<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
 ..\FrameXML\UI.xsd">
 	<Script file="ModelPreviewFrame.lua"/>
 	<Frame name="ModelPreviewFrame" frameStrata="FULLSCREEN_DIALOG" frameLevel="5" inherits="ButtonFrameTemplate" parent="UIParent" hidden="true">
 		<Size x="415" y="565"/>
 		<Anchors>
-			<Anchor point="CENTER" relativePoint="CENTER" x="0" y="80"/>
+			<Anchor point="CENTER" relativePoint="CENTER" x="0" y="40"/>
 		</Anchors>
 		<Frames>
 			<Frame parentKey="Display">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeKey="$parent.Inset" relativePoint="TOPLEFT" x="3" y="-3"/>
 					<Anchor point="BOTTOMRIGHT" relativeKey="$parent.Inset" relativePoint="BOTTOMRIGHT" x="-3" y="3"/>
 				</Anchors>
 				<Layers>
 					<Layer level="BACKGROUND">
 						<Texture parentKey="YesMountsTex" file="Interface\PetBattles\MountJournal-BG" setAllPoints="true">
 							<TexCoords left="0" right="0.78515625" top="0" bottom="1"/>	
 						</Texture>
 					</Layer>
 					<Layer level="OVERLAY">
 						<FontString parentKey="Name" inherits="GameFontHighlightLarge">
 							<Size x="280" y="0"/>
 							<Anchors>
 								<Anchor point="BOTTOM" x="0" y="60"/>
 							</Anchors>
 						</FontString>
 					</Layer>
 				</Layers>
 				<Frames>
 					<Frame parentKey="ShadowOverlay" inherits="ShadowOverlayTemplate" useParentLevel="true" setAllPoints="true"/>
 					<PlayerModel parentKey="Model" useParentLevel="true" inherits="ModelWithZoomTemplate">
 						<Anchors>
 							<Anchor point="TOPLEFT" relativeKey="$parent" relativePoint="TOPLEFT" x="0" y="0"/>
 							<Anchor point="BOTTOMRIGHT" relativeKey="$parent" x="0" y="50"/>
 						</Anchors>
 						<Frames>
 							<Button parentKey="RotateLeftButton">
 								<Size x="35" y="35"/>
 								<Anchors>
 									<Anchor point="TOPRIGHT" relativeKey="$parent" relativePoint="BOTTOM" x="-5" y="0"/>
 								</Anchors>
 								<Scripts>
 									<OnLoad>
 										self:RegisterForClicks("LeftButtonDown", "LeftButtonUp");
 									</OnLoad>
 									<OnClick>
 										Model_RotateLeft(self:GetParent());
 									</OnClick>
 								</Scripts>
 								<NormalTexture file="Interface\Buttons\UI-RotationLeft-Button-Up"/>
 								<PushedTexture file="Interface\Buttons\UI-RotationLeft-Button-Down"/>
 								<HighlightTexture file="Interface\Buttons\ButtonHilight-Round" alphaMode="ADD"/>
 							</Button>
 							<Button parentKey="RotateRightButton">
 								<Size>
 									<AbsDimension x="35" y="35"/>
 								</Size>
 								<Anchors>
 									<Anchor point="TOPLEFT" relativeKey="$parent" relativePoint="BOTTOM" x="5" y="0"/>
 								</Anchors>
 								<Scripts>
 									<OnLoad>
 										self:RegisterForClicks("LeftButtonDown", "LeftButtonUp");
 									</OnLoad>
 									<OnClick>
 										Model_RotateRight(self:GetParent());
 									</OnClick>
 								</Scripts>
 								<NormalTexture file="Interface\Buttons\UI-RotationRight-Button-Up"/>
 								<PushedTexture file="Interface\Buttons\UI-RotationRight-Button-Down"/>
 								<HighlightTexture file="Interface\Buttons\ButtonHilight-Round" alphaMode="ADD"/>
 							</Button>
 						</Frames>
 					</PlayerModel>
 				</Frames>
 			</Frame>
 			<Button name="$parentCloseButton" inherits="MagicButtonTemplate" parentKey="CloseButton" text="CLOSE">
 				<Size x="80" y="22"/>
 				<Anchors>
 					<Anchor point="BOTTOMRIGHT" x="0" y="0"/>
 				</Anchors>
 				<Scripts>
 					<OnClick>
 						self:GetParent():Hide();
 					</OnClick>
 				</Scripts>
 			</Button>
 		</Frames>
 		<Scripts>
 			<OnLoad function="ModelPreviewFrame_OnLoad"/>
 			<OnShow>
 				PlaySound("igCharacterInfoOpen");
 			</OnShow>
 			<OnHide>
 				PlaySound("igCharacterInfoClose");
 			</OnHide>
 		</Scripts>
 	</Frame>
 </Ui>