@@ -509,7 +509,87 @
 		</HighlightTexture>
 	</Button>
 	
-	<!-- Looking for AchievementProgressBarTemplate? It's in WatchFrame.xml, since tracking needs it!, -->
+	<StatusBar name="AchievementProgressBarTemplate" virtual="true">
+		<Size>
+			<AbsDimension x="212" y="14"/>
+		</Size>
+		<Anchors>
+			<Anchor point="CENTER"/>
+		</Anchors>
+		<Layers>
+			<Layer level="BACKGROUND">
+				<Texture name="$parentBG">
+					<Anchors>
+						<Anchor point="TOPLEFT"/>
+						<Anchor point="BOTTOMRIGHT"/>
+					</Anchors>
+					<Color r="0" g="0" b="0" a=".4"/>
+				</Texture>
+			</Layer>
+			<Layer level="OVERLAY">
+				<FontString name="$parentText" inherits="GameFontHighlightSmall" text="700/700" justifyV="TOP">
+					<Size x="0" y="0"/>
+					<Anchors>
+						<Anchor point="CENTER">
+							<Offset x="0" y="0"/>
+						</Anchor>
+					</Anchors>
+				</FontString>			
+			</Layer>
+			<Layer level="ARTWORK">
+				<Texture name="$parentBorderLeft" file="Interface\AchievementFrame\UI-Achievement-ProgressBar-Border">
+					<Size x="16" y="0"/>
+					<Anchors>
+						<Anchor point="TOPLEFT">
+							<Offset>
+								<AbsDimension x="-6" y="5"/>
+							</Offset>
+						</Anchor>
+						<Anchor point="BOTTOMLEFT">
+							<Offset>
+								<AbsDimension x="-6" y="-5"/>
+							</Offset>
+						</Anchor>
+					</Anchors>
+					<TexCoords left="0" right="0.0625" top="0" bottom="0.75"/>
+				</Texture>
+				<Texture name="$parentBorderRight" file="Interface\AchievementFrame\UI-Achievement-ProgressBar-Border">
+					<Size x="16" y="0"/>
+					<Anchors>
+						<Anchor point="TOPRIGHT">
+							<Offset>
+								<AbsDimension x="6" y="5"/>
+							</Offset>
+						</Anchor>
+						<Anchor point="BOTTOMRIGHT">
+							<Offset>
+								<AbsDimension x="6" y="-5"/>
+							</Offset>
+						</Anchor>
+					</Anchors>
+					<TexCoords left="0.812" right="0.8745" top="0" bottom="0.75"/>
+				</Texture>
+				<Texture name="$parentBorderCenter" file="Interface\AchievementFrame\UI-Achievement-ProgressBar-Border">
+					<Size x="16"/>
+					<Anchors>
+						<Anchor point="TOPLEFT" relativeTo="$parentBorderLeft" relativePoint="TOPRIGHT"/>
+						<Anchor point="BOTTOMRIGHT" relativeTo="$parentBorderRight" relativePoint="BOTTOMLEFT"/>
+					</Anchors>
+					<TexCoords left="0.0625" right="0.812" top="0" bottom="0.75"/>
+				</Texture>
+			</Layer>
+		</Layers>
+		<Scripts>
+			<OnLoad>
+				self:SetStatusBarColor(0, .6, 0, 1);
+				self:SetMinMaxValues(0, 100);
+				self:SetValue(0);
+				self.text = _G[self:GetName() .. "Text"];
+				self:GetStatusBarTexture():SetDrawLayer("BORDER");
+			</OnLoad>
+		</Scripts>
+		<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
+	</StatusBar>
 
 	<StatusBar name="AchievementHeaderStatusBarTemplate" virtual="true">
 		<Anchors>
@@ -974,11 +1054,10 @
 						<AbsDimension x="0" y="0"/>
 					</Size>
 					<Anchors>
-						<Anchor point="TOPLEFT">
-							<Offset x="-75" y="-30"/>
-						</Anchor>
-						<Anchor point="TOPRIGHT">
-							<Offset x="75" y="-30"/>
+						<Anchor point="TOP">
+							<Offset>
+								<AbsDimension x="0" y="-30"/>
+							</Offset>
 						</Anchor>
 					</Anchors>
 				</FontString>