<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ..\FrameXML\UI.xsd"> <Button name="MoneyFrameButtonTemplate" virtual="true"> <Scripts> <OnEnter> MoneyFrame_OnEnter(self:GetParent()); </OnEnter> <OnLeave> MoneyFrame_OnLeave(self:GetParent()); </OnLeave> </Scripts> </Button> <Frame name="MoneyFrameTemplate" virtual="true"> <Size> <AbsDimension x="192" y="28"/> </Size> <Frames> <Button name="$parentCopperButton" inherits="MoneyFrameButtonTemplate"> <Size> <AbsDimension x="47" y="19"/> </Size> <Anchors> <Anchor point="RIGHT"> <Offset> <AbsDimension x="-13" y="0"/> </Offset> </Anchor> </Anchors> <Scripts> <OnClick> MoneyInputFrame_OpenPopup(self:GetParent()); </OnClick> </Scripts> <NormalTexture file="Interface\MoneyFrame\UI-MoneyIcons"> <Size> <AbsDimension x="19" y="19"/> </Size> <Anchors> <Anchor point="RIGHT"/> </Anchors> <TexCoords left="0.5" right="0.75" top="0" bottom="1"/> </NormalTexture> <ButtonText name="$parentText"> <Anchors> <Anchor point="RIGHT"> <Offset> <AbsDimension x="-19" y="0"/> </Offset> </Anchor> </Anchors> </ButtonText> <NormalFont style="NumberFontNormalLargeRight"/> <PushedTextOffset> <AbsDimension x="0" y="0"/> </PushedTextOffset> </Button> <Button name="$parentSilverButton" inherits="MoneyFrameButtonTemplate"> <Size> <AbsDimension x="47" y="19"/> </Size> <Anchors> <Anchor point="RIGHT" relativeTo="$parentCopperButton" relativePoint="LEFT"> <Offset> <AbsDimension x="-4" y="0"/> </Offset> </Anchor> </Anchors> <Scripts> <OnClick> MoneyInputFrame_OpenPopup(self:GetParent()); </OnClick> </Scripts> <NormalTexture file="Interface\MoneyFrame\UI-MoneyIcons"> <Size> <AbsDimension x="19" y="19"/> </Size> <Anchors> <Anchor point="RIGHT"/> </Anchors> <TexCoords left="0.25" right="0.5" top="0" bottom="1"/> </NormalTexture> <ButtonText name="$parentText"> <Anchors> <Anchor point="RIGHT"> <Offset> <AbsDimension x="-19" y="0"/> </Offset> </Anchor> </Anchors> </ButtonText> <NormalFont style="NumberFontNormalLargeRight"/> <PushedTextOffset> <AbsDimension x="0" y="0"/> </PushedTextOffset> </Button> <Button name="$parentGoldButton" inherits="MoneyFrameButtonTemplate"> <Size> <AbsDimension x="47" y="19"/> </Size> <Anchors> <Anchor point="RIGHT" relativeTo="$parentSilverButton" relativePoint="LEFT"> <Offset> <AbsDimension x="-4" y="0"/> </Offset> </Anchor> </Anchors> <Scripts> <OnClick> MoneyInputFrame_OpenPopup(self:GetParent()); </OnClick> </Scripts> <NormalTexture file="Interface\MoneyFrame\UI-MoneyIcons"> <Size> <AbsDimension x="19" y="19"/> </Size> <Anchors> <Anchor point="RIGHT"/> </Anchors> <TexCoords left="0" right="0.25" top="0" bottom="1"/> </NormalTexture> <ButtonText name="$parentText"> <Anchors> <Anchor point="RIGHT"> <Offset> <AbsDimension x="-19" y="0"/> </Offset> </Anchor> </Anchors> </ButtonText> <NormalFont style="NumberFontNormalLargeRight"/> <PushedTextOffset> <AbsDimension x="0" y="0"/> </PushedTextOffset> </Button> </Frames> <Scripts> <OnLoad> MoneyFrame_OnLoad(self); </OnLoad> <OnEvent> MoneyFrame_OnEvent(self, event, ...); </OnEvent> <OnShow> MoneyFrame_UpdateMoney(self); </OnShow> <OnHide> if ( self.hasPickup == 1 ) then MoneyInputFrame_ClosePopup(); self.hasPickup = 0; end </OnHide> </Scripts> </Frame> <Frame name="SmallMoneyFrameTemplate" virtual="true"> <Size> <AbsDimension x="128" y="13"/> </Size> <Frames> <Frame name="$parentTrialErrorButton" parentKey="trialErrorButton" hidden="true"> <Size x="13" y="13"/> <Anchors> <Anchor point="LEFT" x="-23" y="0" /> </Anchors> <Layers> <Layer level="ARTWORK"> <Texture name="$parentTexture" file="Interface\FriendsFrame\InformationIcon"> <Anchors> <Anchor point="TOPLEFT"/> <Anchor point="BOTTOMRIGHT"/> </Anchors> </Texture> </Layer> </Layers> <Scripts> <OnEnter> GameTooltip:SetOwner(self, "ANCHOR_BOTTOM"); GameTooltip:AddLine(TRIAL_CAPPED, 1, 0.1, 0.1); GameTooltip:Show(); </OnEnter> <OnLeave> GameTooltip:Hide(); </OnLeave> </Scripts> </Frame> <Button name="$parentCopperButton" inherits="MoneyFrameButtonTemplate"> <Size> <AbsDimension x="32" y="13"/> </Size> <Anchors> <Anchor point="RIGHT"> <Offset> <AbsDimension x="-13" y="0"/> </Offset> </Anchor> </Anchors> <Scripts> <OnClick> MoneyInputFrame_OpenPopup(self:GetParent()); </OnClick> </Scripts> <NormalTexture file="Interface\MoneyFrame\UI-MoneyIcons"> <Size> <AbsDimension x="13" y="13"/> </Size> <Anchors> <Anchor point="RIGHT"/> </Anchors> <TexCoords left="0.5" right="0.75" top="0" bottom="1"/> </NormalTexture> <ButtonText name="$parentText"> <Anchors> <Anchor point="RIGHT"> <Offset> <AbsDimension x="-13" y="0"/> </Offset> </Anchor> </Anchors> </ButtonText> <NormalFont style="NumberFontNormalRight"/> <PushedTextOffset> <AbsDimension x="0" y="0"/> </PushedTextOffset> </Button> <Button name="$parentSilverButton" inherits="MoneyFrameButtonTemplate"> <Size> <AbsDimension x="32" y="13"/> </Size> <Anchors> <Anchor point="RIGHT" relativeTo="$parentCopperButton" relativePoint="LEFT"> <Offset> <AbsDimension x="-4" y="0"/> </Offset> </Anchor> </Anchors> <Scripts> <OnClick> MoneyInputFrame_OpenPopup(self:GetParent()); </OnClick> </Scripts> <NormalTexture file="Interface\MoneyFrame\UI-MoneyIcons"> <Size> <AbsDimension x="13" y="13"/> </Size> <Anchors> <Anchor point="RIGHT"/> </Anchors> <TexCoords left="0.25" right="0.5" top="0" bottom="1"/> </NormalTexture> <ButtonText name="$parentText"> <Anchors> <Anchor point="RIGHT"> <Offset> <AbsDimension x="-13" y="0"/> </Offset> </Anchor> </Anchors> </ButtonText> <NormalFont style="NumberFontNormalRight"/> <PushedTextOffset> <AbsDimension x="0" y="0"/> </PushedTextOffset> </Button> <Button name="$parentGoldButton" inherits="MoneyFrameButtonTemplate"> <Size> <AbsDimension x="32" y="13"/> </Size> <Anchors> <Anchor point="RIGHT" relativeTo="$parentSilverButton" relativePoint="LEFT"> <Offset> <AbsDimension x="-4" y="0"/> </Offset> </Anchor> </Anchors> <Scripts> <OnClick> MoneyInputFrame_OpenPopup(self:GetParent()); </OnClick> </Scripts> <NormalTexture file="Interface\MoneyFrame\UI-MoneyIcons"> <Size> <AbsDimension x="13" y="13"/> </Size> <Anchors> <Anchor point="RIGHT"/> </Anchors> <TexCoords left="0" right="0.25" top="0" bottom="1"/> </NormalTexture> <ButtonText name="$parentText"> <Anchors> <Anchor point="RIGHT"> <Offset> <AbsDimension x="-13" y="0"/> </Offset> </Anchor> </Anchors> </ButtonText> <NormalFont style="NumberFontNormalRight"/> <PushedTextOffset> <AbsDimension x="0" y="0"/> </PushedTextOffset> </Button> </Frames> <Scripts> <OnLoad> SmallMoneyFrame_OnLoad(self); </OnLoad> <OnEvent> MoneyFrame_OnEvent(self, event, ...); </OnEvent> <OnShow> MoneyFrame_UpdateMoney(self); </OnShow> <OnHide> if ( self.hasPickup == 1 ) then MoneyInputFrame_ClosePopup(); self.hasPickup = 0; end </OnHide> </Scripts> </Frame> <Button name="SmallDenominationTemplate" virtual="true"> <Size> <AbsDimension x="32" y="13"/> </Size> <Scripts> <OnEnter> GameTooltip:SetOwner(self, "ANCHOR_RIGHT"); GameTooltip:SetMerchantCostItem(self.index, self.item); </OnEnter> <OnLeave> GameTooltip:Hide(); ResetCursor(); </OnLeave> </Scripts> <ButtonText name="$parentText"> <Anchors> <Anchor point="LEFT"> <Offset> <AbsDimension x="-13" y="0"/> </Offset> </Anchor> </Anchors> </ButtonText> <NormalTexture name="$parentTexture"> <Size> <AbsDimension x="13" y="13"/> </Size> <Anchors> <Anchor point="LEFT"/> </Anchors> </NormalTexture> <NormalFont style="NumberFontNormalRight"/> <PushedTextOffset> <AbsDimension x="0" y="0"/> </PushedTextOffset> </Button> <Frame name="SmallAlternateCurrencyFrameTemplate" virtual="true"> <Size> <AbsDimension x="128" y="13"/> </Size> <Frames> <Button name="$parentItem1" inherits="SmallDenominationTemplate" hidden="true"> <Anchors> <Anchor point="LEFT"> <Offset> <AbsDimension x="13" y="0"/> </Offset> </Anchor> </Anchors> </Button> <Button name="$parentItem2" inherits="SmallDenominationTemplate" hidden="true"> <Anchors> <Anchor point="LEFT" relativeTo="$parentItem1" relativePoint="RIGHT"> <Offset> <AbsDimension x="4" y="0"/> </Offset> </Anchor> </Anchors> </Button> <Button name="$parentItem3" inherits="SmallDenominationTemplate" hidden="true"> <Anchors> <Anchor point="LEFT" relativeTo="$parentItem2" relativePoint="RIGHT"> <Offset> <AbsDimension x="4" y="0"/> </Offset> </Anchor> </Anchors> </Button> </Frames> </Frame> </Ui>