1. I have looked on Wowwiki, this site and UI/Macro forum and can't find a solution that works. Wowwiki shows on the "Patch 4.0.1/API changes" page that "Global variables this, event, arg1, ..., are no longer available." The following is the code I was using before the patch:

     if not ad_frame then
        ad_frame = CreateFrame("Frame", "ad_frame")
     end
     ad_frame:RegisterEvent("UI_ERROR_MESSAGE")
     ad_frame:SetScript("OnEvent", function()
        if arg1 == "You are mounted." then
            Dismount()
            print("|cff24CDB1Auto Dismount dismounted you.")
        end
     end)
    

    I've tried changing changing it to the following with no luck:

     if not ad_frame then
        ad_frame = CreateFrame("Frame", "ad_frame")
     end
     ad_frame:RegisterEvent("UI_ERROR_MESSAGE")
     ad_frame:SetScript("OnEvent", function(self, event, ...)
        local arg1 = ...
        if arg1 == "You are mounted." then
            Dismount()
            print("|cff24CDB1Auto Dismount dismounted you.")
        end
     end)
    

    I found this on the official forums but every time I try to use something from it (above for example), nothing seems to work.

     local function MyEventHandler(self, event, ...)
       if (event == "SOME_EVENT") then
         local arg1, arg2 = ...;
         if (arg1 == "Blah" and arg2 > 0) then
           self:Hide()
         end
       end
     end
    

    I don't know what to do to make it work. Is there somewhere you can point me to help me out or maybe a tip or two you could provide?

  2. I can't speak to the specific event but frame and event registration is working the same as previously, i.e. the following works:

     if not fooframe then 
        fooframe = CreateFrame("Frame")
     end
    
     fooframe:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED")
     fooframe:SetScript("OnEvent", function(self, event, ...)
           print(self, event, ...)
     end)
    
  3. So for testing purposes I should try to remove Dismount() and use print(self, event, ...) to see what information shows up? That printed information may show me where I should go from there?

  4. Yeah, it's a real good place to start =)

  5. Never thought of that. Thanks for the direction and speedy reply. :)

  6.  if not ad_frame then
        ad_frame = CreateFrame("Frame", "ad_frame")
     end
     ad_frame:RegisterEvent("UI_ERROR_MESSAGE")
     ad_frame:SetScript("OnEvent", function(self, event, ...)
        local msg = ...
    

    and then working with msg functions properly. Thanks again for pointing me in the right direction. I wish I would have thought of using print yesterday when I was pulling my hair out. :P