MOVIE_CAPTION_FADE_TIME = 1.0;
 
 -- These are movieID from the MOVIE database file.
 MovieList = {
   -- Movie sequence 1 = Wow Classic
   { 1, 2 },
   -- Movie sequence 2 = BC
   { 27 },
   -- Movie sequence 3 = LK
   { 18 },
   -- Movie sequence 4 = CC
   { 23 },
   -- Movie sequence 5 = MP
   { 115 },
+  -- Movie sequence 6 = WoD
+  { 195 },
 }
 
 function MovieFrame_OnLoad(self)
 	self.version = GetCVar("playIntroMovie") + 1;
 	if ( not IsMacClient() ) then
 		MovieFrameSubtitleArea:Hide();
 	end
 end
 
 function MovieFrame_PlayMovie(self, index)
 	self.movieIndex = index;
 	if ( not MovieList[self.version] or not MovieList[self.version][index] ) then
 		self:Hide();
 		return;
 	end
 	local playSuccess, errorCode = self:StartMovie(MovieList[self.version][index]);
 	if ( playSuccess ) then
 		StopGlueMusic();
 		StopGlueAmbience();
 	else
 		if ( self.showError ) then
 			GlueDialog_Show("ERROR_CINEMATIC");
 		end
 		self:Hide();
 	end
 end
 
 function MovieFrame_PlayNextMovie(self)
 	self:StopMovie();
 	MovieFrame_PlayMovie(self, self.movieIndex + 1);
 end
 
 function MovieFrame_OnShow(self)
 	self:EnableSubtitles(GetCVarBool("movieSubtitle"));
 
 	HideCursor();
 	MovieFrame_PlayMovie(self, 1);
 	
 	-- formula empirically determined to provide acceptable subtitles positioning for all resolutions
 	-- at 4/3 resolutions this will put the point at -630, the previous default
 	-- at wider resolutions the point will be lower
 	local y = 497 + 100 * self:GetWidth() / self:GetHeight();
 	MovieFrameSubtitleArea:SetPoint("TOP", 0, -y);
 	MovieFrameSubtitleArea:SetHeight(768 - y);
 end
 
 function MovieFrame_OnHide(self)
 	MovieFrameSubtitleString:Hide();
 	self:StopMovie();
 	SetGlueScreen(self.returnTo or "login");	--If this is the cinematic automatically played when starting up, we have no returnTo
 	ShowCursor();
 end
 
 function MovieFrame_Show(self, returnTo)
 	self.returnTo = returnTo;
 	SetGlueScreen("movie");
 end
 
 function MovieFrame_OnUpdate(self, elapsed)
 	if ( MovieFrameSubtitleString:IsShown() and self.fadingAlpha ) then
 		self.fadingAlpha = self.fadingAlpha + ((elapsed / self.fadeSpeed) * self.fadeDirection);
 		if ( self.fadingAlpha > 1.0 ) then
 			MovieFrameSubtitleString:SetAlpha(1.0);
 			self.fadingAlpha = nil;
 		elseif ( self.fadingAlpha < 0.0 ) then
 			MovieFrameSubtitleString:Hide();
 			self.fadingAlpha = nil;
 		else
 			MovieFrameSubtitleString:SetAlpha(self.fadingAlpha);
 		end
 	end
 end
 
 function MovieFrame_OnKeyUp(self, key)
 	if ( key == "ESCAPE" ) then
 		self:Hide();
 	elseif ( key == "SPACE" or key == "ENTER" ) then
 		self:StopMovie();
 	end
 end
 
 function MovieFrame_OnMovieFinished(self)
 	if ( self:IsShown() ) then
 		MovieFrame_PlayNextMovie(self);
 	end
 end
 
 function MovieFrame_OnMovieShowSubtitle(self, text)
 	MovieFrameSubtitleString:SetText(text);
 	MovieFrameSubtitleString:Show();
 	self.fadingAlpha = 0.0;
 	self.fadeDirection = 1.0;
 	self.fadeSpeed = MOVIE_CAPTION_FADE_TIME;
 	MovieFrameSubtitleString:SetAlpha(self.fadingAlpha);
 end
 
 function MovieFrame_OnMovieHideSubtitle(self)
 	self.fadingAlpha = 1.0;
 	self.fadeDirection = -1.0;
 	self.fadeSpeed = MOVIE_CAPTION_FADE_TIME / 2;
 	MovieFrameSubtitleString:SetAlpha(self.fadingAlpha);
 end