NUM_MULTIBAR_BUTTONS = 12;
function MultiActionBarFrame_OnLoad (self)
-- Hack no longer needed here.
-- This is where i will load the actionbar states
end
function MultiActionButtonDown (bar, id)
local button = _G[bar.."Button"..id];
if ( button:GetButtonState() == "NORMAL" ) then
button:SetButtonState("PUSHED");
end
if (GetCVarBool("ActionButtonUseKeyDown")) then
SecureActionButton_OnClick(button, "LeftButton");
ActionButton_UpdateState(button);
end
end
function MultiActionButtonUp (bar, id)
local button = _G[bar.."Button"..id];
if ( button:GetButtonState() == "PUSHED" ) then
button:SetButtonState("NORMAL");
if(not GetCVarBool("ActionButtonUseKeyDown")) then
SecureActionButton_OnClick(button, "LeftButton");
ActionButton_UpdateState(button);
end
end
end
function IsNormalActionBarState()
return MainMenuBar:IsShown();
end
function MultiActionBar_Update ()
if ( SHOW_MULTI_ACTIONBAR_1 and IsNormalActionBarState()) then
MultiBarBottomLeft:Show();
MultiBarBottomLeft.isShowing = 1;
VIEWABLE_ACTION_BAR_PAGES[BOTTOMLEFT_ACTIONBAR_PAGE] = nil;
else
MultiBarBottomLeft:Hide();
MultiBarBottomLeft.isShowing = nil;
VIEWABLE_ACTION_BAR_PAGES[BOTTOMLEFT_ACTIONBAR_PAGE] = 1;
end
if ( SHOW_MULTI_ACTIONBAR_2 and IsNormalActionBarState()) then
MultiBarBottomRight:Show();
VIEWABLE_ACTION_BAR_PAGES[BOTTOMRIGHT_ACTIONBAR_PAGE] = nil;
else
MultiBarBottomRight:Hide();
VIEWABLE_ACTION_BAR_PAGES[BOTTOMRIGHT_ACTIONBAR_PAGE] = 1;
end
if ( SHOW_MULTI_ACTIONBAR_3 and IsNormalActionBarState()) then
MultiBarRight:Show();
VIEWABLE_ACTION_BAR_PAGES[RIGHT_ACTIONBAR_PAGE] = nil;
else
MultiBarRight:Hide();
VIEWABLE_ACTION_BAR_PAGES[RIGHT_ACTIONBAR_PAGE] = 1;
end
if ( SHOW_MULTI_ACTIONBAR_3 and SHOW_MULTI_ACTIONBAR_4 and IsNormalActionBarState()) then
MultiBarLeft:Show();
VIEWABLE_ACTION_BAR_PAGES[LEFT_ACTIONBAR_PAGE] = nil;
else
MultiBarLeft:Hide();
VIEWABLE_ACTION_BAR_PAGES[LEFT_ACTIONBAR_PAGE] = 1;
end
end
function MultiActionBar_ShowAllGrids ()
MultiActionBar_UpdateGrid("MultiBarBottomLeft", true);
MultiActionBar_UpdateGrid("MultiBarBottomRight", true);
MultiActionBar_UpdateGrid("MultiBarRight", true);
MultiActionBar_UpdateGrid("MultiBarLeft", true);
end
function MultiActionBar_HideAllGrids ()
MultiActionBar_UpdateGrid("MultiBarBottomLeft", false);
MultiActionBar_UpdateGrid("MultiBarBottomRight", false);
MultiActionBar_UpdateGrid("MultiBarRight", false);
MultiActionBar_UpdateGrid("MultiBarLeft", false);
end
function MultiActionBar_UpdateGrid (barName, show)
for i=1, NUM_MULTIBAR_BUTTONS do
if ( show ) then
ActionButton_ShowGrid(_G[barName.."Button"..i]);
else
ActionButton_HideGrid(_G[barName.."Button"..i]);
end
end
end
function MultiActionBar_UpdateGridVisibility ()
if ( ALWAYS_SHOW_MULTIBARS == "1" or ALWAYS_SHOW_MULTIBARS == 1 ) then
MultiActionBar_ShowAllGrids();
else
MultiActionBar_HideAllGrids();
end
end
function Multibar_EmptyFunc (show)
end
function MultibarGrid_IsVisible ()
STATE_AlwaysShowMultibars = ALWAYS_SHOW_MULTIBARS;
return ALWAYS_SHOW_MULTIBARS;
end
function MultiBar1_IsVisible ()
STATE_MultiBar1 = SHOW_MULTI_ACTIONBAR_1;
return SHOW_MULTI_ACTIONBAR_1;
end
function MultiBar2_IsVisible ()
STATE_MultiBar2 = SHOW_MULTI_ACTIONBAR_2;
return SHOW_MULTI_ACTIONBAR_2;
end
function MultiBar3_IsVisible ()
STATE_MultiBar3 = SHOW_MULTI_ACTIONBAR_3;
return SHOW_MULTI_ACTIONBAR_3;
end
function MultiBar4_IsVisible ()
STATE_MultiBar4 = SHOW_MULTI_ACTIONBAR_4;
return SHOW_MULTI_ACTIONBAR_4;
end