<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\..\FrameXML\UI.xsd">
<Script file="Blizzard_TradeSkillUI.lua"/>
<Button name="TradeSkillSkillButtonTemplate" hidden="false" virtual="true">
<Size x="293" y="16"/>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentSubText" inherits="GameFontNormalSmall" justifyH="LEFT"/>
</Layer>
<Layer level="OVERLAY">
<FontString name="$parentCount" inherits="GameFontNormal" parentKey="count">
<Size x="0" y="13"/>
<Anchors>
<Anchor point="LEFT" x="0" y="0"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="$parentNumSkillUps" parentKey="skillup">
<Size x="26" y="16"/>
<Anchors>
<Anchor point="RIGHT" x="-2" y="0"/>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<Texture name="$parentIcon" file="Interface\TradeSkillFrame\UI-TradeSkill-Multiskill" parentKey="icon">
<Size x="16" y="16"/>
<Anchors>
<Anchor point="RIGHT" x="0" y="-1"/>
</Anchors>
</Texture>
<FontString name="$parentText" inherits="GameFontNormal" parentKey="countText">
<Size x="0" y="13"/>
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentIcon" relativePoint="LEFT" x="0" y="1"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
self:GetParent():Click(button);
</OnClick>
<OnEnter>
GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
GameTooltip:AddLine(string.format(SKILLUP_TOOLTIP, self.countText:GetText()), NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, 1, 1);
GameTooltip:Show();
TradeSkillFrameButton_OnEnter(self:GetParent());
</OnEnter>
<OnLeave>
GameTooltip:Hide();
TradeSkillFrameButton_OnLeave(self:GetParent());
</OnLeave>
</Scripts>
</Button>
<StatusBar name="$parentSubSkillRankBar" parentKey="SubSkillRankBar" drawLayer="BACKGROUND" minValue="0" maxValue="1" defaultValue="1">
<Size x="58" y="14"/>
<Anchors>
<Anchor point="RIGHT" x="0" y="0"/>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<Texture parentKey="BorderLeft" file="Interface\PaperDollInfoFrame\UI-Character-Skills-BarBorder">
<Size x="9" y="18"/>
<TexCoords left="0.007843" right="0.043137" top="0.193548" bottom="0.774193"/>
<Anchors>
<Anchor point="LEFT" x="-2" y="0"/>
</Anchors>
</Texture>
<Texture parentKey="BorderRight" file="Interface\PaperDollInfoFrame\UI-Character-Skills-BarBorder">
<Size x="9" y="18"/>
<TexCoords left="0.043137" right="0.007843" top="0.193548" bottom="0.774193"/>
<Anchors>
<Anchor point="RIGHT" x="2" y="0"/>
</Anchors>
</Texture>
<Texture parentKey="BorderMid" file="Interface\PaperDollInfoFrame\UI-Character-Skills-BarBorder">
<TexCoords left="0.113726" right="0.1490196" top="0.193548" bottom="0.774193"/>
<Anchors>
<Anchor point="TOPLEFT" relativeKey="$parent.BorderLeft" relativePoint="TOPRIGHT"/>
<Anchor point="BOTTOMRIGHT" relativeKey="$parent.BorderRight" relativePoint="BOTTOMLEFT"/>
</Anchors>
</Texture>
<FontString parentKey="Rank" inherits="GameFontHighlightSmall">
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<BarTexture file="Interface\PaperDollInfoFrame\UI-Character-Skills-Bar"/>
<BarColor r=".25" g=".25" b=".75"/>
<Scripts>
<OnValueChanged>
local _, max = self:GetMinMaxValues();
if (max) then
self.Rank:SetText(self:GetValue().."/"..max);
end
</OnValueChanged>
</Scripts>
</StatusBar>
</Frames>
<Scripts>
<OnClick>
if ( IsModifiedClick() ) then
HandleModifiedItemClick(GetTradeSkillRecipeLink(self:GetID()));
else
TradeSkillSkillButton_OnClick(self, button);
end
</OnClick>
<OnLoad>
_G[self:GetName().."Count"]:SetPoint("LEFT", self:GetName().."Text", "RIGHT", 2, 0);
</OnLoad>
<OnEnter>
TradeSkillFrameButton_OnEnter(self);
</OnEnter>
<OnLeave>
TradeSkillFrameButton_OnLeave(self);
</OnLeave>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-MinusButton-UP">
<Size x="16" y="16"/>
<Anchors>
<Anchor point="LEFT" x="3" y="0"/>
</Anchors>
</NormalTexture>
<HighlightTexture name="$parentHighlight" file="Interface\Buttons\UI-PlusButton-Hilight" alphaMode="ADD">
<Size x="16" y="16"/>
<Anchors>
<Anchor point="LEFT" x="3" y="0"/>
</Anchors>
</HighlightTexture>
<DisabledTexture file="Interface\Buttons\UI-PlusButton-Disabled">
<Size x="16" y="16"/>
<Anchors>
<Anchor point="LEFT" x="3" y="0"/>
</Anchors>
</DisabledTexture>
<ButtonText name="$parentText" parentKey="text" wordwrap="false">
<Size x="270" y="13"/>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentHighlight" relativePoint="RIGHT" x="2" y="1"/>
</Anchors>
</ButtonText>
<NormalFont style="GameFontHighlightLeft"/>
</Button>
<Button name="TradeSkillItemTemplate" inherits="QuestItemTemplate" virtual="true">
<Scripts>
<OnEnter>
GameTooltip:SetOwner(self, "ANCHOR_TOPLEFT");
GameTooltip:SetTradeSkillItem(TradeSkillFrame.selectedSkill, self:GetID());
CursorUpdate(self);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
ResetCursor();
</OnLeave>
<OnUpdate>
CursorOnUpdate(self, elapsed);
</OnUpdate>
<OnClick>
HandleModifiedItemClick(GetTradeSkillReagentItemLink(TradeSkillFrame.selectedSkill, self:GetID()));
</OnClick>
<OnLoad>
-- Uses in Korean to fix Bug ID: 244689
if TRADESKILL_REAGENT_FONT then
_G[self:GetName().."Count"]:SetFontObject(TRADESKILL_REAGENT_FONT);
end
</OnLoad>
</Scripts>
</Button>
<Button name="TradeSkillGuildCrafterButtonTemplate" hidden="false" virtual="true">
<Size x="152" y="16"/>
<Scripts>
<OnClick>
ChatFrame_SendTell(self.name);
</OnClick>
</Scripts>
<ButtonText name="$parentText">
<Size x="0" y="16"/>
<Anchors>
<Anchor point="LEFT" x="4" y="0"/>
</Anchors>
</ButtonText>
<NormalFont style="GameFontHighlightLeft"/>
<HighlightFont style="GameFontHighlightLeft"/>
<DisabledFont style="GameFontDisableLeft"/>
<HighlightTexture file="Interface\FriendsFrame\UI-FriendsFrame-HighlightBar-Blue" setAllPoints="true" alphaMode="ADD"/>
</Button>
<Frame name="TradeSkillFrame" inherits="ButtonFrameTemplate" toplevel="true" movable="true" parent="UIParent" enableMouse="true" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" x="0" y="-104"/>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<Texture name="$parentTabardBackground" file="Interface\GuildFrame\GuildFrame">
<Size x="62" y="62"/>
<Anchors>
<Anchor point="TOPLEFT" x="-6" y="7"/>
</Anchors>
<TexCoords left="0.63183594" right="0.69238281" top="0.61914063" bottom="0.74023438"/>
</Texture>
</Layer>
<Layer level="ARTWORK" textureSubLevel="1">
<Texture name="$parentTabardEmblem" file="Interface\GuildFrame\GuildEmblemsLG_01">
<Size x="64" y="64"/>
<Anchors>
<Anchor point="TOPLEFT" x="-8" y="9"/>
</Anchors>
</Texture>
</Layer>
<Layer level="ARTWORK" textureSubLevel="2">
<Texture name="$parentTabardBorder" file="Interface\GuildFrame\GuildFrame">
<Size x="61" y="60"/>
<Anchors>
<Anchor point="TOPLEFT" x="-6" y="7"/>
</Anchors>
<TexCoords left="0.63183594" right="0.69238281" top="0.74414063" bottom="0.86523438"/>
</Texture>
</Layer>
<Layer level="OVERLAY">
<Texture name="TradeSkillHorizontalBarLeft" file="Interface\ClassTrainerFrame\UI-ClassTrainer-HorizontalBar">
<Size x="256" y="16"/>
<Anchors>
<Anchor point="TOPLEFT" x="2" y="-208"/>
<Anchor point="RIGHT" x="-80" y="0"/>
</Anchors>
<TexCoords left="0" right="1.0" top="0" bottom="0.25"/>
</Texture>
<Texture file="Interface\ClassTrainerFrame\UI-ClassTrainer-HorizontalBar">
<Size x="75" y="16"/>
<Anchors>
<Anchor point="LEFT" relativeTo="TradeSkillHorizontalBarLeft" relativePoint="RIGHT" x="0" y="0"/>
</Anchors>
<TexCoords left="0" right="0.29296875" top="0.25" bottom="0.5"/>
</Texture>
<FontString name="$parentDummyString" inherits="GameFontNormal" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" x="0" y="0"/>
</Anchors>
<Size x="0" y="0"/>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="TradeSkillCreateAllButton" inherits="MagicButtonTemplate" text="CREATE_ALL">
<Size x="80" y="22"/>
<Anchors>
<Anchor point="BOTTOMLEFT"/>
</Anchors>
<Frames>
<Frame name="$parentMask" setAllPoints="true" enableMouse="true" hidden="true">
<Scripts>
<OnEnter>
if (self.tooltip) then
GameTooltip:SetOwner(self, "ANCHOR_LEFT");
GameTooltip:SetText(self.tooltip, nil, nil, nil, nil, 1);
end
</OnEnter>
<OnLeave function="GameTooltip_Hide"/>
</Scripts>
</Frame>
</Frames>
<Scripts>
<OnClick>
if ( (not PartialPlayTime()) and (not NoPlayTime()) ) then
TradeSkillInputBox:SetNumber(TradeSkillFrame.numAvailable);
DoTradeSkill(TradeSkillFrame.selectedSkill, TradeSkillFrame.numAvailable);
TradeSkillInputBox:ClearFocus();
end
</OnClick>
</Scripts>
</Button>
<Button name="TradeSkillCancelButton" inherits="MagicButtonTemplate" text="EXIT">
<Size x="80" y="22"/>
<Anchors>
<Anchor point="BOTTOMRIGHT"/>
</Anchors>
<Scripts>
<OnClick function="HideParentPanel"/>
</Scripts>
</Button>
<Button name="TradeSkillCreateButton" inherits="MagicButtonTemplate" text="CREATE_PROFESSION">
<Size x="80" y="22"/>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="TradeSkillCancelButton" relativePoint="TOPLEFT" />
</Anchors>
<Frames>
<Frame name="$parentMask" setAllPoints="true" enableMouse="true" hidden="true">
<Scripts>
<OnEnter>
if (self.tooltip) then
GameTooltip:SetOwner(self, "ANCHOR_LEFT");
GameTooltip:SetText(self.tooltip, nil, nil, nil, nil, 1);
end
</OnEnter>
<OnLeave function="GameTooltip_Hide"/>
</Scripts>
</Frame>
</Frames>
<Scripts>
<OnClick>
if ( (not PartialPlayTime()) and (not NoPlayTime()) ) then
DoTradeSkill(TradeSkillFrame.selectedSkill, TradeSkillInputBox:GetNumber());
TradeSkillInputBox:ClearFocus();
end
</OnClick>
</Scripts>
</Button>
<Button name="TradeSkillDecrementButton">
<Size x="23" y="22"/>
<Anchors>
<Anchor point="LEFT" relativeTo="TradeSkillCreateAllButton" relativePoint="RIGHT" x="3" y="0"/>
</Anchors>
<Scripts>
<OnClick>
TradeSkillFrameDecrement_OnClick();
TradeSkillInputBox:ClearFocus();
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-SpellbookIcon-PrevPage-Up"/>
<PushedTexture file="Interface\Buttons\UI-SpellbookIcon-PrevPage-Down"/>
<DisabledTexture file="Interface\Buttons\UI-SpellbookIcon-PrevPage-Disabled"/>
<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
</Button>
<EditBox name="TradeSkillInputBox" letters="3" numeric="true" autoFocus="false">
<Size x="31" y="20"/>
<Anchors>
<Anchor point="LEFT" relativeTo="TradeSkillDecrementButton" relativePoint="RIGHT" x="4" y="0"/>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentLeft" file="Interface\Common\Common-Input-Border">
<Size x="8" y="20"/>
<Anchors>
<Anchor point="TOPLEFT" x="-5" y="0"/>
</Anchors>
<TexCoords left="0" right="0.0625" top="0" bottom="0.625"/>
</Texture>
<Texture name="$parentRight" file="Interface\Common\Common-Input-Border">
<Size x="8" y="20"/>
<Anchors>
<Anchor point="RIGHT" x="0" y="0"/>
</Anchors>
<TexCoords left="0.9375" right="1.0" top="0" bottom="0.625"/>
</Texture>
<Texture name="$parentMiddle" file="Interface\Common\Common-Input-Border">
<Size x="10" y="20"/>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"/>
<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT"/>
</Anchors>
<TexCoords left="0.0625" right="0.9375" top="0" bottom="0.625"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnEnterPressed function="EditBox_ClearFocus"/>
<OnEscapePressed function="EditBox_ClearFocus"/>
<OnTextChanged>
if ( self:GetText() == "0" ) then
self:SetText("1");
end
local number = max(self:GetNumber(), 1);
SetTradeSkillRepeatCount(TradeSkillFrame.selectedSkill, number);
</OnTextChanged>
<OnEditFocusLost function="EditBox_ClearHighlight"/>
<OnEditFocusGained function="EditBox_HighlightText"/>
</Scripts>
<FontString inherits="ChatFontNormal"/>
</EditBox>
<Button name="TradeSkillIncrementButton">
<Size x="23" y="22"/>
<Anchors>
<Anchor point="RIGHT" relativeTo="TradeSkillCreateButton" relativePoint="LEFT" x="-3" y="0"/>
</Anchors>
<Scripts>
<OnClick>
TradeSkillFrameIncrement_OnClick();
TradeSkillInputBox:ClearFocus();
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Up"/>
<PushedTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Down"/>
<DisabledTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Disabled"/>
<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
</Button>
<Button name="TradeSkillViewGuildCraftersButton" inherits="MagicButtonTemplate" text="GUILD_TRADE_SKILL_VIEW_CRAFTERS" hidden="true">
<Size x="140" y="22"/>
<Anchors>
<Anchor point="BOTTOMLEFT"/>
</Anchors>
<Scripts>
<OnClick function="TradeSkillViewGuildCraftersButton_OnClick"/>
<OnEnter>
GameTooltip_AddNewbieTip(self, GUILD_TRADE_SKILL_VIEW_CRAFTERS, 1.0, 1.0, 1.0, NEWBIE_TOOLTIP_VIEWGUILD, 1);
</OnEnter>
<OnLeave function="GameTooltip_Hide"/>
</Scripts>
</Button>
<Frame name="TradeSkillExpandButtonFrame">
<Size x="54" y="32"/>
<Anchors>
<Anchor point="TOPLEFT" x="2" y="-58"/>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="TradeSkillExpandTabLeft" file="Interface\ClassTrainerFrame\UI-ClassTrainer-ExpandTab-Left">
<Size x="8" y="32"/>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
</Texture>
<Texture name="TradeSkillExpandTabMiddle" file="Interface\QuestFrame\UI-QuestLogSortTab-Middle">
<Size x="50" y="32"/>
<Anchors>
<Anchor point="LEFT" relativeTo="TradeSkillExpandTabLeft" relativePoint="RIGHT" x="0" y="6"/>
</Anchors>
</Texture>
<Texture name="TradeSkillExpandTabRight" file="Interface\QuestFrame\UI-QuestLogSortTab-Right">
<Size x="8" y="32"/>
<Anchors>
<Anchor point="LEFT" relativeTo="TradeSkillExpandTabMiddle" relativePoint="RIGHT"/>
</Anchors>
</Texture>
</Layer>
</Layers>
<Frames>
<Button name="TradeSkillCollapseAllButton">
<Size x="40" y="22"/>
<Anchors>
<Anchor point="LEFT" relativeTo="TradeSkillExpandTabLeft" relativePoint="RIGHT" x="0" y="3"/>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentSubText" inherits="GameFontNormalSmall" justifyH="LEFT"/>
</Layer>
</Layers>
<Scripts>
<OnLoad>
_G[self:GetName()]:SetText(ALL);
</OnLoad>
<OnClick function="TradeSkillCollapseAllButton_OnClick"/>
<OnEnter>
_G[self:GetName().."SubText"]:SetTextColor(HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b);
</OnEnter>
<OnLeave>
_G[self:GetName().."SubText"]:SetTextColor(self.r, self.g, self.b);
</OnLeave>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-MinusButton-UP">
<Size x="16" y="16"/>
<Anchors>
<Anchor point="LEFT" x="3" y="0"/>
</Anchors>
</NormalTexture>
<HighlightTexture name="$parentHighlight" file="Interface\Buttons\UI-PlusButton-Hilight" alphaMode="ADD">
<Size x="16" y="16"/>
<Anchors>
<Anchor point="LEFT" x="3" y="0"/>
</Anchors>
</HighlightTexture>
<DisabledTexture file="Interface\Buttons\UI-PlusButton-Disabled">
<Size x="16" y="16"/>
<Anchors>
<Anchor point="LEFT" x="3" y="0"/>
</Anchors>
</DisabledTexture>
<ButtonText name="$parentText">
<Size x="270" y="13"/>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentHighlight" relativePoint="RIGHT" x="2" y="1"/>
</Anchors>
</ButtonText>
<NormalFont style="GameFontNormalLeft"/>
<HighlightFont style="GameFontHighlightLeft"/>
<DisabledFont style="GameFontDisableLeft"/>
</Button>
</Frames>
</Frame>
<Frame name="TradeSkillFilterBar" hidden="true">
<Size x="293" y="16"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TradeSkillExpandButtonFrame" relativePoint="BOTTOMLEFT" x="8" y="5"/>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<Texture file="Interface\Buttons\UI-Listbox-Highlight2">
<Color r="0.6" g="0.75" b="1.0" a="0.5" />
</Texture>
<FontString name="$parentText" inherits="GameFontHighlightSmall" justifyH="LEFT">
<Size x="260" y="13"/>
<Anchors>
<Anchor point="LEFT" x="5" y="0"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="$parentExitButton">
<Size x="17" y="17"/>
<Anchors>
<Anchor point="RIGHT" x="-2" y="0"/>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<Texture file="Interface\FriendsFrame\ClearBroadcastIcon" alpha="0.5" parentKey="texture">
<Size x="17" y="17"/>
<Anchors>
<Anchor point="TOPLEFT" x="0" y="0"/>
</Anchors>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnEnter>
self.texture:SetAlpha(1.0);
</OnEnter>
<OnLeave>
self.texture:SetAlpha(0.5);
</OnLeave>
<OnMouseDown>
self.texture:SetPoint("TOPLEFT", 1, -1);
</OnMouseDown>
<OnMouseUp>
self.texture:SetPoint("TOPLEFT", 0, 0);
</OnMouseUp>
<OnClick>
TradeSkillFrame.filterTbl = {hasMaterials = false, hasSkillUp = false, subClassValue = -1, slotValue = -1 };
TradeSkillOnlyShowSkillUps(TradeSkillFrame.filterTbl.hasSkillUp);
TradeSkillOnlyShowMakeable(TradeSkillFrame.filterTbl.hasMaterials);
SetTradeSkillCategoryFilter(TradeSkillFrame.filterTbl.subClassValue, 0);
SetTradeSkillInvSlotFilter(TradeSkillFrame.filterTbl.slotValue, 1, 1);
TradeSkillUpdateFilterBar();
CloseDropDownMenus();
</OnClick>
</Scripts>
</Button>
</Frames>
</Frame>
<Frame name="TradeSkillHighlightFrame" hidden="true">
<Size x="293" y="16"/>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<Texture name="TradeSkillHighlight" file="Interface\Buttons\UI-Listbox-Highlight2"/>
</Layer>
</Layers>
</Frame>
<Button name="TradeSkillSkill1" inherits="TradeSkillSkillButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TradeSkillExpandButtonFrame" relativePoint="BOTTOMLEFT" x="8" y="5"/>
</Anchors>
</Button>
<Button name="TradeSkillSkill2" inherits="TradeSkillSkillButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TradeSkillSkill1" relativePoint="BOTTOMLEFT" x="0" y="0"/>
</Anchors>
</Button>
<Button name="TradeSkillSkill3" inherits="TradeSkillSkillButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TradeSkillSkill2" relativePoint="BOTTOMLEFT" x="0" y="0"/>
</Anchors>
</Button>
<Button name="TradeSkillSkill4" inherits="TradeSkillSkillButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TradeSkillSkill3" relativePoint="BOTTOMLEFT" x="0" y="0"/>
</Anchors>
</Button>
<Button name="TradeSkillSkill5" inherits="TradeSkillSkillButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TradeSkillSkill4" relativePoint="BOTTOMLEFT" x="0" y="0"/>
</Anchors>
</Button>
<Button name="TradeSkillSkill6" inherits="TradeSkillSkillButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TradeSkillSkill5" relativePoint="BOTTOMLEFT" x="0" y="0"/>
</Anchors>
</Button>
<Button name="TradeSkillSkill7" inherits="TradeSkillSkillButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TradeSkillSkill6" relativePoint="BOTTOMLEFT" x="0" y="0"/>
</Anchors>
</Button>
<Button name="TradeSkillSkill8" inherits="TradeSkillSkillButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TradeSkillSkill7" relativePoint="BOTTOMLEFT" x="0" y="0"/>
</Anchors>
</Button>
<ScrollFrame name="TradeSkillListScrollFrame" inherits="ListScrollFrameTemplate">
<Size x="296" y="130"/>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="TradeSkillFrame" relativePoint="TOPRIGHT" x="-34" y="-83"/>
</Anchors>
<Scripts>
<OnVerticalScroll>
FauxScrollFrame_OnVerticalScroll(self, offset, TRADE_SKILL_HEIGHT, TradeSkillFrame_Update);
</OnVerticalScroll>
</Scripts>
</ScrollFrame>
<ScrollFrame name="TradeSkillDetailScrollFrame" inherits="UIPanelScrollFrameTemplate">
<Size x="297" y="174"/>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="TradeSkillListScrollFrame" relativePoint="BOTTOMRIGHT" x="0" y="-8"/>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentTop" file="Interface\ClassTrainerFrame\UI-ClassTrainer-ScrollBar">
<Size x="30" y="123"/>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPRIGHT" x="-2" y="5"/>
</Anchors>
<TexCoords left="0" right="0.46875" top="0" bottom="0.9609375"/>
</Texture>
<Texture name="$parentBottom" file="Interface\ClassTrainerFrame\UI-ClassTrainer-ScrollBar">
<Size x="30" y="123"/>
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT" x="-2" y="-1"/>
</Anchors>
<TexCoords left="0.53125" right="1.0" top="0.03125" bottom="1.0"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnLoad>
ScrollFrame_OnLoad(self);
self.scrollBarHideable = 1;
</OnLoad>
</Scripts>
<ScrollChild>
<Frame name="TradeSkillDetailScrollChildFrame">
<Size x="297" y="150"/>
<Layers>
<Layer level="BACKGROUND">
<FontString name="TradeSkillSkillName" inherits="GameFontNormal" text="Skill Name" justifyH="LEFT">
<Size x="244" y="0"/>
<Anchors>
<Anchor point="TOPLEFT" x="50" y="-5"/>
</Anchors>
</FontString>
<FontString name="TradeSkillRequirementLabel" inherits="GameFontHighlightSmall" text="REQUIRES_LABEL">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TradeSkillSkillName" relativePoint="BOTTOMLEFT" x="0" y="0"/>
</Anchors>
</FontString>
<FontString name="TradeSkillRequirementText" inherits="GameFontHighlightSmall" justifyV="TOP" justifyH="LEFT">
<Size x="180" y="0"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TradeSkillRequirementLabel" relativePoint="TOPRIGHT" x="4" y="0"/>
</Anchors>
</FontString>
<FontString name="TradeSkillSkillCooldown" inherits="GameFontRedSmall">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TradeSkillRequirementLabel" relativePoint="BOTTOMLEFT" x="0" y="0"/>
</Anchors>
</FontString>
<Texture name="TradeSkillDetailHeaderLeft" file="Interface\ClassTrainerFrame\UI-ClassTrainer-DetailHeaderLeft">
<Size x="256" y="64"/>
<Anchors>
<Anchor point="TOPLEFT" x="0" y="3"/>
</Anchors>
</Texture>
<Texture file="Interface\ClassTrainerFrame\UI-ClassTrainer-DetailHeaderRight">
<Size x="64" y="64"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TradeSkillDetailHeaderLeft" relativePoint="TOPRIGHT" x="0" y="0"/>
</Anchors>
</Texture>
<FontString name="TradeSkillDescription" inherits="GameFontHighlightSmall" justifyH="LEFT">
<Size x="290" y="0"/>
<Anchors>
<Anchor point="TOPLEFT" x="5" y="-50"/>
</Anchors>
</FontString>
<FontString name="TradeSkillReagentLabel" inherits="GameFontNormalSmall" text="SPELL_REAGENTS">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TradeSkillDescription" relativePoint="BOTTOMLEFT" x="0" y="-10"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="TradeSkillSkillIcon">
<Size x="37" y="37"/>
<Anchors>
<Anchor point="TOPLEFT" x="8" y="-3"/>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="TradeSkillSkillIconCount" inherits="NumberFontNormal" justifyH="RIGHT" hidden="false">
<Anchors>
<Anchor point="BOTTOMRIGHT" x="-5" y="2"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
self.hasItem = 1;
</OnLoad>
<OnClick>
HandleModifiedItemClick(GetTradeSkillItemLink(TradeSkillFrame.selectedSkill));
</OnClick>
<OnEnter function="TradeSkillItem_OnEnter"/>
<OnLeave function="GameTooltip_HideResetCursor"/>
<OnUpdate>
if ( GameTooltip:IsOwned(self) ) then
TradeSkillItem_OnEnter(self);
end
CursorOnUpdate(self);
</OnUpdate>
</Scripts>
</Button>
<Button name="TradeSkillReagent1" inherits="TradeSkillItemTemplate" id="1">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TradeSkillReagentLabel" relativePoint="BOTTOMLEFT" x="-2" y="-3"/>
</Anchors>
</Button>
<Button name="TradeSkillReagent2" inherits="TradeSkillItemTemplate" id="2">
<Anchors>
<Anchor point="LEFT" relativeTo="TradeSkillReagent1" relativePoint="RIGHT" x="0" y="0"/>
</Anchors>
</Button>
<Button name="TradeSkillReagent3" inherits="TradeSkillItemTemplate" id="3">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TradeSkillReagent1" relativePoint="BOTTOMLEFT" x="0" y="-2"/>
</Anchors>
</Button>
<Button name="TradeSkillReagent4" inherits="TradeSkillItemTemplate" id="4">
<Anchors>
<Anchor point="LEFT" relativeTo="TradeSkillReagent3" relativePoint="RIGHT" x="0" y="0"/>
</Anchors>
</Button>
<Button name="TradeSkillReagent5" inherits="TradeSkillItemTemplate" id="5">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TradeSkillReagent3" relativePoint="BOTTOMLEFT" x="0" y="-2"/>
</Anchors>
</Button>
<Button name="TradeSkillReagent6" inherits="TradeSkillItemTemplate" id="6">
<Anchors>
<Anchor point="LEFT" relativeTo="TradeSkillReagent5" relativePoint="RIGHT" x="0" y="0"/>
</Anchors>
</Button>
<Button name="TradeSkillReagent7" inherits="TradeSkillItemTemplate" id="7">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TradeSkillReagent6" relativePoint="BOTTOMLEFT" x="0" y="-2"/>
</Anchors>
</Button>
<Button name="TradeSkillReagent8" inherits="TradeSkillItemTemplate" id="8">
<Anchors>
<Anchor point="LEFT" relativeTo="TradeSkillReagent7" relativePoint="RIGHT" x="0" y="0"/>
</Anchors>
</Button>
</Frames>
</Frame>
</ScrollChild>
</ScrollFrame>
<StatusBar name="TradeSkillRankFrame" drawLayer="BACKGROUND" minValue="0" maxValue="1" defaultValue="0" enableMouse="false">
<Size x="236" y="14"/>
<Anchors>
<Anchor point="TOPLEFT" x="66" y="-33"/>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentSkillRank" inherits="GameFontHighlightSmall" justifyH="CENTER">
<Size x="0" y="9"/>
<Anchors>
<Anchor point="CENTER" relativeTo="TradeSkillRankFrame" x="0" y="0"/>
</Anchors>
</FontString>
<Texture name="$parentBorder" file="Interface\PaperDollInfoFrame\UI-Character-Skills-BarBorder">
<Size x="245" y="27"/>
<Anchors>
<Anchor point="LEFT" x="-5" y="0"/>
</Anchors>
</Texture>
</Layer>
<Layer level="BACKGROUND">
<Texture name="$parentBackground">
<Color r="1.0" g="1.0" b="1.0" a="0.2"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnLoad>
self:RegisterEvent("SKILL_LINES_CHANGED");
</OnLoad>
<OnEvent function="TradeSkillFrame_Update"/>
</Scripts>
<BarTexture name="$parentBar" file="Interface\PaperDollInfoFrame\UI-Character-Skills-Bar" />
<BarColor r="0.25" g="0.25" b="0.75" />
</StatusBar>
<EditBox name="$parentSearchBox" autoFocus="false">
<Size x="180" y="20"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TradeSkillRankFrame" relativePoint="BOTTOMLEFT" x="8" y="-9"/>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentLeft" file="Interface\Common\Common-Input-Border">
<Size x="8" y="20"/>
<Anchors>
<Anchor point="TOPLEFT" x="-5" y="0"/>
</Anchors>
<TexCoords left="0" right="0.0625" top="0" bottom="0.625"/>
</Texture>
<Texture name="$parentRight" file="Interface\Common\Common-Input-Border">
<Size x="8" y="20"/>
<Anchors>
<Anchor point="RIGHT" x="0" y="0"/>
</Anchors>
<TexCoords left="0.9375" right="1.0" top="0" bottom="0.625"/>
</Texture>
<Texture name="$parentMiddle" file="Interface\Common\Common-Input-Border">
<Size x="0" y="20"/>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"/>
<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT"/>
</Anchors>
<TexCoords left="0.0625" right="0.9375" top="0" bottom="0.625"/>
</Texture>
</Layer>
<Layer level="OVERLAY">
<Texture name="$parentSearchIcon" file="Interface\Common\UI-Searchbox-Icon">
<Size x="14" y="14"/>
<Anchors>
<Anchor point="LEFT" y="-2"/>
</Anchors>
<Color r="0.7" g="0.7" b="0.7" />
</Texture>
</Layer>
</Layers>
<Scripts>
<OnShow>
self:SetText(SEARCH);
self:SetFontObject("GameFontDisable");
TradeSkillFrameSearchBoxSearchIcon:SetVertexColor(0.6, 0.6, 0.6);
self:SetTextInsets(16, 0, 0, 0);
</OnShow>
<OnEnterPressed function="EditBox_ClearFocus"/>
<OnEscapePressed function="EditBox_ClearFocus"/>
<OnTextChanged function="TradeSkillSearch_OnTextChanged"/>
<OnEditFocusLost>
self:HighlightText(0, 0);
if ( self:GetText() == "" ) then
self:SetText(SEARCH);
self:SetFontObject("GameFontDisable");
TradeSkillFrameSearchBoxSearchIcon:SetVertexColor(0.6, 0.6, 0.6);
end
</OnEditFocusLost>
<OnEditFocusGained>
self:HighlightText();
if ( self:GetText() == SEARCH ) then
--self:SetText("");
self:SetFontObject("ChatFontSmall");
TradeSkillFrameSearchBoxSearchIcon:SetVertexColor(1.0, 1.0, 1.0);
end
</OnEditFocusGained>
</Scripts>
<FontString inherits="ChatFontSmall"/>
</EditBox>
<Frame name="TradeSkillFilterFrame" >
<Size x="1" y="1"/>
<Anchors>
<Anchor point="LEFT" relativeTo="TradeSkillFrameSearchBox" relativePoint="RIGHT" x="7" y="0"/>
</Anchors>
<Frames>
<Button name="TradeSkillFilterButton" inherits="UIMenuButtonStretchTemplate" text="FILTER">
<Size x="70" y="22"/>
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
<Scripts>
<OnClick>
ToggleDropDownMenu(1, nil, TradeSkillFilterDropDown, "TradeSkillFilterButton", 74, 15);
</OnClick>
<OnLoad>
TradeSkillFilterButtonRightArrow:Show();
</OnLoad>
</Scripts>
</Button>
<Frame name="TradeSkillFilterDropDown" inherits="UIDropDownMenuTemplate">
<Scripts>
<OnLoad function="TradeSkillFilterDropDown_OnLoad"/>
</Scripts>
</Frame>
</Frames>
</Frame>
<Frame name="TradeSkillLinkFrame">
<Size x="30" y="30"/>
<Anchors>
<Anchor point="LEFT" relativeTo="TradeSkillRankFrame" relativePoint="RIGHT" x="2" y="1"/>
</Anchors>
<Frames>
<Frame name="TradeSkillLinkDropDown" inherits="UIDropDownMenuTemplate" clampedToScreen="true" id="1" hidden="true">
<Scripts>
<OnLoad function="TradeSkillLinkDropDown_OnLoad"/>
</Scripts>
</Frame>
<Button name="TradeSkillLinkButton">
<Size x="30" y="30"/>
<Anchors>
<Anchor point="LEFT" x="0" y="0"/>
</Anchors>
<Scripts>
<OnClick>
local activeEditBox = ChatEdit_GetActiveWindow();
if MacroFrameText and MacroFrameText:IsShown() and MacroFrameText:HasFocus() then
local link = GetTradeSkillListLink();
local text = MacroFrameText:GetText()..link;
if 255 >= strlenutf8(text) then
MacroFrameText:Insert(link);
end
elseif activeEditBox then
local link=GetTradeSkillListLink();
if (not ChatEdit_InsertLink(link) ) then
assert(activeEditBox:GetName(), "Failed to add tradeskill link")
end
else
ToggleDropDownMenu(1, nil, TradeSkillLinkDropDown, "TradeSkillLinkFrame", 25, 25);
end
PlaySound("igMainMenuOptionCheckBoxOn");
</OnClick>
<OnEnter>
GameTooltip:SetOwner(self,"ANCHOR_TOPLEFT");
GameTooltip:SetText(LINK_TRADESKILL_TOOLTIP, nil, nil, nil, nil, 1);
GameTooltip:Show();
</OnEnter>
<OnLeave function="GameTooltip_Hide"/>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-LinkProfession-Up"/>
<PushedTexture file="Interface\Buttons\UI-LinkProfession-Down"/>
<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
</Button>
</Frames>
</Frame>
<Button name="TradeSkillLinkNameButton">
<Size x="400" y="20"/>
<Anchors>
<Anchor point="LEFT" relativeTo="TradeSkillFrameTitleText" relativePoint="RIGHT" x="5" y="0"/>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentTitleText" inherits="GameFontHighlight" text="">
<Size x="400" y="20"/>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
PlaySound("igMainMenuOptionCheckBoxOn");
if self.linkedName then
ChatFrame_OpenChat(SLASH_WHISPER1.." "..self.linkedName.." ", DEFAULT_CHAT_FRAME);
end
</OnClick>
</Scripts>
</Button>
</Frames>
<Scripts>
<OnLoad>
self:RegisterEvent("TRADE_SKILL_UPDATE");
self:RegisterEvent("TRADE_SKILL_NAME_UPDATE");
self:RegisterEvent("TRADE_SKILL_FILTER_UPDATE");
self:RegisterEvent("UNIT_PORTRAIT_UPDATE");
self:RegisterEvent("UPDATE_TRADESKILL_RECAST");
self:RegisterEvent("GUILD_RECIPE_KNOWN_BY_MEMBERS");
self:RegisterEvent("DISPLAY_SIZE_CHANGED");
TradeSkillFrameInset:SetPoint("TOPLEFT", 4, -81);
self.filterTbl = {hasMaterials = false, hasSkillUp = false, subClassValue = -1, slotValue = -1 };
TradeSkillSetFilter(-1, -1);
</OnLoad>
<OnEvent function="TradeSkillFrame_OnEvent"/>
<OnShow>
TradeSkillInputBox:SetNumber(1);
PlaySound("igCharacterInfoOpen");
</OnShow>
<OnHide>
CloseTradeSkill();
PlaySound("igCharacterInfoClose");
</OnHide>
<OnUpdate function="TradeSkillFrame_PlaytimeUpdate"/>
</Scripts>
</Frame>
<Frame name="TradeSkillGuildFrame" toplevel="true" frameStrata="DIALOG" hidden="true" parent="TradeSkillFrame" inherits="TranslucentFrameTemplate">
<Size x="190" y="218"/>
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="TradeSkillFrame" relativePoint="BOTTOMRIGHT" x="-6" y="19"/>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentTitle" inherits="GameFontNormal" text="GUILD_CRAFTERS">
<Anchors>
<Anchor point="TOPLEFT" x="18" y="-18"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="$parentCloseButton" inherits="UIPanelCloseButton">
<Anchors>
<Anchor point="TOPRIGHT" x="-4" y="-4"/>
</Anchors>
</Button>
<Frame name="$parentContainer">
<Anchors>
<Anchor point="TOPLEFT" x="14" y="-36"/>
<Anchor point="TOPRIGHT" x="-14" y="-36"/>
<Anchor point="BOTTOM" x="0" y="14"/>
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="12"/>
</EdgeSize>
<TileSize>
<AbsValue val="8"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="1" right="1" top="1" bottom="1"/>
</BackgroundInsets>
</Backdrop>
<Frames>
<ScrollFrame name="TradeSkillGuildCraftersFrame" inherits="FauxScrollFrameTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset x="0" y="-4"/>
</Anchor>
<Anchor point="BOTTOMRIGHT">
<Offset x="-26" y="4"/>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentTrack">
<Size x="18" y="0"/>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPRIGHT" x="4" y="-2"/>
<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT" x="4" y="2"/>
</Anchors>
<Color r="0" g="0" b="0" a="1"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnVerticalScroll>
FauxScrollFrame_OnVerticalScroll(self, offset, TRADE_SKILL_HEIGHT, TradeSkillGuilCraftersFrame_Update);
</OnVerticalScroll>
</Scripts>
</ScrollFrame>
<Button name="TradeSkillGuildCrafter1" inherits="TradeSkillGuildCrafterButtonTemplate" id="1">
<Anchors>
<Anchor point="TOPLEFT" x="4" y="-4"/>
</Anchors>
</Button>
<Button name="TradeSkillGuildCrafter2" inherits="TradeSkillGuildCrafterButtonTemplate" id="2">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TradeSkillGuildCrafter1" relativePoint="BOTTOMLEFT" x="0" y="0"/>
</Anchors>
</Button>
<Button name="TradeSkillGuildCrafter3" inherits="TradeSkillGuildCrafterButtonTemplate" id="3">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TradeSkillGuildCrafter2" relativePoint="BOTTOMLEFT" x="0" y="0"/>
</Anchors>
</Button>
<Button name="TradeSkillGuildCrafter4" inherits="TradeSkillGuildCrafterButtonTemplate" id="4">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TradeSkillGuildCrafter3" relativePoint="BOTTOMLEFT" x="0" y="0"/>
</Anchors>
</Button>
<Button name="TradeSkillGuildCrafter5" inherits="TradeSkillGuildCrafterButtonTemplate" id="5">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TradeSkillGuildCrafter4" relativePoint="BOTTOMLEFT" x="0" y="0"/>
</Anchors>
</Button>
<Button name="TradeSkillGuildCrafter6" inherits="TradeSkillGuildCrafterButtonTemplate" id="6">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TradeSkillGuildCrafter5" relativePoint="BOTTOMLEFT" x="0" y="0"/>
</Anchors>
</Button>
<Button name="TradeSkillGuildCrafter7" inherits="TradeSkillGuildCrafterButtonTemplate" id="7">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TradeSkillGuildCrafter6" relativePoint="BOTTOMLEFT" x="0" y="0"/>
</Anchors>
</Button>
<Button name="TradeSkillGuildCrafter8" inherits="TradeSkillGuildCrafterButtonTemplate" id="8">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TradeSkillGuildCrafter7" relativePoint="BOTTOMLEFT" x="0" y="0"/>
</Anchors>
</Button>
<Button name="TradeSkillGuildCrafter9" inherits="TradeSkillGuildCrafterButtonTemplate" id="9">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TradeSkillGuildCrafter8" relativePoint="BOTTOMLEFT" x="0" y="0"/>
</Anchors>
</Button>
<Button name="TradeSkillGuildCrafter10" inherits="TradeSkillGuildCrafterButtonTemplate" id="10">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TradeSkillGuildCrafter9" relativePoint="BOTTOMLEFT" x="0" y="0"/>
</Anchors>
</Button>
</Frames>
<Scripts>
<OnLoad>
self:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g, TOOLTIP_DEFAULT_COLOR.b);
self:SetBackdropColor(0.0, 0.0, 0.0, 0.9);
</OnLoad>
</Scripts>
</Frame>
</Frames>
<Scripts>
<OnShow function="TradeSkillGuildFrame_OnShow"/>
</Scripts>
</Frame>
</Ui>