Fires when the player's current equipment set changes. The firing of this event indicates the moment when the player's "current equipment set" state (as returned by GetEquipmentSetInfo()
) changes -- at that time, the process of equipping/unequipping the set's items may not yet be complete.
See EQUIPMENT_SWAP_PENDING
and EQUIPMENT_SWAP_FINISHED
for monitoring the beginning and end of the equipment swap process.
Signature:
()