--
-- New constants should be added to this file and other constants
-- deprecated and moved to this file.
--
--
-- Colors
--
NORMAL_FONT_COLOR_CODE = "|cffffd200";
HIGHLIGHT_FONT_COLOR_CODE = "|cffffffff";
RED_FONT_COLOR_CODE = "|cffff2020";
GREEN_FONT_COLOR_CODE = "|cff20ff20";
GRAY_FONT_COLOR_CODE = "|cff808080";
YELLOW_FONT_COLOR_CODE = "|cffffff00";
LIGHTYELLOW_FONT_COLOR_CODE = "|cffffff9a";
ORANGE_FONT_COLOR_CODE = "|cffff7f3f";
ACHIEVEMENT_COLOR_CODE = "|cffffff00";
BATTLENET_FONT_COLOR_CODE = "|cff82c5ff";
FONT_COLOR_CODE_CLOSE = "|r";
NORMAL_FONT_COLOR = {r=1.0, g=0.82, b=0.0};
HIGHLIGHT_FONT_COLOR = {r=1.0, g=1.0, b=1.0};
RED_FONT_COLOR = {r=1.0, g=0.1, b=0.1};
DIM_RED_FONT_COLOR = {r=0.8, g=0.1, b=0.1};
GREEN_FONT_COLOR = {r=0.1, g=1.0, b=0.1};
GRAY_FONT_COLOR = {r=0.5, g=0.5, b=0.5};
YELLOW_FONT_COLOR = {r=1.0, g=1.0, b=0.0};
LIGHTYELLOW_FONT_COLOR = {r=1.0, g=1.0, b=0.6};
ORANGE_FONT_COLOR = {r=1.0, g=0.5, b=0.25};
PASSIVE_SPELL_FONT_COLOR = {r=0.77, g=0.64, b=0.0};
BATTLENET_FONT_COLOR = {r=0.510, g=0.773, b=1.0};
CHAT_FONT_HEIGHTS = {
[1] = 12,
[2] = 14,
[3] = 16,
[4] = 18
};
MATERIAL_TEXT_COLOR_TABLE = {
["Default"] = {0.18, 0.12, 0.06},
["Stone"] = {1.0, 1.0, 1.0},
["Parchment"] = {0.18, 0.12, 0.06},
["Marble"] = {0, 0, 0},
["Silver"] = {0.12, 0.12, 0.12},
["Bronze"] = {0.18, 0.12, 0.06}
};
MATERIAL_TITLETEXT_COLOR_TABLE = {
["Default"] = {0, 0, 0},
["Stone"] = {0.93, 0.82, 0},
["Parchment"] = {0, 0, 0},
["Marble"] = {0.93, 0.82, 0},
["Silver"] = {0.93, 0.82, 0},
["Bronze"] = {0.93, 0.82, 0}
};
RAID_CLASS_COLORS = {
["HUNTER"] = { r = 0.67, g = 0.83, b = 0.45, colorStr = "ffabd473" },
["WARLOCK"] = { r = 0.58, g = 0.51, b = 0.79, colorStr = "ff9482c9" },
["PRIEST"] = { r = 1.0, g = 1.0, b = 1.0, colorStr = "ffffffff" },
["PALADIN"] = { r = 0.96, g = 0.55, b = 0.73, colorStr = "fff58cba" },
["MAGE"] = { r = 0.41, g = 0.8, b = 0.94, colorStr = "ff69ccf0" },
["ROGUE"] = { r = 1.0, g = 0.96, b = 0.41, colorStr = "fffff569" },
["DRUID"] = { r = 1.0, g = 0.49, b = 0.04, colorStr = "ffff7d0a" },
["SHAMAN"] = { r = 0.0, g = 0.44, b = 0.87, colorStr = "ff0070de" },
["WARRIOR"] = { r = 0.78, g = 0.61, b = 0.43, colorStr = "ffc79c6e" },
["DEATHKNIGHT"] = { r = 0.77, g = 0.12 , b = 0.23, colorStr = "ffc41f3b" },
["MONK"] = { r = 0.0, g = 1.00 , b = 0.59, colorStr = "ff00ff96" },
};
--
-- Class
--
CLASS_SORT_ORDER = {
"WARRIOR",
"DEATHKNIGHT",
"PALADIN",
"MONK",
"PRIEST",
"SHAMAN",
"DRUID",
"ROGUE",
"MAGE",
"WARLOCK",
"HUNTER",
};
MAX_CLASSES = #CLASS_SORT_ORDER;
LOCALIZED_CLASS_NAMES_MALE = {};
LOCALIZED_CLASS_NAMES_FEMALE = {};
FillLocalizedClassList(LOCALIZED_CLASS_NAMES_MALE, false);
FillLocalizedClassList(LOCALIZED_CLASS_NAMES_FEMALE, true);
CLASS_ICON_TCOORDS = {
["WARRIOR"] = {0, 0.25, 0, 0.25},
["MAGE"] = {0.25, 0.49609375, 0, 0.25},
["ROGUE"] = {0.49609375, 0.7421875, 0, 0.25},
["DRUID"] = {0.7421875, 0.98828125, 0, 0.25},
["HUNTER"] = {0, 0.25, 0.25, 0.5},
["SHAMAN"] = {0.25, 0.49609375, 0.25, 0.5},
["PRIEST"] = {0.49609375, 0.7421875, 0.25, 0.5},
["WARLOCK"] = {0.7421875, 0.98828125, 0.25, 0.5},
["PALADIN"] = {0, 0.25, 0.5, 0.75},
["DEATHKNIGHT"] = {0.25, .5, 0.5, .75},
["MONK"] = {0.5, 0.73828125, 0.5, .75},
};
--
-- Spell
--
HUNTER_DISMISS_PET = 2641;
WARLOCK_METAMORPHOSIS = 103958;
WARLOCK_SOULBURN = 117198;
WARLOCK_BURNING_EMBERS = 108647;
-- Power Types
SPELL_POWER_MANA = 0;
SPELL_POWER_RAGE = 1;
SPELL_POWER_FOCUS = 2;
SPELL_POWER_ENERGY = 3;
--SPELL_POWER_CHI = 4; This is obsolete now.
SPELL_POWER_RUNES = 5;
SPELL_POWER_RUNIC_POWER = 6;
SPELL_POWER_SOUL_SHARDS = 7;
SPELL_POWER_ECLIPSE = 8;
SPELL_POWER_HOLY_POWER = 9;
SPELL_POWER_ALTERNATE_POWER = 10;
SPELL_POWER_DARK_FORCE = 11;
SPELL_POWER_CHI = 12;
SPELL_POWER_SHADOW_ORBS = 13;
SPELL_POWER_BURNING_EMBERS = 14;
SPELL_POWER_DEMONIC_FURY = 15;
SCHOOL_MASK_NONE = 0x00;
SCHOOL_MASK_PHYSICAL = 0x01;
SCHOOL_MASK_HOLY = 0x02;
SCHOOL_MASK_FIRE = 0x04;
SCHOOL_MASK_NATURE = 0x08;
SCHOOL_MASK_FROST = 0x10;
SCHOOL_MASK_SHADOW = 0x20;
SCHOOL_MASK_ARCANE = 0x40;
SCHOOL_STRINGS = {
STRING_SCHOOL_PHYSICAL,
STRING_SCHOOL_HOLY,
STRING_SCHOOL_FIRE,
STRING_SCHOOL_NATURE,
STRING_SCHOOL_FROST,
STRING_SCHOOL_SHADOW,
STRING_SCHOOL_ARCANE
}
SchoolStringTable = {
-- Single Schools
[SCHOOL_MASK_PHYSICAL] = STRING_SCHOOL_PHYSICAL,
[SCHOOL_MASK_HOLY] = STRING_SCHOOL_HOLY,
[SCHOOL_MASK_FIRE] = STRING_SCHOOL_FIRE,
[SCHOOL_MASK_NATURE] = STRING_SCHOOL_NATURE,
[SCHOOL_MASK_FROST] = STRING_SCHOOL_FROST,
[SCHOOL_MASK_SHADOW] = STRING_SCHOOL_SHADOW,
[SCHOOL_MASK_ARCANE] = STRING_SCHOOL_ARCANE,
-- Physical and a Magical
[SCHOOL_MASK_PHYSICAL + SCHOOL_MASK_FIRE] = STRING_SCHOOL_FLAMESTRIKE,
[SCHOOL_MASK_PHYSICAL + SCHOOL_MASK_FROST] = STRING_SCHOOL_FROSTSTRIKE,
[SCHOOL_MASK_PHYSICAL + SCHOOL_MASK_ARCANE] = STRING_SCHOOL_SPELLSTRIKE,
[SCHOOL_MASK_PHYSICAL + SCHOOL_MASK_NATURE] = STRING_SCHOOL_STORMSTRIKE,
[SCHOOL_MASK_PHYSICAL + SCHOOL_MASK_SHADOW] = STRING_SCHOOL_SHADOWSTRIKE,
[SCHOOL_MASK_PHYSICAL + SCHOOL_MASK_HOLY] = STRING_SCHOOL_HOLYSTRIKE,
-- Two Magical Schools
[SCHOOL_MASK_FIRE + SCHOOL_MASK_FROST] = STRING_SCHOOL_FROSTFIRE,
[SCHOOL_MASK_FIRE + SCHOOL_MASK_ARCANE] = STRING_SCHOOL_SPELLFIRE,
[SCHOOL_MASK_FIRE + SCHOOL_MASK_NATURE] = STRING_SCHOOL_FIRESTORM,
[SCHOOL_MASK_FIRE + SCHOOL_MASK_SHADOW] = STRING_SCHOOL_SHADOWFLAME,
[SCHOOL_MASK_FIRE + SCHOOL_MASK_HOLY] = STRING_SCHOOL_HOLYFIRE,
[SCHOOL_MASK_FROST + SCHOOL_MASK_ARCANE] = STRING_SCHOOL_SPELLFROST,
[SCHOOL_MASK_FROST + SCHOOL_MASK_NATURE] = STRING_SCHOOL_FROSTSTORM,
[SCHOOL_MASK_FROST + SCHOOL_MASK_SHADOW] = STRING_SCHOOL_SHADOWFROST,
[SCHOOL_MASK_FROST + SCHOOL_MASK_HOLY] = STRING_SCHOOL_HOLYFROST,
[SCHOOL_MASK_ARCANE + SCHOOL_MASK_NATURE] = STRING_SCHOOL_SPELLSTORM,
[SCHOOL_MASK_ARCANE + SCHOOL_MASK_SHADOW] = STRING_SCHOOL_SPELLSHADOW,
[SCHOOL_MASK_ARCANE + SCHOOL_MASK_HOLY] = STRING_SCHOOL_DIVINE,
[SCHOOL_MASK_NATURE + SCHOOL_MASK_SHADOW] = STRING_SCHOOL_SHADOWSTORM,
[SCHOOL_MASK_NATURE + SCHOOL_MASK_HOLY] = STRING_SCHOOL_HOLYSTORM,
[SCHOOL_MASK_SHADOW + SCHOOL_MASK_HOLY] = STRING_SCHOOL_SHADOWLIGHT,
-- Three or more schools
[SCHOOL_MASK_FIRE + SCHOOL_MASK_FROST + SCHOOL_MASK_NATURE] = STRING_SCHOOL_ELEMENTAL,
[SCHOOL_MASK_FIRE + SCHOOL_MASK_FROST + SCHOOL_MASK_ARCANE + SCHOOL_MASK_NATURE + SCHOOL_MASK_SHADOW] = STRING_SCHOOL_CHROMATIC,
[SCHOOL_MASK_FIRE + SCHOOL_MASK_FROST + SCHOOL_MASK_ARCANE + SCHOOL_MASK_NATURE + SCHOOL_MASK_SHADOW + SCHOOL_MASK_HOLY] = STRING_SCHOOL_MAGIC,
[SCHOOL_MASK_PHYSICAL + SCHOOL_MASK_FIRE + SCHOOL_MASK_FROST + SCHOOL_MASK_ARCANE + SCHOOL_MASK_NATURE + SCHOOL_MASK_SHADOW + SCHOOL_MASK_HOLY] = STRING_SCHOOL_CHAOS,
};
MAX_POWER_PER_EMBER = 10;
--
-- Talent
--
SHOW_TALENT_LEVEL = 15;
SHOW_PVP_LEVEL = 10;
SHOW_LFD_LEVEL = 15;
SHOW_MASTERY_LEVEL = 80;
CLASS_TALENT_LEVELS = {
["DEFAULT"] = { 15, 30, 45, 60, 75, 90 };
["DEATHKNIGHT"] = { 56, 57, 58, 60, 75, 90 };
}
--
-- Specs
--
SHOW_SPEC_LEVEL = 10
SPEC_WARLOCK_AFFLICTION = 1;
SPEC_WARLOCK_DEMONOLOGY = 2;
SPEC_WARLOCK_DESTRUCTION = 3;
SPEC_PRIEST_SHADOW = 3;
SPEC_MONK_MISTWEAVER = 2;
TALENT_SORT_ORDER = {
"spec1",
"spec2",
};
TALENT_ACTIVATION_SPELLS = {
63645,
63644,
};
--
-- Glyph
--
NUM_GLYPH_SLOTS = 6;
GLYPH_TYPE_MAJOR = 1;
GLYPH_TYPE_MINOR = 2;
--GLYPH_TYPE_PRIME = 3;
SHOW_INSCRIPTION_LEVEL = 25;
GLYPH_ID_MINOR_1 = 1;
GLYPH_ID_MINOR_2 = 3;
GLYPH_ID_MINOR_3 = 5;
GLYPH_ID_MAJOR_1 = 2;
GLYPH_ID_MAJOR_2 = 4;
GLYPH_ID_MAJOR_3 = 6;
--[[
2
3 1
4 5 6
]]--
SLOT_ANIMATIONS = {};
---local TOPLEFT, TOP, TOPRIGHT, BOTTOMRIGHT, BOTTOM, BOTTOMLEFT = 3, 1, 5, 4, 2, 6;
SLOT_ANIMATIONS[1] = { ["xStart"] = 0, ["xStop"] = -13, ["yStart"] = -12, ["yStop"] = -124};
SLOT_ANIMATIONS[2] = { ["xStart"] = 0, ["xStop"] = -87, ["yStart"] = -12, ["yStop"] = -27};
SLOT_ANIMATIONS[3] = { ["xStart"] = 0, ["xStop"] = 61, ["yStart"] = -12, ["yStop"] = -27};
SLOT_ANIMATIONS[4] = { ["xStart"] = 0, ["xStop"] = 61, ["yStart"] = -12, ["yStop"] = -27};
SLOT_ANIMATIONS[5] = { ["xStart"] = 0, ["xStop"] = 61, ["yStart"] = -12, ["yStop"] = -27};
SLOT_ANIMATIONS[6] = { ["xStart"] = 0, ["xStop"] = 61, ["yStart"] = -6, ["yStop"] = -27};
--
-- Achievement
--
-- Criteria Types
CRITERIA_TYPE_ACHIEVEMENT = 8;
-- Achievement Flags
ACHIEVEMENT_FLAGS_HAS_PROGRESS_BAR = 0x00000080;
ACHIEVEMENT_FLAGS_GUILD = 0x00004000;
ACHIEVEMENT_FLAGS_SHOW_GUILD_MEMBERS = 0x00008000;
ACHIEVEMENT_FLAGS_SHOW_CRITERIA_MEMBERS = 0x00010000;
ACHIEVEMENT_FLAGS_ACCOUNT = 0x00020000;
NUM_ACHIEVEMENT_FLAGS = 3;
-- Eval Tree Flags
EVALUATION_TREE_FLAG_PROGRESS_BAR = 0x00000001;
EVALUATION_TREE_FLAG_DO_NOT_DISPLAY = 0x00000002;
NUM_EVALUATION_TREE_FLAGS = 2;
--
-- Inventory
--
-- General item constants
ITEM_UNIQUE_EQUIPPED = -1;
MAX_NUM_SOCKETS = 3;
-- Item quality
ITEM_QUALITY_POOR = 0;
ITEM_QUALITY_COMMON = 1;
ITEM_QUALITY_UNCOMMON = 2;
ITEM_QUALITY_RARE = 3;
ITEM_QUALITY_EPIC = 4;
ITEM_QUALITY_LEGENDARY = 5;
-- Loot
LOOT_BORDER_QUALITY_COORDS = {
[ITEM_QUALITY_UNCOMMON] = {0.17968750, 0.23632813, 0.74218750, 0.96875000},
[ITEM_QUALITY_RARE] = {0.86718750, 0.92382813, 0.00390625, 0.23046875},
[ITEM_QUALITY_EPIC] = {0.92578125, 0.98242188, 0.00390625, 0.23046875},
[ITEM_QUALITY_LEGENDARY] = {0.80859375, 0.86523438, 0.00390625, 0.23046875},
};
LOOT_ROLL_TYPE_PASS = 0;
LOOT_ROLL_TYPE_NEED = 1;
LOOT_ROLL_TYPE_GREED = 2;
LOOT_ROLL_TYPE_DISENCHANT = 3;
-- Item location bitflags
ITEM_INVENTORY_LOCATION_PLAYER = 0x00100000;
ITEM_INVENTORY_LOCATION_BAGS = 0x00200000;
ITEM_INVENTORY_LOCATION_BANK = 0x00400000;
ITEM_INVENTORY_BAG_BIT_OFFSET = 8; -- Number of bits that the bag index in GetInventoryItemsForSlot gets shifted to the left.
-- Inventory slots
INVSLOT_AMMO = 0;
INVSLOT_HEAD = 1; INVSLOT_FIRST_EQUIPPED = INVSLOT_HEAD;
INVSLOT_NECK = 2;
INVSLOT_SHOULDER = 3;
INVSLOT_BODY = 4;
INVSLOT_CHEST = 5;
INVSLOT_WAIST = 6;
INVSLOT_LEGS = 7;
INVSLOT_FEET = 8;
INVSLOT_WRIST = 9;
INVSLOT_HAND = 10;
INVSLOT_FINGER1 = 11;
INVSLOT_FINGER2 = 12;
INVSLOT_TRINKET1 = 13;
INVSLOT_TRINKET2 = 14;
INVSLOT_BACK = 15;
INVSLOT_MAINHAND = 16;
INVSLOT_OFFHAND = 17;
INVSLOT_RANGED = 18;
INVSLOT_TABARD = 19;
INVSLOT_LAST_EQUIPPED = INVSLOT_TABARD;
INVSLOTS_EQUIPABLE_IN_COMBAT = {
[INVSLOT_MAINHAND] = true,
[INVSLOT_OFFHAND] = true,
[INVSLOT_RANGED] = true,
}
-- Container constants
ITEM_INVENTORY_BANK_BAG_OFFSET = 4; -- Number of bags before the first bank bag
CONTAINER_BAG_OFFSET = 19; -- Used for PutItemInBag
BACKPACK_CONTAINER = 0;
BANK_CONTAINER = -1;
BANK_CONTAINER_INVENTORY_OFFSET = 39; -- Used for PickupInventoryItem
KEYRING_CONTAINER = -2;
NUM_BAG_SLOTS = 4;
NUM_BANKGENERIC_SLOTS = 28;
NUM_BANKBAGSLOTS = 7;
-- Item IDs
HEARTHSTONE_ITEM_ID = 6948;
--
-- Equipment Set
--
MAX_EQUIPMENT_SETS_PER_PLAYER = 10;
EQUIPMENT_SET_EMPTY_SLOT = 0;
EQUIPMENT_SET_IGNORED_SLOT = 1;
EQUIPMENT_SET_ITEM_MISSING = -1;
--
-- Combat Log
--
-- Affiliation
COMBATLOG_OBJECT_AFFILIATION_MINE = 0x00000001;
COMBATLOG_OBJECT_AFFILIATION_PARTY = 0x00000002;
COMBATLOG_OBJECT_AFFILIATION_RAID = 0x00000004;
COMBATLOG_OBJECT_AFFILIATION_OUTSIDER = 0x00000008;
COMBATLOG_OBJECT_AFFILIATION_MASK = 0x0000000F;
-- Reaction
COMBATLOG_OBJECT_REACTION_FRIENDLY = 0x00000010;
COMBATLOG_OBJECT_REACTION_NEUTRAL = 0x00000020;
COMBATLOG_OBJECT_REACTION_HOSTILE = 0x00000040;
COMBATLOG_OBJECT_REACTION_MASK = 0x000000F0;
-- Ownership
COMBATLOG_OBJECT_CONTROL_PLAYER = 0x00000100;
COMBATLOG_OBJECT_CONTROL_NPC = 0x00000200;
COMBATLOG_OBJECT_CONTROL_MASK = 0x00000300;
-- Unit type
COMBATLOG_OBJECT_TYPE_PLAYER = 0x00000400;
COMBATLOG_OBJECT_TYPE_NPC = 0x00000800;
COMBATLOG_OBJECT_TYPE_PET = 0x00001000;
COMBATLOG_OBJECT_TYPE_GUARDIAN = 0x00002000;
COMBATLOG_OBJECT_TYPE_OBJECT = 0x00004000;
COMBATLOG_OBJECT_TYPE_MASK = 0x0000FC00;
-- Special cases (non-exclusive)
COMBATLOG_OBJECT_TARGET = 0x00010000;
COMBATLOG_OBJECT_FOCUS = 0x00020000;
COMBATLOG_OBJECT_MAINTANK = 0x00040000;
COMBATLOG_OBJECT_MAINASSIST = 0x00080000;
COMBATLOG_OBJECT_NONE = 0x80000000;
COMBATLOG_OBJECT_SPECIAL_MASK = 0xFFFF0000;
COMBATLOG_OBJECT_RAIDTARGET1 = 0x00000001;
COMBATLOG_OBJECT_RAIDTARGET2 = 0x00000002;
COMBATLOG_OBJECT_RAIDTARGET3 = 0x00000004;
COMBATLOG_OBJECT_RAIDTARGET4 = 0x00000008;
COMBATLOG_OBJECT_RAIDTARGET5 = 0x00000010;
COMBATLOG_OBJECT_RAIDTARGET6 = 0x00000020;
COMBATLOG_OBJECT_RAIDTARGET7 = 0x00000040;
COMBATLOG_OBJECT_RAIDTARGET8 = 0x00000080;
COMBATLOG_OBJECT_RAIDTARGET_MASK = bit.bor(
COMBATLOG_OBJECT_RAIDTARGET1,
COMBATLOG_OBJECT_RAIDTARGET2,
COMBATLOG_OBJECT_RAIDTARGET3,
COMBATLOG_OBJECT_RAIDTARGET4,
COMBATLOG_OBJECT_RAIDTARGET5,
COMBATLOG_OBJECT_RAIDTARGET6,
COMBATLOG_OBJECT_RAIDTARGET7,
COMBATLOG_OBJECT_RAIDTARGET8
);
-- Object type constants
COMBATLOG_FILTER_ME = bit.bor(
COMBATLOG_OBJECT_AFFILIATION_MINE,
COMBATLOG_OBJECT_REACTION_FRIENDLY,
COMBATLOG_OBJECT_CONTROL_PLAYER,
COMBATLOG_OBJECT_TYPE_PLAYER
);
COMBATLOG_FILTER_MINE = bit.bor(
COMBATLOG_OBJECT_AFFILIATION_MINE,
COMBATLOG_OBJECT_REACTION_FRIENDLY,
COMBATLOG_OBJECT_CONTROL_PLAYER,
COMBATLOG_OBJECT_TYPE_PLAYER,
COMBATLOG_OBJECT_TYPE_OBJECT
);
COMBATLOG_FILTER_MY_PET = bit.bor(
COMBATLOG_OBJECT_AFFILIATION_MINE,
COMBATLOG_OBJECT_REACTION_FRIENDLY,
COMBATLOG_OBJECT_CONTROL_PLAYER,
COMBATLOG_OBJECT_TYPE_GUARDIAN,
COMBATLOG_OBJECT_TYPE_PET
);
COMBATLOG_FILTER_FRIENDLY_UNITS = bit.bor(
COMBATLOG_OBJECT_AFFILIATION_PARTY,
COMBATLOG_OBJECT_AFFILIATION_RAID,
COMBATLOG_OBJECT_AFFILIATION_OUTSIDER,
COMBATLOG_OBJECT_REACTION_FRIENDLY,
COMBATLOG_OBJECT_CONTROL_PLAYER,
COMBATLOG_OBJECT_CONTROL_NPC,
COMBATLOG_OBJECT_TYPE_PLAYER,
COMBATLOG_OBJECT_TYPE_NPC,
COMBATLOG_OBJECT_TYPE_PET,
COMBATLOG_OBJECT_TYPE_GUARDIAN,
COMBATLOG_OBJECT_TYPE_OBJECT
);
COMBATLOG_FILTER_HOSTILE_PLAYERS = bit.bor(
COMBATLOG_OBJECT_AFFILIATION_PARTY,
COMBATLOG_OBJECT_AFFILIATION_RAID,
COMBATLOG_OBJECT_AFFILIATION_OUTSIDER,
COMBATLOG_OBJECT_REACTION_HOSTILE,
COMBATLOG_OBJECT_CONTROL_PLAYER,
COMBATLOG_OBJECT_TYPE_PLAYER,
COMBATLOG_OBJECT_TYPE_NPC,
COMBATLOG_OBJECT_TYPE_PET,
COMBATLOG_OBJECT_TYPE_GUARDIAN,
COMBATLOG_OBJECT_TYPE_OBJECT
);
COMBATLOG_FILTER_HOSTILE_UNITS = bit.bor(
COMBATLOG_OBJECT_AFFILIATION_PARTY,
COMBATLOG_OBJECT_AFFILIATION_RAID,
COMBATLOG_OBJECT_AFFILIATION_OUTSIDER,
COMBATLOG_OBJECT_REACTION_HOSTILE,
COMBATLOG_OBJECT_CONTROL_NPC,
COMBATLOG_OBJECT_TYPE_PLAYER,
COMBATLOG_OBJECT_TYPE_NPC,
COMBATLOG_OBJECT_TYPE_PET,
COMBATLOG_OBJECT_TYPE_GUARDIAN,
COMBATLOG_OBJECT_TYPE_OBJECT
);
COMBATLOG_FILTER_NEUTRAL_UNITS = bit.bor(
COMBATLOG_OBJECT_AFFILIATION_PARTY,
COMBATLOG_OBJECT_AFFILIATION_RAID,
COMBATLOG_OBJECT_AFFILIATION_OUTSIDER,
COMBATLOG_OBJECT_REACTION_NEUTRAL,
COMBATLOG_OBJECT_CONTROL_PLAYER,
COMBATLOG_OBJECT_CONTROL_NPC,
COMBATLOG_OBJECT_TYPE_PLAYER,
COMBATLOG_OBJECT_TYPE_NPC,
COMBATLOG_OBJECT_TYPE_PET,
COMBATLOG_OBJECT_TYPE_GUARDIAN,
COMBATLOG_OBJECT_TYPE_OBJECT
);
COMBATLOG_FILTER_UNKNOWN_UNITS = COMBATLOG_OBJECT_NONE;
COMBATLOG_FILTER_EVERYTHING = 0xFFFFFFFF;
--
-- Calendar
--
CALENDAR_FIRST_WEEKDAY = 1; -- 1=SUN 2=MON 3=TUE 4=WED 5=THU 6=FRI 7=SAT
-- Event Types
CALENDAR_EVENTTYPE_RAID = 1;
CALENDAR_EVENTTYPE_DUNGEON = 2;
CALENDAR_EVENTTYPE_PVP = 3;
CALENDAR_EVENTTYPE_MEETING = 4;
CALENDAR_EVENTTYPE_OTHER = 5;
CALENDAR_EVENTTYPE_HEROIC_DUNGEON = 6;
CALENDAR_MAX_EVENTTYPE = CALENDAR_EVENTTYPE_HEROIC_DUNGEON;
-- Invite Statuses
CALENDAR_INVITESTATUS_INVITED = 1;
CALENDAR_INVITESTATUS_ACCEPTED = 2;
CALENDAR_INVITESTATUS_DECLINED = 3;
CALENDAR_INVITESTATUS_CONFIRMED = 4;
CALENDAR_INVITESTATUS_OUT = 5;
CALENDAR_INVITESTATUS_STANDBY = 6;
CALENDAR_INVITESTATUS_SIGNEDUP = 7;
CALENDAR_INVITESTATUS_NOT_SIGNEDUP = 8;
CALENDAR_INVITESTATUS_TENTATIVE = 9;
CALENDAR_MAX_INVITESTATUS = CALENDAR_INVITESTATUS_TENTATIVE;
-- Invite Types
CALENDAR_INVITETYPE_NORMAL = 1;
CALENDAR_INVITETYPE_SIGNUP = 2;
CALENDAR_MAX_INVITETYPE = CALENDAR_INVITETYPE_SIGNUP;
--
-- Difficulty
--
QuestDifficultyColors = {
["impossible"] = { r = 1.00, g = 0.10, b = 0.10 };
["verydifficult"] = { r = 1.00, g = 0.50, b = 0.25 };
["difficult"] = { r = 1.00, g = 1.00, b = 0.00 };
["standard"] = { r = 0.25, g = 0.75, b = 0.25 };
["trivial"] = { r = 0.50, g = 0.50, b = 0.50 };
["header"] = { r = 0.70, g = 0.70, b = 0.70 };
};
--
-- WorldMap
--
NUM_WORLDMAP_PATCH_TILES = 6;
--
-- Totems
--
MAX_TOTEMS = 4;
FIRE_TOTEM_SLOT = 1;
EARTH_TOTEM_SLOT = 2;
WATER_TOTEM_SLOT = 3;
AIR_TOTEM_SLOT = 4;
STANDARD_TOTEM_PRIORITIES = {1, 2, 3, 4};
SHAMAN_TOTEM_PRIORITIES = {
EARTH_TOTEM_SLOT,
FIRE_TOTEM_SLOT,
WATER_TOTEM_SLOT,
AIR_TOTEM_SLOT,
};
TOTEM_MULTI_CAST_SUMMON_SPELLS = {
66842,
66843,
66844,
};
TOTEM_MULTI_CAST_RECALL_SPELLS = {
36936,
};
--
-- GM Ticket
--
GMTICKET_QUEUE_STATUS_ENABLED = 1;
GMTICKET_QUEUE_STATUS_DISABLED = -1;
GMTICKET_ASSIGNEDTOGM_STATUS_NOT_ASSIGNED = 0; -- ticket is not currently assigned to a gm
GMTICKET_ASSIGNEDTOGM_STATUS_ASSIGNED = 1; -- ticket is assigned to a normal gm
GMTICKET_ASSIGNEDTOGM_STATUS_ESCALATED = 2; -- ticket is in the escalation queue
GMTICKET_OPENEDBYGM_STATUS_NOT_OPENED = 0; -- ticket has never been opened by a gm
GMTICKET_OPENEDBYGM_STATUS_OPENED = 1; -- ticket has been opened by a gm
-- indicies for adding lights ModelFFX:Add*Light
LIGHT_LIVE = 0;
LIGHT_GHOST = 1;
-- general constant translation table
STATIC_CONSTANTS = {}
RegisterStaticConstants(STATIC_CONSTANTS);
-- textures for quest item overlays
TEXTURE_ITEM_QUEST_BANG = "Interface\\ContainerFrame\\UI-Icon-QuestBang";
TEXTURE_ITEM_QUEST_BORDER = "Interface\\ContainerFrame\\UI-Icon-QuestBorder";
-- Friends
SHOW_SEARCH_BAR_NUM_FRIENDS = 12;
-- faction
PLAYER_FACTION_GROUP = { [0] = "Horde", [1] = "Alliance" };
-- Panel Positions
PANEL_INSET_LEFT_OFFSET = 4;
PANEL_INSET_RIGHT_OFFSET = -6;
PANEL_INSET_BOTTOM_OFFSET = 4;
PANEL_INSET_BOTTOM_BUTTON_OFFSET = 26;
PANEL_INSET_TOP_OFFSET = -24;
PANEL_INSET_ATTIC_OFFSET = -60;
-- Panel default size
PANEL_DEFAULT_WIDTH = 338;
PANEL_DEFAULT_HEIGHT = 424;
--Inline role icons
INLINE_TANK_ICON = "|TInterface\\LFGFrame\\UI-LFG-ICON-PORTRAITROLES.blp:16:16:0:0:64:64:0:19:22:41|t";
INLINE_HEALER_ICON = "|TInterface\\LFGFrame\\UI-LFG-ICON-PORTRAITROLES.blp:16:16:0:0:64:64:20:39:1:20|t";
INLINE_DAMAGER_ICON = "|TInterface\\LFGFrame\\UI-LFG-ICON-PORTRAITROLES.blp:16:16:0:0:64:64:20:39:22:41|t"
-- Guild
MAX_GUILDBANK_TABS = 8;
MAX_BUY_GUILDBANK_TABS = 6;
EXP_DEFAULT_WIDTH = 1024;
-- Date stuff
CALENDAR_WEEKDAY_NAMES = {
WEEKDAY_SUNDAY,
WEEKDAY_MONDAY,
WEEKDAY_TUESDAY,
WEEKDAY_WEDNESDAY,
WEEKDAY_THURSDAY,
WEEKDAY_FRIDAY,
WEEKDAY_SATURDAY,
};
-- Druid Forms.
CAT_FORM = 1;
BEAR_FORM = 5;
MOONKIN_FORM = 31;
-- PVP Global Lua Constants
CONQUEST_CURRENCY = 390;
HONOR_CURRENCY = 392;
JUSTICE_CURRENCY = 395;
VALOR_CURRENCY = 396;
SHOW_CONQUEST_LEVEL = 70;
-- Looking for Guild Parameters
LFGUILD_PARAM_QUESTS = 1;
LFGUILD_PARAM_DUNGEONS = 2;
LFGUILD_PARAM_RAIDS = 3;
LFGUILD_PARAM_PVP = 4;
LFGUILD_PARAM_RP = 5;
LFGUILD_PARAM_WEEKDAYS = 6;
LFGUILD_PARAM_WEEKENDS = 7;
LFGUILD_PARAM_TANK = 8;
LFGUILD_PARAM_HEALER = 9;
LFGUILD_PARAM_DAMAGE = 10;
LFGUILD_PARAM_ANY_LEVEL = 11;
LFGUILD_PARAM_MAX_LEVEL = 12;
LFGUILD_PARAM_LOOKING = 13;
-- Instance
INSTANCE_TYPE_BG = 3;
INSTANCE_TYPE_ARENA = 4;
DEFAULT_READY_CHECK_STAY_TIME = 10;
PET_TYPE_SUFFIX = {
[1] = "Humanoid",
[2] = "Dragon",
[3] = "Flying",
[4] = "Undead",
[5] = "Critter",
[6] = "Magical",
[7] = "Elemental",
[8] = "Beast",
[9] = "Water",
[10] = "Mechanical",
};
PET_BATTLE_PET_TYPE_PASSIVES = {
238, --Humanoid - Recovery
245, --Dragon - Execute
239, --Flying - Swiftness
242, --Undead - Damned
236, --Critter - Elusive
243, --Magical - Spellshield
241, --Elemental - Weather Immune
237, --Beast - Enrage
240, --Aquatic - Purity
244, --Mechanical - Failsafe
};
MAX_NUM_PET_BATTLE_ATTACK_MODIFIERS = 2;
PET_BATTLE_STATE_ATTACK = 18;
PET_BATTLE_STATE_SPEED = 20;
PET_BATTLE_EVENT_ON_APPLY = 0;
PET_BATTLE_EVENT_ON_DAMAGE_TAKEN = 1;
PET_BATTLE_EVENT_ON_DAMAGE_DEALT = 2;
PET_BATTLE_EVENT_ON_HEAL_TAKEN = 3;
PET_BATTLE_EVENT_ON_HEAL_DEALT = 4;
PET_BATTLE_EVENT_ON_AURA_REMOVED = 5;
PET_BATTLE_EVENT_ON_ROUND_START = 6;
PET_BATTLE_EVENT_ON_ROUND_END = 7;
PET_BATTLE_EVENT_ON_TURN = 8;
PET_BATTLE_EVENT_ON_ABILITY = 9;
PET_BATTLE_EVENT_ON_SWAP_IN = 10;
PET_BATTLE_EVENT_ON_SWAP_OUT = 11;
PET_BATTLE_PAD_INDEX = 0;
-- Challenge Mode
CHALLENGE_MEDAL_NONE = 0;
CHALLENGE_MEDAL_BRONZE = 1;
CHALLENGE_MEDAL_SILVER = 2;
CHALLENGE_MEDAL_GOLD = 3;
NUM_CHALLENGE_MEDALS = 3;
CHALLENGE_MEDAL_TEXTURES = {
[CHALLENGE_MEDAL_BRONZE] = "Interface\\Challenges\\challenges-bronze",
[CHALLENGE_MEDAL_SILVER] = "Interface\\Challenges\\challenges-silver",
[CHALLENGE_MEDAL_GOLD] = "Interface\\Challenges\\challenges-gold",
}
CHALLENGE_MEDAL_TEXTURES_SMALL = {
[CHALLENGE_MEDAL_BRONZE] = "Interface\\Challenges\\challenges-bronze-sm",
[CHALLENGE_MEDAL_SILVER] = "Interface\\Challenges\\challenges-silver-sm",
[CHALLENGE_MEDAL_GOLD] = "Interface\\Challenges\\challenges-gold-sm",
}
-- Player Reporting
PLAYER_REPORT_TYPE_SPAM = "spam";
PLAYER_REPORT_TYPE_LANGUAGE = "language";
PLAYER_REPORT_TYPE_BAD_PLAYER_NAME = "badplayername";
PLAYER_REPORT_TYPE_BAD_GUILD_NAME = "badguildname";
PLAYER_REPORT_TYPE_BAD_ARENA_TEAM_NAME = "badarenaname";
PLAYER_REPORT_TYPE_CHEATING = "cheater";
PLAYER_REPORT_TYPE_BAD_BATTLEPET_NAME = "badbattlepetname";
PLAYER_REPORT_TYPE_BAD_PET_NAME = "badpetname";
--Loot
CONFIRMATION_PROMPT_BONUS_ROLL = 1;
BONUS_ROLL_REQUIRED_CURRENCY = 697;
-- Quest
QUEST_TYPE_SCENARIO = 98;
-- LFG
LFG_CATEGORY_NAMES = {
[LE_LFG_CATEGORY_LFD] = LOOKING_FOR_DUNGEON,
[LE_LFG_CATEGORY_RF] = RAID_FINDER,
[LE_LFG_CATEGORY_SCENARIO] = SCENARIOS,
[LE_LFG_CATEGORY_LFR] = LOOKING_FOR_RAID,
}
-- Instance Difficulty
DIFFICULTY_DUNGEON_NORMAL = 1;
DIFFICULTY_DUNGEON_HEROIC = 2;
DIFFICULTY_RAID10_NORMAL = 3;
DIFFICULTY_RAID25_NORMAL = 4;
DIFFICULTY_RAID10_HEROIC = 5;
DIFFICULTY_RAID25_HEROIC = 6;
DIFFICULTY_RAID_LFR = 7;
DIFFICULTY_DUNGEON_CHALLENGE = 8;
DIFFICULTY_RAID40 = 9;