<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
	<Script file="Blizzard_GarrisonMissionUI.lua"/>
	
	<Button name="GarrisonMissionFrameTabTemplate" virtual="true">
        <Size x="115" y="32"/>
        <Layers>
        	<Layer level="BACKGROUND">
				<Texture parentKey="LeftDisabled" file="Interface\AchievementFrame\UI-Achievement-Header">
        			<Size x="21" y="59"/>
        			<Anchors>
        				<Anchor point="TOPLEFT" x="0" y="3"/>
        			</Anchors>
					<TexCoords left="0.47265625" right="0.513671875" top="0.76953125" bottom="1.0"/>
        		</Texture>
				<Texture parentKey="MiddleDisabled" file="Interface\AchievementFrame\UI-Achievement-Header">
        			<Size x="88" y="59"/>
        			<Anchors>
        				<Anchor point="LEFT" relativeKey="$parent.LeftDisabled" relativePoint="RIGHT"/>
        			</Anchors>
					<TexCoords left="0.513671875" right="0.685546875" top="0.76953125" bottom="1.0"/>
        		</Texture>
				<Texture parentKey="RightDisabled" file="Interface\AchievementFrame\UI-Achievement-Header">
        			<Size x="18" y="59"/>
        			<Anchors>
        				<Anchor point="LEFT" relativeKey="$parent.MiddleDisabled" relativePoint="RIGHT"/>
        			</Anchors>
					<TexCoords left="0.685546875" right="0.720703125" top="0.76953125" bottom="1.0"/>
        		</Texture>
				<Texture parentKey="Left" file="Interface\AchievementFrame\UI-Achievement-Header">
        			<Size x="21" y="49"/>
        			<Anchors>
        				<Anchor point="TOPLEFT"/>
        			</Anchors>
					<TexCoords left="0.47265625" right="0.513671875" top="0.76953125" bottom="1.0"/>
        		</Texture>
				<Texture parentKey="Middle" file="Interface\AchievementFrame\UI-Achievement-Header">
        			<Size x="88" y="49"/>
        			<Anchors>
        				<Anchor point="LEFT" relativeKey="$parent.Left" relativePoint="RIGHT"/>
					</Anchors>
					<TexCoords left="0.513671875" right="0.685546875" top="0.76953125" bottom="1.0"/>
        		</Texture>
				<Texture parentKey="Right" file="Interface\AchievementFrame\UI-Achievement-Header">
        			<Size x="18" y="49"/>
        			<Anchors>
        				<Anchor point="LEFT" relativeKey="$parent.Middle" relativePoint="RIGHT"/>
        			</Anchors>
					<TexCoords left="0.685546875" right="0.720703125" top="0.76953125" bottom="1.0"/>
        		</Texture>
				<Texture parentKey="LeftHighlight" file="Interface\AchievementFrame\UI-Achievement-Header" hidden="true" alphaMode="ADD">
        			<Size x="32" y="49"/>
        			<Anchors>
        				<Anchor point="TOPLEFT" x="-3" y="-1"/>
        			</Anchors>
					<TexCoords left="0.720703125" right="0.783203125" top="0.76953125" bottom="1.0"/>
        		</Texture>
				<Texture parentKey="RightHighlight" file="Interface\AchievementFrame\UI-Achievement-Header" hidden="true" alphaMode="ADD">
        			<Size x="18" y="49"/>
        			<Anchors>
        				<Anchor point="TOPRIGHT" x="-4" y="-1"/>
        			</Anchors>
					<TexCoords left="0.923828125" right="0.986328125" top="0.76953125" bottom="1.0"/>
        		</Texture>
				<Texture parentKey="MiddleHighlight" file="Interface\AchievementFrame\UI-Achievement-Header" hidden="true" alphaMode="ADD">
        			<Size x="88" y="49"/>
        			<Anchors>
        				<Anchor point="LEFT" relativeKey="$parent.LeftHighlight" relativePoint="RIGHT"/>
						<Anchor point="RIGHT" relativeKey="$parent.RightHighlight" relativePoint="LEFT"/>
					</Anchors>
					<TexCoords left="0.783203125" right="0.923828125" top="0.76953125" bottom="1.0"/>
        		</Texture>
        	</Layer>
        </Layers>
		<Scripts>
			<OnLoad>
				self.Left:SetVertexColor(0.6, 0.6, 0.6);
				self.Middle:SetVertexColor(0.6, 0.6, 0.6);
				self.Right:SetVertexColor(0.6, 0.6, 0.6);
				self.deselectedTextY = -3;
			</OnLoad>
			<OnEnter>
				self.LeftHighlight:Show();
				self.MiddleHighlight:Show();
				self.RightHighlight:Show();
			</OnEnter>
			<OnLeave>
				self.LeftHighlight:Hide();
				self.MiddleHighlight:Hide();
				self.RightHighlight:Hide();
			</OnLeave>
			<OnShow>
				PanelTemplates_TabResize(self, 10);
			</OnShow>
			<OnClick function="GarrisonMissionFrameTab_OnClick"/>
		</Scripts>
		<ButtonText name="$parentText" parentKey="Text">
			<Anchors>
				<Anchor point="CENTER" x="0" y="-3"/>
			</Anchors>
		</ButtonText>
		<NormalFont style="GameFontNormalSmall"/>
		<HighlightFont style="GameFontHighlightSmall"/>
		<DisabledFont style="GameFontHighlightSmall"/>
    </Button>

	<CinematicModel name="GarrisonCinematicModelBaseTemplate" virtual="true">
		<Scripts>
			<OnLoad function="GarrisonCinematicModelBase_OnLoad"/>
			<OnEvent function="GarrisonCinematicModelBase_OnEvent"/>
		</Scripts>
	</CinematicModel>

	<Frame name="GarrisonFollowerMissionPortraitTemplate" inherits="GarrisonFollowerPortraitTemplate" virtual="true">
		<Layers>
			<Layer level="OVERLAY" textureSubLevel="1">
				<Texture parentKey="Empty" atlas="GarrMission_PortraitRing_Empty" useAtlasSize="true">
					<Anchors>
						<Anchor point="TOP" relativeKey="$parent.PortraitRing"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="OVERLAY" textureSubLevel="2">
				<Texture parentKey="Highlight" hidden="false" alpha="0" alphaMode="ADD" atlas="GarrMission_PortraitRing_Glow" useAtlasSize="true">
					<Anchors>
						<Anchor point="CENTER" x="0" y="-1"/>
					</Anchors>
				</Texture>
			</Layer>			
		</Layers>
		<Animations>
			<AnimationGroup parentKey="PulseAnim" setToFinalAlpha="true" looping="REPEAT">
				<Alpha childKey="Highlight" duration="0.5" order="1" fromAlpha="0.5" toAlpha="1"/>
				<Alpha childKey="Highlight" startDelay="1" duration="0.5" order="1" fromAlpha="1" toAlpha="0.5"/>
			</AnimationGroup>
		</Animations>
	</Frame>
	
	<Button name="GarrisonMissionListTabTemplate" virtual="true">
		<Size x="268" y="40"/>
		<Layers>
			<Layer level="BORDER" textureSubLevel="1">
				<Texture parentKey="Left" atlas="GarrMission_ParchmentHeader-End" useAtlasSize="true">
					<Anchors>
						<Anchor point="BOTTOMLEFT"/>
					</Anchors>
				</Texture>
				<Texture parentKey="Right" atlas="GarrMission_ParchmentHeader-End" useAtlasSize="true">
					<Anchors>
						<Anchor point="BOTTOMRIGHT"/>
					</Anchors>
					<TexCoords left="1.0" right="0.0" top="0.0" bottom="1.0"/>
				</Texture>
			</Layer>
			<Layer level="BORDER">
				<Texture parentKey="Middle" atlas="_GarrMission_ParchmentHeader-Mid" useAtlasSize="true" horizTile="true">
					<Anchors>
						<Anchor point="LEFT" relativeKey="$parent.Left" relativePoint="RIGHT" x="-35"/>
						<Anchor point="RIGHT" relativeKey="$parent.Right" relativePoint="LEFT" x="35"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="BORDER" textureSubLevel="3">
				<Texture parentKey="SelectedLeft" atlas="GarrMission_ParchmentHeaderSelect-End" useAtlasSize="true">
					<Anchors>
						<Anchor point="BOTTOMLEFT"/>
					</Anchors>
				</Texture>
				<Texture parentKey="SelectedRight" atlas="GarrMission_ParchmentHeaderSelect-End" useAtlasSize="true">
					<Anchors>
						<Anchor point="BOTTOMRIGHT"/>
					</Anchors>
					<TexCoords left="1.0" right="0.0" top="0.0" bottom="1.0"/>
				</Texture>
			</Layer>
			<Layer level="BORDER" textureSubLevel="2">
				<Texture parentKey="SelectedMid" atlas="_GarrMission_ParchmentHeaderSelect-Mid" useAtlasSize="true" horizTile="true">
					<Anchors>
						<Anchor point="LEFT" relativeKey="$parent.SelectedLeft" relativePoint="RIGHT" x="-35"/>
						<Anchor point="RIGHT" relativeKey="$parent.SelectedRight" relativePoint="LEFT" x="35"/>
					</Anchors>
				</Texture>
			</Layer>
		</Layers> 
		<ButtonText name="$parentText" parentKey="Text" inherits="QuestFont_Huge">
			<Anchors>
				<Anchor point="CENTER" x="0" y="0"/>
			</Anchors>
			<Shadow>
				<Offset x="1" y="-1"/>
			</Shadow>
		</ButtonText>
		<Scripts>
			<OnClick function="GarrisonMissionListTab_OnClick"/>
		</Scripts>
	</Button>
	
	<Frame name="GarrisonFollowerListButtonAbilityTemplate" virtual="true">
		<Size x="234" y="20"/>
		<Layers>
			<Layer level="ARTWORK">
				<Texture parentKey="Icon">
					<Size x="20" y="20"/>
					<Anchors>
						<Anchor point="LEFT" x="2"/>
					</Anchors>
				</Texture>
				<FontString parentKey="Name" inherits="GameFontHighlight" justifyH="LEFT">
					<Anchors>
						<Anchor point="LEFT" relativeKey="$parent.Icon" relativePoint="RIGHT" x="2"/>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<Scripts>
			<OnEnter>
				GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
				GarrisonFollowerAbilityTooltip_Show(self.abilityID)
			</OnEnter>
			<OnLeave>
				GarrisonFollowerAbilityTooltip:Hide();
			</OnLeave>
		</Scripts>
	</Frame>
	
	<Frame name="GarrisonAbilityCounterTemplate" virtual="true">
		<Size x="32" y="32"/>
		<Layers>
			<Layer level="ARTWORK" textureSubLevel="-1">
				<Texture parentKey="Icon">
					<Size x="23" y="23"/>
					<Anchors>
						<Anchor point="CENTER"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="ARTWORK">
				<Texture atlas="GarrMission_EncounterAbilityBorder" useAtlasSize="true">
					<Anchors>
						<Anchor point="CENTER"/>
					</Anchors>
				</Texture>
			</Layer>
		</Layers>
	</Frame>

	<Frame name="GarrisonMissionMechanicTemplate" inherits="GarrisonAbilityCounterTemplate" virtual="true">
		<Scripts>
			<OnEnter function="GarrisonMissionMechanic_OnEnter"/>
			<OnLeave>
				GarrisonMissionMechanicTooltip:Hide();
			</OnLeave>
		</Scripts>
	</Frame>
	
	<Frame name="GarrisonMissionAbilityCounterTemplate" inherits="GarrisonAbilityCounterTemplate" virtual="true">
		<Scripts>
			<OnEnter function="GarrisonMissionMechanicFollowerCounter_OnEnter"/>
			<OnLeave>
				GarrisonMissionMechanicFollowerCounterTooltip:Hide();
			</OnLeave>
		</Scripts>
	</Frame>
	
	<Button name="GarrisonMissionFollowerButtonTemplate" inherits="GarrisonFollowerButtonTemplate" virtual="true">
		<Layers>
			<Layer level="BACKGROUND" textureSubLevel="-1">
				<Texture parentKey="AbilitiesBG" atlas="GarrMission_FollowerListButton" hidden="true">
					<Size x="232" y="0"/>
					<Anchors>
						<Anchor point="TOPRIGHT" relativeKey="$parent.BG" relativePoint="BOTTOMRIGHT" y="5"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="ARTWORK">
				<Texture parentKey="UpArrow" file="Interface\Buttons\SquareButtonTextures" hidden="true">
					<Size x="13" y="13"/>
					<Anchors>
						<Anchor point="TOPRIGHT" x="-10" y="-38"/>
					</Anchors>
					<TexCoords left="0.45312500" right="0.64062500" bottom="0.20312500" top="0.01562500"/>
				</Texture>
			</Layer>
			<Layer level="HIGHLIGHT">
				<Texture parentKey="DownArrow" file="Interface\Buttons\SquareButtonTextures">
					<Size x="13" y="13"/>
					<Anchors>
						<Anchor point="TOPRIGHT" x="-10" y="-38"/>
					</Anchors>
					<TexCoords left="0.45312500" right="0.64062500" bottom="0.01562500" top="0.20312500"/>
				</Texture>
			</Layer>
		</Layers>
		<Frames>
			<Frame parentArray="Counters" inherits="GarrisonMissionAbilityCounterTemplate" hidden="true">
				<Anchors>
					<Anchor point="TOPRIGHT" x="0" y="0"/>
				</Anchors>
			</Frame>
			<Frame parentArray="Abilities" inherits="GarrisonFollowerListButtonAbilityTemplate" hidden="true">
				<Anchors>
					<Anchor point="TOPLEFT" relativeKey="$parent.AbilitiesBG" x="2" y="-9"/>
				</Anchors>
			</Frame>
			<Frame parentKey="BusyFrame" setAllPoints="true" hidden="true">
				<Layers>
					<Layer level="ARTWORK">
						<Texture setAllPoints="true">
							<Color r="0" g="0.06" b="0.22" a="0.44"/>
						</Texture>
					</Layer>
				</Layers>
			</Frame>
		</Frames>
		<Scripts>
			<OnLoad>
				self:RegisterForClicks("LeftButtonUp", "RightButtonUp");
				self:RegisterForDrag("LeftButton");
			</OnLoad>
			<OnClick>
				if ( IsModifiedClick() ) then
					GarrisonFollowerListButton_OnModifiedClick(self, button);
				else
					GarrisonFollowerListButton_OnClick(self, button);
				end
			</OnClick>
			<OnDragStart function="GarrisonFollowerListButton_OnDragStart"/>
			<OnDragStop function="GarrisonFollowerListButton_OnDragStop"/>
		</Scripts>
	</Button>
	
	<Frame name="GarrisonFollowerPageAbilityTemplate" virtual="true">
		<Size x="240" y="60"/>
		<Layers>
			<Layer level="ARTWORK">
				<Texture parentKey="IconBorder" file="Interface\Common\WhiteIconFrame">
					<Size x="37" y="37"/>
					<Anchors>
						<Anchor point="TOPLEFT"/>
					</Anchors>
				</Texture>
				<FontString parentKey="Name" inherits="GameFontNormalLarge2" justifyH="LEFT">
					<Anchors>
						<Anchor point="TOPLEFT" relativeKey="$parent.IconBorder" relativePoint="TOPRIGHT" x="10"/>
					</Anchors>
				</FontString>
				<FontString parentKey="Description" inherits="GameFontHighlight" justifyH="LEFT">
					<Size x="220" y="0"/>
					<Anchors>
						<Anchor point="TOPLEFT" relativeKey="$parent.Name" relativePoint="BOTTOMLEFT" y="-3"/>
					</Anchors>
				</FontString>
				<FontString parentKey="CounterString" inherits="GameFontHighlight" justifyH="LEFT" text="GARRISON_ABILITY_COUNTERS">
					<Anchors>
						<Anchor point="TOPLEFT" relativeKey="$parent.Description" relativePoint="BOTTOMLEFT" y="-6"/>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<Frames>
			<Button parentKey="IconButton">
				<Layers>
					<Layer level="ARTWORK" textureSubLevel="-1">
						<Texture parentKey="Icon" file="Interface\icons\inv_drink_31_embalmingfluid">
							<Size x="35" y="35"/>
							<Anchors>
								<Anchor point="CENTER" relativeKey="$parent.IconBorder"/>
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Size x="35" y="35"/>				
				<Anchors>
					<Anchor point="CENTER" relativeKey="$parent.IconBorder"/>
				</Anchors>
				<Scripts>
					<OnClick>
						if ( IsModifiedClick("CHATLINK") ) then
							local abilityLink = C_Garrison.GetFollowerAbilityLink(self.abilityID);
							if (abilityLink) then
								ChatEdit_InsertLink(abilityLink);
							end
						end
					</OnClick>
					<OnEnter>
						GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
						GarrisonFollowerAbilityTooltip_Show(self.abilityID);
					</OnEnter>
					<OnLeave>
						GarrisonFollowerAbilityTooltip:Hide();
					</OnLeave>						
				</Scripts>
			</Button>
			<Frame parentArray="Counters" inherits="GarrisonMissionAbilityCounterTemplate" hidden="true">
				<Anchors>
					<Anchor point="LEFT" relativeKey="$parent.CounterString" relativePoint="RIGHT" y="-2"/>
				</Anchors>
			</Frame>
		</Frames>
	</Frame>
	
	<Frame name="GarrisonMissionListButtonRewardTemplate" enableMouse="true" virtual="true">
		<Size x="72" y="72"/>
		<Layers>
			<Layer level="BACKGROUND">
				<Texture atlas="GarrMission_RewardsShadow" useAtlasSize="true">
					<Anchors>
						<Anchor point="CENTER"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="ARTWORK">
				<Texture parentKey="Icon">
					<Size x="48" y="48"/>
					<Anchors>
						<Anchor point="CENTER"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="ARTWORK" textureSubLevel="1">
				<FontString parentKey="Quantity" inherits="NumberFontNormal">
					<Anchors>
						<Anchor point="BOTTOMRIGHT" relativeKey="$parent.Icon"/>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<Scripts>
			<OnEnter>
				GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
				if (self.itemID) then
					GameTooltip:SetItemByID(self.itemID);
					return;
				end
				if (self.title) then
					GameTooltip:SetText(self.title);
				end
				if (self.tooltip) then
					GameTooltip:AddLine(self.tooltip, 1, 1, 1, true);
				end
				GameTooltip:Show();
			</OnEnter>
			<OnLeave function="GameTooltip_Hide"/>
		</Scripts>
	</Frame>
	
	<Button name="GarrisonMissionListButtonTemplate" virtual="true">
		<Size x="832" y="80"/>
		<Layers>
			<Layer level="BACKGROUND">
				<Texture atlas="GarrMission_MissionParchment" useAtlasSize="true" vertTile="true" horizTile="true">
					<Anchors>
						<Anchor point="TOPLEFT" x="3"/>
						<Anchor point="BOTTOMRIGHT" x="-3"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="BACKGROUND" textureSubLevel="1">
				<Texture atlas="!GarrMission_Bg-Edge" vertTile="true" useAtlasSize="true">
					<Anchors>
						<Anchor point="TOPLEFT" x="-10"/>
						<Anchor point="BOTTOMLEFT"  x="-10"/>
					</Anchors>
				</Texture>
				<Texture atlas="!GarrMission_Bg-Edge" vertTile="true" useAtlasSize="true">
					<Anchors>
						<Anchor point="TOPRIGHT" x="10"/>
						<Anchor point="BOTTOMRIGHT" x="10"/>
					</Anchors>
					<TexCoords left="1.0" right="0.0" top="0.0" bottom="1.0"/>
				</Texture>
			</Layer>
			<Layer level="BACKGROUND" textureSubLevel="2">
				<Texture atlas="_GarrMission_MissionListTopHighlight" horizTile="true" useAtlasSize="true">
					<Anchors>
						<Anchor point="TOPLEFT" x="3"/>
						<Anchor point="TOPRIGHT" x="-3"/>
					</Anchors>
				</Texture>
				<Texture atlas="_GarrMission_Bg-BottomEdgeSmall" horizTile="true" useAtlasSize="true">
					<Anchors>
						<Anchor point="BOTTOMLEFT" x="3"/>
						<Anchor point="BOTTOMRIGHT" x="-3"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="BACKGROUND" textureSubLevel="3">
				<Texture parentKey="IconBG" atlas="Garr_MissionList-IconBG" useAtlasSize="true">
					<Anchors>
						<Anchor point="TOPLEFT" y="-1"/>
					</Anchors>
					<Color r="0" g="0" b="0" a="0.4"/>
				</Texture>
				<Texture parentKey="RewardsBG" atlas="GarrMission_RewardsListBG">
					<Size x="218" y="75"/>
					<Anchors>
						<Anchor point="RIGHT" x="-3"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="BORDER">
				<Texture atlas="_GarrMission_TopBorder" useAtlasSize="true" horizTile="true">
					<Anchors>
						<Anchor point="TOPLEFT" x="20" y="4"/>
						<Anchor point="TOPRIGHT" x="-20" y="4"/>
					</Anchors>
				</Texture>
				<Texture atlas="_GarrMission_TopBorder" useAtlasSize="true" horizTile="true">
					<Anchors>
						<Anchor point="BOTTOMLEFT" x="20" y="-4"/>
						<Anchor point="BOTTOMRIGHT" x="-20" y="-4"/>
					</Anchors>
					<TexCoords left="0.0" right="1.0" top="1.0" bottom="0.0"/>
				</Texture>
			</Layer>
			<Layer level="BORDER" textureSubLevel="1">
				<Texture atlas="GarrMission_TopBorderCorner" useAtlasSize="true">
					<Anchors>
						<Anchor point="TOPLEFT" x="-5" y="4"/>
					</Anchors>
				</Texture>
				<Texture atlas="GarrMission_TopBorderCorner" useAtlasSize="true">
					<Anchors>
						<Anchor point="TOPRIGHT" x="4" y="4"/>
					</Anchors>
					<TexCoords left="1.0" right="0.0" top="0.0" bottom="1.0"/>
				</Texture>
				<Texture atlas="GarrMission_TopBorderCorner" useAtlasSize="true">
					<Anchors>
						<Anchor point="BOTTOMLEFT" x="-5" y="-4"/>
					</Anchors>
					<TexCoords left="0.0" right="1.0" top="1.0" bottom="0.0"/>
				</Texture>
				<Texture atlas="GarrMission_TopBorderCorner" useAtlasSize="true">
					<Anchors>
						<Anchor point="BOTTOMRIGHT" x="4" y="-4"/>
					</Anchors>
					<TexCoords left="1.0" right="0.0" top="1.0" bottom="0.0"/>
				</Texture>
			</Layer>
			<Layer level="BORDER" textureSubLevel="2">
				<Texture parentKey="RareOverlay" atlas="GarrMission_RareOverlay" useAtlasSize="true">
					<Anchors>
						<Anchor point="BOTTOMLEFT" x="-5" y="-4"/>
					</Anchors>
				</Texture>
				<FontString parentKey="RareText" inherits="QuestFont_Huge" justifyH="LEFT" text="GARRISON_MISSION_RARE">
					<Size x="290" y="15"/>
					<Anchors>
						<Anchor point="BOTTOMLEFT" relativeKey="$parent.RareOverlay" x="25" y="11"/>
					</Anchors>
					<Shadow>
						<Offset x="1" y="-1"/>
						<Color r="0" g="0" b="0"/>
					</Shadow>
					<Color r="0.098" g="0.537" b="0.969" a="1"/>
				</FontString>
			</Layer>
			<Layer level="ARTWORK">
				<FontString parentKey="Level" inherits="Game30Font">
					<Anchors>
						<Anchor point="CENTER" relativePoint="TOPLEFT" x="40" y="-36"/>
					</Anchors>
					<Color r="0.84" g="0.72" b="0.57"/>
				</FontString>
				<Texture parentKey="MissionType" atlas="GarrMission_MissionIcon-Combat">
					<Size x="75" y="75"/>
					<Anchors>
						<Anchor point="TOPLEFT" x="68" y="-2"/>
					</Anchors>
				</Texture>
				<FontString parentKey="Title" inherits="QuestFont_Super_Huge" justifyH="LEFT">
					<Size x="290" y="15"/>
					<Anchors>
						<Anchor point="TOPLEFT" x="165" y="-17"/>
					</Anchors>
					<Shadow>
						<Offset x="1" y="-1"/>
						<Color r="0" g="0" b="0"/>
					</Shadow>
					<Color r="0.792" g="0.776" b="0.757" a="1"/>
				</FontString>
				<FontString parentKey="Summary" inherits="GameFontNormalLarge2" justifyH="LEFT">
					<Size x="390" y="0"/>
					<Anchors>
						<Anchor point="TOPLEFT" relativeKey="$parent.Title" relativePoint="BOTTOMLEFT" x="0" y="-13"/>
					</Anchors>
					<Color r="0.792" g="0.690" b="0.529" a="1"/>
				</FontString>
			</Layer>
			<Layer level="HIGHLIGHT">
				<Texture parentKey="HighlightT" atlas="_GarrMission_TopBorder-Highlight" useAtlasSize="true" horizTile="true">
					<Anchors>
						<Anchor point="TOPLEFT" x="21" y="4"/>
						<Anchor point="TOPRIGHT" x="-22" y="4"/>
					</Anchors>
				</Texture>
				<Texture parentKey="HighlightB" atlas="_GarrMission_TopBorder-Highlight" useAtlasSize="true" horizTile="true">
					<Anchors>
						<Anchor point="BOTTOMLEFT" x="21" y="-4"/>
						<Anchor point="BOTTOMRIGHT" x="-22" y="-4"/>
					</Anchors>
					<TexCoords left="0.0" right="1.0" top="1.0" bottom="0.0"/>
				</Texture>
			</Layer>
			<Layer level="HIGHLIGHT" textureSubLevel="1">
				<Texture parentKey="HighlightTL" atlas="GarrMission_TopBorderCorner-Highlight" useAtlasSize="true">
					<Anchors>
						<Anchor point="TOPLEFT" x="-5" y="4"/>
					</Anchors>
				</Texture>
				<Texture parentKey="HighlightTR" atlas="GarrMission_TopBorderCorner-Highlight" useAtlasSize="true">
					<Anchors>
						<Anchor point="TOPRIGHT" x="4" y="4"/>
					</Anchors>
					<TexCoords left="1.0" right="0.0" top="0.0" bottom="1.0"/>
				</Texture>
				<Texture parentKey="HighlightBL" atlas="GarrMission_TopBorderCorner-Highlight" useAtlasSize="true">
					<Anchors>
						<Anchor point="BOTTOMLEFT" x="-5" y="-4"/>
					</Anchors>
					<TexCoords left="0.0" right="1.0" top="1.0" bottom="0.0"/>
				</Texture>
				<Texture parentKey="HighlightBR" atlas="GarrMission_TopBorderCorner-Highlight" useAtlasSize="true">
					<Anchors>
						<Anchor point="BOTTOMRIGHT" x="4" y="-4"/>
					</Anchors>
					<TexCoords left="1.0" right="0.0" top="1.0" bottom="0.0"/>
				</Texture>
				<Texture parentKey="Highlight" atlas="GarrMission_ListGlow-Highlight" useAtlasSize="true">
					<Anchors>
						<Anchor point="TOPLEFT" y="0"/>
						<Anchor point="TOPRIGHT" y="0"/>
					</Anchors>
				</Texture>
			</Layer>
		</Layers>
		<Frames>
			<Frame parentKey="CostFrame">
				<Size x="143" y="30"/>
				<Anchors>
					<Anchor point="BOTTOMLEFT" x="295" y="12"/>
				</Anchors>
				<Layers>
					<Layer level="BACKGROUND">
						<Texture parentKey="CostBG" atlas="Garr_MissionList-CostBG" useAtlasSize="true">
							<Anchors>
								<Anchor point="CENTER"/>
							</Anchors>
						</Texture>
					</Layer>
					<Layer level="ARTWORK">
						<FontString inherits="GameFontNormalLarge2" justifyH="LEFT" text="COSTS_LABEL">
							<Anchors>
								<Anchor point="LEFT" x="5" y="-1"/>
							</Anchors>
						</FontString>
						<Texture parentKey="Icon" atlas="GarrMission_CurrencyIcon-Material">
							<Size x="38" y="38"/>
							<Anchors>
								<Anchor point="RIGHT"/>
							</Anchors>
						</Texture>
						<FontString parentKey="Cost" inherits="GameFontHighlightLarge2" justifyH="RIGHT">
							<Anchors>
								<Anchor point="RIGHT" relativeKey="$parent.Icon" relativePoint="LEFT" x="4" y="-1"/>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
			</Frame>
			<Frame parentArray="Rewards" inherits="GarrisonMissionListButtonRewardTemplate">
				<Anchors>
					<Anchor point="RIGHT" relativeKey="$parent.RewardsBG"/>
				</Anchors>
			</Frame>
			<Frame parentKey="Overlay" setAllPoints="true" hidden="true">
				<Layers>
					<Layer level="OVERLAY">
						<Texture parentKey="Overlay" setAllPoints="true">
							<Color r="0" g="0" b="0" a=".4"/>
						</Texture>
					</Layer>
				</Layers>
			</Frame>
		</Frames>
		<Scripts>
			<OnClick function="GarrisonMissionButton_OnClick"/>
			<OnEnter function="GarrisonMissionButton_OnEnter"/>
			<OnLeave function="GameTooltip_Hide"/>
		</Scripts>
	</Button>
	
	<Frame name="GarrisonMissionPageRewardTemplate" virtual="true">
		<Size x="152" y="41"/>
		<Layers>
			<Layer level="BACKGROUND">
				<Texture parentKey="BG" atlas="GarrMission_ItemFrame" useAtlasSize="true">
					<Anchors>
						<Anchor point="RIGHT"/>
					</Anchors>
				</Texture>
				<Texture parentKey="Icon">
					<Size x="43" y="43"/>
					<Anchors>
						<Anchor point="LEFT"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="BORDER">
				<Texture parentKey="ItemBurst" hidden="false" alpha="0" alphaMode="ADD" atlas="BonusChest-Burst-Uncommon" useAtlasSize="true">
					<Anchors>
						<Anchor point="CENTER" relativeKey="$parent.Icon"/>
					</Anchors>
				</Texture>
			</Layer>			
			<Layer level="ARTWORK">
				<FontString parentKey="Name" justifyH="LEFT" inherits="GameFontHighlight">
					<Size x="95" y="0"/>
					<Anchors>
						<Anchor point="LEFT" relativeKey="$parent.BG" x="10"/>
					</Anchors>
				</FontString>
				<FontString parentKey="Quantity" justifyH="RIGHT" inherits="NumberFontNormal">
					<Anchors>
						<Anchor point="BOTTOMRIGHT" relativeKey="$parent.Icon"/>
					</Anchors>
				</FontString>
				<FontString parentKey="Chance" justifyH="CENTER" inherits="PVPInfoTextFont">
					<Anchors>
						<Anchor point="BOTTOM" relativeKey="$parent.Icon" y="-7" x="3"/>
					</Anchors>
					<Color r="0.1" g="1" b="0.1"/>
				</FontString>
			</Layer>
			<Layer level="OVERLAY">
				<Texture parentKey="ItemBorderGlow" hidden="false" alpha="0" alphaMode="ADD" atlas="BonusChest-ItemBorder-Uncommon" useAtlasSize="true">
					<Anchors>
						<Anchor point="CENTER" relativeKey="$parent.Icon"/>
					</Anchors>
				</Texture>
				<Texture parentKey="GlowSmokeBurst" hidden="false" alpha="0" alphaMode="ADD" atlas="BonusChest-Smoke-Uncommon" useAtlasSize="true">
					<Anchors>
						<Anchor point="CENTER" relativeKey="$parent.Icon"/>
					</Anchors>
				</Texture>
			</Layer>			
		</Layers>
		<Animations>
			<AnimationGroup parentKey="Anim" setToFinalAlpha="true">
				<Alpha childKey="Icon" duration="0.1" order="1" fromAlpha="0" toAlpha="1"/>
				<Alpha childKey="ItemBorder" duration="0.15" order="1" fromAlpha="0" toAlpha="1"/>
				<Alpha childKey="ItemBurst" duration="0.15" order="1" fromAlpha="0" toAlpha="1"/>
				<Scale childKey="ItemBurst" duration="0.2" order="1" fromScaleX="0.5" fromScaleY="0.5" toScaleX="0.9" toScaleY="0.9"/>
				<Alpha childKey="ItemBurst" startDelay="0.2" duration="0.5" order="1" fromAlpha="1" toAlpha="0"/>
				<Alpha childKey="ItemBorderGlow" duration="0.15" order="1" fromAlpha="0" toAlpha="1"/>
				<Alpha childKey="ItemBorderGlow" startDelay="0.3" duration="0.75" order="1" fromAlpha="1" toAlpha="0"/>
				<Alpha childKey="GlowSmokeBurst" duration="0.5" order="1" fromAlpha="0" toAlpha="1"/>
				<Rotation childKey="GlowSmokeBurst" duration="1" order="1" degrees="15"/>
				<Scale childKey="GlowSmokeBurst" duration="1" order="1" fromScaleX="1" fromScaleY="1" toScaleX="1.8" toScaleY="1.8"/>
				<Alpha childKey="GlowSmokeBurst" startDelay="0.4" duration="0.5" order="1" fromAlpha="1" toAlpha="0"/>
			</AnimationGroup>
		</Animations>
		<Scripts>
			<OnEnter>
				GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
				if (self.itemID) then
					GameTooltip:SetItemByID(self.itemID);
					return;
				end
				if (self.title) then
					GameTooltip:SetText(self.title);
				end
				if (self.tooltip) then
					GameTooltip:AddLine(self.tooltip, 1, 1, 1, true);
				end
				GameTooltip:Show();
			</OnEnter>
			<OnLeave function="GameTooltip_Hide"/>
		</Scripts>
	</Frame>
	
	<Frame name="GarrisonMissionPageBaseTemplate" virtual="true">
		<Size x="556" y="584"/>
		<Layers>
			<Layer level="BACKGROUND">
				<Texture atlas="GarrMission_MissionParchment" vertTile="true" horizTile="true" useAtlasSize="true">
					<Anchors>
						<Anchor point="TOPLEFT" x="3"/>
						<Anchor point="BOTTOMRIGHT" x="-3"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="BORDER">
				<Texture atlas="!GarrMission_Bg-Edge" vertTile="true" useAtlasSize="true">
					<Anchors>
						<Anchor point="TOPLEFT" x="-10"/>
						<Anchor point="BOTTOMLEFT"  x="-10"/>
					</Anchors>
				</Texture>
				<Texture atlas="!GarrMission_Bg-Edge" vertTile="true" useAtlasSize="true">
					<Anchors>
						<Anchor point="TOPRIGHT" x="10"/>
						<Anchor point="BOTTOMRIGHT" x="10"/>
					</Anchors>
					<TexCoords left="1.0" right="0.0" top="0.0" bottom="1.0"/>
				</Texture>
			</Layer>
			<Layer level="BORDER" textureSubLevel="1">
				<Texture atlas="!GarrMission_Bg-DarkEdge" vertTile="true" useAtlasSize="true">
					<Anchors>
						<Anchor point="TOPLEFT" x="-3"/>
						<Anchor point="BOTTOMLEFT"  x="-3"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="BORDER" textureSubLevel="2">
				<Texture atlas="GarrMission_Bg-DarkEdgeCorner" useAtlasSize="true">
					<Anchors>
						<Anchor point="BOTTOMLEFT" x="-12"/>
					</Anchors>
				</Texture>
				<Texture atlas="GarrMission_Bg-DarkEdgeCorner" useAtlasSize="true">
					<Anchors>
						<Anchor point="BOTTOMRIGHT" x="10"/>
					</Anchors>
					<TexCoords left="1.0" right="0.0" top="0.0" bottom="1.0"/>
				</Texture>
			</Layer>
			<Layer level="BORDER" textureSubLevel="3">
				<Texture atlas="_GarrMission_Bg-BottomEdge" horizTile="true" useAtlasSize="true">
					<Anchors>
						<Anchor point="BOTTOMLEFT" x="5"/>
						<Anchor point="BOTTOMRIGHT" x="-5"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="BORDER" textureSubLevel="4">
				<Texture atlas="_GarrMission_TopBorder" useAtlasSize="true" horizTile="true">
					<Anchors>
						<Anchor point="BOTTOMLEFT" x="20" y="-4"/>
						<Anchor point="BOTTOMRIGHT" x="-20" y="-4"/>
					</Anchors>
					<TexCoords left="0.0" right="1.0" top="1.0" bottom="0.0"/>
				</Texture>
			</Layer>
			<Layer level="BORDER" textureSubLevel="5">
				<Texture atlas="GarrMission_TopBorderCorner" useAtlasSize="true">
					<Anchors>
						<Anchor point="BOTTOMLEFT" x="-5" y="-4"/>
					</Anchors>
					<TexCoords left="0.0" right="1.0" top="1.0" bottom="0.0"/>
				</Texture>
				<Texture atlas="GarrMission_TopBorderCorner" useAtlasSize="true">
					<Anchors>
						<Anchor point="BOTTOMRIGHT" x="4" y="-4"/>
					</Anchors>
					<TexCoords left="1.0" right="0.0" top="1.0" bottom="0.0"/>
				</Texture>
			</Layer>
		</Layers>
	</Frame>

	<Frame name="GarrisonMissionStageTemplate" virtual="true" useParentLevel="true">
		<Size x="556" y="230"/>
		<Layers>
			<Layer level="ARTWORK">
				<Texture parentKey="LocBack" atlas="_GarrMissionLocation-TannanJungle-Back">
					<Anchors>
						<Anchor point="TOPLEFT"  x="5"/>
						<Anchor point="BOTTOMRIGHT" x="-5"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="ARTWORK" textureSubLevel="1">
				<Texture parentKey="LocMid" atlas="_GarrMissionLocation-TannanJungle-Mid">
					<Anchors>
						<Anchor point="TOPLEFT" relativeKey="$parent.LocBack" />
						<Anchor point="BOTTOMRIGHT" relativeKey="$parent.LocBack" />
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="ARTWORK" textureSubLevel="2">
				<Texture parentKey="LocFore" atlas="_GarrMissionLocation-TannanJungle-Fore">
					<Anchors>
						<Anchor point="TOPLEFT" relativeKey="$parent.LocBack" />
						<Anchor point="BOTTOMRIGHT" relativeKey="$parent.LocBack" />
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="ARTWORK" textureSubLevel="3">
				<Texture atlas="GarrMission_MissionParchment" vertTile="true" horizTile="true" useAtlasSize="true" alpha="0.5">
					<Anchors>
						<Anchor point="TOPLEFT" relativeKey="LocBack"/>
						<Anchor point="BOTTOMRIGHT" relativeKey="LocBack"/>
					</Anchors>
				</Texture>
			</Layer>
		</Layers>
		<Scripts>
			<OnLoad function="GarrisonMissionCompleteStage_OnLoad"/>
		</Scripts>
	</Frame>
	
	<Frame name="GarrisonMissionRewardsFrameTemplate" virtual="true">
		<Layers>
			<Layer level="BACKGROUND">
				<Texture atlas="GarrMission_RewardsBG-Desaturate">
					<Anchors>
						<Anchor point="TOPLEFT"/>
						<Anchor point="BOTTOMRIGHT"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="BORDER">
				<Texture atlas="!GarrMission_RewardsBorder-Left-Desaturate" vertTile="true" useAtlasSize="true">
					<Anchors>
						<Anchor point="TOPLEFT" x="-10"/>
						<Anchor point="BOTTOMLEFT" x="-10"/>
					</Anchors>
				</Texture>
				<Texture atlas="!GarrMission_RewardsBorder-Left-Desaturate" vertTile="true" useAtlasSize="true">
					<Anchors>
						<Anchor point="TOPRIGHT" x="10"/>
						<Anchor point="BOTTOMRIGHT" x="10"/>
					</Anchors>
					<TexCoords left="1.0" right="0.0" top="0.0" bottom="1.0"/>
				</Texture>
				<Texture atlas="_GarrMission_RewardsBorder-Top-Desaturate" horizTile="true" useAtlasSize="true">
					<Anchors>
						<Anchor point="TOPLEFT" y="11"/>
						<Anchor point="TOPRIGHT" y="11"/>
					</Anchors>
				</Texture>
				<Texture atlas="_GarrMission_RewardsBorder-Top-Desaturate" horizTile="true" useAtlasSize="true">
					<Anchors>
						<Anchor point="BOTTOMLEFT" y="-10"/>
						<Anchor point="BOTTOMRIGHT" y="-10"/>
					</Anchors>
					<TexCoords left="0.0" right="1.0" top="1.0" bottom="0.0"/>
				</Texture>
			</Layer>
			<Layer level="BORDER" textureSubLevel="1">
				<Texture atlas="GarrMission_RewardsBorder-Corner-Desaturate" useAtlasSize="true">
					<Anchors>
						<Anchor point="TOPLEFT" x="-10" y="11"/>
					</Anchors>
				</Texture>
				<Texture atlas="GarrMission_RewardsBorder-Corner-Desaturate" useAtlasSize="true">
					<Anchors>
						<Anchor point="TOPRIGHT" x="10" y="11"/>
					</Anchors>
					<TexCoords left="1.0" right="0.0" top="0.0" bottom="1.0"/>
				</Texture>
				<Texture atlas="GarrMission_RewardsBorder-Corner-Desaturate" useAtlasSize="true">
					<Anchors>
						<Anchor point="BOTTOMLEFT" x="-10" y="-11"/>
					</Anchors>
					<TexCoords left="0.0" right="1.0" top="1.0" bottom="0.0"/>
				</Texture>
				<Texture atlas="GarrMission_RewardsBorder-Corner-Desaturate" useAtlasSize="true">
					<Anchors>
						<Anchor point="BOTTOMRIGHT" x="10" y="-11"/>
					</Anchors>
					<TexCoords left="1.0" right="0.0" top="1.0" bottom="0.0"/>
				</Texture>
			</Layer>
		</Layers>
	</Frame>

	<Frame name="GarrisonMissionPartyBuffTemplate" parentArray="Buffs" virtual="true">
		<Size x="20" y="20"/>
		<Layers>
			<Layer level="ARTWORK">
				<Texture parentKey="Icon" setAllPoints="true"/>
			</Layer>
		</Layers>
		<Scripts>
			<OnEnter>	
				GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
				GameTooltip:SetText(C_Garrison.GetFollowerAbilityName(self.id), NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b);
				GameTooltip:AddLine(C_Garrison.GetFollowerAbilityDescription(self.id), HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b, true);
				GameTooltip:Show();
			</OnEnter>
			<OnLeave function="GameTooltip_Hide"/>
		</Scripts>
	</Frame>

	<Frame name="GarrisonMissionPartyBuffsFrameTemplate" virtual="true">
		<Size x="256" y="33"/>
		<Layers>
			<Layer level="ARTWORK">
				<Texture parentKey="BuffsBG" atlas="GarrMission_PartyBuffsBG" setAllPoints="true"/>
				<FontString parentKey="BuffsTitle" inherits="GameFontNormal" justifyH="LEFT" text="GARRISON_MISSION_PARTY_BUFFS">
					<Anchors>
						<Anchor point="LEFT" relativeKey="$parent.BuffsBG"  x="15" y="1"/>
					</Anchors>
					<Color r="0.792" g="0.690" b="0.529" a="1"/>
				</FontString>
			</Layer>
		</Layers>
		<Frames>
			<Frame inherits="GarrisonMissionPartyBuffTemplate">
				<Anchors>
					<Anchor point="LEFT" relativeKey="$parent.BuffsTitle" relativePoint="RIGHT" x="5" y="-1"/>
				</Anchors>
			</Frame>
		</Frames>
	</Frame>
	
	<Button name="GarrisonMissionRemoveFollowerButtonTemplate" hidden="true" virtual="true">
		<Size x="14" y="14"/>
		<Anchors>
			<Anchor point="TOPLEFT" relativeKey="$parent.PortraitFrame" relativePoint="TOPRIGHT" x="-8" y="4"/>
		</Anchors>
		<Layers>
			<Layer level="ARTWORK">
				<Texture file="Interface\Buttons\UI-GroupLoot-Pass-Up" alpha="0.75" parentKey="texture"/>
			</Layer>
		</Layers>
		<Scripts>
			<OnEnter>
				self.texture:SetAlpha(1.0);
				GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
				GameTooltip:SetText(REMOVE);
			</OnEnter>
			<OnLeave>
				self.texture:SetAlpha(0.75);
				GameTooltip_Hide();
			</OnLeave>
			<OnMouseDown>
				self.texture:SetPoint("TOPLEFT", 1, -1);
			</OnMouseDown>
			<OnMouseUp>
				self.texture:SetPoint("TOPLEFT", 0, 0);
			</OnMouseUp>
			<OnClick function="GarrisonMissionRemoveFollowerButton_OnClick"/>
		</Scripts>
	</Button>
			
	<Frame name="GarrisonMissionPartyFrameSmallTemplate" virtual="true">
		<Size x="100" y="110"/>
		<Layers>
			<Layer level="OVERLAY">
				<FontString parentKey="Name" inherits="GameFontNormalSmall" hidden="true">
					<Size x="100" y="0"/>
					<Anchors>
						<Anchor point="TOP" relativePoint="BOTTOM" y="19"/>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<Frames>
			<Frame parentKey="PortraitFrame" inherits="GarrisonFollowerMissionPortraitTemplate">
				<Anchors>
					<Anchor point="TOP" y="-30"/>
				</Anchors>
			</Frame>
			<Frame parentArray="Counters" inherits="GarrisonMissionAbilityCounterTemplate" hidden="true">
				<Anchors>
					<Anchor point="TOP"/>
				</Anchors>
			</Frame>
			<Button parentKey="RemoveFollowerButton" inherits="GarrisonMissionRemoveFollowerButtonTemplate"/>
		</Frames>
		<Scripts>
			<OnLoad>
				self:RegisterForDrag("LeftButton");
			</OnLoad>
			<OnDragStart function="GarrisonMissionPageFollowerFrame_OnDragStart"/>
			<OnDragStop function="GarrisonMissionPageFollowerFrame_OnDragStop"/>
			<OnReceiveDrag>
				GarrisonManyParty_ReceiveDrag(self:GetParent());
			</OnReceiveDrag>
			<OnEnter function="GarrisonMissionPageFollowerFrame_OnEnter"/>
			<OnLeave function="GarrisonMissionPageFollowerFrame_OnLeave"/>
		</Scripts>
	</Frame>
	
	<Frame name="GarrisonMissionPartyFrameMediumTemplate" virtual="true">
		<Size x="177" y="72"/>
		<Layers>
			<Layer level="BACKGROUND">
				<Texture atlas="GarrMission_FollowerPartyBox_Sm" useAtlasSize="true">
					<Anchors>
						<Anchor point="RIGHT"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="ARTWORK">
				<Texture parentKey="Class" atlas="GarrMission_ClassIcon-Shaman" useAtlasSize="true" hidden="true">
					<Anchors>
						<Anchor point="RIGHT" x="-15"/>
					</Anchors>
					<Color r="1" g="1" b="1" a=".2"/>
				</Texture>
			</Layer>
			<Layer level="OVERLAY">
				<FontString parentKey="Name" inherits="GameFontNormalSmall2" hidden="true">
					<Anchors>
						<Anchor point="BOTTOMLEFT" x="58" y="16"/>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<Frames>
			<Frame parentKey="PortraitFrame" inherits="GarrisonFollowerMissionPortraitTemplate">
				<Anchors>
					<Anchor point="LEFT"/>
				</Anchors>
			</Frame>
			<Frame parentArray="Counters" inherits="GarrisonMissionAbilityCounterTemplate" hidden="true">
				<Anchors>
					<Anchor point="TOPLEFT" relativeKey="$parent.PortraitFrame" relativePoint="TOPRIGHT" x="3" y="-6"/>
				</Anchors>
			</Frame>
			<Button parentKey="RemoveFollowerButton" inherits="GarrisonMissionRemoveFollowerButtonTemplate"/>		
		</Frames>
		<Scripts>
			<OnLoad>
				self:RegisterForDrag("LeftButton");
			</OnLoad>
			<OnDragStart function="GarrisonMissionPageFollowerFrame_OnDragStart"/>
			<OnDragStop function="GarrisonMissionPageFollowerFrame_OnDragStop"/>
			<OnReceiveDrag>
				GarrisonManyParty_ReceiveDrag(self:GetParent());
			</OnReceiveDrag>
			<OnEnter function="GarrisonMissionPageFollowerFrame_OnEnter"/>
			<OnLeave function="GarrisonMissionPageFollowerFrame_OnLeave"/>
		</Scripts>
	</Frame>
	
	<Frame name="GarrisonMissionPartyFrameLargeTemplate" virtual="true">
		<Size x="255" y="72"/>
		<Layers>
			<Layer level="BACKGROUND">
				<Texture atlas="GarrMission_FollowerPartyBox_Lg" useAtlasSize="true">
					<Anchors>
						<Anchor point="RIGHT"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="ARTWORK">
				<Texture parentKey="Class" atlas="GarrMission_ClassIcon-Shaman" useAtlasSize="true" hidden="true">
					<Anchors>
						<Anchor point="RIGHT" x="-10"/>
					</Anchors>
					<Color r="1" g="1" b="1" a=".2"/>
				</Texture>
			</Layer>
			<Layer level="OVERLAY">
				<FontString parentKey="Name" inherits="GameFontNormalMed3" hidden="true">
					<Anchors>
						<Anchor point="BOTTOMLEFT" x="58" y="12"/>
					</Anchors>
				</FontString>
				<FontString parentKey="EmptyString" inherits="GameFontNormalMed3" text="GARRISON_PARTY_INSTRUCTIONS_SINGLE">
					<Size x="180" y="0"/>
					<Anchors>
						<Anchor point="TOPLEFT" x="50" y="-30"/>
					</Anchors>
					<Color r="0.910" g="0.835" b="0.706"/>
				</FontString>
			</Layer>
		</Layers>
		<Frames>
			<Frame parentKey="PortraitFrame" inherits="GarrisonFollowerMissionPortraitTemplate">
				<Anchors>
					<Anchor point="LEFT" y="-2"/>
				</Anchors>
			</Frame>
			<Frame parentArray="Counters" inherits="GarrisonMissionAbilityCounterTemplate" hidden="true">
				<Anchors>
					<Anchor point="TOPLEFT" relativeKey="$parent.PortraitFrame" relativePoint="TOPRIGHT" x="2" y="-3"/>
				</Anchors>
			</Frame>
			<Button parentKey="RemoveFollowerButton" inherits="GarrisonMissionRemoveFollowerButtonTemplate"/>
		</Frames>
		<Scripts>
			<OnLoad>
				self:RegisterForDrag("LeftButton");
			</OnLoad>
			<OnDragStart function="GarrisonMissionPageFollowerFrame_OnDragStart"/>
			<OnDragStop function="GarrisonMissionPageFollowerFrame_OnDragStop"/>
			<OnReceiveDrag>
				GarrisonSingleParty_ReceiveDrag(self:GetParent());
			</OnReceiveDrag>
			<OnEnter function="GarrisonMissionPageFollowerFrame_OnEnter"/>
			<OnLeave function="GarrisonMissionPageFollowerFrame_OnLeave"/>
		</Scripts>
	</Frame>

	<Frame name="GarrisonEnemyPortraitTemplate" virtual="true">
		<Size x="53" y="53"/>
		<Layers>
			<Layer level="ARTWORK">
				<Texture parentKey="PortraitRing" atlas="GarrMission_PortraitRing_Enemy" useAtlasSize="true">
					<Anchors>
						<Anchor point="CENTER"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="BORDER">
				<Texture parentKey="Portrait">
					<Size x="50" y="50"/>
					<Anchors>
						<Anchor point="CENTER" relativeKey="$parent.PortraitRing"/>
					</Anchors>
				</Texture>
			</Layer>
		</Layers>
	</Frame>
	
	<Frame name="GarrisonMissionEnemyMechanicTemplate" inherits="GarrisonMissionMechanicTemplate" virtual="true">
		<Layers>
			<Layer level="ARTWORK">
				<Texture parentKey="CheckGlow" hidden="false" alpha="0" alphaMode="ADD" atlas="GarrMission_CheckGlow" useAtlasSize="true">
					<Anchors>
						<Anchor point="CENTER"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="OVERLAY">
				<Texture parentKey="CheckBurst" hidden="false" alpha="0" alphaMode="ADD" atlas="GarrMission_CounterCheck" useAtlasSize="true">
					<Anchors>
						<Anchor point="TOPLEFT" relativeKey="$parent.CheckGlow" x="10" y="-10"/>
					</Anchors>
				</Texture>
				<Texture parentKey="Check" atlas="GarrMission_CounterCheck" useAtlasSize="true" hidden="true">
					<Anchors>
						<Anchor point="TOPLEFT" relativeKey="$parent.CheckGlow" x="10" y="-10"/>
					</Anchors>
				</Texture>
			</Layer>
		</Layers>
		<Animations>
			<AnimationGroup parentKey="Anim" setToFinalAlpha="true">
				<Alpha childKey="CheckBurst" duration="0.25" order="1" fromAlpha="0" toAlpha="1"/>
				<Scale childKey="CheckBurst" duration="0.25" order="1" fromScaleX="4" fromScaleY="4" toScaleX="1" toScaleY="1"/>
				<Alpha childKey="CheckBurst" duration="1" order="2" fromAlpha="1" toAlpha="0"/>
				<Alpha childKey="Check" duration="0.25" order="2" fromAlpha="0" toAlpha="1"/>
				<Alpha childKey="CheckGlow" duration="0.25" order="2" fromAlpha="0" toAlpha="1"/>
				<Alpha childKey="CheckGlow" duration="0.5" order="2" fromAlpha="1" toAlpha="0"/>
				<Scale childKey="CheckGlow" duration="0.5" order="2" fromScaleX="1" fromScaleY="1" toScaleX="2" toScaleY="2"/>
			</AnimationGroup>
		</Animations>
	</Frame>
	
	<Frame name="GarrisonMissionEnemyFrameSmallTemplate" virtual="true">
		<Size x="100" y="110"/>
		<Layers>
			<Layer level="OVERLAY">
				<FontString parentKey="Name" inherits="GameFontNormalSmall">
					<Size x="100" y="0"/>
					<Anchors>
						<Anchor point="BOTTOM" relativePoint="TOP" y="-15"/>
					</Anchors>
					<Color r="0.910" g="0.835" b="0.706"/>
				</FontString>
			</Layer>
		</Layers>
		<Frames>
			<Frame parentKey="PortraitFrame" inherits="GarrisonEnemyPortraitTemplate">
				<Anchors>
					<Anchor point="TOP" y="-22"/>
				</Anchors>
			</Frame>
			<Frame parentArray="Mechanics" inherits="GarrisonMissionEnemyMechanicTemplate">
				<Anchors>
					<Anchor point="BOTTOM"/>
				</Anchors>
			</Frame>
		</Frames>
	</Frame>
	
	<Frame name="GarrisonMissionEnemyFrameLargeTemplate" virtual="true">
		<Size x="188" y="80"/>
		<Layers>
			<Layer level="BACKGROUND">
				<Texture atlas="GarrMission_EnemyPartyBox" useAtlasSize="true">
					<Anchors>
						<Anchor point="CENTER" x="35"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="OVERLAY">
				<FontString parentKey="Name" inherits="GameFontNormal" justifyH="LEFT">
					<Size x="125" y="0"/>
					<Anchors>
						<Anchor point="LEFT" x="58" y="16"/>
					</Anchors>
					<Color r="0.910" g="0.835" b="0.706"/>
				</FontString>
			</Layer>
		</Layers>
		<Frames>
			<Frame parentKey="PortraitFrame" inherits="GarrisonEnemyPortraitTemplate">
				<Anchors>
					<Anchor point="LEFT" y="0"/>
				</Anchors>
			</Frame>
			<Frame parentArray="Mechanics" inherits="GarrisonMissionEnemyMechanicTemplate">
				<Anchors>
					<Anchor point="TOPLEFT" relativeKey="$parent.Name" relativePoint="BOTTOMLEFT" x="-3" y="-3"/>
				</Anchors>
			</Frame>
		</Frames>
	</Frame>
	
	<Frame name="GarrisonEncounterPortraitTemplate" virtual="true">
		<Size x="64" y="61"/>
		<Layers>
			<Layer level="ARTWORK" textureSubLevel="1">
				<Texture parentKey="Ring" atlas="GarrMission_EncounterBar-PortraitRing" useAtlasSize="true">
					<Anchors>
						<Anchor point="CENTER"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="ARTWORK">
				<Texture parentKey="Portrait">
					<Size x="50" y="50"/>
					<Anchors>
						<Anchor point="CENTER" relativeKey="$parent.Ring"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="ARTWORK" textureSubLevel="2">
				<Texture parentKey="XBG" atlas="GarrMission_EncounterBar-Xbg" useAtlasSize="true" hidden="true">
					<Anchors>
						<Anchor point="CENTER"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="ARTWORK" textureSubLevel="3">
				<Texture parentKey="XLeft" atlas="GarrMission_EncounterBar-Xleft" useAtlasSize="true" hidden="true">
					<Anchors>
						<Anchor point="CENTER"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="ARTWORK" textureSubLevel="4">
				<Texture parentKey="XRight" atlas="GarrMission_EncounterBar-Xleft" useAtlasSize="true" hidden="true">
					<Anchors>
						<Anchor point="CENTER"/>
					</Anchors>
					<TexCoords left="1.0" right="0.0" top="0.0" bottom="1.0"/>
				</Texture>
				<Texture parentKey="CheckSmoke" hidden="false" alpha="0" alphaMode="ADD" atlas="GarrMission_EncounterBar-CheckMarkCircleSwipe" useAtlasSize="true">
					<Anchors>
						<Anchor point="CENTER"/>
					</Anchors>
				</Texture>				
			</Layer>
			<Layer level="OVERLAY">
				<Texture parentKey="CrossLeft" hidden="false" alpha="0" atlas="GarrMission_EncounterBar-Xleft" useAtlasSize="true">
					<Anchors>
						<Anchor point="CENTER"/>
					</Anchors>
				</Texture>
				<Texture parentKey="CrossRight" hidden="false" alpha="0" atlas="GarrMission_EncounterBar-Xright" useAtlasSize="true">
					<Anchors>
						<Anchor point="CENTER"/>
					</Anchors>
				</Texture>
				<Texture parentKey="CheckMarkLeft" hidden="false" alpha="0" atlas="GarrMission_EncounterBar-CheckMark-Left" useAtlasSize="true">
					<Anchors>
						<Anchor point="CENTER"/>
					</Anchors>
				</Texture>
				<Texture parentKey="CheckMarkRight" hidden="false" alpha="0" atlas="GarrMission_EncounterBar-CheckMark-Right" useAtlasSize="true">
					<Anchors>
						<Anchor point="CENTER"/>
					</Anchors>
				</Texture>
				<Texture parentKey="CheckMark" hidden="false" alpha="0" alphaMode="BLEND" atlas="GarrMission_EncounterBar-CheckMark" useAtlasSize="true">
					<Anchors>
						<Anchor point="CENTER"/>
					</Anchors>
				</Texture>
				<Texture parentKey="CheckMarkGlow" hidden="false" alpha="0" alphaMode="ADD" atlas="GarrMission_EncounterBar-CheckMark" useAtlasSize="true">
					<Anchors>
						<Anchor point="CENTER"/>
					</Anchors>
				</Texture>				
			</Layer>
		</Layers>
		<Animations>
			<AnimationGroup parentKey="FailureAnim" setToFinalAlpha="true">
				<Scale childKey="CrossLeft" duration="0.15" order="1" fromScaleX="5" fromScaleY="5" toScaleX="1" toScaleY="1"/>
				<Alpha childKey="CrossLeft" duration="0.1" order="1" fromAlpha="0" toAlpha="1"/>
				<Scale childKey="CrossRight" startDelay="0.1" duration="0.15" order="1" fromScaleX="5" fromScaleY="5" toScaleX="1" toScaleY="1"/>
				<Alpha childKey="CrossRight" startDelay="0.1" duration="0.1" order="1" fromAlpha="0" toAlpha="1"/>
			</AnimationGroup>
			<AnimationGroup parentKey="SuccessAnim" setToFinalAlpha="true">
				<Alpha childKey="CheckMarkLeft" duration="0.1" order="1" fromAlpha="0" toAlpha="1"/>
				<Scale childKey="CheckMarkLeft" duration="0.1" order="1" fromScaleX="0.5" fromScaleY="0.5" toScaleX="1" toScaleY="1">
					<Origin point="CENTER">
						<Offset x="-24" y="-2"/>
					</Origin>
				</Scale>
				<Alpha childKey="CheckMarkLeft" startDelay="2" duration="0.5" order="1" fromAlpha="1" toAlpha="0"/>
				<Alpha childKey="CheckMarkRight" startDelay="0.1" duration="0.1" order="1" fromAlpha="0" toAlpha="1"/>
				<Scale childKey="CheckMarkRight" startDelay="0.1" duration="0.1" order="1" fromScaleX="0.5" fromScaleY="0.5" toScaleX="1" toScaleY="1">
					<Origin point="CENTER">
						<Offset x="-11" y="-22"/>
					</Origin>
				</Scale>
				<Alpha childKey="CheckMarkRight" startDelay="2.1" duration="0.5" order="1" fromAlpha="1" toAlpha="0"/>
				<Alpha childKey="CheckMark" startDelay="0.15" duration="0.25" order="1" fromAlpha="0" toAlpha="1"/>
				<Alpha childKey="CheckMarkGlow" startDelay="0.15" duration="0.25" order="1" fromAlpha="0" toAlpha="1"/>
				<Alpha childKey="CheckMarkGlow" startDelay="0.3" duration="0.5" order="1" fromAlpha="1" toAlpha="0"/>
				<Scale childKey="CheckMarkGlow" startDelay="0.3" duration="0.5" order="1" fromScaleX="1" fromScaleY="1" toScaleX="1.2" toScaleY="1.2"/>
				<Alpha childKey="CheckSmoke" startDelay="0.25" duration="0.25" order="1" fromAlpha="0" toAlpha="1"/>
				<Scale childKey="CheckSmoke" startDelay="0.15" duration="0.5" order="1" fromScaleX="0.75" fromScaleY="0.75" toScaleX="1.25" toScaleY="1.25"/>
				<Alpha childKey="CheckSmoke" startDelay="0.3" duration="0.7" order="1" fromAlpha="1" toAlpha="0"/>
			</AnimationGroup>
		</Animations>
	</Frame>
	
	<StatusBar name="GarrisonFollowerXPBarTemplate" virtual="true">
		<Layers>
			<Layer level="BACKGROUND">
				<Texture>
					<Anchors>
						<Anchor point="BOTTOMLEFT" x="0" y="0"/>
						<Anchor point="TOPRIGHT" x="0" y="0"/>
					</Anchors>
					<Color r="0" g="0" b="0" a=".9"/>
				</Texture>
			</Layer>
			<Layer level="OVERLAY">
				<Texture parentKey="XPLeft" atlas="GarrMission_XPBarBig-End" useAtlasSize="true">
					<Anchors>
						<Anchor point="LEFT" x="-3"/>
					</Anchors>
					<TexCoords left="1.0" right="0.0" top="0.0" bottom="1.0"/>
				</Texture>
				<Texture parentKey="XPRight" atlas="GarrMission_XPBarBig-End" useAtlasSize="true">
					<Anchors>
						<Anchor point="RIGHT" x="3"/>
					</Anchors>
				</Texture>
				<Texture atlas="GarrMission_XPBarBig-Mid" useAtlasSize="true">
					<Anchors>
						<Anchor point="LEFT" relativeKey="$parent.XPLeft" relativePoint="RIGHT"/>
						<Anchor point="RIGHT" relativeKey="$parent.XPRight" relativePoint="LEFT"/>
					</Anchors>
				</Texture>
			</Layer>
		</Layers>
		<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
		<BarColor r="0.482" g="0.098" b="0.706"/>
		<Scripts>
			<OnLoad>
				self.length = self:GetWidth();
			</OnLoad>
		</Scripts>
	</StatusBar>
	
	<Frame name="GarrisonFollowerXPGainTemplate" virtual="true">
		<Size x="100" y="20"/>
		<Animations>
			<AnimationGroup parentKey="FadeIn" setToFinalAlpha="true">
				<Alpha fromAlpha="0" toAlpha="1" duration=".25" order="1"/>
				<Translation duration="1" offsetY="20" order="2"/>
				<Alpha startDelay="0.5" fromAlpha="1" toAlpha="0" duration=".5" order="2"/>
				<Scripts>
					<OnFinished function="GarrisonMissionComplete_AnimXPGainOnFinish"/>
				</Scripts>
			</AnimationGroup>
		</Animations>
		<Layers>
			<Layer level="OVERLAY">
				<FontString parentKey="Text" inherits="GameFontHighlightLarge">
					<Anchors>
						<Anchor point="CENTER" x="-15"/>
					</Anchors>
				</FontString>
				<Texture parentKey="XPIcon" atlas="GarrMission_CurrencyIcon-Xp">
					<Size x="35" y="35"/>
					<Anchors>
						<Anchor point="LEFT" relativeKey="$parent.Text" relativePoint="RIGHT" x="-5" y="1"/>
					</Anchors>
				</Texture>
			</Layer>
		</Layers>
		<Scripts>
			<OnShow>
				self:SetAlpha(0);
			</OnShow>
			<OnHide>
				self:SetAlpha(0);
			</OnHide>
		</Scripts>
	</Frame>
	
	<Frame name="GarrisonFollowerLevelUpTemplate" virtual="true">
		<Size x="128" y="128"/>
		<Layers>
			<Layer level="BORDER">
				<Texture parentKey="LevelupLines1" hidden="false" alpha="0" alphaMode="ADD" atlas="Garr_MissionFX-Lines" useAtlasSize="true">
					<Anchors>
						<Anchor point="CENTER" x="0" y="10"/>
					</Anchors>
				</Texture>
				<Texture parentKey="LevelupLines2" hidden="false" alpha="0" alphaMode="ADD" atlas="Garr_MissionFX-Lines" useAtlasSize="true">
					<Anchors>
						<Anchor point="CENTER" relativeKey="$parent.LevelupLines1" x="-25" y="10"/>
					</Anchors>
				</Texture>
				<Texture parentKey="LevelupLines3" hidden="false" alpha="0" alphaMode="ADD" atlas="Garr_MissionFX-Lines" useAtlasSize="true">
					<Anchors>
						<Anchor point="CENTER" relativeKey="$parent.LevelupLines1" x="20" y="10"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="ARTWORK">
				<Texture parentKey="Banner" hidden="false" alpha="0" atlas="GarrMission_LevelUpBanner" useAtlasSize="true">
					<Anchors>
						<Anchor point="CENTER"/>
					</Anchors>
				</Texture>
				<Texture parentKey="BannerGlow" hidden="false" alpha="0" alphaMode="ADD" atlas="GarrMission_LevelUpBanner" useAtlasSize="true">
					<Anchors>
						<Anchor point="CENTER" relativeKey="$parent.Banner"/>
					</Anchors>
				</Texture>
				<Texture parentKey="LevelupGlow" hidden="false" alpha="0" alphaMode="ADD" atlas="Garr_MissionFX-Glow" useAtlasSize="true">
					<Anchors>
						<Anchor point="CENTER"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="OVERLAY">
				<FontString parentKey="Text" inherits="QuestFont_Shadow_Huge" text="GARRISON_FOLLOWER_LEVEL_UP">
					<Anchors>
						<Anchor point="CENTER"/>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<Animations>
			<AnimationGroup parentKey="Anim" setToFinalAlpha="true">
				<Alpha childKey="Banner" duration="0.15" order="1" fromAlpha="0" toAlpha="1"/>
				<Scale childKey="Banner" duration="0.15" order="1" fromScaleX="0.25" fromScaleY="1" toScaleX="1" toScaleY="1"/>
				<Alpha childKey="BannerGlow" duration="0.25" order="1" fromAlpha="0" toAlpha="1"/>
				<Scale childKey="BannerGlow" duration="0.25" order="1" fromScaleX="0.5" fromScaleY="1" toScaleX="1.5" toScaleY="1"/>
				<Alpha childKey="BannerGlow" startDelay="0.25" duration="0.5" order="1" fromAlpha="1" toAlpha="0"/>
				<Alpha childKey="LevelupLines1" duration="0.25" order="1" fromAlpha="0" toAlpha="1"/>
				<Alpha childKey="LevelupLines1" startDelay="0.5" duration="0.25" order="1" fromAlpha="1" toAlpha="0"/>
				<Scale childKey="LevelupLines1" duration="0.5" order="1" fromScaleX="1" fromScaleY="0.25" toScaleX="1" toScaleY="1"/>
				<Translation childKey="LevelupLines1" duration="0.5" order="1" offsetX="0" offsetY="25"/>
				<Alpha childKey="LevelupLines2" startDelay="0.15" duration="0.25" order="1" fromAlpha="0" toAlpha="1"/>
				<Alpha childKey="LevelupLines2" startDelay="0.65" duration="0.25" order="1" fromAlpha="1" toAlpha="0"/>
				<Scale childKey="LevelupLines2" startDelay="0.15" duration="0.5" order="1" fromScaleX="1" fromScaleY="0.25" toScaleX="1" toScaleY="1"/>
				<Translation childKey="LevelupLines2" startDelay="0.15" duration="0.5" order="1" offsetX="0" offsetY="25"/>
				<Alpha childKey="LevelupLines3" startDelay="0.3" duration="0.25" order="1" fromAlpha="0" toAlpha="1"/>
				<Alpha childKey="LevelupLines3" startDelay="0.8" duration="0.25" order="1" fromAlpha="1" toAlpha="0"/>
				<Scale childKey="LevelupLines3" startDelay="0.3" duration="0.5" order="1" fromScaleX="1" fromScaleY="0.25" toScaleX="1" toScaleY="1"/>
				<Translation childKey="LevelupLines3" startDelay="0.3" duration="0.5" order="1" offsetX="0" offsetY="25"/>
				<Alpha childKey="LevelupGlow" duration="0.5" order="1" fromAlpha="0" toAlpha="1"/>
				<Alpha childKey="LevelupGlow" startDelay="0.75" duration="0.5" order="1" fromAlpha="1" toAlpha="0"/>
				<Scale childKey="LevelupGlow" duration="0.75" order="1" fromScaleX="2.5" fromScaleY="0.25" toScaleX="2.5" toScaleY="2"/>
				<Translation childKey="LevelupGlow" duration="0.75" order="1" offsetX="0" offsetY="30"/>
				<Alpha duration="0.5" order="2" change="-1"/>
				<Scripts>
					<OnFinished>
						self:GetParent():Hide();
					</OnFinished>
				</Scripts>
			</AnimationGroup>
		</Animations>
	</Frame>
			
	<Frame name="GarrisonLargeFollowerXPFrameTemplate" virtual="true">
		<Size x="177" y="72"/>
		<Layers>
			<Layer level="BACKGROUND">
				<Texture atlas="GarrMission_FollowerPartyBox_Sm" useAtlasSize="true">
					<Anchors>
						<Anchor point="RIGHT"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="ARTWORK">
				<Texture parentKey="Class" atlas="GarrMission_ClassIcon-Shaman" useAtlasSize="true">
					<Anchors>
						<Anchor point="RIGHT" x="-15"/>
					</Anchors>
					<Color r="1" g="1" b="1" a=".2"/>
				</Texture>
			</Layer>
			<Layer level="OVERLAY">
				<FontString parentKey="Name" inherits="GameFontNormalSmall2">
					<Anchors>
						<Anchor point="TOPLEFT" x="58" y="-25"/>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<Frames>
			<Frame parentKey="PortraitFrame" inherits="GarrisonFollowerPortraitTemplate">
				<Anchors>
					<Anchor point="LEFT"/>
				</Anchors>
			</Frame>
			<StatusBar parentKey="XP" inherits="GarrisonFollowerXPBarTemplate">
				<Size x="103" y="9"/>
				<Anchors>
					<Anchor point="BOTTOMLEFT" x="55" y="13"/>
				</Anchors>
			</StatusBar>
			<Frame parentKey="XPGain" inherits="GarrisonFollowerXPGainTemplate" hidden="true">
				<Anchors>
					<Anchor point="BOTTOM" relativePoint="TOP" x="0" y="-10"/>
				</Anchors>
			</Frame>
			<Frame parentKey="LevelUpFrame" hidden="true" inherits="GarrisonFollowerLevelUpTemplate">
				<Anchors>
					<Anchor point="BOTTOM" x="16" y="-23"/>
				</Anchors>
			</Frame>
		</Frames>
	</Frame>
	
	<Frame name="GarrisonSmallFollowerXPFrameTemplate" virtual="true">
		<Size x="85" y="90"/>
		<Layers>
			<Layer level="OVERLAY">
				<FontString parentKey="Name" inherits="GameFontNormalSmall">
					<Anchors>
						<Anchor point="TOP" relativePoint="BOTTOM" y="15"/>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<Frames>
			<Frame parentKey="PortraitFrame" inherits="GarrisonFollowerPortraitTemplate">
				<Anchors>
					<Anchor point="TOP"/>
				</Anchors>
			</Frame>
			<StatusBar parentKey="XP" inherits="GarrisonFollowerXPBarTemplate">
				<Size x="80" y="9"/>
				<Anchors>
					<Anchor point="BOTTOM" x="0" y="18"/>
				</Anchors>
			</StatusBar>
			<Frame parentKey="XPGain" inherits="GarrisonFollowerXPGainTemplate" hidden="true">
				<Anchors>
					<Anchor point="BOTTOM" relativePoint="TOP"/>
				</Anchors>
			</Frame>
			<Frame parentKey="LevelUpFrame" hidden="true" inherits="GarrisonFollowerLevelUpTemplate">
				<Anchors>
					<Anchor point="TOP" x="0" y="40"/>
				</Anchors>
			</Frame>
		</Frames>
	</Frame>
	
	<CinematicModel name="GarrisonMissionCompleteModelTemplate" virtual="true" inherits="GarrisonCinematicModelBaseTemplate">
		<Animations>
			<AnimationGroup parentKey="FadeIn" setToFinalAlpha="true">
				<Alpha fromAlpha="0" toAlpha="1" duration=".5" order="1"/>
			</AnimationGroup>
		</Animations>
		<Scripts>
			<OnShow function="GarrisonMission_SetFollowerModelItems"/>
		</Scripts>
	</CinematicModel>
	
 	<Frame name="GarrisonFollowerItemButtonTemplate" hidden="true" virtual="true">
		<Size x="225" y="42"/>
		<Layers>
			<Layer level="BORDER">
				<Texture parentKey="Icon">
					<Size x="42" y="42"/>
					<Anchors>
						<Anchor point="TOPLEFT"/>
					</Anchors>
				</Texture>
				<Texture parentKey="Border" atlas="GarrMission-FollowerItemBg" useAtlasSize="true">
					<Anchors>
						<Anchor point="TOPLEFT" relativeKey="$parent.Icon" relativePoint="TOPRIGHT" x="2" y="0"/>
					</Anchors>
				</Texture>				
			</Layer>
			<Layer level="ARTWORK">
				<FontString parentKey="Name" inherits="GameFontNormalMed3" justifyH="LEFT" justifyV="TOP">
					<Size x="160" y="16"/>
					<Anchors>
						<Anchor point="TOPLEFT" relativeKey="$parent.Border" relativePoint="TOPLEFT" x="8" y="-6"/>
					</Anchors>
				</FontString>
				<FontString parentKey="ItemLevel" inherits="GameFontNormal">
					<Anchors>
						<Anchor point="BOTTOMLEFT" relativeKey="$parent.Border" relativePoint="BOTTOMLEFT" x="10" y="5"/>
					</Anchors>
				</FontString>				
			</Layer>
		</Layers>
		<Scripts>
			<OnLoad>
				self:RegisterEvent("GET_ITEM_INFO_RECEIVED");
			</OnLoad>
			<OnEvent function="GarrisonFollowerPageItemButton_OnEvent"/>
			<OnEnter>
				GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
				GameTooltip:SetItemByID(self.itemID);
			</OnEnter>
			<OnLeave function="GameTooltip_Hide"/>
		</Scripts>
	</Frame>
	
	<Frame name="GarrisonMissionTutorialFrame" frameStrata="DIALOG" enableMouse="true">
		<Frames>
			<Frame name="GarrisonMissionFrameHelpBox" parentKey="GlowBox" inherits="GlowBoxTemplate">
				<Size x="190" y="200"/>
				<Layers>
					<Layer level="ARTWORK">
						<FontString parentKey="BigText" inherits="GameFontHighlight">
							<Size x="176" y="0"/>
							<Anchors>
								<Anchor point="TOP" x="0" y="-12"/>
							</Anchors>
						</FontString>
						<FontString parentKey="SmallText" inherits="GameFontHighlightSmall">
							<Size x="176" y="0"/>
							<Anchors>
								<Anchor point="TOP" relativeKey="$parent.BigText" relativePoint="BOTTOM" x="0" y="-12"/>
							</Anchors>
						</FontString>
						<Texture parentKey="ArrowUp" inherits="HelpPlateArrowUP">
							<Size x="53" y="21"/>
							<Anchors>
								<Anchor point="BOTTOM" relativePoint="TOP" x="0" y="-1"/>
							</Anchors>
						</Texture>
						<Texture parentKey="ArrowDown" inherits="HelpPlateArrowDOWN">
							<Size x="53" y="21"/>
							<Anchors>
								<Anchor point="TOP" relativePoint="BOTTOM" x="0" y="1"/>
							</Anchors>
						</Texture>								
					</Layer>
					<Layer level="BORDER">
						<Texture parentKey="ArrowGlowDown" inherits="HelpPlateArrow-GlowDOWN" alphaMode="ADD" alpha="0.5">
							<Size x="53" y="21"/>
							<Anchors>
								<Anchor point="TOP" relativePoint="BOTTOM" x="0" y="1"/>
							</Anchors>
						</Texture>
						<Texture parentKey="ArrowGlowUp" inherits="HelpPlateArrow-GlowUP" alphaMode="ADD" alpha="0.5">
							<Size x="53" y="21"/>
							<Anchors>
								<Anchor point="BOTTOM" relativePoint="TOP" x="0" y="-1"/>
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Frames>
					<Button parentKey="Button" name="$parentButton" inherits="UIPanelButtonTemplate" text="OKAY">
						<Size x="110" y="22"/>
						<Anchors>
							<Anchor point="BOTTOM" x="0" y="12"/>
						</Anchors>
						<Scripts>
							<OnClick>
								PlaySound("igMainMenuOptionCheckBoxOn");
								GarrisonMissionFrame_CheckTutorials(true);
							</OnClick>
						</Scripts>
					</Button>
				</Frames>
			</Frame>				
		</Frames>
	</Frame>
			
	<Frame name="GarrisonMissionFrame" inherits="GarrisonUITemplate" parent="UIParent" enableMouse="true" toplevel="true" hidden="true">
		<Size x="962" y="662"/>
		<Anchors>
			<Anchor point="CENTER"/>
		</Anchors>
		<Frames>
			<Button name="$parentTab1" inherits="GarrisonMissionFrameTabTemplate" id="1" text="GARRISON_MISSIONS">
				<Anchors>
					<Anchor point="BOTTOMLEFT" x="11" y="-32"/>
				</Anchors>
			</Button>
			<Button name="$parentTab2" inherits="GarrisonMissionFrameTabTemplate" id="2" text="GARRISON_FOLLOWERS">
				<Anchors>
					<Anchor point="LEFT" relativeTo="$parentTab1" relativePoint="RIGHT" x="-5" y="0"/>
				</Anchors>		
			</Button>
			<Frame parentKey="FollowerList" inherits="GarrisonListTemplateHeader" name="$parentFollowers" hidden="true">
				<Size x="305" y="535"/>
				<Anchors>
					<Anchor point="TOPLEFT" x="33" y="-64"/>
				</Anchors>
				<Frames>
					<Frame parentKey="MaterialFrame">
						<Size x="316" y="43"/>
						<Anchors>
							<Anchor point="TOP" relativePoint="BOTTOM" y="8"/>
						</Anchors>
						<Layers>
							<Layer level="BACKGROUND">
								<Texture atlas="Garr_Mission_MaterialFrame" useAtlasSize="true" setAllPoints="true"/>
							</Layer>
							<Layer level="ARTWORK">
								<FontString inherits="GameFontNormal" justifyH="LEFT" text="GARRISON_YOUR_MATERIAL">
									<Anchors>
										<Anchor point="LEFT" x="15"/>
									</Anchors>
								</FontString>
								<FontString parentKey="Materials" inherits="GameFontHighlightLarge" justifyH="RIGHT">
									<Size x="120" y="0"/>
									<Anchors>
										<Anchor point="RIGHT" x="-15"/>
									</Anchors>
								</FontString>
							</Layer>
						</Layers>
						<Scripts>
							<OnEnter>
								GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
								GameTooltip:SetText(GARRISON_MATERIAL_TOOLTIP);
								GameTooltip:Show();
							</OnEnter>
							<OnLeave function="GameTooltip_Hide"/>
						</Scripts>
					</Frame>
					<EditBox parentKey="SearchBox" inherits="SearchBoxTemplate" letters="40">
						<Size x="145" y="20"/>
						<Anchors>
							<Anchor point="TOPLEFT" relativeKey="$parent.HeaderLeft" x="17" y="-10"/>
						</Anchors>
						<Scripts>
							<OnTextChanged function="GarrisonFollowerList_UpdateFollowers"/>
						</Scripts>
					</EditBox>
					<Button inherits="UIMenuButtonStretchTemplate" text="FILTER">
						<Size x="85" y="22"/>
						<Anchors>
							<Anchor point="TOPLEFT" relativeKey="$parent.SearchBox" relativePoint="TOPRIGHT" x="7" y="0"/>
						</Anchors>
						<Layers>
							<Layer level="ARTWORK">
								<Texture parentKey="Icon" file="Interface\ChatFrame\ChatFrameExpandArrow">
									<Size x="10" y="12"/>
									<Anchors>
										<Anchor point="RIGHT" relativeKey="$parent.Right" relativePoint="RIGHT" x="-5"/>
									</Anchors>
								</Texture>
							</Layer>
						</Layers>
						<Scripts>
							<OnClick> 
								PlaySound("igMainMenuOptionCheckBoxOn");
								ToggleDropDownMenu(1, nil, GarrisonFollowerFilterDropDown, self, 74, 15);
							</OnClick>
						</Scripts>
					</Button>
					<Frame name="GarrisonFollowerFilterDropDown" inherits="UIDropDownMenuTemplate">
						<Scripts>
							<OnLoad>
								UIDropDownMenu_Initialize(self, GarrisonFollowerFilterDropDown_Initialize, "MENU");
							</OnLoad>
						</Scripts>
					</Frame>
					<Frame name="GarrisonFollowerOptionDropDown" inherits="UIDropDownMenuTemplate">
						<Scripts>
							<OnLoad>
								UIDropDownMenu_Initialize(self, GarrisonFollowerOptionDropDown_Initialize, "MENU");
							</OnLoad>
						</Scripts>
					</Frame>
				</Frames>
				<Scripts>
					<OnShow function="GarrisonFollowerList_OnShow"/>
					<OnHide function="GarrisonFollowerList_OnHide"/>
				</Scripts>
			</Frame>
			<Frame parentKey="MissionTab" setAllPoints="true" useParentLevel="true">
				<Frames>
					<Frame parentKey="MissionList" inherits="GarrisonListTemplate" name="$parentMissions">
						<Size x="890" y="565"/>
						<Anchors>
							<Anchor point="TOPLEFT" x="35" y="-65"/>
						</Anchors>
						<Layers>
							<Layer level="OVERLAY">
								<FontString parentKey="EmptyListString" inherits="GameFontNormalHuge" text="GARRISON_EMPTY_MISSION_LIST">
									<Anchors>
										<Anchor point="CENTER" x="0" y="0"/>
									</Anchors>
								</FontString>
							</Layer>
						</Layers>
						<Frames>
							<Button parentKey="Tab1" name="$parentTab1" inherits="GarrisonMissionListTabTemplate" id="1">
								<Anchors>
									<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT" x="20" y="-8"/>
								</Anchors>
							</Button>
							<Button parentKey="Tab2" name="$parentTab2" inherits="GarrisonMissionListTabTemplate" id="2">
								<Anchors>
									<Anchor point="LEFT" relativeTo="$parentTab1" relativePoint="Right" x="12"/>
								</Anchors>
								<Layers>
									<Layer level="OVERLAY">
										<Texture parentKey="MissionStart" hidden="false" alpha="0" atlas="GarrMission_MissionStart" useAtlasSize="true">
											<Anchors>
												<Anchor point="CENTER"/>
											</Anchors>
										</Texture>
									</Layer>
									<Layer level="OVERLAY" textureSubLevel="1">
										<FontString parentKey="MissionStartText" inherits="QuestFont_Huge" alpha="0" text="GARRISON_MISSION_STARTED">
											<Anchors>
												<Anchor point="TOPLEFT" relativeKey="$parent.MissionStart" x="60" y="-10"/>
											</Anchors>
										</FontString>
									</Layer>
									<Layer level="OVERLAY" textureSubLevel="2">
										<Texture parentKey="GlowHighlight" hidden="false" alpha="0" alphaMode="ADD" atlas="GarrMission_ChestOpenTextGlow">
											<Size x="220" y="37"/>
											<Anchors>
												<Anchor point="CENTER" relativeKey="$parent.MissionStart" x="0" y="-10"/>
											</Anchors>
										</Texture>
									</Layer>
								</Layers>
								<Animations>
									<AnimationGroup parentKey="MissionStartAnim" setToFinalAlpha="true">
										<Alpha childKey="MissionStart" duration="0.15" order="1" fromAlpha="0" toAlpha="1"/>
										<Alpha childKey="MissionStartText" duration="0.15" order="1" fromAlpha="0" toAlpha="1"/>
										<Translation childKey="MissionStart" smoothing="OUT" duration="0.25" order="1" offsetX="0" offsetY="15"/>
										<Translation childKey="MissionStartText" smoothing="OUT" duration="0.25" order="1" offsetX="0" offsetY="15"/>
										<Scale childKey="MissionStart" startDelay="0.4" duration="0.3" order="2" fromScaleX="1" fromScaleY="1" toScaleX="0.5" toScaleY="0.5"/>
										<Translation childKey="MissionStart" startDelay="0.4" smoothing="IN" duration="0.25" order="2" offsetX="0" offsetY="-20"/>
										<Alpha childKey="MissionStart" startDelay="0.4" duration="0.3" order="2" fromAlpha="1" toAlpha="0"/>
										<Scale childKey="MissionStartText" startDelay="0.4" duration="0.3" order="2" fromScaleX="1" fromScaleY="1" toScaleX="0.5" toScaleY="0.5">
											<Origin point="LEFT">
												<Offset x="30" y="4"/>
											</Origin>
										</Scale>
										<Translation childKey="MissionStartText" startDelay="0.4" smoothing="IN" duration="0.25" order="2" offsetX="0" offsetY="-20"/>
										<Alpha childKey="MissionStartText" startDelay="0.4" duration="0.3" order="2" fromAlpha="1" toAlpha="0"/>
										<Alpha childKey="GlowHighlight" duration="0.2" order="3" fromAlpha="0" toAlpha="1"/>
										<Alpha childKey="GlowHighlight" startDelay="0.2" duration="0.5" order="3" fromAlpha="1" toAlpha="0"/>
									</AnimationGroup>
								</Animations>								
							</Button>
							<Frame parentKey="MaterialFrame">
								<Size x="316" y="43"/>
								<Anchors>
									<Anchor point="BOTTOMRIGHT" relativePoint="TOPRIGHT"/>
								</Anchors>
								<Layers>
									<Layer level="BACKGROUND">
										<Texture atlas="Garr_Mission_MaterialFrame" useAtlasSize="true" setAllPoints="true"/>
									</Layer>
									<Layer level="ARTWORK">
										<FontString inherits="GameFontNormal" justifyH="LEFT" text="GARRISON_YOUR_MATERIAL">
											<Anchors>
												<Anchor point="LEFT" x="15"/>
											</Anchors>
										</FontString>
										<FontString parentKey="Materials" inherits="GameFontHighlightLarge" justifyH="RIGHT">
											<Size x="120" y="0"/>
											<Anchors>
												<Anchor point="RIGHT" x="-15"/>
											</Anchors>
										</FontString>
									</Layer>
								</Layers>
							</Frame>
							<Frame parentKey="CompleteDialog" enableMouse="true" frameStrata="HIGH" hidden="true">
								<Size x="956" y="637"/>
								<Anchors>
									<Anchor point="TOPLEFT" x="-33" y="43"/>
								</Anchors>
								<Layers>
									<Layer level="BACKGROUND">
										<Texture setAllPoints="true">
											<Color r="0" g="0" b="0" a="0.8"/>
										</Texture>
									</Layer>
								</Layers>
								<Frames>
									<Frame parentKey="BorderFrame" inherits="GarrisonMissionPageBaseTemplate">
										<Size x="690" y="333"/>
										<Anchors>
											<Anchor point="CENTER"/>
										</Anchors>
										<Frames>
											<Frame parentKey="Stage" inherits="GarrisonMissionStageTemplate">
												<Size x="686" y="327"/>
												<Anchors>
													<Anchor point="TOP" x="0" y="-3"/>
												</Anchors>
												<Layers>
													<Layer level="OVERLAY">
														<Texture atlas="GarrMission_LocationCover-Side" useAtlasSize="true">
															<Anchors>
																<Anchor point="TOPLEFT"/>
																<Anchor point="BOTTOMLEFT" />
															</Anchors>
														</Texture>
														<Texture atlas="GarrMission_LocationCover-Side" useAtlasSize="true">
															<Anchors>
																<Anchor point="TOPRIGHT"/>
																<Anchor point="BOTTOMRIGHT"/>
															</Anchors>
															<TexCoords left="1.0" right="0.0" top="0.0" bottom="1.0"/>
														</Texture>
													</Layer>
												</Layers>
											</Frame>
											<CinematicModel parentKey="Model" inherits="GarrisonCinematicModelBaseTemplate">
												<Size x="600" y="483"/>
												<Anchors>
													<Anchor point="BOTTOMLEFT" x="-133" y="3"/>
												</Anchors>
												<Layers>
													<Layer level="BACKGROUND">
														<Texture setAllPoints="true">
															<Color r="1" g="1" b="1" a="0"/>
														</Texture>
													</Layer>
												</Layers>
											</CinematicModel>
											<Button parentKey="ViewButton" inherits="UIPanelButtonTemplate" text="GARRISON_VIEW_COMPLETED_MISSIONS">
												<Size x="132" y="24"/>
												<Anchors>
													<Anchor point="BOTTOM" x="137" y="88"/>
												</Anchors>
												<Scripts>
													<OnLoad>
														local textWidth = self:GetFontString():GetWidth();
														self:SetWidth(textWidth + 64);
													</OnLoad>
													<OnClick function="GarrisonMissionFrame_ShowCompleteMissions"/>
												</Scripts>
											</Button>
										</Frames>
										<Layers>
											<Layer level="BORDER" textureSubLevel="4">
												<Texture atlas="_GarrMission_TopBorder" useAtlasSize="true" horizTile="true">
													<Anchors>
														<Anchor point="TOPLEFT" x="20" y="4"/>
														<Anchor point="TOPRIGHT" x="-20" y="4"/>
													</Anchors>
												</Texture>
											</Layer>
											<Layer level="BORDER" textureSubLevel="5">
												<Texture atlas="GarrMission_TopBorderCorner" useAtlasSize="true">
													<Anchors>
														<Anchor point="TOPLEFT" x="-5" y="4"/>
													</Anchors>
												</Texture>
												<Texture atlas="GarrMission_TopBorderCorner" useAtlasSize="true">
													<Anchors>
														<Anchor point="TOPRIGHT" x="4" y="4"/>
													</Anchors>
													<TexCoords left="1.0" right="0.0" top="0.0" bottom="1.0"/>
												</Texture>
											</Layer>
											<Layer level="ARTWORK">
												<FontString parentKey="Title" inherits="DestinyFontHuge" justifyH="CENTER" text="GARRISON_MISSION_REPORT" spacing="8">
													<Anchors>
														<Anchor point="BOTTOM" relativeKey="$parent.ViewButton" relativePoint="TOP" x="0" y="60"/>
													</Anchors>
													<Shadow>
														<Offset x="1" y="-1"/>
													</Shadow>		
													<Color r="1" g="0.82" b="0"/>
												</FontString>
												<FontString parentKey="Summary" inherits="GameFontHighlightLarge2" justifyH="CENTER">
													<Anchors>
														<Anchor point="TOP" relativeKey="$parent.Title" relativePoint="BOTTOM" y="-6"/>
													</Anchors>
													<Color r="0.8" g="0.8" b="0.8"/>
												</FontString>	
											</Layer>
										</Layers>
									</Frame>
								</Frames>
							</Frame>							
						</Frames>
						<Scripts>
							<OnLoad function="GarrisonMissionList_OnLoad"/>
							<OnShow function="GarrisonMissionList_OnShow"/>
							<OnHide function="GarrisonMissionList_OnHide"/>
						</Scripts>
					</Frame>
					<Frame parentKey="MissionPage" inherits="GarrisonMissionPageBaseTemplate" hidden="true">
						<Size x="556" y="580"/>
						<Anchors>
							<Anchor point="TOPRIGHT" x="-55" y="-34"/>
						</Anchors>
						<Layers>
							<Layer level="ARTWORK">
								<Texture parentKey="ButtonFrame" atlas="GarrMission_MissionCostStartButtonBg" useAtlasSize="true">
									<Anchors>
										<Anchor point="BOTTOM" x="0" y="-22"/>
									</Anchors>
								</Texture>
							</Layer>
						</Layers>
						<Frames>
							<Button parentKey="CloseButton" inherits="UIPanelCloseButtonNoScripts">
								<Anchors>
									<Anchor point="TOPRIGHT" x="1" y="3"/>
								</Anchors>
								<Scripts>
									<OnClick function="GarrisonMissionPageCloseButton_OnClick"/>
								</Scripts>
							</Button>
							<Frame parentKey="Stage" inherits="GarrisonMissionStageTemplate">
								<Size x="556" y="230"/>
								<Anchors>
									<Anchor point="TOP"/>
								</Anchors>
								<Layers>
									<Layer level="OVERLAY">
										<Texture atlas="GarrMission_LocationCover-Side" useAtlasSize="true">
											<Anchors>
												<Anchor point="TOPLEFT"/>
												<Anchor point="BOTTOMLEFT" />
											</Anchors>
										</Texture>
										<Texture atlas="GarrMission_LocationCover-Side" useAtlasSize="true">
											<Anchors>
												<Anchor point="TOPRIGHT"/>
												<Anchor point="BOTTOMRIGHT"/>
											</Anchors>
											<TexCoords left="1.0" right="0.0" top="0.0" bottom="1.0"/>
										</Texture>
										<Texture atlas="_GarrMission_LocationCover-Bottom" useAtlasSize="true" horizTile="true">
											<Anchors>
												<Anchor point="BOTTOMLEFT" y="-17"/>
												<Anchor point="BOTTOMRIGHT" y="-17"/>
											</Anchors>
										</Texture>
									</Layer>
									<Layer level="OVERLAY" textureSubLevel="3">
										<Texture>
											<Anchors>
												<Anchor point="TOPLEFT" x="0" y="0"/>
												<Anchor point="BOTTOMRIGHT" relativePoint="TOPRIGHT" x="0" y="-66"/>
											</Anchors>
											<Color r="0" g="0" b="0" a=".35"/>
										</Texture>
									</Layer>
									<Layer level="OVERLAY" textureSubLevel="4">
										<Texture parentKey="IconBG" atlas="GarrMission_IconLevelBG" useAtlasSize="true">
											<Anchors>
												<Anchor point="TOPLEFT" y="-1"/>
											</Anchors>
											<Color r="0" g="0" b="0" a="0.55"/>
										</Texture>
									</Layer>
									<Layer level="OVERLAY" textureSubLevel="5">
										<FontString parentKey="Level" inherits="Game24Font">
											<Anchors>
												<Anchor point="CENTER" relativePoint="TOPLEFT" x="30" y="-36"/>
											</Anchors>
											<Color r="0.84" g="0.72" b="0.57"/>
										</FontString>
										<FontString parentKey="ItemLevel" inherits="GameFontNormalLarge" hidden="true">
											<Anchors>
												<Anchor point="TOP" relativeKey="$parent.Level" relativePoint="BOTTOM" x="0" y="2"/>
											</Anchors>
											<Color r="0.84" g="0.72" b="0.57"/>
										</FontString>
										<Texture parentKey="MissionType" atlas="GarrMission_MissionIcon-Combat" useAtlasSize="true">
											<Anchors>
												<Anchor point="TOPLEFT" x="48" y="-4"/>
											</Anchors>
										</Texture>
										<FontString parentKey="Title" inherits="QuestFont_Super_Huge">
											<Shadow>
												<Offset x="1" y="-1"/>
											</Shadow>
											<Anchors>
												<Anchor point="TOPLEFT" relativeKey="$parent.IconBG" relativePoint="TOPRIGHT" x="8" y="-12"/>
											</Anchors>
											<Color r="1" g="1" b="1"/>
										</FontString>
										<Texture parentKey="XPIcon" atlas="GarrMission_CurrencyIcon-Xp">
											<Size x="42" y="42"/>
											<Anchors>
												<Anchor point="TOPRIGHT" x="-7" y="-26"/>
											</Anchors>
										</Texture>
										<FontString parentKey="MissionXP" inherits="GameFontHighlightLarge2" justifyH="LEFT">
											<Anchors>
												<Anchor point="RIGHT" relativeKey="$parent.XPIcon" relativePoint="LEFT" x="4" y="-1"/>
											</Anchors>
										</FontString>
										<FontString parentKey="ExhaustingLabel" inherits="GameFontNormalMed2" justifyH="LEFT" text="GARRISON_MISSION_EXHAUSTING" hidden="true">
											<Size x="400" y="0"/>
											<Anchors>
												<Anchor point="TOPLEFT" relativeKey="$parent.IconBG" relativePoint="BOTTOMLEFT" x="15" y="-7"/>
											</Anchors>
											<Color r="1" g="0.573" b="0.075"/>
										</FontString>										
										<FontString parentKey="MissionSummary" inherits="GameFontNormalMed2" justifyH="LEFT">
											<Size x="400" y="0"/>
											<Anchors>
												<Anchor point="TOPLEFT" relativeKey="$parent.IconBG" relativePoint="BOTTOMLEFT" x="15" y="-7"/>
											</Anchors>
											<Color r="0.910" g="0.835" b="0.706"/>
										</FontString>
										<FontString parentKey="MissionArea" inherits="GameFontNormalMed2" justifyH="LEFT">
											<Size x="300" y="0"/>
											<Anchors>
												<Anchor point="TOPLEFT" relativeKey="$parent.Title" relativePoint="BOTTOMLEFT" x="-2" y="-8"/>												
											</Anchors>
											<Color r="0.910" g="0.835" b="0.706"/>
										</FontString>
										<FontString parentKey="MissionTravel" inherits="GameFontNormalMed2" justifyH="LEFT">
											<Size x="300" y="0"/>
											<Anchors>
												<Anchor point="TOPLEFT" relativeKey="$parent.MissionSummary" relativePoint="BOTTOMLEFT" y="-3"/>
											</Anchors>
											<Color r="0.910" g="0.835" b="0.706"/>
										</FontString>
										<FontString parentKey="MissionTime" inherits="GameFontNormalMed2" justifyH="LEFT">
											<Size x="300" y="0"/>
											<Anchors>
												<Anchor point="TOPLEFT" relativeKey="$parent.MissionTravel" relativePoint="BOTTOMLEFT" y="-3"/>
											</Anchors>
											<Color r="0.910" g="0.835" b="0.706"/>
										</FontString>
										<FontString parentKey="MissionDescription" inherits="GameFontHighlight" justifyH="RIGHT">
											<Size x="260" y="0"/>
											<Anchors>
												<Anchor point="TOPRIGHT" x="-15" y="-75"/>
											</Anchors>
										</FontString>
									</Layer>
									<Layer level="OVERLAY" textureSubLevel="6">
										<Texture atlas="_GarrMission_TopBorder" useAtlasSize="true" horizTile="true">
											<Anchors>
												<Anchor point="TOPLEFT" x="20" y="4"/>
												<Anchor point="TOPRIGHT" x="-20" y="4"/>
											</Anchors>
										</Texture>
									</Layer>
									<Layer level="OVERLAY" textureSubLevel="7">
										<Texture atlas="GarrMission_TopBorderCorner" useAtlasSize="true">
											<Anchors>
												<Anchor point="TOPLEFT" x="-5" y="4"/>
											</Anchors>
										</Texture>
										<Texture atlas="GarrMission_TopBorderCorner" useAtlasSize="true">
											<Anchors>
												<Anchor point="TOPRIGHT" x="4" y="4"/>
											</Anchors>
											<TexCoords left="1.0" right="0.0" top="0.0" bottom="1.0"/>
										</Texture>
									</Layer>
								</Layers>
							</Frame>
							<Frame parentKey="ItemLevelHitboxFrame" enableMouse="true" hidden="true">
								<Size x="49" y="41"/>
								<Anchors>
									<Anchor point="TOP" relativeKey="$parent.Stage.Level" x="0" y="3"/>
								</Anchors>
								<Scripts>
									<OnEnter>
										GameTooltip:SetOwner(self, "ANCHOR_BOTTOMRIGHT");
										local itemLevel = GarrisonMissionFrame.MissionTab.MissionPage.missionInfo.iLevel;
										GameTooltip:SetText(string.format(GARRISON_MISSION_EXPECTED_ILVL, itemLevel), 1, 1, 1);
										GameTooltip:AddLine(GARRISON_MISSION_EXPECTED_ILVL_TOOLTIP, nil, nil, nil, 1);
										GameTooltip:Show();
									</OnEnter>
									<OnLeave function="GameTooltip_Hide"/>
								</Scripts>
							</Frame>
							<Frame parentKey="RewardsFrame" inherits="GarrisonMissionRewardsFrameTemplate">
								<Size x="382" y="113"/>
								<Anchors>
									<Anchor point="BOTTOM" x="19" y="49"/>
								</Anchors>
								<Layers>
									<Layer level="ARTWORK">
										<FontString parentKey="Title" inherits="QuestFont_Super_Huge_Outline" text="REWARDS">
											<Anchors>
												<Anchor point="TOP" x="38" y="-12"/>
											</Anchors>
											<Color r="0.910" g="0.835" b="0.706"/>
										</FontString>									
										<Texture parentKey="Chest" atlas="GarrMission-AllianceChest" useAtlasSize="true">
											<Anchors>
												<Anchor point="LEFT" x="-75" y="7"/>
											</Anchors>
										</Texture>
									</Layer>
									<Layer level="OVERLAY">
										<FontString parentKey="Chance" inherits="ZoneTextFont">
											<Anchors>
												<Anchor point="CENTER" relativeKey="$parent.Chest" x="-9" y="-6"/>
											</Anchors>
											<Color r="0" g="1" b="0"/>
										</FontString>
										<FontString parentKey="ChanceLabel" inherits="SystemFont_Huge1_Outline" text="GARRISON_MISSION_CHANCE">
											<Anchors>
												<Anchor point="TOP" relativeKey="$parent.Chance" relativePoint="BOTTOM" x="0" y="4"/>
											</Anchors>
											<Color r="0" g="1" b="0"/>
										</FontString>
										<Texture parentKey="Glow" hidden="false" alpha="0" alphaMode="ADD" atlas="Garr_MissionFX-Glow">
											<Size x="100" y="100"/>
											<Anchors>
												<Anchor point="CENTER" relativeKey="$parent.Chance" x="15" y="-40"/>
											</Anchors>
										</Texture>										
									</Layer>
								</Layers>
								<Frames>
									<Frame parentArray="Rewards" inherits="GarrisonMissionListButtonRewardTemplate">
										<Anchors>
											<Anchor point="RIGHT" x="-18"/>
										</Anchors>
									</Frame>
								</Frames>
								<Animations>
									<AnimationGroup parentKey="ChanceGlowAnim" setToFinalAlpha="true">
										<Alpha childKey="Glow" duration="0.25" order="1" fromAlpha="0" toAlpha="1"/>
										<Alpha childKey="Glow" startDelay="0.5" duration="0.5" order="1" fromAlpha="1" toAlpha="0"/>
										<Scale childKey="Glow" duration="0.25" order="1" fromScaleX="1" fromScaleY="1" toScaleX="1.5" toScaleY="1.75">
											<Origin point="BOTTOM">
												<Offset x="0" y="0"/>
											</Origin>
										</Scale>
										<Translation childKey="Glow" duration="0.5" order="1" offsetX="0" offsetY="25"/>
									</AnimationGroup>
								</Animations>
								<Scripts>
									<OnLoad>
										self:SetFrameLevel(self:GetParent():GetFrameLevel() + 3);
									</OnLoad>
								</Scripts>
							</Frame>
							<Frame parentKey="FewEnemies" hidden="true">
								<KeyValues>
									<KeyValue key="numEnemies" value="3" type="number"/>
								</KeyValues>
								<Anchors>
									<Anchor point="BOTTOMLEFT" relativeKey="$parent.Stage" y="-25"/>
									<Anchor point="TOPRIGHT" relativeKey="$parent.Stage" relativePoint="TOPRIGHT" y="-125"/>
								</Anchors>
								<Frames>
									<Frame parentKey="Enemy1" inherits="GarrisonMissionEnemyFrameLargeTemplate">
										<Anchors>
											<Anchor point="TOPLEFT" x="20" y="-13"/>
										</Anchors>
									</Frame>
									<Frame parentKey="Enemy2" inherits="GarrisonMissionEnemyFrameLargeTemplate">
										<Anchors>
											<Anchor point="LEFT" relativeKey="$parent.Enemy1" relativePoint="RIGHT" x="-14"/>
										</Anchors>
									</Frame>
									<Frame parentKey="Enemy3" inherits="GarrisonMissionEnemyFrameLargeTemplate">
										<Anchors>
											<Anchor point="LEFT" relativeKey="$parent.Enemy2" relativePoint="RIGHT" x="-14"/>
										</Anchors>
									</Frame>
								</Frames>
							</Frame>
							<Frame parentKey="ManyEnemies">
								<KeyValues>
									<KeyValue key="numEnemies" value="5" type="number"/>
								</KeyValues>
								<Anchors>
									<Anchor point="BOTTOMLEFT" relativeKey="$parent.Stage" y="-25"/>
									<Anchor point="TOPRIGHT" relativeKey="$parent.Stage" relativePoint="TOPRIGHT" y="-125"/>
								</Anchors>
								<Frames>
									<Frame parentKey="Enemy1" inherits="GarrisonMissionEnemyFrameSmallTemplate">
										<Anchors>
											<Anchor point="TOPLEFT" x="9" y="-10"/>
										</Anchors>
									</Frame>
									<Frame parentKey="Enemy2" inherits="GarrisonMissionEnemyFrameSmallTemplate">
										<Anchors>
											<Anchor point="LEFT" relativeKey="$parent.Enemy1" relativePoint="RIGHT" x="7"/>
										</Anchors>
									</Frame>
									<Frame parentKey="Enemy3" inherits="GarrisonMissionEnemyFrameSmallTemplate">
										<Anchors>
											<Anchor point="LEFT" relativeKey="$parent.Enemy2" relativePoint="RIGHT" x="7"/>
										</Anchors>
									</Frame>
									<Frame parentKey="Enemy4" inherits="GarrisonMissionEnemyFrameSmallTemplate">
										<Anchors>
											<Anchor point="LEFT" relativeKey="$parent.Enemy3" relativePoint="RIGHT" x="7"/>
										</Anchors>
									</Frame>
									<Frame parentKey="Enemy5" inherits="GarrisonMissionEnemyFrameSmallTemplate">
										<Anchors>
											<Anchor point="LEFT" relativeKey="$parent.Enemy4" relativePoint="RIGHT" x="7"/>
										</Anchors>
									</Frame>
								</Frames>
							</Frame>
							<Frame parentKey="SmallParty" hidden="true" enableMouse="true">
								<Size x="556" y="191"/>
								<KeyValues>
									<KeyValue key="partySize" value="1" type="number"/>
								</KeyValues>
								<Anchors>
									<Anchor point="TOPLEFT" relativeKey="$parent.Stage" relativePoint="BOTTOMLEFT"/>
								</Anchors>
								<Layers>
									<Layer level="ARTWORK">
										<Texture parentKey="EmptyShadow" atlas="GarrMission_Silhouettes-1Alliance" useAtlasSize="true">
											<Anchors>
												<Anchor point="BOTTOMRIGHT"/>
											</Anchors>
										</Texture>
									</Layer>
								</Layers>
								<Frames>
									<Frame parentKey="Follower1" inherits="GarrisonMissionPartyFrameLargeTemplate">
										<Anchors>
											<Anchor point="TOPLEFT" x="35" y="-20"/>
										</Anchors>
									</Frame>
									<Frame parentKey="BuffsFrame" inherits="GarrisonMissionPartyBuffsFrameTemplate" hidden="true">
										<Anchors>
											<Anchor point="TOPLEFT" relativeKey="$parent.Follower1" relativePoint="BOTTOMLEFT" y="-15"/>
										</Anchors>
									</Frame>
									<CinematicModel parentKey="Model" useParentLevel="true" hidden="true" inherits="GarrisonCinematicModelBaseTemplate">
										<Size x="265" y="275"/>
										<Anchors>
											<Anchor point="BOTTOMRIGHT"/>
										</Anchors>
										<Scripts>
											<OnShow function="GarrisonMission_SetFollowerModelItems"/>
										</Scripts>
									</CinematicModel>
								</Frames>
								<Scripts>
									<OnLoad>
										self:RegisterForDrag("LeftButton");
									</OnLoad>
									<OnReceiveDrag function="GarrisonSingleParty_ReceiveDrag"/>
								</Scripts>
							</Frame>
							<Frame parentKey="MediumParty" hidden="true" enableMouse="true">
								<Size x="556" y="196"/>
								<KeyValues>
									<KeyValue key="partySize" value="3" type="number"/>
								</KeyValues>
								<Anchors>
									<Anchor point="TOPLEFT" relativeKey="$parent.Stage" relativePoint="BOTTOMLEFT"/>
								</Anchors>
								<Layers>
									<Layer level="ARTWORK">
										<FontString parentKey="EmptyString" inherits="GameFontNormalMed3" justifyH="CENTER" text="GARRISON_PARTY_INSTRUCTIONS_MANY">
											<Anchors>
												<Anchor point="TOP" x="0" y="0"/>
											</Anchors>
											<Color r="0.910" g="0.835" b="0.706"/>
										</FontString>
									</Layer>
								</Layers>
								<Frames>
									<Frame parentKey="Follower1" inherits="GarrisonMissionPartyFrameMediumTemplate">
										<Anchors>
											<Anchor point="TOPLEFT" x="20" y="-20"/>
										</Anchors>
									</Frame>
									<Frame parentKey="Follower2" inherits="GarrisonMissionPartyFrameMediumTemplate">
										<Anchors>
											<Anchor point="LEFT" relativeKey="$parent.Follower1" relativePoint="RIGHT" x="0"/>
										</Anchors>
									</Frame>
									<Frame parentKey="Follower3" inherits="GarrisonMissionPartyFrameMediumTemplate">
										<Anchors>
											<Anchor point="LEFT" relativeKey="$parent.Follower2" relativePoint="RIGHT" x="0"/>
										</Anchors>
									</Frame>
									<Frame parentKey="BuffsFrame" inherits="GarrisonMissionPartyBuffsFrameTemplate" hidden="true">
										<Anchors>
											<Anchor point="BOTTOM" x="0" y="48"/>
										</Anchors>
									</Frame>
								</Frames>
								<Scripts>
									<OnLoad>
										self:RegisterForDrag("LeftButton");
									</OnLoad>
									<OnReceiveDrag function="GarrisonManyParty_ReceiveDrag"/>
								</Scripts>
							</Frame>
							<Frame parentKey="LargeParty" enableMouse="true">
								<Size x="556" y="196"/>
								<KeyValues>
									<KeyValue key="partySize" value="5" type="number"/>
								</KeyValues>
								<Anchors>
									<Anchor point="TOPLEFT" relativeKey="$parent.Stage" relativePoint="BOTTOMLEFT"/>
								</Anchors>
								<Layers>
									<Layer level="ARTWORK">
										<FontString parentKey="EmptyString" inherits="GameFontNormalMed3" justifyH="CENTER" text="GARRISON_PARTY_INSTRUCTIONS_MANY">
											<Anchors>
												<Anchor point="TOP" x="0" y="-20"/>
											</Anchors>
											<Color r="0.910" g="0.835" b="0.706"/>
										</FontString>
									</Layer>
								</Layers>
								<Frames>
									<Frame parentKey="Follower1" inherits="GarrisonMissionPartyFrameSmallTemplate"> 
										<Anchors>
											<Anchor point="TOPLEFT" x="10" y="-24"/>
										</Anchors>
									</Frame>
									<Frame parentKey="Follower2" inherits="GarrisonMissionPartyFrameSmallTemplate">
										<Anchors>
											<Anchor point="LEFT" relativeKey="$parent.Follower1" relativePoint="RIGHT" x="7"/>
										</Anchors>
									</Frame>
									<Frame parentKey="Follower3" inherits="GarrisonMissionPartyFrameSmallTemplate">
										<Anchors>
											<Anchor point="LEFT" relativeKey="$parent.Follower2" relativePoint="RIGHT" x="7"/>
										</Anchors>
									</Frame>
									<Frame parentKey="Follower4" inherits="GarrisonMissionPartyFrameSmallTemplate">
										<Anchors>
											<Anchor point="LEFT" relativeKey="$parent.Follower3" relativePoint="RIGHT" x="7"/>
										</Anchors>
									</Frame>
									<Frame parentKey="Follower5" inherits="GarrisonMissionPartyFrameSmallTemplate">
										<Anchors>
											<Anchor point="LEFT" relativeKey="$parent.Follower4" relativePoint="RIGHT" x="7"/>
										</Anchors>
									</Frame>
									<Frame parentKey="BuffsFrame" inherits="GarrisonMissionPartyBuffsFrameTemplate" hidden="true">
										<Anchors>
											<Anchor point="BOTTOM" x="0" y="28"/>
										</Anchors>
									</Frame>
								</Frames>
								<Scripts>
									<OnLoad>
										self:RegisterForDrag("LeftButton");
									</OnLoad>
									<OnReceiveDrag function="GarrisonManyParty_ReceiveDrag"/>
								</Scripts>
							</Frame>
							<Button parentKey="StartMissionButton" inherits="UIPanelButtonTemplate" text="GARRISON_START_MISSION" motionScriptsWhileDisabled="true">
								<Size x="130" y="20"/>
								<Anchors>
									<Anchor point="RIGHT" relativeKey="$parent.ButtonFrame" x="-50" y="1"/>
								</Anchors>
								<Layers>
									<Layer level="OVERLAY">
										<Texture parentKey="Flash" file="Interface\Buttons\UI-Panel-Button-Glow" alphaMode="ADD">
											<Size x="212" y="60"/>
											<Anchors>
												<Anchor point="TOPLEFT" x="-14" y="7"/>
											</Anchors>
										</Texture>
									</Layer>
								</Layers>
								<Animations>
									<AnimationGroup parentKey="FlashAnim" looping="BOUNCE">
										<Alpha childKey="Flash" change="-0.75" duration="1.0" smoothing="IN_OUT" order="1"/>
									</AnimationGroup>
								</Animations>
								<Scripts>
									<OnClick function="GarrisonMissionPageStartMissionButton_OnClick"/>
									<OnEnter function="GarrisonMissionPageStartMissionButton_OnEnter"/>
									<OnLeave function="GameTooltip_Hide"/>
								</Scripts>
							</Button>
							<Frame parentKey="CostFrame">
								<Size x="140" y="38"/>
								<Anchors>
									<Anchor point="LEFT" relativeKey="$parent.ButtonFrame" x="50"/>
									<Anchor point="RIGHT" relativeKey="$parent.ButtonFrame" relativePoint="CENTER" />
								</Anchors>
								<Layers>
									<Layer level="ARTWORK">
										<FontString parentKey="CostLabel" inherits="GameFontNormalLarge2" justifyH="LEFT" text="COSTS_LABEL">
											<Anchors>
												<Anchor point="LEFT" y="1"/>
											</Anchors>
										</FontString>
										<Texture parentKey="CostIcon" atlas="GarrMission_CurrencyIcon-Material">
											<Size x="38" y="38"/>
											<Anchors>
												<Anchor point="CENTER" relativePoint="RIGHT" x="-16" y="2"/>
											</Anchors>
										</Texture>
										<FontString parentKey="Cost" inherits="GameFontHighlightLarge2" justifyH="RIGHT">
											<Anchors>
												<Anchor point="RIGHT" relativeKey="$parent.CostIcon" relativePoint="LEFT" x="0" y="-1"/>
											</Anchors>
										</FontString>
									</Layer>
								</Layers>
							</Frame>
						</Frames>
						<Scripts>
							<OnLoad function="GarrisonMissionPage_OnLoad"/>
							<OnEvent function="GarrisonMissionPage_OnEvent"/>
							<OnShow function="GarrisonMissionPage_OnShow"/>
						</Scripts>
					</Frame>
				</Frames>
			</Frame>
			<Frame parentKey="FollowerTab" inherits="GarrisonMissionBaseFrameTemplate" hidden="true">
				<Size x="580" y="565"/>
				<Anchors>
					<Anchor point="TOPRIGHT" x="-35" y="-64"/>
				</Anchors>
				<Layers>
					<Layer level="ARTWORK">
						<FontString parentKey="NoFollowersLabel" inherits="GameFontNormalLarge2" text="GARRISON_NO_SELECTED_FOLLOWER" hidden="true">
							<Size x="500" y="0"/>
							<Anchors>
								<Anchor point="CENTER"/>
							</Anchors>
						</FontString>
					</Layer>
					<Layer level="BORDER" textureSubLevel="3">
						<Texture parentKey="HeaderBG" atlas="GarrMission_FollowerPageHeaderBG">
							<Anchors>
								<Anchor point="TOPLEFT" y="-5"/>
								<Anchor point="BOTTOMRIGHT" relativePoint="TOPRIGHT" y="-83"/>
							</Anchors>
						</Texture>
					</Layer>
					<Layer level="ARTWORK">
						<FontString parentKey="NumFollowers" inherits="GameFontNormalMed3" justifyH="LEFT">
							<Anchors>
								<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT" y="12"/>
							</Anchors>
						</FontString>
						<FontString parentKey="Name" inherits="GameFontHighlightLarge2" justifyH="LEFT">
							<Anchors>
								<Anchor point="TOPLEFT" x="74" y="-16"/>
							</Anchors>
						</FontString>
						<FontString parentKey="ClassSpec" inherits="GameFontHighlight" justifyH="LEFT">
							<Anchors>
								<Anchor point="TOPLEFT" relativeKey="$parent.Name" relativePoint="BOTTOMLEFT" y="-4"/>
							</Anchors>
						</FontString>
						<Texture parentKey="Class" atlas="GarrMission_ClassIcon-Shaman" useAtlasSize="true">
							<Anchors>
								<Anchor point="TOPRIGHT" x="-10" y="-10"/>
							</Anchors>
							<Color r="1" g="1" b="1" a=".8"/>
						</Texture>
						<FontString parentKey="XPText" inherits="GameFontHighlightLarge2" justifyH="RIGHT">
							<Anchors>
								<Anchor point="TOPRIGHT" relativeKey="$parent.Class" relativePoint="TOPLEFT" x="-2" y="-12"/>
							</Anchors>
						</FontString>
						<FontString parentKey="XPLabel" inherits="GameFontHighlight" justifyH="RIGHT" text="GARRISON_FOLLOWER_XP_STRING">
							<Anchors>
								<Anchor point="BOTTOMRIGHT" relativeKey="$parent.Class" relativePoint="BOTTOMLEFT" y="6"/>
							</Anchors>
						</FontString>
						<FontString parentKey="AbilitiesText" inherits="GameFontNormalLarge2" justifyH="LEFT" text="ABILITIES">
							<Anchors>
								<Anchor point="TOPLEFT" relativeKey="$parent.Class" relativePoint="TOPRIGHT" x="-280" y="-80"/>
							</Anchors>
						</FontString>
						<FontString parentKey="TraitsText" inherits="GameFontNormalLarge2" justifyH="LEFT" text="GARRISON_TRAITS">
							<Anchors>
								<Anchor point="TOPLEFT" relativeKey="$parent.AbilitiesText" relativePoint="BOTTOMLEFT" y="-150"/>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Frames>
					<Frame parentKey="PortraitFrame" inherits="GarrisonFollowerPortraitTemplate">
						<Anchors>
							<Anchor point="TOPLEFT" x="13" y="-13"/>
						</Anchors>
					</Frame>
					<StatusBar parentKey="XPBar" inherits="GarrisonFollowerXPBarTemplate">
						<Size x="500" y="9"/>
						<Anchors>
							<Anchor point="BOTTOMLEFT" relativeKey="$parent.PortraitFrame" relativePoint="BOTTOMRIGHT" x="7" y="5"/>
						</Anchors>
					</StatusBar>
					<CinematicModel parentKey="Model" inherits="GarrisonCinematicModelBaseTemplate">
						<Size x="305" y="370"/>
						<Anchors>
							<Anchor point="TOPLEFT" x="12" y="-78"/>
						</Anchors>
						<Layers>
							<Layer level="BACKGROUND">
								<Texture atlas="GarrFollower-Shadow" useAtlasSize="true">
									<Anchors>
										<Anchor point="BOTTOM" x="0" y="-60"/>
									</Anchors>
								</Texture>
							</Layer>
						</Layers>
						<Scripts>
							<OnShow>
								self:SetTargetDistance(0);
								self:SetFacing(.2);
								GarrisonMission_SetFollowerModelItems(self);
							</OnShow>
						</Scripts>
					</CinematicModel>
					<Frame parentArray="Abilities" inherits="GarrisonFollowerPageAbilityTemplate">
						<Anchors>
							<Anchor point="TOPLEFT" relativeKey="$parent.AbilitiesText" relativePoint="BOTTOMLEFT" x="2" y="-12"/>
						</Anchors>
					</Frame>
					<Frame parentArray="Traits" inherits="GarrisonFollowerPageAbilityTemplate">
						<Anchors>
							<Anchor point="TOPLEFT" relativeKey="$parent.TraitsText" relativePoint="BOTTOMLEFT" x="2" y="-12"/>
						</Anchors>
					</Frame>
					<Frame parentKey="Source">
						<Size x="230" y="80"/>
						<Anchors>
							<Anchor point="TOPLEFT" relativeKey="$parent.Model" relativePoint="BOTTOMLEFT" x="26" y="-3"/>
						</Anchors>
						<Layers>
							<Layer level="OVERLAY">
								<FontString parentKey="SourceText" inherits="GameFontNormal" justifyH="LEFT" text="ABILITIES">
									<Size x="230" y="80"/>
								</FontString>														
							</Layer>
						</Layers>
					</Frame>
					<Frame parentKey="ItemWeapon" inherits="GarrisonFollowerItemButtonTemplate">
						<Anchors>
							<Anchor point="TOPLEFT" relativeKey="$parent.Model" relativePoint="BOTTOMLEFT" x="26" y="-3"/>
						</Anchors>
					</Frame>
					<Frame parentKey="ItemArmor" inherits="GarrisonFollowerItemButtonTemplate">
						<Anchors>
							<Anchor point="TOPLEFT" relativeKey="$parent.ItemWeapon" relativePoint="BOTTOMLEFT" x="0" y="-6"/>
						</Anchors>
					</Frame>
					<Frame parentKey="ItemAverageLevel">
						<Size x="230" y="20"/>
						<Anchors>
							<Anchor point="BOTTOM" relativeKey="$parent.ItemWeapon" relativePoint="TOP" x="0" y="0"/>
						</Anchors>
						<Layers>
							<Layer level="OVERLAY">
								<FontString parentKey="Level" inherits="GameFontNormalLarge2" justifyH="CENTER" />
							</Layer>
						</Layers>
					</Frame>
				</Frames>
			</Frame>
			<Frame parentKey="MissionCompleteBackground" enableMouse="true" frameStrata="HIGH" hidden="true">
				<Size x="956" y="637"/>
				<Anchors>
					<Anchor point="TOPLEFT" x="2" y="-22"/>
				</Anchors>
				<Layers>
					<Layer level="BACKGROUND">
						<Texture setAllPoints="true">
							<Color r="0" g="0" b="0" a="0.8"/>
						</Texture>
					</Layer>
				</Layers>
			</Frame>
			<Frame parentKey="MissionComplete" inherits="GarrisonMissionPageBaseTemplate" frameStrata="HIGH" hidden="true">
				<Anchors>
					<Anchor point="CENTER"/>
				</Anchors>
				<Layers>
					<Layer level="ARTWORK">
						<Texture parentKey="ButtonFrame" atlas="GarrMission_StartMissionFrame" useAtlasSize="true">
							<Anchors>
								<Anchor point="BOTTOM" x="0" y="-14"/>
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Frames>
					<Frame parentKey="Stage" inherits="GarrisonMissionStageTemplate">
						<Size x="556" y="285"/>
						<Anchors>
							<Anchor point="TOP"/>
						</Anchors>
						<Frames>
							<CinematicModel parentArray="Models" parentKey="ModelLeft" inherits="GarrisonMissionCompleteModelTemplate">
								<Size x="540" y="285"/>
								<Anchors>
									<Anchor point="TOP"/>
								</Anchors>
								<Scripts>
									<OnLoad>
										GarrisonCinematicModelBase_OnLoad(self);
										self:SetFrameLevel(self:GetParent():GetFrameLevel() + 1);
									</OnLoad>
									<OnModelLoaded function="GarrisonMissionComplete_OnModelLoaded"/>
								</Scripts>
							</CinematicModel>
							<CinematicModel parentArray="Models" parentKey="ModelRight" facingLeft="true" inherits="GarrisonMissionCompleteModelTemplate">
								<Size x="540" y="285"/>
								<Anchors>
									<Anchor point="TOP"/>
								</Anchors>
								<Scripts>
									<OnLoad>
										GarrisonCinematicModelBase_OnLoad(self);
										self:SetFrameLevel(self:GetParent():GetFrameLevel() + 1);
									</OnLoad>
									<OnModelLoaded function="GarrisonMissionComplete_OnModelLoaded"/>
								</Scripts>
							</CinematicModel>
							<CinematicModel parentArray="Models" parentKey="ModelFarLeft" hidden="true" inherits="GarrisonMissionCompleteModelTemplate">
								<Size x="540" y="285"/>
								<Anchors>
									<Anchor point="TOP"/>
								</Anchors>
								<Scripts>
									<OnLoad>
										GarrisonCinematicModelBase_OnLoad(self);
										self:SetFrameLevel(self:GetParent():GetFrameLevel());
									</OnLoad>
								</Scripts>
							</CinematicModel>
							<CinematicModel parentArray="Models" parentKey="ModelFarRight" facingLeft="true" hidden="true" inherits="GarrisonMissionCompleteModelTemplate">
								<Size x="540" y="285"/>
								<Anchors>
									<Anchor point="TOP"/>
								</Anchors>
								<Scripts>
									<OnLoad>
										GarrisonCinematicModelBase_OnLoad(self);
										self:SetFrameLevel(self:GetParent():GetFrameLevel());
									</OnLoad>
								</Scripts>
							</CinematicModel>
							<CinematicModel parentArray="Models" parentKey="ModelMiddle" hidden="true" inherits="GarrisonMissionCompleteModelTemplate">
								<Size x="540" y="285"/>
								<Anchors>
									<Anchor point="TOP"/>
								</Anchors>
								<Scripts>
									<OnLoad>
										GarrisonCinematicModelBase_OnLoad(self);
										self:SetFrameLevel(self:GetParent():GetFrameLevel() + 2);
									</OnLoad>
								</Scripts>
							</CinematicModel>
							<Frame parentKey="Encounters">
								<Size x="556" y="285"/>
								<Anchors>
									<Anchor point="TOP"/>
								</Anchors>
								<Animations>
									<AnimationGroup parentKey="FadeOut">
										<Alpha fromAlpha="1" toAlpha="0" duration=".5" order="1"/>
										<Scripts>
											<OnFinished>
												self:GetParent():Hide();
												self:GetParent():SetAlpha(1);
											</OnFinished>
										</Scripts>
									</AnimationGroup>
								</Animations>
								<Layers>
									<Layer level="ARTWORK" textureSubLevel="1">
										<Texture parentKey="EncounterBarBG" atlas="GarrMission_EncounterBar-BG" useAtlasSize="true">
											<Anchors>
												<Anchor point="LEFT" relativePoint="BOTTOMLEFT" x="30" y="-13"/>
												<Anchor point="RIGHT" relativePoint="BOTTOMRIGHT" x="-50" y="-13"/>
											</Anchors>
										</Texture>
									</Layer>
									<Layer level="ARTWORK" textureSubLevel="2">
										<Texture parentKey="EncounterBarFill" atlas="GarrMission_EncounterBar-Fill">
											<Size x="1" y="13"/>
											<Anchors>
												<Anchor point="LEFT" relativeKey="$parent.EncounterBarBG"/>
											</Anchors>
											<Animations>
												<AnimationGroup parentKey="Anim">
													<Scale parentKey="Scale" order="1" fromScaleX="1" fromScaleY="1">
														<Origin point="LEFT"/>
													</Scale>
													<Scripts>
														<OnFinished>
															local barFill = self:GetParent();
															barFill:SetWidth(barFill.finalWidth);
														</OnFinished>
													</Scripts>
												</AnimationGroup>
											</Animations>
										</Texture>
									</Layer>
									<Layer level="ARTWORK" textureSubLevel="3">
										<Texture parentKey="EncounterBarSpark" atlas="GarrMission_EncounterBar-Spark" hidden="true" useAtlasSize="true" alphaMode="ADD">
											<Anchors>
												<Anchor point="LEFT" relativeKey="$parent.EncounterBarFill" relativePoint="RIGHT" x="-13"/>
											</Anchors>
											<Animations>
												<AnimationGroup parentKey="Anim">
													<Translation parentKey="Translation" order="1"/>
													<Scripts>
														<OnFinished>
															self:GetParent():Hide();
														</OnFinished>
													</Scripts>					
												</AnimationGroup>
											</Animations>				
										</Texture>
									</Layer>
									<Layer level="ARTWORK" textureSubLevel="4">
										<Texture parentKey="BarNub" atlas="GarrMission_EncounterBar-End" useAtlasSize="true">
											<Anchors>
												<Anchor point="CENTER" relativeKey="$parent.EncounterBarBG" relativePoint="LEFT"/>
											</Anchors>
										</Texture>
									</Layer>
								</Layers>
								<Frames>
									<Frame parentKey="Encounter1" inherits="GarrisonEncounterPortraitTemplate">
										
									</Frame>
									<Frame parentKey="Encounter2" inherits="GarrisonEncounterPortraitTemplate">
									
									</Frame>
									<Frame parentKey="Encounter3" inherits="GarrisonEncounterPortraitTemplate">
									
									</Frame>
									<Frame parentKey="Encounter4" inherits="GarrisonEncounterPortraitTemplate">
									
									</Frame>
									<Frame parentKey="Encounter5" inherits="GarrisonEncounterPortraitTemplate">
										<Anchors>
										<!--  DO NOT MOVE THIS ANCHOR-->
											<Anchor point="CENTER" relativeKey="$parent.BarNub" relativePoint="CENTER" x="465" y="3"/>
										</Anchors>
									</Frame>
								</Frames>
								<Scripts>
									<OnLoad>
										self:SetFrameLevel(self:GetParent():GetFrameLevel() + 3);
									</OnLoad>
								</Scripts>
							</Frame>
							<Frame parentKey="MissionInfo">
								<Size x="556" y="285"/>
								<Anchors>
									<Anchor point="TOP"/>
								</Anchors>
								<Layers>
									<Layer level="ARTWORK">
										<Texture atlas="GarrMission_LocationCover-Side" useAtlasSize="true">
											<Anchors>
												<Anchor point="TOPLEFT"/>
												<Anchor point="BOTTOMLEFT"/>
											</Anchors>
										</Texture>
										<Texture atlas="GarrMission_LocationCover-Side" useAtlasSize="true">
											<Anchors>
												<Anchor point="TOPRIGHT"/>
												<Anchor point="BOTTOMRIGHT"/>
											</Anchors>
											<TexCoords left="1.0" right="0.0" top="0.0" bottom="1.0"/>
										</Texture>
										<Texture atlas="_GarrMission_LocationCover-Bottom" useAtlasSize="true" horizTile="true">
											<Anchors>
												<Anchor point="BOTTOMLEFT" y="-17"/>
												<Anchor point="BOTTOMRIGHT" y="-17"/>
											</Anchors>
										</Texture>
									</Layer>
									<Layer level="OVERLAY" textureSubLevel="3">
										<Texture>
											<Anchors>
												<Anchor point="TOPLEFT" x="0" y="0"/>
												<Anchor point="BOTTOMRIGHT" relativePoint="TOPRIGHT" x="0" y="-66"/>
											</Anchors>
											<Color r="0" g="0" b="0" a=".35"/>
										</Texture>
									</Layer>
									<Layer level="OVERLAY" textureSubLevel="4">
										<Texture parentKey="IconBG" atlas="GarrMission_IconLevelBG" useAtlasSize="true">
											<Anchors>
												<Anchor point="TOPLEFT" y="-1"/>
											</Anchors>
											<Color r="0" g="0" b="0" a="0.55"/>
										</Texture>
									</Layer>
									<Layer level="OVERLAY" textureSubLevel="5">
										<FontString parentKey="Level" inherits="Game24Font">
											<Anchors>
												<Anchor point="CENTER" relativePoint="TOPLEFT" x="30" y="-36"/>
											</Anchors>
											<Color r="0.84" g="0.72" b="0.57"/>
										</FontString>
										<FontString parentKey="ItemLevel" inherits="GameFontNormalLarge" hidden="true">
											<Anchors>
												<Anchor point="TOP" relativeKey="$parent.Level" relativePoint="BOTTOM" x="0" y="2"/>
											</Anchors>
											<Color r="0.84" g="0.72" b="0.57"/>
										</FontString>										
										<Texture parentKey="MissionType" atlas="GarrMission_MissionIcon-Combat" useAtlasSize="true">
											<Anchors>
												<Anchor point="TOPLEFT" x="48" y="-4"/>
											</Anchors>
										</Texture>
										<FontString parentKey="Title" inherits="QuestFont_Super_Huge">
											<Shadow>
												<Offset x="1" y="-1"/>
											</Shadow>
											<Anchors>
												<Anchor point="TOPLEFT" relativeKey="$parent.IconBG" relativePoint="TOPRIGHT" x="5" y="-10"/>
											</Anchors>
											<Color r="1" g="1" b="1"/>
										</FontString>
										<FontString parentKey="Location" inherits="QuestFont_Huge">
											<Shadow>
												<Offset x="1" y="-1"/>
											</Shadow>
											<Anchors>
												<Anchor point="TOPLEFT" relativeKey="$parent.Title" relativePoint="BOTTOMLEFT" y="-6"/>
											</Anchors>
											<Color r="1" g="1" b="1"/>
										</FontString>
										<Texture parentKey="XPIcon" atlas="GarrMission_CurrencyIcon-Xp">
											<Size x="42" y="42"/>
											<Anchors>
												<Anchor point="TOPRIGHT" x="-7" y="-26"/>
											</Anchors>
										</Texture>
										<FontString parentKey="MissionXP" inherits="GameFontHighlightLarge2" justifyH="LEFT">
											<Anchors>
												<Anchor point="RIGHT" relativeKey="$parent.XPIcon" relativePoint="LEFT" x="4" y="-1"/>
											</Anchors>
										</FontString>
										<FontString parentKey="RewardsLabel" inherits="GameFontHighlight" justifyH="LEFT" text="REWARDS">
											<Anchors>
												<Anchor point="BOTTOM" relativeKey="$parent.XPIcon" relativePoint="TOP" x="-16" y="-11"/>
											</Anchors>
										</FontString>										
									</Layer>
									<Layer level="OVERLAY" textureSubLevel="6">
										<Texture atlas="_GarrMission_TopBorder" useAtlasSize="true" horizTile="true">
											<Anchors>
												<Anchor point="TOPLEFT" x="20" y="4"/>
												<Anchor point="TOPRIGHT" x="-20" y="4"/>
											</Anchors>
										</Texture>
									</Layer>
									<Layer level="OVERLAY" textureSubLevel="7">
										<Texture atlas="GarrMission_TopBorderCorner" useAtlasSize="true">
											<Anchors>
												<Anchor point="TOPLEFT" x="-5" y="4"/>
											</Anchors>
										</Texture>
										<Texture atlas="GarrMission_TopBorderCorner" useAtlasSize="true">
											<Anchors>
												<Anchor point="TOPRIGHT" x="4" y="4"/>
											</Anchors>
											<TexCoords left="1.0" right="0.0" top="0.0" bottom="1.0"/>
										</Texture>
									</Layer>
								</Layers>
								<Scripts>
									<OnLoad>
										self:SetFrameLevel(self:GetParent():GetFrameLevel() + 3);
									</OnLoad>
								</Scripts>
							</Frame>
							<Frame parentKey="ItemLevelHitboxFrame" enableMouse="true" hidden="true">
								<Size x="49" y="41"/>
								<Anchors>
									<Anchor point="TOP" relativeKey="$parent.MissionInfo.Level" x="0" y="3"/>
								</Anchors>
								<Scripts>
									<OnEnter>
										GameTooltip:SetOwner(self, "ANCHOR_BOTTOMRIGHT");
										local itemLevel = GarrisonMissionFrame.MissionComplete.currentMission.iLevel;
										GameTooltip:SetText(string.format(GARRISON_MISSION_EXPECTED_ILVL, itemLevel), 1, 1, 1);
										GameTooltip:AddLine(GARRISON_MISSION_EXPECTED_ILVL_TOOLTIP, nil, nil, nil, 1);
										GameTooltip:Show();
									</OnEnter>
									<OnLeave function="GameTooltip_Hide"/>
								</Scripts>
							</Frame>							
							<Frame parentKey="FewFollowers" hidden="true">
								<Size x="556" y="285"/>
								<Anchors>
									<Anchor point="TOP"/>
								</Anchors>
								<Animations>
									<AnimationGroup parentKey="FadeIn" setToFinalAlpha="true">
										<Alpha fromAlpha="0" toAlpha="1" duration=".5" order="1"/>
									</AnimationGroup>
								</Animations>
								<Frames>
									<Frame parentKey="Follower1" inherits="GarrisonLargeFollowerXPFrameTemplate">
										<Anchors>
											<Anchor point="LEFT" relativePoint="BOTTOMLEFT" x="25" y="-4"/>
										</Anchors>
									</Frame>
									<Frame parentKey="Follower2" inherits="GarrisonLargeFollowerXPFrameTemplate">
										<Anchors>
											<Anchor point="LEFT" relativeKey="$parent.Follower1" relativePoint="RIGHT" x="0"/>
										</Anchors>
									</Frame>
									<Frame parentKey="Follower3" inherits="GarrisonLargeFollowerXPFrameTemplate">
										<Anchors>
											<Anchor point="LEFT" relativeKey="$parent.Follower2" relativePoint="RIGHT" x="0"/>
										</Anchors>
									</Frame>
								</Frames>
								<Scripts>
									<OnLoad>
										self:SetFrameLevel(self:GetParent():GetFrameLevel() + 3);
									</OnLoad>
								</Scripts>
							</Frame>
							<Frame parentKey="ManyFollowers" hidden="true">
								<Size x="556" y="285"/>
								<Anchors>
									<Anchor point="TOP"/>
								</Anchors>
								<Animations>
									<AnimationGroup parentKey="FadeIn" setToFinalAlpha="true">
										<Alpha fromAlpha="0" toAlpha="1" duration=".5" order="1"/>
									</AnimationGroup>
								</Animations>
								<Frames>
									<Frame parentKey="Follower1" inherits="GarrisonSmallFollowerXPFrameTemplate">
										<Anchors>
											<Anchor point="LEFT" relativePoint="BOTTOMLEFT" x="27" y="-7"/>
										</Anchors>
									</Frame>
									<Frame parentKey="Follower2" inherits="GarrisonSmallFollowerXPFrameTemplate">
										<Anchors>
											<Anchor point="LEFT" relativeKey="$parent.Follower1" relativePoint="RIGHT" x="20"/>
										</Anchors>
									</Frame>
									<Frame parentKey="Follower3" inherits="GarrisonSmallFollowerXPFrameTemplate">
										<Anchors>
											<Anchor point="LEFT" relativeKey="$parent.Follower2" relativePoint="RIGHT" x="20"/>
										</Anchors>
									</Frame>
									<Frame parentKey="Follower4" inherits="GarrisonSmallFollowerXPFrameTemplate">
										<Anchors>
											<Anchor point="LEFT" relativeKey="$parent.Follower3" relativePoint="RIGHT" x="20"/>
										</Anchors>
									</Frame>
									<Frame parentKey="Follower5" inherits="GarrisonSmallFollowerXPFrameTemplate">
										<Anchors>
											<Anchor point="LEFT" relativeKey="$parent.Follower4" relativePoint="RIGHT" x="20"/>
										</Anchors>
									</Frame>
								</Frames>
								<Scripts>
									<OnLoad>
										self:SetFrameLevel(self:GetParent():GetFrameLevel() + 3);
									</OnLoad>
								</Scripts>
							</Frame>
						</Frames>
						<Scripts>
							<OnUpdate function="GarrisonMissionCompleteStage_OnUpdate"/>
						</Scripts>
					</Frame>
					<Frame parentKey="BonusRewards" inherits="GarrisonMissionRewardsFrameTemplate">
						<Size x="512" y="174"/>
						<Anchors>
							<Anchor point="BOTTOM" y="40"/>
						</Anchors>
						<Layers>
							<Layer level="BORDER" textureSubLevel="2">
								<Texture parentKey="Banner" atlas="GarrMission_RewardsBanner-Desaturate" useAtlasSize="true">
									<Anchors>
										<Anchor point="CENTER" relativePoint="TOP" x="0" y="-5"/>
									</Anchors>
								</Texture>
							</Layer>
							<Layer level="ARTWORK">
								<FontString inherits="QuestFont_Huge" text="REWARDS">
									<Anchors>
										<Anchor point="CENTER" relativeKey="$parent.Banner" x="0" y="7"/>
									</Anchors>
									<Color r="0" g="0" b="0"/>
								</FontString>
							</Layer>
						</Layers>
						<Frames>
							<CinematicModel parentKey="ChestModel" useParentLevel="true" inherits="GarrisonCinematicModelBaseTemplate">
								<Size x="180" y="180"/>
								<Anchors>
									<Anchor point="CENTER"/>
								</Anchors>
								<Layers>
									<Layer level="OVERLAY">
										<Texture parentKey="Lock" atlas="BonusChest-Lock" useAtlasSize="true">
											<Anchors>
												<Anchor point="CENTER" x="-6" y="6"/>
											</Anchors>
										</Texture>								
										<Texture parentKey="LockGlow" hidden="false" alpha="0" alphaMode="ADD" atlas="BonusChest-Lock" useAtlasSize="true">
											<Anchors>
												<Anchor point="CENTER" relativeKey="$parent.Lock"/>
											</Anchors>
										</Texture>
										<Texture parentKey="ChanceGlow" atlas="GarrMission_ChestOpenTextGlow" useAtlasSize="true" alphaMode="ADD">
											<Anchors>
												<Anchor point="TOP" relativePoint="BOTTOM" x="0" y="58"/>
											</Anchors>
										</Texture>
										<Texture parentKey="Banner" atlas="GarrMission_LevelUpBanner" alpha="0">
											<Size x="200" y="90"/>
											<Anchors>
												<Anchor point="TOP" relativePoint="BOTTOM" x="0" y="83"/>
											</Anchors>									
										</Texture>
									</Layer>		
									<Layer level="OVERLAY" textureSubLevel="1">
										<Texture parentKey="KeyholeGlow" hidden="false" alpha="0" atlas="BonusChest-KeyholeGlow" useAtlasSize="true">
											<Anchors>
												<Anchor point="CENTER" relativeKey="$parent.Lock" x="0" y="-16"/>
											</Anchors>
										</Texture>
										<Texture parentKey="KeyBurst" hidden="false" alpha="0" alphaMode="ADD" atlas="BonusChest-KeyholeBurst">
											<Size x="59" y="64"/>
											<Anchors>
												<Anchor point="CENTER" relativeKey="$parent.KeyholeGlow"/>
											</Anchors>
										</Texture>
										<FontString parentKey="ChanceText" inherits="SystemFont_Huge1">
											<Anchors>
												<Anchor point="CENTER" relativeKey="$parent.ChanceGlow" x="0" y="0"/>
											</Anchors>
											<Color r="0.1" g="1" b="0.1"/>
										</FontString>
										<FontString parentKey="SuccessText" inherits="QuestFont_Super_Huge" text="GARRISON_MISSION_SUCCESS">
											<Anchors>
												<Anchor point="CENTER" relativeKey="$parent.Banner" x="0" y="2"/>
											</Anchors>
											<Color r="0.1" g="1" b="0.1" a="0"/>
										</FontString>
										<FontString parentKey="FailureText" inherits="QuestFont_Super_Huge" text="GARRISON_MISSION_FAILED">
											<Anchors>
												<Anchor point="CENTER" relativeKey="$parent.Banner" x="0" y="2"/>
											</Anchors>
											<Color r="1" g="0.1" b="0.1" a="0"/>
										</FontString>
									</Layer>
									<Layer level="OVERLAY" textureSubLevel="2">
										<Texture parentKey="SuccessGlow" hidden="false" alpha="0" alphaMode="ADD" atlas="BonusChest-OrangeGlow-Wide" useAtlasSize="true">
											<Anchors>
												<Anchor point="CENTER" relativeKey="$parent.Banner"/>
											</Anchors>
										</Texture>
										<Texture parentKey="OrangeGlow" hidden="false" alpha="0" alphaMode="ADD" atlas="BonusChest-OrangeGlow-Wide" useAtlasSize="true">
											<Anchors>
												<Anchor point="CENTER"/>
											</Anchors>
										</Texture>
										<Texture parentKey="OrangeSmoke" hidden="false" alpha="0" atlas="BonusChest-OrangeSmoke-Wide" useAtlasSize="true">
											<Anchors>
												<Anchor point="CENTER"/>
											</Anchors>
										</Texture>										
									</Layer>
								</Layers>
								<Animations>
									<AnimationGroup parentKey="LockBurstAnim" setToFinalAlpha="true">
										<Alpha childKey="Lock" startDelay="0.5" duration="0.5" order="1" fromAlpha="1" toAlpha="0"/>
										<Alpha childKey="KeyholeGlow" smoothing="IN" duration="0.3" order="1" change="1"/>
										<Alpha childKey="KeyholeGlow" startDelay="0.5" smoothing="IN_OUT" duration="0.5" order="1" change="-1"/>
										<Alpha childKey="KeyBurst" startDelay="0.3" smoothing="IN_OUT" duration="0.2" order="1" change="1"/>
										<Scale childKey="KeyBurst" startDelay="0.3" smoothing="IN" duration="0.2" order="1" scaleX="2.5" scaleY="2.5"/>
										<Alpha childKey="KeyBurst" startDelay="0.5" smoothing="IN_OUT" duration="0.75" order="1" change="-1"/>
										<Alpha childKey="LockGlow" startDelay="0.3" smoothing="IN_OUT" duration="0.2" order="1" change="1"/>
										<Alpha childKey="LockGlow" startDelay="0.5" smoothing="IN_OUT" duration="0.75" order="1" change="-1"/>
										<Scripts>
											<OnFinished>
												self:GetParent().Lock:Hide();
											</OnFinished>
										</Scripts>
									</AnimationGroup>
									<AnimationGroup parentKey="OpenAnim" setToFinalAlpha="true">
										<Alpha childKey="OrangeGlow" startDelay="0.75" duration="0.25" order="1" fromAlpha="0" toAlpha="1"/>
										<Scale childKey="OrangeGlow" startDelay="0.75" duration="0.25" order="1" fromScaleX="0.5" fromScaleY="0.5" toScaleX="2" toScaleY="1.25"/>
										<Alpha childKey="OrangeGlow" startDelay="1" duration="0.75" order="1" fromAlpha="1" toAlpha="0"/>
										<Alpha childKey="OrangeSmoke" startDelay="0.9" duration="0.25" order="1" fromAlpha="0" toAlpha="1"/>
										<Scale childKey="OrangeSmoke" startDelay="0.9" duration="1.5" order="1" fromScaleX="2" fromScaleY="1" toScaleX="3" toScaleY="1.5"/>
										<Alpha childKey="OrangeSmoke" startDelay="1.5" duration="0.75" order="1" fromAlpha="1" toAlpha="0"/>
										<Alpha startDelay="1.6" duration="0.25" order="1" fromAlpha="1" toAlpha="0"/>
									</AnimationGroup>
									<AnimationGroup parentKey="SuccessAnim" setToFinalAlpha="true">
										<Alpha childKey="ChanceText" startDelay="0.2" duration="0.15" order="1" fromAlpha="1" toAlpha="0"/>
										<Alpha childKey="ChanceGlow" startDelay="0.25" duration="0.15" order="1" fromAlpha="1" toAlpha="0"/>
										<Alpha childKey="Banner" duration="0.15" order="1" fromAlpha="0" toAlpha="1"/>
										<Scale childKey="Banner" duration="0.2" order="1" fromScaleX="0.5" fromScaleY="1" toScaleX="1.5" toScaleY="1"/>
										<Alpha childKey="Banner" startDelay="2" duration="0.5" order="1" fromAlpha="1" toAlpha="0"/>
										<Alpha childKey="SuccessText" duration="0.15" order="1" fromAlpha="0" toAlpha="1"/>
										<Alpha childKey="SuccessText" startDelay="2" duration="0.5" order="1" fromAlpha="1" toAlpha="0"/>
										<Alpha childKey="SuccessGlow" startDelay="0.2" duration="0.25" order="1" fromAlpha="0" toAlpha="0.75"/>
										<Scale childKey="SuccessGlow" startDelay="0.2" duration="0.25" order="1" fromScaleX="0.5" fromScaleY="0.75" toScaleX="1.25" toScaleY="0.75"/>
										<Alpha childKey="SuccessGlow" startDelay="0.51" duration="0.75" order="1" fromAlpha="0.75" toAlpha="0"/>
									</AnimationGroup>
									<AnimationGroup parentKey="FailureAnim" setToFinalAlpha="true">
										<Alpha childKey="ChanceText" startDelay="0.2" duration="0.15" order="1" fromAlpha="1" toAlpha="0"/>
										<Alpha childKey="ChanceGlow" startDelay="0.25" duration="0.15" order="1" fromAlpha="1" toAlpha="0"/>
										<Alpha childKey="Banner" duration="0.15" order="1" fromAlpha="0" toAlpha="1"/>
										<Scale childKey="Banner" duration="0.2" order="1" fromScaleX="0.5" fromScaleY="1" toScaleX="1.5" toScaleY="1"/>
										<Alpha childKey="FailureText" duration="0.15" order="1" fromAlpha="0" toAlpha="1"/>
										<Alpha childKey="SuccessGlow" startDelay="0.2" duration="0.25" order="1" fromAlpha="0" toAlpha="0.75"/>
										<Scale childKey="SuccessGlow" startDelay="0.2" duration="0.25" order="1" fromScaleX="0.5" fromScaleY="0.75" toScaleX="1.25" toScaleY="0.75"/>
										<Alpha childKey="SuccessGlow" startDelay="0.51" duration="0.75" order="1" fromAlpha="0.75" toAlpha="0"/>
										<Scripts>
											<OnFinished>
												self:GetParent().Banner:SetWidth(300);
											</OnFinished>
										</Scripts>
									</AnimationGroup>
								</Animations>
								<Frames>
									<Frame parentKey="ClickFrame">
										<Size x="100" y="96"/>
										<Anchors>
											<Anchor point="TOP" x="0" y="-34"/>
										</Anchors>
										<Scripts>
											<OnMouseDown function="GarrisonMissionComplete_OpenChest"/>
										</Scripts>
									</Frame>
								</Frames>			
								<Scripts>
									<OnLoad>
										GarrisonCinematicModelBase_OnLoad(self);
										self:SetDisplayInfo(54912);
										self:SetTargetDistance(0);
										self:SetHeightFactor(.25);
										self:SetFacing(-.4);
										self:InitializeCamera(.8);
									</OnLoad>
									<OnShow>
										self:SetCameraPosition(3.5, 0, 1);
									</OnShow>
								</Scripts>
							</CinematicModel>
							<Frame parentArray="Rewards" hidden="true" inherits="GarrisonMissionPageRewardTemplate">
								<Anchors>
									<Anchor point="RIGHT" x="-18"/>
								</Anchors>
							</Frame>
							<Frame parentKey="Saturated" useParentLevel="true" setAllPoints="true" hidden="true">
								<Animations>
									<AnimationGroup parentKey="FadeIn" setToFinalAlpha="true">
										<Alpha fromAlpha="0" toAlpha="1" duration=".5" order="1"/>
									</AnimationGroup>
								</Animations>
								<Layers>
									<Layer level="BACKGROUND"  textureSubLevel="1">
										<Texture atlas="GarrMission_RewardsBG">
											<Anchors>
												<Anchor point="TOPLEFT"/>
												<Anchor point="BOTTOMRIGHT"/>
											</Anchors>
										</Texture>
									</Layer>
									<Layer level="BORDER" textureSubLevel="4">
										<Texture parentKey="TL" atlas="GarrMission_RewardsBorder-Corner" useAtlasSize="true">
											<Anchors>
												<Anchor point="TOPLEFT" x="-10" y="11"/>
											</Anchors>
										</Texture>
										<Texture parentKey="TR" atlas="GarrMission_RewardsBorder-Corner" useAtlasSize="true">
											<Anchors>
												<Anchor point="TOPRIGHT" x="10" y="11"/>
											</Anchors>
											<TexCoords left="1.0" right="0.0" top="0.0" bottom="1.0"/>
										</Texture>
										<Texture parentKey="BL" atlas="GarrMission_RewardsBorder-Corner" useAtlasSize="true">
											<Anchors>
												<Anchor point="BOTTOMLEFT" x="-10" y="-11"/>
											</Anchors>
											<TexCoords left="0.0" right="1.0" top="1.0" bottom="0.0"/>
										</Texture>
										<Texture parentKey="BR" atlas="GarrMission_RewardsBorder-Corner" useAtlasSize="true">
											<Anchors>
												<Anchor point="BOTTOMRIGHT" x="10" y="-11"/>
											</Anchors>
											<TexCoords left="1.0" right="0.0" top="1.0" bottom="0.0"/>
										</Texture>
									</Layer>
									<Layer level="BORDER"  textureSubLevel="3">
										<Texture atlas="!GarrMission_RewardsBorder-Left" vertTile="true" useAtlasSize="true">
											<Anchors>
												<Anchor point="TOPLEFT" relativeKey="$parent.TL" relativePoint="BOTTOMLEFT"/>
												<Anchor point="BOTTOMLEFT" relativeKey="$parent.BL" relativePoint="TOPLEFT"/>
											</Anchors>
										</Texture>
										<Texture atlas="!GarrMission_RewardsBorder-Left" vertTile="true" useAtlasSize="true">
											<Anchors>
												<Anchor point="TOPRIGHT" relativeKey="$parent.TR" relativePoint="BOTTOMRIGHT"/>
												<Anchor point="BOTTOMRIGHT" relativeKey="$parent.BR" relativePoint="TOPRIGHT"/>
											</Anchors>
											<TexCoords left="1.0" right="0.0" top="0.0" bottom="1.0"/>
										</Texture>
										<Texture atlas="_GarrMission_RewardsBorder-Top" horizTile="true" useAtlasSize="true">
											<Anchors>
												<Anchor point="TOPLEFT" relativeKey="$parent.TL" relativePoint="TOPRIGHT"/>
												<Anchor point="TOPRIGHT" relativeKey="$parent.TR" relativePoint="TOPLEFT"/>
											</Anchors>
										</Texture>
										<Texture atlas="_GarrMission_RewardsBorder-Top" horizTile="true" useAtlasSize="true">
											<Anchors>
												<Anchor point="BOTTOMLEFT" relativeKey="$parent.BL" relativePoint="BOTTOMRIGHT"/>
												<Anchor point="BOTTOMRIGHT" relativeKey="$parent.BR" relativePoint="BOTTOMLEFT"/>
											</Anchors>
											<TexCoords left="0.0" right="1.0" top="1.0" bottom="0.0"/>
										</Texture>
									</Layer>
									<Layer level="BORDER" textureSubLevel="5">
										<Texture parentKey="Banner" atlas="GarrMission_RewardsBanner" useAtlasSize="true">
											<Anchors>
												<Anchor point="CENTER" relativePoint="TOP" x="0" y="-5"/>
											</Anchors>
										</Texture>
									</Layer>
								</Layers>
							</Frame>
						</Frames>
						<Scripts>
							<OnEvent function="GarrisonMissionComplete_OnRewardEvent"/>
						</Scripts>
					</Frame>
					<Button parentKey="NextMissionButton" inherits="UIPanelButtonTemplate" text="NEXT">
						<Size x="130" y="20"/>
						<Anchors>
							<Anchor point="CENTER" relativeKey="$parent.ButtonFrame" y="2"/>
						</Anchors>
						<Scripts>
							<OnClick function="GarrisonMissionCompleteNextButton_OnClick"/>
						</Scripts>
					</Button>
				</Frames>
				<Scripts>
					<OnLoad function="GarrisonMissionComplete_OnLoad"/>
					<OnEvent function="GarrisonMissionComplete_OnEvent"/>
				</Scripts>
			</Frame>
		</Frames>
		<Scripts>
			<OnLoad function="GarrisonMissionFrame_OnLoad"/>
			<OnEvent function="GarrisonMissionFrame_OnEvent"/>
			<OnShow function="GarrisonMissionFrame_OnShow"/>
			<OnHide function="GarrisonMissionFrame_OnHide"/>
		</Scripts>
	</Frame>	

	<Frame name="GarrisonFollowerPlacer" inherits="GarrisonFollowerPortraitTemplate" parent="UIParent" frameStrata="HIGH"/>

	<Button name="GarrisonFollowerPlacerFrame" parent="UIParent" frameStrata="HIGH" setAllPoints="true" hidden="true">
		<Scripts>
			<OnLoad>
				self:RegisterForClicks("LeftButtonUp", "RightButtonUp");
			</OnLoad>
			<OnClick function="GarrisonFollowerPlacerFrame_OnClick"/>
		</Scripts>
	</Button>

	<Frame name="GarrisonMissionMechanicTooltip" inherits="GameTooltipTemplate" parent="GarrisonMissionFrame" frameStrata="TOOLTIP">
		<Size x="280" y="200"/>
		<Anchors>
			<Anchor point="CENTER"/>
		</Anchors>
		<Layers>
			<Layer level="ARTWORK" textureSubLevel="-1">
				<Texture parentKey="Icon">
					<Size x="23" y="23"/>
					<Anchors>
						<Anchor point="TOPLEFT" x="15" y="-12"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="ARTWORK">
				<Texture atlas="GarrMission_EncounterAbilityBorder" useAtlasSize="true">
					<Anchors>
						<Anchor point="CENTER" relativeKey="$parent.Icon"/>
					</Anchors>
				</Texture>
				<FontString parentKey="Name" inherits="GameFontHighlightMedium" justifyH="LEFT">
					<Anchors>
						<Anchor point="BOTTOMLEFT" relativeKey="$parent.Icon" relativePoint="BOTTOMRIGHT" x="4" y="4"/>
					</Anchors>
				</FontString>
				<FontString parentKey="Description" inherits="GameFontNormal" justifyH="LEFT">
					<Size x="260" y="0"/>
					<Anchors>
						<Anchor point="TOPLEFT" relativeKey="$parent.Icon" relativePoint="BOTTOMLEFT" y="-6"/>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
	</Frame>

	<Frame name="GarrisonMissionMechanicFollowerCounterTooltip" inherits="GameTooltipTemplate" parent="GarrisonMissionFrame" frameStrata="TOOLTIP">
		<Size x="280" y="250"/>
		<Anchors>
			<Anchor point="CENTER"/>
		</Anchors>
		<Layers>
			<Layer level="ARTWORK" textureSubLevel="-1">
				<Texture parentKey="Icon">
					<Size x="23" y="23"/>
					<Anchors>
						<Anchor point="TOPLEFT" x="15" y="-43" relativeKey="$parent.Subtitle"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="ARTWORK">
				<FontString parentKey="Title" inherits="GameFontHighlightMedium" justifyH="LEFT" text="Threat Counter">
					<Anchors>
						<Anchor point="TOPLEFT" x="15" y="-10"/>
					</Anchors>
				</FontString>
				<FontString parentKey="Subtitle" inherits="GameFontNormal" justifyH="LEFT" text="This follower can counter:">
					<Anchors>
						<Anchor point="TOPLEFT" y="-15" relativeKey="$parent.Title"/>
					</Anchors>
				</FontString>
				<Texture atlas="GarrMission_EncounterAbilityBorder" useAtlasSize="true">
					<Anchors>
						<Anchor point="CENTER" relativeKey="$parent.Icon"/>
					</Anchors>
				</Texture>
				<FontString parentKey="Name" inherits="GameFontHighlightMedium" justifyH="LEFT">
					<Anchors>
						<Anchor point="BOTTOMLEFT" relativeKey="$parent.Icon" relativePoint="BOTTOMRIGHT" x="4" y="4"/>
					</Anchors>
				</FontString>
				<FontString parentKey="CounterFrom" inherits="GameFontNormal" justifyH="LEFT" text="GARRISON_MISSION_COUNTER_FROM">
					<Size x="260" y="0"/>
					<Anchors>
						<Anchor point="TOPLEFT" relativeKey="$parent.Icon" relativePoint="BOTTOMLEFT" y="-15"/>
					</Anchors>
					<Color r="0.4" g="0.73" b="1.0"/>
				</FontString>
				<Texture parentKey="CounterIcon">
					<Size x="20" y="20"/>
					<Anchors>
						<Anchor point="TOPLEFT" relativeKey="$parent.CounterFrom" relativePoint="BOTTOMLEFT" y="-5"/>
					</Anchors>
				</Texture>
				<FontString parentKey="CounterName" inherits="GameFontHighlight" justifyH="LEFT">
					<Anchors>
						<Anchor point="BOTTOMLEFT" relativeKey="$parent.CounterIcon" relativePoint="BOTTOMRIGHT" x="4" y="4"/>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
	</Frame>

</Ui>