<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
 ..\FrameXML\UI.xsd">
 	<Script file="RealmWizard.lua"/>
 	<CheckButton name="RealmWizardGameTypeButtonTemplate" virtual="true">
 		<Size>
 			<AbsDimension x="32" y="32"/>
 		</Size>
 		<Layers>
 			<Layer level="ARTWORK">
 				<FontString name="$parentText" inherits="GlueFontHighlightSmall">
 					<Anchors>
 						<Anchor point="LEFT" relativePoint="RIGHT">
 							<Offset>
 								<AbsDimension x="-2" y="0"/>
 							</Offset>
 						</Anchor>
 					</Anchors>
 				</FontString>
 			</Layer>
 		</Layers>
 		<NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
 		<PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
 		<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
 		<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
 		<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
 	</CheckButton>
 	<CheckButton name="RealmWizardLocationButtonTemplate" inherits="RealmWizardGameTypeButtonTemplate" virtual="true">
 		<Scripts>
 			<OnClick>
 				if ( self:GetChecked() ) then
 					PlaySound("igMainMenuOptionCheckBoxOff");
 				else
 					PlaySound("igMainMenuOptionCheckBoxOn");
 				end
 				
 				RealmWizardLocationButton_OnClick(self.categoryIndex);
 			</OnClick>
 		</Scripts>
 	</CheckButton>
 	<ModelFFX name="RealmWizard" toplevel="true" parent="GlueParent" setAllPoints="true" enableKeyboard="true" hidden="true" fogNear="0" fogFar="1200" glow="0.08">
 		<Frames>
 			<Frame name="RealmWizardUI" setAllPoints="true">
 				<Layers>
 					<Layer level="OVERLAY">
 						<Texture name="RealmWizardLogo" file="Interface\Glues\Common\Glues-WoW-MPLogo">
 							<Size>
 								<AbsDimension x="256" y="128"/>
 							</Size>
 							<Anchors>
 								<Anchor point="TOPLEFT">
 									<Offset>
 										<AbsDimension x="3" y="-7"/>
 									</Offset>
 								</Anchor>
 							</Anchors>
 						</Texture>
 					</Layer>
 				</Layers>
 				<Frames>
 					<Frame name="RealmWizardRealm">
 						<Size>
 							<AbsDimension x="275" y="200"/>
 						</Size>
 						<Anchors>
 							<Anchor point="TOPLEFT" relativeTo="RealmWizardLogo" relativePoint="BOTTOMLEFT">
 								<Offset>
 									<AbsDimension x="0" y="0"/>
 								</Offset>
 							</Anchor>
 						</Anchors>
 						<Layers>
 							<Layer level="ARTWORK">
 								<FontString name="RealmWizardRealmLabel" inherits="GlueFontNormalLarge" justifyH="LEFT" text="REALM_DESCRIPTION">
 									<Size>
 										<AbsDimension x="255" y="0"/>
 									</Size>
 									<Anchors>
 										<Anchor point="TOPLEFT">
 											<Offset>
 												<AbsDimension x="15" y="-10"/>
 											</Offset>
 										</Anchor>
 									</Anchors>
 								</FontString>
 								<FontString name="RealmWizardRealmText" inherits="GlueFontCharacterCreate" justifyH="LEFT" text="REALM_DESCRIPTION_TEXT">
 									<Size>
 										<AbsDimension x="235" y="0"/>
 									</Size>
 									<Anchors>
 										<Anchor point="TOPLEFT" relativeTo="RealmWizardRealmLabel" relativePoint="BOTTOMLEFT">
 											<Offset>
 												<AbsDimension x="0" y="-5"/>
 											</Offset>
 										</Anchor>
 									</Anchors>
 								</FontString>
 							</Layer>
 						</Layers>
 						<Backdrop bgFile="Interface\Glues\Common\Glue-Tooltip-Background" edgeFile="Interface\Glues\Common\Glue-Tooltip-Border" tile="true">
 							<BackgroundInsets>
 								<AbsInset left="10" right="5" top="4" bottom="9"/>
 							</BackgroundInsets>
 							<TileSize>
 								<AbsValue val="16"/>
 							</TileSize>
 							<EdgeSize>
 								<AbsValue val="16"/>
 							</EdgeSize>
 						</Backdrop>
 						<Scripts>
 							<OnShow>
 								self:SetHeight(RealmWizardRealmText:GetHeight()+RealmWizardRealmLabel:GetHeight()+40);
 							</OnShow>
 						</Scripts>
 					</Frame>
 					<Frame name="RealmWizardCategory">
 						<Size>
 							<AbsDimension x="275" y="200"/>
 						</Size>
 						<Anchors>
 							<Anchor point="TOPLEFT" relativeTo="RealmWizardRealm" relativePoint="BOTTOMLEFT">
 								<Offset>
 									<AbsDimension x="0" y="0"/>
 								</Offset>
 							</Anchor>
 						</Anchors>
 						<Layers>
 							<Layer level="ARTWORK">
 								<FontString name="RealmWizardCategoryLabel" inherits="GlueFontNormalLarge" justifyH="LEFT" text="CATEGORY_DESCRIPTION">
 									<Size>
 										<AbsDimension x="255" y="0"/>
 									</Size>
 									<Anchors>
 										<Anchor point="TOPLEFT">
 											<Offset>
 												<AbsDimension x="15" y="-10"/>
 											</Offset>
 										</Anchor>
 									</Anchors>
 								</FontString>
 								<FontString name="RealmWizardCategoryText" inherits="GlueFontCharacterCreate" justifyH="LEFT" text="CATEGORY_DESCRIPTION_TEXT">
 									<Size>
 										<AbsDimension x="235" y="0"/>
 									</Size>
 									<Anchors>
 										<Anchor point="TOPLEFT" relativeTo="RealmWizardCategoryLabel" relativePoint="BOTTOMLEFT">
 											<Offset>
 												<AbsDimension x="0" y="-5"/>
 											</Offset>
 										</Anchor>
 									</Anchors>
 								</FontString>
 							</Layer>
 						</Layers>
 						<Backdrop bgFile="Interface\Glues\Common\Glue-Tooltip-Background" edgeFile="Interface\Glues\Common\Glue-Tooltip-Border" tile="true">
 							<BackgroundInsets>
 								<AbsInset left="10" right="5" top="4" bottom="9"/>
 							</BackgroundInsets>
 							<TileSize>
 								<AbsValue val="16"/>
 							</TileSize>
 							<EdgeSize>
 								<AbsValue val="16"/>
 							</EdgeSize>
 						</Backdrop>
 						<Scripts>
 							<OnShow>
 								self:SetHeight(RealmWizardCategoryText:GetHeight()+RealmWizardCategoryLabel:GetHeight()+40);
 							</OnShow>
 						</Scripts>
 					</Frame>
 					<Frame name="RealmWizardGametype">
 						<Size>
 							<AbsDimension x="275" y="200"/>
 						</Size>
 						<Anchors>
 							<Anchor point="TOPLEFT" relativeTo="RealmWizardCategory" relativePoint="BOTTOMLEFT">
 								<Offset>
 									<AbsDimension x="0" y="0"/>
 								</Offset>
 							</Anchor>
 						</Anchors>
 						<Layers>
 							<Layer level="ARTWORK">
 								<FontString name="RealmWizardGametypeLabel" inherits="GlueFontNormalLarge" justifyH="LEFT">
 									<Size>
 										<AbsDimension x="255" y="0"/>
 									</Size>
 									<Anchors>
 										<Anchor point="TOPLEFT">
 											<Offset>
 												<AbsDimension x="15" y="-10"/>
 											</Offset>
 										</Anchor>
 									</Anchors>
 								</FontString>
 								<FontString name="RealmWizardGametypeText" inherits="GlueFontCharacterCreate" justifyH="LEFT">
 									<Size>
 										<AbsDimension x="235" y="0"/>
 									</Size>
 									<Anchors>
 										<Anchor point="TOPLEFT" relativeTo="RealmWizardGametypeLabel" relativePoint="BOTTOMLEFT">
 											<Offset>
 												<AbsDimension x="0" y="-5"/>
 											</Offset>
 										</Anchor>
 									</Anchors>
 								</FontString>
 							</Layer>
 						</Layers>
 						<Backdrop bgFile="Interface\Glues\Common\Glue-Tooltip-Background" edgeFile="Interface\Glues\Common\Glue-Tooltip-Border" tile="true">
 							<BackgroundInsets>
 								<AbsInset left="10" right="5" top="4" bottom="9"/>
 							</BackgroundInsets>
 							<TileSize>
 								<AbsValue val="16"/>
 							</TileSize>
 							<EdgeSize>
 								<AbsValue val="16"/>
 							</EdgeSize>
 						</Backdrop>
 					</Frame>
 					<Frame name="RealmWizardLocation">
 						<Size>
 							<AbsDimension x="280" y="200"/>
 						</Size>
 						<Anchors>
 							<Anchor point="TOPRIGHT">
 								<Offset>
 									<AbsDimension x="-20" y="-180"/>
 								</Offset>
 							</Anchor>
 						</Anchors>
 						<Layers>
 							<Layer level="ARTWORK">
 								<FontString name="RealmWizardLocationLabel" inherits="GlueFontNormal" justifyH="LEFT" text="CHOOSE_LOCATION">
 									<Size>
 										<AbsDimension x="260" y="0"/>
 									</Size>
 									<Anchors>
 										<Anchor point="TOPLEFT">
 											<Offset>
 												<AbsDimension x="15" y="-10"/>
 											</Offset>
 										</Anchor>
 									</Anchors>
 								</FontString>
 								<FontString name="RealmWizardLocationLabelDescription" inherits="GlueFontHighlightSmall" justifyH="LEFT" text="CHOOSE_LOCATION_DESCRIPTION">
 									<Size>
 										<AbsDimension x="235" y="0"/>
 									</Size>
 									<Anchors>
 										<Anchor point="TOPLEFT" relativeTo="RealmWizardLocationLabel" relativePoint="BOTTOMLEFT">
 											<Offset>
 												<AbsDimension x="0" y="-5"/>
 											</Offset>
 										</Anchor>
 									</Anchors>
 								</FontString>
 							</Layer>
 						</Layers>
 						<Frames>
 							<CheckButton name="RealmWizardLocationButton1" inherits="RealmWizardLocationButtonTemplate" id="1">
 								<Anchors>
 									<Anchor point="TOPLEFT" relativeTo="RealmWizardLocationLabelDescription" relativePoint="BOTTOMLEFT">
 										<Offset>
 											<AbsDimension x="0" y="-5"/>
 										</Offset>
 									</Anchor>
 								</Anchors>
 							</CheckButton>
 							<CheckButton name="RealmWizardLocationButton2" inherits="RealmWizardLocationButtonTemplate" id="2">
 								<Anchors>
 									<Anchor point="TOPLEFT" relativeTo="RealmWizardLocationButton1" relativePoint="BOTTOMLEFT">
 										<Offset>
 											<AbsDimension x="0" y="4"/>
 										</Offset>
 									</Anchor>
 								</Anchors>
 							</CheckButton>
 							<CheckButton name="RealmWizardLocationButton3" inherits="RealmWizardLocationButtonTemplate" id="3">
 								<Anchors>
 									<Anchor point="TOPLEFT" relativeTo="RealmWizardLocationButton2" relativePoint="BOTTOMLEFT">
 										<Offset>
 											<AbsDimension x="0" y="4"/>
 										</Offset>
 									</Anchor>
 								</Anchors>
 							</CheckButton>
 							<CheckButton name="RealmWizardLocationButton4" inherits="RealmWizardLocationButtonTemplate" id="4">
 								<Anchors>
 									<Anchor point="TOPLEFT" relativeTo="RealmWizardLocationButton3" relativePoint="BOTTOMLEFT">
 										<Offset>
 											<AbsDimension x="0" y="4"/>
 										</Offset>
 									</Anchor>
 								</Anchors>
 							</CheckButton>
 							<CheckButton name="RealmWizardLocationButton5" inherits="RealmWizardLocationButtonTemplate" id="5">
 								<Anchors>
 									<Anchor point="TOPLEFT" relativeTo="RealmWizardLocationButton4" relativePoint="BOTTOMLEFT">
 										<Offset>
 											<AbsDimension x="0" y="4"/>
 										</Offset>
 									</Anchor>
 								</Anchors>
 							</CheckButton>
 							<CheckButton name="RealmWizardLocationButton6" inherits="RealmWizardLocationButtonTemplate" id="6">
 								<Anchors>
 									<Anchor point="TOPLEFT" relativeTo="RealmWizardLocationButton5" relativePoint="BOTTOMLEFT">
 										<Offset>
 											<AbsDimension x="0" y="4"/>
 										</Offset>
 									</Anchor>
 								</Anchors>
 							</CheckButton>
 							<CheckButton name="RealmWizardLocationButton7" inherits="RealmWizardLocationButtonTemplate" id="7">
 								<Anchors>
 									<Anchor point="TOPLEFT" relativeTo="RealmWizardLocationButton6" relativePoint="BOTTOMLEFT">
 										<Offset>
 											<AbsDimension x="0" y="4"/>
 										</Offset>
 									</Anchor>
 								</Anchors>
 							</CheckButton>
 							<CheckButton name="RealmWizardLocationButton8" inherits="RealmWizardLocationButtonTemplate" id="8">
 								<Anchors>
 									<Anchor point="TOPLEFT" relativeTo="RealmWizardLocationButton7" relativePoint="BOTTOMLEFT">
 										<Offset>
 											<AbsDimension x="0" y="4"/>
 										</Offset>
 									</Anchor>
 								</Anchors>
 							</CheckButton>
 						</Frames>
 						<Backdrop bgFile="Interface\Glues\Common\Glue-Tooltip-Background" edgeFile="Interface\Glues\Common\Glue-Tooltip-Border" tile="true">
 							<BackgroundInsets>
 								<AbsInset left="10" right="5" top="4" bottom="9"/>
 							</BackgroundInsets>
 							<TileSize>
 								<AbsValue val="16"/>
 							</TileSize>
 							<EdgeSize>
 								<AbsValue val="16"/>
 							</EdgeSize>
 						</Backdrop>
 					</Frame>
 					<Frame name="RealmWizardStyle">
 						<Size>
 							<AbsDimension x="280" y="220"/>
 						</Size>
 						<Anchors>
 							<Anchor point="TOPLEFT" relativeTo="RealmWizardLocation" relativePoint="BOTTOMLEFT">
 								<Offset>
 									<AbsDimension x="0" y="0"/>
 								</Offset>
 							</Anchor>
 						</Anchors>
 						<Layers>
 							<Layer level="ARTWORK">
 								<FontString name="RealmWizardStyleLabel" inherits="GlueFontNormal" justifyH="LEFT" text="CHOOSE_REALM_STYLE">
 									<Size>
 										<AbsDimension x="255" y="0"/>
 									</Size>
 									<Anchors>
 										<Anchor point="TOPLEFT">
 											<Offset>
 												<AbsDimension x="15" y="-10"/>
 											</Offset>
 										</Anchor>
 									</Anchors>
 								</FontString>
 							</Layer>
 						</Layers>
 						<Frames>
 							<CheckButton name="RealmWizardGameTypeButton1" inherits="RealmWizardGameTypeButtonTemplate" id="1">
 								<Anchors>
 									<Anchor point="TOPLEFT" relativeTo="RealmWizardStyleLabel" relativePoint="BOTTOMLEFT">
 										<Offset>
 											<AbsDimension x="0" y="-10"/>
 										</Offset>
 									</Anchor>
 								</Anchors>
 								<Scripts>
 									<OnLoad>
 										_G[self:GetName().."Text"]:SetText(GAMETYPE_PVE);
 									</OnLoad>
 									<OnClick>
 										if ( self:GetChecked() ) then
 											PlaySound("igMainMenuOptionCheckBoxOff");
 										else
 											PlaySound("igMainMenuOptionCheckBoxOn");
 										end
 
 										if ( not self:GetChecked() ) then
-											RealmWizardGameTypeButton1:SetChecked(1);
+											RealmWizardGameTypeButton1:SetChecked(true);
 										end
 										RealmWizardGametypeLabel:SetText(GAMETYPE_PVE);
 										RealmWizardGametypeText:SetText(GAMETYPE_PVE_TEXT);
 										RealmWizardGametype:SetHeight(RealmWizardGametypeText:GetHeight()+RealmWizardGametypeLabel:GetHeight()+40);
-										RealmWizardGameTypeButton2:SetChecked(0);
-										RealmWizardGameTypeButton3:SetChecked(0);
-										RealmWizardGameTypeButton4:SetChecked(0);
+										RealmWizardGameTypeButton2:SetChecked(false);
+										RealmWizardGameTypeButton3:SetChecked(false);
+										RealmWizardGameTypeButton4:SetChecked(false);
 									</OnClick>
 								</Scripts>
 							</CheckButton>
 							<CheckButton name="RealmWizardGameTypeButton2" inherits="RealmWizardGameTypeButtonTemplate" id="2">
 								<Anchors>
 									<Anchor point="TOPLEFT" relativeTo="RealmWizardGameTypeButton1" relativePoint="BOTTOMLEFT">
 										<Offset>
 											<AbsDimension x="0" y="0"/>
 										</Offset>
 									</Anchor>
 								</Anchors>
 								<Scripts>
 									<OnLoad>
 										_G[self:GetName().."Text"]:SetText(GAMETYPE_PVP);
 									</OnLoad>
 									<OnClick>
 										if ( self:GetChecked() ) then
 											PlaySound("igMainMenuOptionCheckBoxOff");
 										else
 											PlaySound("igMainMenuOptionCheckBoxOn");
 										end
 										
 										if ( not self:GetChecked() ) then
-											RealmWizardGameTypeButton2:SetChecked(1);
+											RealmWizardGameTypeButton2:SetChecked(true);
 										end
 										RealmWizardGametypeLabel:SetText(GAMETYPE_PVP);
 										RealmWizardGametypeText:SetText(GAMETYPE_PVP_TEXT);
 										RealmWizardGametype:SetHeight(RealmWizardGametypeText:GetHeight()+RealmWizardGametypeLabel:GetHeight()+40);
-										RealmWizardGameTypeButton1:SetChecked(0);
-										RealmWizardGameTypeButton3:SetChecked(0);
-										RealmWizardGameTypeButton4:SetChecked(0);
+										RealmWizardGameTypeButton1:SetChecked(false);
+										RealmWizardGameTypeButton3:SetChecked(false);
+										RealmWizardGameTypeButton4:SetChecked(false);
 									</OnClick>
 								</Scripts>
 							</CheckButton>
 							<CheckButton name="RealmWizardGameTypeButton3" inherits="RealmWizardGameTypeButtonTemplate" id="3">
 								<Anchors>
 									<Anchor point="TOPLEFT" relativeTo="RealmWizardGameTypeButton2" relativePoint="BOTTOMLEFT">
 										<Offset>
 											<AbsDimension x="0" y="0"/>
 										</Offset>
 									</Anchor>
 								</Anchors>
 								<Scripts>
 									<OnLoad>
 										_G[self:GetName().."Text"]:SetText(GAMETYPE_RP);
 									</OnLoad>
 									<OnClick>
 										if ( self:GetChecked() ) then
 											PlaySound("igMainMenuOptionCheckBoxOff");
 										else
 											PlaySound("igMainMenuOptionCheckBoxOn");
 										end
 										
 										if ( not self:GetChecked() ) then
-											RealmWizardGameTypeButton3:SetChecked(1);
+											RealmWizardGameTypeButton3:SetChecked(true);
 										end
 										RealmWizardGametypeLabel:SetText(GAMETYPE_RP);
 										RealmWizardGametypeText:SetText(GAMETYPE_RP_TEXT);
 										RealmWizardGametype:SetHeight(RealmWizardGametypeText:GetHeight()+RealmWizardGametypeLabel:GetHeight()+40);
-										RealmWizardGameTypeButton1:SetChecked(0);
-										RealmWizardGameTypeButton2:SetChecked(0);
-										RealmWizardGameTypeButton4:SetChecked(0);
+										RealmWizardGameTypeButton1:SetChecked(false);
+										RealmWizardGameTypeButton2:SetChecked(false);
+										RealmWizardGameTypeButton4:SetChecked(false);
 									</OnClick>
 								</Scripts>
 							</CheckButton>
 							<CheckButton name="RealmWizardGameTypeButton4" inherits="RealmWizardGameTypeButtonTemplate" id="4">
 								<Anchors>
 									<Anchor point="TOPLEFT" relativeTo="RealmWizardGameTypeButton3" relativePoint="BOTTOMLEFT">
 										<Offset>
 											<AbsDimension x="0" y="0"/>
 										</Offset>
 									</Anchor>
 								</Anchors>
 								<Scripts>
 									<OnLoad>
 										_G[self:GetName().."Text"]:SetText(GAMETYPE_RPPVP);
 									</OnLoad>
 									<OnClick>
 										if ( self:GetChecked() ) then
 											PlaySound("igMainMenuOptionCheckBoxOff");
 										else
 											PlaySound("igMainMenuOptionCheckBoxOn");
 										end
 
 										if ( not self:GetChecked() ) then
-											RealmWizardGameTypeButton4:SetChecked(1);
+											RealmWizardGameTypeButton4:SetChecked(true);
 										end
 										RealmWizardGametypeLabel:SetText(GAMETYPE_RPPVP);
 										RealmWizardGametypeText:SetText(GAMETYPE_RPPVP_TEXT);
 										RealmWizardGametype:SetHeight(RealmWizardGametypeText:GetHeight()+RealmWizardGametypeLabel:GetHeight()+40);
-										RealmWizardGameTypeButton1:SetChecked(0);
-										RealmWizardGameTypeButton2:SetChecked(0);
-										RealmWizardGameTypeButton3:SetChecked(0);
+										RealmWizardGameTypeButton1:SetChecked(false);
+										RealmWizardGameTypeButton2:SetChecked(false);
+										RealmWizardGameTypeButton3:SetChecked(false);
 									</OnClick>
 								</Scripts>
 							</CheckButton>
 							<Button name="RealmWizardSuggest" inherits="GlueButtonSmallTemplateBlue" text="SUGGEST_REALM">
 								<Anchors>
 									<Anchor point="BOTTOM">
 										<Offset>
 											<AbsDimension x="0" y="10"/>
 										</Offset>
 									</Anchor>
 								</Anchors>
 								<Scripts>
 									<OnClick>
 										PlaySound("gsTitleOptionOK");
 										
 										if ( RealmWizardGameTypeButton4:GetChecked() ) then
-											SetPreferredInfo(RealmWizard.selectedCategory, 1, 1);
+											SetPreferredInfo(RealmWizard.selectedCategory, true, true);
 										else
 											SetPreferredInfo(RealmWizard.selectedCategory, RealmWizardGameTypeButton2:GetChecked(), RealmWizardGameTypeButton3:GetChecked());
 										end
 										GlueFrameFadeOut(RealmWizardUI, LOGIN_FADE_OUT);
 									</OnClick>
 								</Scripts>
 							</Button>
 						</Frames>
 						<Backdrop bgFile="Interface\Glues\Common\Glue-Tooltip-Background" edgeFile="Interface\Glues\Common\Glue-Tooltip-Border" tile="true">
 							<BackgroundInsets>
 								<AbsInset left="10" right="5" top="4" bottom="9"/>
 							</BackgroundInsets>
 							<TileSize>
 								<AbsValue val="16"/>
 							</TileSize>
 							<EdgeSize>
 								<AbsValue val="16"/>
 							</EdgeSize>
 						</Backdrop>
 					</Frame>
 				</Frames>
 				<Scripts>
 					<OnShow>
 						GlueFrameFadeIn(self, LOGIN_FADE_IN);
 					</OnShow>
 				</Scripts>
 			</Frame>
 			<Button name="RealmWizardCancel" inherits="GlueButtonSmallTemplateBlue" text="CANCEL">
 				<Anchors>
 					<Anchor point="BOTTOMRIGHT">
 						<Offset>
 							<AbsDimension x="-20" y="20"/>
 						</Offset>
 					</Anchor>
 				</Anchors>
 				<Scripts>
 					<OnClick>
 						PlaySound("gsCharacterSelectionExit");
 						RealmWizard_Exit();
 					</OnClick>
 				</Scripts>
 			</Button>
 		</Frames>
 		<Scripts>
 			<OnLoad>
 				RealmWizard_OnLoad(self);
 			</OnLoad>
 			<OnShow>
 				RealmWizard_OnShow(self);
 			</OnShow>
 			<OnHide>
 				RealmWizard_OnHide(self);
 			</OnHide>
 			<OnChar>
 				--RealmWizard_OnChar();
 			</OnChar>
 			<OnKeyDown>
 				RealmWizard_OnKeyDown(key);
 			</OnKeyDown>
 		</Scripts>
 		<FogColor r="0.25" g="0.06" b="0.015"/>
 	</ModelFFX>
 </Ui>