<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\..\FrameXML\UI.xsd">
	<Script file="Blizzard_GuildRoster.lua"/>
<!--
*******************************************************************************
	Templates
*******************************************************************************
-->
	<Button name="GuildRosterButtonTemplate" virtual="true">
		<Size>
			<AbsDimension x="299" y="20"/>
		</Size>
		<Layers>
			<Layer level="BACKGROUND">
				<Texture name="$parentStripe" setAllPoints="true" file="Interface\GuildFrame\GuildFrame" parentKey="stripe">
					<TexCoords left="0.36230469" right="0.38183594" top="0.95898438" bottom="0.99804688"/>
				</Texture>
			</Layer>
			<Layer level="BORDER">
				<Texture name="$parentBarTexture" hidden="true" file="Interface\TargetingFrame\UI-StatusBar" parentKey="barTexture">
					<Size>
						<AbsDimension x="10" y="20"/>
					</Size>
					<Anchors>
						<Anchor point="LEFT" x="60" y="0"/>
					</Anchors>
					<Color r="0" g="1" b="0" a="0.1"/>
				</Texture>
			</Layer>
			<Layer level="ARTWORK">
				<Texture name="$parentIcon" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Classes" parentKey="icon">
					<Anchors>
						<Anchor point="LEFT" x="36" y="0"/>
					</Anchors>
					<Size>
						<AbsDimension x="16" y="16"/>
					</Size>
					<TexCoords left="0" right="0.25" top="0" bottom="0.25"/>
				</Texture>
				<FontString name="$parentString1" inherits="GameFontHighlightSmall" wordwrap="false" hidden="true" parentKey="string1">
					<Size>
						<AbsDimension x="10" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="LEFT" x="0" y="0"/>
					</Anchors>
				</FontString>
				<FontString name="$parentString2" inherits="GameFontHighlightSmall" wordwrap="false" hidden="true" parentKey="string2">
					<Size>
						<AbsDimension x="10" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="LEFT" x="0" y="0"/>
					</Anchors>
				</FontString>
				<FontString name="$parentString3" inherits="GameFontHighlightSmall" wordwrap="false" hidden="true" parentKey="string3">
					<Size>
						<AbsDimension x="10" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="LEFT" x="0" y="0"/>
					</Anchors>
				</FontString>
				<FontString name="$parentString4" inherits="GameFontHighlightSmall" wordwrap="false" hidden="true" parentKey="string4">
					<Size>
						<AbsDimension x="10" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="LEFT" x="0" y="0"/>
					</Anchors>
				</FontString>
				<FontString name="$parentBarLabel" inherits="GameFontHighlightSmall" wordwrap="false" justifyH="RIGHT" hidden="true" parentKey="barLabel">
					<Size>
						<AbsDimension x="40" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="LEFT" x="146" y="0"/>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<Frames>
			<Button name="$parentHeaderButton" setAllPoints="true" parentKey="header" hidden="true">
				<Layers>
					<Layer level="BORDER">
						<Texture name="$parentLeft" file="Interface\Buttons\CollapsibleHeader" parentKey="leftEdge">
							<Size x="76" y="16"/>
							<Anchors>
								<Anchor point="LEFT" x="0" y="0"/>
							</Anchors>
							<TexCoords left="0.17578125" right="0.47265625" top="0.29687500" bottom="0.54687500"/>	
						</Texture>
						<Texture name="$parentRight" file="Interface\Buttons\CollapsibleHeader" parentKey="rightEdge">
							<Size x="76" y="16"/>
							<Anchors>
								<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT" x="147" y="0"/>
							</Anchors>
							<TexCoords left="0.17578125" right="0.47265625" top="0.01562500" bottom="0.26562500"/>	
						</Texture>
					</Layer>
					<Layer level="BACKGROUND">
						<Texture file="Interface\Buttons\CollapsibleHeader" parentKey="middle">
							<Size x="0" y="16"/>
							<Anchors>
								<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT" x="-20" y="0"/>
								<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT" x="20" y="0"/>
							</Anchors>
							<TexCoords left="0.48046875" right="0.98046875" top="0.01562500" bottom="0.26562500"/>	
						</Texture>
					</Layer>
					<Layer level="ARTWORK">
						<Texture name="$parentExpandedIcon" parentKey="expandedIcon" inherits="Char-Stat-Minus">
							<Anchors>
								<Anchor point="LEFT" relativeTo="$parentLeft" x="10" y="0"/>
							</Anchors>
						</Texture>
						<Texture name="$parentCollapsedIcon" parentKey="collapsedIcon" inherits="Char-Stat-Plus">
							<Anchors>
								<Anchor point="LEFT" relativeTo="$parentLeft" x="10" y="0"/>
							</Anchors>
						</Texture>
						<Texture name="$parentIcon" parentKey="icon">
							<Size x="14" y="14"/>
							<Anchors>
								<Anchor point="LEFT" relativeTo="$parentLeft" x="26" y="0"/>
							</Anchors>
							<TexCoords left="0.08" right="0.92" top="0.08" bottom="0.92"/>							
						</Texture>
						<FontString name="$parentName" inherits="GameFontNormalSmall" parentKey="name">
							<Anchors>
								<Anchor point="LEFT" relativeTo="$parentLeft" x="46" y="1"/>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Frames>
					<Button text="GUILD_VIEW_ALL_RECIPES_LINK" parentKey="allRecipes">
						<Anchors>
							<Anchor point="RIGHT" relativeTo="$parentRight" x="-10" y="1"/>
						</Anchors>
						<Scripts>
							<OnLoad>
								local fontString = self:GetFontString();
								self:SetHeight(fontString:GetHeight() + 4);
								self:SetWidth(fontString:GetWidth() + 4);
							</OnLoad>
							<OnClick>
								ViewGuildRecipes(self:GetParent().skillID);
							</OnClick>
						</Scripts>
						<ButtonText>
							<Anchors>
								<Anchor point="RIGHT" x="-2" y="0"/>
							</Anchors>
							<Color r="0.973" g="0.937" b="0.580"/>
						</ButtonText>
						<NormalFont style="GameFontNormalSmall"/>
					</Button>
				</Frames>
				<Scripts>
					<OnClick function="GuildRosterTradeSkillHeader_OnClick"/>
					<OnMouseDown>
						if ( self:IsEnabled() ) then
							self.leftEdge:SetPoint("LEFT", 1, -1);
						end
					</OnMouseDown>
					<OnMouseUp>
						self.leftEdge:SetPoint("LEFT", 0, 0);
					</OnMouseUp>
				</Scripts>
			</Button>
		</Frames>
		<Scripts>
			<OnLoad>
				self:RegisterForClicks("LeftButtonUp", "RightButtonUp");
			</OnLoad>
			<OnClick function="GuildRosterButton_OnClick"/>
			<OnEnter>
				if ( self.online ) then
					GameTooltip_AddNewbieTip(self, GUILD_MEMBER_OPTIONS, 1.0, 1.0, 1.0, NEWBIE_TOOLTIP_GUILD_MEMBER_OPTIONS, 1);
				end
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
		</Scripts>
		<HighlightTexture file="Interface\FriendsFrame\UI-FriendsFrame-HighlightBar" alphaMode="ADD" setAllPoints="true"/>
	</Button>
	<Button name="GuildRosterColumnButtonTemplate" virtual="true">
		<Size>
			<AbsDimension x="10" y="24"/>
		</Size>
		<Layers>
			<Layer level="BACKGROUND">
				<Texture name="$parentLeft" file="Interface\FriendsFrame\WhoFrame-ColumnTabs">
					<Size>
						<AbsDimension x="5" y="24"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT"/>
					</Anchors>
					<TexCoords left="0" right="0.078125" top="0" bottom="0.75"/>
				</Texture>
				<Texture name="$parentMiddle" file="Interface\FriendsFrame\WhoFrame-ColumnTabs">
					<Size>
						<AbsDimension x="53" y="24"/>
					</Size>
					<Anchors>
						<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"/>
					</Anchors>
					<TexCoords left="0.078125" right="0.90625" top="0" bottom="0.75"/>
				</Texture>
				<Texture name="$parentRight" file="Interface\FriendsFrame\WhoFrame-ColumnTabs">
					<Size>
						<AbsDimension x="4" y="24"/>
					</Size>
					<Anchors>
						<Anchor point="LEFT" relativeTo="$parentMiddle" relativePoint="RIGHT"/>
					</Anchors>
					<TexCoords left="0.90625" right="0.96875" top="0" bottom="0.75"/>
				</Texture>
			</Layer>
		</Layers>
		<Scripts>
			<OnClick function="GuildRoster_SortByColumn"/>
		</Scripts>
		<ButtonText>
			<Anchors>
				<Anchor point="LEFT">
					<Offset>
						<AbsDimension x="8" y="0"/>
					</Offset>
				</Anchor>
			</Anchors>
		</ButtonText>
		<NormalFont style="GameFontHighlightSmall"/>
		<HighlightTexture name="$parentHighlightTexture" file="Interface\PaperDollInfoFrame\UI-Character-Tab-Highlight" alphaMode="ADD">
			<Anchors>
				<Anchor point="TOPLEFT" relativeTo="$parentLeft">
					<Offset>
						<AbsDimension x="-2" y="5"/>
					</Offset>
				</Anchor>
				<Anchor point="BOTTOMRIGHT" relativeTo="$parentRight">
					<Offset>
						<AbsDimension x="2" y="-7"/>
					</Offset>
				</Anchor>
			</Anchors>
		</HighlightTexture>
	</Button>
<!--
*******************************************************************************
	Roster panel
*******************************************************************************
-->
	<Frame name="GuildRosterFrame" parent="GuildFrame" setAllPoints="true" hidden="true">
		<Frames>
			<Frame name="GuildMemberDropDown" inherits="UIDropDownMenuTemplate"/>
			<Frame name="GuildRosterViewDropdown" inherits="UIDropDownMenuTemplate">
				<Anchors>
					<Anchor point="TOPRIGHT">
						<Offset>
							<AbsDimension x="-12" y="-34"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="ARTWORK">
						<FontString inherits="GameFontNormal" text="GUILD_ROSTER_VIEW">
							<Anchors>
								<Anchor point="RIGHT" relativePoint="LEFT" x="12" y="2"/>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad function="GuildRosterViewDropdown_OnLoad"/>
				</Scripts>
			</Frame>
			<Button name="GuildRosterColumnButton1" inherits="GuildRosterColumnButtonTemplate">
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
							<AbsDimension x="7" y="-68"/>
						</Offset>
					</Anchor>
				</Anchors>
			</Button>
			<Button name="GuildRosterColumnButton2" inherits="GuildRosterColumnButtonTemplate">
				<Anchors>
					<Anchor point="LEFT" relativeTo="GuildRosterColumnButton1" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="-2" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
			</Button>
			<Button name="GuildRosterColumnButton3" inherits="GuildRosterColumnButtonTemplate">
				<Anchors>
					<Anchor point="LEFT" relativeTo="GuildRosterColumnButton2" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="-2" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
			</Button>
			<Button name="GuildRosterColumnButton4" inherits="GuildRosterColumnButtonTemplate">
				<Anchors>
					<Anchor point="LEFT" relativeTo="GuildRosterColumnButton3" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="-2" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
			</Button>
			<Button name="GuildRosterColumnButton5" inherits="GuildRosterColumnButtonTemplate">
				<Anchors>
					<Anchor point="LEFT" relativeTo="GuildRosterColumnButton4" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="-2" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
			</Button>
			<ScrollFrame name="GuildRosterContainer" inherits="HybridScrollFrameTemplate">
				<Size x="302" y="300"/>
				<Anchors>
					<Anchor point="TOPRIGHT">
						<Offset>
							<AbsDimension x="-27" y="-95"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Frames>
					<Slider name="$parentScrollBar" inherits="HybridScrollBarTemplate">
						<Anchors>
							<Anchor point="TOPLEFT" relativePoint="TOPRIGHT">
								<Offset>
									<AbsDimension x="0" y="-12"/>
								</Offset>
							</Anchor>
							<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT">
								<Offset>
									<AbsDimension x="0" y="12"/>
								</Offset>
							</Anchor>
						</Anchors>
					</Slider>
				</Frames>
			</ScrollFrame>
			<CheckButton name="GuildRosterShowOfflineButton">
				<Size>
					<AbsDimension x="20" y="20"/>
				</Size>
				<Anchors>
					<Anchor point="BOTTOMLEFT">
						<Offset>
							<AbsDimension x="6" y="3"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="ARTWORK">
						<FontString inherits="GameFontHighlightSmall" text="SHOW_OFFLINE_MEMBERS">
							<Anchors>
								<Anchor point="LEFT" relativePoint="RIGHT">
									<Offset>
										<AbsDimension x="2" y="1"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Scripts>
					<OnClick>
						SetGuildRosterSelection(0);
						if ( self:GetChecked() ) then
							PlaySound("igMainMenuOptionCheckBoxOff");
						else
							PlaySound("igMainMenuOptionCheckBoxOn");
						end
						SetGuildRosterShowOffline(self:GetChecked());
						GuildRoster_Update();
					</OnClick>
				</Scripts>
				<NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
				<PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
				<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
				<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
				<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
			</CheckButton>
		</Frames>
		<Scripts>
			<OnLoad function="GuildRosterFrame_OnLoad"/>
			<OnEvent function="GuildRosterFrame_OnEvent"/>
			<OnShow function="GuildRosterFrame_OnShow"/>
		</Scripts>
	</Frame>
<!--
*******************************************************************************
	Side panel
*******************************************************************************
-->
	<Frame name="GuildMemberDetailFrame" toplevel="true" enableMouse="true" hidden="true" parent="GuildFrame">
		<Size>
			<AbsDimension x="212" y="270"/>
		</Size>
		<Anchors>
			<Anchor point="TOPLEFT" relativeTo="GuildFrame" relativePoint="TOPRIGHT">
				<Offset>
					<AbsDimension x="0" y="-28"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
			<BackgroundInsets>
				<AbsInset left="11" right="12" top="12" bottom="11"/>
			</BackgroundInsets>
			<TileSize>
				<AbsValue val="32"/>
			</TileSize>
			<EdgeSize>
				<AbsValue val="32"/>
			</EdgeSize>
		</Backdrop>
		<Layers>
			<Layer level="ARTWORK">
				<FontString name="GuildMemberDetailName" justifyH="LEFT" inherits="GameFontNormal">
					<Size x="165" y="0"/>
					<Anchors>
						<Anchor point="TOPLEFT">
							<Offset>
								<AbsDimension x="17" y="-18"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="GuildMemberDetailLevel" inherits="GameFontHighlightSmall">
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="GuildMemberDetailName" relativePoint="BOTTOMLEFT">
							<Offset>
								<AbsDimension x="0" y="-2"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="GuildMemberDetailZoneLabel" inherits="GameFontNormalSmall" text="ZONE_COLON">
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="GuildMemberDetailLevel" relativePoint="BOTTOMLEFT">
							<Offset>
								<AbsDimension x="0" y="-11"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="GuildMemberDetailZoneText" inherits="GameFontHighlight" justifyH="LEFT">
					<Size x="147" y="12"/>
					<Anchors>
						<Anchor point="LEFT" relativeTo="GuildMemberDetailZoneLabel" relativePoint="RIGHT">
							<Offset>
								<AbsDimension x="2" y="0"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="GuildMemberDetailRankLabel" inherits="GameFontNormalSmall" text="RANK_COLON">
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="GuildMemberDetailZoneLabel" relativePoint="BOTTOMLEFT">
							<Offset>
								<AbsDimension x="0" y="-8"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="GuildMemberDetailRankText" inherits="GameFontHighlight" justifyH="LEFT">
					<Anchors>
						<Anchor point="LEFT" relativeTo="GuildMemberDetailRankLabel" relativePoint="RIGHT">
							<Offset>
								<AbsDimension x="2" y="0"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="GuildMemberDetailOnlineLabel" inherits="GameFontNormalSmall" text="LAST_ONLINE_COLON">
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="GuildMemberDetailRankLabel" relativePoint="BOTTOMLEFT">
							<Offset>
								<AbsDimension x="0" y="-8"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="GuildMemberDetailOnlineText" inherits="GameFontHighlight">
					<Anchors>
						<Anchor point="LEFT" relativeTo="GuildMemberDetailOnlineLabel" relativePoint="RIGHT">
							<Offset>
								<AbsDimension x="2" y="0"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="GuildMemberDetailNoteLabel" inherits="GameFontNormalSmall" text="NOTE_COLON">
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="GuildMemberDetailOnlineLabel" relativePoint="BOTTOMLEFT">
							<Offset>
								<AbsDimension x="0" y="-8"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="GuildMemberDetailOfficerNoteLabel" inherits="GameFontNormalSmall" text="OFFICER_NOTE_COLON">
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="GuildMemberDetailNoteLabel" relativePoint="BOTTOMLEFT">
							<Offset>
								<AbsDimension x="0" y="-43"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<Texture file="Interface\FriendsFrame\UI-GuildMember-Patch">
					<Size>
						<AbsDimension x="256" y="32"/>
					</Size>
					<Anchors>
						<Anchor point="BOTTOMLEFT">
							<Offset>
								<AbsDimension x="12" y="3"/>
							</Offset>
						</Anchor>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="OVERLAY">
				<Texture name="GuildMemberDetailCorner" file="Interface\DialogFrame\UI-DialogBox-Corner">
					<Size>
						<AbsDimension x="32" y="32"/>
					</Size>
					<Anchors>
						<Anchor point="TOPRIGHT">
							<Offset>
								<AbsDimension x="-6" y="-7"/>
							</Offset>
						</Anchor>
					</Anchors>
				</Texture>
			</Layer>
		</Layers>
		<Frames>
			<Button name="GuildMemberDetailCloseButton" inherits="UIPanelCloseButton">
				<Anchors>
					<Anchor point="TOPRIGHT">
						<Offset>
							<AbsDimension x="-3" y="-3"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						PlaySound("igMainMenuOptionCheckBoxOn");
						HideParentPanel(self);
					</OnClick>
				</Scripts>
			</Button>
			<Button name="GuildMemberRemoveButton" inherits="UIPanelButtonTemplate" text="REMOVE">
				<Size>
					<AbsDimension x="96" y="22"/>
				</Size>
				<Anchors>
					<Anchor point="BOTTOMLEFT">
						<Offset>
							<AbsDimension x="10" y="12"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						StaticPopup_Show("REMOVE_GUILDMEMBER");
					</OnClick>
					<OnEnter>
						GameTooltip_AddNewbieTip(self, REMOVE, 1.0, 1.0, 1.0, NEWBIE_TOOLTIP_GUILDREMOVE, 1);
					</OnEnter>
					<OnLeave function="GameTooltip_Hide"/>
				</Scripts>
				<NormalFont style="GameFontNormalSmall"/>
				<HighlightFont style="GameFontHighlightSmall"/>
				<DisabledFont style="GameFontDisableSmall"/>
			</Button>
			<Button name="GuildMemberGroupInviteButton" inherits="UIPanelButtonTemplate" text="GROUP_INVITE">
				<Size>
					<AbsDimension x="96" y="22"/>
				</Size>
				<Anchors>
					<Anchor point="LEFT" relativeTo="GuildMemberRemoveButton" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="1" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						InviteToGroup(GuildFrame.selectedName);
					</OnClick>
					<OnEnter>
						GameTooltip_AddNewbieTip(self, GROUP_INVITE, 1.0, 1.0, 1.0, NEWBIE_TOOLTIP_GROUPINVITE, 1);
					</OnEnter>
					<OnLeave function="GameTooltip_Hide"/>
				</Scripts>
				<NormalFont style="GameFontNormalSmall"/>
				<HighlightFont style="GameFontHighlightSmall"/>
				<DisabledFont style="GameFontDisableSmall"/>
			</Button>
			<Frame name="GuildMemberRankDropdown" inherits="UIDropDownMenuTemplate">
				<Anchors>
					<Anchor point="LEFT" relativeTo="GuildMemberDetailRankLabel" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="-16" y="-3"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad function="GuildMemberRankDropdown_OnLoad"/>
				</Scripts>
			</Frame>
			<Frame name="GuildMemberNoteBackground" enableMouse="true">
				<Size>
					<AbsDimension x="181" y="40"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="GuildMemberDetailNoteLabel" relativePoint="BOTTOMLEFT">
						<Offset>
							<AbsDimension x="-2" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="ARTWORK">
						<FontString name="PersonalNoteText" inherits="GameFontHighlight" justifyH="LEFT" justifyV="TOP">
							<Size>
								<AbsDimension x="165" y="32"/>
							</Size>
							<Anchors>
								<Anchor point="TOP">
									<Offset>
										<AbsDimension x="1" y="-6"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
					<EdgeSize>
						<AbsValue val="16"/>
					</EdgeSize>
					<TileSize>
						<AbsValue val="16"/>
					</TileSize>
					<BackgroundInsets>
						<AbsInset left="5" right="5" top="5" bottom="5"/>
					</BackgroundInsets>
				</Backdrop>
				<Scripts>
					<OnLoad>
						self:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g, TOOLTIP_DEFAULT_COLOR.b, 0.5);
						self:SetBackdropColor(TOOLTIP_DEFAULT_BACKGROUND_COLOR.r, TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b, 0.25);
					</OnLoad>
					<OnMouseUp>
						StaticPopup_Show("SET_GUILDPLAYERNOTE");
					</OnMouseUp> 
				</Scripts>
			</Frame>
			<Frame name="GuildMemberOfficerNoteBackground">
				<Size>
					<AbsDimension x="181" y="40"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="GuildMemberDetailOfficerNoteLabel" relativePoint="BOTTOMLEFT">
						<Offset>
							<AbsDimension x="-2" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="ARTWORK">
						<FontString name="OfficerNoteText" inherits="GameFontHighlight" justifyH="LEFT" justifyV="TOP">
							<Size>
								<AbsDimension x="165" y="32"/>
							</Size>
							<Anchors>
								<Anchor point="TOP">
									<Offset>
										<AbsDimension x="1" y="-6"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
					<EdgeSize>
						<AbsValue val="16"/>
					</EdgeSize>
					<TileSize>
						<AbsValue val="16"/>
					</TileSize>
					<BackgroundInsets>
						<AbsInset left="5" right="5" top="5" bottom="5"/>
					</BackgroundInsets>
				</Backdrop>
				<Scripts>
					<OnLoad>
						self:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g, TOOLTIP_DEFAULT_COLOR.b, 0.5);
						self:SetBackdropColor(TOOLTIP_DEFAULT_BACKGROUND_COLOR.r, TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b, 0.25);
					</OnLoad>
					<OnMouseUp>
						StaticPopup_Show("SET_GUILDOFFICERNOTE");
					</OnMouseUp>
				</Scripts>
			</Frame>
		</Frames>
		<Scripts>
			<OnLoad>
				GuildFrame_RegisterPopup(self);
			</OnLoad>
		</Scripts>
	</Frame>
</Ui>