Sets the color shading for the status bar's texture. As with :SetVertexColor()
, this color is a shading applied to the texture image.
Signature:
StatusBar:SetStatusBarColor(red,
green,
blue
[,
alpha])
Arguments:
red
- Red component of the color (0.0 - 1.0) (number
)green
- Green component of the color (0.0 - 1.0) (number
)blue
- Blue component of the color (0.0 - 1.0) (number
)alpha
- Alpha (opacity) for the graphic (0.0 = fully transparent, 1.0 = fully opaque) (number
)