<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Script file="HealthBar.lua"/>
<Script file="GameTooltip.lua"/>
<Include file="GameTooltipTemplate.xml"/>
<GameTooltip name="ShoppingTooltip1" clampedToScreen="true" frameStrata="TOOLTIP" hidden="true" parent="UIParent" inherits="ShoppingTooltipTemplate"/>
<GameTooltip name="ShoppingTooltip2" clampedToScreen="true" frameStrata="TOOLTIP" hidden="true" parent="UIParent" inherits="ShoppingTooltipTemplate"/>
<GameTooltip name="ShoppingTooltip3" clampedToScreen="true" frameStrata="TOOLTIP" hidden="true" parent="UIParent" inherits="ShoppingTooltipTemplate"/>
<GameTooltip name="GameTooltip" frameStrata="TOOLTIP" hidden="true" parent="UIParent" inherits="GameTooltipTemplate">
<Scripts>
<OnLoad>
GameTooltip_OnLoad(self);
self.shoppingTooltips = { ShoppingTooltip1, ShoppingTooltip2, ShoppingTooltip3 };
if (BattlePetTooltip) then
BattlePetTooltip:Hide();
end
</OnLoad>
<OnTooltipSetUnit>
if ( self:IsUnit("mouseover") ) then
_G[self:GetName().."TextLeft1"]:SetTextColor(GameTooltip_UnitColor("mouseover"));
end
if (BattlePetTooltip) then
BattlePetTooltip:Hide();
end
</OnTooltipSetUnit>
<OnTooltipSetItem>
if ( IsModifiedClick("COMPAREITEMS") or
(GetCVarBool("alwaysCompareItems") and not self:IsEquippedItem()) ) then
GameTooltip_ShowCompareItem(self, 1);
end
if (BattlePetTooltip) then
BattlePetTooltip:Hide();
end
</OnTooltipSetItem>
<OnHide>
GameTooltip_OnHide(self);
ShoppingTooltip1:Hide();
ShoppingTooltip2:Hide();
ShoppingTooltip3:Hide();
if (BattlePetTooltip) then
BattlePetTooltip:Hide();
end
</OnHide>
<OnUpdate function="GameTooltip_OnUpdate"/>
</Scripts>
</GameTooltip>
<Frame name="SmallTextTooltip" frameStrata="TOOLTIP" hidden="true" parent="UIParent">
<Size>
<AbsDimension x="10" y="32"/>
</Size>
<Anchors>
<Anchor point="BOTTOM"/>
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="SmallTextTooltipText" inherits="GameFontHighlightSmall">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-10"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
self:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g, TOOLTIP_DEFAULT_COLOR.b);
self:SetBackdropColor(TOOLTIP_DEFAULT_BACKGROUND_COLOR.r, TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b);
</OnLoad>
<OnShow>
self:SetWidth(SmallTextTooltipText:GetWidth() + 20);
</OnShow>
</Scripts>
</Frame>
</Ui>