<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Script file="UnitFrame.lua"/>
<StatusBar name="MyHealPredictionBarTemplate" virtual="true" enableMouse="false">
<Scripts>
<OnLoad>
local healthBar = _G[self:GetParent():GetName().."HealthBar"];
self:SetSize(healthBar:GetSize());
self:SetPoint("TOPLEFT", healthBar:GetStatusBarTexture(), "TOPRIGHT");
self:SetPoint("BOTTOMLEFT", healthBar:GetStatusBarTexture(), "BOTTOMRIGHT");
</OnLoad>
</Scripts>
<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
<BarColor r="0.0" g="0.827" b="0.765"/>
</StatusBar>
<StatusBar name="OtherHealPredictionBarTemplate" virtual="true" enableMouse="false">
<Size>
<AbsDimension x="70" y="8"/>
</Size>
<Scripts>
<OnLoad>
local myHealPredictionBar = _G[self:GetParent():GetName().."MyHealPredictionBar"];
self:SetSize(_G[self:GetParent():GetName().."HealthBar"]:GetSize());
self:SetPoint("TOPLEFT", myHealPredictionBar:GetStatusBarTexture(), "TOPRIGHT");
self:SetPoint("BOTTOMLEFT", myHealPredictionBar:GetStatusBarTexture(), "BOTTOMRIGHT");
</OnLoad>
</Scripts>
<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
<BarColor r="0.0" g="0.631" b="0.557"/>
</StatusBar>
</Ui>