1. So, first addon, I used one of the snippets to check the time on Tol Barad every second, wne when it gets to a certain threshold it triggers a message. I cant help feeling this is a brute-force way to go about checking the timer though. I understand I have "canQueue, startTime, canEnter" info that is returned when I ask for GetWorldPVPAreaInfo(2). What im not sure how to do is, say, trigger the script I want when 'startTime' is between two numbers without having to force-look at it every 1 second like below.

     local total = 0
    
     local function onUpdate(self,elapsed)
         total = total + elapsed
         if total >= 1 then
    
            local _, localizedName, _, canQueue, startTime, canEnter = GetWorldPVPAreaInfo(2)
            remain = startTime
    
            if remain > 903 and remain < 905 then
                DEFAULT_CHAT_FRAME:AddMessage("Game starts in " .. remain .. " seconds!")
                RaidWarningFrame_OnEvent(RaidBossEmoteFrame, "CHAT_MSG_RAID_WARNING", format(_G.NEXT_BATTLE, 0, 15, 0))
            elseif  remain > 303 and remain < 305 then
                DEFAULT_CHAT_FRAME:AddMessage("Game starts in " .. remain .. " seconds!")
                RaidWarningFrame_OnEvent(RaidBossEmoteFrame, "CHAT_MSG_RAID_WARNING", format(_G.NEXT_BATTLE, 0, 5, 0))
            end
    
             total = 0
         end
     end
    
     local f = CreateFrame("frame")
     f:SetScript("OnUpdate", onUpdate)
    
  2. You can check startTime, and then start your timer so it counts down from that value until it reaches 0. You can also check every few minutes or so to make sure the time hasn't drifted at all.

  3. Thanks, that would be what I was trying to think of, maybe.

    Messing around with this, the way you suggested is smiler to this, it basically relies on a looped timer checked against the internal TB clock.

    Is there no way to cause some sort of event to trigger when the internal TB clock gets to a certain point without checking it this way? Or is this the best way to go about it?

    Thanks for the input.

  4. No, you'd have to check it. It's slightly possible that an event fires when you can queue for WG.. since the popup happens if you're in the zone. Look at that popup, and see how its triggered.

  5. I found http://www.wowpedia.org/Dongle/Timer_API last night. Witch is an improvement over what I was doing, and I assume thats what you had in mind too.

    Im going to download DevTools from the utilities section here and see if I cant track down an event that triggers the allowance of TB queueing.

    Thanks again.

  6. You don't need DevTools.. most of them are included natively in the game. You also don't need to use DongleTimer, but given that I wrote it, I won't be offended =)