<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Script file="WatchFrame.lua"/>
<Texture name="AutoQuest-QuestLogIcon" file="Interface\QuestFrame\AutoQuest-Parts" virtual="true" >
<Size x="10" y="13"/>
<TexCoords left="0.00195313" right="0.02148438" top="0.01562500" bottom="0.21875000"/>
</Texture>
<Texture name="AutoQuestToastBorder-TopLeft" file="Interface\QuestFrame\AutoQuest-Parts" virtual="true" >
<Size x="16" y="16"/>
<TexCoords left="0.02539063" right="0.05664063" top="0.01562500" bottom="0.26562500"/>
</Texture>
<Texture name="AutoQuestToastBorder-TopRight" file="Interface\QuestFrame\AutoQuest-Parts" virtual="true" >
<Size x="16" y="16"/>
<TexCoords left="0.02539063" right="0.05664063" top="0.29687500" bottom="0.54687500"/>
</Texture>
<Texture name="AutoQuestToastBorder-BotLeft" file="Interface\QuestFrame\AutoQuest-Parts" virtual="true" >
<Size x="16" y="16"/>
<TexCoords left="0.02539063" right="0.05664063" top="0.57812500" bottom="0.82812500"/>
</Texture>
<Texture name="AutoQuestToastBorder-BotRight" file="Interface\QuestFrame\AutoQuest-Parts" virtual="true" >
<Size x="16" y="16"/>
<TexCoords left="0.06054688" right="0.09179688" top="0.01562500" bottom="0.26562500"/>
</Texture>
<Texture name="TrackerButton-AutoComplete-Up" file="Interface\QuestFrame\AutoQuest-Parts" virtual="true" >
<Size x="18" y="19"/>
<TexCoords left="0.09570313" right="0.13085938" top="0.01562500" bottom="0.31250000"/>
</Texture>
<Texture name="TrackerButton-AutoComplete-Down" file="Interface\QuestFrame\AutoQuest-Parts" virtual="true" >
<Size x="18" y="19"/>
<TexCoords left="0.09570313" right="0.13085938" top="0.34375000" bottom="0.64062500"/>
</Texture>
<Texture name="QuestIcon-Exclamation" file="Interface\QuestFrame\AutoQuest-Parts" virtual="true" >
<Size x="19" y="33"/>
<TexCoords left="0.13476563" right="0.17187500" top="0.01562500" bottom="0.53125000"/>
</Texture>
<Texture name="QuestIcon-QuestionMark" file="Interface\QuestFrame\AutoQuest-Parts" virtual="true" >
<Size x="19" y="33"/>
<TexCoords left="0.17578125" right="0.21289063" top="0.01562500" bottom="0.53125000"/>
</Texture>
<Texture name="QuestIcon-WhiteFlash" file="Interface\QuestFrame\AutoQuest-Parts" virtual="true" >
<Size x="42" y="42"/>
<TexCoords left="0.21679688" right="0.29882813" top="0.01562500" bottom="0.67187500"/>
</Texture>
<Texture name="QuestIcon-Large" file="Interface\QuestFrame\AutoQuest-Parts" virtual="true" >
<Size x="60" y="60"/>
<TexCoords left="0.30273438" right="0.41992188" top="0.01562500" bottom="0.95312500"/>
</Texture>
<Texture name="QuestTracker-Shadow" file="Interface\QuestFrame\AutoQuest-Parts" virtual="true" >
<Size x="262" y="49"/>
<TexCoords left="0.42382813" right="0.93554688" top="0.01562500" bottom="0.78125000"/>
</Texture>
<FontString name="WatchFontTemplate" inherits="GameFontHighlight" virtual="true" justifyH="LEFT" justifyV="MIDDLE">
<Size>
<AbsDimension x="0" y="16"/>
</Size>
</FontString>
<Button name="WatchFrameLinkButtonTemplate" virtual="true">
<Scripts>
<OnLoad> self:RegisterForClicks("LeftButtonUp", "RightButtonUp"); </OnLoad>
<OnClick> WatchFrameLinkButtonTemplate_OnClick(self, button, down); </OnClick>
<OnEnter> WatchFrameLinkButtonTemplate_Highlight(self, true); </OnEnter>
<OnLeave> WatchFrameLinkButtonTemplate_Highlight(self, false); </OnLeave>
</Scripts>
</Button>
<Button name="WatchFrameItemButtonTemplate" virtual="true">
<Size x="26" y="26"/>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentHotKey" inherits="NumberFontNormalSmallGray" justifyH="LEFT" text="RANGE_INDICATOR">
<Size>
<AbsDimension x="29" y="10"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="16" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
<Layer level="BORDER">
<Texture name="$parentIconTexture"/>
<FontString name="$parentCount" inherits="NumberFontNormal" justifyH="RIGHT" hidden="true">
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-3" y="2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentStock" inherits="NumberFontNormalYellow" justifyH="LEFT" hidden="true">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Cooldown name="$parentCooldown" inherits="CooldownFrameTemplate"/>
</Frames>
<Scripts>
<OnLoad>
WatchFrameItem_OnLoad(self);
</OnLoad>
<OnEvent>
WatchFrameItem_OnEvent(self, event, ...);
</OnEvent>
<OnUpdate>
WatchFrameItem_OnUpdate(self, elapsed);
</OnUpdate>
<OnShow>
WatchFrameItem_OnShow(self);
</OnShow>
<OnHide>
WatchFrameItem_OnHide(self);
</OnHide>
<OnEnter>
WatchFrameItem_OnEnter(self, motion);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
<OnClick>
WatchFrameItem_OnClick(self, button, down);
</OnClick>
</Scripts>
<NormalTexture name="$parentNormalTexture" file="Interface\Buttons\UI-Quickslot2">
<Size x="42" y="42"/>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</NormalTexture>
<PushedTexture file="Interface\Buttons\UI-Quickslot-Depress"/>
<HighlightTexture file="Interface\Buttons\ButtonHilight-Square" alphaMode="ADD"/>
</Button>
<Frame name="WatchFrameLineTemplate" virtual="true">
<Size x="150" y="16"/>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentIcon" hidden="true" parentKey="icon">
<Size x="16" y="16"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="0" y="-1"/>
</Anchor>
</Anchors>
</Texture>
<FontString name="$parentDash" inherits="WatchFontTemplate" justifyV="TOP" parentKey="dash">
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="0" y="-1"/>
</Anchor>
<Anchor point="BOTTOMLEFT"/>
</Anchors>
</FontString>
<FontString name="$parentText" inherits="WatchFontTemplate" parentKey="text">
<Size x="160" y="0"/>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentDash" relativePoint="RIGHT" />
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
WatchFrameLineTemplate_OnLoad(self);
</OnLoad>
</Scripts>
</Frame>
<Frame name="WatchFrame" parent="UIParent" clampedToScreen="true" hidden="false" frameStrata="LOW">
<Size x="204" y="140"/>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="MinimapCluster" relativePoint="BOTTOMRIGHT">
<Offset x="0" y="0"/>
</Anchor>
</Anchors>
<Frames>
<Button name="$parentHeader">
<Size>
<AbsDimension x="160" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="0" y="-6"/>
</Anchor>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<FontString name="WatchFrameTitle" inherits="GameFontNormal" text="OBJECTIVES_TRACKER_LABEL">
<Anchors>
<Anchor point="TOPLEFT" />
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad> self:RegisterForClicks("RightButtonUp"); </OnLoad>
<OnClick function="WatchFrameHeader_OnClick" />
</Scripts>
</Button>
<Button name="$parentCollapseExpandButton">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT">
<Offset x="-12" y="-5"/>
</Anchor>
</Anchors>
<Scripts>
<OnClick function="WatchFrame_CollapseExpandButton_OnClick"/>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-Panel-QuestHideButton">
<TexCoords left="0" right="0.5" top="0.5" bottom="1"/>
</NormalTexture>
<PushedTexture file="Interface\Buttons\UI-Panel-QuestHideButton">
<TexCoords left="0.5" right="1" top="0.5" bottom="1"/>
</PushedTexture>
<HighlightTexture file="Interface\Buttons\UI-Panel-MinimizeButton-Highlight" alphaMode="ADD" />
<DisabledTexture file="Interface\Buttons\UI-Panel-QuestHideButton-disabled" />
</Button>
<Frame name="WatchFrameLines" hidden="false">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="WatchFrame" relativePoint="TOPLEFT">
<Offset x="0" y="-30"/>
</Anchor>
<Anchor point="BOTTOMRIGHT" relativeTo="WatchFrame" relativePoint="BOTTOMRIGHT">
<Offset x="-24" y="12"/>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="WatchFrameLinesShadow" inherits="QuestTracker-Shadow" parentKey="Shadow" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" x="-40" y="8"/>
</Anchors>
<Animations>
<AnimationGroup name="WatchFrameLinesShadowFadeIn" parentKey="FadeIn">
<Alpha change="-1" duration="0" order="1"/>
<Alpha change="1" duration="0.5" order="2"/>
</AnimationGroup>
</Animations>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnLoad>
self:SetFrameStrata("LOW");
self.updateFunctions = {};
self.numFunctions = 0;
</OnLoad>
</Scripts>
</Frame>
</Frames>
<Scripts>
<OnLoad function="WatchFrame_OnLoad"/>
<OnEvent function="WatchFrame_OnEvent"/>
<OnUpdate function="WatchFrame_OnUpdate"/>
<OnHide>
WatchFrameScenario_StopCriteriaAnimation();
</OnHide>
</Scripts>
</Frame>
<ScrollFrame name="WatchFrameAutoQuestPopUpTemplate" enableMouse="true" virtual="true">
<Size x="224" y="72"/>
<Scripts>
<OnMouseUp>
if (self.type == "OFFER") then
ShowQuestOffer(GetQuestLogIndexByID(self.questId));
else
ShowQuestComplete(GetQuestLogIndexByID(self.questId));
end
WatchFrameAutoQuest_ClearPopUp(self.questId);
</OnMouseUp>
<OnLoad>
self:SetHorizontalScroll(-28.5);
</OnLoad>
</Scripts>
<ScrollChild>
<Frame name="$parentScrollChild" parentKey="ScrollChild">
<Size x="190" y="60"/>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentBg" setAllPoints="true">
<Color r="0" g="0" b="0" a="0.5"/>
</Texture>
</Layer>
<Layer level="BORDER">
<Texture name="$parentBorderTopLeft" inherits="AutoQuestToastBorder-TopLeft">
<Anchors>
<Anchor point="TOPLEFT" x="-4" y="4" />
</Anchors>
</Texture>
<Texture name="$parentBorderTopRight" inherits="AutoQuestToastBorder-TopRight">
<Anchors>
<Anchor point="TOPRIGHT" x="4" y="4" />
</Anchors>
</Texture>
<Texture name="$parentBorderBotLeft" inherits="AutoQuestToastBorder-BotLeft">
<Anchors>
<Anchor point="BOTTOMLEFT" x="-4" y="-4" />
</Anchors>
</Texture>
<Texture name="$parentBorderBotRight" inherits="AutoQuestToastBorder-BotRight">
<Anchors>
<Anchor point="BOTTOMRIGHT" x="4" y="-4"/>
</Anchors>
</Texture>
<Texture name="$parentBorderLeft" file="Interface\QuestFrame\AutoQuestToastBorder-LeftRight" vertTile="true">
<Size x="8" y="16"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentBorderTopLeft" relativePoint="BOTTOMLEFT"/>
<Anchor point="BOTTOMLEFT" relativeTo="$parentBorderBotLeft" relativePoint="TOPLEFT"/>
</Anchors>
<TexCoords left="0" right="0.5" top="0" bottom="1"/>
</Texture>
<Texture name="$parentBorderRight" file="Interface\QuestFrame\AutoQuestToastBorder-LeftRight" vertTile="true">
<Size x="8" y="16"/>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="$parentBorderTopRight" relativePoint="BOTTOMRIGHT"/>
<Anchor point="BOTTOMRIGHT" relativeTo="$parentBorderBotRight" relativePoint="TOPRIGHT"/>
</Anchors>
<TexCoords left="0.5" right="1" top="0" bottom="1"/>
</Texture>
<Texture name="$parentBorderTop" file="Interface\QuestFrame\AutoQuestToastBorder-TopBot" horizTile="true">
<Size x="16" y="8"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentBorderTopLeft" relativePoint="TOPRIGHT"/>
<Anchor point="TOPRIGHT" relativeTo="$parentBorderTopRight" relativePoint="TOPLEFT"/>
</Anchors>
<TexCoords left="0" right="1" top="0" bottom="0.5"/>
</Texture>
<Texture name="$parentBorderBottom" file="Interface\QuestFrame\AutoQuestToastBorder-TopBot" horizTile="true">
<Size x="16" y="8"/>
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="$parentBorderBotLeft" relativePoint="BOTTOMRIGHT"/>
<Anchor point="BOTTOMRIGHT" relativeTo="$parentBorderBotRight" relativePoint="BOTTOMLEFT"/>
</Anchors>
<TexCoords left="0" right="1" top="0.5" bottom="1"/>
</Texture>
</Layer>
<Layer level="ARTWORK">
<Texture name="$parentQuestIconBg" inherits="QuestIcon-Large">
<Anchors>
<Anchor point="CENTER" relativePoint="LEFT"/>
</Anchors>
</Texture>
</Layer>
<Layer level="ARTWORK" textureSubLevel="1">
<Texture name="$parentExclamation" inherits="QuestIcon-Exclamation" parentKey="Exclamation" hidden="true">
<Anchors>
<Anchor point="CENTER" relativeTo="$parentQuestIconBg" x="0.5" />
</Anchors>
</Texture>
<Texture name="$parentQuestionMark" inherits="QuestIcon-QuestionMark" parentKey="QuestionMark" hidden="true">
<Anchors>
<Anchor point="CENTER" relativeTo="$parentQuestIconBg" x="0.5" />
</Anchors>
</Texture>
</Layer>
<Layer level="BORDER">
<FontString name="$parentQuestName" inherits="QuestFont_Large" parentKey="QuestName">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentQuestIconBg" relativePoint="RIGHT" x="-6"/>
<Anchor point="RIGHT" x="-8"/>
<Anchor point="TOP" x="0" y="-24"/>
</Anchors>
<Color r="1" g="1" b="1"/>
</FontString>
<FontString name="$parentTopText" inherits="GameFontNormalSmall" parentKey="TopText">
<Anchors>
<Anchor point="TOP" x="0" y="-4"/>
<Anchor point="LEFT" relativeTo="$parentQuestIconBg" relativePoint="RIGHT" x="-6"/>
<Anchor point="RIGHT" x="-8"/>
</Anchors>
</FontString>
<FontString name="$parentBottomText" inherits="GameFontDisableSmall" parentKey="BottomText">
<Anchors>
<Anchor point="BOTTOM" x="0" y="4"/>
<Anchor point="LEFT" relativeTo="$parentQuestIconBg" relativePoint="RIGHT" x="-6"/>
<Anchor point="RIGHT" x="-8"/>
</Anchors>
</FontString>
</Layer>
<Layer level="BORDER" textureSubLevel="1">
<Texture name="$parentShine" alphaMode="ADD" alpha="0" hidden="true" parentKey="Shine">
<Animations>
<AnimationGroup name="$parentFlash" parentKey="Flash">
<Alpha startDelay="0" change="0.4" duration="0.25" order="1"/>
<Alpha startDelay="0.05" change="-0.4" duration="0.25" order="2"/>
<Scripts>
<OnStop>
self:GetParent():Hide();
</OnStop>
<OnFinished>
self:GetParent():Hide();
</OnFinished>
</Scripts>
</AnimationGroup>
</Animations>
<Anchors>
<Anchor point="TOPLEFT" x="-1" y="1"/>
<Anchor point="BOTTOMRIGHT" x="1" y="-1"/>
</Anchors>
<Color r="1" g="1" b="1"/>
</Texture>
</Layer>
<Layer level="OVERLAY">
<Texture name="$parentIconShine" alphaMode="ADD" inherits="QuestIcon-WhiteFlash" alpha="0" hidden="true" parentKey="IconShine">
<Anchors>
<Anchor point="CENTER" relativeTo="$parentQuestIconBg"/>
</Anchors>
<Animations>
<AnimationGroup name="$parentFlash" parentKey="Flash">
<Alpha change="0.9" duration="0.25" order="1"/>
<Alpha startDelay="0.05" change="-0.9" duration="0.25" order="2"/>
<Scripts>
<OnStop>
self:GetParent():Hide();
</OnStop>
<OnFinished>
self:GetParent():Hide();
if (self:GetParent():GetParent():GetParent().type=="COMPLETED") then
self:GetParent():GetParent().Flash:Show();
end
</OnFinished>
</Scripts>
</AnimationGroup>
</Animations>
</Texture>
</Layer>
</Layers>
<Frames>
<Frame name="$parentFlash" useParentLevel="true" setAllPoints="true" hidden="true" parentKey="Flash">
<Layers>
<Layer level="BORDER">
<Texture name="QuestLogFrameCompleteButtonFlash" inherits="UIPanelButtonHighlightTexture" parentKey="Flash">
<Size x="180" y="28"/>
<Anchors>
<Anchor point="TOPLEFT" x="14" y="-2"/>
</Anchors>
</Texture>
</Layer>
<Layer level="OVERLAY">
<Texture name="$parentIconFlash" alphaMode="ADD" inherits="QuestIcon-WhiteFlash" alpha="0.5" parentKey="IconFlash">
<Anchors>
<Anchor point="CENTER" relativePoint="LEFT"/>
</Anchors>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnLoad>
self.IconFlash:SetVertexColor(1, 0, 0);
</OnLoad>
<OnShow>
UIFrameFlash(self, 0.75, 0.75, -1, nil);
</OnShow>
<OnHide>
UIFrameFlashStop(self);
</OnHide>
</Scripts>
</Frame>
</Frames>
</Frame>
</ScrollChild>
</ScrollFrame>
<Frame name="WatchFrameHeaderDropDown" inherits="UIDropDownMenuTemplate" id="1" hidden="true">
<Size>
<AbsDimension x="10" y="10"/>
</Size>
<Scripts>
<OnLoad function="WatchFrameHeaderDropDown_OnLoad"/>
</Scripts>
</Frame>
<Frame name="WatchFrameDropDown" inherits="UIDropDownMenuTemplate" id="1" hidden="true">
<Size>
<AbsDimension x="10" y="10"/>
</Size>
<Scripts>
<OnLoad function="WatchFrameDropDown_OnLoad"/>
</Scripts>
</Frame>
<ScrollFrame name="WatchFrameScenarioPopUpFrame" hidden="true">
<Size x="204" y="83"/>
<ScrollChild>
<Frame name="WatchFrameScenarioFrame" enableMouse="true">
<Size x="201" y="83"/>
<Anchors>
<Anchor point="TOP"/>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture file="Interface\Scenarios\ScenariosParts" parentKey="bg">
<Size x="201" y="77"/>
<Anchors>
<Anchor point="TOP" x="0" y="0"/>
</Anchors>
<TexCoords left="0.12304688" right="0.51562500" top="0.35156250" bottom="0.50195313"/>
</Texture>
</Layer>
<Layer level="BORDER">
<Texture file="Interface\Scenarios\ScenariosParts" parentKey="finalBg">
<Size x="193" y="69"/>
<Anchors>
<Anchor point="TOP" x="0" y="-4"/>
</Anchors>
<TexCoords left="0.12304688" right="0.50000000" top="0.14062500" bottom="0.27539063"/>
</Texture>
</Layer>
<Layer level="ARTWORK">
<FontString inherits="QuestTitleFont" parentKey="stageLevel">
<Anchors>
<Anchor point="TOPLEFT" x="15" y="-10"/>
</Anchors>
<Color r="1" g="0.914" b="0.682"/>
<Shadow>
<Offset>
<AbsDimension x="1" y="-1"/>
</Offset>
<Color r="0" g="0" b="0"/>
</Shadow>
</FontString>
<FontString inherits="GameFontNormal" justifyH="LEFT" justifyV="TOP" parentKey="stageName" spacing="2">
<Size x="172" y="28"/>
<Anchors>
<Anchor point="TOPLEFT" relativeKey="$parent.stageLevel" relativePoint="BOTTOMLEFT" x="0" y="-4"/>
</Anchors>
<Color r="1" g="0.831" b="0.380"/>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
self.numTexStages = 1;
</OnLoad>
<OnEnter>
GameTooltip:SetOwner(self, "ANCHOR_NONE");
GameTooltip:ClearAllPoints();
GameTooltip:SetPoint("RIGHT", self, "LEFT", 0, 0);
local _, currentStage, numStages = C_Scenario.GetInfo();
local name, description = C_Scenario.GetStepInfo();
GameTooltip:SetText(string.format(SCENARIO_STAGE_STATUS, currentStage, numStages), 1, 0.914, 0.682, 1);
GameTooltip:AddLine(name, 1, 0.831, 0.380, 1);
GameTooltip:AddLine(" ");
GameTooltip:AddLine(description, 1, 1, 1, 1);
GameTooltip:Show();
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
</ScrollChild>
</ScrollFrame>
<Frame name="ScenarioCriteriaAnimationLine" inherits="WatchFrameLineTemplate">
<Layers>
<Layer level="ARTWORK">
<Texture parentKey="Glow" file="Interface\Scenarios\Objective-Lineglow" alpha="0" alphaMode="ADD">
<Size x="80" y="0"/>
<Anchors>
<Anchor point="LEFT" relativeKey="$parent.text" x="-2" y="0"/>
<Anchor point="TOP" x="0" y="-3"/>
<Anchor point="BOTTOM" x="0" y="-3"/>
</Anchors>
<Animations>
<AnimationGroup parentKey="ScaleAnim">
<Scale parentKey="ScaleGlow" startDelay="0.067" scaleX="2" scaleY="1" duration="0.533" order="1"/>
</AnimationGroup>
<AnimationGroup parentKey="AlphaAnim">
<Alpha startDelay="0.067" change="1.0" duration="0.1" order="1"/>
<Alpha startDelay="0.3" change="-1.0" duration="0.267" order="2"/>
</AnimationGroup>
</Animations>
</Texture>
<Texture parentKey="Check" file="Interface\Scenarios\ScenarioIcon-Check" alphaMode="ADD" alpha="0">
<Size x="16" y="16"/>
<Anchors>
<Anchor point="CENTER" relativeKey="$parent.icon"/>
</Anchors>
<Animations>
<AnimationGroup parentKey="Anim">
<Alpha change="1.0" duration="0.067" order="1"/>
<Scale scaleX="1.25" scaleY="1.25" duration="0.2" order="2"/>
<Alpha change="-1.0" startDelay="0.167" duration="0.23" order="2"/>
</AnimationGroup>
</Animations>
</Texture>
</Layer>
<Layer level="OVERLAY">
<Texture parentKey="Sheen" file="Interface\Scenarios\Objective-Sheen" alpha="0">
<Size x="32" y="0"/>
<Anchors>
<Anchor point="LEFT" relativeKey="$parent.Glow"/>
<Anchor point="TOP" x="0" y="2"/>
<Anchor point="BOTTOM" x="0" y="-14"/>
</Anchors>
<Animations>
<AnimationGroup parentKey="Anim">
<Translation startDelay="0.067" offsetX="155" offsetY="0" duration="0.467" order="1"/>
<Alpha startDelay="0.067" change="1.0" duration="0.133" order="1"/>
<Alpha startDelay="0.2" change="-1.0" duration="0.133" order="1" smoothing="IN"/>
</AnimationGroup>
</Animations>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnLoad>
self.dash:SetWidth(DASH_ICON_WIDTH);
self.Glow.ScaleAnim.ScaleGlow:SetOrigin("LEFT", 0, 0);
</OnLoad>
</Scripts>
</Frame>
</Ui>