<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\..\FrameXML\UI.xsd">
<Script file="Blizzard_GuildBankUI.lua"/>
<!-- size=64,256
<Texture name="lower-right-corner" file="\" virtual="true" >
<Size x="32" y="32"/>
<TexCoords left="0.01562500" right="0.51562500" top="0.00390625" bottom="0.12890625"/>
</Texture>
<Texture name="lower-left-corner" file="\" virtual="true" >
<Size x="32" y="32"/>
<TexCoords left="0.01562500" right="0.51562500" top="0.13671875" bottom="0.26171875"/>
</Texture>
<Texture name="upper-right-corner" file="\" virtual="true" >
<Size x="32" y="32"/>
<TexCoords left="0.01562500" right="0.51562500" top="0.26953125" bottom="0.39453125"/>
</Texture>
<Texture name="upper-left-corner" file="\" virtual="true" >
<Size x="32" y="32"/>
<TexCoords left="0.01562500" right="0.51562500" top="0.40234375" bottom="0.52734375"/>
</Texture>
-->
<Button name="GuildBankItemButtonTemplate" inherits="ItemButtonTemplate" virtual="true">
<Frames>
<Cooldown name="$parentCooldown" inherits="CooldownFrameTemplate"/>
</Frames>
<Scripts>
<OnClick>
if ( HandleModifiedItemClick(GetGuildBankItemLink(GetCurrentGuildBankTab(), self:GetID())) ) then
return;
end
if ( IsModifiedClick("SPLITSTACK") ) then
local texture, count, locked = GetGuildBankItemInfo(GetCurrentGuildBankTab(), self:GetID());
if ( not locked and count > 1) then
OpenStackSplitFrame(count, self, "BOTTOMLEFT", "TOPLEFT");
end
return;
end
local type, money = GetCursorInfo();
if ( type == "money" ) then
DepositGuildBankMoney(money);
ClearCursor();
elseif ( type == "guildbankmoney" ) then
DropCursorMoney();
ClearCursor();
else
if ( button == "RightButton" ) then
AutoStoreGuildBankItem(GetCurrentGuildBankTab(), self:GetID());
else
PickupGuildBankItem(GetCurrentGuildBankTab(), self:GetID());
end
end
</OnClick>
<OnLoad>
GuildBankItemButton_OnLoad(self);
</OnLoad>
<OnEnter>
GuildBankItemButton_OnEnter(self, motion);
</OnEnter>
<OnLeave>
self.updateTooltip = nil;
GameTooltip_Hide();
ResetCursor();
</OnLeave>
<OnHide>
if ( self.hasStackSplit and (self.hasStackSplit == 1) ) then
StackSplitFrame:Hide();
end
</OnHide>
<OnDragStart>
PickupGuildBankItem(GetCurrentGuildBankTab(), self:GetID());
</OnDragStart>
<OnReceiveDrag>
PickupGuildBankItem(GetCurrentGuildBankTab(), self:GetID());
</OnReceiveDrag>
<OnUpdate>
--GuildBankItemButton_OnUpdate(self, elapsed);
</OnUpdate>
<OnEvent>
if ( GameTooltip:IsOwned(self) ) then
GuildBankItemButton_OnEnter(self);
end
</OnEvent>
</Scripts>
</Button>
<Frame name="GuildBankFrameColumnTemplate" virtual="true">
<Size x="100" y="311"/>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentBackground" file="Interface\GuildBankFrame\UI-GuildBankFrame-Slots" setAllPoints="true">
<TexCoords left="0" right="0.78125" top="0" bottom="0.607421875"/>
</Texture>
</Layer>
</Layers>
<Frames>
<Button name="$parentButton1" inherits="GuildBankItemButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" x="7" y="-3"/>
</Anchors>
</Button>
<Button name="$parentButton2" inherits="GuildBankItemButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton1" relativePoint="BOTTOMLEFT" x="0" y="-7"/>
</Anchors>
</Button>
<Button name="$parentButton3" inherits="GuildBankItemButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton2" relativePoint="BOTTOMLEFT" x="0" y="-7"/>
</Anchors>
</Button>
<Button name="$parentButton4" inherits="GuildBankItemButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton3" relativePoint="BOTTOMLEFT" x="0" y="-7"/>
</Anchors>
</Button>
<Button name="$parentButton5" inherits="GuildBankItemButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton4" relativePoint="BOTTOMLEFT" x="0" y="-7"/>
</Anchors>
</Button>
<Button name="$parentButton6" inherits="GuildBankItemButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton5" relativePoint="BOTTOMLEFT" x="0" y="-7"/>
</Anchors>
</Button>
<Button name="$parentButton7" inherits="GuildBankItemButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton6" relativePoint="BOTTOMLEFT" x="0" y="-7"/>
</Anchors>
</Button>
<Button name="$parentButton8" inherits="GuildBankItemButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton1" relativePoint="TOPRIGHT" x="12" y="0"/>
</Anchors>
</Button>
<Button name="$parentButton9" inherits="GuildBankItemButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton8" relativePoint="BOTTOMLEFT" x="0" y="-7"/>
</Anchors>
</Button>
<Button name="$parentButton10" inherits="GuildBankItemButtonTemplate" id="10">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton9" relativePoint="BOTTOMLEFT" x="0" y="-7"/>
</Anchors>
</Button>
<Button name="$parentButton11" inherits="GuildBankItemButtonTemplate" id="11">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton10" relativePoint="BOTTOMLEFT" x="0" y="-7"/>
</Anchors>
</Button>
<Button name="$parentButton12" inherits="GuildBankItemButtonTemplate" id="12">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton11" relativePoint="BOTTOMLEFT" x="0" y="-7"/>
</Anchors>
</Button>
<Button name="$parentButton13" inherits="GuildBankItemButtonTemplate" id="13">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton12" relativePoint="BOTTOMLEFT" x="0" y="-7"/>
</Anchors>
</Button>
<Button name="$parentButton14" inherits="GuildBankItemButtonTemplate" id="14">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton13" relativePoint="BOTTOMLEFT" x="0" y="-7"/>
</Anchors>
</Button>
</Frames>
</Frame>
<Frame name="GuildBankTabTemplate" enableMouse="true" virtual="true">
<Size x="42" y="50"/>
<Anchors>
<Anchor point="TOPLEFT" x="0" y="0"/>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture file="Interface\GuildBankFrame\UI-GuildBankFrame-Tab">
<Size x="64" y="64"/>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
</Texture>
</Layer>
</Layers>
<Frames>
<CheckButton name="$parentButton">
<Size x="36" y="34"/>
<Anchors>
<Anchor point="TOPLEFT" x="2" y="-8"/>
</Anchors>
<Layers>
<Layer level="BORDER">
<Texture name="$parentIconTexture"/>
<FontString name="$parentCount" inherits="NumberFontNormal" justifyH="RIGHT" hidden="true">
<Anchors>
<Anchor point="BOTTOMRIGHT" x="-5" y="2"/>
</Anchors>
</FontString>
</Layer>
<Layer level="ARTWORK">
<Texture name="$parentSearchOverlay" parentKey="searchOverlay" setAllPoints="true" hidden="true" textureSubLevel="4">
<Color r="0" g="0" b="0" a="0.8"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnLoad>
self:RegisterForClicks("LeftButtonUp", "RightButtonUp");
self:RegisterEvent("INVENTORY_SEARCH_UPDATE");
</OnLoad>
<OnShow>
GuildBankFrameTab_UpdateFiltered(self);
</OnShow>
<OnEvent>
if ( event == "INVENTORY_SEARCH_UPDATE" ) then
GuildBankFrameTab_UpdateFiltered(self);
end
</OnEvent>
<OnClick>
local currentTab = self:GetParent():GetID();
if ( GetCurrentGuildBankTab() ~= currentTab or button == "RightButton" ) then
PlaySound("GuildBankOpenBag");
end
GuildBankTab_OnClick(self, button, currentTab);
</OnClick>
<OnEnter>
GameTooltip:SetOwner(self, "ANCHOR_LEFT");
GameTooltip:SetText(self.tooltip, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
<NormalTexture name="$parentNormalTexture" file="Interface\Buttons\UI-Quickslot2">
<Size x="60" y="60"/>
<Anchors>
<Anchor point="CENTER" x="0" y="-1"/>
</Anchors>
</NormalTexture>
<PushedTexture file="Interface\Buttons\UI-Quickslot-Depress"/>
<HighlightTexture file="Interface\Buttons\ButtonHilight-Square" alphaMode="ADD"/>
<CheckedTexture alphaMode="ADD" file="Interface\Buttons\CheckButtonHilight"/>
</CheckButton>
</Frames>
</Frame>
<CheckButton name="GuildBankPopupButtonTemplate" inherits="PopupButtonTemplate" virtual="true">
<Scripts>
<OnClick>
GuildBankPopupButton_OnClick(self, button, down);
</OnClick>
</Scripts>
</CheckButton>
<Frame name="GuildBankFrame" toplevel="true" parent="UIParent" enableMouse="true" hidden="true" inherits="BasicFrameTemplate">
<Size x="750" y="428"/>
<Anchors>
<Anchor point="TOPLEFT" x="0" y="-104"/>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<Texture name="GuildBankTabTitleBackground" file="Interface\GuildBankFrame\UI-TabNameBorder">
<Size x="10" y="18"/>
<Anchors>
<Anchor point="TOP" relativeTo="GuildBankFrame" relativePoint="TOP" x="0" y="-30"/>
</Anchors>
<TexCoords left="0.0625" right="0.546875" top="0" bottom="0.5625"/>
</Texture>
<Texture name="GuildBankTabTitleBackgroundLeft" file="Interface\GuildBankFrame\UI-TabNameBorder">
<Size x="8" y="18"/>
<Anchors>
<Anchor point="RIGHT" relativeTo="GuildBankTabTitleBackground" relativePoint="LEFT"/>
</Anchors>
<TexCoords left="0" right="0.0625" top="0" bottom="0.5625"/>
</Texture>
<Texture name="GuildBankTabTitleBackgroundRight" file="Interface\GuildBankFrame\UI-TabNameBorder">
<Size x="8" y="18"/>
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankTabTitleBackground" relativePoint="RIGHT"/>
</Anchors>
<TexCoords left="0.546875" right="0.609375" top="0" bottom="0.5625"/>
</Texture>
<FontString name="GuildBankTabTitle" inherits="GameFontNormal">
<Anchors>
<Anchor point="CENTER" relativeTo="GuildBankTabTitleBackground" x="0" y="1"/>
</Anchors>
</FontString>
<Texture name="GuildBankTabLimitBackground" file="Interface\GuildBankFrame\UI-TabNameBorder">
<Size x="10" y="18"/>
<Anchors>
<Anchor point="TOP" relativeTo="GuildBankFrame" relativePoint="TOP" x="0" y="-370"/>
</Anchors>
<TexCoords left="0.0625" right="0.546875" top="0" bottom="0.5625"/>
</Texture>
<Texture name="GuildBankTabLimitBackgroundLeft" file="Interface\GuildBankFrame\UI-TabNameBorder">
<Size x="8" y="18"/>
<Anchors>
<Anchor point="RIGHT" relativeTo="GuildBankTabLimitBackground" relativePoint="LEFT"/>
</Anchors>
<TexCoords left="0" right="0.0625" top="0" bottom="0.5625"/>
</Texture>
<Texture name="GuildBankTabLimitBackgroundRight" file="Interface\GuildBankFrame\UI-TabNameBorder">
<Size x="8" y="18"/>
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankTabLimitBackground" relativePoint="RIGHT"/>
</Anchors>
<TexCoords left="0.546875" right="0.609375" top="0" bottom="0.5625"/>
</Texture>
<FontString name="GuildBankLimitLabel" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="CENTER" relativeTo="GuildBankTabLimitBackground" x="0" y="1"/>
</Anchors>
</FontString>
<FontString name="GuildBankCashFlowLabel" inherits="GameFontNormalSmall" text="GUILDBANK_CASHFLOW">
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankTabLimitBackground" x="4" y="1"/>
</Anchors>
</FontString>
</Layer>
<Layer level="ARTWORK">
<FontString name="GuildBankErrorMessage" inherits="GameFontNormal" text="NO_GUILDBANK_TABS">
<Anchors>
<Anchor point="TOP" relativeTo="GuildBankFrame" relativePoint="TOP" x="0" y="-216"/>
</Anchors>
</FontString>
</Layer>
<Layer level="BORDER">
<Texture name="$parentBottomLeftOuter" file="Interface\GuildBankFrame\Corners" >
<Size x="32" y="32"/>
<Anchors>
<Anchor point="BOTTOMLEFT" x="-2" y="21"/>
</Anchors>
<TexCoords left="0.01562500" right="0.51562500" top="0.00390625" bottom="0.12890625"/>
</Texture>
<Texture name="$parentBottomRightOuter" file="Interface\GuildBankFrame\Corners" >
<Size x="32" y="32"/>
<Anchors>
<Anchor point="BOTTOMRIGHT" x="0" y="21"/>
</Anchors>
<TexCoords left="0.01562500" right="0.51562500" top="0.13671875" bottom="0.26171875"/>
</Texture>
<Texture name="$parentTopRightOuter" file="Interface\GuildBankFrame\Corners" >
<Size x="32" y="32"/>
<Anchors>
<Anchor point="TOPRIGHT" x="0" y="-18"/>
</Anchors>
<TexCoords left="0.01562500" right="0.51562500" top="0.26953125" bottom="0.39453125"/>
</Texture>
<Texture name="$parentTopLeftOuter" file="Interface\GuildBankFrame\Corners" >
<Size x="32" y="32"/>
<Anchors>
<Anchor point="TOPLEFT" x="-2" y="-18"/>
</Anchors>
<TexCoords left="0.01562500" right="0.51562500" top="0.40234375" bottom="0.52734375"/>
</Texture>
<Texture name="$parentLeftOuter" file="Interface\GuildBankFrame\VertTile" vertTile="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTopLeftOuter" relativePoint="BOTTOMLEFT" x="-3"/>
<Anchor point="BOTTOMLEFT" relativeTo="$parentBottomLeftOuter" relativePoint="TOPLEFT" x="-3"/>
</Anchors>
</Texture>
<Texture name="$parentRightOuter" file="Interface\GuildBankFrame\VertTile" vertTile="true">
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="$parentTopRightOuter" relativePoint="BOTTOMRIGHT" x="4"/>
<Anchor point="BOTTOMRIGHT" relativeTo="$parentBottomRightOuter" relativePoint="TOPRIGHT" x="4"/>
</Anchors>
</Texture>
<Texture name="$parentTopOuter" file="Interface\GuildBankFrame\HorizTile" horizTile="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTopLeftOuter" relativePoint="TOPRIGHT" y="3"/>
<Anchor point="TOPRIGHT" relativeTo="$parentTopRightOuter" relativePoint="TOPLEFT" y="3"/>
</Anchors>
</Texture>
<Texture name="$parentBottomOuter" file="Interface\GuildBankFrame\HorizTile" horizTile="true">
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="$parentBottomLeftOuter" relativePoint="BOTTOMRIGHT" y="-5"/>
<Anchor point="BOTTOMRIGHT" relativeTo="$parentBottomRightOuter" relativePoint="BOTTOMLEFT" y="-5"/>
</Anchors>
</Texture>
<Texture name="$parentBottomLeftInner" file="Interface\GuildBankFrame\Corners" >
<Size x="32" y="32"/>
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="$parentBottomLeftOuter" x="14" y="32"/>
</Anchors>
<TexCoords left="0.01562500" right="0.51562500" top="0.00390625" bottom="0.12890625"/>
</Texture>
<Texture name="$parentBottomRightInner" file="Interface\GuildBankFrame\Corners" >
<Size x="32" y="32"/>
<Anchors>
<Anchor point="BOTTOMRIGHT" relativeTo="$parentBottomRightOuter" x="-9" y="32"/>
</Anchors>
<TexCoords left="0.01562500" right="0.51562500" top="0.13671875" bottom="0.26171875"/>
</Texture>`
<Texture name="$parentTopRightInner" file="Interface\GuildBankFrame\Corners" >
<Size x="32" y="32"/>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="$parentTopRightOuter" x="-9" y="-35"/>
</Anchors>
<TexCoords left="0.01562500" right="0.51562500" top="0.26953125" bottom="0.39453125"/>
</Texture>
<Texture name="$parentTopLeftInner" file="Interface\GuildBankFrame\Corners" >
<Size x="32" y="32"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTopLeftOuter" x="14" y="-35"/>
</Anchors>
<TexCoords left="0.01562500" right="0.51562500" top="0.40234375" bottom="0.52734375"/>
</Texture>
<Texture name="$parentLeftInner" file="Interface\GuildBankFrame\VertTile" vertTile="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTopLeftInner" relativePoint="BOTTOMLEFT" x="-3"/>
<Anchor point="BOTTOMLEFT" relativeTo="$parentBottomLeftInner" relativePoint="TOPLEFT" x="-3"/>
</Anchors>
</Texture>
<Texture name="$parentRightInner" file="Interface\GuildBankFrame\VertTile" vertTile="true">
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="$parentTopRightInner" relativePoint="BOTTOMRIGHT" x="4"/>
<Anchor point="BOTTOMRIGHT" relativeTo="$parentBottomRightInner" relativePoint="TOPRIGHT" x="4"/>
</Anchors>
</Texture>
<Texture name="$parentTopInner" file="Interface\GuildBankFrame\HorizTile" horizTile="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTopLeftInner" relativePoint="TOPRIGHT" y="3"/>
<Anchor point="TOPRIGHT" relativeTo="$parentTopRightInner" relativePoint="TOPLEFT" y="3"/>
</Anchors>
</Texture>
<Texture name="$parentBottomInner" file="Interface\GuildBankFrame\HorizTile" horizTile="true">
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="$parentBottomLeftInner" relativePoint="BOTTOMRIGHT" y="-5"/>
<Anchor point="BOTTOMRIGHT" relativeTo="$parentBottomRightInner" relativePoint="BOTTOMLEFT" y="-5"/>
</Anchors>
</Texture>
</Layer>
<Layer level="BACKGROUND">
<Texture name="$parentPortrait">
<Size x="40" y="40"/>
<Anchors>
<Anchor point="TOPLEFT" x="7" y="-5"/>
</Anchors>
</Texture>
<Texture name="$parentRedMarbleBG" file="Interface\GuildBankFrame\GuildVaultBG" horizTile="true" vertTile="true">
<Anchors>
<Anchor point="TOPLEFT" x="2" y="-20"/>
<Anchor point="BOTTOMRIGHT" x="-2" y="20"/>
</Anchors>
</Texture>
</Layer>
<Layer level="BACKGROUND" textureSubLevel="1">
<Texture name="$parentBlackBG">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTopLeftInner" x="4" y="-4"/>
<Anchor point="BOTTOMRIGHT" relativeTo="$parentBottomRightInner" x="-4" y="3"/>
</Anchors>
<Color r="0" g="0" b="0" a="1"/>
</Texture>
</Layer>
</Layers>
<Frames>
<Frame name="GuildBankEmblemFrame">
<Size x="700" y="80"/>
<Anchors>
<Anchor point="TOP" relativeTo="GuildBankFrame" relativePoint="TOP" x="-70" y="59"/>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<Texture name="GuildBankEmblemFrameLeft" file="Interface\GuildBankFrame\UI-GuildBankFrame-EmblemBorder">
<Size x="512" y="80"/>
<Anchors>
<Anchor point="TOPLEFT" x="0" y="0"/>
</Anchors>
<TexCoords left="0" right="1" top="0" bottom="0.3125"/>
</Texture>
<Texture name="GuildBankEmblemFrameRight" file="Interface\GuildBankFrame\UI-GuildBankFrame-EmblemBorder">
<Size x="512" y="79"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildBankEmblemFrameLeft" relativePoint="TOPRIGHT" x="0" y="-1"/>
</Anchors>
<TexCoords left="0" right="1" top="0.31640625" bottom="0.625"/>
</Texture>
</Layer>
<Layer level="BACKGROUND">
<Texture name="GuildBankEmblemBackgroundUL">
<Size x="40" y="40"/>
<Anchors>
<Anchor point="TOP" relativeTo="GuildBankEmblemFrame" relativePoint="TOP" x="56" y="-19"/>
</Anchors>
<TexCoords left="0.5" right="1" top="0" bottom="1"/>
</Texture>
<Texture name="GuildBankEmblemBackgroundUR">
<Size x="40" y="40"/>
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankEmblemBackgroundUL" relativePoint="RIGHT" x="0" y="0"/>
</Anchors>
<TexCoords left="1" right="0.5" top="0" bottom="1"/>
</Texture>
<Texture name="GuildBankEmblemBackgroundBL">
<Size x="40" y="20"/>
<Anchors>
<Anchor point="TOP" relativeTo="GuildBankEmblemBackgroundUL" relativePoint="BOTTOM" x="0" y="0"/>
</Anchors>
<TexCoords left="0.5" right="1" top="0" bottom="1"/>
</Texture>
<Texture name="GuildBankEmblemBackgroundBR">
<Size x="40" y="20"/>
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankEmblemBackgroundBL" relativePoint="RIGHT" x="0" y="0"/>
</Anchors>
<TexCoords left="1" right="0.5" top="0" bottom="1"/>
</Texture>
</Layer>
<Layer level="BORDER">
<Texture name="GuildBankEmblemBorderUL">
<Size x="40" y="40"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildBankEmblemBackgroundUL" x="0" y="0"/>
</Anchors>
<TexCoords left="0.5" right="1" top="0" bottom="1"/>
</Texture>
<Texture name="GuildBankEmblemBorderUR">
<Size x="40" y="40"/>
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankEmblemBorderUL" relativePoint="RIGHT" x="0" y="0"/>
</Anchors>
<TexCoords left="1" right="0.5" top="0" bottom="1"/>
</Texture>
<Texture name="GuildBankEmblemBorderBL">
<Size x="40" y="20"/>
<Anchors>
<Anchor point="TOP" relativeTo="GuildBankEmblemBorderUL" relativePoint="BOTTOM" x="0" y="0"/>
</Anchors>
<TexCoords left="0.5" right="1" top="0" bottom="1"/>
</Texture>
<Texture name="GuildBankEmblemBorderBR">
<Size x="40" y="20"/>
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankEmblemBorderBL" relativePoint="RIGHT" x="0" y="0"/>
</Anchors>
<TexCoords left="1" right="0.5" top="0" bottom="1"/>
</Texture>
<Texture name="GuildBankEmblemUL">
<Size x="40" y="40"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildBankEmblemBackgroundUL" x="0" y="0"/>
</Anchors>
<TexCoords left="0.5" right="1" top="0" bottom="1"/>
</Texture>
<Texture name="GuildBankEmblemUR">
<Size x="40" y="40"/>
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankEmblemBorderUL" relativePoint="RIGHT" x="0" y="0"/>
</Anchors>
<TexCoords left="1" right="0.5" top="0" bottom="1"/>
</Texture>
<Texture name="GuildBankEmblemBL">
<Size x="40" y="20"/>
<Anchors>
<Anchor point="TOP" relativeTo="GuildBankEmblemUL" relativePoint="BOTTOM" x="0" y="0"/>
</Anchors>
<TexCoords left="0.5" right="1" top="0" bottom="1"/>
</Texture>
<Texture name="GuildBankEmblemBR">
<Size x="40" y="20"/>
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankEmblemBL" relativePoint="RIGHT" x="0" y="0"/>
</Anchors>
<TexCoords left="1" right="0.5" top="0" bottom="1"/>
</Texture>
</Layer>
</Layers>
</Frame>
<Frame name="GuildBankColumn1" inherits="GuildBankFrameColumnTemplate">
<Anchors>
<Anchor point="TOPLEFT" x="18" y="-59"/>
</Anchors>
</Frame>
<Frame name="GuildBankColumn2" inherits="GuildBankFrameColumnTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildBankColumn1" relativePoint="TOPRIGHT" x="3" y="0"/>
</Anchors>
</Frame>
<Frame name="GuildBankColumn3" inherits="GuildBankFrameColumnTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildBankColumn2" relativePoint="TOPRIGHT" x="3" y="0"/>
</Anchors>
</Frame>
<Frame name="GuildBankColumn4" inherits="GuildBankFrameColumnTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildBankColumn3" relativePoint="TOPRIGHT" x="3" y="0"/>
</Anchors>
</Frame>
<Frame name="GuildBankColumn5" inherits="GuildBankFrameColumnTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildBankColumn4" relativePoint="TOPRIGHT" x="3" y="0"/>
</Anchors>
</Frame>
<Frame name="GuildBankColumn6" inherits="GuildBankFrameColumnTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildBankColumn5" relativePoint="TOPRIGHT" x="3" y="0"/>
</Anchors>
</Frame>
<Frame name="GuildBankColumn7" inherits="GuildBankFrameColumnTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildBankColumn6" relativePoint="TOPRIGHT" x="3" y="0"/>
</Anchors>
</Frame>
<Frame name="GuildBankMoneyFrameBackground" inherits="ThinGoldEdgeTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" x="1" y="25"/>
<Anchor point="BOTTOMRIGHT" x="-4" y="2"/>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<FontString name="GuildBankMoneyLimitLabel" inherits="GameFontNormalSmall" text="GUILDBANK_AVAILABLE_MONEY">
<Size x="0" y="13"/>
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="GuildBankFrame" relativePoint="BOTTOMLEFT" x="8" y="6"/>
</Anchors>
</FontString>
<FontString name="GuildBankMoneyUnlimitedLabel" inherits="GameFontHighlightSmall" text="UNLIMITED">
<Size x="0" y="13"/>
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankMoneyLimitLabel" relativePoint="RIGHT" x="5" y="0"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="GuildBankMoneyFrame" inherits="SmallMoneyFrameTemplate">
<Anchors>
<Anchor point="BOTTOMRIGHT" relativeTo="GuildBankFrame" relativePoint="BOTTOMRIGHT" x="-2" y="6"/>
</Anchors>
<Scripts>
<OnLoad>
SmallMoneyFrame_OnLoad(self, "GUILDBANK");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GuildBankCashFlowMoneyFrame" inherits="SmallMoneyFrameTemplate">
<Anchors>
<Anchor point="RIGHT" relativeTo="GuildBankTabLimitBackground" x="10" y="0"/>
</Anchors>
<Scripts>
<OnLoad>
SmallMoneyFrame_OnLoad(self, "GUILDBANKCASHFLOW");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GuildBankWithdrawMoneyFrame" inherits="SmallMoneyFrameTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankMoneyLimitLabel" relativePoint="RIGHT" x="13" y="0"/>
</Anchors>
<Scripts>
<OnLoad>
SmallMoneyFrame_OnLoad(self, "GUILDBANKWITHDRAW");
</OnLoad>
</Scripts>
</Frame>
<Button name="GuildBankFrameDepositButton" inherits="UIPanelButtonTemplate" text="DEPOSIT">
<Size x="100" y="21"/>
<Anchors>
<Anchor point="BOTTOMRIGHT" relativeTo="GuildBankFrame" relativePoint="BOTTOMRIGHT" x="-8" y="30"/>
</Anchors>
<Scripts>
<OnClick>
PlaySound("igMainMenuOption");
StaticPopup_Hide("GUILDBANK_WITHDRAW");
if(StaticPopup_Visible("GUILDBANK_DEPOSIT")) then
StaticPopup_Hide("GUILDBANK_DEPOSIT");
else
StaticPopup_Show("GUILDBANK_DEPOSIT");
end
</OnClick>
</Scripts>
</Button>
<Button name="GuildBankFrameWithdrawButton" inherits="UIPanelButtonTemplate" text="WITHDRAW">
<Size x="100" y="21"/>
<Anchors>
<Anchor point="RIGHT" relativeTo="GuildBankFrameDepositButton" relativePoint="LEFT" x="3" y="0"/>
</Anchors>
<Scripts>
<OnClick>
PlaySound("igMainMenuOption");
StaticPopup_Hide("GUILDBANK_DEPOSIT");
if(StaticPopup_Visible("GUILDBANK_WITHDRAW")) then
StaticPopup_Hide("GUILDBANK_WITHDRAW");
else
StaticPopup_Show("GUILDBANK_WITHDRAW");
end
</OnClick>
</Scripts>
</Button>
<Button name="GuildBankFrameTab1" inherits="CharacterFrameTabButtonTemplate" text="GUILD_BANK" id="1">
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="GuildBankFrame" relativePoint="BOTTOMLEFT" x="7" y="-30"/>
</Anchors>
<Scripts>
<OnClick>
GuildBankFrameTab_OnClick(self, self:GetID());
</OnClick>
</Scripts>
</Button>
<Button name="GuildBankFrameTab2" inherits="CharacterFrameTabButtonTemplate" text="GUILD_BANK_LOG" id="2">
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankFrameTab1" relativePoint="RIGHT" x="-16" y="0"/>
</Anchors>
<Scripts>
<OnClick>
GuildBankFrameTab_OnClick(self, self:GetID());
</OnClick>
</Scripts>
</Button>
<Button name="GuildBankFrameTab3" inherits="CharacterFrameTabButtonTemplate" text="GUILD_BANK_MONEY_LOG" id="3">
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankFrameTab2" relativePoint="RIGHT" x="-16" y="0"/>
</Anchors>
<Scripts>
<OnClick>
GuildBankFrameTab_OnClick(self, self:GetID());
</OnClick>
</Scripts>
</Button>
<Button name="GuildBankFrameTab4" inherits="CharacterFrameTabButtonTemplate" text="GUILD_BANK_TAB_INFO" id="4">
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankFrameTab3" relativePoint="RIGHT" x="-16" y="0"/>
</Anchors>
<Scripts>
<OnClick>
GuildBankFrameTab_OnClick(self, self:GetID());
</OnClick>
</Scripts>
</Button>
<Frame name="GuildBankTab1" inherits="GuildBankTabTemplate" id="1">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildBankFrame" relativePoint="TOPRIGHT" x="-1" y="-17"/>
</Anchors>
</Frame>
<Frame name="GuildBankTab2" inherits="GuildBankTabTemplate" id="2">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildBankTab1" relativePoint="BOTTOMLEFT" x="0" y="0"/>
</Anchors>
</Frame>
<Frame name="GuildBankTab3" inherits="GuildBankTabTemplate" id="3">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildBankTab2" relativePoint="BOTTOMLEFT" x="0" y="0"/>
</Anchors>
</Frame>
<Frame name="GuildBankTab4" inherits="GuildBankTabTemplate" id="4">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildBankTab3" relativePoint="BOTTOMLEFT" x="0" y="0"/>
</Anchors>
</Frame>
<Frame name="GuildBankTab5" inherits="GuildBankTabTemplate" id="5">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildBankTab4" relativePoint="BOTTOMLEFT" x="0" y="0"/>
</Anchors>
</Frame>
<Frame name="GuildBankTab6" inherits="GuildBankTabTemplate" id="6">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildBankTab5" relativePoint="BOTTOMLEFT" x="0" y="0"/>
</Anchors>
</Frame>
<Frame name="GuildBankTab7" inherits="GuildBankTabTemplate" id="7">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildBankTab6" relativePoint="BOTTOMLEFT" x="0" y="0"/>
</Anchors>
</Frame>
<Frame name="GuildBankTab8" inherits="GuildBankTabTemplate" id="8">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildBankTab7" relativePoint="BOTTOMLEFT" x="0" y="0"/>
</Anchors>
</Frame>
<Frame name="GuildBankFrameBuyInfo" hidden="true">
<Size x="20" y="20"/>
<Anchors>
<Anchor point="TOP" relativeTo="GuildBankFrame" relativePoint="TOP" x="0" y="-194"/>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentText" inherits="GameFontHighlight" text="PURCHASE_TAB_TEXT">
<Anchors>
<Anchor point="TOP"/>
</Anchors>
</FontString>
<FontString name="$parentNumTabsPurchasedText" inherits="GameFontHighlightSmall" text="PURCHASE_TAB_TEXT">
<Anchors>
<Anchor point="TOP" relativeTo="$parentText" relativePoint="BOTTOM" x="0" y="-2"/>
</Anchors>
</FontString>
<FontString name="GuildBankFrameTabCost" inherits="GameFontNormal" text="COSTS_LABEL">
<Size x="0" y="12"/>
<Anchors>
<Anchor point="TOP" relativeTo="GuildBankFrameBuyInfo" relativePoint="TOP" x="-93" y="-38"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Frame name="GuildBankFrameTabCostMoneyFrame" inherits="SmallMoneyFrameTemplate" hidden="false">
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankFrameTabCost" relativePoint="RIGHT" x="10" y="0"/>
</Anchors>
<Scripts>
<OnLoad>
SmallMoneyFrame_OnLoad(self);
MoneyFrame_SetType(self, "STATIC");
</OnLoad>
</Scripts>
</Frame>
<Button name="GuildBankFramePurchaseButton" inherits="UIPanelButtonTemplate" text="BANKSLOTPURCHASE">
<Size x="124" y="21"/>
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankFrameTabCostMoneyFrame" relativePoint="RIGHT" x="12" y="0"/>
</Anchors>
<Scripts>
<OnClick>
PlaySound("igMainMenuOption");
StaticPopup_Show("CONFIRM_BUY_GUILDBANK_TAB");
</OnClick>
</Scripts>
</Button>
</Frames>
<Scripts>
<OnShow function="GuildBankFrame_UpdateTabBuyingInfo"/>
</Scripts>
</Frame>
<Frame name="GuildBankFrameLog">
<Size x="10" y="10"/>
<Anchors>
<Anchor point="TOPLEFT" x="0" y="0"/>
</Anchors>
<Frames>
<ScrollingMessageFrame name="GuildBankMessageFrame" insertMode="TOP" maxLines="128" fade="false">
<Size x="688" y="304"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildBankFrameLog" relativePoint="TOPLEFT" x="28" y="-64"/>
</Anchors>
<Scripts>
<OnHyperlinkClick>
SetItemRef(link, text, button);
</OnHyperlinkClick>
</Scripts>
<FontString inherits="ChatFontNormal" justifyH="LEFT"/>
</ScrollingMessageFrame>
<ScrollFrame name="GuildBankTransactionsScrollFrame" inherits="FauxScrollFrameTemplate" hidden="true">
<Size x="688" y="304"/>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="GuildBankFrame" relativePoint="TOPRIGHT" x="-43" y="-64"/>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<Texture file="Interface\PaperDollInfoFrame\UI-Character-ScrollBar">
<Size x="31" y="256"/>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPRIGHT" x="-2" y="5"/>
</Anchors>
<TexCoords left="0" right="0.484375" top="0" bottom="1.0"/>
</Texture>
<Texture file="Interface\PaperDollInfoFrame\UI-Character-ScrollBar">
<Size x="31" y="106"/>
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT" x="-2" y="-2"/>
</Anchors>
<TexCoords left="0.515625" right="1.0" top="0" bottom="0.4140625"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnVerticalScroll>
FauxScrollFrame_OnVerticalScroll(self, offset, GUILDBANK_TRANSACTION_HEIGHT, GuildBankLogScroll)
</OnVerticalScroll>
</Scripts>
</ScrollFrame>
</Frames>
</Frame>
<Frame name="GuildBankInfo" hidden="true">
<Size x="10" y="10"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildBankFrame" relativePoint="TOPLEFT" x="32" y="-74"/>
</Anchors>
<Frames>
<Button name="GuildBankInfoSaveButton" inherits="UIPanelButtonTemplate" text="SAVE_CHANGES" hidden="true">
<Size x="100" y="22"/>
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="GuildBankFrame" relativePoint="BOTTOMLEFT" x="20" y="31"/>
</Anchors>
<Scripts>
<OnLoad>
self:SetWidth(_G[self:GetName().."Text"]:GetWidth()+40);
</OnLoad>
<OnClick>
PlaySound("igMainMenuOptionCheckBoxOn");
if ( GuildBankTabInfoEditBox:GetText() ~= GuildBankTabInfoEditBox.text ) then
SetGuildBankText(GetCurrentGuildBankTab(), GuildBankTabInfoEditBox:GetText());
GuildBankTabInfoEditBox:ClearFocus();
end
</OnClick>
</Scripts>
</Button>
<ScrollFrame name="GuildBankInfoScrollFrame" inherits="UIPanelScrollFrameTemplate">
<Size x="691" y="306"/>
<Anchors>
<Anchor point="TOPLEFT" x="-16" y="12"/>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<Texture file="Interface\PaperDollInfoFrame\UI-Character-ScrollBar">
<Size x="31" y="256"/>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPRIGHT" x="-2" y="4"/>
</Anchors>
<TexCoords left="0" right="0.484375" top="0" bottom="1.0"/>
</Texture>
<Texture file="Interface\PaperDollInfoFrame\UI-Character-ScrollBar">
<Size x="31" y="106"/>
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT" x="-2" y="-3"/>
</Anchors>
<TexCoords left="0.515625" right="1.0" top="0" bottom="0.4140625"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnMouseDown>
if ( CanEditGuildTabInfo(GetCurrentGuildBankTab()) ) then
GuildBankTabInfoEditBox:SetFocus();
else
GuildBankTabInfoEditBox:ClearFocus();
end
</OnMouseDown>
<OnMouseUp>
if ( CanEditGuildTabInfo(GetCurrentGuildBankTab()) ) then
GuildBankTabInfoEditBox:SetFocus();
else
GuildBankTabInfoEditBox:ClearFocus();
end
</OnMouseUp>
</Scripts>
<ScrollChild>
<EditBox name="GuildBankTabInfoEditBox" letters="500" multiLine="true" autoFocus="false">
<Size x="690" y="218"/>
<Scripts>
<OnEscapePressed function="EditBox_ClearFocus"/>
<OnTextChanged>
ScrollingEdit_OnTextChanged(self, self:GetParent());
local currentTab = GetCurrentGuildBankTab();
if ( currentTab > GetNumGuildBankTabs() ) then
GuildBankInfoSaveButton:Hide();
elseif ( CanEditGuildTabInfo(currentTab) ) then
GuildBankInfoSaveButton:Show();
else
GuildBankInfoSaveButton:Hide();
end
</OnTextChanged>
<OnCursorChanged>
ScrollingEdit_OnCursorChanged(self, x, y-10, w, h);
</OnCursorChanged>
<OnUpdate>
ScrollingEdit_OnUpdate(self, elapsed, self:GetParent());
</OnUpdate>
</Scripts>
<FontString inherits="GameFontHighlight"/>
</EditBox>
</ScrollChild>
</ScrollFrame>
</Frames>
<Scripts>
<OnHide>
GuildBankInfoSaveButton:Click();
</OnHide>
</Scripts>
</Frame>
</Frames>
<Scripts>
<OnLoad function="GuildBankFrame_OnLoad"/>
<OnEvent function="GuildBankFrame_OnEvent"/>
<OnShow function="GuildBankFrame_OnShow"/>
<OnHide>
GuildBankPopupFrame:Hide();
StaticPopup_Hide("GUILDBANK_WITHDRAW");
StaticPopup_Hide("GUILDBANK_DEPOSIT");
StaticPopup_Hide("CONFIRM_BUY_GUILDBANK_TAB");
CloseGuildBankFrame();
PlaySound("GuildVaultClose");
</OnHide>
</Scripts>
</Frame>
<Frame name="GuildBankPopupFrame" toplevel="true" parent="UIParent" movable="true" enableMouse="true" hidden="true">
<Size x="253" y="320"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildBankFrame" relativePoint="TOPRIGHT" x="-4" y="-30"/>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentTopLeft" file="Interface\MacroFrame\MacroPopup-TopLeft">
<Size x="189" y="256"/>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
</Texture>
<Texture file="Interface\MacroFrame\MacroPopup-TopRight">
<Size x="64" y="256"/>
<Anchors>
<Anchor point="TOPRIGHT"/>
</Anchors>
</Texture>
<Texture name="$parentBottomLeft" file="Interface\MacroFrame\MacroPopup-BotLeft">
<Size x="189" y="64"/>
<Anchors>
<Anchor point="BOTTOMLEFT"/>
</Anchors>
</Texture>
<Texture file="Interface\MacroFrame\MacroPopup-BotRight">
<Size x="64" y="64"/>
<Anchors>
<Anchor point="BOTTOMRIGHT"/>
</Anchors>
</Texture>
<FontString inherits="GameFontHighlightSmall" text="GUILDBANK_POPUP_TEXT">
<Anchors>
<Anchor point="TOPLEFT" x="24" y="-21"/>
</Anchors>
</FontString>
<FontString inherits="GameFontHighlightSmall" text="MACRO_POPUP_CHOOSE_ICON">
<Anchors>
<Anchor point="TOPLEFT" x="24" y="-69"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<EditBox name="GuildBankPopupEditBox" autoFocus="false" letters="15" historyLines="0">
<Size x="180" y="20"/>
<Anchors>
<Anchor point="TOPLEFT" x="29" y="-35"/>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="GuildBankPopupNameLeft" file="Interface\ClassTrainerFrame\UI-ClassTrainer-FilterBorder">
<Size x="12" y="29"/>
<Anchors>
<Anchor point="TOPLEFT" x="-11" y="0"/>
</Anchors>
<TexCoords left="0" right="0.09375" top="0" bottom="1.0"/>
</Texture>
<Texture name="GuildBankPopupNameRight" file="Interface\ClassTrainerFrame\UI-ClassTrainer-FilterBorder">
<Size x="12" y="29"/>
<Anchors>
<Anchor point="TOPRIGHT" x="11" y="0"/>
</Anchors>
<TexCoords left="0.90625" right="1.0" top="0" bottom="1.0"/>
</Texture>
<Texture name="GuildBankPopupNameMiddle" file="Interface\ClassTrainerFrame\UI-ClassTrainer-FilterBorder">
<Size x="175" y="29"/>
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankPopupNameLeft" relativePoint="RIGHT"/>
<Anchor point="RIGHT" relativeTo="GuildBankPopupNameRight" relativePoint="LEFT"/>
</Anchors>
<TexCoords left="0.09375" right="0.90625" top="0" bottom="1.0"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnEscapePressed function="GuildBankPopupFrame_CancelEdit"/>
<OnEnterPressed>
if ( GuildBankPopupOkayButton:IsEnabled() ) then
GuildBankPopupOkayButton_OnClick(self);
end
GuildBankPopupEditBox:ClearFocus();
</OnEnterPressed>
</Scripts>
<FontString inherits="ChatFontNormal"/>
</EditBox>
<ScrollFrame name="GuildBankPopupScrollFrame" inherits="ListScrollFrameTemplate">
<Size x="296" y="195"/>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="GuildBankPopupFrame" relativePoint="TOPRIGHT" x="-59" y="-66"/>
</Anchors>
<Scripts>
<OnVerticalScroll>
FauxScrollFrame_OnVerticalScroll(self, offset, GUILDBANK_ICON_ROW_HEIGHT, GuildBankPopupFrame_Update);
</OnVerticalScroll>
</Scripts>
</ScrollFrame>
<CheckButton name="GuildBankPopupButton1" inherits="GuildBankPopupButtonTemplate" id="1">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildBankPopupFrame" relativePoint="TOPLEFT" x="16" y="-86"/>
</Anchors>
</CheckButton>
<CheckButton name="GuildBankPopupButton2" inherits="GuildBankPopupButtonTemplate" id="2">
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankPopupButton1" relativePoint="RIGHT" x="10" y="0"/>
</Anchors>
</CheckButton>
<CheckButton name="GuildBankPopupButton3" inherits="GuildBankPopupButtonTemplate" id="3">
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankPopupButton2" relativePoint="RIGHT" x="10" y="0"/>
</Anchors>
</CheckButton>
<CheckButton name="GuildBankPopupButton4" inherits="GuildBankPopupButtonTemplate" id="4">
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankPopupButton3" relativePoint="RIGHT" x="10" y="0"/>
</Anchors>
</CheckButton>
<CheckButton name="GuildBankPopupButton5" inherits="GuildBankPopupButtonTemplate" id="5">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildBankPopupButton1" relativePoint="BOTTOMLEFT" x="0" y="-8"/>
</Anchors>
</CheckButton>
<CheckButton name="GuildBankPopupButton6" inherits="GuildBankPopupButtonTemplate" id="6">
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankPopupButton5" relativePoint="RIGHT" x="10" y="0"/>
</Anchors>
</CheckButton>
<CheckButton name="GuildBankPopupButton7" inherits="GuildBankPopupButtonTemplate" id="7">
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankPopupButton6" relativePoint="RIGHT" x="10" y="0"/>
</Anchors>
</CheckButton>
<CheckButton name="GuildBankPopupButton8" inherits="GuildBankPopupButtonTemplate" id="8">
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankPopupButton7" relativePoint="RIGHT" x="10" y="0"/>
</Anchors>
</CheckButton>
<CheckButton name="GuildBankPopupButton9" inherits="GuildBankPopupButtonTemplate" id="9">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildBankPopupButton5" relativePoint="BOTTOMLEFT" x="0" y="-8"/>
</Anchors>
</CheckButton>
<CheckButton name="GuildBankPopupButton10" inherits="GuildBankPopupButtonTemplate" id="10">
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankPopupButton9" relativePoint="RIGHT" x="10" y="0"/>
</Anchors>
</CheckButton>
<CheckButton name="GuildBankPopupButton11" inherits="GuildBankPopupButtonTemplate" id="11">
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankPopupButton10" relativePoint="RIGHT" x="10" y="0"/>
</Anchors>
</CheckButton>
<CheckButton name="GuildBankPopupButton12" inherits="GuildBankPopupButtonTemplate" id="12">
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankPopupButton11" relativePoint="RIGHT" x="10" y="0"/>
</Anchors>
</CheckButton>
<CheckButton name="GuildBankPopupButton13" inherits="GuildBankPopupButtonTemplate" id="13">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GuildBankPopupButton9" relativePoint="BOTTOMLEFT" x="0" y="-8"/>
</Anchors>
</CheckButton>
<CheckButton name="GuildBankPopupButton14" inherits="GuildBankPopupButtonTemplate" id="14">
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankPopupButton13" relativePoint="RIGHT" x="10" y="0"/>
</Anchors>
</CheckButton>
<CheckButton name="GuildBankPopupButton15" inherits="GuildBankPopupButtonTemplate" id="15">
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankPopupButton14" relativePoint="RIGHT" x="10" y="0"/>
</Anchors>
</CheckButton>
<CheckButton name="GuildBankPopupButton16" inherits="GuildBankPopupButtonTemplate" id="16">
<Anchors>
<Anchor point="LEFT" relativeTo="GuildBankPopupButton15" relativePoint="RIGHT" x="10" y="0"/>
</Anchors>
</CheckButton>
<Button name="GuildBankPopupCancelButton" inherits="UIPanelButtonTemplate" text="CANCEL">
<Size x="78" y="22"/>
<Anchors>
<Anchor point="BOTTOMRIGHT" relativeTo="GuildBankPopupFrame" relativePoint="BOTTOMRIGHT" x="-34" y="34"/>
</Anchors>
<Scripts>
<OnClick>
GuildBankPopupFrame_CancelEdit(self)
PlaySound("gsTitleOptionOK");
</OnClick>
</Scripts>
</Button>
<Button name="GuildBankPopupOkayButton" inherits="UIPanelButtonTemplate" text="OKAY">
<Size x="78" y="22"/>
<Anchors>
<Anchor point="RIGHT" relativeTo="GuildBankPopupCancelButton" relativePoint="LEFT" x="-2" y="0"/>
</Anchors>
<Scripts>
<OnClick>
GuildBankPopupOkayButton_OnClick(self);
PlaySound("gsTitleOptionOK");
</OnClick>
</Scripts>
</Button>
</Frames>
<Scripts>
<OnShow function="GuildBankPopupFrame_OnShow"/>
<OnHide function="GuildBankPopupFrame_OnHide"/>
</Scripts>
</Frame>
<EditBox name="GuildItemSearchBox" inherits="BagSearchBoxTemplate" parent="GuildBankFrame" letters="15">
<Size x="130" y="20"/>
<Anchors>
<Anchor point="TOPRIGHT" x="-15" y="-36"/>
</Anchors>
</EditBox>
</Ui>