<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<ColorSelect name="ColorPickerFrame" toplevel="true" parent="UIParent" movable="true" enableMouse="true" enableKeyboard="true" hidden="true" frameStrata="DIALOG">
<Size>
<AbsDimension x="365" y="200"/>
</Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
<BackgroundInsets>
<AbsInset left="11" right="12" top="12" bottom="11"/>
</BackgroundInsets>
<TileSize>
<AbsValue val="32"/>
</TileSize>
<EdgeSize>
<AbsValue val="32"/>
</EdgeSize>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<Texture name="ColorSwatch">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="225" y="-32"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1.0" g="1.0" b="1.0" a="1.0"/>
</Texture>
<Texture name="ColorPickerFrameHeader" file="Interface\DialogFrame\UI-DialogBox-Header">
<Size>
<AbsDimension x="256" y="64"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="12"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString inherits="GameFontNormal" text="COLOR_PICKER">
<Anchors>
<Anchor point="TOP" relativeTo="ColorPickerFrameHeader">
<Offset>
<AbsDimension x="0" y="-14"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="ColorPickerCancelButton" inherits="GameMenuButtonTemplate" text="CANCEL">
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-10" y="10"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
HideUIPanel(self:GetParent());
if ( ColorPickerFrame.cancelFunc ) then
ColorPickerFrame.cancelFunc(ColorPickerFrame.previousValues);
end
PlaySound("igMainMenuOptionCheckBoxOn");
</OnClick>
</Scripts>
</Button>
<Button name="ColorPickerOkayButton" inherits="GameMenuButtonTemplate" text="OKAY">
<Anchors>
<Anchor point="RIGHT" relativeTo="ColorPickerCancelButton" relativePoint="LEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
HideUIPanel(self:GetParent());
ColorPickerFrame.func();
if ( ColorPickerFrame.opacityFunc ) then
ColorPickerFrame.opacityFunc();
end
PlaySound("igMainMenuOptionCheckBoxOn");
</OnClick>
</Scripts>
</Button>
<Slider name="OpacitySliderFrame" orientation="VERTICAL" minValue="0" maxValue="1" valueStep="0.01" defaultValue="1">
<Size>
<AbsDimension x="16" y="128"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="ColorSwatch" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="32" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\Buttons\UI-SliderBar-Background" edgeFile="Interface\Buttons\UI-SliderBar-Border" tile="true">
<EdgeSize>
<AbsValue val="8"/>
</EdgeSize>
<TileSize>
<AbsValue val="8"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="3" right="3" top="6" bottom="6"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentText" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="BOTTOM" relativePoint="TOP"/>
</Anchors>
</FontString>
<FontString inherits="GameFontNormalHuge" text="-">
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="8" y="3"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString inherits="GameFontNormalHuge" text="+">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="6" y="-3"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
</Layer>
</Layers>
<Scripts>
<OnValueChanged>
if ( ColorPickerFrame.opacityFunc ) then
ColorPickerFrame.opacityFunc();
end
</OnValueChanged>
</Scripts>
<ThumbTexture file="Interface\Buttons\UI-SliderBar-Button-Vertical">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
</ThumbTexture>
</Slider>
</Frames>
<Scripts>
<OnShow>
if ( self.hasOpacity ) then
OpacitySliderFrame:Show();
OpacitySliderFrame:SetValue(self.opacity);
self:SetWidth(365);
else
OpacitySliderFrame:Hide();
self:SetWidth(305);
end
</OnShow>
<OnColorSelect>
ColorSwatch:SetTexture(r, g, b);
if ( self.func ) then
self.func();
end
</OnColorSelect>
<OnKeyDown>
if ( GetBindingFromClick(key) == "TOGGLEGAMEMENU" ) then
HideUIPanel(self);
if ( ColorPickerFrame.cancelFunc ) then
ColorPickerFrame.cancelFunc(ColorPickerFrame.previousValues);
end
end
</OnKeyDown>
</Scripts>
<ColorWheelTexture name="ColorPickerWheel">
<Size>
<AbsDimension x="128" y="128"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="16" y="-32"/>
</Offset>
</Anchor>
</Anchors>
</ColorWheelTexture>
<ColorWheelThumbTexture file="Interface\Buttons\UI-ColorPicker-Buttons">
<Size>
<AbsDimension x="10" y="10"/>
</Size>
<TexCoords left="0" right="0.15625" top="0" bottom="0.625"/>
</ColorWheelThumbTexture>
<ColorValueTexture>
<Size>
<AbsDimension x="32" y="128"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="ColorPickerWheel" relativePoint="RIGHT">
<Offset>
<AbsDimension x="24" y="0"/>
</Offset>
</Anchor>
</Anchors>
</ColorValueTexture>
<ColorValueThumbTexture file="Interface\Buttons\UI-ColorPicker-Buttons">
<Size>
<AbsDimension x="48" y="14"/>
</Size>
<TexCoords left="0.25" right="1.0" top="0" bottom="0.875"/>
</ColorValueThumbTexture>
</ColorSelect>
<Frame name="OpacityFrame" toplevel="true" parent="UIParent" movable="true" enableMouse="true" hidden="true" clampedToScreen="true">
<Size>
<AbsDimension x="80" y="180"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
<BackgroundInsets>
<AbsInset left="11" right="12" top="12" bottom="11"/>
</BackgroundInsets>
<TileSize>
<AbsValue val="32"/>
</TileSize>
<EdgeSize>
<AbsValue val="32"/>
</EdgeSize>
</Backdrop>
<Frames>
<Slider name="OpacityFrameSlider" orientation="VERTICAL" minValue="0" maxValue="1" valueStep="0.01" defaultValue="1">
<Size>
<AbsDimension x="16" y="128"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="-10" y="-35"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\Buttons\UI-SliderBar-Background" edgeFile="Interface\Buttons\UI-SliderBar-Border" tile="true">
<EdgeSize>
<AbsValue val="8"/>
</EdgeSize>
<TileSize>
<AbsValue val="8"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="3" right="3" top="6" bottom="6"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentText" inherits="GameFontNormalSmall" text="OPACITY">
<Anchors>
<Anchor point="TOP" relativeTo="OpacityFrame">
<Offset>
<AbsDimension x="0" y="-15"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString inherits="GameFontNormalHuge" text="-">
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="8" y="3"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
<FontString inherits="GameFontNormalHuge" text="+">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="6" y="-3"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1" />
</FontString>
</Layer>
</Layers>
<Scripts>
<OnValueChanged>
if ( OpacityFrame.opacityFunc ) then
OpacityFrame.opacityFunc();
end
</OnValueChanged>
</Scripts>
<ThumbTexture file="Interface\Buttons\UI-SliderBar-Button-Vertical">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
</ThumbTexture>
</Slider>
<Button name="OpacityFrameCloseButton" parent="UIParent" setAllPoints="true" hidden="true">
<Scripts>
<OnLoad>
self:SetFrameLevel(self:GetFrameLevel()-1);
self:RegisterForClicks("LeftButtonDown", "RightButtonDown");
</OnLoad>
<OnClick>
OpacityFrame:Hide();
if ( OpacityFrame.saveOpacityFunc ) then
OpacityFrame.saveOpacityFunc();
end
</OnClick>
</Scripts>
</Button>
</Frames>
<Scripts>
<OnShow>
OpacityFrameCloseButton:Show();
</OnShow>
<OnHide>
OpacityFrameCloseButton:Hide();
</OnHide>
</Scripts>
</Frame>
</Ui>