<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\..\FrameXML\UI.xsd">
<FontString name="EventTraceTimeFont" font="fonts\arialn.ttf" justifyH="RIGHT" virtual="true">
<FontHeight val="10"/>
<Color r="1" g="1" b="1" a="1"/>
</FontString>
<Button name="EventTraceEventTemplate" virtual="true">
<Size x="0" y="16"/>
<Layers>
<Layer level="ARTWORK">
<FontString parentKey="time" inherits="EventTraceTimeFont">
<Anchors>
<Anchor point="TOPLEFT"/>
<Anchor point="TOPRIGHT" relativePoint="TOPLEFT">
<Offset x="72" y="0"/>
</Anchor>
<Anchor point="BOTTOM"/>
</Anchors>
</FontString>
<FontString parentKey="event" inherits="GameFontHighlightSmallLeft">
<Anchors>
<Anchor point="TOPRIGHT"/>
<Anchor point="TOPLEFT">
<Offset x="80" y="0"/>
</Anchor>
<Anchor point="BOTTOM"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="$parentHideButton" hidden="true" parentKey="HideButton">
<Size x="16" y="8"/>
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
<Scripts>
<OnClick function="EventTraceFrameEventHideButton_OnClick"/>
<OnLeave>
EventTraceFrameEvent_OnLeave(self:GetParent());
</OnLeave>
</Scripts>
<ButtonText text="X" inherits="GameFontRedSmall">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</ButtonText>
</Button>
</Frames>
<Scripts>
<OnLoad>
self:GetHighlightTexture():SetAlpha(.15);
</OnLoad>
<OnEnter function="EventTraceFrameEvent_OnEnter"/>
<OnLeave function="EventTraceFrameEvent_OnLeave"/>
<OnClick function="EventTraceFrameEvent_OnClick"/>
</Scripts>
<HighlightTexture setAllPoints="true" alphaMode="ADD">
<Color r=".8" g=".8" b="1" a="1"/>
</HighlightTexture>
</Button>
<Frame name="EventTraceFrame" parent="UIParent" movable="true" clampedToScreen="true" hidden="true" frameStrata="MEDIUM" toplevel="true">
<Size x="326" y="505"/>
<Anchors>
<Anchor point="LEFT">
<Offset x="64" y="0"/>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentTitleBG" file="Interface\PaperDollInfoFrame\UI-GearManager-Title-Background">
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="9" y="-6"/>
</Anchor>
<Anchor point="BOTTOMRIGHT" relativePoint="TOPRIGHT">
<Offset x="-28" y="-24"/>
</Anchor>
</Anchors>
</Texture>
<Texture name="$parentDialogBG" file="Interface\Tooltips\UI-Tooltip-Background">
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="8" y="-24"/>
</Anchor>
<Anchor point="BOTTOMRIGHT">
<Offset x="-6" y="8"/>
</Anchor>
</Anchors>
<Color r="0" g="0" b="0" a=".75"/>
</Texture>
</Layer>
<Layer level="BORDER">
<Texture name="$parentTopLeft" file="Interface\PaperDollInfoFrame\UI-GearManager-Border">
<Size x="64" y="64"/>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
<TexCoords left="0.501953125" right="0.625" top="0" bottom="1"/>
</Texture>
<Texture name="$parentTopRight" file="Interface\PaperDollInfoFrame\UI-GearManager-Border">
<Size x="64" y="64"/>
<Anchors>
<Anchor point="TOPRIGHT"/>
</Anchors>
<TexCoords left="0.625" right="0.75" top="0" bottom="1"/>
</Texture>
<Texture name="$parentTop" file="Interface\PaperDollInfoFrame\UI-GearManager-Border">
<Size x="0" y="64"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTopLeft" relativePoint="TOPRIGHT"/>
<Anchor point="TOPRIGHT" relativeTo="$parentTopRight" relativePoint="TOPLEFT"/>
</Anchors>
<TexCoords left="0.25" right="0.369140625" top="0" bottom="1"/>
</Texture>
<Texture name="$parentBottomLeft" file="Interface\PaperDollInfoFrame\UI-GearManager-Border">
<Size x="64" y="64"/>
<Anchors>
<Anchor point="BOTTOMLEFT"/>
</Anchors>
<TexCoords left="0.751953125" right="0.875" top="0" bottom="1"/>
</Texture>
<Texture name="$parentBottomRight" file="Interface\PaperDollInfoFrame\UI-GearManager-Border">
<Size x="64" y="64"/>
<Anchors>
<Anchor point="BOTTOMRIGHT"/>
</Anchors>
<TexCoords left="0.875" right="1" top="0" bottom="1"/>
</Texture>
<Texture name="$parentBottom" file="Interface\PaperDollInfoFrame\UI-GearManager-Border">
<Size x="0" y="64"/>
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="$parentBottomLeft" relativePoint="BOTTOMRIGHT"/>
<Anchor point="BOTTOMRIGHT" relativeTo="$parentBottomRight" relativePoint="BOTTOMLEFT"/>
</Anchors>
<TexCoords left="0.376953125" right="0.498046875" top="0" bottom="1"/>
</Texture>
<Texture name="$parentLeft" file="Interface\PaperDollInfoFrame\UI-GearManager-Border">
<Size x="64" y="0"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTopLeft" relativePoint="BOTTOMLEFT"/>
<Anchor point="BOTTOMLEFT" relativeTo="$parentBottomLeft" relativePoint="TOPLEFT"/>
</Anchors>
<TexCoords left="0.001953125" right="0.125" top="0" bottom="1"/>
</Texture>
<Texture name="$parentRight" file="Interface\PaperDollInfoFrame\UI-GearManager-Border">
<Size x="64" y="0"/>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="$parentTopRight" relativePoint="BOTTOMRIGHT"/>
<Anchor point="BOTTOMRIGHT" relativeTo="$parentBottomRight" relativePoint="TOPRIGHT"/>
</Anchors>
<TexCoords left="0.1171875" right="0.2421875" top="0" bottom="1"/>
</Texture>
</Layer>
<Layer level="OVERLAY">
<FontString name="$parentTitle" inherits="GameFontNormal" text="EVENTS_LABEL">
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="12" y="-8"/>
</Anchor>
<Anchor point="TOPRIGHT">
<Offset x="-32" y="-8"/>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="$parentCloseButton" inherits="UIPanelCloseButton">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT">
<Offset x="2" y="1"/>
</Anchor>
</Anchors>
</Button>
<Frame name="$parentTitleButton">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTitleBG"/>
<Anchor point="BOTTOMRIGHT" relativeTo="$parentTitleBG"/>
</Anchors>
<Frames>
<Frame name="$parentHighlight" setAllPoints="true" hidden="true">
<Layers>
<Layer level="OVERLAY">
<Texture file="Interface\Buttons\UI-ListBox-Highlight" setAllPoints="true">
<Color r="1" g="1" b="1" a="0.4"/>
</Texture>
</Layer>
</Layers>
</Frame>
</Frames>
<Scripts>
<OnLoad>
self:RegisterForDrag("LeftButton");
</OnLoad>
<OnDragStart>
local eventTraceFrame = _G["EventTraceFrame"];
eventTraceFrame.moving = true;
eventTraceFrame:StartMoving();
</OnDragStart>
<OnDragStop>
local eventTraceFrame = _G["EventTraceFrame"];
eventTraceFrame.moving = nil;
eventTraceFrame:StopMovingOrSizing();
</OnDragStop>
</Scripts>
</Frame>
<Slider name="$parentScroll">
<Size x="16" y="0"/>
<Anchors>
<Anchor point="TOPRIGHT">
<Offset x="-7" y="-28"/>
</Anchor>
<Anchor point="BOTTOMRIGHT">
<Offset x="-7" y="10"/>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentBG" setAllPoints="true">
<Color r=".8" g=".8" b="1" a="0.1"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnLoad>
self:SetFrameLevel(self:GetFrameLevel() + 1);
self:SetValue(0);
self:SetValueStep(1);
</OnLoad>
</Scripts>
<ThumbTexture parentKey="thumb" file="Interface\Buttons\UI-ScrollBar-Knob">
<Size x="16" y="16"/>
<TexCoords left="0.25" right="0.75" top="0.25" bottom="0.75"/>
</ThumbTexture>
</Slider>
</Frames>
<Scripts>
<OnLoad function="EventTraceFrame_OnLoad"/>
<OnShow function="EventTraceFrame_OnShow"/>
<OnEvent function="EventTraceFrame_OnEvent"/>
<OnUpdate function="EventTraceFrame_OnUpdate"/>
<OnKeyUp function="EventTraceFrame_OnKeyUp"/>
<!-- <OnSizeChanged function="EventTraceFrame_OnSizeChanged"/> Set in EventTraceFrame_OnLoad -->
</Scripts>
</Frame>
<Frame name="ScriptErrorsFrame" inherits="UIPanelDialogTemplate" movable="true" clampedToScreen="true" hidden="true" toplevel="true">
<Size x="384" y="260"/>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString parentKey="indexLabel" font="GameFontNormalCenter">
<Size x="70" y="16"/>
<Anchors>
<Anchor point="BOTTOMLEFT">
<Offset x="208" y="16"/>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Frame name="$parentTitleButton">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTitleBG"/>
<Anchor point="BOTTOMRIGHT" relativeTo="$parentTitleBG"/>
</Anchors>
<Scripts>
<OnLoad>
self:RegisterForDrag("LeftButton");
</OnLoad>
<OnDragStart>
local frame = _G["ScriptErrorsFrame"];
frame.moving = true;
frame:StartMoving();
</OnDragStart>
<OnDragStop>
local frame = _G["ScriptErrorsFrame"];
frame.moving = nil;
frame:StopMovingOrSizing();
</OnDragStop>
</Scripts>
</Frame>
<ScrollFrame name="$parentScrollFrame" inherits="UIPanelScrollFrameTemplate">
<Size x="343" y="194"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="12" y="-30"/>
</Anchor>
</Anchors>
<ScrollChild>
<EditBox name="$parentText" multiLine="true" letters="4000" autoFocus="false">
<Size x="343" y="194"/>
<Scripts>
<OnCursorChanged function="ScrollingEdit_OnCursorChanged"/>
<OnUpdate>
ScrollingEdit_OnUpdate(self, elapsed, self:GetParent());
</OnUpdate>
<OnEditFocusGained>
self:HighlightText(0);
</OnEditFocusGained>
<OnEscapePressed function="EditBox_ClearFocus"/>
</Scripts>
<FontString inherits="GameFontHighlightSmall"/>
</EditBox>
</ScrollChild>
</ScrollFrame>
<Button parentKey="previous" inherits="UIPanelButtonTemplate" text="PREVIOUS" id="2">
<Size x="96" y="24"/>
<Anchors>
<Anchor point="BOTTOMLEFT">
<Offset x="12" y="12"/>
</Anchor>
</Anchors>
<Scripts>
<OnClick function="ScriptErrorsFrameButton_OnClick"/>
</Scripts>
</Button>
<Button parentKey="next" inherits="UIPanelButtonTemplate" text="NEXT" id="1">
<Size x="96" y="24"/>
<Anchors>
<Anchor point="BOTTOMLEFT">
<Offset x="112" y="12"/>
</Anchor>
</Anchors>
<Scripts>
<OnClick function="ScriptErrorsFrameButton_OnClick"/>
</Scripts>
</Button>
<Button parentKey="close" inherits="UIPanelButtonTemplate" text="CLOSE">
<Size x="96" y="24"/>
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset x="-8" y="12"/>
</Anchor>
</Anchors>
<Scripts>
<OnClick function="HideParentPanel"/>
</Scripts>
</Button>
</Frames>
<Scripts>
<OnLoad function="ScriptErrorsFrame_OnLoad"/>
<OnShow function="ScriptErrorsFrame_OnShow"/>
</Scripts>
</Frame>
<GameTooltip name="FrameStackTooltip" frameStrata="TOOLTIP" hidden="true" parent="WorldFrame" inherits="GameTooltipTemplate">
<Scripts>
<OnLoad function="DebugTooltip_OnLoad"/>
<OnShow function="FrameStackTooltip_OnShow"/>
<OnEnter function="FrameStackTooltip_OnEnter"/>
<OnUpdate function="FrameStackTooltip_OnUpdate"/>
</Scripts>
</GameTooltip>
<GameTooltip name="EventTraceTooltip" frameStrata="TOOLTIP" hidden="true" parent="EventTraceFrame" inherits="GameTooltipTemplate">
<Scripts>
<OnLoad function="DebugTooltip_OnLoad"/>
</Scripts>
</GameTooltip>
</Ui>