<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<!-- patchwerk
<Texture name="Banners" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
<Size x="210" y="615"/>
<TexCoords left="0.00195313" right="0.41210938" top="0.00097656" bottom="0.60156250"/>
</Texture>
<Texture name="AllianceLogo" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
<Size x="92" y="167"/>
<TexCoords left="0.41601563" right="0.59570313" top="0.00097656" bottom="0.16406250"/>
</Texture>
<Texture name="HordeLogo" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
<Size x="97" y="166"/>
<TexCoords left="0.59960938" right="0.78906250" top="0.00097656" bottom="0.16308594"/>
</Texture>
<Texture name="Selection-Square" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
<Size x="82" y="82"/>
<TexCoords left="0.79296875" right="0.95312500" top="0.00097656" bottom="0.08105469"/>
</Texture>
<Texture name="ButtonFrame-Right" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
<Size x="16" y="48"/>
<TexCoords left="0.95703125" right="0.98828125" top="0.00097656" bottom="0.04785156"/>
</Texture>
<Texture name="Highlight-Square" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
<Size x="82" y="82"/>
<TexCoords left="0.79296875" right="0.95312500" top="0.08300781" bottom="0.16308594"/>
</Texture>
<Texture name="ButtonFrame-Left" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
<Size x="16" y="48"/>
<TexCoords left="0.95703125" right="0.98828125" top="0.08300781" bottom="0.12988281"/>
</Texture>
<Texture name="VideoFrame" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
<Size x="215" y="166"/>
<TexCoords left="0.41601563" right="0.83593750" top="0.16601563" bottom="0.32812500"/>
</Texture>
<Texture name="Play-Down" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
<Size x="69" y="69"/>
<TexCoords left="0.83984375" right="0.97460938" top="0.16601563" bottom="0.23339844"/>
</Texture>
<Texture name="Play-Highlight" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
<Size x="69" y="69"/>
<TexCoords left="0.83984375" right="0.97460938" top="0.23535156" bottom="0.30273438"/>
</Texture>
<Texture name="Thumbnail-Highlight" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
<Size x="110" y="104"/>
<TexCoords left="0.41601563" right="0.63085938" top="0.33007813" bottom="0.43164063"/>
</Texture>
<Texture name="Thumbnail-Selection" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
<Size x="110" y="104"/>
<TexCoords left="0.41601563" right="0.63085938" top="0.43359375" bottom="0.53515625"/>
</Texture>
<Texture name="UI-CharacterCreate-IconShadow" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
<Size x="64" y="64"/>
<TexCoords left="0.41601563" right="0.54101563" top="0.53710938" bottom="0.59960938"/>
</Texture>
<Texture name="Arrow-Left" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
<Size x="33" y="44"/>
<TexCoords left="0.54492188" right="0.60937500" top="0.53710938" bottom="0.58007813"/>
</Texture>
<Texture name="Thumbnail-Frame" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
<Size x="110" y="104"/>
<TexCoords left="0.63476563" right="0.84960938" top="0.33007813" bottom="0.43164063"/>
</Texture>
<Texture name="Play-Up" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
<Size x="69" y="69"/>
<TexCoords left="0.85351563" right="0.98828125" top="0.33007813" bottom="0.39746094"/>
</Texture>
<Texture name="ButtonText-Bg" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
<Size x="89" y="49"/>
<TexCoords left="0.63476563" right="0.80859375" top="0.43359375" bottom="0.48144531"/>
</Texture>
<Texture name="Arrow-Right" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
<Size x="33" y="44"/>
<TexCoords left="0.81250000" right="0.87695313" top="0.43359375" bottom="0.47656250"/>
</Texture>
<Texture name="Gender-Female-Up" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
<Size x="93" y="33"/>
<TexCoords left="0.63476563" right="0.81640625" top="0.48339844" bottom="0.51562500"/>
</Texture>
<Texture name="Gender-Male-Up" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
<Size x="93" y="33"/>
<TexCoords left="0.63476563" right="0.81640625" top="0.51757813" bottom="0.54980469"/>
</Texture>
<Texture name="Gender-Male-Down" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
<Size x="93" y="33"/>
<TexCoords left="0.63476563" right="0.81640625" top="0.55175781" bottom="0.58398438"/>
</Texture>
<Texture name="CustomizeButton-Down" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
<Size x="214" y="85"/>
<TexCoords left="0.00195313" right="0.41992188" top="0.60351563" bottom="0.68652344"/>
</Texture>
<Texture name="CustomizeButton-Highlight" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
<Size x="214" y="85"/>
<TexCoords left="0.42382813" right="0.84179688" top="0.60351563" bottom="0.68652344"/>
</Texture>
<Texture name="CustomizeButton-Selection" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
<Size x="214" y="85"/>
<TexCoords left="0.00195313" right="0.41992188" top="0.68847656" bottom="0.77148438"/>
</Texture>
<Texture name="CustomizeButton-Up" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
<Size x="214" y="85"/>
<TexCoords left="0.00195313" right="0.41992188" top="0.77343750" bottom="0.85644531"/>
</Texture>
<Texture name="TextGlowLG-Bg" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
<Size x="211" y="33"/>
<TexCoords left="0.00195313" right="0.41406250" top="0.85839844" bottom="0.89062500"/>
</Texture>
<Texture name="Gender-Female-Down" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
<Size x="93" y="33"/>
<TexCoords left="0.00195313" right="0.18359375" top="0.89257813" bottom="0.92480469"/>
</Texture>
<Texture name="Gender-Highlight" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
<Size x="93" y="33"/>
<TexCoords left="0.00195313" right="0.18359375" top="0.92675781" bottom="0.95898438"/>
</Texture>
<Texture name="Gender-Selection" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
<Size x="93" y="33"/>
<TexCoords left="0.00195313" right="0.18359375" top="0.96093750" bottom="0.99316406"/>
</Texture>
<Texture name="TextGlowSM-Bg" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
<Size x="117" y="32"/>
<TexCoords left="0.18750000" right="0.41601563" top="0.89257813" bottom="0.92382813"/>
</Texture>
<Texture name="Frame-Top" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
<Size x="243" y="48"/>
<TexCoords left="0.42382813" right="0.89843750" top="0.68847656" bottom="0.73535156"/>
</Texture>
<Texture name="Frame-Bottom" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
<Size x="243" y="46"/>
<TexCoords left="0.42382813" right="0.89843750" top="0.73730469" bottom="0.78222656"/>
</Texture>
<Texture name="DividingLine" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
<Size x="192" y="3"/>
<TexCoords left="0.42382813" right="0.79882813" top="0.78417969" bottom="0.78710938"/>
</Texture>
-->
<Script file="CharacterCreate.lua"/>
<Frame name="CharacterCreateTooltip" frameStrata="TOOLTIP" hidden="true" parent="GlueParent" inherits="GlueTooltipTemplate">
<Scripts>
<OnLoad>
GlueTooltip_OnLoad(self);
self:SetFont(CharacterCreateTooltipFont);
self.defaultColor = HIGHLIGHT_FONT_COLOR;
for i = 1, GLUETOOLTIP_NUM_LINES do
_G[self:GetName().."TextLeft"..i]:SetJustifyH("CENTER");
end
</OnLoad>
</Scripts>
</Frame>
<CheckButton name="CharCreateIconButtonTemplate" virtual="true" motionScriptsWhileDisabled="true">
<Size x="50" y="50"/>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentShadow" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
<Size x="68" y="68"/>
<Anchors>
<Anchor point="CENTER" x="0" y="0"/>
</Anchors>
<TexCoords left="0.41601563" right="0.54101563" top="0.53710938" bottom="0.59960938"/>
</Texture>
</Layer>
<Layer level="OVERLAY">
<Texture name="$parentBevelEdge" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Highlights" parentKey="bevel">
<Size x="50" y="50"/>
<Anchors>
<Anchor point="CENTER" x="0" y="0"/>
</Anchors>
<TexCoords left="0" right="0.5" top="0.5" bottom="1.0"/>
</Texture>
<Texture name="$parentDisableTexture" hidden="true">
<Size x="50" y="50"/>
<Anchors>
<Anchor point="CENTER" x="0" y="0"/>
</Anchors>
<Color r="0.0" g="0.0" b="0.0" a="0.75"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnMouseDown>
if( self:IsEnabled() == 1 ) then
_G[self:GetName().."BevelEdge"]:SetPoint("CENTER", self, "CENTER", 2, -2);
_G[self:GetName().."Shadow"]:SetSize(70, 70);
end
</OnMouseDown>
<OnMouseUp>
if( self:IsEnabled() == 1 ) then
_G[self:GetName().."BevelEdge"]:SetPoint("CENTER", self, "CENTER", 0, 0);
_G[self:GetName().."Shadow"]:SetSize(76, 76);
end
</OnMouseUp>
<OnEnable>
self.nameFrame.text:SetFontObject("GlueFontNormalSmall");
</OnEnable>
<OnDisable>
self.nameFrame.text:SetFontObject("GlueFontDisableSmall");
</OnDisable>
</Scripts>
<HighlightTexture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" alphaMode="ADD">
<Size x="64" y="64"/>
<Anchors>
<Anchor point="CENTER" x="1" y="-1"/>
</Anchors>
<TexCoords left="0.79296875" right="0.95312500" top="0.08300781" bottom="0.16308594"/>
</HighlightTexture>
<CheckedTexture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" alphaMode="ADD">
<Size x="64" y="64"/>
<Anchors>
<Anchor point="CENTER" x="1" y="-1"/>
</Anchors>
<TexCoords left="0.79296875" right="0.95312500" top="0.00097656" bottom="0.08105469"/>
</CheckedTexture>
<Frames>
<Frame name="$parentNameFrame" parentKey="nameFrame">
<Size x="56" y="56"/>
<Anchors>
<Anchor point="BOTTOM"/>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentShadow" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
<Size x="89" y="49"/>
<Anchors>
<Anchor point="BOTTOM" x="2" y="-27"/>
</Anchors>
<TexCoords left="0.63476563" right="0.80859375" top="0.43359375" bottom="0.48144531"/>
</Texture>
</Layer>
<Layer level="ARTWORK">
<FontString name="$parentText" inherits="GlueFontNormalSmall" parentKey="text">
<Anchors>
<Anchor point="BOTTOM" x="2" y="-7"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
</Frames>
<Scripts>
<OnEnter>
if ( self.tooltip ) then
CharacterCreateTooltip:SetOwner(self, -3, -5);
CharacterCreateTooltip:SetText(self.tooltip);
end
</OnEnter>
<OnLeave>
CharacterCreateTooltip:Hide();
</OnLeave>
</Scripts>
</CheckButton>
<CheckButton name="CharCreateRaceButtonTemplate" inherits="CharCreateIconButtonTemplate" virtual="true">
<Scripts>
<OnClick>
CharacterRace_OnClick(self, self:GetID());
</OnClick>
</Scripts>
<NormalTexture name="$parentNormalTexture" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Races"/>
<PushedTexture name="$parentPushedTexture" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Races">
<Size x="50" y="50"/>
<Anchors>
<Anchor point="CENTER" x="2" y="-2"/>
</Anchors>
</PushedTexture>
</CheckButton>
<CheckButton name="CharCreateClassButtonTemplate" virtual="true" motionScriptsWhileDisabled="true">
<Size x="44" y="44"/>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentShadow" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
<Size x="60" y="60"/>
<Anchors>
<Anchor point="CENTER" x="0" y="0"/>
</Anchors>
<TexCoords left="0.41601563" right="0.54101563" top="0.53710938" bottom="0.59960938"/>
</Texture>
</Layer>
<Layer level="OVERLAY">
<Texture name="$parentBevelEdge" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Highlights" parentKey="bevel">
<Size x="44" y="44"/>
<Anchors>
<Anchor point="CENTER" x="0" y="0"/>
</Anchors>
<TexCoords left="0" right="0.5" top="0.5" bottom="1.0"/>
</Texture>
<Texture name="$parentDisableTexture" hidden="true">
<Size x="44" y="44"/>
<Anchors>
<Anchor point="CENTER" x="0" y="0"/>
</Anchors>
<Color r="0.0" g="0.0" b="0.0" a="0.75"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnMouseDown>
if( self:IsEnabled() == 1 ) then
_G[self:GetName().."BevelEdge"]:SetPoint("CENTER", self, "CENTER", 2, -2);
_G[self:GetName().."Shadow"]:SetSize(63, 63);
end
</OnMouseDown>
<OnMouseUp>
if( self:IsEnabled() == 1 ) then
_G[self:GetName().."BevelEdge"]:SetPoint("CENTER", self, "CENTER", 0, 0);
_G[self:GetName().."Shadow"]:SetSize(68, 68);
end
</OnMouseUp>
<OnEnable>
self.nameFrame.text:SetFontObject("GlueFontNormalSmall");
</OnEnable>
<OnDisable>
self.nameFrame.text:SetFontObject("GlueFontDisableSmall");
</OnDisable>
</Scripts>
<HighlightTexture name="Highlight-Square" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" alphaMode="ADD">
<Size x="56" y="56"/>
<Anchors>
<Anchor point="CENTER" x="1" y="-1"/>
</Anchors>
<TexCoords left="0.79296875" right="0.95312500" top="0.08300781" bottom="0.16308594"/>
</HighlightTexture>
<CheckedTexture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" alphaMode="ADD">
<Size x="56" y="56"/>
<Anchors>
<Anchor point="CENTER" x="1" y="-1"/>
</Anchors>
<TexCoords left="0.79296875" right="0.95312500" top="0.00097656" bottom="0.08105469"/>
</CheckedTexture>
<Frames>
<Frame name="$parentNameFrame" parentKey="nameFrame">
<Size x="64" y="64"/>
<Anchors>
<Anchor point="BOTTOM"/>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentShadow" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
<Size x="97" y="57"/>
<Anchors>
<Anchor point="BOTTOM" x="2" y="-31"/>
</Anchors>
<TexCoords left="0.63476563" right="0.80859375" top="0.43359375" bottom="0.48144531"/>
</Texture>
</Layer>
<Layer level="ARTWORK">
<FontString name="$parentText" inherits="GlueFontNormalSmall" parentKey="text">
<Size x="96" y="0"/>
<Anchors>
<Anchor point="TOP" x="2" y="-59"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
</Frames>
<Layers>
<Layer level="BACKGROUND">
<Texture file="Interface\Glues\CharacterSelect\Glue-CharacterSelect-Highlight" alphaMode="ADD" parentKey="selection" hidden="true">
<Size>
<AbsDimension x="256" y="96"/>
</Size>
<Anchors>
<Anchor point="LEFT" x="-38" y="-2"/>
</Anchors>
</Texture>
</Layer>
<Layer level="OVERLAY">
<FontString parentKey="text" inherits="QuestFontNormalHuge" hidden="true">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" x="20" y="0"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
CharacterClass_OnClick(self, self:GetID());
</OnClick>
<OnEnter>
if ( self.tooltip ) then
CharacterCreateTooltip:SetOwner(self, -3, -5);
CharacterCreateTooltip:SetText(self.tooltip);
end
</OnEnter>
<OnLeave>
CharacterCreateTooltip:Hide();
</OnLeave>
</Scripts>
<NormalTexture name="$parentNormalTexture" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Classes"/>
<PushedTexture name="$parentPushedTexture" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Classes">
<Size x="44" y="44"/>
<Anchors>
<Anchor point="CENTER" x="2" y="-2"/>
</Anchors>
</PushedTexture>
</CheckButton>
<Button name="CharCreateNavButtonTemplate" inherits="GlueButtonTemplate" virtual="true">
<Size x="124" y="62"/>
<Layers>
<Layer level="OVERLAY">
<Texture name="$parentRightEdge" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
<Size x="16" y="48"/>
<Anchors>
<Anchor point="RIGHT" x="-4" y="3"/>
</Anchors>
<TexCoords left="0.95703125" right="0.98828125" top="0.00097656" bottom="0.04785156"/>
</Texture>
<Texture name="$parentLeftEdge" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
<Size x="16" y="48"/>
<Anchors>
<Anchor point="LEFT" x="4" y="3"/>
</Anchors>
<TexCoords left="0.95703125" right="0.98828125" top="0.08300781" bottom="0.12988281"/>
</Texture>
<Texture name="$parentTopEdge" file="Interface\Glues\CharacterCreate\ButtonFrame-Mid">
<Size x="0" y="32"/>
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentRightEdge" relativePoint="LEFT" x="0" y="16"/>
<Anchor point="LEFT" relativeTo="$parentLeftEdge" relativePoint="RIGHT" x="0" y="16"/>
</Anchors>
<TexCoords left="0" right="1" top="0" bottom="0.5"/>
</Texture>
<Texture name="$parentBottomEdge" file="Interface\Glues\CharacterCreate\ButtonFrame-Mid">
<Size x="0" y="32"/>
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentRightEdge" relativePoint="LEFT" x="0" y="-16"/>
<Anchor point="LEFT" relativeTo="$parentLeftEdge" relativePoint="RIGHT" x="0" y="-16"/>
</Anchors>
<TexCoords left="0" right="1" top="0.5" bottom="1"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnUpdate>
CharacterCreate_DeathKnightSwap(self);
</OnUpdate>
</Scripts>
</Button>
<Button name="CharCreateChangeStyleButtonTemplate" inherits="CharCreateNavButtonTemplate" virtual="true">
<Size x="110" y="62"/>
<Layers>
<Layer level="OVERLAY" textureSubLevel="1">
<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" parentKey="arrow">
<Size x="33" y="44"/>
<Anchors>
<Anchor point="CENTER" x="0" y="3"/>
</Anchors>
<TexCoords left="0.54492188" right="0.60937500" top="0.53710938" bottom="0.58007813"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnMouseDown>
if ( self:IsEnabled() ) then
self.arrow:SetPoint("CENTER", 1, 2);
end
</OnMouseDown>
<OnMouseUp>
self.arrow:SetPoint("CENTER", 0, 3);
</OnMouseUp>
</Scripts>
</Button>
<CheckButton name="CharCreateCustomizationButtonTemplate" virtual="true">
<HitRectInsets>
<AbsInset left="8" right="8" top="8" bottom="8"/>
</HitRectInsets>
<Size x="162" y="46"/>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentText" inherits="GlueFontNormal" parentKey="text">
<Anchors>
<Anchor point="CENTER" x="0" y="0"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<NormalTexture name="CustomizeButton-Up" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
<Size x="214" y="85"/>
<TexCoords left="0.00195313" right="0.41992188" top="0.77343750" bottom="0.85644531"/>
</NormalTexture>
<PushedTexture name="CustomizeButton-Down" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
<Size x="214" y="85"/>
<TexCoords left="0.00195313" right="0.41992188" top="0.60351563" bottom="0.68652344"/>
</PushedTexture>
<HighlightTexture name="CustomizeButton-Highlight" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" alphaMode="ADD">
<Size x="214" y="85"/>
<TexCoords left="0.42382813" right="0.84179688" top="0.60351563" bottom="0.68652344"/>
</HighlightTexture>
<CheckedTexture name="CustomizeButton-Selection" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" alphaMode="ADD">
<Size x="214" y="85"/>
<TexCoords left="0.00195313" right="0.41992188" top="0.68847656" bottom="0.77148438"/>
</CheckedTexture>
<Scripts>
<OnMouseDown>
self.text:SetPoint("CENTER", 1, -1);
</OnMouseDown>
<OnMouseUp>
self.text:SetPoint("CENTER", 0, 0);
</OnMouseUp>
<OnClick>
PlaySound("gsCharacterCreationClass");
CharCreateSelectCustomizationType(self:GetID());
</OnClick>
</Scripts>
</CheckButton>
<Frame name="CharCreatePanelTemplate" virtual="true">
<Size x="243" y="744"/>
<Layers>
<Layer level="BACKGROUND">
<Texture parentKey="factionBg">
<Anchors>
<Anchor point="TOPLEFT" x="8" y="-10"/>
<Anchor point="BOTTOMRIGHT" x="-8" y="10"/>
</Anchors>
<Color r="1" g="1" b="1" a="0.75"/>
<Gradient orientation="VERTICAL">
<MaxColor r="0.2" g="0" b="0"/>
<MinColor r="0" g="0" b="0"/>
</Gradient>
</Texture>
</Layer>
<Layer level="ARTWORK">
<Texture name="$parentTopEdge" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
<Size x="243" y="48"/>
<Anchors>
<Anchor point="TOP"/>
</Anchors>
<TexCoords left="0.42382813" right="0.89843750" top="0.68847656" bottom="0.73535156"/>
</Texture>
<Texture name="$parentBottomEdge" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
<Size x="243" y="46"/>
<Anchors>
<Anchor point="BOTTOM"/>
</Anchors>
<TexCoords left="0.42382813" right="0.89843750" top="0.73730469" bottom="0.78222656"/>
</Texture>
</Layer>
<Layer level="ARTWORK" textureSubLevel="-1">
<Texture name="$parentRightEdge" file="Interface\Glues\CharacterCreate\Frame-Sides">
<Size x="16" y="0"/>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="$parentTopEdge" relativePoint="BOTTOMRIGHT" x="0" y="10"/>
<Anchor point="BOTTOMRIGHT" relativeTo="$parentBottomEdge" relativePoint="TOPRIGHT" x="0" y="-10"/>
</Anchors>
<TexCoords left="0" right="0.5" top="0" bottom="1"/>
</Texture>
<Texture name="$parentLeftEdge" file="Interface\Glues\CharacterCreate\Frame-Sides">
<Size x="16" y="0"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTopEdge" relativePoint="BOTTOMLEFT" x="0" y="10"/>
<Anchor point="BOTTOMLEFT" relativeTo="$parentBottomEdge" relativePoint="TOPLEFT" x="0" y="-10"/>
</Anchors>
<TexCoords left="0.5" right="1" top="0" bottom="1"/>
</Texture>
</Layer>
</Layers>
</Frame>
<Frame name="CharacterCreateInfoTemplate" hidden="true" virtual="true" inherits="CharCreatePanelTemplate">
<Size>
<AbsDimension x="243" y="300"/>
</Size>
<!--
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="3" right="3" top="27" bottom="3"/>
</BackgroundInsets>
</Backdrop>
-->
<Layers>
<Layer level="BORDER">
<Texture name="$parentHeaderTex">
<Size x="0" y="32"/>
<Anchors>
<Anchor point="TOPLEFT" x="6" y="-8"/>
<Anchor point="TOPRIGHT" x="-6" y="-8"/>
</Anchors>
<Color r="0" g="0" b="0" a="1"/>
</Texture>
</Layer>
<Layer level="ARTWORK">
<FontString name="$parentTitle" inherits="FactionName_Shadow_Huge" parentKey="title">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentHeaderTex" x="24" y="-2"/>
</Anchors>
<Color r="1" g="1" b="1"/>
</FontString>
</Layer>
</Layers>
<Frames>
<ScrollFrame name="$parentScrollFrame" inherits="GlueScrollFrameTemplate" parentKey="scrollFrame">
<Size x="210" y="0"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentHeaderTex" relativePoint="BOTTOMLEFT" x="11" y="0"/>
<Anchor point="TOPRIGHT" relativeTo="$parentHeaderTex" relativePoint="BOTTOMRIGHT" x="-31" y="0"/>
<Anchor point="BOTTOM" x="0" y="16"/>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentScrollBar" x="-3" y="18"/>
<Anchor point="BOTTOMRIGHT" relativeTo="$parentScrollBar" x="1" y="-18"/>
</Anchors>
<Color r="0" g="0" b="0" a="0.5"/>
</Texture>
</Layer>
<Layer level="BORDER">
<Texture file="Interface\Glues\CharacterCreate\Frame-Sides" parentKey="c">
<Size x="16" y="0"/>
<Anchors>
<Anchor point="TOPRIGHT" x="15" y="10"/>
<Anchor point="BOTTOMRIGHT" x="15" y="10"/>
</Anchors>
<TexCoords left="0.5" right="1" top="0" bottom="1"/>
</Texture>
</Layer>
<Layer level="ARTWORK">
<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" parentKey="a">
<Size x="51" y="33"/>
<Anchors>
<Anchor point="TOPRIGHT" x="31" y="32"/>
</Anchors>
<TexCoords left="0.1875" right="0.28710938" top="0.9375" bottom="0.96972656"/>
</Texture>
<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" parentKey="b">
<Size x="51" y="33"/>
<Anchors>
<Anchor point="BOTTOMRIGHT" x="31" y="-9"/>
</Anchors>
<TexCoords left="0.1875" right="0.28710938" top="0.96972656" bottom="0.9375"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnLoad>
local scrollBar = _G[self:GetName().."ScrollBar"];
scrollBar:ClearAllPoints();
scrollBar:SetPoint("TOPLEFT", self, "TOPRIGHT", 11, 10);
scrollBar:SetPoint("BOTTOMLEFT", self, "BOTTOMRIGHT", 11, 12);
GlueScrollFrame_OnScrollRangeChanged(self, yrange);
</OnLoad>
<OnScrollRangeChanged>
GlueScrollFrame_OnScrollRangeChanged(self, yrange);
</OnScrollRangeChanged>
</Scripts>
<ScrollChild>
<Frame name="$parentScrollChild" parentKey="scrollChild">
<Size x="210" y="10"/>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentBulletText" inherits="GlueFontNormalSmall" justifyH="LEFT" parentKey="bulletText">
<Size x="190" y="0"/>
<Anchors>
<Anchor point="TOPLEFT" x="0" y="0"/>
</Anchors>
</FontString>
<FontString name="$parentInfoText" inherits="GlueFontCharacterCreate" justifyH="LEFT" parentKey="infoText">
<Size x="190" y="0"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentBulletText" relativePoint="BOTTOMLEFT" x="0" y="-2"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
</ScrollChild>
</ScrollFrame>
</Frames>
</Frame>
<Frame name="CharacterCustomizationFrameTemplate" virtual="true">
<Size>
<AbsDimension x="230" y="32"/>
</Size>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentLeft" file="Interface\Glues\CharacterCreate\CharacterCreate-LabelFrame">
<Size x="25" y="64"/>
<Anchors>
<Anchor point="LEFT" x="-5" y="0"/>
</Anchors>
<TexCoords left="0" right="0.1953125" top="0" bottom="1"/>
</Texture>
<Texture name="$parentRight" file="Interface\Glues\CharacterCreate\CharacterCreate-LabelFrame">
<Size x="25" y="64"/>
<Anchors>
<Anchor point="RIGHT" x="-44" y="0"/>
</Anchors>
<TexCoords left="0.8046875" right="1" top="0" bottom="1"/>
</Texture>
<Texture name="$parentMiddle" file="Interface\Glues\CharacterCreate\CharacterCreate-LabelFrame">
<Size x="40" y="64"/>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"/>
<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT"/>
</Anchors>
<TexCoords left="0.1953125" right="0.8046875" top="0" bottom="1"/>
</Texture>
<FontString name="$parentText" inherits="GlueFontHighlightSmall">
<Anchors>
<Anchor point="CENTER" relativeTo="$parentMiddle" x="0" y="2"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="$parentRightButton">
<Size x="32" y="32"/>
<Anchors>
<Anchor point="RIGHT"/>
</Anchors>
<Scripts>
<OnClick>
CharacterCustomization_Right(self:GetParent():GetID());
</OnClick>
</Scripts>
<NormalTexture file="Interface\Glues\Common\Glue-RightArrow-Button-Up"/>
<PushedTexture file="Interface\Glues\Common\Glue-RightArrow-Button-Down"/>
<HighlightTexture file="Interface\Glues\Common\Glue-RightArrow-Button-Highlight" alphaMode="ADD"/>
</Button>
<Button name="$parentLeftButton">
<Size x="32" y="32"/>
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentRightButton" relativePoint="LEFT" x="3" y="0"/>
</Anchors>
<Scripts>
<OnClick>
CharacterCustomization_Left(self:GetParent():GetID());
</OnClick>
</Scripts>
<NormalTexture file="Interface\Glues\Common\Glue-LeftArrow-Button-Up"/>
<PushedTexture file="Interface\Glues\Common\Glue-LeftArrow-Button-Down"/>
<HighlightTexture file="Interface\Glues\Common\Glue-LeftArrow-Button-Highlight" alphaMode="ADD"/>
</Button>
</Frames>
</Frame>
<CheckButton name="CharacterCreateGenderButtonTemplate" virtual="true">
<Size x="38" y="38"/>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentShadow" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-IconShadow">
<Size x="58" y="58"/>
<Anchors>
<Anchor point="CENTER" x="0" y="0"/>
</Anchors>
<Color r="1.0" g="1.0" b="1.0" a="0.85"/>
</Texture>
</Layer>
<Layer level="OVERLAY">
<Texture name="$parentBevelEdge" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Highlights">
<Size x="38" y="38"/>
<Anchors>
<Anchor point="CENTER" x="0" y="0"/>
</Anchors>
<TexCoords left="0" right="0.5" top="0.5" bottom="1.0"/>
</Texture>
<Texture name="$parentDisableTexture" hidden="true">
<Size x="38" y="38"/>
<Anchors>
<Anchor point="CENTER" x="0" y="0"/>
</Anchors>
<Color r="0.0" g="0.0" b="0.0" a="0.75"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnMouseDown>
if( self:IsEnabled() == 1 ) then
_G[self:GetName().."BevelEdge"]:SetPoint("CENTER", self, "CENTER", 2, -2);
_G[self:GetName().."Shadow"]:SetSize(52, 52);
end
</OnMouseDown>
<OnMouseUp>
if( self:IsEnabled() == 1 ) then
_G[self:GetName().."BevelEdge"]:SetPoint("CENTER", self, "CENTER", 0, 0);
_G[self:GetName().."Shadow"]:SetSize(58, 58);
end
</OnMouseUp>
<OnLeave>
CharacterCreateTooltip:Hide();
</OnLeave>
</Scripts>
<HighlightTexture file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Highlights" alphaMode="ADD">
<TexCoords left="0" right="0.5" top="0" bottom="0.5"/>
</HighlightTexture>
<CheckedTexture file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Highlights" alphaMode="ADD">
<TexCoords left="0.5" right="1" top="0" bottom="0.5"/>
</CheckedTexture>
<NormalTexture name="$parentNormalTexture" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Gender"/>
<PushedTexture name="$parentPushedTexture" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Gender">
<Size x="38" y="38"/>
<Anchors>
<Anchor point="CENTER" x="2" y="-2"/>
</Anchors>
</PushedTexture>
</CheckButton>
<Frame name="CharCreatePreviewFrameTemplate" virtual="true">
<Size x="128" y="118"/>
<Layers>
<Layer level="BACKGROUND">
<Texture>
<Anchors>
<Anchor point="TOPLEFT" x="0" y="-3"/>
<Anchor point="BOTTOMRIGHT" x="0" y="0"/>
</Anchors>
<Color r="0" g="0" b="0" a="0.4"/>
</Texture>
</Layer>
</Layers>
<Frames>
<Model name="$parentModel" parentKey="model">
<Size x="122" y="114"/>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</Model>
<Button parentKey="button" frameStrata="HIGH" setAllPoints="true">
<Layers>
<Layer level="BACKGROUND">
<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
<Size x="154" y="146"/>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<TexCoords left="0.63476563" right="0.84960938" top="0.33007813" bottom="0.43164063"/>
</Texture>
</Layer>
<Layer level="OVERLAY">
<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" alphaMode="ADD" parentKey="highlight" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" x="-8" y="8"/>
<Anchor point="BOTTOMRIGHT" x="8" y="-8"/>
</Anchors>
<TexCoords left="0.41601563" right="0.63085938" top="0.33007813" bottom="0.43164063"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnEnter>
self.highlight:Show();
</OnEnter>
<OnLeave>
self.highlight:Hide();
</OnLeave>
<OnClick function="CharCreatePreviewFrameButton_OnClick"/>
</Scripts>
</Button>
</Frames>
</Frame>
<ModelFFX name="CharacterCreate" toplevel="true" parent="GlueParent" setAllPoints="true" enableKeyboard="true" hidden="true">
<Frames>
<Frame name="CharacterCreateFrame" setAllPoints="true" enableMouse="true">
<Frames>
<Button name="CharacterCreateRotateLeft">
<Size x="50" y="50"/>
<Anchors>
<Anchor point="BOTTOM" x="-15" y="-1"/>
</Anchors>
<HitRectInsets>
<AbsInset left="13" right="13" top="10" bottom="13"/>
</HitRectInsets>
<Scripts>
<OnLoad>
self:RegisterForClicks("LeftButtonDown", "LeftButtonUp");
</OnLoad>
<OnClick>
PlaySound("igInventoryRotateCharacter");
</OnClick>
<OnUpdate>
CharacterCreateRotateLeft_OnUpdate(self);
</OnUpdate>
</Scripts>
<NormalTexture file="Interface\Glues\CharacterCreate\UI-RotationRight-Big-Up">
<TexCoords left="1.0" right="0" top="0" bottom="1.0"/>
</NormalTexture>
<PushedTexture file="Interface\Glues\CharacterCreate\UI-RotationRight-Big-Down">
<TexCoords left="1.0" right="0" top="0" bottom="1.0"/>
</PushedTexture>
<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD">
<Size x="30" y="30"/>
<Anchors>
<Anchor point="CENTER" x="0" y="0"/>
</Anchors>
</HighlightTexture>
</Button>
<Button name="CharacterCreateRotateRight">
<Size x="50" y="50"/>
<Anchors>
<Anchor point="LEFT" relativeTo="CharacterCreateRotateLeft" relativePoint="RIGHT" x="-19" y="0"/>
</Anchors>
<HitRectInsets>
<AbsInset left="13" right="13" top="10" bottom="13"/>
</HitRectInsets>
<Scripts>
<OnLoad>
self:RegisterForClicks("LeftButtonDown", "LeftButtonUp");
</OnLoad>
<OnClick>
PlaySound("igInventoryRotateCharacter");
</OnClick>
<OnUpdate>
CharacterCreateRotateRight_OnUpdate(self);
</OnUpdate>
</Scripts>
<NormalTexture file="Interface\Glues\CharacterCreate\UI-RotationRight-Big-Up"/>
<PushedTexture file="Interface\Glues\CharacterCreate\UI-RotationRight-Big-Down"/>
<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD">
<Size x="30" y="30"/>
<Anchors>
<Anchor point="CENTER" x="0" y="0"/>
</Anchors>
</HighlightTexture>
</Button>
<Button name="CharCreateBackButton" inherits="CharCreateNavButtonTemplate" text="BACK">
<Anchors>
<Anchor point="BOTTOM" x="-132" y="-6"/>
</Anchors>
<Layers>
<Layer level="OVERLAY" textureSubLevel="1">
<Texture name="$parentArrow" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
<Size x="33" y="44"/>
<Anchors>
<Anchor point="LEFT" x="-9" y="3"/>
</Anchors>
<TexCoords left="0.54492188" right="0.60937500" top="0.53710938" bottom="0.58007813"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnClick function="CharacterCreate_Back"/>
</Scripts>
</Button>
<Button name="CharCreateOkayButton" inherits="CharCreateNavButtonTemplate" text="CUSTOMIZE">
<Anchors>
<Anchor point="BOTTOM" x="137" y="-6"/>
</Anchors>
<Layers>
<Layer level="OVERLAY" textureSubLevel="1">
<Texture name="$parentTopGlow" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" parentKey="TopGlow">
<Size x="117" y="32"/>
<Anchors>
<Anchor point="TOP" x="0" y="18"/>
</Anchors>
<TexCoords left="0.18750000" right="0.41601563" top="0.89257813" bottom="0.92382813"/>
</Texture>
<Texture name="$parentBottomGlow" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" parentKey="BottomGlow">
<Size x="117" y="32"/>
<Anchors>
<Anchor point="BOTTOM" x="0" y="-13"/>
</Anchors>
<TexCoords left="0.18750000" right="0.41601563" top="0.92382813" bottom="0.89257813"/>
</Texture>
<Texture name="$parentArrow" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" parentKey="Arrow">
<Size x="33" y="44"/>
<Anchors>
<Anchor point="RIGHT" x="10" y="3"/>
</Anchors>
<TexCoords left="0.81250000" right="0.87695313" top="0.43359375" bottom="0.47656250"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnClick function="CharacterCreate_Forward"/>
</Scripts>
</Button>
<EditBox name="CharacterCreateNameEdit" letters="12" hidden="true">
<Size x="156" y="40"/>
<Anchors>
<Anchor point="BOTTOM" x="0" y="64"/>
</Anchors>
<Layers>
<Layer level="BORDER">
<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
<Size x="117" y="32"/>
<Anchors>
<Anchor point="BOTTOM" relativePoint="TOP" x="0" y="-3"/>
</Anchors>
<TexCoords left="0.18750000" right="0.41601563" top="0.89257813" bottom="0.92382813"/>
</Texture>
</Layer>
<Layer level="ARTWORK">
<FontString inherits="FactionName_Shadow_Huge" text="NAME">
<Size x="256" y="64"/>
<Anchors>
<Anchor point="BOTTOM" relativePoint="TOP" x="0" y="-23"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Glues\Common\Glue-Tooltip-Border" tile="true">
<BackgroundInsets>
<AbsInset left="10" right="5" top="4" bottom="9"/>
</BackgroundInsets>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
</Backdrop>
<Scripts>
<OnEscapePressed>
CharacterCreate_Back();
</OnEscapePressed>
<OnEnterPressed>
CharacterCreate_Forward();
</OnEnterPressed>
</Scripts>
<FontString inherits="GlueEditBoxFont"/>
<TextInsets>
<AbsInset left="15"/>
</TextInsets>
</EditBox>
<Button name="CharacterCreateRandomName" inherits="GlueButtonSmallTemplate" text="RANDOMIZE" hidden="true">
<Size x="146" y="30"/>
<Anchors>
<Anchor point="TOP" relativeTo="CharacterCreateNameEdit" relativePoint="BOTTOM" x="0" y="6"/>
</Anchors>
<Scripts>
<OnLoad>
self:SetWidth(self:GetTextWidth() + 50);
</OnLoad>
<OnClick>
CharacterCreate_GenerateRandomName(self);
CharCreateOkayButton:Disable();
</OnClick>
<OnUpdate>
CharacterCreate_DeathKnightSwap(self);
</OnUpdate>
</Scripts>
</Button>
<Frame name="CharCreateRaceFrame">
<Size x="243" y="104"/>
<Anchors>
<Anchor point="TOPLEFT" x="3" y="-3"/>
</Anchors>
<Layers>
<Layer level="BACKGROUND" textureSubLevel="-1">
<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
<Size x="143" y="48"/>
<Anchors>
<Anchor point="TOPLEFT" x="30" y="-83"/>
</Anchors>
<TexCoords left="0.42382813" right="0.703125" top="0.68847656" bottom="0.73535156"/>
</Texture>
<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
<Size x="143" y="48"/>
<Anchors>
<Anchor point="TOPRIGHT" x="-30" y="-83"/>
</Anchors>
<TexCoords left="0.61914063" right="0.89843750" top="0.68847656" bottom="0.73535156"/>
</Texture>
</Layer>
<Layer level="ARTWORK">
<FontString name="CharCreateCustomizationLabel" inherits="FactionName_Shadow_Huge" text="CUSTOMIZE_OPTIONS" hidden="true">
<Anchors>
<Anchor point="TOP" x="0" y="-26"/>
</Anchors>
<Color r="1.0" g="0.82" b="0.0"/>
</FontString>
</Layer>
</Layers>
<Frames>
<Frame name="CharCreateRaceInfoFrame" inherits="CharacterCreateInfoTemplate">
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT" x="-28" y="-607"/>
</Anchors>
</Frame>
<Frame name="CharCreateRaceButtonsFrame" setAllPoints="true">
<Layers>
<Layer level="BACKGROUND" textureSubLevel="-2">
<Texture name="$parentBanners" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
<Size x="186" y="566"/>
<Anchors>
<Anchor point="TOP" x="0" y="-96"/>
</Anchors>
<TexCoords left="0.00195313" right="0.41210938" top="0.00097656" bottom="0.60156250"/>
</Texture>
</Layer>
<Layer level="BACKGROUND" textureSubLevel="-1">
<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
<Size x="143" y="48"/>
<Anchors>
<Anchor point="TOPLEFT" x="29" y="-84"/>
</Anchors>
<TexCoords left="0.42382813" right="0.703125" top="0.68847656" bottom="0.73535156"/>
</Texture>
<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
<Size x="143" y="48"/>
<Anchors>
<Anchor point="TOPRIGHT" x="-29" y="-84"/>
</Anchors>
<TexCoords left="0.61914063" right="0.89843750" top="0.68847656" bottom="0.73535156"/>
</Texture>
</Layer>
<Layer level="ARTWORK">
<FontString name="CharCreateAllianceLabel" inherits="FactionName_Shadow_Large" text="ALLIANCE">
<Anchors>
<Anchor point="TOP" x="-41" y="-110"/>
</Anchors>
<Color r="1.0" g="0.82" b="0.0"/>
</FontString>
<FontString name="CharCreateHordeLabel" inherits="FactionName_Shadow_Large" text="HORDE">
<Anchors>
<Anchor point="TOP" x="45" y="-110"/>
</Anchors>
<Color r="1.0" g="0.82" b="0.0"/>
</FontString>
</Layer>
</Layers>
<Frames>
<CheckButton name="CharCreateRaceButton1" inherits="CharCreateRaceButtonTemplate" id="1">
<Anchors>
<Anchor point="TOP" relativePoint="TOP" x="-43" y="-136"/>
</Anchors>
</CheckButton>
<CheckButton name="CharCreateRaceButton2" inherits="CharCreateRaceButtonTemplate" id="2">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton1" relativePoint="BOTTOMLEFT" x="0" y="-20"/>
</Anchors>
</CheckButton>
<CheckButton name="CharCreateRaceButton3" inherits="CharCreateRaceButtonTemplate" id="3">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton2" relativePoint="BOTTOMLEFT" x="0" y="-20"/>
</Anchors>
</CheckButton>
<CheckButton name="CharCreateRaceButton4" inherits="CharCreateRaceButtonTemplate" id="4">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton3" relativePoint="BOTTOMLEFT" x="0" y="-20"/>
</Anchors>
</CheckButton>
<CheckButton name="CharCreateRaceButton5" inherits="CharCreateRaceButtonTemplate" id="5">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton4" relativePoint="BOTTOMLEFT" x="0" y="-20"/>
</Anchors>
</CheckButton>
<CheckButton name="CharCreateRaceButton6" inherits="CharCreateRaceButtonTemplate" id="6">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton5" relativePoint="BOTTOMLEFT" x="0" y="-20"/>
</Anchors>
</CheckButton>
<CheckButton name="CharCreateRaceButton7" inherits="CharCreateRaceButtonTemplate" id="7">
<Anchors>
<Anchor point="TOP" relativePoint="TOP" x="43" y="-136"/>
</Anchors>
</CheckButton>
<CheckButton name="CharCreateRaceButton8" inherits="CharCreateRaceButtonTemplate" id="8">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton7" relativePoint="BOTTOMLEFT" x="0" y="-20"/>
</Anchors>
</CheckButton>
<CheckButton name="CharCreateRaceButton9" inherits="CharCreateRaceButtonTemplate" id="9">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton8" relativePoint="BOTTOMLEFT" x="0" y="-20"/>
</Anchors>
</CheckButton>
<CheckButton name="CharCreateRaceButton10" inherits="CharCreateRaceButtonTemplate" id="10">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton9" relativePoint="BOTTOMLEFT" x="0" y="-20"/>
</Anchors>
</CheckButton>
<CheckButton name="CharCreateRaceButton12" inherits="CharCreateRaceButtonTemplate" id="12">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton10" relativePoint="BOTTOMLEFT" x="0" y="-20"/>
</Anchors>
</CheckButton>
<CheckButton name="CharCreateRaceButton11" inherits="CharCreateRaceButtonTemplate" id="11">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton12" relativePoint="BOTTOMLEFT" x="0" y="-20"/>
</Anchors>
</CheckButton>
<CheckButton name="CharCreateRaceButton13" inherits="CharCreateRaceButtonTemplate" id="13">
<Anchors>
<Anchor point="BOTTOM" x="-2" y="-524"/>
</Anchors>
</CheckButton>
<CheckButton name="CharCreateRaceButton14" inherits="CharCreateRaceButtonTemplate" id="14">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton12" relativePoint="BOTTOMLEFT" x="0" y="-20"/>
</Anchors>
</CheckButton>
</Frames>
</Frame>
<Frame name="CharCreatePandarenFactionFrame" enableMouse="true" hidden="true">
<Size x="243" y="104"/>
<Anchors>
<Anchor point="BOTTOM" x="0" y="-570"/>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture file="Interface\Glues\CharacterCreate\Race-Change-BannerCover">
<Size x="256" y="128"/>
<Anchors>
<Anchor point="BOTTOM" x="0" y="0"/>
</Anchors>
</Texture>
</Layer>
</Layers>
<Frames>
<CheckButton name="$parentAllianceButton" inherits="CharCreateRaceButtonTemplate" parentKey="AllianceButton">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton6" relativePoint="BOTTOMLEFT" x="0" y="-42"/>
</Anchors>
<Scripts>
<OnClick function="PandarenFactionButton_OnClick"/>
</Scripts>
</CheckButton>
<CheckButton name="$parentHordeButton" inherits="CharCreateRaceButtonTemplate" parentKey="HordeButton">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton11" relativePoint="BOTTOMLEFT" x="0" y="-42"/>
</Anchors>
<Scripts>
<OnClick function="PandarenFactionButton_OnClick"/>
</Scripts>
</CheckButton>
</Frames>
<Scripts>
<OnLoad function="PandarenFactionButtons_OnLoad"/>
</Scripts>
</Frame>
<Frame inherits="CharCreatePanelTemplate" setAllPoints="true"> <!-- top filigree box -->
<Scripts>
<OnLoad>
CharCreateRaceFrame.factionBg = self.factionBg;
</OnLoad>
</Scripts>
</Frame>
</Frames>
</Frame>
<Frame name="CharCreateClassFrame" inherits="CharCreatePanelTemplate">
<Size x="243" y="744"/>
<Anchors>
<Anchor point="TOPRIGHT" x="117" y="-3"/>
<Anchor point="BOTTOMRIGHT" x="117" y="3"/>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="CharCreateClassLabel" inherits="FactionName_Shadow_Huge" text="CLASS">
<Anchors>
<Anchor point="TOP" x="-50" y="-21"/>
</Anchors>
<Color r="1.0" g="0.82" b="0.0"/>
</FontString>
</Layer>
</Layers>
<Frames>
<Frame name="CharCreateClassInfoFrame" inherits="CharacterCreateInfoTemplate">
<Anchors>
<Anchor point="BOTTOMRIGHT" relativeTo="$parent" relativePoint="BOTTOMLEFT" x="-1" y="51"/>
</Anchors>
</Frame>
<CheckButton name="CharCreateClassButton1" inherits="CharCreateClassButtonTemplate" id="1">
<Anchors>
<Anchor point="TOP" relativeTo="CharCreateClassLabel" relativePoint="BOTTOM" x="0" y="-12"/>
</Anchors>
</CheckButton>
<CheckButton name="CharCreateClassButton2" inherits="CharCreateClassButtonTemplate" id="2">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CharCreateClassButton1" relativePoint="BOTTOMLEFT" x="0" y="-18"/>
</Anchors>
</CheckButton>
<CheckButton name="CharCreateClassButton3" inherits="CharCreateClassButtonTemplate" id="3">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CharCreateClassButton2" relativePoint="BOTTOMLEFT" x="0" y="-18"/>
</Anchors>
</CheckButton>
<CheckButton name="CharCreateClassButton4" inherits="CharCreateClassButtonTemplate" id="4">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CharCreateClassButton3" relativePoint="BOTTOMLEFT" x="0" y="-18"/>
</Anchors>
</CheckButton>
<CheckButton name="CharCreateClassButton5" inherits="CharCreateClassButtonTemplate" id="5">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CharCreateClassButton4" relativePoint="BOTTOMLEFT" x="0" y="-18"/>
</Anchors>
</CheckButton>
<CheckButton name="CharCreateClassButton7" inherits="CharCreateClassButtonTemplate" id="7">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CharCreateClassButton5" relativePoint="BOTTOMLEFT" x="0" y="-18"/>
</Anchors>
</CheckButton>
<CheckButton name="CharCreateClassButton8" inherits="CharCreateClassButtonTemplate" id="8">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CharCreateClassButton7" relativePoint="BOTTOMLEFT" x="0" y="-18"/>
</Anchors>
</CheckButton>
<CheckButton name="CharCreateClassButton9" inherits="CharCreateClassButtonTemplate" id="9">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CharCreateClassButton8" relativePoint="BOTTOMLEFT" x="0" y="-18"/>
</Anchors>
</CheckButton>
<CheckButton name="CharCreateClassButton10" inherits="CharCreateClassButtonTemplate" id="10">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CharCreateClassButton9" relativePoint="BOTTOMLEFT" x="0" y="-18"/>
</Anchors>
</CheckButton>
<CheckButton name="CharCreateClassButton11" inherits="CharCreateClassButtonTemplate" id="11">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CharCreateClassButton10" relativePoint="BOTTOMLEFT" x="0" y="-18"/>
</Anchors>
</CheckButton>
<CheckButton name="CharCreateClassButton6" inherits="CharCreateClassButtonTemplate" id="6">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CharCreateClassButton11" relativePoint="BOTTOMLEFT" x="0" y="-18"/>
</Anchors>
</CheckButton>
</Frames>
</Frame>
<Button name="CharCreateMoreInfoButton" inherits="CharCreateNavButtonTemplate" text="CHAR_CREATE_MORE_INFO">
<Size x="180" y="62"/>
<Anchors>
<Anchor point="CENTER" relativeTo="CharCreateRaceFrame" x="0" y="0"/>
<Anchor point="BOTTOM" x="0" y="-6"/>
</Anchors>
<Layers>
<Layer level="OVERLAY" textureSubLevel="1">
<Texture name="$parentTopGlow" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" hidden="true">
<Size x="117" y="32"/>
<Anchors>
<Anchor point="TOP" x="0" y="18"/>
</Anchors>
<TexCoords left="0.18750000" right="0.41601563" top="0.89257813" bottom="0.92382813"/>
</Texture>
<Texture name="$parentBottomGlow" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" hidden="true">
<Size x="117" y="32"/>
<Anchors>
<Anchor point="BOTTOM" x="0" y="-13"/>
</Anchors>
<TexCoords left="0.18750000" right="0.41601563" top="0.92382813" bottom="0.89257813"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnClick>
PlaySound("igMainMenuOptionCheckBoxOn");
if ( self.infoShown ) then
self.infoShown = nil;
CharCreateMoreInfoButtonTopGlow:Hide();
CharCreateMoreInfoButtonBottomGlow:Hide();
CharCreateRaceInfoFrame:Hide();
CharCreateClassInfoFrame:Hide();
else
self.infoShown = true;
CharCreateMoreInfoButtonTopGlow:Show();
CharCreateMoreInfoButtonBottomGlow:Show();
CharCreateRaceInfoFrame:Show();
CharCreateClassInfoFrame:Show();
end
</OnClick>
</Scripts>
</Button>
<Frame name="CharCreateCustomizationFrame" hidden="true" inherits="CharCreatePanelTemplate">
<Size x="243" y="104"/>
<Anchors>
<Anchor point="TOPLEFT" x="3" y="-3"/>
</Anchors>
<Scripts>
<OnShow>
CharCreateCustomizationFrame_OnShow();
</OnShow>
</Scripts>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentBanner" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Banner">
<Size x="200" y="308"/>
<TexCoords left="0.109375" right="0.890625" top="0.201171875" bottom="0.80078125"/>
<Anchors>
<Anchor point="TOP" x="0" y="18" relativePoint="BOTTOM"/>
</Anchors>
</Texture>
</Layer>
<Layer level="BACKGROUND" textureSubLevel="1">
<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
<Size x="143" y="48"/>
<Anchors>
<Anchor point="TOPLEFT" x="23" y="-84"/>
</Anchors>
<TexCoords left="0.42382813" right="0.703125" top="0.68847656" bottom="0.73535156"/>
</Texture>
<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
<Size x="143" y="48"/>
<Anchors>
<Anchor point="TOPRIGHT" x="-23" y="-84"/>
</Anchors>
<TexCoords left="0.61914063" right="0.89843750" top="0.68847656" bottom="0.73535156"/>
</Texture>
</Layer>
<Layer level="ARTWORK">
<FontString name="CharCreateCustomizationLabel" inherits="FactionName_Shadow_Huge" text="CUSTOMIZE_OPTIONS" hidden="true">
<Anchors>
<Anchor point="TOP" x="0" y="-26"/>
</Anchors>
<Color r="1.0" g="0.82" b="0.0"/>
</FontString>
</Layer>
</Layers>
<Frames>
<CheckButton name="CharCreateCustomizationButton1" inherits="CharCreateCustomizationButtonTemplate" id="1">
<Anchors>
<Anchor point="TOP" x="0" y="-101"/>
</Anchors>
</CheckButton>
<CheckButton name="CharCreateCustomizationButton2" inherits="CharCreateCustomizationButtonTemplate" id="2">
<Anchors>
<Anchor point="TOP" relativeTo="CharCreateCustomizationButton1" relativePoint="BOTTOM" x="0" y="0"/>
</Anchors>
</CheckButton>
<CheckButton name="CharCreateCustomizationButton3" inherits="CharCreateCustomizationButtonTemplate" id="3">
<Anchors>
<Anchor point="TOP" relativeTo="CharCreateCustomizationButton2" relativePoint="BOTTOM" x="0" y="0"/>
</Anchors>
</CheckButton>
<CheckButton name="CharCreateCustomizationButton4" inherits="CharCreateCustomizationButtonTemplate" id="4">
<Anchors>
<Anchor point="TOP" relativeTo="CharCreateCustomizationButton3" relativePoint="BOTTOM" x="0" y="0"/>
</Anchors>
</CheckButton>
<CheckButton name="CharCreateCustomizationButton5" inherits="CharCreateCustomizationButtonTemplate" id="5">
<Anchors>
<Anchor point="TOP" relativeTo="CharCreateCustomizationButton4" relativePoint="BOTTOM" x="0" y="0"/>
</Anchors>
</CheckButton>
<Button name="CharCreateRandomizeButton" inherits="GlueButtonSmallTemplate" text="RANDOMIZE">
<Size x="146" y="34"/>
<Scripts>
<OnLoad>
self:SetWidth(self:GetTextWidth() + 50);
</OnLoad>
<OnClick>
CharacterCreate_Randomize();
</OnClick>
<OnUpdate>
CharacterCreate_DeathKnightSwap(self);
</OnUpdate>
</Scripts>
</Button>
<CheckButton name="CharacterCreateAlternateFormTop" hidden="true">
<Size x="82" y="79"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPRIGHT" x="-41" y="-106"/>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentPortrait">
<Size x="60" y="60"/>
<Anchors>
<Anchor point="CENTER" x="0" y="-5"/>
</Anchors>
</Texture>
</Layer>
<Layer level="OVERLAY">
<Texture name="$parentTop" file="Interface\Glues\CharacterCreate\AlternateForm">
<Size x="82" y="79"/>
<TexCoords left="0.00781250" right="0.64843750" top="0.00390625" bottom="0.310546875"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnClick>
CharacterCreateAlternateFormTop:SetChecked(true);
CharacterCreateAlternateFormBottom:SetChecked(false);
if ( IsViewingAlteredForm() ) then
PlaySound("gsCharacterCreationClass");
SetViewingAlteredForm(false);
CharCreate_PrepPreviewModels(true);
CharCreate_ResetFeaturesDisplay();
end
</OnClick>
</Scripts>
<HighlightTexture name="$parentHighlight" file="Interface\Glues\CharacterCreate\AlternateForm" alphaMode="ADD">
<Size x="60" y="60"/>
<Anchors>
<Anchor point="CENTER" x="0" y="-5"/>
</Anchors>
<TexCoords left="0.49218750" right="0.96093750" top="0.62890625" bottom="0.86328125"/>
</HighlightTexture>
<CheckedTexture name="$parentPushedTexture" file="Interface\Glues\CharacterCreate\AlternateForm" alphaMode="ADD">
<Size x="60" y="60"/>
<Anchors>
<Anchor point="CENTER" x="0" y="-5"/>
</Anchors>
<TexCoords left="0.00781250" right="0.47656250" top="0.62890625" bottom="0.86328125"/>
</CheckedTexture>
</CheckButton>
<CheckButton name="CharacterCreateAlternateFormBottom" hidden="true">
<Size x="82" y="79"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="CharacterCreateAlternateFormTop" relativePoint="BOTTOMLEFT" x="0" y="0"/>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentPortrait">
<Size x="60" y="60"/>
<Anchors>
<Anchor point="CENTER" x="0" y="1"/>
</Anchors>
</Texture>
</Layer>
<Layer level="OVERLAY">
<Texture name="Bottom" file="Interface\Glues\CharacterCreate\AlternateForm">
<Size x="82" y="158"/>
<TexCoords left="0.00781250" right="0.64843750" top="0.310546875" bottom="0.62109375"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnClick>
CharacterCreateAlternateFormTop:SetChecked(false);
CharacterCreateAlternateFormBottom:SetChecked(true);
if ( not IsViewingAlteredForm() ) then
PlaySound("gsCharacterCreationClass");
SetViewingAlteredForm(true);
CharCreate_PrepPreviewModels(true);
CharCreate_ResetFeaturesDisplay();
end
</OnClick>
</Scripts>
<HighlightTexture name="$parentHighlight" file="Interface\Glues\CharacterCreate\AlternateForm" alphaMode="ADD">
<Size x="60" y="60"/>
<Anchors>
<Anchor point="CENTER" x="0" y="1"/>
</Anchors>
<TexCoords left="0.49218750" right="0.96093750" top="0.62890625" bottom="0.86328125"/>
</HighlightTexture>
<CheckedTexture name="$parentPushedTexture" file="Interface\Glues\CharacterCreate\AlternateForm" alphaMode="ADD">
<Size x="60" y="60"/>
<Anchors>
<Anchor point="CENTER" x="0" y="1"/>
</Anchors>
<TexCoords left="0.00781250" right="0.47656250" top="0.62890625" bottom="0.86328125"/>
</CheckedTexture>
</CheckButton>
</Frames>
</Frame>
<Frame name="CharCreatePreviewFrame" hidden="true">
<Size x="243" y="682"/>
<Anchors>
<Anchor point="RIGHT" x="77" y="0"/>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture parentKey="factionBg">
<Anchors>
<Anchor point="TOPLEFT" x="8" y="-10"/>
<Anchor point="BOTTOMRIGHT" x="-8" y="10"/>
</Anchors>
<Color r="1" g="1" b="1" a="0.75"/>
<Gradient orientation="VERTICAL">
<MaxColor r="0.2" g="0" b="0"/>
<MinColor r="0" g="0" b="0"/>
</Gradient>
</Texture>
</Layer>
</Layers>
<Frames>
<Button name="CharCreateStyleUpButton" inherits="CharCreateChangeStyleButtonTemplate">
<Anchors>
<Anchor point="BOTTOM" relativePoint="TOP" x="-28" y="-17"/>
</Anchors>
<Scripts>
<OnLoad>
SetClampedTextureRotation(self.arrow, 90);
</OnLoad>
<OnMouseDown>
CharCreate_ChangeFeatureVariation(-1);
CharacterCreateWhileMouseDown_OnMouseDown(-1);
</OnMouseDown>
<OnMouseUp>
CharacterCreateWhileMouseDown_OnMouseUp()
</OnMouseUp>
</Scripts>
</Button>
<Button name="CharCreateStyleDownButton" inherits="CharCreateChangeStyleButtonTemplate">
<Anchors>
<Anchor point="TOP" relativePoint="BOTTOM" x="-28" y="10"/>
</Anchors>
<Scripts>
<OnLoad>
SetClampedTextureRotation(self.arrow, 270);
</OnLoad>
<OnMouseDown>
CharCreate_ChangeFeatureVariation(1);
CharacterCreateWhileMouseDown_OnMouseDown(1);
</OnMouseDown>
<OnMouseUp>
CharacterCreateWhileMouseDown_OnMouseUp()
</OnMouseUp>
</Scripts>
</Button>
<ScrollFrame parentKey="scrollFrame">
<Size x="180" y="0"/>
<Anchors>
<Anchor point="TOPLEFT" x="8" y="-14"/>
<Anchor point="BOTTOMLEFT" x="8" y="12"/>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture setAllPoints="true">
<Color r="0" g="1" b="0" a="0"/>
</Texture>
</Layer>
</Layers>
<ScrollChild>
<Frame parentKey="container">
<Size x="10" y="10"/>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
</Frame>
</ScrollChild>
</ScrollFrame>
<Frame setAllPoints="true" parentKey="border" frameStrata="HIGH">
<Layers>
<Layer level="BORDER">
<Texture name="$parentTopEdge" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
<Size x="183" y="48"/>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
<TexCoords left="0.42382813" right="0.78125" top="0.68847656" bottom="0.73535156"/>
</Texture>
<Texture name="$parentBottomEdge" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
<Size x="183" y="46"/>
<Anchors>
<Anchor point="BOTTOMLEFT"/>
</Anchors>
<TexCoords left="0.42382813" right="0.78125" top="0.73730469" bottom="0.78222656"/>
</Texture>
<Texture name="$parentTopEdge2" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
<Size x="50" y="48"/>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentTopEdge" relativePoint="RIGHT"/>
</Anchors>
<TexCoords left="0.72265625" right="0.8203125" top="0.68847656" bottom="0.73535156"/>
</Texture>
<Texture name="$parentBottomEdge2" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
<Size x="50" y="46"/>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentBottomEdge" relativePoint="RIGHT"/>
</Anchors>
<TexCoords left="0.72265625" right="0.8203125" top="0.73730469" bottom="0.78222656"/>
</Texture>
</Layer>
<Layer level="BORDER" textureSubLevel="-1">
<Texture name="$parentLeftEdge" file="Interface\Glues\CharacterCreate\Frame-Sides">
<Size x="16" y="0"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTopEdge" relativePoint="BOTTOMLEFT" x="0" y="10"/>
<Anchor point="BOTTOMLEFT" relativeTo="$parentBottomEdge" relativePoint="TOPLEFT" x="0" y="-10"/>
</Anchors>
<TexCoords left="0.5" right="1" top="0" bottom="1"/>
</Texture>
</Layer>
<Layer level="ARTWORK">
<Texture file="Interface\Glues\CharacterCreate\CharacterCreate-Arrow" parentKey="arrow">
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT" x="33" y="-4"/>
</Anchors>
</Texture>
</Layer>
<Layer level="OVERLAY">
<FontString inherits="GlueFontNormalSmall" parentKey="number" text="8">
<Anchors>
<Anchor point="CENTER" relativeKey="$parent.arrow" x="7" y="1"/>
</Anchors>
</FontString>
<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" alphaMode="ADD"> <!-- selection border -->
<Size x="146" y="136"/>
<Anchors>
<Anchor point="TOPLEFT" x="20" y="-273"/>
</Anchors>
<TexCoords left="0.41601563" right="0.63085938" top="0.43359375" bottom="0.53515625"/>
</Texture>
</Layer>
</Layers>
</Frame>
</Frames>
<Scripts>
<OnUpdate function="CharCreatePreviewFrame_OnUpdate"/>
<OnHide>
CharCreatePreviewFrame_StopAnimating();
</OnHide>
</Scripts>
</Frame>
<CheckButton name="CharCreateMaleButton" inherits="CharacterCreateGenderButtonTemplate" frameStrata="HIGH">
<Anchors>
<Anchor point="TOPLEFT" x="75" y="-48"/>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="CharCreateGenderLabel" inherits="FactionName_Shadow_Huge" text="GENDER">
<Anchors>
<Anchor point="TOP" x="30" y="24"/>
</Anchors>
<Color r="1.0" g="0.82" b="0.0"/>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
_G[self:GetName().."NormalTexture"]:SetTexCoord(0, 0.5, 0, 1.0);
_G[self:GetName().."PushedTexture"]:SetTexCoord(0, 0.5, 0, 1.0);
</OnLoad>
<OnClick>
PlaySound("gsCharacterCreationClass");
if ( GetSelectedSex() ~= SEX_MALE ) then
SetCharacterGender(SEX_MALE);
else
self:SetChecked(1);
end
</OnClick>
<OnEnter>
CharacterCreateTooltip:SetOwner(self, -3, -5);
CharacterCreateTooltip:SetText(MALE);
</OnEnter>
</Scripts>
</CheckButton>
<CheckButton name="CharCreateFemaleButton" inherits="CharacterCreateGenderButtonTemplate" frameStrata="HIGH">
<Anchors>
<Anchor point="TOPLEFT" x="135" y="-48"/>
</Anchors>
<Scripts>
<OnLoad>
_G[self:GetName().."NormalTexture"]:SetTexCoord(0.5, 1.0, 0, 1.0);
_G[self:GetName().."PushedTexture"]:SetTexCoord(0.5, 1.0, 0, 1.0);
</OnLoad>
<OnClick>
PlaySound("gsCharacterCreationClass");
if ( GetSelectedSex() ~= SEX_FEMALE ) then
SetCharacterGender(SEX_FEMALE);
else
self:SetChecked(1);
end
</OnClick>
<OnEnter>
CharacterCreateTooltip:SetOwner(self, -3, -5);
CharacterCreateTooltip:SetText(FEMALE);
</OnEnter>
</Scripts>
</CheckButton>
</Frames>
<Scripts>
<OnMouseDown>
CharacterCreateFrame_OnMouseDown(button);
</OnMouseDown>
<OnMouseUp>
CharacterCreateFrame_OnMouseUp(button);
</OnMouseUp>
<OnUpdate>
CharacterCreateFrame_OnUpdate(self, elapsed);
</OnUpdate>
<OnMouseWheel>
if ( CharCreatePreviewFrame:IsShown() ) then
CharCreate_ChangeFeatureVariation(delta * -1);
end
</OnMouseWheel>
</Scripts>
</Frame>
</Frames>
<Scripts>
<OnLoad>
CharacterCreate_OnLoad(self);
</OnLoad>
<OnShow>
CharacterCreate_OnShow();
</OnShow>
<OnHide>
CharacterCreate_OnHide();
</OnHide>
<OnEvent>
CharacterCreate_OnEvent(event, ...);
</OnEvent>
<OnChar>
CharacterCreate_OnChar();
</OnChar>
<OnKeyDown>
CharacterCreate_OnKeyDown(key);
</OnKeyDown>
<OnUpdateModel>
CharacterCreate_UpdateModel(self);
</OnUpdateModel>
</Scripts>
</ModelFFX>
<Frame name="CharacterTemplateConfirmDialog" toplevel="true" parent="GlueParent" setAllPoints="true" enableMouse="true" enableKeyboard="true" frameStrata="DIALOG" hidden="true">
<Frames>
<Frame name="$parentContents">
<Size x="512" y="120"/>
<Anchors>
<Anchor point="CENTER" x="0" y="0"/>
</Anchors>
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
<BackgroundInsets>
<AbsInset left="11" right="12" top="12" bottom="11"/>
</BackgroundInsets>
<TileSize>
<AbsValue val="32"/>
</TileSize>
<EdgeSize>
<AbsValue val="32"/>
</EdgeSize>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<Texture file="Interface\DialogFrame\UI-Dialog-Icon-AlertNew">
<Size x="48" y="48"/>
<Anchors>
<Anchor point="LEFT" x="24" y="16"/>
</Anchors>
</Texture>
<FontString inherits="GlueFontNormalLarge" text="TEMPLATE_CHARACTER_CHOOSE_FACTION">
<Size>
<AbsDimension x="400" y="0"/>
</Size>
<Anchors>
<Anchor point="TOP" x="0" y="-26"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="$parentButton2" inherits="GlueDialogButtonTemplate" text="HORDE">
<Size x="150" y="40"/>
<Anchors>
<Anchor point="BOTTOM" x="0" y="12"/>
</Anchors>
<Scripts>
<OnClick>
CharacterTemplateConfirmDialog:Hide();
CreateCharacter(CharacterCreateNameEdit:GetText(), "Horde");
</OnClick>
<OnUpdate>
CharacterSelect_DeathKnightSwap(self);
</OnUpdate>
</Scripts>
</Button>
<Button name="$parentButton1" inherits="GlueDialogButtonTemplate" text="ALLIANCE">
<Size x="150" y="40"/>
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentButton2" relativePoint="LEFT" x="-6" y="0"/>
</Anchors>
<Scripts>
<OnClick>
CharacterTemplateConfirmDialog:Hide();
CreateCharacter(CharacterCreateNameEdit:GetText(), "Alliance");
</OnClick>
<OnUpdate>
CharacterSelect_DeathKnightSwap(self);
</OnUpdate>
</Scripts>
</Button>
<Button name="$parentButton3" inherits="GlueDialogButtonTemplate" text="CANCEL">
<Size x="150" y="40"/>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentButton2" relativePoint="RIGHT" x="6" y="0"/>
</Anchors>
<Scripts>
<OnClick>
CharacterTemplateConfirmDialog:Hide();
PlaySound("gsTitleOptionExit");
</OnClick>
<OnUpdate>
CharacterSelect_DeathKnightSwap(self);
</OnUpdate>
</Scripts>
</Button>
</Frames>
</Frame>
</Frames>
<Scripts>
<OnChar>
-- block keys
</OnChar>
<OnKeyDown>
-- block keys
</OnKeyDown>
</Scripts>
</Frame>
</Ui>