Sets the frame to which the tooltip refers and is anchored
Signature:
GameTooltip:SetOwner(frame [, "anchorType" [, xOffset [, yOffset]]])
Arguments:
frame- Reference to theFrameto which the tooltip refers (frame)anchorType- Token identifying the positioning method for the tooltip relative to its owner frame (string)ANCHOR_BOTTOMLEFT- Align the top right of the tooltip with the bottom left of the ownerANCHOR_CURSOR- Toolip follows the mouse cursorANCHOR_LEFT- Align the bottom right of the tooltip with the top left of the ownerANCHOR_NONE- Tooltip appears in the default positionANCHOR_PRESERVE- Tooltip's position is saved between sessions (useful if the tooltip is made user-movable)ANCHOR_RIGHT- Align the bottom left of the tooltip with the top right of the ownerANCHOR_TOPLEFT- Align the bottom left of the tooltip with the top left of the ownerANCHOR_TOPRIGHT- Align the bottom right of the tooltip with the top right of the owner
xOffset- The horizontal offset for the tooltip anchor (number)yOffset- The vertical offset for the tooltip anchor (number)