Sets the Font
object from which the font instance's properties are inherited. This method allows for easy standardization and reuse of font styles. For example, a button's normal font can be set to appear in the same style as many default UI elements by setting its font to "GameFontNormal"
-- if Blizzard changes the main UI font in a future patch, or if the user installs another addon which changes the main UI font, the button's font will automatically change to match.
Signature:
FontInstance:SetFontObject(object)
or
FontInstance:SetFontObject("name")
Arguments:
object
- Reference to aFont
object (font
)name
- Global name of aFont
object (string
)