function TicTacToe_Update()
TicTacToe_UpdateGameState(GetMinigameState());
end
function TicTacToe_UpdateGameState(...)
local player;
local button;
for i=1, select("#", ...) do
player = select(i, ...);
button = _G["TicTacToeFrameButton"..i];
if ( player == 1 ) then
button:SetDisabledTexture("Interface\\TicTacToeFrame\\TicTacToe-X");
button:Disable();
elseif ( player == 0 ) then
button:SetDisabledTexture("Interface\\TicTacToeFrame\\TicTacToe-O");
button:Disable();
else
button:SetNormalTexture("");
button:SetDisabledTexture("");
button:Enable();
end
end
end