1. In the BagBuddy addon, you use a function naming convention of

    BagBuddy_SomeFunction()

    and in CombatStatus you use

    CombatStatus:SomeFunction()

    Obviously they both work, I was just wondering what the significance of using or not using ':' is. Is it because you created a frame 'CombatStatus' and wanted the functions associated with the frame for some reason where the BagBuddy_* functions didn't need to be associated with the 'BagBuddy' frame in the same way?

  2. In the BagBuddy addon, you use a function naming convention of

    BagBuddy_SomeFunction()

    and in CombatStatus you use

    CombatStatus:SomeFunction()

    Obviously they both work, I was just wondering what the significance of using or not using ':' is. Is it because you created a frame 'CombatStatus' and wanted the functions associated with the frame for some reason where the BagBuddy_* functions didn't need to be associated with the 'BagBuddy' frame in the same way?

    Yes they could have, and they're both valid ways of writing addons. You'll see both in practice. The BagBuddy_SomeFunction version uses a global entry for each function, whereas the CombatStatus method hides all the functions in the table.