<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\..\FrameXML\UI.xsd">
<Script file="Blizzard_GuildUI.lua"/>
<!--
*******************************************************************************
Templates
*******************************************************************************
-->
<Frame name="GuildProgressBarTemplate" virtual="true">
<Size>
<AbsDimension x="264" y="20"/>
</Size>
<Layers>
<Layer level="BORDER">
<Texture name="$parentLeft" file="Interface\GuildFrame\GuildFrame">
<Size x="18" y="18"/>
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="$parent" relativePoint="BOTTOMLEFT" x="0" y="0"/>
</Anchors>
<TexCoords left="0.60742188" right="0.62500000" top="0.78710938" bottom="0.82226563"/>
</Texture>
<Texture name="$parentRight" file="Interface\GuildFrame\GuildFrame">
<Size x="18" y="18"/>
<Anchors>
<Anchor point="BOTTOMRIGHT" relativeTo="$parent" relativePoint="BOTTOMRIGHT" x="0" y="0"/>
</Anchors>
<TexCoords left="0.60742188" right="0.62500000" top="0.82617188" bottom="0.86132813"/>
</Texture>
<Texture name="$parentMiddle" file="Interface\GuildFrame\GuildFrame">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentLeft" relativePoint="TOPRIGHT" x="0" y="0"/>
<Anchor point="BOTTOMRIGHT" relativeTo="$parentRight" relativePoint="BOTTOMLEFT" x="0" y="0"/>
</Anchors>
<TexCoords left="0.60742188" right="0.62500000" top="0.74804688" bottom="0.78320313"/>
</Texture>
</Layer>
<Layer level="BACKGROUND">
<Texture name="$parentBG" file="Interface\GuildFrame\GuildFrame">
<Size x="0" y="14"/>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="LEFT" x="0" y="0"/>
<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="RIGHT" x="0" y="0"/>
</Anchors>
<TexCoords left="0.39843750" right="0.41210938" top="0.96875000" bottom="0.99609375"/>
</Texture>
</Layer>
<Layer level="BACKGROUND" textureSubLevel="1">
<Texture name="$parentProgress" file="Interface\TargetingFrame\UI-StatusBar" parentKey="progress">
<Size x="1" y="14"/>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="LEFT" x="1" y="0"/>
</Anchors>
<Color r="0.224" g="0.396" b="0.839"/>
</Texture>
<Texture name="$parentShadow" file="Interface\GuildFrame\GuildFrame" parentKey="shadow">
<Size x="9" y="14"/>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentProgress" relativePoint="RIGHT" x="0" y="0"/>
</Anchors>
<TexCoords left="0.41601563" right="0.42480469" top="0.88671875" bottom="0.91406250"/>
</Texture>
<Texture name="$parentCap" file="Interface\TargetingFrame\UI-StatusBar" hidden="true" parentKey="cap">
<Size x="20" y="14"/>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentProgress" relativePoint="RIGHT" x="0" y="0"/>
</Anchors>
<Color r="0" g="0.245" b="0.094" a="0.5"/>
</Texture>
</Layer>
<Layer level="ARTWORK">
<Texture name="$parentCapMarker" file="Interface\GuildFrame\GuildFrame" hidden="true" parentKey="capMarker">
<Size x="9" y="20"/>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentCap" relativePoint="RIGHT" x="-4" y="0"/>
</Anchors>
<TexCoords left="0.38378906" right="0.39257813" top="0.95898438" bottom="0.99804688"/>
</Texture>
</Layer>
<Layer level="ARTWORK" textureSubLevel="1">
<FontString name="$parentText" inherits="GameFontHighlightSmall">
<Anchors>
<Anchor point="BOTTOM" x="0" y="4"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Button name="GuildPerksButtonTemplate" virtual="true">
<Size>
<AbsDimension x="284" y="44"/>
</Size>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentLeft" file="Interface\GuildFrame\GuildFrame">
<Size x="16" y="40"/>
<Anchors>
<Anchor point="LEFT" x="44" y="0"/>
</Anchors>
<TexCoords left="0.48144531" right="0.49707031" top="0.88281250" bottom="0.96093750"/>
</Texture>
<Texture name="$parentRight" file="Interface\GuildFrame\GuildFrame">
<Size x="16" y="40"/>
<Anchors>
<Anchor point="RIGHT" x="0" y="0"/>
</Anchors>
<TexCoords left="0.44628906" right="0.46191406" top="0.88281250" bottom="0.96093750"/>
</Texture>
<Texture file="Interface\GuildFrame\GuildFrame">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentLeft" relativePoint="TOPRIGHT"/>
<Anchor point="BOTTOMRIGHT" relativeTo="$parentRight" relativePoint="BOTTOMLEFT"/>
</Anchors>
<TexCoords left="0.46386719" right="0.47949219" top="0.88281250" bottom="0.96093750"/>
</Texture>
</Layer>
<Layer level="BORDER">
<Texture name="$parentDisabledLeft" file="Interface\GuildFrame\GuildFrame">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentLeft"/>
<Anchor point="BOTTOMRIGHT" relativeTo="$parentLeft"/>
</Anchors>
<TexCoords left="0.42871094" right="0.44433594" top="0.88281250" bottom="0.96093750"/>
</Texture>
<Texture name="$parentDisabledRight" file="Interface\GuildFrame\GuildFrame">
<Size x="16" y="40"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentRight"/>
<Anchor point="BOTTOMRIGHT" relativeTo="$parentRight"/>
</Anchors>
<TexCoords left="0.39843750" right="0.41406250" top="0.88671875" bottom="0.96484375"/>
</Texture>
<Texture file="Interface\GuildFrame\GuildFrame">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentDisabledLeft" relativePoint="TOPRIGHT"/>
<Anchor point="BOTTOMRIGHT" relativeTo="$parentDisabledRight" relativePoint="BOTTOMLEFT"/>
</Anchors>
<TexCoords left="0.49902344" right="0.51464844" top="0.88281250" bottom="0.96093750"/>
</Texture>
</Layer>
<Layer level="ARTWORK">
<Texture name="$parentIconTexture" parentKey="icon">
<Size>
<AbsDimension x="39" y="39"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="$parentLevel" inherits="GameFontHighlight" justifyH="RIGHT" parentKey="level">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentRight" x="-6" y="0"/>
</Anchors>
</FontString>
<FontString name="$parentName" inherits="GameFontHighlight" justifyH="LEFT" parentKey="name">
<Size>
<AbsDimension x="0" y="36"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft" x="6" y="0"/>
<Anchor point="RIGHT" relativeTo="$parentLevel" relativePoint="LEFT" x="-12" y="0"/>
</Anchors>
</FontString>
</Layer>
<Layer level="ARTWORK" textureSubLevel="1">
<Texture file="Interface\GuildFrame\GuildFrame" parentKey="lock">
<Size x="17" y="21"/>
<Anchors>
<Anchor point="BOTTOMRIGHT" relativeTo="$parentIconTexture" x="0" y="0"/>
</Anchors>
<TexCoords left="0.51660156" right="0.53320313" top="0.92578125" bottom="0.96679688"/>
</Texture>
</Layer>
</Layers>
<Frames>
<Frame parentKey="normalBorder" setAllPoints="true" hidden="true">
<Layers>
<Layer level="BORDER">
<Texture name="$parentLeft" file="Interface\GuildFrame\GuildFrame">
<Size x="16" y="40"/>
<Anchors>
<Anchor point="LEFT" x="44" y="0"/>
</Anchors>
<TexCoords left="0.48144531" right="0.49707031" top="0.88281250" bottom="0.96093750"/>
</Texture>
<Texture name="$parentRight" file="Interface\GuildFrame\GuildFrame">
<Size x="16" y="40"/>
<Anchors>
<Anchor point="RIGHT" x="-20" y="0"/>
</Anchors>
<TexCoords left="0.44628906" right="0.46191406" top="0.88281250" bottom="0.96093750"/>
</Texture>
<Texture file="Interface\GuildFrame\GuildFrame">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentLeft" relativePoint="TOPRIGHT"/>
<Anchor point="BOTTOMRIGHT" relativeTo="$parentRight" relativePoint="BOTTOMLEFT"/>
</Anchors>
<TexCoords left="0.46386719" right="0.47949219" top="0.88281250" bottom="0.96093750"/>
</Texture>
</Layer>
</Layers>
</Frame>
<Frame parentKey="disabledBorder" setAllPoints="true" hidden="true">
<Layers>
<Layer level="BORDER">
<Texture name="$parentLeft" file="Interface\GuildFrame\GuildFrame">
<Size x="16" y="40"/>
<Anchors>
<Anchor point="LEFT" x="44" y="0"/>
</Anchors>
<TexCoords left="0.42871094" right="0.44433594" top="0.88281250" bottom="0.96093750"/>
</Texture>
<Texture name="$parentRight" file="Interface\GuildFrame\GuildFrame">
<Size x="16" y="40"/>
<Anchors>
<Anchor point="RIGHT" x="-20" y="0"/>
</Anchors>
<TexCoords left="0.39843750" right="0.41406250" top="0.88671875" bottom="0.96484375"/>
</Texture>
<Texture file="Interface\GuildFrame\GuildFrame">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentLeft" relativePoint="TOPRIGHT"/>
<Anchor point="BOTTOMRIGHT" relativeTo="$parentRight" relativePoint="BOTTOMLEFT"/>
</Anchors>
<TexCoords left="0.49902344" right="0.51464844" top="0.88281250" bottom="0.96093750"/>
</Texture>
</Layer>
</Layers>
</Frame>
</Frames>
<Scripts>
<OnEnter function="GuildPerksButton_OnEnter"/>
<OnLeave>
GuildPerksContainer.activeButton = nil;
GameTooltip:Hide();
</OnLeave>
<OnClick>
if ( IsModifiedClick("CHATLINK") ) then
GuildFrame_LinkItem(_, _, GetSpellLink(self.spellID));
end
</OnClick>
</Scripts>
</Button>
<Button name="GuildFrameColumnHeaderTemplate" virtual="true">
<Size>
<AbsDimension x="10" y="24"/>
</Size>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentLeft" file="Interface\FriendsFrame\WhoFrame-ColumnTabs">
<Size>
<AbsDimension x="5" y="24"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
<TexCoords left="0" right="0.078125" top="0" bottom="0.75"/>
</Texture>
<Texture name="$parentMiddle" file="Interface\FriendsFrame\WhoFrame-ColumnTabs">
<Size>
<AbsDimension x="53" y="24"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"/>
</Anchors>
<TexCoords left="0.078125" right="0.90625" top="0" bottom="0.75"/>
</Texture>
<Texture name="$parentRight" file="Interface\FriendsFrame\WhoFrame-ColumnTabs">
<Size>
<AbsDimension x="4" y="24"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentMiddle" relativePoint="RIGHT"/>
</Anchors>
<TexCoords left="0.90625" right="0.96875" top="0" bottom="0.75"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnClick>
if ( self.sortType ) then
SortGuildRoster(self.sortType);
GuildRoster_Update();
end
PlaySound("igMainMenuOptionCheckBoxOn");
</OnClick>
</Scripts>
<ButtonText>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="8" y="0"/>
</Offset>
</Anchor>
</Anchors>
</ButtonText>
<NormalFont style="GameFontHighlightSmall"/>
<HighlightTexture name="$parentHighlightTexture" file="Interface\PaperDollInfoFrame\UI-Character-Tab-Highlight" alphaMode="ADD">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentLeft">
<Offset>
<AbsDimension x="-2" y="5"/>
</Offset>
</Anchor>
<Anchor point="BOTTOMRIGHT" relativeTo="$parentRight">
<Offset>
<AbsDimension x="2" y="-7"/>
</Offset>
</Anchor>
</Anchors>
</HighlightTexture>
</Button>
<Button name="GuildNewsButtonTemplate" virtual="true">
<Size>
<AbsDimension x="298" y="18"/>
</Size>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentHeader" file="Interface\GuildFrame\GuildFrame" parentKey="header" setAllPoints="true" hidden="true">
<TexCoords left="0.63183594" right="0.94531250" top="0.57617188" bottom="0.61523438"/>
</Texture>
</Layer>
<Layer level="ARTWORK">
<FontString name="$parentText" inherits="GameFontHighlightSmall" justifyH="LEFT" wordwrap="false" parentKey="text">
<Anchors>
<Anchor point="LEFT" x="24" y="0"/>
<Anchor point="RIGHT" x="-8" y="0"/>
</Anchors>
</FontString>
<FontString name="$parentDash" inherits="GameFontHighlightSmall" text="QUEST_DASH" justifyH="RIGHT" hidden="true" parentKey="dash">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentText" relativePoint="LEFT" x="0" y="0"/>
</Anchors>
</FontString>
<Texture name="$parentIcon" file="Interface\GuildFrame\GuildFrame" parentKey="icon">
<Size x="13" y="11"/>
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentText" relativePoint="LEFT" x="-4" y="0"/>
</Anchors>
<TexCoords left="0.41406250" right="0.42675781" top="0.96875000" bottom="0.99023438"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnLoad>
self:RegisterForClicks("LeftButtonUp", "RightButtonUp");
</OnLoad>
<OnEnter>
if ( not self.isEvent ) then
GuildNewsButton_OnEnter(self);
end
</OnEnter>
<OnClick>
if ( self.isEvent ) then
GuildEventButton_OnClick(self, button);
else
GuildNewsButton_OnClick(self, button);
end
</OnClick>
<OnLeave>
if ( not self.isEvent ) then
GuildNewsButton_OnLeave(self);
end
</OnLeave>
</Scripts>
<HighlightTexture file="Interface\FriendsFrame\UI-FriendsFrame-HighlightBar-Blue" setAllPoints="true" alphaMode="ADD"/>
</Button>
<Button name="GuildFrameTabButtonTemplate" inherits="CharacterFrameTabButtonTemplate" virtual="true">
<Scripts>
<OnClick>
GuildFrame_TabClicked(self);
PanelTemplates_Tab_OnClick(self, GuildFrame);
PlaySound("igCharacterInfoTab");
</OnClick>
<OnShow>
PanelTemplates_TabResize(self, 0);
</OnShow>
<OnLeave function="GameTooltip_Hide"/>
</Scripts>
</Button>
<!--
*******************************************************************************
Guild Frame
*******************************************************************************
-->
<Frame name="GuildFrame" inherits="ButtonFrameTemplate" toplevel="true" parent="UIParent" enableMouse="true" hidden="true">
<Layers>
<Layer level="ARTWORK">
<Texture name="$parentTabardBackground" file="Interface\GuildFrame\GuildFrame">
<Size x="62" y="62"/>
<Anchors>
<Anchor point="TOPLEFT" x="-7" y="8"/>
</Anchors>
<TexCoords left="0.63183594" right="0.69238281" top="0.61914063" bottom="0.74023438"/>
</Texture>
<FontString name="$parentMembersCount" inherits="GameFontHighlightSmall" text="1/1">
<Anchors>
<Anchor point="BOTTOMRIGHT" x="-14" y="8"/>
</Anchors>
</FontString>
<FontString name="$parentMembersCountLabel" inherits="GameFontNormalSmall" text="GUILD_MEMBERS_ONLINE_COLON">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentMembersCount" relativePoint="LEFT" x="0" y="0"/>
</Anchors>
</FontString>
</Layer>
<Layer level="ARTWORK" textureSubLevel="1">
<Texture name="$parentTabardEmblem" file="Interface\GuildFrame\GuildEmblemsLG_01">
<Size x="64" y="64"/>
<Anchors>
<Anchor point="TOPLEFT" x="-8" y="9"/>
</Anchors>
</Texture>
</Layer>
<Layer level="ARTWORK" textureSubLevel="2">
<Texture name="$parentTabardBorder" file="Interface\GuildFrame\GuildFrame">
<Size x="61" y="60"/>
<Anchors>
<Anchor point="TOPLEFT" x="-6" y="7"/>
</Anchors>
<TexCoords left="0.63183594" right="0.69238281" top="0.74414063" bottom="0.86523438"/>
</Texture>
</Layer>
</Layers>
<Frames>
<Button name="$parentTab1" inherits="GuildFrameTabButtonTemplate" id="1" text="GUILD_TAB_GUILD_ABBR">
<Anchors>
<!--This position is changed in some Localization files.-->
<Anchor point="BOTTOMLEFT" x="11" y="-30"/>
</Anchors>
<Scripts>
<OnEnter>
GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
GameTooltip:SetText(GUILD_TAB_GUILD, 1.0,1.0,1.0 );
</OnEnter>
</Scripts>
</Button>
<Button name="$parentTab2" inherits="GuildFrameTabButtonTemplate" id="2" text="GUILD_TAB_ROSTER_ABBR">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentTab1" relativePoint="RIGHT" x="-15" y="0"/>
</Anchors>
<Scripts>
<OnEnter>
GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
GameTooltip:SetText(GUILD_TAB_ROSTER, 1.0,1.0,1.0 );
</OnEnter>
</Scripts>
</Button>
<Button name="$parentTab3" inherits="GuildFrameTabButtonTemplate" id="3" text="GUILD_TAB_NEWS_ABBR">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentTab2" relativePoint="RIGHT" x="-15" y="0"/>
</Anchors>
<Scripts>
<OnEnter>
GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
GameTooltip:SetText(GUILD_TAB_NEWS, 1.0,1.0,1.0 );
</OnEnter>
</Scripts>
</Button>
<Button name="$parentTab4" inherits="GuildFrameTabButtonTemplate" id="4" text="GUILD_TAB_REWARDS_ABBR">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentTab3" relativePoint="RIGHT" x="-15" y="0"/>
</Anchors>
<Scripts>
<OnEnter>
GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
GameTooltip:SetText(GUILD_TAB_REWARDS, 1.0,1.0,1.0 );
</OnEnter>
</Scripts>
</Button>
<Button name="$parentTab5" inherits="GuildFrameTabButtonTemplate" id="5" text="GUILD_TAB_INFO_ABBR">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentTab4" relativePoint="RIGHT" x="-15" y="0"/>
</Anchors>
<Scripts>
<OnEnter>
GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
GameTooltip:SetText(GUILD_TAB_INFO, 1.0,1.0,1.0 );
</OnEnter>
</Scripts>
</Button>
<Frame name="$parentBottomInset" useParentLevel="true" inherits="InsetFrameTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentInset" relativePoint="BOTTOMLEFT" x="0" y="-3"/>
<Anchor point="TOPRIGHT" relativeTo="$parentInset" relativePoint="BOTTOMRIGHT" x="0" y="-3"/>
<Anchor point="BOTTOM" x="0" y="44"/>
</Anchors>
</Frame>
<Frame name="GuildDropDown" inherits="UIDropDownMenuTemplate"/>
<Frame name="GuildLevelFrame">
<Size x="35" y="35"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="28" y="-28"/>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture file="Interface\GuildFrame\GuildFrame">
<Size x="35" y="35"/>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
<TexCoords left="0.36230469" right="0.39648438" top="0.88671875" bottom="0.95507813"/>
</Texture>
</Layer>
<Layer level="ARTWORK">
<FontString name="$parentText" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="GuildXPFrame">
<Size>
<AbsDimension x="264" y="20"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="GuildFrameInset" relativePoint="TOPLEFT" x="58" y="2"/>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentLevelText" inherits="GameFontNormal">
<Anchors>
<Anchor point="BOTTOM" relativePoint="TOP" x="0" y="2"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Frame name="GuildXPBar" inherits="GuildProgressBarTemplate">
<Size>
<AbsDimension x="264" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
<Layers>
<Layer level="BORDER">
<Texture name="$parentDivider1" file="Interface\GuildFrame\GuildFrame">
<Size x="7" y="14"/>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="LEFT" x="40" y="0"/>
</Anchors>
<TexCoords left="0.41601563" right="0.42285156" top="0.91796875" bottom="0.94531250"/>
</Texture>
<Texture name="$parentDivider2" file="Interface\GuildFrame\GuildFrame">
<Size x="7" y="14"/>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="LEFT" x="80" y="0"/>
</Anchors>
<TexCoords left="0.41601563" right="0.42285156" top="0.91796875" bottom="0.94531250"/>
</Texture>
<Texture name="$parentDivider3" file="Interface\GuildFrame\GuildFrame">
<Size x="7" y="14"/>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="LEFT" x="120" y="0"/>
</Anchors>
<TexCoords left="0.41601563" right="0.42285156" top="0.91796875" bottom="0.94531250"/>
</Texture>
<Texture name="$parentDivider4" file="Interface\GuildFrame\GuildFrame">
<Size x="7" y="14"/>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="LEFT" x="160" y="0"/>
</Anchors>
<TexCoords left="0.41601563" right="0.42285156" top="0.91796875" bottom="0.94531250"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnLoad function="GuildXPBar_OnLoad"/>
<OnEnter function="GuildXPBar_OnEnter"/>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
</Frames>
</Frame>
<Frame name="GuildFactionFrame">
<Size>
<AbsDimension x="170" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentBottomInset" relativePoint="BOTTOMLEFT" x="6" y="-21"/>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentLabel" inherits="GameFontHighlightSmall" hidden="true">
<Anchors>
<Anchor point="CENTER" x="0" y="1"/>
</Anchors>
</FontString>
<FontString name="$parentHeader" inherits="GameFontNormalSmall" text="GUILD_REPUTATION_COLON">
<Anchors>
<Anchor point="TOPLEFT" x="0" y="13"/>
</Anchors>
</FontString>
<FontString name="$parentStanding" inherits="GameFontHighlightSmall">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentHeader" relativePoint="RIGHT" x="2" y="0"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Frame name="GuildFactionBar" inherits="GuildProgressBarTemplate">
<Size>
<AbsDimension x="184" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" x="-1" y="2"/>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentLabel" inherits="GameFontHighlightSmall" hidden="true">
<Anchors>
<Anchor point="CENTER" x="0" y="-1"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
</Frames>
<Scripts>
<OnLoad>
GuildFactionBar:SetScale(0.92);
</OnLoad>
<OnEnter function="GuildFactionBar_OnEnter"/>
<OnLeave>
GuildFactionBarLabel:Hide();
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Button name="GuildNameChangeAlertFrame" inherits="GlowBoxTemplate" parentKey="nameAlert" enableMouse="true" frameStrata="DIALOG" hidden="true">
<Size x="256" y="36"/>
<Anchors>
<Anchor point="TOP" x="15" y="-4"/>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" inherits="GameFontHighlightLeft" justifyH="CENTER" text="GUILD_NAME_ALERT" parentKey="alert">
<Size x="190" y="0"/>
<Anchors>
<Anchor point="BOTTOM" relativePoint="CENTER" x="0" y="0"/>
</Anchors>
</FontString>
<FontString name="$parentText" inherits="GameFontDisableSmall" justifyH="CENTER" text="CLICK_HERE_FOR_MORE_INFO" parentKey="clickText">
<Size x="180" y="0"/>
<Anchors>
<Anchor point="TOP" relativePoint="CENTER" x="0" y="-1"/>
</Anchors>
</FontString>
<Texture name="$parentAlertL" file="Interface\DialogFrame\UI-Dialog-Icon-AlertNew">
<Size x="30" y="30"/>
<Anchors>
<Anchor point="LEFT" x="8" y="-1"/>
</Anchors>
</Texture>
<Texture name="$parentAlertR" file="Interface\DialogFrame\UI-Dialog-Icon-AlertNew">
<Size x="30" y="30"/>
<Anchors>
<Anchor point="RIGHT" x="-8" y="-1"/>
</Anchors>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnLoad>
self.topAnchored = true;
</OnLoad>
<OnClick>
self.topAnchored = false;
GuildFrame_CheckName()
</OnClick>
</Scripts>
</Button>
<Frame name="GuildNameChangeFrame" parentKey="nameAlert" enableMouse="true" frameStrata="DIALOG" hidden="true">
<Size x="300" y="300"/>
<Anchors>
<Anchor point="TOPLEFT" x="6" y="-68"/>
<Anchor point="BOTTOMRIGHT" x="-7" y="7"/>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture>
<Size x="30" y="30"/>
<Anchors>
<Anchor point="TOPLEFT" x="-2" y="2"/>
<Anchor point="BOTTOMRIGHT" x="2" y="-2"/>
</Anchors>
<Color r="1" g=".9" b="0" a="1"/>
</Texture>
</Layer>
<Layer level="BACKGROUND" textureSubLevel="1">
<Texture>
<Anchors>
<Anchor point="TOPLEFT" x="0" y="0"/>
<Anchor point="BOTTOMRIGHT" x="0" y="0"/>
</Anchors>
<Color r="0" g="0" b="0" a="1"/>
</Texture>
</Layer>
<Layer level="OVERLAY">
<FontString name="$parentError" inherits="GameFontHighlight" justifyH="CENTER" text="GUILD_NAME_ALERT_WARNING">
<Size x="280" y="0"/>
<Anchors>
<Anchor point="TOP" x="0" y="-80"/>
</Anchors>
<Color r="1" g="0" b="0" a="1"/>
</FontString>
<FontString name="$parentGMText" inherits="GameFontHighlightCenter" text="GUILD_NAME_ALERT_GM_HELP" parentKey="gmText">
<Size x="280" y="0"/>
<Anchors>
<Anchor point="TOP" relativeTo="$parentError" relativePoint="BOTTOM" x="0" y="-30"/>
</Anchors>
</FontString>
<FontString name="$parentMemberText" inherits="GameFontHighlightCenter" text="GUILD_NAME_ALERT_MEMBER_HELP" parentKey="memberText" hidden="true">
<Size x="280" y="0"/>
<Anchors>
<Anchor point="TOP" relativeTo="$parentError" relativePoint="BOTTOM" x="0" y="-30"/>
</Anchors>
</FontString>
<FontString name="$parentRename" inherits="GameFontNormalMed3" text="RENAME_GUILD_LABEL" parentKey="renameText">
<Size x="240" y="0"/>
<Anchors>
<Anchor point="BOTTOM" x="0" y="90"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<EditBox name="$parentEditBox" letters="24" inherits="InputBoxTemplate" autoFocus="false" parentKey="editBox">
<Size x="200" y="20"/>
<Anchors>
<Anchor point="TOP" relativeTo="$parentRename" relativePoint="BOTTOM" x="0" y="-10"/>
</Anchors>
<Scripts>
<OnLoad>
</OnLoad>
<OnEscapePressed function="EditBox_ClearFocus"/>
<OnEditFocusLost>
</OnEditFocusLost>
<OnEditFocusGained>
self:HighlightText();
</OnEditFocusGained>
</Scripts>
</EditBox>
<Button name="$parentButton" inherits="UIPanelButtonTemplate" text="ACCEPT" parentKey="button">
<Size x="80" y="22"/>
<Anchors>
<Anchor point="TOP" relativeTo="$parentEditBox" relativePoint="BOTTOM" x="0" y="-10"/>
</Anchors>
<Scripts>
<OnClick>
if IsGuildLeader() then
SubmitRequiredGuildRename(self:GetParent().editBox:GetText());
else
GuildNameChangeAlertFrame.topAnchored = true;
GuildFrame_CheckName()
end
</OnClick>
</Scripts>
</Button>
</Frames>
<Scripts>
<OnShow>
self:SetFrameLevel(GuildNameChangeAlertFrame:GetFrameLevel()-1);
</OnShow>
</Scripts>
</Frame>
</Frames>
<Scripts>
<OnLoad function="GuildFrame_OnLoad"/>
<OnShow function="GuildFrame_OnShow"/>
<OnEvent function="GuildFrame_OnEvent"/>
<OnHide function="GuildFrame_OnHide"/>
</Scripts>
</Frame>
<!--
*******************************************************************************
Guild panel
*******************************************************************************
-->
<Frame name="GuildMainFrame" hidden="true" parent="GuildFrame">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildFrameInset" relativePoint="TOPLEFT"/>
<Anchor point="BOTTOMRIGHT" relativeTo="GuildFrameBottomInset" relativePoint="BOTTOMRIGHT"/>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentMembersCountLabel" inherits="GameFontNormalSmall" text="GUILD_MEMBERS_ONLINE">
<Anchors>
<Anchor point="BOTTOMRIGHT" relativeTo="GuildFrameMembersCount" relativePoint="TOPRIGHT" x="0" y="6"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="GuildPerksToggleButton">
<Size>
<AbsDimension x="327" y="24"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildFrameInset" x="0" y="-192"/>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentLeft" file="Interface\Buttons\UI-Silver-Button-Up">
<Size>
<AbsDimension x="12" y="22"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT"/>
<Anchor point="BOTTOMLEFT"/>
</Anchors>
<TexCoords left="0" right="0.09375" top="0" bottom="0.79"/>
</Texture>
<Texture name="$parentRight" file="Interface\Buttons\UI-Silver-Button-Up">
<Size>
<AbsDimension x="12" y="18"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT"/>
<Anchor point="BOTTOMRIGHT"/>
</Anchors>
<TexCoords left="0.53125" right="0.625" top="0" bottom="0.79"/>
</Texture>
<Texture name="$parentMiddle" file="Interface\Buttons\UI-Silver-Button-Up">
<Size>
<AbsDimension x="12" y="22"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentLeft" relativePoint="TOPRIGHT"/>
<Anchor point="BOTTOMRIGHT" relativeTo="$parentRight" relativePoint="BOTTOMLEFT"/>
</Anchors>
<TexCoords left="0.09375" right="0.53125" top="0" bottom="0.79"/>
</Texture>
</Layer>
<Layer level="ARTWORK">
<Texture name="$parentArrow" file="Interface\Buttons\SquareButtonTextures" parentKey="arrow">
<Size x="12" y="12"/>
<Anchors>
<Anchor point="RIGHT" x="-14" y="0"/>
</Anchors>
<TexCoords left="0.45312500" right="0.64062500" top="0.01562500" bottom="0.20312500"/>
</Texture>
<FontString name="$parentRightText" inherits="GameFontNormalSmall" text="GUILD_VIEW_ALL_PERKS_LINK">
<Size>
<AbsDimension x="0" y="0"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentArrow" relativePoint="LEFT" x="-6" y="0"/>
</Anchors>
<Color r="0.973" g="0.937" b="0.580"/>
</FontString>
</Layer>
<Layer level="HIGHLIGHT">
<Texture name="$parentHighlightLeft" file="Interface\Buttons\UI-Silver-Button-Highlight" alphaMode="ADD">
<Size x="16" y="24"/>
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
<TexCoords left="0" right="0.125" top="0.03" bottom="0.7175"/>
</Texture>
<Texture name="$parentHighlightRight" file="Interface\Buttons\UI-Silver-Button-Highlight" alphaMode="ADD">
<Size x="16" y="24"/>
<Anchors>
<Anchor point="RIGHT"/>
</Anchors>
<TexCoords left="0.875" right="1" top="0.03" bottom="0.7175"/>
</Texture>
<Texture name="$parentHighlightMiddle" file="Interface\Buttons\UI-Silver-Button-Highlight" alphaMode="ADD">
<Size x="0" y="24"/>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentHighlightLeft" relativePoint="RIGHT"/>
<Anchor point="RIGHT" relativeTo="$parentHighlightRight" relativePoint="LEFT"/>
</Anchors>
<TexCoords left="0.125" right="0.875" top="0.03" bottom="0.7175"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnMouseDown>
if ( self:IsEnabled() ) then
local name = self:GetName();
_G[name.."Left"]:SetTexture("Interface\\Buttons\\UI-Silver-Button-Down");
_G[name.."Middle"]:SetTexture("Interface\\Buttons\\UI-Silver-Button-Down");
_G[name.."Right"]:SetTexture("Interface\\Buttons\\UI-Silver-Button-Down");
end
self.arrow:SetPoint("RIGHT", -13, -1);
</OnMouseDown>
<OnMouseUp>
if ( self:IsEnabled() ) then
local name = self:GetName();
_G[name.."Left"]:SetTexture("Interface\\Buttons\\UI-Silver-Button-Up");
_G[name.."Middle"]:SetTexture("Interface\\Buttons\\UI-Silver-Button-Up");
_G[name.."Right"]:SetTexture("Interface\\Buttons\\UI-Silver-Button-Up");
end
self.arrow:SetPoint("RIGHT", -14, 0);
</OnMouseUp>
<OnShow>
if ( self:IsEnabled() ) then
-- we need to reset our textures just in case we were hidden before a mouse up fired
local name = self:GetName();
_G[name.."Left"]:SetTexture("Interface\\Buttons\\UI-Silver-Button-Up");
_G[name.."Middle"]:SetTexture("Interface\\Buttons\\UI-Silver-Button-Up");
_G[name.."Right"]:SetTexture("Interface\\Buttons\\UI-Silver-Button-Up");
end
</OnShow>
<OnEnter>
if(self.tooltipText ~= nil) then
GameTooltip_AddNewbieTip(self, self.tooltipText, 1.0, 1.0, 1.0, self.newbieText);
end
</OnEnter>
<OnLeave>
if(self.tooltipText ~= nil) then
GameTooltip:Hide();
end
</OnLeave>
<OnClick function="GuildPerksToggleButton_OnClick"/>
</Scripts>
<ButtonText name="$parentText" text="GUILD_PERKS">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="14" y="0"/>
</Offset>
</Anchor>
</Anchors>
</ButtonText>
<NormalFont style="GameFontNormal"/>
<HighlightFont style="GameFontNormal"/>
</Button>
<Frame name="GuildNewPerksFrame" setAllPoints="true">
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentHeader1" file="Interface\GuildFrame\GuildFrame">
<Size x="319" y="22"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT" x="4" y="-3"/>
</Anchors>
<TexCoords left="0.00097656" right="0.31445313" top="0.93164063" bottom="0.97460938"/>
</Texture>
<Texture file="Interface\GuildFrame\GuildFrame">
<Anchors>
<Anchor point="TOP" relativeTo="$parentHeader1" relativePoint="BOTTOM" x="0" y="0"/>
</Anchors>
<Size x="319" y="162"/>
<TexCoords left="0.00097656" right="0.31445313" top="0.60156250" bottom="0.92773438"/>
</Texture>
<Texture file="Interface\GuildFrame\GuildFrame">
<Size x="319" y="98"/>
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="GuildFrameBottomInset" x="4" y="2"/>
</Anchors>
<TexCoords left="0.63183594" right="0.94531250" top="0.38085938" bottom="0.57226563"/>
</Texture>
</Layer>
<Layer level="BORDER">
<Texture name="$parentFaction" file="Interface\GuildFrame\GuildFrame">
<Size x="113" y="144"/>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="$parent" x="-20" y="-34"/>
</Anchors>
<TexCoords left="0.31640625" right="0.42675781" top="0.60156250" bottom="0.88281250"/>
</Texture>
</Layer>
<Layer level="ARTWORK">
<FontString inherits="GameFontNormal" text="GUILD_NEWS_AND_EVENTS">
<Size>
<AbsDimension x="0" y="0"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentHeader1" x="10" y="0"/>
</Anchors>
</FontString>
<Texture name="GuildUpdatesDivider" file="Interface\GuildFrame\GuildFrame">
<Size x="261" y="1"/>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<TexCoords left="0.00097656" right="0.25585938" top="0.97851563" bottom="0.98046875"/>
</Texture>
<FontString name="GuildUpdatesNoNews" inherits="GameFontDisable" text="GUILD_NO_GUILD_NEWS" hidden="true">
<Size>
<AbsDimension x="0" y="0"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="$parentHeader1" x="0" y="0"/>
</Anchors>
</FontString>
<FontString name="GuildUpdatesNoEvents" inherits="GameFontDisable" text="GUILD_NO_GUILD_EVENTS" hidden="true">
<Size>
<AbsDimension x="0" y="0"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="$parentHeader1" x="0" y="-20"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="GuildUpdatesButton1" inherits="GuildNewsButtonTemplate">
<Size x="320" y="18"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentHeader1" relativePoint="BOTTOMLEFT" x="0" y="-4"/>
</Anchors>
</Button>
<Button name="GuildUpdatesButton2" inherits="GuildNewsButtonTemplate">
<Size x="320" y="18"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildUpdatesButton1" relativePoint="BOTTOMLEFT" x="0" y="0"/>
</Anchors>
</Button>
<Button name="GuildUpdatesButton3" inherits="GuildNewsButtonTemplate">
<Size x="320" y="18"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildUpdatesButton2" relativePoint="BOTTOMLEFT" x="0" y="0"/>
</Anchors>
</Button>
<Button name="GuildUpdatesButton4" inherits="GuildNewsButtonTemplate">
<Size x="320" y="18"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildUpdatesButton3" relativePoint="BOTTOMLEFT" x="0" y="0"/>
</Anchors>
</Button>
<Button name="GuildUpdatesButton5" inherits="GuildNewsButtonTemplate">
<Size x="320" y="18"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildUpdatesButton4" relativePoint="BOTTOMLEFT" x="0" y="0"/>
</Anchors>
</Button>
<Button name="GuildUpdatesButton6" inherits="GuildNewsButtonTemplate">
<Size x="320" y="18"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildUpdatesButton5" relativePoint="BOTTOMLEFT" x="0" y="0"/>
</Anchors>
</Button>
<Button name="GuildUpdatesButton7" inherits="GuildNewsButtonTemplate">
<Size x="320" y="18"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildUpdatesButton6" relativePoint="BOTTOMLEFT" x="0" y="0"/>
</Anchors>
</Button>
<Button name="GuildUpdatesButton8" inherits="GuildNewsButtonTemplate">
<Size x="320" y="18"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildUpdatesButton7" relativePoint="BOTTOMLEFT" x="0" y="0"/>
</Anchors>
</Button>
<Button name="GuildUpdatesButton9" inherits="GuildNewsButtonTemplate">
<Size x="320" y="18"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildUpdatesButton8" relativePoint="BOTTOMLEFT" x="0" y="0"/>
</Anchors>
</Button>
<Button name="GuildLatestPerkButton" inherits="LargeItemButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildFrameBottomInset" x="16" y="-60"/>
</Anchors>
<Layers>
<Layer level="BORDER">
<Texture name="LatestPerk-Glow.png" file="Interface\GuildFrame\GuildFrame" alphaMode="ADD">
<Size x="73" y="73"/>
<Anchors>
<Anchor point="CENTER" relativeTo="$parentIconTexture"/>
</Anchors>
<TexCoords left="0.54003906" right="0.61132813" top="0.60156250" bottom="0.74414063"/>
</Texture>
</Layer>
<Layer level="ARTWORK">
<Texture name="LatestPerk-Border.png" file="Interface\GuildFrame\GuildFrame">
<Size x="45" y="46"/>
<Anchors>
<Anchor point="CENTER" relativeTo="$parentIconTexture"/>
</Anchors>
<TexCoords left="0.31640625" right="0.36035156" top="0.88671875" bottom="0.97656250"/>
</Texture>
<FontString name="$parentLabel" inherits="SystemFont_Shadow_Med2" text="GUILD_LATEST_PERK">
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="$parent" relativePoint="TOPLEFT" x="0" y="12"/>
</Anchors>
<Color r="1" g="0.82" b="0"/>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnEnter>
GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
GameTooltip:SetHyperlink(GetSpellLink(self.spellID));
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
<OnClick>
if ( IsModifiedClick("CHATLINK") ) then
GuildFrame_LinkItem(_, _, GetSpellLink(self.spellID));
end
</OnClick>
</Scripts>
</Button>
<Button name="GuildNextPerkButton" inherits="LargeItemButtonTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="GuildLatestPerkButton" relativePoint="RIGHT" x="6" y="0"/>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<Texture name="$parentLockTexture" file="Interface\GuildFrame\GuildFrame">
<Size x="17" y="21"/>
<Anchors>
<Anchor point="BOTTOMRIGHT" relativeTo="$parentIconTexture" x="0" y="0"/>
</Anchors>
<TexCoords left="0.51660156" right="0.53320313" top="0.92578125" bottom="0.96679688"/>
</Texture>
<FontString name="$parentLabel" justifyH="LEFT" inherits="SystemFont_Shadow_Med2">
<Size x="144" y="38"/>
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="$parent" relativePoint="TOPLEFT" x="0" y="0"/>
</Anchors>
<Color r="1" g="0.82" b="0"/>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
GuildNextPerkButtonName:SetFontObject(GameFontNormalLeftGrey);
</OnLoad>
<OnEnter>
GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
GameTooltip:SetHyperlink(GetSpellLink(self.spellID));
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
<OnClick>
if ( IsModifiedClick("CHATLINK") ) then
GuildFrame_LinkItem(_, _, GetSpellLink(self.spellID));
end
</OnClick>
</Scripts>
</Button>
<Button name="GuildGMImpeachButton" hidden="true">
<Size x="320" y="18"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentHeader1" relativePoint="BOTTOMLEFT" x="0" y="-2"/>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentLockTexture">
<Color r="0.2" g="0.0" b="0.0"/>
</Texture>
</Layer>
<Layer level="OVERLAY">
<FontString name="$parentText" inherits="GameFontHighlightSmall" justifyH="LEFT" wordwrap="false" text="GUILD_IMPEACH_BUTTON_TEXT">
<Anchors>
<Anchor point="LEFT" x="24" y="-1"/>
<Anchor point="RIGHT" x="-8" y="-1"/>
</Anchors>
</FontString>
<Texture name="$parentAlert" file="Interface\DialogFrame\UI-Dialog-Icon-AlertNew">
<Size x="14" y="14"/>
<Anchors>
<Anchor point="LEFT" x="3" y="-1"/>
</Anchors>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnClick>
StaticPopup_Show("GUILD_IMPEACH");
</OnClick>
</Scripts>
<HighlightTexture file="Interface\FriendsFrame\UI-FriendsFrame-HighlightBar-Blue" setAllPoints="true" alphaMode="ADD"/>
</Button>
</Frames>
</Frame>
<Frame name="GuildAllPerksFrame" setAllPoints="true" hidden="true">
<Layers>
<Layer level="BACKGROUND">
<Texture file="Interface\GuildFrame\GuildFrame">
<Size x="298" y="288"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildFrameInset" x="4" y="-24"/>
</Anchors>
<TexCoords left="0.63183594" right="0.94531250" top="0.00195313" bottom="0.57226563"/>
</Texture>
</Layer>
</Layers>
<Frames>
<ScrollFrame name="GuildPerksContainer" inherits="MinimalHybridScrollFrameTemplate">
<Size x="297" y="288"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="4" y="-24"/>
</Offset>
</Anchor>
</Anchors>
</ScrollFrame>
</Frames>
</Frame>
</Frames>
<Scripts>
<OnLoad function="GuildMainFrame_OnLoad"/>
<OnShow function="GuildMainFrame_OnShow"/>
<OnEvent function="GuildMainFrame_OnEvent"/>
</Scripts>
</Frame>
</Ui>