<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">

<!-- patchwerk
<Texture name="Banners" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
	<Size x="210" y="615"/>	
	<TexCoords left="0.00195313" right="0.41210938" top="0.00097656" bottom="0.60156250"/>	
</Texture>
<Texture name="AllianceLogo" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
	<Size x="92" y="167"/>	
	<TexCoords left="0.41601563" right="0.59570313" top="0.00097656" bottom="0.16406250"/>	
</Texture>
<Texture name="HordeLogo" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
	<Size x="97" y="166"/>	
	<TexCoords left="0.59960938" right="0.78906250" top="0.00097656" bottom="0.16308594"/>	
</Texture>
<Texture name="Selection-Square" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
	<Size x="82" y="82"/>	
	<TexCoords left="0.79296875" right="0.95312500" top="0.00097656" bottom="0.08105469"/>	
</Texture>
<Texture name="ButtonFrame-Right" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
	<Size x="16" y="48"/>	
	<TexCoords left="0.95703125" right="0.98828125" top="0.00097656" bottom="0.04785156"/>	
</Texture>
<Texture name="Highlight-Square" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
	<Size x="82" y="82"/>	
	<TexCoords left="0.79296875" right="0.95312500" top="0.08300781" bottom="0.16308594"/>	
</Texture>
<Texture name="ButtonFrame-Left" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
	<Size x="16" y="48"/>	
	<TexCoords left="0.95703125" right="0.98828125" top="0.08300781" bottom="0.12988281"/>	
</Texture>
<Texture name="VideoFrame" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
	<Size x="215" y="166"/>	
	<TexCoords left="0.41601563" right="0.83593750" top="0.16601563" bottom="0.32812500"/>	
</Texture>
<Texture name="Play-Down" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
	<Size x="69" y="69"/>	
	<TexCoords left="0.83984375" right="0.97460938" top="0.16601563" bottom="0.23339844"/>	
</Texture>
<Texture name="Play-Highlight" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
	<Size x="69" y="69"/>	
	<TexCoords left="0.83984375" right="0.97460938" top="0.23535156" bottom="0.30273438"/>	
</Texture>
<Texture name="Thumbnail-Highlight" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
	<Size x="110" y="104"/>	
	<TexCoords left="0.41601563" right="0.63085938" top="0.33007813" bottom="0.43164063"/>	
</Texture>
<Texture name="Thumbnail-Selection" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
	<Size x="110" y="104"/>	
	<TexCoords left="0.41601563" right="0.63085938" top="0.43359375" bottom="0.53515625"/>	
</Texture>
<Texture name="UI-CharacterCreate-IconShadow" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
	<Size x="64" y="64"/>	
	<TexCoords left="0.41601563" right="0.54101563" top="0.53710938" bottom="0.59960938"/>	
</Texture>
<Texture name="Arrow-Left" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
	<Size x="33" y="44"/>	
	<TexCoords left="0.54492188" right="0.60937500" top="0.53710938" bottom="0.58007813"/>	
</Texture>
<Texture name="Thumbnail-Frame" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
	<Size x="110" y="104"/>	
	<TexCoords left="0.63476563" right="0.84960938" top="0.33007813" bottom="0.43164063"/>	
</Texture>
<Texture name="Play-Up" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
	<Size x="69" y="69"/>	
	<TexCoords left="0.85351563" right="0.98828125" top="0.33007813" bottom="0.39746094"/>	
</Texture>
<Texture name="ButtonText-Bg" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
	<Size x="89" y="49"/>	
	<TexCoords left="0.63476563" right="0.80859375" top="0.43359375" bottom="0.48144531"/>	
</Texture>
<Texture name="Arrow-Right" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
	<Size x="33" y="44"/>	
	<TexCoords left="0.81250000" right="0.87695313" top="0.43359375" bottom="0.47656250"/>	
</Texture>
<Texture name="Gender-Female-Up" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
	<Size x="93" y="33"/>	
	<TexCoords left="0.63476563" right="0.81640625" top="0.48339844" bottom="0.51562500"/>	
</Texture>
<Texture name="Gender-Male-Up" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
	<Size x="93" y="33"/>	
	<TexCoords left="0.63476563" right="0.81640625" top="0.51757813" bottom="0.54980469"/>	
</Texture>
<Texture name="Gender-Male-Down" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
	<Size x="93" y="33"/>	
	<TexCoords left="0.63476563" right="0.81640625" top="0.55175781" bottom="0.58398438"/>	
</Texture>
<Texture name="CustomizeButton-Down" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
	<Size x="214" y="85"/>	
	<TexCoords left="0.00195313" right="0.41992188" top="0.60351563" bottom="0.68652344"/>	
</Texture>
<Texture name="CustomizeButton-Highlight" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
	<Size x="214" y="85"/>	
	<TexCoords left="0.42382813" right="0.84179688" top="0.60351563" bottom="0.68652344"/>	
</Texture>
<Texture name="CustomizeButton-Selection" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
	<Size x="214" y="85"/>	
	<TexCoords left="0.00195313" right="0.41992188" top="0.68847656" bottom="0.77148438"/>	
</Texture>
<Texture name="CustomizeButton-Up" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
	<Size x="214" y="85"/>	
	<TexCoords left="0.00195313" right="0.41992188" top="0.77343750" bottom="0.85644531"/>	
</Texture>
<Texture name="TextGlowLG-Bg" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
	<Size x="211" y="33"/>	
	<TexCoords left="0.00195313" right="0.41406250" top="0.85839844" bottom="0.89062500"/>	
</Texture>
<Texture name="Gender-Female-Down" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
	<Size x="93" y="33"/>	
	<TexCoords left="0.00195313" right="0.18359375" top="0.89257813" bottom="0.92480469"/>	
</Texture>
<Texture name="Gender-Highlight" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
	<Size x="93" y="33"/>	
	<TexCoords left="0.00195313" right="0.18359375" top="0.92675781" bottom="0.95898438"/>	
</Texture>
<Texture name="Gender-Selection" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
	<Size x="93" y="33"/>	
	<TexCoords left="0.00195313" right="0.18359375" top="0.96093750" bottom="0.99316406"/>	
</Texture>
<Texture name="TextGlowSM-Bg" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
	<Size x="117" y="32"/>	
	<TexCoords left="0.18750000" right="0.41601563" top="0.89257813" bottom="0.92382813"/>	
</Texture>
<Texture name="Frame-Top" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
	<Size x="243" y="48"/>	
	<TexCoords left="0.42382813" right="0.89843750" top="0.68847656" bottom="0.73535156"/>	
</Texture>
<Texture name="Frame-Bottom" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
	<Size x="243" y="46"/>	
	<TexCoords left="0.42382813" right="0.89843750" top="0.73730469" bottom="0.78222656"/>	
</Texture>
<Texture name="DividingLine" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
	<Size x="192" y="3"/>	
	<TexCoords left="0.42382813" right="0.79882813" top="0.78417969" bottom="0.78710938"/>	
</Texture>
-->

	<Script file="CharacterCreate.lua"/>
	<Frame name="CharacterCreateTooltip" frameStrata="TOOLTIP" hidden="true" parent="GlueParent" inherits="GlueTooltipTemplate">
		<Scripts>
			<OnLoad>
				GlueTooltip_OnLoad(self);
				self:SetFont(CharacterCreateTooltipFont);
				self.defaultColor = HIGHLIGHT_FONT_COLOR;
				for i = 1, GLUETOOLTIP_NUM_LINES do
					_G[self:GetName().."TextLeft"..i]:SetJustifyH("CENTER");
				end
			</OnLoad>
		</Scripts>
	</Frame>
	<CheckButton name="CharCreateIconButtonTemplate" virtual="true" motionScriptsWhileDisabled="true">
		<Size x="50" y="50"/>
		<Layers>
			<Layer level="BACKGROUND">
				<Texture name="$parentShadow" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
					<Size x="68" y="68"/>
					<Anchors>
						<Anchor point="CENTER" x="0" y="0"/>
					</Anchors>
					<TexCoords left="0.41601563" right="0.54101563" top="0.53710938" bottom="0.59960938"/>
				</Texture>
			</Layer>
			<Layer level="OVERLAY">
				<Texture name="$parentBevelEdge" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Highlights" parentKey="bevel">
					<Size x="50" y="50"/>
					<Anchors>
						<Anchor point="CENTER" x="0" y="0"/>
					</Anchors>
					<TexCoords left="0" right="0.5" top="0.5" bottom="1.0"/>
				</Texture>
				<Texture name="$parentDisableTexture" hidden="true">
					<Size x="50" y="50"/>
					<Anchors>
						<Anchor point="CENTER" x="0" y="0"/>
					</Anchors>
					<Color r="0.0" g="0.0" b="0.0" a="0.75"/>
				</Texture>
			</Layer>
		</Layers>
		<Scripts>
			<OnMouseDown>
				if( self:IsEnabled() == 1 ) then
					_G[self:GetName().."BevelEdge"]:SetPoint("CENTER", self, "CENTER", 2, -2);
					_G[self:GetName().."Shadow"]:SetSize(70, 70);
				end
			</OnMouseDown>
			<OnMouseUp>
				if( self:IsEnabled() == 1 ) then
					_G[self:GetName().."BevelEdge"]:SetPoint("CENTER", self, "CENTER", 0, 0);
					_G[self:GetName().."Shadow"]:SetSize(76, 76);
				end
			</OnMouseUp>
			<OnEnable>
				self.nameFrame.text:SetFontObject("GlueFontNormalSmall");
			</OnEnable>
			<OnDisable>
				self.nameFrame.text:SetFontObject("GlueFontDisableSmall");
			</OnDisable>
		</Scripts>
		<HighlightTexture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" alphaMode="ADD">
			<Size x="64" y="64"/>
			<Anchors>
				<Anchor point="CENTER" x="1" y="-1"/>
			</Anchors>
			<TexCoords left="0.79296875" right="0.95312500" top="0.08300781" bottom="0.16308594"/>
		</HighlightTexture>
		<CheckedTexture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" alphaMode="ADD">
			<Size x="64" y="64"/>
			<Anchors>
				<Anchor point="CENTER" x="1" y="-1"/>
			</Anchors>
			<TexCoords left="0.79296875" right="0.95312500" top="0.00097656" bottom="0.08105469"/>
		</CheckedTexture>
		<Frames>
			<Frame name="$parentNameFrame" parentKey="nameFrame">
				<Size x="56" y="56"/>
				<Anchors>
					<Anchor point="BOTTOM"/>
				</Anchors>
				<Layers>
					<Layer level="BACKGROUND">
						<Texture name="$parentShadow" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
							<Size x="89" y="49"/>
							<Anchors>
								<Anchor point="BOTTOM" x="2" y="-27"/>
							</Anchors>
							<TexCoords left="0.63476563" right="0.80859375" top="0.43359375" bottom="0.48144531"/>
						</Texture>
					</Layer>
					<Layer level="ARTWORK">
						<FontString name="$parentText" inherits="GlueFontNormalSmall" parentKey="text">
							<Anchors>
								<Anchor point="BOTTOM" x="2" y="-7"/>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
			</Frame>
		</Frames>
		<Scripts>
			<OnEnter>
				if ( self.tooltip ) then
					CharacterCreateTooltip:SetOwner(self, -3, -5);
					CharacterCreateTooltip:SetText(self.tooltip);
				end
			</OnEnter>
			<OnLeave>
				CharacterCreateTooltip:Hide();
			</OnLeave>
		</Scripts>
	</CheckButton>
	<CheckButton name="CharCreateRaceButtonTemplate" inherits="CharCreateIconButtonTemplate" virtual="true">
		<Scripts>
			<OnClick>
				CharacterRace_OnClick(self, self:GetID());
			</OnClick>
		</Scripts>
		<NormalTexture name="$parentNormalTexture" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Races"/>
		<PushedTexture name="$parentPushedTexture" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Races">
			<Size x="50" y="50"/>
			<Anchors>
				<Anchor point="CENTER" x="2" y="-2"/>
			</Anchors>
		</PushedTexture>
	</CheckButton>
	<CheckButton name="CharCreateClassButtonTemplate" virtual="true" motionScriptsWhileDisabled="true">
		<Size x="44" y="44"/>
		<Layers>
			<Layer level="BACKGROUND">
				<Texture name="$parentShadow" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
					<Size x="60" y="60"/>
					<Anchors>
						<Anchor point="CENTER" x="0" y="0"/>
					</Anchors>
					<TexCoords left="0.41601563" right="0.54101563" top="0.53710938" bottom="0.59960938"/>
				</Texture>
			</Layer>
			<Layer level="OVERLAY">
				<Texture name="$parentBevelEdge" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Highlights" parentKey="bevel">
					<Size x="44" y="44"/>
					<Anchors>
						<Anchor point="CENTER" x="0" y="0"/>
					</Anchors>
					<TexCoords left="0" right="0.5" top="0.5" bottom="1.0"/>
				</Texture>
				<Texture name="$parentDisableTexture" hidden="true">
					<Size x="44" y="44"/>
					<Anchors>
						<Anchor point="CENTER" x="0" y="0"/>
					</Anchors>
					<Color r="0.0" g="0.0" b="0.0" a="0.75"/>
				</Texture>
			</Layer>
		</Layers>
		<Scripts>
			<OnMouseDown>
				if( self:IsEnabled() == 1 ) then
					_G[self:GetName().."BevelEdge"]:SetPoint("CENTER", self, "CENTER", 2, -2);
					_G[self:GetName().."Shadow"]:SetSize(63, 63);
				end
			</OnMouseDown>
			<OnMouseUp>
				if( self:IsEnabled() == 1 ) then
					_G[self:GetName().."BevelEdge"]:SetPoint("CENTER", self, "CENTER", 0, 0);
					_G[self:GetName().."Shadow"]:SetSize(68, 68);
				end
			</OnMouseUp>
			<OnEnable>
				self.nameFrame.text:SetFontObject("GlueFontNormalSmall");
			</OnEnable>
			<OnDisable>
				self.nameFrame.text:SetFontObject("GlueFontDisableSmall");
			</OnDisable>
		</Scripts>
		<HighlightTexture name="Highlight-Square" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" alphaMode="ADD">
			<Size x="56" y="56"/>
			<Anchors>
				<Anchor point="CENTER" x="1" y="-1"/>
			</Anchors>
			<TexCoords left="0.79296875" right="0.95312500" top="0.08300781" bottom="0.16308594"/>
		</HighlightTexture>
		<CheckedTexture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" alphaMode="ADD">
			<Size x="56" y="56"/>
			<Anchors>
				<Anchor point="CENTER" x="1" y="-1"/>
			</Anchors>
			<TexCoords left="0.79296875" right="0.95312500" top="0.00097656" bottom="0.08105469"/>
		</CheckedTexture>
		<Frames>
			<Frame name="$parentNameFrame" parentKey="nameFrame">
				<Size x="64" y="64"/>
				<Anchors>
					<Anchor point="BOTTOM"/>
				</Anchors>
				<Layers>
					<Layer level="BACKGROUND">
						<Texture name="$parentShadow" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
							<Size x="97" y="57"/>
							<Anchors>
								<Anchor point="BOTTOM" x="2" y="-31"/>
							</Anchors>
							<TexCoords left="0.63476563" right="0.80859375" top="0.43359375" bottom="0.48144531"/>	
						</Texture>
					</Layer>
					<Layer level="ARTWORK">
						<FontString name="$parentText" inherits="GlueFontNormalSmall" parentKey="text">
							<Size x="96" y="0"/>
							<Anchors>
								<Anchor point="TOP" x="2" y="-59"/>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
			</Frame>
		</Frames>
		<Layers>
			<Layer level="BACKGROUND">
				<Texture file="Interface\Glues\CharacterSelect\Glue-CharacterSelect-Highlight" alphaMode="ADD" parentKey="selection" hidden="true">
					<Size>
						<AbsDimension x="256" y="96"/>
					</Size>
					<Anchors>
						<Anchor point="LEFT" x="-38" y="-2"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="OVERLAY">
				<FontString parentKey="text" inherits="QuestFontNormalHuge" hidden="true">
					<Anchors>
						<Anchor point="LEFT" relativePoint="RIGHT" x="20" y="0"/>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<Scripts>
			<OnClick>
				CharacterClass_OnClick(self, self:GetID());	
			</OnClick>
			<OnEnter>
				if ( self.tooltip ) then
					CharacterCreateTooltip:SetOwner(self, -3, -5);
					CharacterCreateTooltip:SetText(self.tooltip);
				end
			</OnEnter>
			<OnLeave>
				CharacterCreateTooltip:Hide();
			</OnLeave>
		</Scripts>
		<NormalTexture name="$parentNormalTexture" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Classes"/>
		<PushedTexture name="$parentPushedTexture" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Classes">
			<Size x="44" y="44"/>
			<Anchors>
				<Anchor point="CENTER" x="2" y="-2"/>
			</Anchors>
		</PushedTexture>
	</CheckButton>
	<Button name="CharCreateNavButtonTemplate" inherits="GlueButtonTemplate" virtual="true">
		<Size x="124" y="62"/>
		<Layers>
			<Layer level="OVERLAY">
				<Texture name="$parentRightEdge" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
					<Size x="16" y="48"/>
					<Anchors>
						<Anchor point="RIGHT" x="-4" y="3"/>
					</Anchors>
					<TexCoords left="0.95703125" right="0.98828125" top="0.00097656" bottom="0.04785156"/>	
				</Texture>
				<Texture name="$parentLeftEdge" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
					<Size x="16" y="48"/>
					<Anchors>
						<Anchor point="LEFT" x="4" y="3"/>
					</Anchors>
					<TexCoords left="0.95703125" right="0.98828125" top="0.08300781" bottom="0.12988281"/>	
				</Texture>
				<Texture name="$parentTopEdge" file="Interface\Glues\CharacterCreate\ButtonFrame-Mid">
					<Size x="0" y="32"/>
					<Anchors>
						<Anchor point="RIGHT" relativeTo="$parentRightEdge" relativePoint="LEFT" x="0" y="16"/>
						<Anchor point="LEFT" relativeTo="$parentLeftEdge" relativePoint="RIGHT" x="0" y="16"/>
					</Anchors>
					<TexCoords left="0" right="1" top="0" bottom="0.5"/>
				</Texture>
				<Texture name="$parentBottomEdge" file="Interface\Glues\CharacterCreate\ButtonFrame-Mid">
					<Size x="0" y="32"/>
					<Anchors>
						<Anchor point="RIGHT" relativeTo="$parentRightEdge" relativePoint="LEFT" x="0" y="-16"/>
						<Anchor point="LEFT" relativeTo="$parentLeftEdge" relativePoint="RIGHT" x="0" y="-16"/>
					</Anchors>
					<TexCoords left="0" right="1" top="0.5" bottom="1"/>
				</Texture>
			</Layer>
		</Layers>
		<Scripts>
			<OnUpdate>
				CharacterCreate_DeathKnightSwap(self);
			</OnUpdate>
		</Scripts>
	</Button>
	<Button name="CharCreateChangeStyleButtonTemplate" inherits="CharCreateNavButtonTemplate" virtual="true">
		<Size x="110" y="62"/>
		<Layers>
			<Layer level="OVERLAY" textureSubLevel="1">
				<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" parentKey="arrow">
					<Size x="33" y="44"/>
					<Anchors>
						<Anchor point="CENTER" x="0" y="3"/>
					</Anchors>
					<TexCoords left="0.54492188" right="0.60937500" top="0.53710938" bottom="0.58007813"/>
				</Texture>
			</Layer>
		</Layers>
		<Scripts>
			<OnMouseDown>
				if ( self:IsEnabled() ) then
					self.arrow:SetPoint("CENTER", 1, 2);
				end
			</OnMouseDown>
			<OnMouseUp>
				self.arrow:SetPoint("CENTER", 0, 3);
			</OnMouseUp>
		</Scripts>
	</Button>
	<CheckButton name="CharCreateCustomizationButtonTemplate" virtual="true">
		<HitRectInsets>
			<AbsInset left="8" right="8" top="8" bottom="8"/>
		</HitRectInsets>
		<Size x="162" y="46"/>
		<Layers>
			<Layer level="ARTWORK">
				<FontString name="$parentText" inherits="GlueFontNormal" parentKey="text">
					<Anchors>
						<Anchor point="CENTER" x="0" y="0"/>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<NormalTexture name="CustomizeButton-Up" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
			<Size x="214" y="85"/>
			<TexCoords left="0.00195313" right="0.41992188" top="0.77343750" bottom="0.85644531"/>	
		</NormalTexture>
		<PushedTexture name="CustomizeButton-Down" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
			<Size x="214" y="85"/>
			<TexCoords left="0.00195313" right="0.41992188" top="0.60351563" bottom="0.68652344"/>	
		</PushedTexture>
		<HighlightTexture name="CustomizeButton-Highlight" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" alphaMode="ADD">
			<Size x="214" y="85"/>
			<TexCoords left="0.42382813" right="0.84179688" top="0.60351563" bottom="0.68652344"/>	
		</HighlightTexture>
		<CheckedTexture name="CustomizeButton-Selection" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" alphaMode="ADD">
			<Size x="214" y="85"/>
			<TexCoords left="0.00195313" right="0.41992188" top="0.68847656" bottom="0.77148438"/>	
		</CheckedTexture>
		<Scripts>
			<OnMouseDown>
				self.text:SetPoint("CENTER", 1, -1);
			</OnMouseDown>
			<OnMouseUp>
				self.text:SetPoint("CENTER", 0, 0);
			</OnMouseUp>
			<OnClick>
				PlaySound("gsCharacterCreationClass");
				CharCreateSelectCustomizationType(self:GetID());
			</OnClick>
		</Scripts>
	</CheckButton>
	<Frame name="CharCreatePanelTemplate" virtual="true">
		<Size x="243" y="744"/>
		<Layers>
			<Layer level="BACKGROUND">
				<Texture parentKey="factionBg">
					<Anchors>
						<Anchor point="TOPLEFT" x="8" y="-10"/>
						<Anchor point="BOTTOMRIGHT" x="-8" y="10"/>
					</Anchors>
					<Color r="1" g="1" b="1" a="0.75"/>
					<Gradient orientation="VERTICAL">
						<MaxColor r="0.2" g="0" b="0"/>
						<MinColor r="0" g="0" b="0"/>
					</Gradient>
				</Texture>
			</Layer>
			<Layer level="ARTWORK">
				<Texture name="$parentTopEdge" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
					<Size x="243" y="48"/>
					<Anchors>
						<Anchor point="TOP"/>
					</Anchors>
					<TexCoords left="0.42382813" right="0.89843750" top="0.68847656" bottom="0.73535156"/>	
				</Texture>
				<Texture name="$parentBottomEdge" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
					<Size x="243" y="46"/>
					<Anchors>
						<Anchor point="BOTTOM"/>
					</Anchors>
					<TexCoords left="0.42382813" right="0.89843750" top="0.73730469" bottom="0.78222656"/>	
				</Texture>
			</Layer>
			<Layer level="ARTWORK" textureSubLevel="-1">
				<Texture name="$parentRightEdge" file="Interface\Glues\CharacterCreate\Frame-Sides">
					<Size x="16" y="0"/>
					<Anchors>
						<Anchor point="TOPRIGHT" relativeTo="$parentTopEdge" relativePoint="BOTTOMRIGHT" x="0" y="10"/>
						<Anchor point="BOTTOMRIGHT" relativeTo="$parentBottomEdge" relativePoint="TOPRIGHT" x="0" y="-10"/>
					</Anchors>
					<TexCoords left="0" right="0.5" top="0" bottom="1"/>
				</Texture>
				<Texture name="$parentLeftEdge" file="Interface\Glues\CharacterCreate\Frame-Sides">
					<Size x="16" y="0"/>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="$parentTopEdge" relativePoint="BOTTOMLEFT" x="0" y="10"/>
						<Anchor point="BOTTOMLEFT" relativeTo="$parentBottomEdge" relativePoint="TOPLEFT" x="0" y="-10"/>
					</Anchors>
					<TexCoords left="0.5" right="1" top="0" bottom="1"/>
				</Texture>
			</Layer>
		</Layers>
	</Frame>
	<Frame name="CharacterCreateInfoTemplate" hidden="true" virtual="true" inherits="CharCreatePanelTemplate">
		<Size>
			<AbsDimension x="243" y="300"/>
		</Size>
		<!--
		<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
			<EdgeSize>
				<AbsValue val="16"/>
			</EdgeSize>
			<TileSize>
				<AbsValue val="16"/>
			</TileSize>
			<BackgroundInsets>
				<AbsInset left="3" right="3" top="27" bottom="3"/>
			</BackgroundInsets>
		</Backdrop>
		-->
		<Layers>
			<Layer level="BORDER">
				<Texture name="$parentHeaderTex">
					<Size x="0" y="32"/>
					<Anchors>
						<Anchor point="TOPLEFT" x="6" y="-8"/>
						<Anchor point="TOPRIGHT" x="-6" y="-8"/>
					</Anchors>
					<Color r="0" g="0" b="0" a="1"/>
				</Texture>
			</Layer>
			<Layer level="ARTWORK">
				<FontString name="$parentTitle" inherits="FactionName_Shadow_Huge" parentKey="title">
					<Anchors>
						<Anchor point="LEFT" relativeTo="$parentHeaderTex" x="24" y="-2"/>
					</Anchors>
					<Color r="1" g="1" b="1"/>
				</FontString>
			</Layer>
		</Layers>
		<Frames>
			<ScrollFrame name="$parentScrollFrame" inherits="GlueScrollFrameTemplate" parentKey="scrollFrame">
				<Size x="210" y="0"/>
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="$parentHeaderTex" relativePoint="BOTTOMLEFT" x="11" y="0"/>
					<Anchor point="TOPRIGHT" relativeTo="$parentHeaderTex" relativePoint="BOTTOMRIGHT" x="-31" y="0"/>
					<Anchor point="BOTTOM" x="0" y="16"/>
				</Anchors>
				<Layers>
					<Layer level="BACKGROUND">
						<Texture>
							<Anchors>
								<Anchor point="TOPLEFT" relativeTo="$parentScrollBar" x="-3" y="18"/>
								<Anchor point="BOTTOMRIGHT" relativeTo="$parentScrollBar" x="1" y="-18"/>
							</Anchors>
							<Color r="0" g="0" b="0" a="0.5"/>
						</Texture>
					</Layer>
					<Layer level="BORDER">
						<Texture file="Interface\Glues\CharacterCreate\Frame-Sides" parentKey="c">
							<Size x="16" y="0"/>
							<Anchors>
								<Anchor point="TOPRIGHT" x="15" y="10"/>
								<Anchor point="BOTTOMRIGHT" x="15" y="10"/>
							</Anchors>
							<TexCoords left="0.5" right="1" top="0" bottom="1"/>
						</Texture>
					</Layer>
					<Layer level="ARTWORK">
						<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" parentKey="a">
							<Size x="51" y="33"/>
							<Anchors>
								<Anchor point="TOPRIGHT" x="31" y="32"/>
							</Anchors>
							<TexCoords left="0.1875" right="0.28710938" top="0.9375" bottom="0.96972656"/>
						</Texture>
						<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" parentKey="b">
							<Size x="51" y="33"/>
							<Anchors>
								<Anchor point="BOTTOMRIGHT" x="31" y="-9"/>
							</Anchors>
							<TexCoords left="0.1875" right="0.28710938" top="0.96972656" bottom="0.9375"/>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						local scrollBar = _G[self:GetName().."ScrollBar"];
						scrollBar:ClearAllPoints();
						scrollBar:SetPoint("TOPLEFT", self, "TOPRIGHT", 11, 10);
						scrollBar:SetPoint("BOTTOMLEFT", self, "BOTTOMRIGHT", 11, 12);
						GlueScrollFrame_OnScrollRangeChanged(self, yrange);
					</OnLoad>
					<OnScrollRangeChanged>
						GlueScrollFrame_OnScrollRangeChanged(self, yrange);
					</OnScrollRangeChanged>
				</Scripts>
				<ScrollChild>
					<Frame name="$parentScrollChild" parentKey="scrollChild">
						<Size x="210" y="10"/>
						<Layers>
							<Layer level="BACKGROUND">
								<FontString name="$parentBulletText" inherits="GlueFontNormalSmall" justifyH="LEFT" parentKey="bulletText">
									<Size x="190" y="0"/>
									<Anchors>
										<Anchor point="TOPLEFT" x="0" y="0"/>
									</Anchors>
								</FontString>
								<FontString name="$parentInfoText" inherits="GlueFontCharacterCreate" justifyH="LEFT" parentKey="infoText">
									<Size x="190" y="0"/>
									<Anchors>
										<Anchor point="TOPLEFT" relativeTo="$parentBulletText" relativePoint="BOTTOMLEFT" x="0" y="-2"/>
									</Anchors>
								</FontString>
							</Layer>
						</Layers>
					</Frame>
				</ScrollChild>
			</ScrollFrame>
		</Frames>
	</Frame>	
	<Frame name="CharacterCustomizationFrameTemplate" virtual="true">
		<Size>
			<AbsDimension x="230" y="32"/>
		</Size>
		<Layers>
			<Layer level="BACKGROUND">
				<Texture name="$parentLeft" file="Interface\Glues\CharacterCreate\CharacterCreate-LabelFrame">
					<Size x="25" y="64"/>
					<Anchors>
						<Anchor point="LEFT" x="-5" y="0"/>
					</Anchors>
					<TexCoords left="0" right="0.1953125" top="0" bottom="1"/>
				</Texture>
				<Texture name="$parentRight" file="Interface\Glues\CharacterCreate\CharacterCreate-LabelFrame">
					<Size x="25" y="64"/>
					<Anchors>
						<Anchor point="RIGHT" x="-44" y="0"/>
					</Anchors>
					<TexCoords left="0.8046875" right="1" top="0" bottom="1"/>
				</Texture>
				<Texture name="$parentMiddle" file="Interface\Glues\CharacterCreate\CharacterCreate-LabelFrame">
					<Size x="40" y="64"/>
					<Anchors>
						<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"/>
						<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT"/>
					</Anchors>
					<TexCoords left="0.1953125" right="0.8046875" top="0" bottom="1"/>
				</Texture>
				<FontString name="$parentText" inherits="GlueFontHighlightSmall">
					<Anchors>
						<Anchor point="CENTER" relativeTo="$parentMiddle" x="0" y="2"/>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<Frames>
			<Button name="$parentRightButton">
				<Size x="32" y="32"/>
				<Anchors>
					<Anchor point="RIGHT"/>
				</Anchors>
				<Scripts>
					<OnClick>
						CharacterCustomization_Right(self:GetParent():GetID());
					</OnClick>
				</Scripts>
				<NormalTexture file="Interface\Glues\Common\Glue-RightArrow-Button-Up"/>
				<PushedTexture file="Interface\Glues\Common\Glue-RightArrow-Button-Down"/>
				<HighlightTexture file="Interface\Glues\Common\Glue-RightArrow-Button-Highlight" alphaMode="ADD"/>
			</Button>
			<Button name="$parentLeftButton">
				<Size x="32" y="32"/>
				<Anchors>
					<Anchor point="RIGHT" relativeTo="$parentRightButton" relativePoint="LEFT" x="3" y="0"/>
				</Anchors>
				<Scripts>
					<OnClick>
						CharacterCustomization_Left(self:GetParent():GetID());
					</OnClick>
				</Scripts>
				<NormalTexture file="Interface\Glues\Common\Glue-LeftArrow-Button-Up"/>
				<PushedTexture file="Interface\Glues\Common\Glue-LeftArrow-Button-Down"/>
				<HighlightTexture file="Interface\Glues\Common\Glue-LeftArrow-Button-Highlight" alphaMode="ADD"/>
			</Button>
		</Frames>
	</Frame>
	<CheckButton name="CharacterCreateGenderButtonTemplate" virtual="true">
		<Size x="38" y="38"/>
		<Layers>
			<Layer level="BACKGROUND">
				<Texture name="$parentShadow" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-IconShadow">
					<Size x="58" y="58"/>
					<Anchors>
						<Anchor point="CENTER" x="0" y="0"/>
					</Anchors>
					<Color r="1.0" g="1.0" b="1.0" a="0.85"/>
				</Texture>
			</Layer>
			<Layer level="OVERLAY">
				<Texture name="$parentBevelEdge" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Highlights">
					<Size x="38" y="38"/>
					<Anchors>
						<Anchor point="CENTER" x="0" y="0"/>
					</Anchors>
					<TexCoords left="0" right="0.5" top="0.5" bottom="1.0"/>
				</Texture>
				<Texture name="$parentDisableTexture" hidden="true">
					<Size x="38" y="38"/>
					<Anchors>
						<Anchor point="CENTER" x="0" y="0"/>
					</Anchors>
					<Color r="0.0" g="0.0" b="0.0" a="0.75"/>
				</Texture>
			</Layer>
		</Layers>
		<Scripts>
			<OnMouseDown>
				if( self:IsEnabled() == 1 ) then
					_G[self:GetName().."BevelEdge"]:SetPoint("CENTER", self, "CENTER", 2, -2);
					_G[self:GetName().."Shadow"]:SetSize(52, 52);
				end
			</OnMouseDown>
			<OnMouseUp>
				if( self:IsEnabled() == 1 ) then
					_G[self:GetName().."BevelEdge"]:SetPoint("CENTER", self, "CENTER", 0, 0);
					_G[self:GetName().."Shadow"]:SetSize(58, 58);
				end
			</OnMouseUp>
			<OnLeave>
				CharacterCreateTooltip:Hide();
			</OnLeave>
		</Scripts>
		<HighlightTexture file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Highlights" alphaMode="ADD">
			<TexCoords left="0" right="0.5" top="0" bottom="0.5"/>
		</HighlightTexture>
		<CheckedTexture file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Highlights" alphaMode="ADD">
			<TexCoords left="0.5" right="1" top="0" bottom="0.5"/>
		</CheckedTexture>
		<NormalTexture name="$parentNormalTexture" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Gender"/>
		<PushedTexture name="$parentPushedTexture" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Gender">
			<Size x="38" y="38"/>
			<Anchors>
				<Anchor point="CENTER" x="2" y="-2"/>
			</Anchors>
		</PushedTexture>
	</CheckButton>
	<Frame name="CharCreatePreviewFrameTemplate" virtual="true">
		<Size x="128" y="118"/>
		<Layers>
			<Layer level="BACKGROUND">
				<Texture>
					<Anchors>
						<Anchor point="TOPLEFT" x="0" y="-3"/>
						<Anchor point="BOTTOMRIGHT" x="0" y="0"/>
					</Anchors>
					<Color r="0" g="0" b="0" a="0.4"/>
				</Texture>
			</Layer>
		</Layers>
		<Frames>
			<Model name="$parentModel" parentKey="model">
				<Size x="122" y="114"/>
				<Anchors>
					<Anchor point="CENTER"/>
				</Anchors>
			</Model>
			<Button parentKey="button" frameStrata="HIGH" setAllPoints="true">
				<Layers>
					<Layer level="BACKGROUND">
						<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
							<Size x="154" y="146"/>
							<Anchors>
								<Anchor point="CENTER"/>
							</Anchors>
							<TexCoords left="0.63476563" right="0.84960938" top="0.33007813" bottom="0.43164063"/>
						</Texture>
					</Layer>
					<Layer level="OVERLAY">
						<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" alphaMode="ADD" parentKey="highlight" hidden="true">
							<Anchors>
								<Anchor point="TOPLEFT" x="-8" y="8"/>
								<Anchor point="BOTTOMRIGHT" x="8" y="-8"/>
							</Anchors>
							<TexCoords left="0.41601563" right="0.63085938" top="0.33007813" bottom="0.43164063"/>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnEnter>
						self.highlight:Show();
					</OnEnter>
					<OnLeave>
						self.highlight:Hide();
					</OnLeave>
					<OnClick function="CharCreatePreviewFrameButton_OnClick"/>
				</Scripts>
			</Button>
		</Frames>
	</Frame>

	<ModelFFX name="CharacterCreate" toplevel="true" parent="GlueParent" setAllPoints="true" enableKeyboard="true" hidden="true">
		<Frames>
			<Frame name="CharacterCreateFrame" setAllPoints="true" enableMouse="true">
				<Frames>
					<Button name="CharacterCreateRotateLeft">
						<Size x="50" y="50"/>
						<Anchors>
							<Anchor point="BOTTOM" x="-15" y="-1"/>
						</Anchors>
						<HitRectInsets>
							<AbsInset left="13" right="13" top="10" bottom="13"/>
						</HitRectInsets>
						<Scripts>
							<OnLoad>
								self:RegisterForClicks("LeftButtonDown", "LeftButtonUp");
							</OnLoad>
							<OnClick>
								PlaySound("igInventoryRotateCharacter");
							</OnClick>
							<OnUpdate>
								CharacterCreateRotateLeft_OnUpdate(self);
							</OnUpdate>
						</Scripts>
						<NormalTexture file="Interface\Glues\CharacterCreate\UI-RotationRight-Big-Up">
							<TexCoords left="1.0" right="0" top="0" bottom="1.0"/>
						</NormalTexture>
						<PushedTexture file="Interface\Glues\CharacterCreate\UI-RotationRight-Big-Down">
							<TexCoords left="1.0" right="0" top="0" bottom="1.0"/>
						</PushedTexture>
						<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD">
							<Size x="30" y="30"/>
							<Anchors>
								<Anchor point="CENTER" x="0" y="0"/>
							</Anchors>
						</HighlightTexture>
					</Button>
					<Button name="CharacterCreateRotateRight">
						<Size x="50" y="50"/>
						<Anchors>
							<Anchor point="LEFT" relativeTo="CharacterCreateRotateLeft" relativePoint="RIGHT" x="-19" y="0"/>
						</Anchors>
						<HitRectInsets>
							<AbsInset left="13" right="13" top="10" bottom="13"/>
						</HitRectInsets>
						<Scripts>
							<OnLoad>
								self:RegisterForClicks("LeftButtonDown", "LeftButtonUp");
							</OnLoad>
							<OnClick>
								PlaySound("igInventoryRotateCharacter");
							</OnClick>
							<OnUpdate>
								CharacterCreateRotateRight_OnUpdate(self);
							</OnUpdate>
						</Scripts>
						<NormalTexture file="Interface\Glues\CharacterCreate\UI-RotationRight-Big-Up"/>
						<PushedTexture file="Interface\Glues\CharacterCreate\UI-RotationRight-Big-Down"/>
						<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD">
							<Size x="30" y="30"/>
							<Anchors>
								<Anchor point="CENTER" x="0" y="0"/>
							</Anchors>
						</HighlightTexture>
					</Button>
					<Button name="CharCreateBackButton" inherits="CharCreateNavButtonTemplate" text="BACK">
						<Anchors>
							<Anchor point="BOTTOM" x="-132" y="-6"/>
						</Anchors>
						<Layers>
							<Layer level="OVERLAY" textureSubLevel="1">
								<Texture name="$parentArrow" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
									<Size x="33" y="44"/>
									<Anchors>
										<Anchor point="LEFT" x="-9" y="3"/>
									</Anchors>
									<TexCoords left="0.54492188" right="0.60937500" top="0.53710938" bottom="0.58007813"/>
								</Texture>
							</Layer>
						</Layers>
						<Scripts>
							<OnClick function="CharacterCreate_Back"/>
						</Scripts>
					</Button>
					<Button name="CharCreateOkayButton" inherits="CharCreateNavButtonTemplate" text="CUSTOMIZE">
						<Anchors>
							<Anchor point="BOTTOM" x="137" y="-6"/>
						</Anchors>
						<Layers>
							<Layer level="OVERLAY" textureSubLevel="1">
								<Texture name="$parentTopGlow" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" parentKey="TopGlow">
									<Size x="117" y="32"/>
									<Anchors>
										<Anchor point="TOP" x="0" y="18"/>
									</Anchors>
									<TexCoords left="0.18750000" right="0.41601563" top="0.89257813" bottom="0.92382813"/>
								</Texture>
								<Texture name="$parentBottomGlow" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" parentKey="BottomGlow">
									<Size x="117" y="32"/>
									<Anchors>
										<Anchor point="BOTTOM" x="0" y="-13"/>
									</Anchors>
									<TexCoords left="0.18750000" right="0.41601563" top="0.92382813" bottom="0.89257813"/>
								</Texture>
								<Texture name="$parentArrow" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" parentKey="Arrow">
									<Size x="33" y="44"/>
									<Anchors>
										<Anchor point="RIGHT" x="10" y="3"/>
									</Anchors>
									<TexCoords left="0.81250000" right="0.87695313" top="0.43359375" bottom="0.47656250"/>	
								</Texture>
							</Layer>
						</Layers>
						<Scripts>
							<OnClick function="CharacterCreate_Forward"/>
						</Scripts>
					</Button>
					<EditBox name="CharacterCreateNameEdit" letters="12" hidden="true">
						<Size x="156" y="40"/>
						<Anchors>
							<Anchor point="BOTTOM" x="0" y="64"/>
						</Anchors>
						<Layers>
							<Layer level="BORDER">
								<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
									<Size x="117" y="32"/>
									<Anchors>
										<Anchor point="BOTTOM" relativePoint="TOP" x="0" y="-3"/>
									</Anchors>
									<TexCoords left="0.18750000" right="0.41601563" top="0.89257813" bottom="0.92382813"/>
								</Texture>
							</Layer>
							<Layer level="ARTWORK">
								<FontString inherits="FactionName_Shadow_Huge" text="NAME">
									<Size x="256" y="64"/>
									<Anchors>
										<Anchor point="BOTTOM" relativePoint="TOP" x="0" y="-23"/>
									</Anchors>
								</FontString>
							</Layer>
						</Layers>
						<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Glues\Common\Glue-Tooltip-Border" tile="true">
							<BackgroundInsets>
								<AbsInset left="10" right="5" top="4" bottom="9"/>
							</BackgroundInsets>
							<TileSize>
								<AbsValue val="16"/>
							</TileSize>
							<EdgeSize>
								<AbsValue val="16"/>
							</EdgeSize>
						</Backdrop>
						<Scripts>
							<OnEscapePressed>
								CharacterCreate_Back();
							</OnEscapePressed>
							<OnEnterPressed>
								CharacterCreate_Forward();
							</OnEnterPressed>
						</Scripts>
						<FontString inherits="GlueEditBoxFont"/>
						<TextInsets>
							<AbsInset left="15"/>
						</TextInsets>
					</EditBox>
					<Button name="CharacterCreateRandomName" inherits="GlueButtonSmallTemplate" text="RANDOMIZE" hidden="true">
						<Size x="146" y="30"/>
						<Anchors>
							<Anchor point="TOP" relativeTo="CharacterCreateNameEdit" relativePoint="BOTTOM" x="0" y="6"/>
						</Anchors>
						<Scripts>
							<OnLoad>
								self:SetWidth(self:GetTextWidth() + 50);
							</OnLoad>
							<OnClick>
								CharacterCreate_GenerateRandomName(self);
								CharCreateOkayButton:Disable();
							</OnClick>
							<OnUpdate>
								CharacterCreate_DeathKnightSwap(self);
							</OnUpdate>
						</Scripts>
					</Button>
					<Frame name="CharCreateRaceFrame">
						<Size x="243" y="104"/>
						<Anchors>
							<Anchor point="TOPLEFT" x="3" y="-3"/>
						</Anchors>
						<Layers>
							<Layer level="BACKGROUND" textureSubLevel="-1">
								<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
									<Size x="143" y="48"/>
									<Anchors>
										<Anchor point="TOPLEFT" x="30" y="-83"/>
									</Anchors>
									<TexCoords left="0.42382813" right="0.703125" top="0.68847656" bottom="0.73535156"/>	
								</Texture>
								<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
									<Size x="143" y="48"/>
									<Anchors>
										<Anchor point="TOPRIGHT" x="-30" y="-83"/>
									</Anchors>
									<TexCoords left="0.61914063" right="0.89843750" top="0.68847656" bottom="0.73535156"/>	
								</Texture>
							</Layer>
							<Layer level="ARTWORK">
								<FontString name="CharCreateCustomizationLabel" inherits="FactionName_Shadow_Huge" text="CUSTOMIZE_OPTIONS" hidden="true">
									<Anchors>
										<Anchor point="TOP" x="0" y="-26"/>
									</Anchors>
									<Color r="1.0" g="0.82" b="0.0"/>
								</FontString>
							</Layer>
						</Layers>
						<Frames>
							<Frame name="CharCreateRaceInfoFrame" inherits="CharacterCreateInfoTemplate">
								<Anchors>
									<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT" x="-28" y="-607"/>
								</Anchors>
							</Frame>
							<Frame name="CharCreateRaceButtonsFrame" setAllPoints="true">
								<Layers>
									<Layer level="BACKGROUND" textureSubLevel="-2">
										<Texture name="$parentBanners" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
											<Size x="186" y="566"/>
											<Anchors>
												<Anchor point="TOP" x="0" y="-96"/>
											</Anchors>
											<TexCoords left="0.00195313" right="0.41210938" top="0.00097656" bottom="0.60156250"/>
										</Texture>
									</Layer>
									<Layer level="BACKGROUND" textureSubLevel="-1">
										<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
											<Size x="143" y="48"/>
											<Anchors>
												<Anchor point="TOPLEFT" x="29" y="-84"/>
											</Anchors>
											<TexCoords left="0.42382813" right="0.703125" top="0.68847656" bottom="0.73535156"/>	
										</Texture>
										<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
											<Size x="143" y="48"/>
											<Anchors>
												<Anchor point="TOPRIGHT" x="-29" y="-84"/>
											</Anchors>
											<TexCoords left="0.61914063" right="0.89843750" top="0.68847656" bottom="0.73535156"/>	
										</Texture>
									</Layer>
									<Layer level="ARTWORK">
										<FontString name="CharCreateAllianceLabel" inherits="FactionName_Shadow_Large" text="ALLIANCE">
											<Anchors>
												<Anchor point="TOP" x="-41" y="-110"/>
											</Anchors>
											<Color r="1.0" g="0.82" b="0.0"/>
										</FontString>
										<FontString name="CharCreateHordeLabel" inherits="FactionName_Shadow_Large" text="HORDE">
											<Anchors>
												<Anchor point="TOP" x="45" y="-110"/>
											</Anchors>
											<Color r="1.0" g="0.82" b="0.0"/>
										</FontString>
									</Layer>
								</Layers>
								<Frames>
									<CheckButton name="CharCreateRaceButton1" inherits="CharCreateRaceButtonTemplate" id="1">
										<Anchors>
											<Anchor point="TOP" relativePoint="TOP" x="-43" y="-136"/>
										</Anchors>
									</CheckButton>
									<CheckButton name="CharCreateRaceButton2" inherits="CharCreateRaceButtonTemplate" id="2">
										<Anchors>
											<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton1" relativePoint="BOTTOMLEFT" x="0" y="-20"/>
										</Anchors>
									</CheckButton>
									<CheckButton name="CharCreateRaceButton3" inherits="CharCreateRaceButtonTemplate" id="3">
										<Anchors>
											<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton2" relativePoint="BOTTOMLEFT" x="0" y="-20"/>
										</Anchors>
									</CheckButton>
									<CheckButton name="CharCreateRaceButton4" inherits="CharCreateRaceButtonTemplate" id="4">
										<Anchors>
											<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton3" relativePoint="BOTTOMLEFT" x="0" y="-20"/>
										</Anchors>
									</CheckButton>
									<CheckButton name="CharCreateRaceButton5" inherits="CharCreateRaceButtonTemplate" id="5">
										<Anchors>
											<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton4" relativePoint="BOTTOMLEFT" x="0" y="-20"/>
										</Anchors>
									</CheckButton>
									<CheckButton name="CharCreateRaceButton6" inherits="CharCreateRaceButtonTemplate" id="6">
										<Anchors>
											<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton5" relativePoint="BOTTOMLEFT" x="0" y="-20"/>
										</Anchors>
									</CheckButton>
									<CheckButton name="CharCreateRaceButton7" inherits="CharCreateRaceButtonTemplate" id="7">
										<Anchors>
											<Anchor point="TOP" relativePoint="TOP" x="43" y="-136"/>
										</Anchors>
									</CheckButton>
									<CheckButton name="CharCreateRaceButton8" inherits="CharCreateRaceButtonTemplate" id="8">
										<Anchors>
											<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton7" relativePoint="BOTTOMLEFT" x="0" y="-20"/>
										</Anchors>
									</CheckButton>
									<CheckButton name="CharCreateRaceButton9" inherits="CharCreateRaceButtonTemplate" id="9">
										<Anchors>
											<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton8" relativePoint="BOTTOMLEFT" x="0" y="-20"/>
										</Anchors>
									</CheckButton>
									<CheckButton name="CharCreateRaceButton10" inherits="CharCreateRaceButtonTemplate" id="10">
										<Anchors>
											<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton9" relativePoint="BOTTOMLEFT" x="0" y="-20"/>
										</Anchors>
									</CheckButton>
									<CheckButton name="CharCreateRaceButton12" inherits="CharCreateRaceButtonTemplate" id="12">
										<Anchors>
											<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton10" relativePoint="BOTTOMLEFT" x="0" y="-20"/>
										</Anchors>
									</CheckButton>
									<CheckButton name="CharCreateRaceButton11" inherits="CharCreateRaceButtonTemplate" id="11">
										<Anchors>
											<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton12" relativePoint="BOTTOMLEFT" x="0" y="-20"/>
										</Anchors>
									</CheckButton>
									<CheckButton name="CharCreateRaceButton13" inherits="CharCreateRaceButtonTemplate" id="13">
										<Anchors>
											<Anchor point="BOTTOM" x="-2" y="-524"/>
										</Anchors>
									</CheckButton>
									<CheckButton name="CharCreateRaceButton14" inherits="CharCreateRaceButtonTemplate" id="14">
										<Anchors>
											<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton12" relativePoint="BOTTOMLEFT" x="0" y="-20"/>
										</Anchors>
									</CheckButton>
								</Frames>
							</Frame>
							<Frame name="CharCreatePandarenFactionFrame" enableMouse="true" hidden="true">
								<Size x="243" y="104"/>
								<Anchors>
									<Anchor point="BOTTOM" x="0" y="-570"/>
								</Anchors>
								<Layers>
									<Layer level="BACKGROUND">
										<Texture file="Interface\Glues\CharacterCreate\Race-Change-BannerCover">
											<Size x="256" y="128"/>
											<Anchors>
												<Anchor point="BOTTOM" x="0" y="0"/>
											</Anchors>
										</Texture>
									</Layer>
								</Layers>
								<Frames>
									<CheckButton name="$parentAllianceButton" inherits="CharCreateRaceButtonTemplate" parentKey="AllianceButton">
										<Anchors>
											<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton6" relativePoint="BOTTOMLEFT" x="0" y="-42"/>
										</Anchors>
										<Scripts>
											<OnClick function="PandarenFactionButton_OnClick"/>
										</Scripts>
									</CheckButton>
									<CheckButton name="$parentHordeButton" inherits="CharCreateRaceButtonTemplate" parentKey="HordeButton">
										<Anchors>
											<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton11" relativePoint="BOTTOMLEFT" x="0" y="-42"/>
										</Anchors>
										<Scripts>
											<OnClick function="PandarenFactionButton_OnClick"/>
										</Scripts>
									</CheckButton>
								</Frames>
								<Scripts>
									<OnLoad function="PandarenFactionButtons_OnLoad"/>
								</Scripts>
							</Frame>
							<Frame inherits="CharCreatePanelTemplate" setAllPoints="true">		<!-- top filigree box -->
								<Scripts>
									<OnLoad>
										CharCreateRaceFrame.factionBg = self.factionBg;
									</OnLoad>
								</Scripts>
							</Frame>
						</Frames>
					</Frame>
					<Frame name="CharCreateClassFrame" inherits="CharCreatePanelTemplate">
						<Size x="243" y="744"/>
						<Anchors>
							<Anchor point="TOPRIGHT" x="117" y="-3"/>
							<Anchor point="BOTTOMRIGHT" x="117" y="3"/>
						</Anchors>
						<Layers>
							<Layer level="ARTWORK">
								<FontString name="CharCreateClassLabel" inherits="FactionName_Shadow_Huge" text="CLASS">
									<Anchors>
										<Anchor point="TOP" x="-50" y="-21"/>
									</Anchors>
									<Color r="1.0" g="0.82" b="0.0"/>
								</FontString>
							</Layer>
						</Layers>
						<Frames>
							<Frame name="CharCreateClassInfoFrame" inherits="CharacterCreateInfoTemplate">
								<Anchors>
									<Anchor point="BOTTOMRIGHT" relativeTo="$parent" relativePoint="BOTTOMLEFT" x="-1" y="51"/>
								</Anchors>
							</Frame>
							<CheckButton name="CharCreateClassButton1" inherits="CharCreateClassButtonTemplate" id="1">
								<Anchors>
									<Anchor point="TOP" relativeTo="CharCreateClassLabel" relativePoint="BOTTOM" x="0" y="-12"/>
								</Anchors>
							</CheckButton>
							<CheckButton name="CharCreateClassButton2" inherits="CharCreateClassButtonTemplate" id="2">
								<Anchors>
									<Anchor point="TOPLEFT" relativeTo="CharCreateClassButton1" relativePoint="BOTTOMLEFT" x="0" y="-18"/>
								</Anchors>
							</CheckButton>
							<CheckButton name="CharCreateClassButton3" inherits="CharCreateClassButtonTemplate" id="3">
								<Anchors>
									<Anchor point="TOPLEFT" relativeTo="CharCreateClassButton2" relativePoint="BOTTOMLEFT" x="0" y="-18"/>
								</Anchors>
							</CheckButton>
							<CheckButton name="CharCreateClassButton4" inherits="CharCreateClassButtonTemplate" id="4">
								<Anchors>
									<Anchor point="TOPLEFT" relativeTo="CharCreateClassButton3" relativePoint="BOTTOMLEFT" x="0" y="-18"/>
								</Anchors>
							</CheckButton>
							<CheckButton name="CharCreateClassButton5" inherits="CharCreateClassButtonTemplate" id="5">
								<Anchors>
									<Anchor point="TOPLEFT" relativeTo="CharCreateClassButton4" relativePoint="BOTTOMLEFT" x="0" y="-18"/>
								</Anchors>
							</CheckButton>
							<CheckButton name="CharCreateClassButton7" inherits="CharCreateClassButtonTemplate" id="7">
								<Anchors>
									<Anchor point="TOPLEFT" relativeTo="CharCreateClassButton5" relativePoint="BOTTOMLEFT" x="0" y="-18"/>
								</Anchors>
							</CheckButton>
							<CheckButton name="CharCreateClassButton8" inherits="CharCreateClassButtonTemplate" id="8">
								<Anchors>
									<Anchor point="TOPLEFT" relativeTo="CharCreateClassButton7" relativePoint="BOTTOMLEFT" x="0" y="-18"/>
								</Anchors>
							</CheckButton>
							<CheckButton name="CharCreateClassButton9" inherits="CharCreateClassButtonTemplate" id="9">
								<Anchors>
									<Anchor point="TOPLEFT" relativeTo="CharCreateClassButton8" relativePoint="BOTTOMLEFT" x="0" y="-18"/>
								</Anchors>
							</CheckButton>
							<CheckButton name="CharCreateClassButton10" inherits="CharCreateClassButtonTemplate" id="10">
								<Anchors>
									<Anchor point="TOPLEFT" relativeTo="CharCreateClassButton9" relativePoint="BOTTOMLEFT" x="0" y="-18"/>
								</Anchors>
							</CheckButton>
							<CheckButton name="CharCreateClassButton11" inherits="CharCreateClassButtonTemplate" id="11">
								<Anchors>
									<Anchor point="TOPLEFT" relativeTo="CharCreateClassButton10" relativePoint="BOTTOMLEFT" x="0" y="-18"/>
								</Anchors>
							</CheckButton>
							<CheckButton name="CharCreateClassButton6" inherits="CharCreateClassButtonTemplate" id="6">
								<Anchors>
									<Anchor point="TOPLEFT" relativeTo="CharCreateClassButton11" relativePoint="BOTTOMLEFT" x="0" y="-18"/>
								</Anchors>
							</CheckButton>
						</Frames>
					</Frame>
					<Button name="CharCreateMoreInfoButton" inherits="CharCreateNavButtonTemplate" text="CHAR_CREATE_MORE_INFO">
						<Size x="180" y="62"/>
						<Anchors>
							<Anchor point="CENTER" relativeTo="CharCreateRaceFrame" x="0" y="0"/>
							<Anchor point="BOTTOM" x="0" y="-6"/>
						</Anchors>
						<Layers>
							<Layer level="OVERLAY" textureSubLevel="1">
								<Texture name="$parentTopGlow" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" hidden="true">
									<Size x="117" y="32"/>
									<Anchors>
										<Anchor point="TOP" x="0" y="18"/>
									</Anchors>
									<TexCoords left="0.18750000" right="0.41601563" top="0.89257813" bottom="0.92382813"/>
								</Texture>
								<Texture name="$parentBottomGlow" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" hidden="true">
									<Size x="117" y="32"/>
									<Anchors>
										<Anchor point="BOTTOM" x="0" y="-13"/>
									</Anchors>
									<TexCoords left="0.18750000" right="0.41601563" top="0.92382813" bottom="0.89257813"/>
								</Texture>
							</Layer>
						</Layers>
						<Scripts>
							<OnClick>
								PlaySound("igMainMenuOptionCheckBoxOn");
								if ( self.infoShown ) then
									self.infoShown = nil;
									CharCreateMoreInfoButtonTopGlow:Hide();
									CharCreateMoreInfoButtonBottomGlow:Hide();
									CharCreateRaceInfoFrame:Hide();
									CharCreateClassInfoFrame:Hide();
								else
									self.infoShown = true;
									CharCreateMoreInfoButtonTopGlow:Show();
									CharCreateMoreInfoButtonBottomGlow:Show();
									CharCreateRaceInfoFrame:Show();
									CharCreateClassInfoFrame:Show();
								end
							</OnClick>
						</Scripts>
					</Button>
					<Frame name="CharCreateCustomizationFrame" hidden="true" inherits="CharCreatePanelTemplate">
						<Size x="243" y="104"/>
						<Anchors>
							<Anchor point="TOPLEFT" x="3" y="-3"/>
						</Anchors>
						<Scripts>
							<OnShow>
								CharCreateCustomizationFrame_OnShow();
							</OnShow>
						</Scripts>
						<Layers>
							<Layer level="BACKGROUND">
								<Texture name="$parentBanner" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Banner">
									<Size x="200" y="308"/>
									<TexCoords left="0.109375" right="0.890625" top="0.201171875" bottom="0.80078125"/>
									<Anchors>
										<Anchor point="TOP"  x="0" y="18" relativePoint="BOTTOM"/>
									</Anchors>
								</Texture>
							</Layer>
							<Layer level="BACKGROUND" textureSubLevel="1">
								<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
									<Size x="143" y="48"/>
									<Anchors>
										<Anchor point="TOPLEFT" x="23" y="-84"/>
									</Anchors>
									<TexCoords left="0.42382813" right="0.703125" top="0.68847656" bottom="0.73535156"/>	
								</Texture>
								<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
									<Size x="143" y="48"/>
									<Anchors>
										<Anchor point="TOPRIGHT" x="-23" y="-84"/>
									</Anchors>
									<TexCoords left="0.61914063" right="0.89843750" top="0.68847656" bottom="0.73535156"/>	
								</Texture>
							</Layer>							
							<Layer level="ARTWORK">
								<FontString name="CharCreateCustomizationLabel" inherits="FactionName_Shadow_Huge" text="CUSTOMIZE_OPTIONS" hidden="true">
									<Anchors>
										<Anchor point="TOP" x="0" y="-26"/>
									</Anchors>
									<Color r="1.0" g="0.82" b="0.0"/>
								</FontString>
							</Layer>
						</Layers>
						<Frames>
							<CheckButton name="CharCreateCustomizationButton1" inherits="CharCreateCustomizationButtonTemplate" id="1">
								<Anchors>
									<Anchor point="TOP" x="0" y="-101"/>
								</Anchors>
							</CheckButton>
							<CheckButton name="CharCreateCustomizationButton2" inherits="CharCreateCustomizationButtonTemplate" id="2">
								<Anchors>
									<Anchor point="TOP" relativeTo="CharCreateCustomizationButton1" relativePoint="BOTTOM" x="0" y="0"/>
								</Anchors>
							</CheckButton>
							<CheckButton name="CharCreateCustomizationButton3" inherits="CharCreateCustomizationButtonTemplate" id="3">
								<Anchors>
									<Anchor point="TOP" relativeTo="CharCreateCustomizationButton2" relativePoint="BOTTOM" x="0" y="0"/>
								</Anchors>
							</CheckButton>
							<CheckButton name="CharCreateCustomizationButton4" inherits="CharCreateCustomizationButtonTemplate" id="4">
								<Anchors>
									<Anchor point="TOP" relativeTo="CharCreateCustomizationButton3" relativePoint="BOTTOM" x="0" y="0"/>
								</Anchors>
							</CheckButton>
							<CheckButton name="CharCreateCustomizationButton5" inherits="CharCreateCustomizationButtonTemplate" id="5">
								<Anchors>
									<Anchor point="TOP" relativeTo="CharCreateCustomizationButton4" relativePoint="BOTTOM" x="0" y="0"/>
								</Anchors>
							</CheckButton>
							<Button name="CharCreateRandomizeButton" inherits="GlueButtonSmallTemplate" text="RANDOMIZE">
								<Size x="146" y="34"/>
								<Scripts>
									<OnLoad>
										self:SetWidth(self:GetTextWidth() + 50);
									</OnLoad>
									<OnClick>
										CharacterCreate_Randomize();
									</OnClick>
									<OnUpdate>
										CharacterCreate_DeathKnightSwap(self);
									</OnUpdate>
								</Scripts>
							</Button>
							<CheckButton name="CharacterCreateAlternateFormTop" hidden="true">
								<Size x="82" y="79"/>
								<Anchors>
									<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPRIGHT" x="-41" y="-106"/>
								</Anchors>
								<Layers>
									<Layer level="BACKGROUND">
										<Texture name="$parentPortrait">
											<Size x="60" y="60"/>	
											<Anchors>
												<Anchor point="CENTER" x="0" y="-5"/>
											</Anchors>
										</Texture>
									</Layer>
									<Layer level="OVERLAY">
										<Texture name="$parentTop" file="Interface\Glues\CharacterCreate\AlternateForm">
											<Size x="82" y="79"/>	
											<TexCoords left="0.00781250" right="0.64843750" top="0.00390625" bottom="0.310546875"/>	
										</Texture>
									</Layer>
								</Layers>
								<Scripts>
									<OnClick>
										CharacterCreateAlternateFormTop:SetChecked(true);
										CharacterCreateAlternateFormBottom:SetChecked(false);									
										if ( IsViewingAlteredForm() ) then
											PlaySound("gsCharacterCreationClass");
											SetViewingAlteredForm(false);
											CharCreate_PrepPreviewModels(true);
											CharCreate_ResetFeaturesDisplay();
										end
									</OnClick>
								</Scripts>
								<HighlightTexture name="$parentHighlight" file="Interface\Glues\CharacterCreate\AlternateForm" alphaMode="ADD">
									<Size x="60" y="60"/>	
									<Anchors>
										<Anchor point="CENTER" x="0" y="-5"/>
									</Anchors>
									<TexCoords left="0.49218750" right="0.96093750" top="0.62890625" bottom="0.86328125"/>	
								</HighlightTexture>
								<CheckedTexture name="$parentPushedTexture" file="Interface\Glues\CharacterCreate\AlternateForm" alphaMode="ADD">
									<Size x="60" y="60"/>	
									<Anchors>
										<Anchor point="CENTER" x="0" y="-5"/>
									</Anchors>
									<TexCoords left="0.00781250" right="0.47656250" top="0.62890625" bottom="0.86328125"/>	
								</CheckedTexture>
							</CheckButton>
							<CheckButton name="CharacterCreateAlternateFormBottom" hidden="true">
								<Size x="82" y="79"/>
								<Anchors>
									<Anchor point="TOPLEFT" relativeTo="CharacterCreateAlternateFormTop" relativePoint="BOTTOMLEFT" x="0" y="0"/>
								</Anchors>
								<Layers>
									<Layer level="BACKGROUND">
										<Texture name="$parentPortrait">
											<Size x="60" y="60"/>	
											<Anchors>
												<Anchor point="CENTER" x="0" y="1"/>
											</Anchors>
										</Texture>
									</Layer>
									<Layer level="OVERLAY">
										<Texture name="Bottom" file="Interface\Glues\CharacterCreate\AlternateForm">
											<Size x="82" y="158"/>	
											<TexCoords left="0.00781250" right="0.64843750" top="0.310546875" bottom="0.62109375"/>	
										</Texture>
									</Layer>
								</Layers>
								<Scripts>
									<OnClick>
										CharacterCreateAlternateFormTop:SetChecked(false);
										CharacterCreateAlternateFormBottom:SetChecked(true);									
										if ( not IsViewingAlteredForm() ) then
											PlaySound("gsCharacterCreationClass");
											SetViewingAlteredForm(true);
											CharCreate_PrepPreviewModels(true);
											CharCreate_ResetFeaturesDisplay();
										end
									</OnClick>
								</Scripts>
								<HighlightTexture name="$parentHighlight" file="Interface\Glues\CharacterCreate\AlternateForm" alphaMode="ADD">
									<Size x="60" y="60"/>	
									<Anchors>
										<Anchor point="CENTER" x="0" y="1"/>
									</Anchors>
									<TexCoords left="0.49218750" right="0.96093750" top="0.62890625" bottom="0.86328125"/>	
								</HighlightTexture>
								<CheckedTexture name="$parentPushedTexture" file="Interface\Glues\CharacterCreate\AlternateForm" alphaMode="ADD">
									<Size x="60" y="60"/>	
									<Anchors>
										<Anchor point="CENTER" x="0" y="1"/>
									</Anchors>
									<TexCoords left="0.00781250" right="0.47656250" top="0.62890625" bottom="0.86328125"/>	
								</CheckedTexture>
							</CheckButton>
						</Frames>
					</Frame>
					<Frame name="CharCreatePreviewFrame" hidden="true">
						<Size x="243" y="682"/>
						<Anchors>
							<Anchor point="RIGHT" x="77" y="0"/>
						</Anchors>
						<Layers>
							<Layer level="BACKGROUND">
								<Texture parentKey="factionBg">
									<Anchors>
										<Anchor point="TOPLEFT" x="8" y="-10"/>
										<Anchor point="BOTTOMRIGHT" x="-8" y="10"/>
									</Anchors>
									<Color r="1" g="1" b="1" a="0.75"/>
									<Gradient orientation="VERTICAL">
										<MaxColor r="0.2" g="0" b="0"/>
										<MinColor r="0" g="0" b="0"/>
									</Gradient>
								</Texture>
							</Layer>
						</Layers>
						<Frames>
							<Button name="CharCreateStyleUpButton" inherits="CharCreateChangeStyleButtonTemplate">
								<Anchors>
									<Anchor point="BOTTOM" relativePoint="TOP" x="-28" y="-17"/>
								</Anchors>
								<Scripts>
									<OnLoad>
										SetClampedTextureRotation(self.arrow, 90);
									</OnLoad>
									<OnMouseDown>
										CharCreate_ChangeFeatureVariation(-1);
										CharacterCreateWhileMouseDown_OnMouseDown(-1);
									</OnMouseDown>
									<OnMouseUp>
										CharacterCreateWhileMouseDown_OnMouseUp()
									</OnMouseUp>
								</Scripts>
							</Button>
							<Button name="CharCreateStyleDownButton" inherits="CharCreateChangeStyleButtonTemplate">
								<Anchors>
									<Anchor point="TOP" relativePoint="BOTTOM" x="-28" y="10"/>
								</Anchors>
								<Scripts>
									<OnLoad>
										SetClampedTextureRotation(self.arrow, 270);
									</OnLoad>
									<OnMouseDown>
										CharCreate_ChangeFeatureVariation(1);
										CharacterCreateWhileMouseDown_OnMouseDown(1);
									</OnMouseDown>
									<OnMouseUp>
										CharacterCreateWhileMouseDown_OnMouseUp()
									</OnMouseUp>
								</Scripts>
							</Button>
							<ScrollFrame parentKey="scrollFrame">
								<Size x="180" y="0"/>
								<Anchors>
									<Anchor point="TOPLEFT" x="8" y="-14"/>
									<Anchor point="BOTTOMLEFT" x="8" y="12"/>
								</Anchors>
								<Layers>
									<Layer level="BACKGROUND">
										<Texture setAllPoints="true">
											<Color r="0" g="1" b="0" a="0"/>
										</Texture>
									</Layer>
								</Layers>
								<ScrollChild>
									<Frame parentKey="container">
										<Size x="10" y="10"/>
										<Anchors>
											<Anchor point="TOPLEFT"/>
										</Anchors>
									</Frame>
								</ScrollChild>
							</ScrollFrame>
							<Frame setAllPoints="true" parentKey="border" frameStrata="HIGH">
								<Layers>
									<Layer level="BORDER">
										<Texture name="$parentTopEdge" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
											<Size x="183" y="48"/>
											<Anchors>
												<Anchor point="TOPLEFT"/>
											</Anchors>
											<TexCoords left="0.42382813" right="0.78125" top="0.68847656" bottom="0.73535156"/>	
										</Texture>
										<Texture name="$parentBottomEdge" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
											<Size x="183" y="46"/>
											<Anchors>
												<Anchor point="BOTTOMLEFT"/>
											</Anchors>
											<TexCoords left="0.42382813" right="0.78125" top="0.73730469" bottom="0.78222656"/>	
										</Texture>
										<Texture name="$parentTopEdge2" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
											<Size x="50" y="48"/>
											<Anchors>
												<Anchor point="LEFT" relativeTo="$parentTopEdge" relativePoint="RIGHT"/>
											</Anchors>
											<TexCoords left="0.72265625" right="0.8203125" top="0.68847656" bottom="0.73535156"/>	
										</Texture>
										<Texture name="$parentBottomEdge2" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
											<Size x="50" y="46"/>
											<Anchors>
												<Anchor point="LEFT" relativeTo="$parentBottomEdge" relativePoint="RIGHT"/>
											</Anchors>
											<TexCoords left="0.72265625" right="0.8203125" top="0.73730469" bottom="0.78222656"/>	
										</Texture>
									</Layer>
									<Layer level="BORDER" textureSubLevel="-1">
										<Texture name="$parentLeftEdge" file="Interface\Glues\CharacterCreate\Frame-Sides">
											<Size x="16" y="0"/>
											<Anchors>
												<Anchor point="TOPLEFT" relativeTo="$parentTopEdge" relativePoint="BOTTOMLEFT" x="0" y="10"/>
												<Anchor point="BOTTOMLEFT" relativeTo="$parentBottomEdge" relativePoint="TOPLEFT" x="0" y="-10"/>
											</Anchors>
											<TexCoords left="0.5" right="1" top="0" bottom="1"/>
										</Texture>
									</Layer>
									<Layer level="ARTWORK">
										<Texture file="Interface\Glues\CharacterCreate\CharacterCreate-Arrow" parentKey="arrow">
											<Anchors>
												<Anchor point="RIGHT" relativePoint="LEFT" x="33" y="-4"/>
											</Anchors>
										</Texture>
									</Layer>
									<Layer level="OVERLAY">
										<FontString inherits="GlueFontNormalSmall" parentKey="number" text="8">
											<Anchors>
												<Anchor point="CENTER" relativeKey="$parent.arrow" x="7" y="1"/>
											</Anchors>
										</FontString>
										<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" alphaMode="ADD"> <!-- selection border -->
											<Size x="146" y="136"/>
											<Anchors>
												<Anchor point="TOPLEFT" x="20" y="-273"/>
											</Anchors>
											<TexCoords left="0.41601563" right="0.63085938" top="0.43359375" bottom="0.53515625"/>
										</Texture>
									</Layer>
								</Layers>
							</Frame>
						</Frames>
						<Scripts>
							<OnUpdate function="CharCreatePreviewFrame_OnUpdate"/>
							<OnHide>
								CharCreatePreviewFrame_StopAnimating();
							</OnHide>
						</Scripts>
					</Frame>
					<CheckButton name="CharCreateMaleButton" inherits="CharacterCreateGenderButtonTemplate" frameStrata="HIGH">
						<Anchors>
							<Anchor point="TOPLEFT" x="75" y="-48"/>
						</Anchors>
						<Layers>
							<Layer level="ARTWORK">
								<FontString name="CharCreateGenderLabel" inherits="FactionName_Shadow_Huge" text="GENDER">
									<Anchors>
										<Anchor point="TOP" x="30" y="24"/>
									</Anchors>
									<Color r="1.0" g="0.82" b="0.0"/>
								</FontString>
							</Layer>
						</Layers>
						<Scripts>
							<OnLoad>
								_G[self:GetName().."NormalTexture"]:SetTexCoord(0, 0.5, 0, 1.0);
								_G[self:GetName().."PushedTexture"]:SetTexCoord(0, 0.5, 0, 1.0);
							</OnLoad>
							<OnClick>
								PlaySound("gsCharacterCreationClass");
								if ( GetSelectedSex() ~= SEX_MALE ) then
									SetCharacterGender(SEX_MALE);
								else
									self:SetChecked(1);
								end
							</OnClick>
							<OnEnter>
								CharacterCreateTooltip:SetOwner(self, -3, -5);
								CharacterCreateTooltip:SetText(MALE);
							</OnEnter>
						</Scripts>
					</CheckButton>
					<CheckButton name="CharCreateFemaleButton" inherits="CharacterCreateGenderButtonTemplate" frameStrata="HIGH">
						<Anchors>
							<Anchor point="TOPLEFT" x="135" y="-48"/>
						</Anchors>
						<Scripts>
							<OnLoad>
								_G[self:GetName().."NormalTexture"]:SetTexCoord(0.5, 1.0, 0, 1.0);
								_G[self:GetName().."PushedTexture"]:SetTexCoord(0.5, 1.0, 0, 1.0);
							</OnLoad>
							<OnClick>
								PlaySound("gsCharacterCreationClass");
								if ( GetSelectedSex() ~= SEX_FEMALE ) then
									SetCharacterGender(SEX_FEMALE);
								else
									self:SetChecked(1);
								end
							</OnClick>
							<OnEnter>
								CharacterCreateTooltip:SetOwner(self, -3, -5);
								CharacterCreateTooltip:SetText(FEMALE);
							</OnEnter>
						</Scripts>
					</CheckButton>
				</Frames>
				<Scripts>
					<OnMouseDown>
						CharacterCreateFrame_OnMouseDown(button);
					</OnMouseDown>
					<OnMouseUp>
						CharacterCreateFrame_OnMouseUp(button);
					</OnMouseUp>
					<OnUpdate>
						CharacterCreateFrame_OnUpdate(self, elapsed);
					</OnUpdate>
					<OnMouseWheel>
						if ( CharCreatePreviewFrame:IsShown() ) then
							CharCreate_ChangeFeatureVariation(delta * -1);
						end
					</OnMouseWheel>
				</Scripts>
			</Frame>
		</Frames>
		<Scripts>
			<OnLoad>
				CharacterCreate_OnLoad(self);
			</OnLoad>
			<OnShow>
				CharacterCreate_OnShow();
			</OnShow>
			<OnHide>
				CharacterCreate_OnHide();
			</OnHide>
			<OnEvent>
				CharacterCreate_OnEvent(event, ...);
			</OnEvent>
			<OnChar>
				CharacterCreate_OnChar();
			</OnChar>
			<OnKeyDown>
				CharacterCreate_OnKeyDown(key);
			</OnKeyDown>
			<OnUpdateModel>
				CharacterCreate_UpdateModel(self);
			</OnUpdateModel>
		</Scripts>
	</ModelFFX>
	
	<Frame name="CharacterTemplateConfirmDialog" toplevel="true" parent="GlueParent" setAllPoints="true" enableMouse="true" enableKeyboard="true" frameStrata="DIALOG" hidden="true">
		<Frames>
			<Frame name="$parentContents">
				<Size x="512" y="120"/>
				<Anchors>
					<Anchor point="CENTER" x="0" y="0"/>
				</Anchors>
				<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
					<BackgroundInsets>
						<AbsInset left="11" right="12" top="12" bottom="11"/>
					</BackgroundInsets>
					<TileSize>
						<AbsValue val="32"/>
					</TileSize>
					<EdgeSize>
						<AbsValue val="32"/>
					</EdgeSize>
				</Backdrop>
				<Layers>
					<Layer level="ARTWORK">
						<Texture file="Interface\DialogFrame\UI-Dialog-Icon-AlertNew">
							<Size x="48" y="48"/>
							<Anchors>
								<Anchor point="LEFT" x="24" y="16"/>
							</Anchors>
						</Texture>
						<FontString inherits="GlueFontNormalLarge" text="TEMPLATE_CHARACTER_CHOOSE_FACTION">
							<Size>
								<AbsDimension x="400" y="0"/>
							</Size>
							<Anchors>
								<Anchor point="TOP" x="0" y="-26"/>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Frames>
					<Button name="$parentButton2" inherits="GlueDialogButtonTemplate" text="HORDE">
						<Size x="150" y="40"/>
						<Anchors>
							<Anchor point="BOTTOM" x="0" y="12"/>
						</Anchors>
						<Scripts>
							<OnClick>
								CharacterTemplateConfirmDialog:Hide();
								CreateCharacter(CharacterCreateNameEdit:GetText(), "Horde");
							</OnClick>
							<OnUpdate>
								CharacterSelect_DeathKnightSwap(self);
							</OnUpdate>
						</Scripts>
					</Button>
					<Button name="$parentButton1" inherits="GlueDialogButtonTemplate" text="ALLIANCE">
						<Size x="150" y="40"/>
						<Anchors>
							<Anchor point="RIGHT" relativeTo="$parentButton2" relativePoint="LEFT" x="-6" y="0"/>
						</Anchors>
						<Scripts>
							<OnClick>
								CharacterTemplateConfirmDialog:Hide();
								CreateCharacter(CharacterCreateNameEdit:GetText(), "Alliance");
							</OnClick> 
							<OnUpdate>
								CharacterSelect_DeathKnightSwap(self);
							</OnUpdate>
						</Scripts>
					</Button>
					<Button name="$parentButton3" inherits="GlueDialogButtonTemplate" text="CANCEL">
						<Size x="150" y="40"/>
						<Anchors>
							<Anchor point="LEFT" relativeTo="$parentButton2" relativePoint="RIGHT" x="6" y="0"/>
						</Anchors>
						<Scripts>
							<OnClick>
								CharacterTemplateConfirmDialog:Hide();
								PlaySound("gsTitleOptionExit");
							</OnClick>
							<OnUpdate>
								CharacterSelect_DeathKnightSwap(self);
							</OnUpdate>
						</Scripts>
					</Button>
				</Frames>
			</Frame>
		</Frames>
		<Scripts>
			<OnChar>
				-- block keys
			</OnChar>
			<OnKeyDown>
				-- block keys
			</OnKeyDown>
		</Scripts>
	</Frame>
</Ui>