<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
	<Script file="TotemFrame.lua"/>
	<Button name="TotemButtonTemplate" virtual="true" hidden="true">
		<Size>
			<AbsDimension x="37" y="37"/>
		</Size>
		<Layers>
			<Layer level="BACKGROUND">
				<Texture name="$parentBackground" file="Interface\Minimap\UI-Minimap-Background">
					<Size x="34" y="34"/>
					<Anchors>
						<Anchor point="CENTER">
							<Offset x="0" y="0"/>
						</Anchor>
					</Anchors>
					<Color r="1" g="1" b="1" a="0.6"/>
				</Texture>
				<FontString name="$parentDuration" inherits="GameFontNormalSmall" parentKey="duration">
					<Anchors>
						<Anchor point="TOP" relativePoint="BOTTOM" relativeTo="$parent">
							<Offset x="0" y="5"/>
						</Anchor>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<Frames>
			<Frame name="$parentIcon">
				<Size x="22" y="22"/>
				<Anchors>
					<Anchor point="CENTER">
						<Offset x="0" y="0"/>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="ARTWORK">
						<Texture name="$parentTexture"/>
					</Layer>
				</Layers>
				<Frames>
					<Cooldown name="$parentCooldown" inherits="CooldownFrameTemplate" reverse="true"/>
				</Frames>
			</Frame>
			<Frame>
				<Size x="38" y="38"/>
				<Anchors>
					<Anchor point="CENTER">
						<Offset x="0" y="0"/>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<Texture file="Interface\CharacterFrame\TotemBorder"/>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						self:SetFrameLevel(_G[self:GetParent():GetName().."Icon"]:GetFrameLevel() + 1);
					</OnLoad>
				</Scripts>
			</Frame>
		</Frames>
		<Scripts>
			<OnClick>
				TotemButton_OnClick(self, button, down);
			</OnClick>
			<OnLoad>
				TotemButton_OnLoad(self);
			</OnLoad>
			<OnEnter>
				GameTooltip:SetOwner(self, "ANCHOR_BOTTOMRIGHT");
				GameTooltip:SetTotem(self.slot);
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
		</Scripts>
	</Button>
	<Frame name="TotemFrame" toplevel="true" parent="PlayerFrame" hidden="true">
		<Size>
			<AbsDimension x="128" y="53"/>
		</Size>
		<Anchors>
			<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parent">
				<Offset>
					<AbsDimension x="99" y="38"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Frames>
			<Button name="$parentTotem1" inherits="TotemButtonTemplate" id="1">
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
							<AbsDimension x="0" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
			</Button>
			<Button name="$parentTotem2" inherits="TotemButtonTemplate" id="2">
				<Anchors>
					<Anchor point="LEFT" relativeTo="$parentTotem1" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="-4" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
			</Button>
			<Button name="$parentTotem3" inherits="TotemButtonTemplate" id="3">
				<Anchors>
					<Anchor point="LEFT" relativeTo="$parentTotem2" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="-4" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
			</Button>
			<Button name="$parentTotem4" inherits="TotemButtonTemplate" id="4">
				<Anchors>
					<Anchor point="LEFT" relativeTo="$parentTotem3" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="-4" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
			</Button>
		</Frames>
		<Scripts>
			<OnLoad function="TotemFrame_OnLoad"/>
			<OnShow>
				PlayerFrame_AdjustAttachments();
			</OnShow>
			<OnEvent function="TotemFrame_OnEvent"/>
			<OnHide>
				PlayerFrame_AdjustAttachments();
			</OnHide>
		</Scripts>
	</Frame>
</Ui>