<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
	<Script file="UnitFrame.lua"/>
	<StatusBar name="MyHealPredictionBarTemplate" virtual="true" enableMouse="false">
		<Scripts>
			<OnLoad>
				local healthBar = _G[self:GetParent():GetName().."HealthBar"];
				self:SetSize(healthBar:GetSize());
				self:SetPoint("TOPLEFT", healthBar:GetStatusBarTexture(), "TOPRIGHT");
				self:SetPoint("BOTTOMLEFT", healthBar:GetStatusBarTexture(), "BOTTOMRIGHT");
			</OnLoad>
		</Scripts>
		<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
		<BarColor r="0.0" g="0.827" b="0.765"/>
	</StatusBar>
	<StatusBar name="OtherHealPredictionBarTemplate" virtual="true" enableMouse="false">
		<Size>
			<AbsDimension x="70" y="8"/>
		</Size>
		<Scripts>
			<OnLoad>
				local myHealPredictionBar = _G[self:GetParent():GetName().."MyHealPredictionBar"];
				self:SetSize(_G[self:GetParent():GetName().."HealthBar"]:GetSize());
				self:SetPoint("TOPLEFT", myHealPredictionBar:GetStatusBarTexture(), "TOPRIGHT");
				self:SetPoint("BOTTOMLEFT", myHealPredictionBar:GetStatusBarTexture(), "BOTTOMRIGHT");
			</OnLoad>
		</Scripts>
		<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
		<BarColor r="0.0" g="0.631" b="0.557"/>
	</StatusBar>
</Ui>