<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
 ..\FrameXML\UI.xsd">
 
 <!-- patchwerk
 <Texture name="Banners" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
 	<Size x="210" y="615"/>	
 	<TexCoords left="0.00195313" right="0.41210938" top="0.00097656" bottom="0.60156250"/>	
 </Texture>
 <Texture name="AllianceLogo" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
 	<Size x="92" y="167"/>	
 	<TexCoords left="0.41601563" right="0.59570313" top="0.00097656" bottom="0.16406250"/>	
 </Texture>
 <Texture name="HordeLogo" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
 	<Size x="97" y="166"/>	
 	<TexCoords left="0.59960938" right="0.78906250" top="0.00097656" bottom="0.16308594"/>	
 </Texture>
 <Texture name="Selection-Square" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
 	<Size x="82" y="82"/>	
 	<TexCoords left="0.79296875" right="0.95312500" top="0.00097656" bottom="0.08105469"/>	
 </Texture>
 <Texture name="ButtonFrame-Right" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
 	<Size x="16" y="48"/>	
 	<TexCoords left="0.95703125" right="0.98828125" top="0.00097656" bottom="0.04785156"/>	
 </Texture>
 <Texture name="Highlight-Square" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
 	<Size x="82" y="82"/>	
 	<TexCoords left="0.79296875" right="0.95312500" top="0.08300781" bottom="0.16308594"/>	
 </Texture>
 <Texture name="ButtonFrame-Left" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
 	<Size x="16" y="48"/>	
 	<TexCoords left="0.95703125" right="0.98828125" top="0.08300781" bottom="0.12988281"/>	
 </Texture>
 <Texture name="VideoFrame" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
 	<Size x="215" y="166"/>	
 	<TexCoords left="0.41601563" right="0.83593750" top="0.16601563" bottom="0.32812500"/>	
 </Texture>
 <Texture name="Play-Down" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
 	<Size x="69" y="69"/>	
 	<TexCoords left="0.83984375" right="0.97460938" top="0.16601563" bottom="0.23339844"/>	
 </Texture>
 <Texture name="Play-Highlight" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
 	<Size x="69" y="69"/>	
 	<TexCoords left="0.83984375" right="0.97460938" top="0.23535156" bottom="0.30273438"/>	
 </Texture>
 <Texture name="Thumbnail-Highlight" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
 	<Size x="110" y="104"/>	
 	<TexCoords left="0.41601563" right="0.63085938" top="0.33007813" bottom="0.43164063"/>	
 </Texture>
 <Texture name="Thumbnail-Selection" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
 	<Size x="110" y="104"/>	
 	<TexCoords left="0.41601563" right="0.63085938" top="0.43359375" bottom="0.53515625"/>	
 </Texture>
 <Texture name="UI-CharacterCreate-IconShadow" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
 	<Size x="64" y="64"/>	
 	<TexCoords left="0.41601563" right="0.54101563" top="0.53710938" bottom="0.59960938"/>	
 </Texture>
 <Texture name="Arrow-Left" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
 	<Size x="33" y="44"/>	
 	<TexCoords left="0.54492188" right="0.60937500" top="0.53710938" bottom="0.58007813"/>	
 </Texture>
 <Texture name="Thumbnail-Frame" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
 	<Size x="110" y="104"/>	
 	<TexCoords left="0.63476563" right="0.84960938" top="0.33007813" bottom="0.43164063"/>	
 </Texture>
 <Texture name="Play-Up" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
 	<Size x="69" y="69"/>	
 	<TexCoords left="0.85351563" right="0.98828125" top="0.33007813" bottom="0.39746094"/>	
 </Texture>
 <Texture name="ButtonText-Bg" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
 	<Size x="89" y="49"/>	
 	<TexCoords left="0.63476563" right="0.80859375" top="0.43359375" bottom="0.48144531"/>	
 </Texture>
 <Texture name="Arrow-Right" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
 	<Size x="33" y="44"/>	
 	<TexCoords left="0.81250000" right="0.87695313" top="0.43359375" bottom="0.47656250"/>	
 </Texture>
 <Texture name="Gender-Female-Up" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
 	<Size x="93" y="33"/>	
 	<TexCoords left="0.63476563" right="0.81640625" top="0.48339844" bottom="0.51562500"/>	
 </Texture>
 <Texture name="Gender-Male-Up" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
 	<Size x="93" y="33"/>	
 	<TexCoords left="0.63476563" right="0.81640625" top="0.51757813" bottom="0.54980469"/>	
 </Texture>
 <Texture name="Gender-Male-Down" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
 	<Size x="93" y="33"/>	
 	<TexCoords left="0.63476563" right="0.81640625" top="0.55175781" bottom="0.58398438"/>	
 </Texture>
 <Texture name="CustomizeButton-Down" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
 	<Size x="214" y="85"/>	
 	<TexCoords left="0.00195313" right="0.41992188" top="0.60351563" bottom="0.68652344"/>	
 </Texture>
 <Texture name="CustomizeButton-Highlight" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
 	<Size x="214" y="85"/>	
 	<TexCoords left="0.42382813" right="0.84179688" top="0.60351563" bottom="0.68652344"/>	
 </Texture>
 <Texture name="CustomizeButton-Selection" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
 	<Size x="214" y="85"/>	
 	<TexCoords left="0.00195313" right="0.41992188" top="0.68847656" bottom="0.77148438"/>	
 </Texture>
 <Texture name="CustomizeButton-Up" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
 	<Size x="214" y="85"/>	
 	<TexCoords left="0.00195313" right="0.41992188" top="0.77343750" bottom="0.85644531"/>	
 </Texture>
 <Texture name="TextGlowLG-Bg" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
 	<Size x="211" y="33"/>	
 	<TexCoords left="0.00195313" right="0.41406250" top="0.85839844" bottom="0.89062500"/>	
 </Texture>
 <Texture name="Gender-Female-Down" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
 	<Size x="93" y="33"/>	
 	<TexCoords left="0.00195313" right="0.18359375" top="0.89257813" bottom="0.92480469"/>	
 </Texture>
 <Texture name="Gender-Highlight" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
 	<Size x="93" y="33"/>	
 	<TexCoords left="0.00195313" right="0.18359375" top="0.92675781" bottom="0.95898438"/>	
 </Texture>
 <Texture name="Gender-Selection" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
 	<Size x="93" y="33"/>	
 	<TexCoords left="0.00195313" right="0.18359375" top="0.96093750" bottom="0.99316406"/>	
 </Texture>
 <Texture name="TextGlowSM-Bg" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
 	<Size x="117" y="32"/>	
 	<TexCoords left="0.18750000" right="0.41601563" top="0.89257813" bottom="0.92382813"/>	
 </Texture>
 <Texture name="Frame-Top" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
 	<Size x="243" y="48"/>	
 	<TexCoords left="0.42382813" right="0.89843750" top="0.68847656" bottom="0.73535156"/>	
 </Texture>
 <Texture name="Frame-Bottom" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
 	<Size x="243" y="46"/>	
 	<TexCoords left="0.42382813" right="0.89843750" top="0.73730469" bottom="0.78222656"/>	
 </Texture>
 <Texture name="DividingLine" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" virtual="true" >
 	<Size x="192" y="3"/>	
 	<TexCoords left="0.42382813" right="0.79882813" top="0.78417969" bottom="0.78710938"/>	
 </Texture>
 -->
 
 	<Script file="CharacterCreate.lua"/>
 	<Frame name="GlowyBorderFrame" virtual="true">
 		<Layers>
 			<Layer level="BACKGROUND" textureSubLevel="-1">
 				<Texture name="$parentGlowTopLeft" file="Interface\Common\HelpBox" parentKey="GlowTopLeft" alphaMode="ADD">
 					<Size x="11" y="11"/>	
 					<Anchors>
 						<Anchor point="TOPLEFT" x="-6" y="6"/>
 					</Anchors>
 					<TexCoords left="0.10937500" right="0.19531250" top="0.00781250" bottom="0.09375000"/>	
 				</Texture>
 				<Texture name="$parentGlowTopRight" file="Interface\Common\HelpBox" parentKey="GlowTopRight" alphaMode="ADD">
 					<Size x="11" y="11"/>	
 					<Anchors>
 						<Anchor point="TOPRIGHT" x="6" y="6"/>
 					</Anchors>
 					<TexCoords left="0.10937500" right="0.19531250" top="0.00781250" bottom="0.09375000"/>	
 				</Texture>
 				
 				<Texture name="$parentGlowBottomLeft" file="Interface\Common\HelpBox" parentKey="GlowBottomLeft" alphaMode="ADD">
 					<Size x="11" y="11"/>	
 					<Anchors>
 						<Anchor point="BOTTOMLEFT" x="-6" y="-6"/>
 					</Anchors>
 					<TexCoords left="0.10937500" right="0.19531250" top="0.00781250" bottom="0.09375000"/>	
 				</Texture>
 				
 				<Texture name="$parentGlowBottomRight" file="Interface\Common\HelpBox" parentKey="GlowBottomRight" alphaMode="ADD">
 					<Size x="11" y="11"/>	
 					<Anchors>
 						<Anchor point="BOTTOMRIGHT" x="6" y="-6"/>
 					</Anchors>
 					<TexCoords left="0.10937500" right="0.19531250" top="0.00781250" bottom="0.09375000"/>	
 				</Texture>
 
 				<Texture name="$parentGlowTop" file="Interface\Common\HelpBox"  parentKey="GlowTop" alphaMode="ADD">
 					<Size x="32" y="11"/>	
 					<Anchors>
 						<Anchor point="TOPLEFT" relativeTo="$parentGlowTopLeft" relativePoint="TOPRIGHT"/>
 						<Anchor point="TOPRIGHT" relativeTo="$parentGlowTopRight" relativePoint="TOPLEFT"/>
 					</Anchors>
 					<TexCoords left="0.00781250" right="0.09375000" top="0.00781250" bottom="0.09375000"/>	
 				</Texture>
 				<Texture name="$parentGlowBottom" file="Interface\Common\HelpBox" parentKey="GlowBottom" alphaMode="ADD">
 					<Size x="32" y="11"/>	
 					<Anchors>
 						<Anchor point="BOTTOMLEFT" relativeTo="$parentGlowBottomLeft" relativePoint="BOTTOMRIGHT"/>
 						<Anchor point="BOTTOMRIGHT" relativeTo="$parentGlowBottomRight" relativePoint="BOTTOMLEFT"/>
 					</Anchors>
 					<TexCoords left="0.00781250" right="0.09375000" top="0.09375000" bottom="0.00781250"/>	
 				</Texture>
 				<Texture name="$parentGlowLeft" file="Interface\Common\HelpBox" parentKey="GlowLeft" alphaMode="ADD">
 					<Size x="11" y="32"/>	
 					<Anchors>
 						<Anchor point="TOPLEFT" relativeTo="$parentGlowTopLeft" relativePoint="BOTTOMLEFT"/>
 						<Anchor point="BOTTOMLEFT" relativeTo="$parentGlowBottomLeft" relativePoint="TOPLEFT"/>
 					</Anchors>
 					<TexCoords left="0.21093750" right="0.29687500" top="0.00781250" bottom="0.09375000"/>	
 				</Texture>
 				<Texture name="$parentGlowRight" file="Interface\Common\HelpBox" parentKey="GlowRight" alphaMode="ADD">
 					<Size x="11" y="32"/>	
 					<Anchors>
 						<Anchor point="TOPRIGHT" relativeTo="$parentGlowTopRight" relativePoint="BOTTOMRIGHT"/>
 						<Anchor point="BOTTOMRIGHT" relativeTo="$parentGlowBottomRight" relativePoint="TOPRIGHT"/>
 					</Anchors>
 					<TexCoords left="0.29687500" right="0.21093750" top="0.00781250" bottom="0.09375000"/>	
 				</Texture>	
 			</Layer>
 		</Layers>
 		<Scripts>
 			<OnLoad>
 				SetClampedTextureRotation(self.GlowTopRight, 90);
 				SetClampedTextureRotation(self.GlowBottomRight, 180);
 				SetClampedTextureRotation(self.GlowBottomLeft, 270);
 			</OnLoad>
 		</Scripts>
 	</Frame>
 	<Frame name="GlowyNoticeFrame" inherits="GlowyBorderFrame" virtual="true">
 		<Size x="220" y="100"/>
 		<Layers>
 			<Layer level="BACKGROUND">
 				<Texture name="$parentBg" parentKey="BG">
 					<Anchors>
 						<Anchor point="TOPLEFT" x="1" y="-1"/>
 						<Anchor point="BOTTOMRIGHT" x="-1" y="1"/>
 					</Anchors>
 					<Color r="1" g="1" b="1"/>
 					<Gradient orientation="VERTICAL">
 						<MinColor r="0.23" g="0.19" b="0"/>
 						<MaxColor r="0" g="0" b="0"/>
 					</Gradient>
 				</Texture>
 			</Layer>
 			<Layer level="BACKGROUND" textureSubLevel="-2">
 				<Texture name="$parentShadowTopLeft" file="Interface\Common\HelpBox" parentKey="ShadowTopLeft" >
 					<Size x="25" y="25"/>	
 					<Anchors>
 						<Anchor point="TOPLEFT" x="-16" y="16"/>
 					</Anchors>
 					<TexCoords left="0.00781250" right="0.20312500" top="0.46093750" bottom="0.65625000"/>	
 				</Texture>
 				<Texture name="$parentShadowTopRight" file="Interface\Common\HelpBox" parentKey="ShadowTopRight" >
 					<Size x="25" y="25"/>	
 					<Anchors>
 						<Anchor point="TOPRIGHT" x="16" y="16"/>
 					</Anchors>
 					<TexCoords left="0.00781250" right="0.20312500" top="0.46093750" bottom="0.65625000"/>	
 				</Texture>
 				
 				<Texture name="$parentShadowBottomLeft" file="Interface\Common\HelpBox" parentKey="ShadowBottomLeft" >
 					<Size x="25" y="25"/>	
 					<Anchors>
 						<Anchor point="BOTTOMLEFT" x="-16" y="-16"/>
 					</Anchors>
 					<TexCoords left="0.00781250" right="0.20312500" top="0.46093750" bottom="0.65625000"/>	
 				</Texture>
 				
 				<Texture name="$parentShadowBottomRight" file="Interface\Common\HelpBox" parentKey="ShadowBottomRight" >
 					<Size x="25" y="25"/>	
 					<Anchors>
 						<Anchor point="BOTTOMRIGHT" x="16" y="-16"/>
 					</Anchors>
 					<TexCoords left="0.00781250" right="0.20312500" top="0.46093750" bottom="0.65625000"/>	
 				</Texture>
 
 				<Texture name="$parentShadowTop" file="Interface\Common\HelpBox" parentKey="ShadowTop" >
 					<Size x="32" y="25"/>	
 					<Anchors>
 						<Anchor point="TOPLEFT" relativeTo="$parentShadowTopLeft" relativePoint="TOPRIGHT"/>
 						<Anchor point="TOPRIGHT" relativeTo="$parentShadowTopRight" relativePoint="TOPLEFT"/>
 					</Anchors>
 					<TexCoords left="0.00781250" right="0.13281250" top="0.25000000" bottom="0.44531250"/>	
 				</Texture>
 				<Texture name="$parentShadowBottom" file="Interface\Common\HelpBox" parentKey="ShadowBottom" >
 					<Size x="32" y="25"/>	
 					<Anchors>
 						<Anchor point="BOTTOMLEFT" relativeTo="$parentShadowBottomLeft" relativePoint="BOTTOMRIGHT"/>
 						<Anchor point="BOTTOMRIGHT" relativeTo="$parentShadowBottomRight" relativePoint="BOTTOMLEFT"/>
 					</Anchors>
 					<TexCoords left="0.00781250" right="0.13281250" top="0.44531250" bottom="0.25000000"/>	
 				</Texture>
 				<Texture name="$parentShadowLeft" file="Interface\Common\HelpBox" parentKey="ShadowLeft" >
 					<Size x="25" y="32"/>	
 					<Anchors>
 						<Anchor point="TOPLEFT" relativeTo="$parentShadowTopLeft" relativePoint="BOTTOMLEFT"/>
 						<Anchor point="BOTTOMLEFT" relativeTo="$parentShadowBottomLeft" relativePoint="TOPLEFT"/>
 					</Anchors>
 					<TexCoords left="0.00781250" right="0.20312500" top="0.10937500" bottom="0.23437500"/>	
 				</Texture>
 				<Texture name="$parentShadowRight" file="Interface\Common\HelpBox" parentKey="ShadowRight" >
 					<Size x="25" y="32"/>	
 					<Anchors>
 						<Anchor point="TOPRIGHT" relativeTo="$parentShadowTopRight" relativePoint="BOTTOMRIGHT"/>
 						<Anchor point="BOTTOMRIGHT" relativeTo="$parentShadowBottomRight" relativePoint="TOPRIGHT"/>
 					</Anchors>
 					<TexCoords left="0.20312500" right="0.00781250" top="0.10937500" bottom="0.23437500"/>	
 				</Texture>	
 			</Layer>
 			<Layer level="OVERLAY">
 				<FontString parentKey="Text" inherits="GlueFontHighlightSmall" justifyH="LEFT">
 					<Size x="200" y="0"/>
 					<Anchors>
 						<Anchor point="TOPLEFT" x="15" y="-15"/>
 					</Anchors>
 				</FontString>
 			</Layer>
 			<Layer level="BACKGROUND" textureSubLevel="-3">
 				<Texture parentKey="ArrowShadow" file="Interface\Common\HelpBox" hidden="false">
 					<Size x="86" y="35"/>	
 					<Anchors>
 						<Anchor point="RIGHT" relativePoint="LEFT" x="3" y="0"/>
 					</Anchors>
 					<TexCoords left="0.21875000" right="0.89062500" top="0.52343750" bottom="0.79687500"/>	
 				</Texture>
 			</Layer>
 			<Layer level="ARTWORK">
 				<Texture parentKey="Arrow" file="Interface\Common\HelpBox" hidden="false">
 					<Size x="53" y="21"/>	
 					<Anchors>
 						<Anchor point="RIGHT" relativePoint="LEFT" x="3" y="0"/>
 					</Anchors>
 					<TexCoords left="0.21875000" right="0.63281250" top="0.10937500" bottom="0.27343750"/>	
 				</Texture>
 			</Layer>
 			<Layer level="BORDER">
 				<Texture parentKey="ArrowGlow" file="Interface\Common\HelpBox" hidden="false" alphaMode="ADD" alpha="0.5">
 					<Size x="65" y="28"/>
 					<Anchors>
 						<Anchor point="RIGHT" relativePoint="LEFT" x="3" y="0"/>
 					</Anchors>
 					<TexCoords left="0.21875000" right="0.72656250" top="0.28906250" bottom="0.50781250"/>	
 				</Texture>
 			</Layer>
 		</Layers>
 		<Frames>
 			<Button parentKey="OkayButton" inherits="GlueButtonTemplateBlue" text="OKAY">
 				<Size x="150" y="42"/>
 				<Anchors>
 					<Anchor point="BOTTOM" relativeKey="$parent" relativePoint="BOTTOM" x="0" y="15"/>
 				</Anchors>
 				<Scripts>
 					<OnClick>
 						self:GetParent():Hide();
 					</OnClick>
 				</Scripts>
 			</Button>
 		</Frames>
 		<Scripts>
 			<OnLoad>
 				self.Text:SetSpacing(4);
 				SetClampedTextureRotation(self.GlowTopRight, 90);
 				SetClampedTextureRotation(self.GlowBottomRight, 180);
 				SetClampedTextureRotation(self.GlowBottomLeft, 270);
 				SetClampedTextureRotation(self.ShadowTopRight, 90);
 				SetClampedTextureRotation(self.ShadowBottomRight, 180);
 				SetClampedTextureRotation(self.ShadowBottomLeft, 270);
 
 				SetClampedTextureRotation(self.ArrowShadow, 90);
 				SetClampedTextureRotation(self.Arrow, 90);
 				SetClampedTextureRotation(self.ArrowGlow, 90);
 			</OnLoad>
 			<OnShow>
 				local height = self.Text:GetHeight()+30;
 				if ( self.OkayButton:IsShown() ) then
 					height = height + 60;
 				end
 				self:SetHeight(height);
 			</OnShow>
 		</Scripts>
 	</Frame>
 	<Frame name="CharacterCreateTooltip" frameStrata="TOOLTIP" hidden="true" parent="GlueParent" inherits="GlueTooltipTemplate">
 		<Scripts>
 			<OnLoad>
 				GlueTooltip_OnLoad(self);
 				self:SetFont(CharacterCreateTooltipFont);
 				self.defaultColor = HIGHLIGHT_FONT_COLOR;
 				for i = 1, GLUETOOLTIP_NUM_LINES do
 					_G[self:GetName().."TextLeft"..i]:SetJustifyH("CENTER");
 				end
 			</OnLoad>
 		</Scripts>
 	</Frame>
 	<CheckButton name="CharCreateIconButtonTemplate" virtual="true" motionScriptsWhileDisabled="true">
 		<Size x="50" y="50"/>
 		<Layers>
 			<Layer level="BACKGROUND">
 				<Texture name="$parentShadow" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
 					<Size x="68" y="68"/>
 					<Anchors>
 						<Anchor point="CENTER" x="0" y="0"/>
 					</Anchors>
 					<TexCoords left="0.41601563" right="0.54101563" top="0.53710938" bottom="0.59960938"/>
 				</Texture>
 			</Layer>
 			<Layer level="OVERLAY">
 				<Texture name="$parentBevelEdge" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Highlights" parentKey="bevel">
 					<Size x="50" y="50"/>
 					<Anchors>
 						<Anchor point="CENTER" x="0" y="0"/>
 					</Anchors>
 					<TexCoords left="0" right="0.5" top="0.5" bottom="1.0"/>
 				</Texture>
 				<Texture name="$parentDisableTexture" hidden="true">
 					<Size x="50" y="50"/>
 					<Anchors>
 						<Anchor point="CENTER" x="0" y="0"/>
 					</Anchors>
 					<Color r="0.0" g="0.0" b="0.0" a="0.75"/>
 				</Texture>
 			</Layer>
 		</Layers>
 		<Scripts>
 			<OnMouseDown>
-				if( self:IsEnabled() == 1 ) then
+				if( self:IsEnabled() ) then
 					_G[self:GetName().."BevelEdge"]:SetPoint("CENTER", self, "CENTER", 2, -2);
 					_G[self:GetName().."Shadow"]:SetSize(70, 70);
 				end
 			</OnMouseDown>
 			<OnMouseUp>
-				if( self:IsEnabled() == 1 ) then
+				if( self:IsEnabled() ) then
 					_G[self:GetName().."BevelEdge"]:SetPoint("CENTER", self, "CENTER", 0, 0);
 					_G[self:GetName().."Shadow"]:SetSize(76, 76);
 				end
 			</OnMouseUp>
 			<OnEnable>
 				self.nameFrame.text:SetFontObject("GlueFontNormalSmall");
 			</OnEnable>
 			<OnDisable>
 				self.nameFrame.text:SetFontObject("GlueFontDisableSmall");
 			</OnDisable>
 		</Scripts>
 		<HighlightTexture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" alphaMode="ADD">
 			<Size x="64" y="64"/>
 			<Anchors>
 				<Anchor point="CENTER" x="1" y="-1"/>
 			</Anchors>
 			<TexCoords left="0.79296875" right="0.95312500" top="0.08300781" bottom="0.16308594"/>
 		</HighlightTexture>
 		<CheckedTexture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" alphaMode="ADD">
 			<Size x="64" y="64"/>
 			<Anchors>
 				<Anchor point="CENTER" x="1" y="-1"/>
 			</Anchors>
 			<TexCoords left="0.79296875" right="0.95312500" top="0.00097656" bottom="0.08105469"/>
 		</CheckedTexture>
 		<Frames>
 			<Frame name="$parentNameFrame" parentKey="nameFrame">
 				<Size x="56" y="56"/>
 				<Anchors>
 					<Anchor point="BOTTOM"/>
 				</Anchors>
 				<Layers>
 					<Layer level="BACKGROUND">
 						<Texture name="$parentShadow" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
 							<Size x="89" y="49"/>
 							<Anchors>
 								<Anchor point="BOTTOM" x="2" y="-27"/>
 							</Anchors>
 							<TexCoords left="0.63476563" right="0.80859375" top="0.43359375" bottom="0.48144531"/>
 						</Texture>
 					</Layer>
 					<Layer level="ARTWORK">
 						<FontString name="$parentText" inherits="GlueFontNormalSmall" parentKey="text">
 							<Anchors>
 								<Anchor point="BOTTOM" x="2" y="-7"/>
 							</Anchors>
 						</FontString>
 					</Layer>
 				</Layers>
 			</Frame>
 		</Frames>
 		<Scripts>
 			<OnEnter>
 				if ( self.tooltip ) then
 					CharacterCreateTooltip:SetOwner(self, -3, -5);
 					CharacterCreateTooltip:SetText(self.tooltip);
 				end
 			</OnEnter>
 			<OnLeave>
 				CharacterCreateTooltip:Hide();
 			</OnLeave>
 		</Scripts>
 	</CheckButton>
 	<CheckButton name="CharCreateRaceButtonTemplate" inherits="CharCreateIconButtonTemplate" virtual="true">
 		<Scripts>
 			<OnClick>
 				CharacterRace_OnClick(self, self:GetID());
 			</OnClick>
 		</Scripts>
 		<NormalTexture name="$parentNormalTexture" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Races"/>
 		<PushedTexture name="$parentPushedTexture" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Races">
 			<Size x="50" y="50"/>
 			<Anchors>
 				<Anchor point="CENTER" x="2" y="-2"/>
 			</Anchors>
 		</PushedTexture>
 	</CheckButton>
 	<CheckButton name="CharCreateClassButtonTemplate" virtual="true" motionScriptsWhileDisabled="true">
 		<Size x="44" y="44"/>
 		<Layers>
 			<Layer level="BACKGROUND">
 				<Texture name="$parentShadow" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
 					<Size x="60" y="60"/>
 					<Anchors>
 						<Anchor point="CENTER" x="0" y="0"/>
 					</Anchors>
 					<TexCoords left="0.41601563" right="0.54101563" top="0.53710938" bottom="0.59960938"/>
 				</Texture>
 			</Layer>
 			<Layer level="OVERLAY">
 				<Texture name="$parentBevelEdge" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Highlights" parentKey="bevel">
 					<Size x="44" y="44"/>
 					<Anchors>
 						<Anchor point="CENTER" x="0" y="0"/>
 					</Anchors>
 					<TexCoords left="0" right="0.5" top="0.5" bottom="1.0"/>
 				</Texture>
 				<Texture name="$parentDisableTexture" hidden="true">
 					<Size x="44" y="44"/>
 					<Anchors>
 						<Anchor point="CENTER" x="0" y="0"/>
 					</Anchors>
 					<Color r="0.0" g="0.0" b="0.0" a="0.75"/>
 				</Texture>
 			</Layer>
 		</Layers>
 		<Scripts>
 			<OnMouseDown>
-				if( self:IsEnabled() == 1 ) then
+				if( self:IsEnabled() ) then
 					_G[self:GetName().."BevelEdge"]:SetPoint("CENTER", self, "CENTER", 2, -2);
 					_G[self:GetName().."Shadow"]:SetSize(63, 63);
 				end
 			</OnMouseDown>
 			<OnMouseUp>
-				if( self:IsEnabled() == 1 ) then
+				if( self:IsEnabled() ) then
 					_G[self:GetName().."BevelEdge"]:SetPoint("CENTER", self, "CENTER", 0, 0);
 					_G[self:GetName().."Shadow"]:SetSize(68, 68);
 				end
 			</OnMouseUp>
 			<OnEnable>
 				self.nameFrame.text:SetFontObject("GlueFontNormalSmall");
 			</OnEnable>
 			<OnDisable>
 				self.nameFrame.text:SetFontObject("GlueFontDisableSmall");
 			</OnDisable>
 		</Scripts>
 		<HighlightTexture name="Highlight-Square" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" alphaMode="ADD">
 			<Size x="56" y="56"/>
 			<Anchors>
 				<Anchor point="CENTER" x="1" y="-1"/>
 			</Anchors>
 			<TexCoords left="0.79296875" right="0.95312500" top="0.08300781" bottom="0.16308594"/>
 		</HighlightTexture>
 		<CheckedTexture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" alphaMode="ADD">
 			<Size x="56" y="56"/>
 			<Anchors>
 				<Anchor point="CENTER" x="1" y="-1"/>
 			</Anchors>
 			<TexCoords left="0.79296875" right="0.95312500" top="0.00097656" bottom="0.08105469"/>
 		</CheckedTexture>
 		<Frames>
 			<Frame name="$parentNameFrame" parentKey="nameFrame">
 				<Size x="64" y="64"/>
 				<Anchors>
 					<Anchor point="BOTTOM"/>
 				</Anchors>
 				<Layers>
 					<Layer level="BACKGROUND">
 						<Texture name="$parentShadow" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
 							<Size x="97" y="57"/>
 							<Anchors>
 								<Anchor point="BOTTOM" x="2" y="-31"/>
 							</Anchors>
 							<TexCoords left="0.63476563" right="0.80859375" top="0.43359375" bottom="0.48144531"/>	
 						</Texture>
 					</Layer>
 					<Layer level="ARTWORK">
 						<FontString name="$parentText" inherits="GlueFontNormalSmall" parentKey="text">
 							<Size x="96" y="0"/>
 							<Anchors>
 								<Anchor point="TOP" x="2" y="-59"/>
 							</Anchors>
 						</FontString>
 					</Layer>
 				</Layers>
 			</Frame>
 		</Frames>
 		<Layers>
 			<Layer level="BACKGROUND">
 				<Texture file="Interface\Glues\CharacterSelect\Glue-CharacterSelect-Highlight" alphaMode="ADD" parentKey="selection" hidden="true">
 					<Size>
 						<AbsDimension x="256" y="96"/>
 					</Size>
 					<Anchors>
 						<Anchor point="LEFT" x="-38" y="-2"/>
 					</Anchors>
 				</Texture>
 			</Layer>
 			<Layer level="OVERLAY">
 				<FontString parentKey="text" inherits="QuestFontNormalHuge" hidden="true">
 					<Anchors>
 						<Anchor point="LEFT" relativePoint="RIGHT" x="20" y="0"/>
 					</Anchors>
 				</FontString>
 			</Layer>
 		</Layers>
 		<Scripts>
 			<OnClick>
 				CharacterClass_OnClick(self, self:GetID());	
 			</OnClick>
 			<OnEnter>
 				if ( self.tooltip ) then
 					CharacterCreateTooltip:SetOwner(self, -3, -5);
 					CharacterCreateTooltip:SetText(self.tooltip);
 				end
 			</OnEnter>
 			<OnLeave>
 				CharacterCreateTooltip:Hide();
 			</OnLeave>
 		</Scripts>
 		<NormalTexture name="$parentNormalTexture" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Classes"/>
 		<PushedTexture name="$parentPushedTexture" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Classes">
 			<Size x="44" y="44"/>
 			<Anchors>
 				<Anchor point="CENTER" x="2" y="-2"/>
 			</Anchors>
 		</PushedTexture>
 	</CheckButton>
 	<Button name="CharCreateNavButtonTemplate" inherits="GlueButtonTemplate" virtual="true">
 		<Size x="124" y="62"/>
 		<Layers>
 			<Layer level="OVERLAY">
 				<Texture name="$parentRightEdge" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
 					<Size x="16" y="48"/>
 					<Anchors>
 						<Anchor point="RIGHT" x="-4" y="3"/>
 					</Anchors>
 					<TexCoords left="0.95703125" right="0.98828125" top="0.00097656" bottom="0.04785156"/>	
 				</Texture>
 				<Texture name="$parentLeftEdge" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
 					<Size x="16" y="48"/>
 					<Anchors>
 						<Anchor point="LEFT" x="4" y="3"/>
 					</Anchors>
 					<TexCoords left="0.95703125" right="0.98828125" top="0.08300781" bottom="0.12988281"/>	
 				</Texture>
 				<Texture name="$parentTopEdge" file="Interface\Glues\CharacterCreate\ButtonFrame-Mid">
 					<Size x="0" y="32"/>
 					<Anchors>
 						<Anchor point="RIGHT" relativeTo="$parentRightEdge" relativePoint="LEFT" x="0" y="16"/>
 						<Anchor point="LEFT" relativeTo="$parentLeftEdge" relativePoint="RIGHT" x="0" y="16"/>
 					</Anchors>
 					<TexCoords left="0" right="1" top="0" bottom="0.5"/>
 				</Texture>
 				<Texture name="$parentBottomEdge" file="Interface\Glues\CharacterCreate\ButtonFrame-Mid">
 					<Size x="0" y="32"/>
 					<Anchors>
 						<Anchor point="RIGHT" relativeTo="$parentRightEdge" relativePoint="LEFT" x="0" y="-16"/>
 						<Anchor point="LEFT" relativeTo="$parentLeftEdge" relativePoint="RIGHT" x="0" y="-16"/>
 					</Anchors>
 					<TexCoords left="0" right="1" top="0.5" bottom="1"/>
 				</Texture>
 			</Layer>
 		</Layers>
 		<Scripts>
 			<OnUpdate>
 				CharacterCreate_DeathKnightSwap(self);
 			</OnUpdate>
 		</Scripts>
 	</Button>
 	<Button name="CharCreateChangeStyleButtonTemplate" inherits="CharCreateNavButtonTemplate" virtual="true">
 		<Size x="110" y="62"/>
 		<Layers>
 			<Layer level="OVERLAY" textureSubLevel="1">
 				<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" parentKey="arrow">
 					<Size x="33" y="44"/>
 					<Anchors>
 						<Anchor point="CENTER" x="0" y="3"/>
 					</Anchors>
 					<TexCoords left="0.54492188" right="0.60937500" top="0.53710938" bottom="0.58007813"/>
 				</Texture>
 			</Layer>
 		</Layers>
 		<Scripts>
 			<OnMouseDown>
 				if ( self:IsEnabled() ) then
 					self.arrow:SetPoint("CENTER", 1, 2);
 				end
 			</OnMouseDown>
 			<OnMouseUp>
 				self.arrow:SetPoint("CENTER", 0, 3);
 			</OnMouseUp>
 		</Scripts>
 	</Button>
 	<CheckButton name="CharCreateCustomizationButtonTemplate" virtual="true">
 		<HitRectInsets>
 			<AbsInset left="8" right="8" top="8" bottom="8"/>
 		</HitRectInsets>
 		<Size x="162" y="46"/>
 		<Layers>
 			<Layer level="ARTWORK">
 				<FontString name="$parentText" inherits="GlueFontNormal" parentKey="text">
 					<Anchors>
 						<Anchor point="CENTER" x="0" y="0"/>
 					</Anchors>
 				</FontString>
 			</Layer>
 		</Layers>
 		<NormalTexture name="CustomizeButton-Up" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
 			<Size x="214" y="85"/>
 			<TexCoords left="0.00195313" right="0.41992188" top="0.77343750" bottom="0.85644531"/>	
 		</NormalTexture>
 		<PushedTexture name="CustomizeButton-Down" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
 			<Size x="214" y="85"/>
 			<TexCoords left="0.00195313" right="0.41992188" top="0.60351563" bottom="0.68652344"/>	
 		</PushedTexture>
 		<HighlightTexture name="CustomizeButton-Highlight" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" alphaMode="ADD">
 			<Size x="214" y="85"/>
 			<TexCoords left="0.42382813" right="0.84179688" top="0.60351563" bottom="0.68652344"/>	
 		</HighlightTexture>
 		<CheckedTexture name="CustomizeButton-Selection" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" alphaMode="ADD">
 			<Size x="214" y="85"/>
 			<TexCoords left="0.00195313" right="0.41992188" top="0.68847656" bottom="0.77148438"/>	
 		</CheckedTexture>
 		<Scripts>
 			<OnMouseDown>
 				self.text:SetPoint("CENTER", 1, -1);
 			</OnMouseDown>
 			<OnMouseUp>
 				self.text:SetPoint("CENTER", 0, 0);
 			</OnMouseUp>
 			<OnClick>
 				PlaySound("gsCharacterCreationClass");
 				CharCreateSelectCustomizationType(self:GetID());
 			</OnClick>
 		</Scripts>
 	</CheckButton>
 	<Frame name="CharCreatePanelTemplate" virtual="true">
 		<Size x="243" y="744"/>
 		<Layers>
 			<Layer level="BACKGROUND">
 				<Texture parentKey="factionBg">
 					<Anchors>
 						<Anchor point="TOPLEFT" x="8" y="-10"/>
 						<Anchor point="BOTTOMRIGHT" x="-8" y="10"/>
 					</Anchors>
 					<Color r="1" g="1" b="1" a="0.75"/>
 					<Gradient orientation="VERTICAL">
 						<MaxColor r="0.2" g="0" b="0"/>
 						<MinColor r="0" g="0" b="0"/>
 					</Gradient>
 				</Texture>
 			</Layer>
 			<Layer level="ARTWORK">
 				<Texture name="$parentTopEdge" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
 					<Size x="243" y="48"/>
 					<Anchors>
 						<Anchor point="TOP"/>
 					</Anchors>
 					<TexCoords left="0.42382813" right="0.89843750" top="0.68847656" bottom="0.73535156"/>	
 				</Texture>
 				<Texture name="$parentBottomEdge" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
 					<Size x="243" y="46"/>
 					<Anchors>
 						<Anchor point="BOTTOM"/>
 					</Anchors>
 					<TexCoords left="0.42382813" right="0.89843750" top="0.73730469" bottom="0.78222656"/>	
 				</Texture>
 			</Layer>
 			<Layer level="ARTWORK" textureSubLevel="-1">
 				<Texture name="$parentRightEdge" file="Interface\Glues\CharacterCreate\Frame-Sides">
 					<Size x="16" y="0"/>
 					<Anchors>
 						<Anchor point="TOPRIGHT" relativeTo="$parentTopEdge" relativePoint="BOTTOMRIGHT" x="0" y="10"/>
 						<Anchor point="BOTTOMRIGHT" relativeTo="$parentBottomEdge" relativePoint="TOPRIGHT" x="0" y="-10"/>
 					</Anchors>
 					<TexCoords left="0" right="0.5" top="0" bottom="1"/>
 				</Texture>
 				<Texture name="$parentLeftEdge" file="Interface\Glues\CharacterCreate\Frame-Sides">
 					<Size x="16" y="0"/>
 					<Anchors>
 						<Anchor point="TOPLEFT" relativeTo="$parentTopEdge" relativePoint="BOTTOMLEFT" x="0" y="10"/>
 						<Anchor point="BOTTOMLEFT" relativeTo="$parentBottomEdge" relativePoint="TOPLEFT" x="0" y="-10"/>
 					</Anchors>
 					<TexCoords left="0.5" right="1" top="0" bottom="1"/>
 				</Texture>
 			</Layer>
 		</Layers>
 	</Frame>
 	<Frame name="CharacterCreateInfoTemplate" hidden="true" virtual="true" inherits="CharCreatePanelTemplate">
 		<Size>
 			<AbsDimension x="243" y="300"/>
 		</Size>
 		<!--
 		<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
 			<EdgeSize>
 				<AbsValue val="16"/>
 			</EdgeSize>
 			<TileSize>
 				<AbsValue val="16"/>
 			</TileSize>
 			<BackgroundInsets>
 				<AbsInset left="3" right="3" top="27" bottom="3"/>
 			</BackgroundInsets>
 		</Backdrop>
 		-->
 		<Layers>
 			<Layer level="BORDER">
 				<Texture name="$parentHeaderTex">
 					<Size x="0" y="32"/>
 					<Anchors>
 						<Anchor point="TOPLEFT" x="6" y="-8"/>
 						<Anchor point="TOPRIGHT" x="-6" y="-8"/>
 					</Anchors>
 					<Color r="0" g="0" b="0" a="1"/>
 				</Texture>
 			</Layer>
 			<Layer level="ARTWORK">
 				<FontString name="$parentTitle" inherits="FactionName_Shadow_Huge" parentKey="title">
 					<Anchors>
 						<Anchor point="LEFT" relativeTo="$parentHeaderTex" x="24" y="-2"/>
 					</Anchors>
 					<Color r="1" g="1" b="1"/>
 				</FontString>
 			</Layer>
 		</Layers>
 		<Frames>
 			<ScrollFrame name="$parentScrollFrame" inherits="GlueScrollFrameTemplate" parentKey="scrollFrame">
 				<Size x="210" y="0"/>
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="$parentHeaderTex" relativePoint="BOTTOMLEFT" x="11" y="0"/>
 					<Anchor point="TOPRIGHT" relativeTo="$parentHeaderTex" relativePoint="BOTTOMRIGHT" x="-31" y="0"/>
 					<Anchor point="BOTTOM" x="0" y="16"/>
 				</Anchors>
 				<Layers>
 					<Layer level="BACKGROUND">
 						<Texture>
 							<Anchors>
 								<Anchor point="TOPLEFT" relativeTo="$parentScrollBar" x="-3" y="18"/>
 								<Anchor point="BOTTOMRIGHT" relativeTo="$parentScrollBar" x="1" y="-18"/>
 							</Anchors>
 							<Color r="0" g="0" b="0" a="0.5"/>
 						</Texture>
 					</Layer>
 					<Layer level="BORDER">
 						<Texture file="Interface\Glues\CharacterCreate\Frame-Sides" parentKey="c">
 							<Size x="16" y="0"/>
 							<Anchors>
 								<Anchor point="TOPRIGHT" x="15" y="10"/>
 								<Anchor point="BOTTOMRIGHT" x="15" y="10"/>
 							</Anchors>
 							<TexCoords left="0.5" right="1" top="0" bottom="1"/>
 						</Texture>
 					</Layer>
 					<Layer level="ARTWORK">
 						<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" parentKey="a">
 							<Size x="51" y="33"/>
 							<Anchors>
 								<Anchor point="TOPRIGHT" x="31" y="32"/>
 							</Anchors>
 							<TexCoords left="0.1875" right="0.28710938" top="0.9375" bottom="0.96972656"/>
 						</Texture>
 						<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" parentKey="b">
 							<Size x="51" y="33"/>
 							<Anchors>
 								<Anchor point="BOTTOMRIGHT" x="31" y="-9"/>
 							</Anchors>
 							<TexCoords left="0.1875" right="0.28710938" top="0.96972656" bottom="0.9375"/>
 						</Texture>
 					</Layer>
 				</Layers>
 				<Scripts>
 					<OnLoad>
 						local scrollBar = _G[self:GetName().."ScrollBar"];
 						scrollBar:ClearAllPoints();
 						scrollBar:SetPoint("TOPLEFT", self, "TOPRIGHT", 11, 10);
 						scrollBar:SetPoint("BOTTOMLEFT", self, "BOTTOMRIGHT", 11, 12);
 						GlueScrollFrame_OnScrollRangeChanged(self, yrange);
 					</OnLoad>
 					<OnScrollRangeChanged>
 						GlueScrollFrame_OnScrollRangeChanged(self, yrange);
 					</OnScrollRangeChanged>
 				</Scripts>
 				<ScrollChild>
 					<Frame name="$parentScrollChild" parentKey="scrollChild">
 						<Size x="210" y="10"/>
 						<Layers>
 							<Layer level="BACKGROUND">
 								<FontString name="$parentBulletText" inherits="GlueFontNormalSmall" justifyH="LEFT" parentKey="bulletText">
 									<Size x="190" y="0"/>
 									<Anchors>
 										<Anchor point="TOPLEFT" x="0" y="0"/>
 									</Anchors>
 								</FontString>
 								<FontString name="$parentInfoText" inherits="GlueFontCharacterCreate" justifyH="LEFT" parentKey="infoText">
 									<Size x="190" y="0"/>
 									<Anchors>
 										<Anchor point="TOPLEFT" relativeTo="$parentBulletText" relativePoint="BOTTOMLEFT" x="0" y="-2"/>
 									</Anchors>
 								</FontString>
 							</Layer>
 						</Layers>
 					</Frame>
 				</ScrollChild>
 			</ScrollFrame>
 		</Frames>
 	</Frame>	
 	<Frame name="CharacterCustomizationFrameTemplate" virtual="true">
 		<Size>
 			<AbsDimension x="230" y="32"/>
 		</Size>
 		<Layers>
 			<Layer level="BACKGROUND">
 				<Texture name="$parentLeft" file="Interface\Glues\CharacterCreate\CharacterCreate-LabelFrame">
 					<Size x="25" y="64"/>
 					<Anchors>
 						<Anchor point="LEFT" x="-5" y="0"/>
 					</Anchors>
 					<TexCoords left="0" right="0.1953125" top="0" bottom="1"/>
 				</Texture>
 				<Texture name="$parentRight" file="Interface\Glues\CharacterCreate\CharacterCreate-LabelFrame">
 					<Size x="25" y="64"/>
 					<Anchors>
 						<Anchor point="RIGHT" x="-44" y="0"/>
 					</Anchors>
 					<TexCoords left="0.8046875" right="1" top="0" bottom="1"/>
 				</Texture>
 				<Texture name="$parentMiddle" file="Interface\Glues\CharacterCreate\CharacterCreate-LabelFrame">
 					<Size x="40" y="64"/>
 					<Anchors>
 						<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"/>
 						<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT"/>
 					</Anchors>
 					<TexCoords left="0.1953125" right="0.8046875" top="0" bottom="1"/>
 				</Texture>
 				<FontString name="$parentText" inherits="GlueFontHighlightSmall">
 					<Anchors>
 						<Anchor point="CENTER" relativeTo="$parentMiddle" x="0" y="2"/>
 					</Anchors>
 				</FontString>
 			</Layer>
 		</Layers>
 		<Frames>
 			<Button name="$parentRightButton">
 				<Size x="32" y="32"/>
 				<Anchors>
 					<Anchor point="RIGHT"/>
 				</Anchors>
 				<Scripts>
 					<OnClick>
 						CharacterCustomization_Right(self:GetParent():GetID());
 					</OnClick>
 				</Scripts>
 				<NormalTexture file="Interface\Glues\Common\Glue-RightArrow-Button-Up"/>
 				<PushedTexture file="Interface\Glues\Common\Glue-RightArrow-Button-Down"/>
 				<HighlightTexture file="Interface\Glues\Common\Glue-RightArrow-Button-Highlight" alphaMode="ADD"/>
 			</Button>
 			<Button name="$parentLeftButton">
 				<Size x="32" y="32"/>
 				<Anchors>
 					<Anchor point="RIGHT" relativeTo="$parentRightButton" relativePoint="LEFT" x="3" y="0"/>
 				</Anchors>
 				<Scripts>
 					<OnClick>
 						CharacterCustomization_Left(self:GetParent():GetID());
 					</OnClick>
 				</Scripts>
 				<NormalTexture file="Interface\Glues\Common\Glue-LeftArrow-Button-Up"/>
 				<PushedTexture file="Interface\Glues\Common\Glue-LeftArrow-Button-Down"/>
 				<HighlightTexture file="Interface\Glues\Common\Glue-LeftArrow-Button-Highlight" alphaMode="ADD"/>
 			</Button>
 		</Frames>
 	</Frame>
 	<CheckButton name="CharacterCreateGenderButtonTemplate" virtual="true">
 		<Size x="38" y="38"/>
 		<Layers>
 			<Layer level="BACKGROUND">
 				<Texture name="$parentShadow" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-IconShadow">
 					<Size x="58" y="58"/>
 					<Anchors>
 						<Anchor point="CENTER" x="0" y="0"/>
 					</Anchors>
 					<Color r="1.0" g="1.0" b="1.0" a="0.85"/>
 				</Texture>
 			</Layer>
 			<Layer level="OVERLAY">
 				<Texture name="$parentBevelEdge" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Highlights">
 					<Size x="38" y="38"/>
 					<Anchors>
 						<Anchor point="CENTER" x="0" y="0"/>
 					</Anchors>
 					<TexCoords left="0" right="0.5" top="0.5" bottom="1.0"/>
 				</Texture>
 				<Texture name="$parentDisableTexture" hidden="true">
 					<Size x="38" y="38"/>
 					<Anchors>
 						<Anchor point="CENTER" x="0" y="0"/>
 					</Anchors>
 					<Color r="0.0" g="0.0" b="0.0" a="0.75"/>
 				</Texture>
 			</Layer>
 		</Layers>
 		<Scripts>
 			<OnMouseDown>
-				if( self:IsEnabled() == 1 ) then
+				if( self:IsEnabled() ) then
 					_G[self:GetName().."BevelEdge"]:SetPoint("CENTER", self, "CENTER", 2, -2);
 					_G[self:GetName().."Shadow"]:SetSize(52, 52);
 				end
 			</OnMouseDown>
 			<OnMouseUp>
-				if( self:IsEnabled() == 1 ) then
+				if( self:IsEnabled() ) then
 					_G[self:GetName().."BevelEdge"]:SetPoint("CENTER", self, "CENTER", 0, 0);
 					_G[self:GetName().."Shadow"]:SetSize(58, 58);
 				end
 			</OnMouseUp>
 			<OnLeave>
 				CharacterCreateTooltip:Hide();
 			</OnLeave>
 		</Scripts>
 		<HighlightTexture file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Highlights" alphaMode="ADD">
 			<TexCoords left="0" right="0.5" top="0" bottom="0.5"/>
 		</HighlightTexture>
 		<CheckedTexture file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Highlights" alphaMode="ADD">
 			<TexCoords left="0.5" right="1" top="0" bottom="0.5"/>
 		</CheckedTexture>
 		<NormalTexture name="$parentNormalTexture" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Gender"/>
 		<PushedTexture name="$parentPushedTexture" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Gender">
 			<Size x="38" y="38"/>
 			<Anchors>
 				<Anchor point="CENTER" x="2" y="-2"/>
 			</Anchors>
 		</PushedTexture>
 	</CheckButton>
 	<Frame name="CharCreatePreviewFrameTemplate" virtual="true">
 		<Size x="128" y="118"/>
 		<Layers>
 			<Layer level="BACKGROUND">
 				<Texture>
 					<Anchors>
 						<Anchor point="TOPLEFT" x="0" y="-3"/>
 						<Anchor point="BOTTOMRIGHT" x="0" y="0"/>
 					</Anchors>
 					<Color r="0" g="0" b="0" a="0.4"/>
 				</Texture>
 			</Layer>
 		</Layers>
 		<Frames>
 			<Model name="$parentModel" parentKey="model">
 				<Size x="122" y="114"/>
 				<Anchors>
 					<Anchor point="CENTER"/>
 				</Anchors>
 			</Model>
 			<Button parentKey="button" frameStrata="HIGH" setAllPoints="true">
 				<Layers>
 					<Layer level="BACKGROUND">
 						<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
 							<Size x="154" y="146"/>
 							<Anchors>
 								<Anchor point="CENTER"/>
 							</Anchors>
 							<TexCoords left="0.63476563" right="0.84960938" top="0.33007813" bottom="0.43164063"/>
 						</Texture>
 					</Layer>
 					<Layer level="OVERLAY">
 						<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" alphaMode="ADD" parentKey="highlight" hidden="true">
 							<Anchors>
 								<Anchor point="TOPLEFT" x="-8" y="8"/>
 								<Anchor point="BOTTOMRIGHT" x="8" y="-8"/>
 							</Anchors>
 							<TexCoords left="0.41601563" right="0.63085938" top="0.33007813" bottom="0.43164063"/>
 						</Texture>
 					</Layer>
 				</Layers>
 				<Scripts>
 					<OnEnter>
 						self.highlight:Show();
 					</OnEnter>
 					<OnLeave>
 						self.highlight:Hide();
 					</OnLeave>
 					<OnClick function="CharCreatePreviewFrameButton_OnClick"/>
 				</Scripts>
 			</Button>
 		</Frames>
 	</Frame>
 
 	<ModelFFX name="CharacterCreate" toplevel="true" parent="GlueParent" setAllPoints="true" enableKeyboard="true" hidden="true">
 		<Frames>
 			<Frame name="CharacterCreateFrame" setAllPoints="true" enableMouse="true">
 				<Frames>
 					<Button name="CharacterCreateRotateLeft">
 						<Size x="50" y="50"/>
 						<Anchors>
 							<Anchor point="BOTTOM" x="-15" y="-1"/>
 						</Anchors>
 						<HitRectInsets>
 							<AbsInset left="13" right="13" top="10" bottom="13"/>
 						</HitRectInsets>
 						<Scripts>
 							<OnLoad>
 								self:RegisterForClicks("LeftButtonDown", "LeftButtonUp");
 							</OnLoad>
 							<OnClick>
 								PlaySound("igInventoryRotateCharacter");
 							</OnClick>
 							<OnUpdate>
 								CharacterCreateRotateLeft_OnUpdate(self);
 							</OnUpdate>
 						</Scripts>
 						<NormalTexture file="Interface\Glues\CharacterCreate\UI-RotationRight-Big-Up">
 							<TexCoords left="1.0" right="0" top="0" bottom="1.0"/>
 						</NormalTexture>
 						<PushedTexture file="Interface\Glues\CharacterCreate\UI-RotationRight-Big-Down">
 							<TexCoords left="1.0" right="0" top="0" bottom="1.0"/>
 						</PushedTexture>
 						<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD">
 							<Size x="30" y="30"/>
 							<Anchors>
 								<Anchor point="CENTER" x="0" y="0"/>
 							</Anchors>
 						</HighlightTexture>
 					</Button>
 					<Button name="CharacterCreateRotateRight">
 						<Size x="50" y="50"/>
 						<Anchors>
 							<Anchor point="LEFT" relativeTo="CharacterCreateRotateLeft" relativePoint="RIGHT" x="-19" y="0"/>
 						</Anchors>
 						<HitRectInsets>
 							<AbsInset left="13" right="13" top="10" bottom="13"/>
 						</HitRectInsets>
 						<Scripts>
 							<OnLoad>
 								self:RegisterForClicks("LeftButtonDown", "LeftButtonUp");
 							</OnLoad>
 							<OnClick>
 								PlaySound("igInventoryRotateCharacter");
 							</OnClick>
 							<OnUpdate>
 								CharacterCreateRotateRight_OnUpdate(self);
 							</OnUpdate>
 						</Scripts>
 						<NormalTexture file="Interface\Glues\CharacterCreate\UI-RotationRight-Big-Up"/>
 						<PushedTexture file="Interface\Glues\CharacterCreate\UI-RotationRight-Big-Down"/>
 						<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD">
 							<Size x="30" y="30"/>
 							<Anchors>
 								<Anchor point="CENTER" x="0" y="0"/>
 							</Anchors>
 						</HighlightTexture>
 					</Button>
 					<Button name="CharCreateBackButton" inherits="CharCreateNavButtonTemplate" text="BACK">
 						<Anchors>
 							<Anchor point="BOTTOM" x="-132" y="-6"/>
 						</Anchors>
 						<Layers>
 							<Layer level="OVERLAY" textureSubLevel="1">
 								<Texture name="$parentArrow" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
 									<Size x="33" y="44"/>
 									<Anchors>
 										<Anchor point="LEFT" x="-9" y="3"/>
 									</Anchors>
 									<TexCoords left="0.54492188" right="0.60937500" top="0.53710938" bottom="0.58007813"/>
 								</Texture>
 							</Layer>
 						</Layers>
 						<Scripts>
 							<OnClick function="CharacterCreate_Back"/>
 						</Scripts>
 					</Button>
 					<Button name="CharCreateOkayButton" inherits="CharCreateNavButtonTemplate" text="CUSTOMIZE">
 						<Anchors>
 							<Anchor point="BOTTOM" x="137" y="-6"/>
 						</Anchors>
 						<Layers>
 							<Layer level="OVERLAY" textureSubLevel="1">
 								<Texture name="$parentTopGlow" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" parentKey="TopGlow">
 									<Size x="117" y="32"/>
 									<Anchors>
 										<Anchor point="TOP" x="0" y="18"/>
 									</Anchors>
 									<TexCoords left="0.18750000" right="0.41601563" top="0.89257813" bottom="0.92382813"/>
 								</Texture>
 								<Texture name="$parentBottomGlow" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" parentKey="BottomGlow">
 									<Size x="117" y="32"/>
 									<Anchors>
 										<Anchor point="BOTTOM" x="0" y="-13"/>
 									</Anchors>
 									<TexCoords left="0.18750000" right="0.41601563" top="0.92382813" bottom="0.89257813"/>
 								</Texture>
 								<Texture name="$parentArrow" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" parentKey="Arrow">
 									<Size x="33" y="44"/>
 									<Anchors>
 										<Anchor point="RIGHT" x="10" y="3"/>
 									</Anchors>
 									<TexCoords left="0.81250000" right="0.87695313" top="0.43359375" bottom="0.47656250"/>	
 								</Texture>
 							</Layer>
 						</Layers>
 						<Scripts>
 							<OnClick function="CharacterCreate_Forward"/>
 						</Scripts>
 					</Button>
 					<EditBox name="CharacterCreateNameEdit" letters="12" hidden="true">
 						<Size x="156" y="40"/>
 						<Anchors>
 							<Anchor point="BOTTOM" x="0" y="64"/>
 						</Anchors>
 						<Layers>
 							<Layer level="BORDER">
 								<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
 									<Size x="117" y="32"/>
 									<Anchors>
 										<Anchor point="BOTTOM" relativePoint="TOP" x="0" y="-3"/>
 									</Anchors>
 									<TexCoords left="0.18750000" right="0.41601563" top="0.89257813" bottom="0.92382813"/>
 								</Texture>
 							</Layer>
 							<Layer level="ARTWORK">
 								<FontString inherits="FactionName_Shadow_Huge" text="NAME">
 									<Size x="256" y="64"/>
 									<Anchors>
 										<Anchor point="BOTTOM" relativePoint="TOP" x="0" y="-23"/>
 									</Anchors>
 								</FontString>
 							</Layer>
 						</Layers>
 						<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Glues\Common\Glue-Tooltip-Border" tile="true">
 							<BackgroundInsets>
 								<AbsInset left="10" right="5" top="4" bottom="9"/>
 							</BackgroundInsets>
 							<TileSize>
 								<AbsValue val="16"/>
 							</TileSize>
 							<EdgeSize>
 								<AbsValue val="16"/>
 							</EdgeSize>
 						</Backdrop>
 						<Scripts>
 							<OnEscapePressed>
 								CharacterCreate_Back();
 							</OnEscapePressed>
 							<OnEnterPressed>
 								CharacterCreate_Forward();
 							</OnEnterPressed>
 						</Scripts>
 						<FontString inherits="GlueEditBoxFont"/>
 						<TextInsets>
 							<AbsInset left="15"/>
 						</TextInsets>
 					</EditBox>
 					<Button name="CharacterCreateRandomName" inherits="GlueButtonSmallTemplate" text="RANDOMIZE" hidden="true">
 						<Size x="146" y="30"/>
 						<Anchors>
 							<Anchor point="TOP" relativeTo="CharacterCreateNameEdit" relativePoint="BOTTOM" x="0" y="6"/>
 						</Anchors>
 						<Scripts>
 							<OnLoad>
 								self:SetWidth(self:GetTextWidth() + 50);
 							</OnLoad>
 							<OnClick>
 								CharacterCreate_GenerateRandomName(self);
 								CharCreateOkayButton:Disable();
 							</OnClick>
 							<OnUpdate>
 								CharacterCreate_DeathKnightSwap(self);
 							</OnUpdate>
 						</Scripts>
 					</Button>
 					<Frame name="CharCreateRaceFrame">
 						<Size x="243" y="104"/>
 						<Anchors>
 							<Anchor point="TOPLEFT" x="3" y="-3"/>
 						</Anchors>
 						<Layers>
 							<Layer level="BACKGROUND" textureSubLevel="-1">
 								<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
 									<Size x="143" y="48"/>
 									<Anchors>
 										<Anchor point="TOPLEFT" x="30" y="-83"/>
 									</Anchors>
 									<TexCoords left="0.42382813" right="0.703125" top="0.68847656" bottom="0.73535156"/>	
 								</Texture>
 								<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
 									<Size x="143" y="48"/>
 									<Anchors>
 										<Anchor point="TOPRIGHT" x="-30" y="-83"/>
 									</Anchors>
 									<TexCoords left="0.61914063" right="0.89843750" top="0.68847656" bottom="0.73535156"/>	
 								</Texture>
 							</Layer>
 							<Layer level="ARTWORK">
 								<FontString name="CharCreateCustomizationLabel" inherits="FactionName_Shadow_Huge" text="CUSTOMIZE_OPTIONS" hidden="true">
 									<Anchors>
 										<Anchor point="TOP" x="0" y="-26"/>
 									</Anchors>
 									<Color r="1.0" g="0.82" b="0.0"/>
 								</FontString>
 							</Layer>
 						</Layers>
 						<Frames>
 							<Frame name="CharCreateRaceInfoFrame" inherits="CharacterCreateInfoTemplate">
 								<Anchors>
 									<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT" x="-28" y="-607"/>
 								</Anchors>
 							</Frame>
 							<Frame name="CharCreateRaceButtonsFrame" setAllPoints="true">
 								<Layers>
 									<Layer level="BACKGROUND" textureSubLevel="-2">
 										<Texture name="$parentBanners" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
 											<Size x="186" y="566"/>
 											<Anchors>
 												<Anchor point="TOP" x="0" y="-96"/>
 											</Anchors>
 											<TexCoords left="0.00195313" right="0.41210938" top="0.00097656" bottom="0.60156250"/>
 										</Texture>
 									</Layer>
 									<Layer level="BACKGROUND" textureSubLevel="-1">
 										<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
 											<Size x="143" y="48"/>
 											<Anchors>
 												<Anchor point="TOPLEFT" x="29" y="-84"/>
 											</Anchors>
 											<TexCoords left="0.42382813" right="0.703125" top="0.68847656" bottom="0.73535156"/>	
 										</Texture>
 										<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
 											<Size x="143" y="48"/>
 											<Anchors>
 												<Anchor point="TOPRIGHT" x="-29" y="-84"/>
 											</Anchors>
 											<TexCoords left="0.61914063" right="0.89843750" top="0.68847656" bottom="0.73535156"/>	
 										</Texture>
 									</Layer>
 									<Layer level="ARTWORK">
 										<FontString name="CharCreateAllianceLabel" inherits="FactionName_Shadow_Large" text="ALLIANCE">
 											<Anchors>
 												<Anchor point="TOP" x="-41" y="-110"/>
 											</Anchors>
 											<Color r="1.0" g="0.82" b="0.0"/>
 										</FontString>
 										<FontString name="CharCreateHordeLabel" inherits="FactionName_Shadow_Large" text="HORDE">
 											<Anchors>
 												<Anchor point="TOP" x="45" y="-110"/>
 											</Anchors>
 											<Color r="1.0" g="0.82" b="0.0"/>
 										</FontString>
 									</Layer>
 								</Layers>
 								<Frames>
 									<CheckButton name="CharCreateRaceButton1" inherits="CharCreateRaceButtonTemplate" id="1">
 										<Anchors>
 											<Anchor point="TOP" relativePoint="TOP" x="-43" y="-136"/>
 										</Anchors>
 									</CheckButton>
 									<CheckButton name="CharCreateRaceButton2" inherits="CharCreateRaceButtonTemplate" id="2">
 										<Anchors>
 											<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton1" relativePoint="BOTTOMLEFT" x="0" y="-20"/>
 										</Anchors>
 									</CheckButton>
 									<CheckButton name="CharCreateRaceButton3" inherits="CharCreateRaceButtonTemplate" id="3">
 										<Anchors>
 											<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton2" relativePoint="BOTTOMLEFT" x="0" y="-20"/>
 										</Anchors>
 									</CheckButton>
 									<CheckButton name="CharCreateRaceButton4" inherits="CharCreateRaceButtonTemplate" id="4">
 										<Anchors>
 											<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton3" relativePoint="BOTTOMLEFT" x="0" y="-20"/>
 										</Anchors>
 									</CheckButton>
 									<CheckButton name="CharCreateRaceButton5" inherits="CharCreateRaceButtonTemplate" id="5">
 										<Anchors>
 											<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton4" relativePoint="BOTTOMLEFT" x="0" y="-20"/>
 										</Anchors>
 									</CheckButton>
 									<CheckButton name="CharCreateRaceButton6" inherits="CharCreateRaceButtonTemplate" id="6">
 										<Anchors>
 											<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton5" relativePoint="BOTTOMLEFT" x="0" y="-20"/>
 										</Anchors>
 									</CheckButton>
 									<CheckButton name="CharCreateRaceButton7" inherits="CharCreateRaceButtonTemplate" id="7">
 										<Anchors>
 											<Anchor point="TOP" relativePoint="TOP" x="43" y="-136"/>
 										</Anchors>
 									</CheckButton>
 									<CheckButton name="CharCreateRaceButton8" inherits="CharCreateRaceButtonTemplate" id="8">
 										<Anchors>
 											<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton7" relativePoint="BOTTOMLEFT" x="0" y="-20"/>
 										</Anchors>
 									</CheckButton>
 									<CheckButton name="CharCreateRaceButton9" inherits="CharCreateRaceButtonTemplate" id="9">
 										<Anchors>
 											<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton8" relativePoint="BOTTOMLEFT" x="0" y="-20"/>
 										</Anchors>
 									</CheckButton>
 									<CheckButton name="CharCreateRaceButton10" inherits="CharCreateRaceButtonTemplate" id="10">
 										<Anchors>
 											<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton9" relativePoint="BOTTOMLEFT" x="0" y="-20"/>
 										</Anchors>
 									</CheckButton>
 									<CheckButton name="CharCreateRaceButton12" inherits="CharCreateRaceButtonTemplate" id="12">
 										<Anchors>
 											<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton10" relativePoint="BOTTOMLEFT" x="0" y="-20"/>
 										</Anchors>
 									</CheckButton>
 									<CheckButton name="CharCreateRaceButton11" inherits="CharCreateRaceButtonTemplate" id="11">
 										<Anchors>
 											<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton12" relativePoint="BOTTOMLEFT" x="0" y="-20"/>
 										</Anchors>
 									</CheckButton>
 									<CheckButton name="CharCreateRaceButton13" inherits="CharCreateRaceButtonTemplate" id="13">
 										<Anchors>
 											<Anchor point="BOTTOM" x="-2" y="-524"/>
 										</Anchors>
 									</CheckButton>
 									<CheckButton name="CharCreateRaceButton14" inherits="CharCreateRaceButtonTemplate" id="14">
 										<Anchors>
 											<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton12" relativePoint="BOTTOMLEFT" x="0" y="-20"/>
 										</Anchors>
 									</CheckButton>
 									<Frame name="RecruitAFriendFactionHighlight" hidden="true" inherits="GlowyBorderFrame"/>
 									<Frame name="RecruitAFriendPandaHighlight" hidden="true" inherits="GlowyBorderFrame">
 										<Anchors>
 											<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton13" relativePoint="TOPLEFT" x="-17" y="10"/>
 											<Anchor point="BOTTOMRIGHT" relativeTo="CharCreateRaceButton13" relativePoint="BOTTOMRIGHT" x="17" y="-23"/>
 										</Anchors>
 									</Frame>
 									<Frame name="RecruitAFriendFactionNotice" enableMouse="true" frameStrata="HIGH" hidden="true" inherits="GlowyNoticeFrame"/>
 								</Frames>
 							</Frame>
 							<Frame name="CharCreatePandarenFactionFrame" enableMouse="true" hidden="true">
 								<Size x="243" y="104"/>
 								<Anchors>
 									<Anchor point="BOTTOM" x="0" y="-570"/>
 								</Anchors>
 								<Layers>
 									<Layer level="BACKGROUND">
 										<Texture file="Interface\Glues\CharacterCreate\Race-Change-BannerCover">
 											<Size x="256" y="128"/>
 											<Anchors>
 												<Anchor point="BOTTOM" x="0" y="0"/>
 											</Anchors>
 										</Texture>
 									</Layer>
 								</Layers>
 								<Frames>
 									<CheckButton name="$parentAllianceButton" inherits="CharCreateRaceButtonTemplate" parentKey="AllianceButton">
 										<Anchors>
 											<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton6" relativePoint="BOTTOMLEFT" x="0" y="-42"/>
 										</Anchors>
 										<Scripts>
 											<OnClick function="PandarenFactionButton_OnClick"/>
 										</Scripts>
 									</CheckButton>
 									<CheckButton name="$parentHordeButton" inherits="CharCreateRaceButtonTemplate" parentKey="HordeButton">
 										<Anchors>
 											<Anchor point="TOPLEFT" relativeTo="CharCreateRaceButton11" relativePoint="BOTTOMLEFT" x="0" y="-42"/>
 										</Anchors>
 										<Scripts>
 											<OnClick function="PandarenFactionButton_OnClick"/>
 										</Scripts>
 									</CheckButton>
 								</Frames>
 								<Scripts>
 									<OnLoad function="PandarenFactionButtons_OnLoad"/>
 								</Scripts>
 							</Frame>
 							<Frame inherits="CharCreatePanelTemplate" setAllPoints="true">		<!-- top filigree box -->
 								<Scripts>
 									<OnLoad>
 										CharCreateRaceFrame.factionBg = self.factionBg;
 									</OnLoad>
 								</Scripts>
 							</Frame>
 						</Frames>
 					</Frame>
 					<Frame name="CharCreateClassFrame" inherits="CharCreatePanelTemplate">
 						<Size x="243" y="744"/>
 						<Anchors>
 							<Anchor point="TOPRIGHT" x="117" y="-3"/>
 							<Anchor point="BOTTOMRIGHT" x="117" y="3"/>
 						</Anchors>
 						<Layers>
 							<Layer level="ARTWORK">
 								<FontString name="CharCreateClassLabel" inherits="FactionName_Shadow_Huge" text="CLASS">
 									<Anchors>
 										<Anchor point="TOP" x="-50" y="-21"/>
 									</Anchors>
 									<Color r="1.0" g="0.82" b="0.0"/>
 								</FontString>
 							</Layer>
 						</Layers>
 						<Frames>
 							<Frame name="CharCreateClassInfoFrame" inherits="CharacterCreateInfoTemplate">
 								<Anchors>
 									<Anchor point="BOTTOMRIGHT" relativeTo="$parent" relativePoint="BOTTOMLEFT" x="-1" y="51"/>
 								</Anchors>
 							</Frame>
 							<CheckButton name="CharCreateClassButton1" inherits="CharCreateClassButtonTemplate" id="1">
 								<Anchors>
 									<Anchor point="TOP" relativeTo="CharCreateClassLabel" relativePoint="BOTTOM" x="0" y="-12"/>
 								</Anchors>
 							</CheckButton>
 							<CheckButton name="CharCreateClassButton2" inherits="CharCreateClassButtonTemplate" id="2">
 								<Anchors>
 									<Anchor point="TOPLEFT" relativeTo="CharCreateClassButton1" relativePoint="BOTTOMLEFT" x="0" y="-18"/>
 								</Anchors>
 							</CheckButton>
 							<CheckButton name="CharCreateClassButton3" inherits="CharCreateClassButtonTemplate" id="3">
 								<Anchors>
 									<Anchor point="TOPLEFT" relativeTo="CharCreateClassButton2" relativePoint="BOTTOMLEFT" x="0" y="-18"/>
 								</Anchors>
 							</CheckButton>
 							<CheckButton name="CharCreateClassButton4" inherits="CharCreateClassButtonTemplate" id="4">
 								<Anchors>
 									<Anchor point="TOPLEFT" relativeTo="CharCreateClassButton3" relativePoint="BOTTOMLEFT" x="0" y="-18"/>
 								</Anchors>
 							</CheckButton>
 							<CheckButton name="CharCreateClassButton5" inherits="CharCreateClassButtonTemplate" id="5">
 								<Anchors>
 									<Anchor point="TOPLEFT" relativeTo="CharCreateClassButton4" relativePoint="BOTTOMLEFT" x="0" y="-18"/>
 								</Anchors>
 							</CheckButton>
 							<CheckButton name="CharCreateClassButton7" inherits="CharCreateClassButtonTemplate" id="7">
 								<Anchors>
 									<Anchor point="TOPLEFT" relativeTo="CharCreateClassButton5" relativePoint="BOTTOMLEFT" x="0" y="-18"/>
 								</Anchors>
 							</CheckButton>
 							<CheckButton name="CharCreateClassButton8" inherits="CharCreateClassButtonTemplate" id="8">
 								<Anchors>
 									<Anchor point="TOPLEFT" relativeTo="CharCreateClassButton7" relativePoint="BOTTOMLEFT" x="0" y="-18"/>
 								</Anchors>
 							</CheckButton>
 							<CheckButton name="CharCreateClassButton9" inherits="CharCreateClassButtonTemplate" id="9">
 								<Anchors>
 									<Anchor point="TOPLEFT" relativeTo="CharCreateClassButton8" relativePoint="BOTTOMLEFT" x="0" y="-18"/>
 								</Anchors>
 							</CheckButton>
 							<CheckButton name="CharCreateClassButton10" inherits="CharCreateClassButtonTemplate" id="10">
 								<Anchors>
 									<Anchor point="TOPLEFT" relativeTo="CharCreateClassButton9" relativePoint="BOTTOMLEFT" x="0" y="-18"/>
 								</Anchors>
 							</CheckButton>
 							<CheckButton name="CharCreateClassButton11" inherits="CharCreateClassButtonTemplate" id="11">
 								<Anchors>
 									<Anchor point="TOPLEFT" relativeTo="CharCreateClassButton10" relativePoint="BOTTOMLEFT" x="0" y="-18"/>
 								</Anchors>
 							</CheckButton>
 							<CheckButton name="CharCreateClassButton6" inherits="CharCreateClassButtonTemplate" id="6">
 								<Anchors>
 									<Anchor point="TOPLEFT" relativeTo="CharCreateClassButton11" relativePoint="BOTTOMLEFT" x="0" y="-18"/>
 								</Anchors>
 							</CheckButton>
 						</Frames>
 					</Frame>
 					<Button name="CharCreateMoreInfoButton" inherits="CharCreateNavButtonTemplate" text="CHAR_CREATE_MORE_INFO">
 						<Size x="180" y="62"/>
 						<Anchors>
 							<Anchor point="CENTER" relativeTo="CharCreateRaceFrame" x="0" y="0"/>
 							<Anchor point="BOTTOM" x="0" y="-6"/>
 						</Anchors>
 						<Layers>
 							<Layer level="OVERLAY" textureSubLevel="1">
 								<Texture name="$parentTopGlow" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" hidden="true">
 									<Size x="117" y="32"/>
 									<Anchors>
 										<Anchor point="TOP" x="0" y="18"/>
 									</Anchors>
 									<TexCoords left="0.18750000" right="0.41601563" top="0.89257813" bottom="0.92382813"/>
 								</Texture>
 								<Texture name="$parentBottomGlow" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" hidden="true">
 									<Size x="117" y="32"/>
 									<Anchors>
 										<Anchor point="BOTTOM" x="0" y="-13"/>
 									</Anchors>
 									<TexCoords left="0.18750000" right="0.41601563" top="0.92382813" bottom="0.89257813"/>
 								</Texture>
 							</Layer>
 						</Layers>
 						<Scripts>
 							<OnClick>
 								PlaySound("igMainMenuOptionCheckBoxOn");
 								if ( self.infoShown ) then
 									self.infoShown = nil;
 									CharCreateMoreInfoButtonTopGlow:Hide();
 									CharCreateMoreInfoButtonBottomGlow:Hide();
 									CharCreateRaceInfoFrame:Hide();
 									CharCreateClassInfoFrame:Hide();
 								else
 									self.infoShown = true;
 									CharCreateMoreInfoButtonTopGlow:Show();
 									CharCreateMoreInfoButtonBottomGlow:Show();
 									CharCreateRaceInfoFrame:Show();
 									CharCreateClassInfoFrame:Show();
 								end
 							</OnClick>
 						</Scripts>
 					</Button>
 					<Frame name="CharCreateCustomizationFrame" hidden="true" inherits="CharCreatePanelTemplate">
 						<Size x="243" y="104"/>
 						<Anchors>
 							<Anchor point="TOPLEFT" x="3" y="-3"/>
 						</Anchors>
 						<Scripts>
 							<OnShow>
 								CharCreateCustomizationFrame_OnShow();
 							</OnShow>
 						</Scripts>
 						<Layers>
 							<Layer level="BACKGROUND">
 								<Texture name="$parentBanner" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Banner">
 									<Size x="200" y="308"/>
 									<TexCoords left="0.109375" right="0.890625" top="0.201171875" bottom="0.80078125"/>
 									<Anchors>
 										<Anchor point="TOP"  x="0" y="18" relativePoint="BOTTOM"/>
 									</Anchors>
 								</Texture>
 							</Layer>
 							<Layer level="BACKGROUND" textureSubLevel="1">
 								<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
 									<Size x="143" y="48"/>
 									<Anchors>
 										<Anchor point="TOPLEFT" x="23" y="-84"/>
 									</Anchors>
 									<TexCoords left="0.42382813" right="0.703125" top="0.68847656" bottom="0.73535156"/>	
 								</Texture>
 								<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
 									<Size x="143" y="48"/>
 									<Anchors>
 										<Anchor point="TOPRIGHT" x="-23" y="-84"/>
 									</Anchors>
 									<TexCoords left="0.61914063" right="0.89843750" top="0.68847656" bottom="0.73535156"/>	
 								</Texture>
 							</Layer>							
 							<Layer level="ARTWORK">
 								<FontString name="CharCreateCustomizationLabel" inherits="FactionName_Shadow_Huge" text="CUSTOMIZE_OPTIONS" hidden="true">
 									<Anchors>
 										<Anchor point="TOP" x="0" y="-26"/>
 									</Anchors>
 									<Color r="1.0" g="0.82" b="0.0"/>
 								</FontString>
 							</Layer>
 						</Layers>
 						<Frames>
 							<CheckButton name="CharCreateCustomizationButton1" inherits="CharCreateCustomizationButtonTemplate" id="1">
 								<Anchors>
 									<Anchor point="TOP" x="0" y="-101"/>
 								</Anchors>
 							</CheckButton>
 							<CheckButton name="CharCreateCustomizationButton2" inherits="CharCreateCustomizationButtonTemplate" id="2">
 								<Anchors>
 									<Anchor point="TOP" relativeTo="CharCreateCustomizationButton1" relativePoint="BOTTOM" x="0" y="0"/>
 								</Anchors>
 							</CheckButton>
 							<CheckButton name="CharCreateCustomizationButton3" inherits="CharCreateCustomizationButtonTemplate" id="3">
 								<Anchors>
 									<Anchor point="TOP" relativeTo="CharCreateCustomizationButton2" relativePoint="BOTTOM" x="0" y="0"/>
 								</Anchors>
 							</CheckButton>
 							<CheckButton name="CharCreateCustomizationButton4" inherits="CharCreateCustomizationButtonTemplate" id="4">
 								<Anchors>
 									<Anchor point="TOP" relativeTo="CharCreateCustomizationButton3" relativePoint="BOTTOM" x="0" y="0"/>
 								</Anchors>
 							</CheckButton>
 							<CheckButton name="CharCreateCustomizationButton5" inherits="CharCreateCustomizationButtonTemplate" id="5">
 								<Anchors>
 									<Anchor point="TOP" relativeTo="CharCreateCustomizationButton4" relativePoint="BOTTOM" x="0" y="0"/>
 								</Anchors>
 							</CheckButton>
 							<Button name="CharCreateRandomizeButton" inherits="GlueButtonSmallTemplate" text="RANDOMIZE">
 								<Size x="146" y="34"/>
 								<Scripts>
 									<OnLoad>
 										self:SetWidth(self:GetTextWidth() + 50);
 									</OnLoad>
 									<OnClick>
 										CharacterCreate_Randomize();
 									</OnClick>
 									<OnUpdate>
 										CharacterCreate_DeathKnightSwap(self);
 									</OnUpdate>
 								</Scripts>
 							</Button>
 							<CheckButton name="CharacterCreateAlternateFormTop" hidden="true">
 								<Size x="82" y="79"/>
 								<Anchors>
 									<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPRIGHT" x="-41" y="-106"/>
 								</Anchors>
 								<Layers>
 									<Layer level="BACKGROUND">
 										<Texture name="$parentPortrait">
 											<Size x="60" y="60"/>	
 											<Anchors>
 												<Anchor point="CENTER" x="0" y="-5"/>
 											</Anchors>
 										</Texture>
 									</Layer>
 									<Layer level="OVERLAY">
 										<Texture name="$parentTop" file="Interface\Glues\CharacterCreate\AlternateForm">
 											<Size x="82" y="79"/>	
 											<TexCoords left="0.00781250" right="0.64843750" top="0.00390625" bottom="0.310546875"/>	
 										</Texture>
 									</Layer>
 								</Layers>
 								<Scripts>
 									<OnClick>
 										CharacterCreateAlternateFormTop:SetChecked(true);
 										CharacterCreateAlternateFormBottom:SetChecked(false);									
 										if ( IsViewingAlteredForm() ) then
 											PlaySound("gsCharacterCreationClass");
 											SetViewingAlteredForm(false);
 											CharCreate_PrepPreviewModels(true);
 											CharCreate_ResetFeaturesDisplay();
 										end
 									</OnClick>
 								</Scripts>
 								<HighlightTexture name="$parentHighlight" file="Interface\Glues\CharacterCreate\AlternateForm" alphaMode="ADD">
 									<Size x="60" y="60"/>	
 									<Anchors>
 										<Anchor point="CENTER" x="0" y="-5"/>
 									</Anchors>
 									<TexCoords left="0.49218750" right="0.96093750" top="0.62890625" bottom="0.86328125"/>	
 								</HighlightTexture>
 								<CheckedTexture name="$parentPushedTexture" file="Interface\Glues\CharacterCreate\AlternateForm" alphaMode="ADD">
 									<Size x="60" y="60"/>	
 									<Anchors>
 										<Anchor point="CENTER" x="0" y="-5"/>
 									</Anchors>
 									<TexCoords left="0.00781250" right="0.47656250" top="0.62890625" bottom="0.86328125"/>	
 								</CheckedTexture>
 							</CheckButton>
 							<CheckButton name="CharacterCreateAlternateFormBottom" hidden="true">
 								<Size x="82" y="79"/>
 								<Anchors>
 									<Anchor point="TOPLEFT" relativeTo="CharacterCreateAlternateFormTop" relativePoint="BOTTOMLEFT" x="0" y="0"/>
 								</Anchors>
 								<Layers>
 									<Layer level="BACKGROUND">
 										<Texture name="$parentPortrait">
 											<Size x="60" y="60"/>	
 											<Anchors>
 												<Anchor point="CENTER" x="0" y="1"/>
 											</Anchors>
 										</Texture>
 									</Layer>
 									<Layer level="OVERLAY">
 										<Texture name="Bottom" file="Interface\Glues\CharacterCreate\AlternateForm">
 											<Size x="82" y="158"/>	
 											<TexCoords left="0.00781250" right="0.64843750" top="0.310546875" bottom="0.62109375"/>	
 										</Texture>
 									</Layer>
 								</Layers>
 								<Scripts>
 									<OnClick>
 										CharacterCreateAlternateFormTop:SetChecked(false);
 										CharacterCreateAlternateFormBottom:SetChecked(true);									
 										if ( not IsViewingAlteredForm() ) then
 											PlaySound("gsCharacterCreationClass");
 											SetViewingAlteredForm(true);
 											CharCreate_PrepPreviewModels(true);
 											CharCreate_ResetFeaturesDisplay();
 										end
 									</OnClick>
 								</Scripts>
 								<HighlightTexture name="$parentHighlight" file="Interface\Glues\CharacterCreate\AlternateForm" alphaMode="ADD">
 									<Size x="60" y="60"/>	
 									<Anchors>
 										<Anchor point="CENTER" x="0" y="1"/>
 									</Anchors>
 									<TexCoords left="0.49218750" right="0.96093750" top="0.62890625" bottom="0.86328125"/>	
 								</HighlightTexture>
 								<CheckedTexture name="$parentPushedTexture" file="Interface\Glues\CharacterCreate\AlternateForm" alphaMode="ADD">
 									<Size x="60" y="60"/>	
 									<Anchors>
 										<Anchor point="CENTER" x="0" y="1"/>
 									</Anchors>
 									<TexCoords left="0.00781250" right="0.47656250" top="0.62890625" bottom="0.86328125"/>	
 								</CheckedTexture>
 							</CheckButton>
 						</Frames>
 					</Frame>
 					<Frame name="CharCreatePreviewFrame" hidden="true">
 						<Size x="243" y="682"/>
 						<Anchors>
 							<Anchor point="RIGHT" x="77" y="0"/>
 						</Anchors>
 						<Layers>
 							<Layer level="BACKGROUND">
 								<Texture parentKey="factionBg">
 									<Anchors>
 										<Anchor point="TOPLEFT" x="8" y="-10"/>
 										<Anchor point="BOTTOMRIGHT" x="-8" y="10"/>
 									</Anchors>
 									<Color r="1" g="1" b="1" a="0.75"/>
 									<Gradient orientation="VERTICAL">
 										<MaxColor r="0.2" g="0" b="0"/>
 										<MinColor r="0" g="0" b="0"/>
 									</Gradient>
 								</Texture>
 							</Layer>
 						</Layers>
 						<Frames>
 							<Button name="CharCreateStyleUpButton" inherits="CharCreateChangeStyleButtonTemplate">
 								<Anchors>
 									<Anchor point="BOTTOM" relativePoint="TOP" x="-28" y="-17"/>
 								</Anchors>
 								<Scripts>
 									<OnLoad>
 										SetClampedTextureRotation(self.arrow, 90);
 									</OnLoad>
 									<OnMouseDown>
 										CharCreate_ChangeFeatureVariation(-1);
 										CharacterCreateWhileMouseDown_OnMouseDown(-1);
 									</OnMouseDown>
 									<OnMouseUp>
 										CharacterCreateWhileMouseDown_OnMouseUp()
 									</OnMouseUp>
 								</Scripts>
 							</Button>
 							<Button name="CharCreateStyleDownButton" inherits="CharCreateChangeStyleButtonTemplate">
 								<Anchors>
 									<Anchor point="TOP" relativePoint="BOTTOM" x="-28" y="10"/>
 								</Anchors>
 								<Scripts>
 									<OnLoad>
 										SetClampedTextureRotation(self.arrow, 270);
 									</OnLoad>
 									<OnMouseDown>
 										CharCreate_ChangeFeatureVariation(1);
 										CharacterCreateWhileMouseDown_OnMouseDown(1);
 									</OnMouseDown>
 									<OnMouseUp>
 										CharacterCreateWhileMouseDown_OnMouseUp()
 									</OnMouseUp>
 								</Scripts>
 							</Button>
 							<ScrollFrame parentKey="scrollFrame">
 								<Size x="180" y="0"/>
 								<Anchors>
 									<Anchor point="TOPLEFT" x="8" y="-14"/>
 									<Anchor point="BOTTOMLEFT" x="8" y="12"/>
 								</Anchors>
 								<Layers>
 									<Layer level="BACKGROUND">
 										<Texture setAllPoints="true">
 											<Color r="0" g="1" b="0" a="0"/>
 										</Texture>
 									</Layer>
 								</Layers>
 								<ScrollChild>
 									<Frame parentKey="container">
 										<Size x="10" y="10"/>
 										<Anchors>
 											<Anchor point="TOPLEFT"/>
 										</Anchors>
 									</Frame>
 								</ScrollChild>
 							</ScrollFrame>
 							<Frame setAllPoints="true" parentKey="border" frameStrata="HIGH">
 								<Layers>
 									<Layer level="BORDER">
 										<Texture name="$parentTopEdge" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
 											<Size x="183" y="48"/>
 											<Anchors>
 												<Anchor point="TOPLEFT"/>
 											</Anchors>
 											<TexCoords left="0.42382813" right="0.78125" top="0.68847656" bottom="0.73535156"/>	
 										</Texture>
 										<Texture name="$parentBottomEdge" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
 											<Size x="183" y="46"/>
 											<Anchors>
 												<Anchor point="BOTTOMLEFT"/>
 											</Anchors>
 											<TexCoords left="0.42382813" right="0.78125" top="0.73730469" bottom="0.78222656"/>	
 										</Texture>
 										<Texture name="$parentTopEdge2" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
 											<Size x="50" y="48"/>
 											<Anchors>
 												<Anchor point="LEFT" relativeTo="$parentTopEdge" relativePoint="RIGHT"/>
 											</Anchors>
 											<TexCoords left="0.72265625" right="0.8203125" top="0.68847656" bottom="0.73535156"/>	
 										</Texture>
 										<Texture name="$parentBottomEdge2" file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk">
 											<Size x="50" y="46"/>
 											<Anchors>
 												<Anchor point="LEFT" relativeTo="$parentBottomEdge" relativePoint="RIGHT"/>
 											</Anchors>
 											<TexCoords left="0.72265625" right="0.8203125" top="0.73730469" bottom="0.78222656"/>	
 										</Texture>
 									</Layer>
 									<Layer level="BORDER" textureSubLevel="-1">
 										<Texture name="$parentLeftEdge" file="Interface\Glues\CharacterCreate\Frame-Sides">
 											<Size x="16" y="0"/>
 											<Anchors>
 												<Anchor point="TOPLEFT" relativeTo="$parentTopEdge" relativePoint="BOTTOMLEFT" x="0" y="10"/>
 												<Anchor point="BOTTOMLEFT" relativeTo="$parentBottomEdge" relativePoint="TOPLEFT" x="0" y="-10"/>
 											</Anchors>
 											<TexCoords left="0.5" right="1" top="0" bottom="1"/>
 										</Texture>
 									</Layer>
 									<Layer level="ARTWORK">
 										<Texture file="Interface\Glues\CharacterCreate\CharacterCreate-Arrow" parentKey="arrow">
 											<Anchors>
 												<Anchor point="RIGHT" relativePoint="LEFT" x="33" y="-4"/>
 											</Anchors>
 										</Texture>
 									</Layer>
 									<Layer level="OVERLAY">
 										<FontString inherits="GlueFontNormalSmall" parentKey="number" text="8">
 											<Anchors>
 												<Anchor point="CENTER" relativeKey="$parent.arrow" x="7" y="1"/>
 											</Anchors>
 										</FontString>
 										<Texture file="Interface\Glues\CharacterCreate\UI-CharacterCreatePatchwerk" alphaMode="ADD"> <!-- selection border -->
 											<Size x="146" y="136"/>
 											<Anchors>
 												<Anchor point="TOPLEFT" x="20" y="-273"/>
 											</Anchors>
 											<TexCoords left="0.41601563" right="0.63085938" top="0.43359375" bottom="0.53515625"/>
 										</Texture>
 									</Layer>
 								</Layers>
 							</Frame>
 						</Frames>
 						<Scripts>
 							<OnUpdate function="CharCreatePreviewFrame_OnUpdate"/>
 							<OnHide>
 								CharCreatePreviewFrame_StopAnimating();
 							</OnHide>
 						</Scripts>
 					</Frame>
 					<CheckButton name="CharCreateMaleButton" inherits="CharacterCreateGenderButtonTemplate" frameStrata="HIGH">
 						<Anchors>
 							<Anchor point="TOPLEFT" x="75" y="-48"/>
 						</Anchors>
 						<Layers>
 							<Layer level="ARTWORK">
 								<FontString name="CharCreateGenderLabel" inherits="FactionName_Shadow_Huge" text="GENDER">
 									<Anchors>
 										<Anchor point="TOP" x="30" y="24"/>
 									</Anchors>
 									<Color r="1.0" g="0.82" b="0.0"/>
 								</FontString>
 							</Layer>
 						</Layers>
 						<Scripts>
 							<OnLoad>
 								_G[self:GetName().."NormalTexture"]:SetTexCoord(0, 0.5, 0, 1.0);
 								_G[self:GetName().."PushedTexture"]:SetTexCoord(0, 0.5, 0, 1.0);
 							</OnLoad>
 							<OnClick>
 								PlaySound("gsCharacterCreationClass");
 								if ( GetSelectedSex() ~= SEX_MALE ) then
 									SetCharacterGender(SEX_MALE);
 								else
-									self:SetChecked(1);
+									self:SetChecked(true);
 								end
 							</OnClick>
 							<OnEnter>
 								CharacterCreateTooltip:SetOwner(self, -3, -5);
 								CharacterCreateTooltip:SetText(MALE);
 							</OnEnter>
 						</Scripts>
 					</CheckButton>
 					<CheckButton name="CharCreateFemaleButton" inherits="CharacterCreateGenderButtonTemplate" frameStrata="HIGH">
 						<Anchors>
 							<Anchor point="TOPLEFT" x="135" y="-48"/>
 						</Anchors>
 						<Scripts>
 							<OnLoad>
 								_G[self:GetName().."NormalTexture"]:SetTexCoord(0.5, 1.0, 0, 1.0);
 								_G[self:GetName().."PushedTexture"]:SetTexCoord(0.5, 1.0, 0, 1.0);
 							</OnLoad>
 							<OnClick>
 								PlaySound("gsCharacterCreationClass");
 								if ( GetSelectedSex() ~= SEX_FEMALE ) then
 									SetCharacterGender(SEX_FEMALE);
 								else
-									self:SetChecked(1);
+									self:SetChecked(true);
 								end
 							</OnClick>
 							<OnEnter>
 								CharacterCreateTooltip:SetOwner(self, -3, -5);
 								CharacterCreateTooltip:SetText(FEMALE);
 							</OnEnter>
 						</Scripts>
 					</CheckButton>
 				</Frames>
 				<Scripts>
 					<OnMouseDown>
 						CharacterCreateFrame_OnMouseDown(button);
 					</OnMouseDown>
 					<OnMouseUp>
 						CharacterCreateFrame_OnMouseUp(button);
 					</OnMouseUp>
 					<OnUpdate>
 						CharacterCreateFrame_OnUpdate(self, elapsed);
 					</OnUpdate>
 					<OnMouseWheel>
 						if ( CharCreatePreviewFrame:IsShown() ) then
 							CharCreate_ChangeFeatureVariation(delta * -1);
 						end
 					</OnMouseWheel>
 				</Scripts>
 			</Frame>
 		</Frames>
 		<Scripts>
 			<OnLoad>
 				CharacterCreate_OnLoad(self);
 			</OnLoad>
 			<OnShow>
 				CharacterCreate_OnShow();
 			</OnShow>
 			<OnHide>
 				CharacterCreate_OnHide();
 			</OnHide>
 			<OnEvent>
 				CharacterCreate_OnEvent(event, ...);
 			</OnEvent>
 			<OnChar>
 				CharacterCreate_OnChar();
 			</OnChar>
 			<OnKeyDown>
 				CharacterCreate_OnKeyDown(key);
 			</OnKeyDown>
 			<OnUpdateModel>
 				CharacterCreate_UpdateModel(self);
 			</OnUpdateModel>
 		</Scripts>
 	</ModelFFX>
 	
 	<Frame name="CharacterTemplateConfirmDialog" toplevel="true" parent="GlueParent" setAllPoints="true" enableMouse="true" enableKeyboard="true" frameStrata="DIALOG" hidden="true">
 		<Frames>
 			<Frame name="$parentContents">
 				<Size x="512" y="120"/>
 				<Anchors>
 					<Anchor point="CENTER" x="0" y="0"/>
 				</Anchors>
 				<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
 					<BackgroundInsets>
 						<AbsInset left="11" right="12" top="12" bottom="11"/>
 					</BackgroundInsets>
 					<TileSize>
 						<AbsValue val="32"/>
 					</TileSize>
 					<EdgeSize>
 						<AbsValue val="32"/>
 					</EdgeSize>
 				</Backdrop>
 				<Layers>
 					<Layer level="ARTWORK">
 						<Texture file="Interface\DialogFrame\UI-Dialog-Icon-AlertNew">
 							<Size x="48" y="48"/>
 							<Anchors>
 								<Anchor point="LEFT" x="24" y="16"/>
 							</Anchors>
 						</Texture>
 						<FontString inherits="GlueFontNormalLarge" text="TEMPLATE_CHARACTER_CHOOSE_FACTION">
 							<Size>
 								<AbsDimension x="400" y="0"/>
 							</Size>
 							<Anchors>
 								<Anchor point="TOP" x="0" y="-26"/>
 							</Anchors>
 						</FontString>
 					</Layer>
 				</Layers>
 				<Frames>
 					<Button name="$parentButton2" inherits="GlueDialogButtonTemplate" text="HORDE">
 						<Size x="150" y="40"/>
 						<Anchors>
 							<Anchor point="BOTTOM" x="0" y="12"/>
 						</Anchors>
 						<Scripts>
 							<OnClick>
 								CharacterTemplateConfirmDialog:Hide();
 								CreateCharacter(CharacterCreateNameEdit:GetText(), "Horde");
 							</OnClick>
 							<OnUpdate>
 								CharacterSelect_DeathKnightSwap(self);
 							</OnUpdate>
 						</Scripts>
 					</Button>
 					<Button name="$parentButton1" inherits="GlueDialogButtonTemplate" text="ALLIANCE">
 						<Size x="150" y="40"/>
 						<Anchors>
 							<Anchor point="RIGHT" relativeTo="$parentButton2" relativePoint="LEFT" x="-6" y="0"/>
 						</Anchors>
 						<Scripts>
 							<OnClick>
 								CharacterTemplateConfirmDialog:Hide();
 								CreateCharacter(CharacterCreateNameEdit:GetText(), "Alliance");
 							</OnClick> 
 							<OnUpdate>
 								CharacterSelect_DeathKnightSwap(self);
 							</OnUpdate>
 						</Scripts>
 					</Button>
 					<Button name="$parentButton3" inherits="GlueDialogButtonTemplate" text="CANCEL">
 						<Size x="150" y="40"/>
 						<Anchors>
 							<Anchor point="LEFT" relativeTo="$parentButton2" relativePoint="RIGHT" x="6" y="0"/>
 						</Anchors>
 						<Scripts>
 							<OnClick>
 								CharacterTemplateConfirmDialog:Hide();
 								PlaySound("gsTitleOptionExit");
 							</OnClick>
 							<OnUpdate>
 								CharacterSelect_DeathKnightSwap(self);
 							</OnUpdate>
 						</Scripts>
 					</Button>
 				</Frames>
 			</Frame>
 		</Frames>
 		<Scripts>
 			<OnChar>
 				-- block keys
 			</OnChar>
 			<OnKeyDown>
 				-- block keys
 			</OnKeyDown>
 		</Scripts>
 	</Frame>
 </Ui>