Sets the Texture
object used to display the color picker's hue/saturation wheel. This method does not allow changing the texture image displayed for the color wheel; rather, it allows customization of the size and placement of the Texture
object into which the game engine draws the standard color wheel image.
Signature:
ColorSelect:SetColorWheelTexture(texture)
Arguments:
texture
- Reference to aTexture
object (texture
)