<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
	<Script file="RolePoll.lua"/>
	<Button name="RolePollRoleButtonTemplate" virtual="true" motionScriptsWhileDisabled="true">
		<Size>
			<AbsDimension x="48" y="48"/>
		</Size>
		<Layers>
			<Layer level="OVERLAY">
				<Texture file="Interface\LFGFrame\UI-LFG-ICON-ROLES" setAllPoints="true" parentKey="cover" alpha="0.5" hidden="true">
					<TexCoords left="0" right="0.2617" top="0.5234" bottom="0.7851"/>
				</Texture>
			</Layer>
		</Layers>
		<Frames>
			<CheckButton parentKey="checkButton">
				<Size>
					<AbsDimension x="24" y="24"/>
				</Size>
				<Anchors>
					<Anchor point="BOTTOMLEFT">
						<Offset>
							<AbsDimension x="-5" y="-5"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						RolePollPopupRoleButtonCheckButton_OnClick(self, button);
					</OnClick>
					<OnLeave function="GameTooltip_Hide"/>
				</Scripts>
				<NormalTexture file="Interface\Buttons\UI-RadioButton">
					<TexCoords left="0" right="0.25" top="0" bottom="1"/>
				</NormalTexture>
				<HighlightTexture file="Interface\Buttons\UI-RadioButton" alphaMode="ADD">
					<TexCoords left="0.5" right="0.75" top="0" bottom="1"/>
				</HighlightTexture>
				<CheckedTexture file="Interface\Buttons\UI-RadioButton">
					<TexCoords left="0.25" right="0.5" top="0" bottom="1"/>
				</CheckedTexture>
			</CheckButton>
		</Frames>
		<Scripts>
			<OnEnter>
				<!--Warning: The Leader button overrides this.-->
				GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
				GameTooltip:SetText(_G["ROLE_DESCRIPTION"..self:GetID()], nil, nil, nil, nil, true);
				if ( self.permDisabled ) then
					GameTooltip:AddLine(YOUR_CLASS_MAY_NOT_PERFORM_ROLE, 1, 0, 0, true);
				end
				GameTooltip:Show();
			</OnEnter>
			<OnClick>
				if ( self.checkButton:IsEnabled() ) then
					self.checkButton:Click();
				end
			</OnClick>
			<OnLeave>
				GameTooltip:Hide();
				self.checkButton:UnlockHighlight();
			</OnLeave>
		</Scripts>
		<NormalTexture file="Interface\LFGFrame\UI-LFG-ICON-ROLES"/>
	</Button>
	<Frame name="RolePollPopup" parent="UIParent" hidden="true">
		<Size>
			<AbsDimension x="306" y="160"/>
		</Size>
		<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
			<BackgroundInsets>
				<AbsInset left="11" right="12" top="12" bottom="11"/>
			</BackgroundInsets>
			<TileSize>
				<AbsValue val="32"/>
			</TileSize>
			<EdgeSize>
				<AbsValue val="32"/>
			</EdgeSize>
		</Backdrop>
		<Layers>
			<Layer level="ARTWORK">
				<FontString inherits="GameFontHighlight" justifyH="CENTER" text="SELECT_YOUR_ROLE">
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="-15"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<Frames>
			<Button name="$parentCloseButton">
				<Size>
					<AbsDimension x="32" y="32"/>
				</Size>
				<Anchors>
					<Anchor point="TOPRIGHT">
						<Offset>
							<AbsDimension x="-2" y="-2"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						PlaySound("igMainMenuOptionCheckBoxOn");
						StaticPopupSpecial_Hide(self:GetParent());
					</OnClick>
				</Scripts>
				<NormalTexture file="Interface\Buttons\UI-Panel-MinimizeButton-Up"/>
				<PushedTexture file="Interface\Buttons\UI-Panel-MinimizeButton-Down"/>
				<HighlightTexture file="Interface\Buttons\UI-Panel-MinimizeButton-Highlight" alphaMode="ADD"/>
			</Button>
			<Button name="$parentRoleButtonTank" inherits="RolePollRoleButtonTemplate" id="2">
				<Size>
					<AbsDimension x="70" y="70"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
							<AbsDimension x="35" y="-35"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						self.permDisabledTip = YOUR_CLASS_MAY_NOT_PERFORM_ROLE;
						self:GetNormalTexture():SetTexCoord(GetTexCoordsForRole("TANK"));
						self.role = "TANK";
					</OnLoad>
				</Scripts>
			</Button>
			<Button name="$parentRoleButtonHealer" inherits="RolePollRoleButtonTemplate" id="3">
				<Size>
					<AbsDimension x="70" y="70"/>
				</Size>
				<Anchors>
					<Anchor point="LEFT" relativeTo="$parentRoleButtonTank" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="15" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						self.permDisabledTip = YOUR_CLASS_MAY_NOT_PERFORM_ROLE;
						self:GetNormalTexture():SetTexCoord(GetTexCoordsForRole("HEALER"));
						self.role = "HEALER";
					</OnLoad>
				</Scripts>
			</Button>
			<Button name="$parentRoleButtonDPS" inherits="RolePollRoleButtonTemplate" id="1">
				<Size>
					<AbsDimension x="70" y="70"/>
				</Size>
				<Anchors>
					<Anchor point="LEFT" relativeTo="$parentRoleButtonHealer" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="15" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						self.permDisabledTip = YOUR_CLASS_MAY_NOT_PERFORM_ROLE;
						self:GetNormalTexture():SetTexCoord(GetTexCoordsForRole("DAMAGER"));
						self.role = "DAMAGER";
					</OnLoad>
				</Scripts>
			</Button>
			<Button name="$parentAcceptButton" inherits="UIPanelButtonTemplate" parentKey="acceptButton" text="ACCEPT">
				<Size>
					<AbsDimension x="115" y="22"/>
				</Size>
				<Anchors>
					<Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
						<Offset>
							<AbsDimension x="0" y="15"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick function="RolePollPopupAccept_OnClick"/>
				</Scripts>
			</Button>
		</Frames>
		<Scripts>
			<OnLoad function="RolePollPopup_OnLoad"/>
			<OnEvent function="RolePollPopup_OnEvent"/>
		</Scripts>
	</Frame>
	<Frame name="RoleChangedFrame" parent="UIParent">
		<Scripts>
			<OnLoad function="RoleChangedFrame_OnLoad"/>
			<OnEvent function="RoleChangedFrame_OnEvent"/>
		</Scripts>
	</Frame>
</Ui>