<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\..\FrameXML\UI.xsd">
	<Script file="Blizzard_GuildRewards.lua"/>
<!--
*******************************************************************************
	Templates
*******************************************************************************
-->
	<Button name="GuildRewardsButtonTemplate" virtual="true">
		<Size x="299" y="47"/>
		<Frames>
			<Frame name="$parentMoneyFrame" inherits="SmallMoneyFrameTemplate" parentKey="money">
				<Anchors>
					<Anchor point="TOPRIGHT" x="5" y="-7"/>
				</Anchors>
				<Scripts>
					<OnLoad>
						SmallMoneyFrame_OnLoad(self);
						MoneyFrame_SetType(self, "STATIC");
					</OnLoad>
				</Scripts>
			</Frame>
		</Frames>
		<Layers>
			<Layer level="OVERLAY">
				<Texture name="$parentIcon" parentKey="icon">
					<Size x="36" y="36"/>
					<Anchors>
						<Anchor point="TOPLEFT" x="6" y="-6"/>
					</Anchors>
				</Texture>
				<FontString name="$parentName" inherits="GameFontNormal" justifyH="LEFT" parentKey="name">
					<Size x="0" y="12"/>
					<Anchors>
						<Anchor point="TOPLEFT" x="48" y="-7"/>
						<Anchor point="RIGHT" relativeTo="$parentMoneyFrame" relativePoint="LEFT" x="-2" y="0"/>
					</Anchors>
				</FontString>
				<FontString name="$parentSubText" inherits="SystemFont_Shadow_Small" justifyH="LEFT" justifyV="MIDDLE" parentKey="subText">
					<Size x="240" y="0"/>
					<Anchors>
						<Anchor point="LEFT" x="48" y="-8"/>
					</Anchors>
				</FontString>
			</Layer>
			<Layer level="OVERLAY" textureSubLevel="1">
				<Texture parentKey="selectedTex" file="Interface\ClassTrainerFrame\TrainerTextures" hidden="true" alphaMode="ADD">
					<TexCoords left="0.00195313" right="0.57421875" top="0.84960938" bottom="0.94140625"/>
				</Texture>
				<Texture parentKey="lock" file="Interface\GuildFrame\GuildFrame" hidden="true">
					<Size x="17" y="21"/>
					<Anchors>
						<Anchor point="BOTTOMRIGHT" relativeTo="$parentIcon" relativePoint="BOTTOMRIGHT" x="0" y="0"/>
					</Anchors>
					<TexCoords left="0.51660156" right="0.53320313" top="0.92578125" bottom="0.96679688"/>
				</Texture>
			</Layer>
			<Layer level="BACKGROUND">
				<Texture parentKey="disabledBG" hidden="true" alphaMode="MOD">
					<Anchors>
						<Anchor point="TOPLEFT" x="2" y="-2"/>
						<Anchor point="BOTTOMRIGHT" x="-2" y="2"/>
					</Anchors>
					<Color r="0.55" g="0.55" b="0.55" a="1"/>
				</Texture>
			</Layer>
		</Layers>
		<NormalTexture file="Interface\ClassTrainerFrame\TrainerTextures">
			<TexCoords left="0.00195313" right="0.57421875" top="0.65820313" bottom="0.75000000"/>
		</NormalTexture>
		<HighlightTexture name="$parentHighlight" file="Interface\ClassTrainerFrame\TrainerTextures" alphaMode="ADD">
			<TexCoords left="0.00195313" right="0.57421875" top="0.75390625" bottom="0.84570313"/>
		</HighlightTexture>	
		<Scripts>
			<OnLoad>
				self:RegisterForClicks("LeftButtonUp", "RightButtonUp");
			</OnLoad>
			<OnEnter function="GuildRewardsButton_OnEnter"/>
			<OnLeave>
				GameTooltip:Hide();
				GuildRewardsFrame.activeButton = nil;
			</OnLeave>
			<OnClick function="GuildRewardsButton_OnClick"/> 
		</Scripts>
	</Button>
<!--
*******************************************************************************
	Rewards panel
*******************************************************************************
-->
	<Frame name="GuildRewardsFrame" parent="GuildFrame" hidden="true">
		<Anchors>
			<Anchor point="TOPLEFT" relativeTo="$parent" x="4" y="-65"/>
			<Anchor point="BOTTOMRIGHT" relativeTo="$parent" x="-7" y="26"/>
		</Anchors>	
		<Layers>
			<Layer level="BACKGROUND">
				<Texture name="$parentBg" file="Interface\ClassTrainerFrame\TrainerTextures">
					<Size x="299" y="308"/>
					<Anchors>
						<Anchor point="TOPLEFT" x="4" y="-4"/>
					</Anchors>
					<TexCoords left="0.00195313" right="0.58593750" top="0.00195313" bottom="0.65429688"/>
				</Texture>
				<FontString name="$parentVisitText" inherits="GameFontHighlight" text="GUILD_REWARDS_VISIT_VENDOR">
					<Size x="232" y="38"/>
					<Anchors>
						<Anchor point="TOPLEFT" x="72" y="40"/>
					</Anchors>
				</FontString>
			</Layer>
			<Layer level="ARTWORK">
				<FontString inherits="GameFontNormalSmall" text="GUILD_MEMBERS_ONLINE">
					<Anchors>
						<Anchor point="BOTTOMRIGHT" relativeTo="GuildFrameMembersCount" relativePoint="TOPRIGHT" x="0" y="6"/>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<Frames>
			<ScrollFrame name="GuildRewardsContainer" inherits="HybridScrollFrameTemplate" hidden="false">
				<Size x="302" y="306"/>
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
							<AbsDimension x="4" y="-4"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Frames>
					<Slider name="$parentScrollBar" inherits="HybridScrollBarTemplate">
						<Anchors>
							<Anchor point="TOPLEFT" relativePoint="TOPRIGHT">
								<Offset>
									<AbsDimension x="0" y="-12"/>
								</Offset>
							</Anchor>
							<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT">
								<Offset>
									<AbsDimension x="0" y="10"/>
								</Offset>
							</Anchor>
						</Anchors>
					</Slider>
				</Frames>
			</ScrollFrame>
			<Frame name="GuildRewardsDropDown" inherits="UIDropDownMenuTemplate" hidden="true">
				<Size>
					<AbsDimension x="10" y="10"/>
				</Size>
				<Scripts>
					<OnLoad function="GuildRewardsDropDown_OnLoad"/>
				</Scripts>
			</Frame>
		</Frames>
		<Scripts>
			<OnLoad function="GuildRewardsFrame_OnLoad"/>
			<OnShow function="GuildRewardsFrame_OnShow"/>
			<OnEvent function="GuildRewardsFrame_OnEvent"/>
			<OnHide function="GuildRewardsFrame_OnHide"/>
		</Scripts>
	</Frame>
</Ui>