<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\..\FrameXML\UI.xsd">
	<Script file="Blizzard_BlackMarketUI.lua"/>
	
<!--
	<Button name="BlackMarketColumnButtonTemplate" virtual="true">
		<Layers>
			<Layer level="BACKGROUND">
				<Texture name="$parentLeft" file="Interface\FriendsFrame\WhoFrame-ColumnTabs">
					<Size x="5" y="19"/>
					<Anchors>
						<Anchor point="TOPLEFT"/>
					</Anchors>
					<TexCoords left="0" right="0.078125" top="0" bottom="0.59375"/>
				</Texture>
				<Texture name="$parentRight" file="Interface\FriendsFrame\WhoFrame-ColumnTabs">
					<Size x="4" y="19"/>
					<Anchors>
						<Anchor point="TOPRIGHT"/>
					</Anchors>
					<TexCoords left="0.90625" right="0.96875" top="0" bottom="0.59375"/>
				</Texture>
				<Texture name="$parentMiddle" file="Interface\FriendsFrame\WhoFrame-ColumnTabs">
					<Size x="10" y="19"/>
					<Anchors>
						<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"/>
						<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT"/>
					</Anchors>
					<TexCoords left="0.078125" right="0.90625" top="0" bottom="0.59375"/>
				</Texture>
			</Layer>
		</Layers>
		<ButtonText name="$parentText">
			<Anchors>
				<Anchor point="LEFT" x="8" y="0"/>
			</Anchors>
		</ButtonText>
		<NormalFont style="GameFontHighlightSmall"/>
		<NormalTexture name="$parentArrow" file="Interface\Buttons\UI-SortArrow">
			<Size x="9" y="8"/>
			<Anchors>
				<Anchor point="LEFT" relativeTo="$parentText" relativePoint="RIGHT" x="3" y="-2"/>
			</Anchors>
			<TexCoords left="0" right="0.5625" top="0" bottom="1.0"/>
		</NormalTexture>
		<HighlightTexture file="Interface\PaperDollInfoFrame\UI-Character-Tab-Highlight" alphaMode="ADD">
			<Size x="5" y="24"/>
			<Anchors>
				<Anchor point="LEFT" x="0" y="0"/>
				<Anchor point="RIGHT" x="4" y="0"/>
			</Anchors>
		</HighlightTexture>
	</Button>
-->
	<Frame name="BlackMarketColumnButtonTemplate" virtual="true">
		<Layers>
			<Layer level="BACKGROUND">
				<Texture parentKey="Left" file="Interface\FriendsFrame\WhoFrame-ColumnTabs">
					<Size x="5" y="19"/>
					<Anchors>
						<Anchor point="TOPLEFT"/>
					</Anchors>
					<TexCoords left="0" right="0.078125" top="0" bottom="0.59375"/>
				</Texture>
				<Texture parentKey="Right" file="Interface\FriendsFrame\WhoFrame-ColumnTabs">
					<Size x="4" y="19"/>
					<Anchors>
						<Anchor point="TOPRIGHT"/>
					</Anchors>
					<TexCoords left="0.90625" right="0.96875" top="0" bottom="0.59375"/>
				</Texture>
				<Texture parentKey="Middle" file="Interface\FriendsFrame\WhoFrame-ColumnTabs">
					<Size x="10" y="19"/>
					<Anchors>
						<Anchor point="LEFT" relativeKey="$parent.Left" relativePoint="RIGHT"/>
						<Anchor point="RIGHT" relativeKey="$parent.Right" relativePoint="LEFT"/>
					</Anchors>
					<TexCoords left="0.078125" right="0.90625" top="0" bottom="0.59375"/>
				</Texture>
				<FontString parentKey="Name" inherits="GameFontHighlightSmall" justifyH="LEFT">
					<Anchors>
						<Anchor point="TOP" x="0" y="-5"/>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
	</Frame>

	<Button name="BlackMarketItemTemplate" virtual="true">
		<Size x="570" y="37"/>
		<Layers>
			<Layer level="BACKGROUND">
				<Texture parentKey="Left" file="Interface\AuctionFrame\UI-AuctionItemNameFrame">
					<Size x="10" y="35"/>
					<Anchors>
						<Anchor point="LEFT" x="34" y="2"/>
					</Anchors>
					<TexCoords left="0" right="0.078125" top="0" bottom="1.0"/>
				</Texture>
				<Texture parentKey="Right" file="Interface\AuctionFrame\UI-AuctionItemNameFrame">
					<Size x="10" y="35"/>
					<Anchors>
						<Anchor point="RIGHT" x="0" y="2"/>
					</Anchors>
					<TexCoords left="0.75" right="0.828125" top="0" bottom="1.0"/>
				</Texture>
				<Texture file="Interface\AuctionFrame\UI-AuctionItemNameFrame">
					<Size x="10" y="35"/>
					<Anchors>
						<Anchor point="LEFT" relativeKey="$parent.Left" relativePoint="RIGHT" x="0" y="0"/>
						<Anchor point="RIGHT" relativeKey="$parent.Right" relativePoint="LEFT" x="0" y="0"/>
					</Anchors>
					<TexCoords left="0.078125" right="0.75" top="0" bottom="1.0"/>
				</Texture>
				<FontString parentKey="Name" inherits="GameFontNormal" justifyH="LEFT">
					<Size x="160" y="32"/>
					<Anchors>
						<Anchor point="TOPLEFT" x="41" y="0"/>
					</Anchors>
				</FontString>
				<FontString parentKey="Level" inherits="GameFontHighlightSmall">
					<Size x="32" y="32"/>
					<Anchors>
						<Anchor point="TOPLEFT" x="200" y="-2"/>
					</Anchors>
				</FontString>
				<FontString parentKey="Type" inherits="GameFontHighlightSmall">
					<Size x="75" y="32"/>
					<Anchors>
						<Anchor point="TOPLEFT" x="238" y="-2"/>
					</Anchors>
				</FontString>
				<FontString parentKey="Seller" inherits="GameFontHighlightSmall">
					<Size x="75" y="32"/>
					<Anchors>
						<Anchor point="TOPLEFT" x="410" y="-2"/>
					</Anchors>
				</FontString>
				<FontString parentKey="YourBid" inherits="GameFontNormalSmall" justifyH="RIGHT" hidden="true" text="BLACK_MARKET_YOUR_BID">
					<Size x="75" y="0"/>
					<Anchors>
						<Anchor point="TOPRIGHT" x="-6" y="-1"/>
					</Anchors>
				</FontString>
			</Layer>
			<Layer level="OVERLAY">
				<Texture file="Interface\HelpFrame\HelpFrameButton-Highlight" alphaMode="ADD" parentKey="Selection">
					<Anchors>
						<Anchor point="TOPLEFT" x="33" y="0"/>
						<Anchor point="BOTTOMRIGHT" x="0" y="4"/>
					</Anchors>
					<TexCoords left="0" right="1.0" top="0" bottom="0.578125"/>
				</Texture>
			</Layer>
		</Layers>
		<Frames>
			<Button parentKey="Item">
				<Size x="32" y="32"/>
				<Anchors>
					<Anchor point="TOPLEFT" x="0" y="0"/>
				</Anchors>
				<Layers>
					<Layer level="BORDER">
						<Texture parentKey="IconTexture"/>
						<FontString parentKey="Count" inherits="NumberFontNormal" justifyH="RIGHT" hidden="true">
							<Anchors>
								<Anchor point="BOTTOMRIGHT" x="-5" y="2"/>
							</Anchors>
						</FontString>
						<FontString parentKey="Stock" inherits="NumberFontNormalYellow" justifyH="LEFT" hidden="true">
							<Anchors>
								<Anchor point="TOPLEFT" x="0" y="-2"/>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Scripts>
					<OnEnter>
						local parent = self:GetParent();
						parent:LockHighlight();
						if ( parent.itemLink ) then
							GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
							GameTooltip:SetHyperlink(parent.itemLink);
						else
							GameTooltip:Hide();
						end
					</OnEnter>
					<OnLeave>
						local parent = self:GetParent();
						parent:UnlockHighlight();
						GameTooltip:Hide();
					</OnLeave>
					<OnClick>
						if ( IsModifiedClick() ) then
							HandleModifiedItemClick(self:GetParent().itemLink);
						else
							BlackMarketItem_OnClick(self:GetParent(), button, down);
						end
					</OnClick>
				</Scripts>
				<NormalTexture file="Interface\Buttons\UI-Quickslot2">
					<Size x="60" y="60"/>
					<Anchors>
						<Anchor point="CENTER" x="0" y="0"/>
					</Anchors>
				</NormalTexture>
				<PushedTexture file="Interface\Buttons\UI-Quickslot-Depress"/>
				<HighlightTexture file="Interface\Buttons\ButtonHilight-Square" alphaMode="ADD"/>
			</Button>
			<Button parentKey="TimeLeft" enableMouse="true">
				<Size x="75" y="32"/>
				<Anchors>
					<Anchor point="TOPLEFT" x="327" y="0"/>
				</Anchors>
				<Layers>
					<Layer level="BACKGROUND">
						<FontString parentKey="Text" inherits="GameFontHighlightSmall">
							<Size x="75" y="32"/>
							<Anchors>
								<Anchor point="TOP"/>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Scripts>
					<OnEnter>
						local parent = self:GetParent();
						parent:LockHighlight();
						if ( self.tooltip ) then
							GameTooltip:SetOwner(self, "ANCHOR_TOP");
							GameTooltip:SetText(self.tooltip);
						end
					</OnEnter>
					<OnLeave>
						local parent = self:GetParent();
						parent:UnlockHighlight();
						GameTooltip:Hide();
					</OnLeave>
					<OnClick>
						if ( IsModifiedClick() ) then
							HandleModifiedItemClick(self:GetParent().itemLink);
						else
							BlackMarketItem_OnClick(self:GetParent(), button, down);
						end
					</OnClick>
				</Scripts>
			</Button>
			<Frame parentkey="CurrentBid" name="$parentCurrentBidMoneyFrame" inherits="SmallMoneyFrameTemplate">
				<Anchors>
					<Anchor point="RIGHT" x="6" y="-3"/>
				</Anchors>
				<Scripts>
					<OnLoad>
						SmallMoneyFrame_OnLoad(self);
						MoneyFrame_SetType(self, "BLACKMARKET");
					</OnLoad>
				</Scripts>
			</Frame>
		</Frames>
		<Scripts>
			<OnClick>
				if ( IsModifiedClick() ) then
					HandleModifiedItemClick(self.itemLink);
				else
					BlackMarketItem_OnClick(self, button, down);
				end
			</OnClick>
		</Scripts>
		<HighlightTexture file="Interface\QuestFrame\UI-QuestLogTitleHighlight" alphaMode="ADD" alpha="0.8">
			<Anchors>
				<Anchor point="TOPLEFT" x="33" y="0"/>
				<Anchor point="BOTTOMRIGHT" x="0" y="5"/>
			</Anchors>
			<Color r="0.243" g="0.570" b="1"/>
		</HighlightTexture>
	</Button>

	<Texture name="_WoodFrameTile-Top" file="Interface\BlackMarket\_WoodFrame-TileHorizontal" virtual="true" horizTile="true" >
		<Size x="256" y="28"/>	
		<TexCoords left="0.00000000" right="1.00000000" top="0.01562500" bottom="0.45312500"/>	
	</Texture>

	<Texture name="_WoodFrameTile-Bottom" file="Interface\BlackMarket\_WoodFrame-TileHorizontal" virtual="true" horizTile="true" >
		<Size x="256" y="28"/>	
		<TexCoords left="0.00000000" right="1.00000000" top="0.48437500" bottom="0.92187500"/>	
	</Texture>

	<Texture name="!WoodFrameTile-Left" file="Interface\BlackMarket\!WoodFrame-TileVertical" virtual="true" vertTile="true" >
		<Size x="28" y="256"/>	
		<TexCoords left="0.01562500" right="0.45312500" top="0.00000000" bottom="1.00000000"/>	
	</Texture>

	<Texture name="!WoodFrameTile-Right" file="Interface\BlackMarket\!WoodFrame-TileVertical" virtual="true" vertTile="true" >
		<Size x="28" y="256"/>	
		<TexCoords left="0.48437500" right="0.92187500" top="0.00000000" bottom="1.00000000"/>	
	</Texture>

	<Frame name="WoodFrameTemplate" inherits="BaseBasicFrameTemplate" virtual="true">
		<Layers>
			<Layer level="BACKGROUND" textureSubLevel="-2">
				<Texture name="$parentBg" file="Interface\BlackMarket\BlackMarketBackground-Tile" horizTile="true" vertTile="true">
					<Anchors>
						<Anchor point="TOPLEFT" x="2" y="-21"/>
						<Anchor point="BOTTOMRIGHT" x="-2" y="2"/>
					</Anchors>
				</Texture>
				<Texture name="$parentTitleBg" inherits="_WoodFrameTile-Top">
					<Anchors>
						<Anchor point="TOPLEFT" x="2" y="-3"/>
						<Anchor point="TOPRIGHT" x="-25" y="-3"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="BACKGROUND">
				<Texture parentKey="TopTileStreaks" inherits="_UI-Frame-TopTileStreaks">
					<Anchors>
						<Anchor point="TOPLEFT" x="0" y="-21"/>
						<Anchor point="TOPRIGHT" x="-2" y="-21"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="BORDER" textureSubLevel="-1">
				<Texture parentKey="WoodInsetTopLeftCorner" file="Interface\BlackMarket\WoodFrameCorner-BotLeft">
					<Anchors>
						<Anchor point="TOPLEFT" relativeKey="$parent.TopLeftCorner" relativePoint="BOTTOMLEFT" x="4" y="8"/>
					</Anchors>
					<TexCoords left="0" right="0.78125" top="0.984375" bottom="0.234375"/>
				</Texture>
				<Texture parentKey="WoodInsetTopRightCorner" file="Interface\BlackMarket\WoodFrameCorner-BotRight">
					<Anchors>
						<Anchor point="TOPRIGHT" relativeKey="$parent.TopRightCorner" relativePoint="BOTTOMRIGHT" x="-2" y="10"/>
					</Anchors>
					<TexCoords left="0.1023622" right="0.9921875" top="0.9921875" bottom="0.1023622"/>
				</Texture>
				<Texture parentKey="WoodInsetBotLeftCorner" file="Interface\BlackMarket\WoodFrameCorner-BotLeft">
					<Anchors>
						<Anchor point="BOTTOMLEFT" relativeKey="$parent.BotLeftCorner" x="4" y="4"/>
					</Anchors>
					<TexCoords left="0" right="0.78125" top="0.234375" bottom="0.984375"/>
				</Texture>
				<Texture parentKey="WoodInsetBotRightCorner" file="Interface\BlackMarket\WoodFrameCorner-BotRight">
					<Anchors>
						<Anchor point="BOTTOMRIGHT" relativeKey="$parent.BotRightCorner" x="-2" y="6"/>
					</Anchors>
					<TexCoords left="0.1023622" right="0.9921875" top="0.1023622" bottom="0.9921875"/>
				</Texture>
			</Layer>
			<Layer level="BORDER" textureSubLevel="-2">
				<Texture parentKey="BottomBorder" inherits="_WoodFrameTile-Bottom">
					<Anchors>
						<Anchor point="BOTTOMLEFT" relativeKey="$parent.WoodInsetBotLeftCorner" x="0" y="4"/>
						<Anchor point="BOTTOMRIGHT" relativeKey="$parent.WoodInsetBotRightCorner" x="0" y="4"/>
					</Anchors>
				</Texture>
				<Texture parentKey="LeftBorder" inherits="!WoodFrameTile-Left">
					<Anchors>
						<Anchor point="TOPLEFT" relativeKey="$parent.WoodInsetTopLeftCorner" x="2" y="0"/>
						<Anchor point="BOTTOMLEFT" relativeKey="$parent.WoodInsetBotLeftCorner" x="2" y="0"/>
					</Anchors>
				</Texture>
				<Texture parentKey="RightBorder" inherits="!WoodFrameTile-Right">
					<Anchors>
						<Anchor point="TOPRIGHT" relativeKey="$parent.WoodInsetTopRightCorner" x="-2" y="0"/>
						<Anchor point="BOTTOMRIGHT" relativeKey="$parent.WoodInsetBotRightCorner" x="-2" y="0"/>
					</Anchors>
				</Texture>
			</Layer>
		</Layers>
	</Frame>
	
	<Frame name="BlackMarketFrame" inherits="WoodFrameTemplate" toplevel="true" parent="UIParent" hidden="true" enableMouse="true">
		<Size x="890" y="504"/>
		<Layers>
			<Layer level="BACKGROUND" textureSubLevel="-1">
				<Texture file="Interface\BlackMarket\HotItemBanner">
					<Anchors>
						<Anchor point="TOPRIGHT" x="-18" y="-32"/>
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="OVERLAY" textureSubLevel="1">
				<Texture file="Interface\BlackMarket\BlackMarketSign">
					<Anchors>
						<Anchor point="TOP" x="-2" y="32"/>
					</Anchors>
				</Texture>
				<FontString inherits="GameFontNormal" justifyH="CENTER" justifyV="MIDDLE" text="BLACK_MARKET_TITLE">
					<Anchors>
						<Anchor point="TOP" x="0" y="0"/>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<Frames>
<!--		<Frame parentKey="TopSearch">
				<Size x="750" y="52"/>
				<Anchors>
					<Anchor point="TOPLEFT" relativeKey="$parent.TopLeftCorner" x="40" y="-45"/>
				</Anchors>
				<Layers>
					<Layer level="ARTWORK">
						<FontString parentKey="SearchNameText" inherits="GameFontHighlightSmall" text="NAME">
							<Anchors>
								<Anchor point="TOPLEFT" x="2" y="0"/>
							</Anchors>
						</FontString>
						<FontString parentKey="SearchLevelText" inherits="GameFontHighlightSmall" text="LEVEL_RANGE">
							<Anchors>
								<Anchor point="TOPLEFT" relativeKey="$parent.SearchNameText" x="166" y="0"/>
							</Anchors>
						</FontString>
						<FontString parentKey="SearchRarity" inherits="GameFontHighlightSmall" text="RARITY">
							<Anchors>
								<Anchor point="TOPLEFT" relativeKey="$parent.SearchLevelText" x="94" y="0"/>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Frames>
					<EditBox parentKey="SearchName" autoFocus="false" inherits="InputBoxTemplate">
						<Size x="140" y="16"/>
						<Anchors>
							<Anchor point="TOPLEFT" relativeKey="$parent.SearchNameText" relativePoint="BOTTOMLEFT" x="3" y="-6"/>
						</Anchors>
						<Scripts>
							<OnTabPressed>
								if ( IsShiftKeyDown() ) then
									self.GetParent().SearchMaxLevel:SetFocus();
								else
									self.GetParent().SearchMinLevel:SetFocus();
								end
							</OnTabPressed>
							<OnEnterPressed>
								self:ClearFocus();
							</OnEnterPressed>
						</Scripts>
						<FontString inherits="ChatFontNormal" bytes="64"/>
					</EditBox>
					<EditBox parentKey="SearchMinLevel" name="BlackMarketMinLevel" letters="2" numeric="true" autoFocus="false" inherits="InputBoxTemplate">
						<Size x="25" y="16"/>
						<Anchors>
							<Anchor point="TOPLEFT" relativeKey="$parent.SearchLevelText" relativePoint="BOTTOMLEFT" x="6" y="-6"/>
						</Anchors>
						<Layers>
							<Layer level="ARTWORK">
								<FontString inherits="GameFontHighlightSmall" text="-">
									<Anchors>
										<Anchor point="LEFT" relativePoint="RIGHT" x="0" y="1"/>
									</Anchors>
								</FontString>
							</Layer>
						</Layers>
						<Scripts>
							<OnTabPressed>
								if ( IsShiftKeyDown() ) then
									self.GetParent().SearchName:SetFocus();
								else
									self.GetParent().SearchMaxLevel:SetFocus();
								end
							</OnTabPressed>
							<OnEnterPressed function="EditBox_ClearFocus"/>
						</Scripts>
					</EditBox>
					<EditBox parentKey="SearchMaxLevel" name="BlackMarketMaxLevel" letters="2" numeric="true" autoFocus="false" inherits="InputBoxTemplate">
						<Size x="25" y="16"/>
						<Anchors>
							<Anchor point="LEFT" relativeKey="$parent.SearchMinLevel" relativePoint="RIGHT" x="12" y="0"/>
						</Anchors>
						<Scripts>
							<OnTabPressed>
								if ( IsShiftKeyDown() ) then
									self.GetParent().SearchMinLevel:SetFocus();
								else
									self.GetParent().SearchName:SetFocus();
								end
							</OnTabPressed>
							<OnEnterPressed function="EditBox_ClearFocus"/>
						</Scripts>
					</EditBox>
					<Frame parentKey="RarityDropDown" name="BlackMarket_RarityDropDown" inherits="UIDropDownMenuTemplate" id="1">
						<Size x="24" y="24"/>
						<Anchors>
							<Anchor point="TOPLEFT" relativeKey="$parent.SearchRarity" relativePoint="BOTTOMLEFT" x="-20" y="0"/>
						</Anchors>
						<Scripts>
							<OnLoad function="BlackMarket_RarityDropDown_OnLoad"/>
							<OnShow function="BlackMarket_RarityDropDown_OnLoad"/>
						</Scripts>
					</Frame>
					<CheckButton parentKey="IsUsableCheckButton" name="BlackMarket_IsUsableCheckBox" inherits="UICheckButtonTemplate">
						<Size x="24" y="24"/>
						<Anchors>
							<Anchor point="LEFT" relativeKey="$parent.SearchRarity" relativePoint="RIGHT" x="96" y="-9"/>
						</Anchors>
						<Scripts>
							<OnLoad>
								self.text:SetFontObject("GameFontHighlightSmall");
								self.text:SetText(USABLE_ITEMS);
							</OnLoad>
							<OnClick>
								PlaySound("igMainMenuOptionCheckBoxOn");
							</OnClick>
						</Scripts>
					</CheckButton>
					<CheckButton parentKey="ShowOnPlayerCheckButton" name="BlackMarket_ShowOnPlayerCheckBox" inherits="UICheckButtonTemplate">
						<Size x="24" y="24"/>
						<Anchors>
							<Anchor point="TOPLEFT" relativeKey="$parent.IsUsableCheckButton" relativePoint="BOTTOMLEFT" x="0" y="2"/>
						</Anchors>
						<Scripts>
							<OnLoad>
								self.text:SetFontObject("GameFontHighlightSmall");
								self.text:SetText(DISPLAY_ON_CHARACTER);
							</OnLoad>
							<OnShow>
								self:SetChecked(GetCVarBool("auctionDisplayOnCharacter"));
							</OnShow>
							<OnClick>
								PlaySound("igMainMenuOptionCheckBoxOn");
								SetCVar("auctionDisplayOnCharacter", self:GetChecked());
							</OnClick>
							<OnEnter>
								GameTooltip:SetOwner(self, "ANCHOR_LEFT");
								GameTooltip:SetText(DISPLAY_ON_CHAR_TOOLTIP, nil, nil, nil, nil, true);
							</OnEnter>
							<OnLeave function="GameTooltip_Hide"/>
						</Scripts>
					</CheckButton>
					<Button parentKey="SearchButton" inherits="UIPanelButtonTemplate" text="SEARCH">
						<Size x="80" y="22"/>
						<Anchors>
							<Anchor point="TOPRIGHT" x="3" y="-2"/>
						</Anchors>
						<Scripts>
							<OnClick function="BlackMarket_Search_OnClick"/>
						</Scripts>
					</Button>
					<Button parentKey="PrevPageButton">
						<Size x="32" y="32"/>
						<Anchors>
							<Anchor point="TOPRIGHT" relativeKey="$parent.SearchButton" relativePoint="BOTTOMLEFT" x="0" y="-5"/>
						</Anchors>
						<Layers>
							<Layer level="BACKGROUND">
								<FontString inherits="GameFontHighlightSmall" justifyH="LEFT" text="PREV">
									<Size x="60" y="10"/>
									<Anchors>
										<Anchor point="LEFT" relativePoint="RIGHT"/>
									</Anchors>
								</FontString>
							</Layer>
						</Layers>
						<Scripts>
							<OnClick>
								PlaySound("igMainMenuOptionCheckBoxOn");
							</OnClick>
						</Scripts>
						<NormalTexture file="Interface\Buttons\UI-SpellbookIcon-PrevPage-Up"/>
						<PushedTexture file="Interface\Buttons\UI-SpellbookIcon-PrevPage-Down"/>
						<DisabledTexture file="Interface\Buttons\UI-SpellbookIcon-PrevPage-Disabled"/>
						<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
					</Button>
					<Button parentKey="BrowseNextPageButton">
						<Size x="32" y="32"/>
						<Anchors>
							<Anchor point="TOPLEFT" relativeKey="$parent.SearchButton" relativePoint="BOTTOMRIGHT" x="0" y="-5"/>
						</Anchors>
						<Layers>
							<Layer level="BACKGROUND">
								<FontString inherits="GameFontHighlightSmall" justifyH="RIGHT" text="NEXT">
									<Size x="60" y="10"/>
									<Anchors>
										<Anchor point="RIGHT" relativePoint="LEFT"/>
									</Anchors>
								</FontString>
							</Layer>
						</Layers>
						<Scripts>
							<OnClick>
								PlaySound("igMainMenuOptionCheckBoxOn");
							</OnClick>
						</Scripts>
						<NormalTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Up"/>
						<PushedTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Down"/>
						<DisabledTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Disabled"/>
						<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
					</Button>
				</Frames>
			</Frame>
-->
			<Frame parentKey="HotDeal">
				<Size x="212" y="270"/>
				<Anchors>
					<Anchor point="TOPRIGHT" relativeKey="$parent.TopRightCorner" x="-33" y="-122"/>
				</Anchors>
				<Layers>
					<Layer level="BACKGROUND">
<!--
						<Texture setAllPoints="true">
							<Color r="0" g="0" b="0" a="0.75"/>
						</Texture>		
-->
						<FontString parentKey="Title" inherits="QuestFont_Super_Huge" justifyH="CENTER" text="HOT_ITEM">
							<Anchors>
								<Anchor point="TOP" x="0" y="-10"/>
							</Anchors>
						</FontString>
						<Texture parentKey="Left" file="Interface\AuctionFrame\UI-AuctionItemNameFrame">
							<Size x="10" y="32"/>
							<Anchors>
								<Anchor point="TOPLEFT" x="47" y="-60"/>
							</Anchors>
							<TexCoords left="0" right="0.078125" top="0" bottom="1.0"/>
						</Texture>
						<Texture parentKey="Right" file="Interface\AuctionFrame\UI-AuctionItemNameFrame">
							<Size x="10" y="32"/>
							<Anchors>
								<Anchor point="TOPRIGHT" x="-15" y="-60"/>
							</Anchors>
							<TexCoords left="0.75" right="0.828125" top="0" bottom="1.0"/>
						</Texture>
						<Texture file="Interface\AuctionFrame\UI-AuctionItemNameFrame">
							<Size x="10" y="32"/>
							<Anchors>
								<Anchor point="LEFT" relativeKey="$parent.Left" relativePoint="RIGHT" x="0" y="0"/>
								<Anchor point="RIGHT" relativeKey="$parent.Right" relativePoint="LEFT" x="0" y="0"/>
							</Anchors>
							<TexCoords left="0.078125" right="0.75" top="0" bottom="1.0"/>
						</Texture>
						<FontString parentKey="Name" inherits="GameFontNormal" justifyH="LEFT" justifyV="MIDDLE">
							<Size x="150" y="32"/>
							<Anchors>
								<Anchor point="LEFT" relativeKey="$parent.Left" x="5" y="0"/>
							</Anchors>
						</FontString>
						<FontString parentKey="Level" inherits="GameFontHighlightCenter">
							<Size x="32" y="0"/>
							<Anchors>
								<Anchor point="TOP" relativeKey="$parent.Left" relativePoint="BOTTOMLEFT" x="-15" y="-1"/>
							</Anchors>
						</FontString>
						<FontString parentKey="Type" inherits="GameFontHighlightLeft">
							<Size x="150" y="0"/>
							<Anchors>
								<Anchor point="TOPLEFT" relativeKey="$parent.Left" relativePoint="BOTTOMLEFT" x="5" y="-1"/>
							</Anchors>
						</FontString>
						<FontString parentKey="SellerTAG" inherits="GameFontHighlightCenter" text="HOT_ITEM_SELLER">
							<Size x="125" y="0"/>
							<Anchors>
								<Anchor point="TOP" x="0" y="-130"/>
							</Anchors>
						</FontString>
						<FontString parentKey="Seller" inherits="GameFontHighlightCenter">
							<Size x="200" y="0"/>
							<Anchors>
								<Anchor point="TOP" relativeKey="$parent.SellerTAG" relativePoint="BOTTOM" x="0" y="-5"/>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Frames>
					<Button parentKey="Item">
						<Size x="32" y="32"/>
						<Anchors>
							<Anchor point="TOPLEFT" x="15" y="-60"/>
						</Anchors>
						<Layers>
							<Layer level="BORDER">
								<Texture parentKey="IconTexture"/>
								<FontString parentKey="Count" inherits="NumberFontNormal" justifyH="RIGHT" hidden="true">
									<Anchors>
										<Anchor point="BOTTOMRIGHT" x="-5" y="2"/>
									</Anchors>
								</FontString>
								<FontString parentKey="Stock" inherits="NumberFontNormalYellow" justifyH="LEFT" hidden="true">
									<Anchors>
										<Anchor point="TOPLEFT" x="0" y="-2"/>
									</Anchors>
								</FontString>
							</Layer>
						</Layers>
						<Scripts>
							<OnEnter>
								local parent = self:GetParent();
								if ( parent.itemLink ) then
									GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
									GameTooltip:SetHyperlink(parent.itemLink);
								else
									GameTooltip:Hide();
								end
							</OnEnter>
							<OnLeave>
								GameTooltip:Hide();
							</OnLeave>
							<OnClick>
								if ( IsModifiedClick() ) then
									HandleModifiedItemClick(self:GetParent().itemLink);
								end
							</OnClick>
						</Scripts>
					</Button>
					<Frame parentKey="TimeLeft" enableMouse="true">
						<Size x="200" y="20"/>
						<Anchors>
							<Anchor point="TOP" x="0" y="-180"/>
						</Anchors>
						<Layers>
							<Layer level="BACKGROUND">
								<FontString parentKey="Text" inherits="GameFontHighlightSmall">
									<Anchors>
										<Anchor point="TOP"/>
									</Anchors>
								</FontString>
							</Layer>
						</Layers>
						<Scripts>
							<OnEnter>
								if ( self.tooltip ) then
									GameTooltip:SetOwner(self, "ANCHOR_TOP");
									GameTooltip:SetText(self.tooltip);
								end
							</OnEnter>
							<OnLeave>
								GameTooltip:Hide();
							</OnLeave>
						</Scripts>
					</Frame>
					<Frame parentkey="BlackMarketHotItemBidPrice" name="HotItemCurrentBidMoneyFrame" inherits="SmallMoneyFrameTemplate">
						<Anchors>
							<Anchor point="TOPLEFT" relativeKey="$parent.TimeLeft" relativePoint="BOTTOM" x="0" y="-5"/>
						</Anchors>
						<Layers>
							<Layer level="BACKGROUND">
								<FontString parentKey="CurrentBid" inherits="GameFontHighlightSmall" justifyH="RIGHT" text="BLACK_MARKET_HOT_ITEM_CURRENT_BID">
									<Size x="75" y="0"/>
									<Anchors>
										<Anchor point="RIGHT" relativeKey="$parent" relativePoint="LEFT" x="-3" y="0"/>
									</Anchors>
								</FontString>
								<FontString parentKey="YourBid" inherits="GameFontNormalSmall" justifyH="CENTER" hidden="true" text="BLACK_MARKET_YOUR_BID">
									<Size x="75" y="0"/>
									<Anchors>
										<Anchor point="TOP" relativeKey="$parent.$parent.TimeLeft" relativePoint="BOTTOM" x="0" y="-20"/>
									</Anchors>
								</FontString>
							</Layer>
						</Layers>
						<Scripts>
							<OnLoad>
								SmallMoneyFrame_OnLoad(self);
								MoneyFrame_SetType(self, "BLACKMARKET");
							</OnLoad>
						</Scripts>
					</Frame>
				</Frames>
			</Frame>
			<Frame parentKey="ColumnName" inherits="BlackMarketColumnButtonTemplate">
				<Size x="214" y="19"/>
				<Anchors>
					<Anchor point="TOPLEFT" relativeKey="$parent.TopLeftCorner" relativePoint="BOTTOMLEFT" x="32" y="-20"/>
				</Anchors>
				<Scripts>
					<OnLoad>
						self.Name:SetPoint("TOPLEFT", 10, -5);
						self.Name:SetText(NAME);
					</OnLoad>
				</Scripts>
			</Frame>
			<Frame parentKey="ColumnLevel" inherits="BlackMarketColumnButtonTemplate">
				<Size x="30" y="19"/>
				<Anchors>
					<Anchor point="LEFT" relativeKey="$parent.ColumnName" relativePoint="RIGHT" x="-2" y="0"/>
				</Anchors>
				<Scripts>
					<OnLoad>
						self.Name:SetText(REQ_LEVEL_ABBR);
						self.Name:SetPoint("TOPLEFT", 5, -5);
					</OnLoad>
				</Scripts>
			</Frame>
			<Frame parentKey="ColumnType" inherits="BlackMarketColumnButtonTemplate">
				<Size x="91" y="19"/>
				<Anchors>
					<Anchor point="LEFT" relativeKey="$parent.ColumnLevel" relativePoint="RIGHT" x="-2" y="0"/>
				</Anchors>
				<Scripts>
					<OnLoad>
						self.Name:SetText(TYPE);
					</OnLoad>
				</Scripts>
			</Frame>
			<Frame parentKey="ColumnDuration" inherits="BlackMarketColumnButtonTemplate">
				<Size x="91" y="19"/>
				<Anchors>
					<Anchor point="LEFT" relativeKey="$parent.ColumnType" relativePoint="RIGHT" x="-2" y="0"/>
				</Anchors>
				<Scripts>
					<OnLoad>
						self.Name:SetText(CLOSES_IN);
					</OnLoad>
				</Scripts>
			</Frame>
			<Frame parentKey="ColumnHighBidder" inherits="BlackMarketColumnButtonTemplate">
				<Size x="76" y="19"/>
				<Anchors>
					<Anchor point="LEFT" relativeKey="$parent.ColumnDuration" relativePoint="RIGHT" x="-2" y="0"/>
				</Anchors>
				<Scripts>
					<OnLoad>
						self.Name:SetText(AUCTION_CREATOR);
					</OnLoad>
				</Scripts>
			</Frame>
			<Frame parentKey="ColumnCurrentBid" inherits="BlackMarketColumnButtonTemplate">
				<Size x="90" y="19"/>
				<Anchors>
					<Anchor point="LEFT" relativeKey="$parent.ColumnHighBidder" relativePoint="RIGHT" x="-2" y="0"/>
				</Anchors>
				<Scripts>
					<OnLoad>
						self.Name:SetText(CURRENT_BID);
					</OnLoad>
				</Scripts>
			</Frame>
			<Frame parentKey="Inset" inherits="InsetFrameTemplate2">
				<Anchors>
					<Anchor point="TOPLEFT" relativeKey="$parent.ColumnName" relativePoint="BOTTOMLEFT" x="0" y="0"/>
					<Anchor point="BOTTOMRIGHT" relativeKey="$parent.ColumnCurrentBid" relativePoint="BOTTOMRIGHT" x="26" y="-408"/>
				</Anchors>
				<Layers>
					<Layer level="BACKGROUND">
						<Texture setAllPoints="true">
							<Color r="0" g="0" b="0" a="0.5"/>
						</Texture>		
					</Layer>
					<Layer level="OVERLAY">
						<FontString parentKey="NoItems" inherits="QuestFont_Super_Huge" justifyH="CENTER" hidden="true" text="BLACK_MARKET_NO_ITEMS">
							<Anchors>
								<Anchor point="TOP" x="" y="-20"/>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
			</Frame>
			<ScrollFrame name="BlackMarketScrollFrame" inherits="MinimalHybridScrollFrameTemplate">
				<Anchors>
					<Anchor point="TOPLEFT" relativeKey="$parent.Inset" x="6" y="-7"/>
					<Anchor point="BOTTOMRIGHT" relativeKey="$parent.Inset" relativePoint="BOTTOMRIGHT" x="-27" y="7"/>
				</Anchors>
			</ScrollFrame>
			<Frame parentKey="MoneyFrameBorder" inherits="ThinGoldEdgeTemplate">
				<Size x="145" y="20"/>
				<Anchors>
					<Anchor point="BOTTOMLEFT" x="27" y="4"/>
				</Anchors>
			</Frame>
			<Frame name="BlackMarketMoneyFrame" inherits="SmallMoneyFrameTemplate">
				<Anchors>
					<Anchor point="BOTTOMRIGHT" relativeKey="$parent.MoneyFrameBorder" relativePoint="BOTTOMRIGHT" x="8" y="2"/>
				</Anchors>
				<Scripts>
					<OnLoad>
						SmallMoneyFrame_OnLoad(self);
						MoneyFrame_SetType(self, "PLAYER");
						MoneyFrame_SetMaxDisplayWidth(self, 168);
					</OnLoad>
				</Scripts>
			</Frame>
			<Button parentKey="BidButton" inherits="UIPanelButtonTemplate" text="BID">
				<Size x="80" y="22"/>
				<Anchors>
					<Anchor point="BOTTOMRIGHT" x="-255" y="2"/>
				</Anchors>
				<Scripts>
					<OnClick function="BlackMarketBid_OnClick"/>
				</Scripts>
			</Button>
			<Frame name="BlackMarketBidPrice" inherits="MoneyInputFrameTemplate">
				<Size x="100" y="20"/>
				<Anchors>
					<Anchor point="BOTTOMRIGHT" relativeKey="$parent.BidButton" relativePoint="BOTTOMLEFT" x="0" y="0"/>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<FontString inherits="GameFontHighlightSmall" text="BID" justifyH="RIGHT">
							<Anchors>
								<Anchor point="RIGHT" relativeTo="$parent" relativePoint="LEFT" x="-10" y="0"/>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
			</Frame>
		</Frames>
		<Scripts>
			<OnLoad function="BlackMarketFrame_OnLoad"/>
			<OnEvent function="BlackMarketFrame_OnEvent"/>
			<OnShow function="BlackMarketFrame_OnShow"/>
			<OnHide function="BlackMarketFrame_OnHide"/>
		</Scripts>
	</Frame>
</Ui>