1. Hello,

    I was wondering if anybody could help me out...  I'm working on a project where it would greatly simplify things if I could retrieve text from in-game (quest text, item text, chat, etc.) from an external program.  See, right now I'm trying to use OCR (optical character recognition), which has been educational and is not failing miserably, but it's computationally expensive and inaccurate.

    All I really want to do is be able to print output from wow API methods (mostly global ones, i think, like 'GetQuestLogQuestText') to a text file (or something similar) so that it can be read by an external application.  For chat and combat logs I suppose I could just retrieve the logs stored by the game, but that still leaves the question of Quest text.

    Any help would be greatly appreciated, and if there would be an easier way to do this than printing to a file, please let me know.

  2. Hello,

    I was wondering if anybody could help me out...  I'm working on a project where it would greatly simplify things if I could retrieve text from in-game (quest text, item text, chat, etc.) from an external program.  See, right now I'm trying to use OCR (optical character recognition), which has been educational and is not failing miserably, but it's computationally expensive and inaccurate.

    All I really want to do is be able to print output from wow API methods (mostly global ones, i think, like 'GetQuestLogQuestText') to a text file (or something similar) so that it can be read by an external application.  For chat and combat logs I suppose I could just retrieve the logs stored by the game, but that still leaves the question of Quest text.

    Any help would be greatly appreciated, and if there would be an easier way to do this than printing to a file, please let me know.

  3. Hello,

    I was wondering if anybody could help me out...  I'm working on a project where it would greatly simplify things if I could retrieve text from in-game (quest text, item text, chat, etc.) from an external program.  See, right now I'm trying to use OCR (optical character recognition), which has been educational and is not failing miserably, but it's computationally expensive and inaccurate.

    All I really want to do is be able to print output from wow API methods (mostly global ones, i think, like 'GetQuestLogQuestText') to a text file (or something similar) so that it can be read by an external application.  For chat and combat logs I suppose I could just retrieve the logs stored by the game, but that still leaves the question of Quest text.

    Any help would be greatly appreciated, and if there would be an easier way to do this than printing to a file, please let me know.

    This is explicitly disallowed via either the EULA or the ToS for a good reason, it assist botters and other data collection systems.  You should use the approved method of getting information out of the game using saved variables.  There is intentionally no way to export data out of the game in real-time.  Sorry we cannot be of more help, but it's not good to go against Blizzard in this regard.

  4. Yes, that makes sense.  Thank you anyway.