Run when the tooltip is filled with information about a spell. See :SetSpell()
, :SetSpellByID()
, and :GetSpell()
.
Signature:
OnTooltipSetSpell(self)
Arguments:
self
- Reference to the widget for which the script was run (gametooltip
)
Run when the tooltip is filled with information about a spell. See :SetSpell()
, :SetSpellByID()
, and :GetSpell()
.
Signature:
OnTooltipSetSpell(self)
Arguments:
self
- Reference to the widget for which the script was run (gametooltip
)