Fires when the player gains a character level. Ding!
Signature:
("level", hp, mp, talentPoints, strength, agility, stamina, intellect, spirit)
Arguments:
level- The new player level. More accurate than UnitLevel at that time. (string)hp- Hit points gained. (number)mp- Mana points gained. (number)talentPoints- Talent points gained. (number)strength- Strength points gained. (number)agility- Agility points gained. (number)stamina- Stamina points gained. (number)intellect- Intellect points gained. (number)spirit- Spirit points gained. (number)