Minimap is a frame type whose backdrop is filled in with a top-down representation of the area around the character being played. You can have more than one if you are so inclined, but they can't have different coordinates or locations, and tracking blips do not work correctly unless they're the exact same size. You can use methods to control the textures that are used by the minimap to display different elements such as group members or arrows to nearby points of interest, but you cannot determine where these things are. You can also adjust the zoom on a Minimap or determine where it is being pinged by you or another member of your group.

The stock UI uses a Minimap only once, predictably for the minimap in the upper right, but some mods will move it or create a larger, fainter version to use as a "heads-up display."


Defined Methods

Inherited Methods

Script Handlers