<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\..\FrameXML\UI.xsd">
    <Script file="InspectPaperDollFrame.lua"/>
    <Button name="InspectPaperDollItemSlotButtonTemplate" inherits="ItemButtonTemplate" virtual="true">
        <Scripts>
            <OnLoad>
				InspectPaperDollItemSlotButton_OnLoad(self);
			</OnLoad>
            <OnEvent>
				InspectPaperDollItemSlotButton_OnEvent(self, event, ...);
			</OnEvent>
            <OnClick>
				HandleModifiedItemClick(GetInventoryItemLink(InspectFrame.unit, self:GetID()));
			</OnClick>
			<OnUpdate>
				CursorOnUpdate(self);
				if ( GameTooltip:IsOwned(self) ) then
					InspectPaperDollItemSlotButton_OnEnter(self);
				end
			</OnUpdate>
            <OnEnter>
				InspectPaperDollItemSlotButton_OnEnter(self, motion);
			</OnEnter>
            <OnLeave>
				GameTooltip:Hide();
				ResetCursor();
			</OnLeave>
        </Scripts>
		<NormalTexture file="Interface\Buttons\UI-Quickslot2">
			<Size>
				<AbsDimension x="64" y="64"/>
			</Size>
			<Anchors>
				<Anchor point="CENTER">
					<Offset>
						<AbsDimension x="0" y="-1"/>
					</Offset>
				</Anchor>
			</Anchors>
		</NormalTexture>
    </Button>
	<Button name="InspectPaperDollItemSlotButtonLeftTemplate" inherits="InspectPaperDollItemSlotButtonTemplate" virtual="true">
		<Layers>
			<Layer level="BACKGROUND" textureSubLevel="-1">
				<Texture name="$parentFrame" inherits="Char-LeftSlot">	
					<Anchors>
						<Anchor point="TOPLEFT" x="-4"/>
					</Anchors>
				</Texture>
			</Layer>
		</Layers>
	</Button>
	<Button name="InspectPaperDollItemSlotButtonRightTemplate" inherits="InspectPaperDollItemSlotButtonTemplate" virtual="true">
		<Layers>
			<Layer level="BACKGROUND" textureSubLevel="-1">
				<Texture name="$parentFrame" inherits="Char-RightSlot">	
					<Anchors>
						<Anchor point="TOPRIGHT" x="4"/>
					</Anchors>
				</Texture>
			</Layer>
		</Layers>
	</Button>
	<Button name="InspectPaperDollItemSlotButtonBottomTemplate" inherits="InspectPaperDollItemSlotButtonTemplate" virtual="true">
		<Layers>
			<Layer level="BACKGROUND" textureSubLevel="-1">
				<Texture name="$parentFrame" inherits="Char-BottomSlot">	
					<Anchors>
						<Anchor point="TOPLEFT" x="-4" y="8"/>
					</Anchors>
				</Texture>
			</Layer>
		</Layers>
	</Button>
    <Frame name="InspectPaperDollFrame" setAllPoints="true" useParentLevel="true" parent="InspectFrame" id="1">
        <Layers>
            <Layer level="OVERLAY">
                <FontString name="InspectLevelText" inherits="GameFontNormalSmall" text="Level level race class">
                    <Anchors>
                        <Anchor point="TOP">
                            <Offset>
                                <AbsDimension x="0" y="-27"/>
                            </Offset>
                        </Anchor>
                    </Anchors>
                </FontString>
                <FontString name="InspectTitleText" inherits="GameFontNormalSmall" text="title of the player" hidden="true">
                    <Anchors>
                        <Anchor point="TOP" relativeTo="InspectLevelText" relativePoint="BOTTOM">
                            <Offset>
                                <AbsDimension x="0" y="-1"/>
                            </Offset>
                        </Anchor>
                    </Anchors>
                </FontString>
                <FontString name="InspectGuildText" inherits="GameFontNormalSmall" text="title of guild" hidden="true">
                    <Anchors>
                        <Anchor point="TOP" relativeTo="InspectTitleText" relativePoint="BOTTOM">
                            <Offset>
                                <AbsDimension x="0" y="-1"/>
                            </Offset>
                        </Anchor>
                    </Anchors>
                </FontString>
				<Texture name="InspectFaction" file="Interface\Timer\Panda-Logo" hidden="true">
					<Size x="256" y="256"/>
					<Anchors>
						<Anchor point="CENTER" x="0" y="-10"/>
					</Anchors>
					<TexCoords left="0" right="1" top="0" bottom="1"/>	
				</Texture>
            </Layer>
        </Layers>
        <Frames>
            <PlayerModel name="InspectModelFrame" inherits="ModelWithControlsTemplate">
				<Size x="231" y="320"/>
                <Anchors>
                    <Anchor point="TOPLEFT" x="52" y="-66"/>
                </Anchors>
				<Layers>
					<Layer level="BACKGROUND">
						<Texture name="InspectModelFrameBackgroundTopLeft" parentKey="BackgroundTopLeft">
							<Size  x="212" y="245"/>
							<Anchors>
								<Anchor point="TOPLEFT" x="0" y="0"/>
							</Anchors>
							<TexCoords left="0.171875" right="1" top="0.0392156862745098" bottom="1"/>
						</Texture>
						<Texture name="InspectModelFrameBackgroundTopRight" parentKey="BackgroundTopRight">
							<Size x="19" y="245"/>
							<Anchors>
								<Anchor point="TOPLEFT" relativeTo="InspectModelFrameBackgroundTopLeft" relativePoint="TOPRIGHT"/>
							</Anchors>
							<TexCoords left="0" right="0.296875" top="0.0392156862745098" bottom="1"/>
						</Texture>
						<Texture name="InspectModelFrameBackgroundBotLeft" parentKey="BackgroundBotLeft">
							<Size x="212" y="128"/>
							<Anchors>
								<Anchor point="TOPLEFT" relativeTo="InspectModelFrameBackgroundTopLeft" relativePoint="BOTTOMLEFT"/>
							</Anchors>
							<TexCoords left="0.171875" right="1" top="0" bottom="1"/>
						</Texture>
						<Texture name="InspectModelFrameBackgroundBotRight" parentKey="BackgroundBotRight">
							<Size x="19" y="128"/>
							<Anchors>
								<Anchor point="TOPLEFT" relativeTo="InspectModelFrameBackgroundTopLeft" relativePoint="BOTTOMRIGHT"/>
							</Anchors>
							<TexCoords left="0" right="0.296875" top="0" bottom="1"/>
						</Texture>
					</Layer>
					<Layer level="BORDER">
						<Texture name="InspectModelFrameBackgroundOverlay" parentKey="BackgroundOverlay">
							<Anchors>
								<Anchor point="TOPLEFT" relativeTo="InspectModelFrameBackgroundTopLeft"/>
								<Anchor point="BOTTOMRIGHT" relativeTo="InspectModelFrameBackgroundBotRight" x="0" y="52"/>
							</Anchors>
							<Color r="0" g="0" b="0"/>
						</Texture>
					</Layer>
					<Layer level="OVERLAY">
						<Texture name="InspectModelFrameBorderTopLeft" inherits="Char-Corner-UpperLeft">
							<Anchors>
								<Anchor point="TOPLEFT" relativeTo="InspectFrameInset" x="46" y="-4"/>
							</Anchors>
						</Texture>
						<Texture name="InspectModelFrameBorderTopRight" inherits="Char-Corner-UpperRight">
							<Anchors>
								<Anchor point="TOPRIGHT" relativeTo="InspectFrameInset" x="-47" y="-4"/>
							</Anchors>
						</Texture>
						<Texture name="InspectModelFrameBorderBottomLeft" inherits="Char-Corner-LowerLeft">
							<Anchors>
								<Anchor point="BOTTOMLEFT" relativeTo="InspectFrameInset" x="46" y="31"/>
							</Anchors>
						</Texture>
						<Texture name="InspectModelFrameBorderBottomRight" inherits="Char-Corner-LowerRight">
							<Anchors>
								<Anchor point="BOTTOMRIGHT" relativeTo="InspectFrameInset" x="-47" y="31"/>
							</Anchors>
						</Texture>
						<Texture name="InspectModelFrameBorderLeft" inherits="Char-Inner-Left">
							<Anchors>
								<Anchor point="TOPLEFT" relativeTo="InspectModelFrameBorderTopLeft" relativePoint="BOTTOMLEFT" x="-1"/>
								<Anchor point="BOTTOMLEFT" relativeTo="InspectModelFrameBorderBottomLeft" relativePoint="TOPLEFT" x="-1"/>
							</Anchors>
						</Texture>
						<Texture name="InspectModelFrameBorderRight" inherits="Char-Inner-Right">
							<Anchors>
								<Anchor point="TOPRIGHT" relativeTo="InspectModelFrameBorderTopRight" relativePoint="BOTTOMRIGHT" x="1"/>
								<Anchor point="BOTTOMRIGHT" relativeTo="InspectModelFrameBorderBottomRight" relativePoint="TOPRIGHT" x="1"/>
							</Anchors>
						</Texture>
						<Texture name="InspectModelFrameBorderTop" inherits="Char-Inner-Top">
							<Anchors>
								<Anchor point="TOPLEFT" relativeTo="InspectModelFrameBorderTopLeft" relativePoint="TOPRIGHT" y="1"/>
								<Anchor point="TOPRIGHT" relativeTo="InspectModelFrameBorderTopRight" relativePoint="TOPLEFT" y="1"/>
							</Anchors>
						</Texture>
						<Texture name="InspectModelFrameBorderBottom" inherits="Char-Inner-Bottom">
							<Anchors>
								<Anchor point="BOTTOMLEFT" relativeTo="InspectModelFrameBorderBottomLeft" relativePoint="BOTTOMRIGHT" y="-1"/>
								<Anchor point="BOTTOMRIGHT" relativeTo="InspectModelFrameBorderBottomRight" relativePoint="BOTTOMLEFT" y="-1"/>
							</Anchors>
						</Texture>
						<Texture name="InspectModelFrameBorderBottom2" inherits="Char-Inner-Bottom">
							<Anchors>
								<Anchor point="BOTTOMLEFT" relativeTo="InspectFrameInset" y="27"/>
								<Anchor point="BOTTOMRIGHT" relativeTo="InspectFrameInset" y="27"/>
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
                <Scripts>
					<OnLoad>
						Model_OnLoad(self, MODELFRAME_MAX_PLAYER_ZOOM);
					</OnLoad>
                </Scripts>
            </PlayerModel>
			<Frame name="InspectPaperDollItemsFrame" setAllPoints="true">
				<Frames>
					<Button name="InspectHeadSlot" inherits="InspectPaperDollItemSlotButtonLeftTemplate">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="InspectFrameInset" x="4" y="-2"/>
						</Anchors>
					</Button>
					<Button name="InspectNeckSlot" inherits="InspectPaperDollItemSlotButtonLeftTemplate">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="InspectHeadSlot" relativePoint="BOTTOMLEFT">
								<Offset>
									<AbsDimension x="0" y="-4"/>
								</Offset>
							</Anchor>
						</Anchors>
					</Button>
					<Button name="InspectShoulderSlot" inherits="InspectPaperDollItemSlotButtonLeftTemplate">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="InspectNeckSlot" relativePoint="BOTTOMLEFT">
								<Offset>
									<AbsDimension x="0" y="-4"/>
								</Offset>
							</Anchor>
						</Anchors>
					</Button>
					<Button name="InspectBackSlot" inherits="InspectPaperDollItemSlotButtonLeftTemplate">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="InspectShoulderSlot" relativePoint="BOTTOMLEFT">
								<Offset>
									<AbsDimension x="0" y="-4"/>
								</Offset>
							</Anchor>
						</Anchors>
					</Button>
					<Button name="InspectChestSlot" inherits="InspectPaperDollItemSlotButtonLeftTemplate">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="InspectBackSlot" relativePoint="BOTTOMLEFT">
								<Offset>
									<AbsDimension x="0" y="-4"/>
								</Offset>
							</Anchor>
						</Anchors>
					</Button>
					<Button name="InspectShirtSlot" inherits="InspectPaperDollItemSlotButtonLeftTemplate">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="InspectChestSlot" relativePoint="BOTTOMLEFT">
								<Offset>
									<AbsDimension x="0" y="-4"/>
								</Offset>
							</Anchor>
						</Anchors>
					</Button>
					<Button name="InspectTabardSlot" inherits="InspectPaperDollItemSlotButtonLeftTemplate">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="InspectShirtSlot" relativePoint="BOTTOMLEFT">
								<Offset>
									<AbsDimension x="0" y="-4"/>
								</Offset>
							</Anchor>
						</Anchors>
					</Button>
					<Button name="InspectWristSlot" inherits="InspectPaperDollItemSlotButtonLeftTemplate">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="InspectTabardSlot" relativePoint="BOTTOMLEFT">
								<Offset>
									<AbsDimension x="0" y="-4"/>
								</Offset>
							</Anchor>
						</Anchors>
					</Button>
					<Button name="InspectHandsSlot" inherits="InspectPaperDollItemSlotButtonRightTemplate">
						<Anchors>
							<Anchor point="TOPRIGHT" relativeTo="InspectFrameInset" x="-4" y="-2"/>
						</Anchors>
					</Button>
					<Button name="InspectWaistSlot" inherits="InspectPaperDollItemSlotButtonRightTemplate">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="InspectHandsSlot" relativePoint="BOTTOMLEFT">
								<Offset>
									<AbsDimension x="0" y="-4"/>
								</Offset>
							</Anchor>
						</Anchors>
					</Button>
					<Button name="InspectLegsSlot" inherits="InspectPaperDollItemSlotButtonRightTemplate">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="InspectWaistSlot" relativePoint="BOTTOMLEFT">
								<Offset>
									<AbsDimension x="0" y="-4"/>
								</Offset>
							</Anchor>
						</Anchors>
					</Button>
					<Button name="InspectFeetSlot" inherits="InspectPaperDollItemSlotButtonRightTemplate">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="InspectLegsSlot" relativePoint="BOTTOMLEFT">
								<Offset>
									<AbsDimension x="0" y="-4"/>
								</Offset>
							</Anchor>
						</Anchors>
					</Button>
					<Button name="InspectFinger0Slot" inherits="InspectPaperDollItemSlotButtonRightTemplate">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="InspectFeetSlot" relativePoint="BOTTOMLEFT">
								<Offset>
									<AbsDimension x="0" y="-4"/>
								</Offset>
							</Anchor>
						</Anchors>
					</Button>
					<Button name="InspectFinger1Slot" inherits="InspectPaperDollItemSlotButtonRightTemplate">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="InspectFinger0Slot" relativePoint="BOTTOMLEFT">
								<Offset>
									<AbsDimension x="0" y="-4"/>
								</Offset>
							</Anchor>
						</Anchors>
					</Button>
					<Button name="InspectTrinket0Slot" inherits="InspectPaperDollItemSlotButtonRightTemplate">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="InspectFinger1Slot" relativePoint="BOTTOMLEFT">
								<Offset>
									<AbsDimension x="0" y="-4"/>
								</Offset>
							</Anchor>
						</Anchors>
					</Button>
					<Button name="InspectTrinket1Slot" inherits="InspectPaperDollItemSlotButtonRightTemplate">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="InspectTrinket0Slot" relativePoint="BOTTOMLEFT">
								<Offset>
									<AbsDimension x="0" y="-4"/>
								</Offset>
							</Anchor>
						</Anchors>
					</Button>
					<Button name="InspectMainHandSlot" inherits="InspectPaperDollItemSlotButtonBottomTemplate">
						<Anchors>
							<Anchor point="BOTTOMLEFT">
								<Offset>
									<AbsDimension x="130" y="16"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Layers>
							<Layer level="BACKGROUND">
								<Texture inherits="Char-Slot-Bottom-Left">
									<Anchors>
										<Anchor point="TOPRIGHT" relativeTo="$parentFrame" relativePoint="TOPLEFT"/>
									</Anchors>
								</Texture>
							</Layer>
						</Layers>
					</Button>
					<Button name="InspectSecondaryHandSlot" inherits="InspectPaperDollItemSlotButtonBottomTemplate">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="InspectMainHandSlot" relativePoint="TOPRIGHT">
								<Offset>
									<AbsDimension x="5" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
					</Button>
				</Frames>
			</Frame>
		</Frames>
        <Scripts>
            <OnLoad function="InspectPaperDollFrame_OnLoad"/>
            <OnEvent function="InspectPaperDollFrame_OnEvent"/>
            <OnShow function="InspectPaperDollFrame_OnShow"/>
        </Scripts>
    </Frame>
</Ui>