A ControlPoint
is a special type of UIObject that represent a point in a Path Animation. The offset for each control point is from the origin of the animated Region. See Path for more details.
Defined Methods
- ControlPoint:IsForbidden() - This function is not yet documented
- ControlPoint:SetOffset(x, y) - Sets the offset for the control point
- ControlPoint:SetOrder(order) - Sets the order of the control point in a path animation
- ControlPoint:SetParent([path [, order]]) or ControlPoint:SetParent(["path" [, order]]) - Sets a new path animation parent for a control point
Inherited Methods
- name = ControlPoint:GetName() - Returns the widget object's name
- type = ControlPoint:GetObjectType() - Returns the object's widget type
- parent = ControlPoint:GetParent() - Returns the object's parent object
- isType = ControlPoint:IsObjectType("type") - Returns whether the object belongs to a given widget type