Accepts an invitation to join a party or raid. Usable in response to the PARTY_INVITE_REQUEST
event which fires when the player is invited to join a group. This function does not automatically hide the default UI's group invite dialog; doing such requires calling StaticPopup_Hide("PARTY_INVITE")
, but only after the PARTY_MEMBERS_CHANGED
event fires indicating the player has successfully joined the group.
See also Party functions, Raid functions.
Signature:
AcceptGroup()