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Posted by apap on Tue, 01 Nov 2011 03:11:34
I'm trying to write a small addon to check if there are 3 or more free bag spaces left before moving items from the bank to my bags. The function invHasThreeFreeSlots() seems to work when tested on its own, but when put in a loop going through my bag slots, it seems to be an all or nothing shot. If I start the script with three or more free slots, it will fill up in inventory completely. If I start the script with two or one free slots, it won't move anything. I'd like for it to move items over until there are exactly two free slots. I'm completely stumped as to what I'm not doing here, any ideas?
function invHasThreeFreeSlots() local freeSlots = 0 for bag = 0,4 do bagFreeSlots, bagType = GetContainerNumFreeSlots(bag) freeSlots = freeSlots + bagFreeSlots end if (freeSlots >= 3) then return true else return false end end for bag=5,11 do for slot=0,22 do itemLink=GetContainerItemLink(bag,slot) if (invHasThreeFreeSlots()) then if itemLink and itemLink:find("Ashen") then UseContainerItem(bag,slot) end end end
end
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Posted by apap on Tue, 01 Nov 2011 05:59:08
After a break and then trying a few more things, I finally got the behavior I was looking for.
function GetNumFreeSlots() local freeslots = 0 for lbag=0,4 do numFreeSlots, BagType = GetContainerNumFreeSlots(lbag) freeslots = freeslots + numFreeSlots end return freeslots end FreeSlots = GetNumFreeSlots() for bag=5,11,1 do for slot=0,(GetContainerNumSlots(bag)),1 do itemLink=GetContainerItemLink(bag,slot) if itemLink and itemLink:find("Volatile") then if (FreeSlots > 2) then UseContainerItem(bag,slot) FreeSlots = FreeSlots - 1 end end end end
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Posted by jnwhiteh on Tue, 01 Nov 2011 09:42:46
Glad you were able to get it working!