<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
 ..\FrameXML\UI.xsd">
 	<Script file="StreamingFrame.lua"/>
 	<Frame name="StreamingIcon" toplevel="true" alpha="0" parent="UIParent" hidden="true">
 		<Animations>
 			<AnimationGroup parentKey="FadeIN">
 				<Alpha target="StreamingIcon" order="1" change="1.0" duration="2" />
 				<Scripts>
 					<OnFinished function="StreamingFrame_FadeIN_OnFinished"/>
 					<OnStop function="StreamingFrame_FadeIN_OnFinished"/>
 				</Scripts>
 			</AnimationGroup>
 			<AnimationGroup parentKey="FadeOUT">
 				<Alpha target="StreamingIcon" order="1" change="-1.0" startDelay="3" duration="10" />
 				<Scripts>
 					<OnFinished function="StreamingFrame_FadeOUT_OnFinished"/>
 					<OnStop function="StreamingFrame_FadeOUT_OnFinished"/>
 				</Scripts>
 			</AnimationGroup>
 			<AnimationGroup parentKey="Loop" looping="REPEAT" >
 				<Rotation target="StreamingIconSpin" order="1" duration="8" degrees="-360" />
 			</AnimationGroup>
 		</Animations>
 		<Anchors>
 			<Anchor point="LEFT" relativeTo="GhostFrame" relativePoint="RIGHT" >
 				<Offset>
 					<AbsDimension x="0" y="0"/>
 				</Offset>
 			</Anchor>
 		</Anchors>
 		<Size x="48" y="48"/>
 		<Frames>
             <Frame name="$parentFrame" setAllPoints="true" >
 				<Layers>
 					<Layer level="BACKGROUND">
 						<Texture file="Interface\COMMON\StreamBackground" name="$parentBackground" setAllPoints="true" />
 					</Layer>
 					<Layer level="ARTWORK">
 						<Texture file="Interface\COMMON\StreamFrame" name="$parentAlpha" setAllPoints="true" />
 					</Layer>
 				</Layers>
 			</Frame>
 			<Frame name="$parentSpin" setAllPoints="true" >
 				<Layers>
 					<Layer level="BACKGROUND">
 						<Texture file="Interface\COMMON\StreamCircle" name="$parentSpinner" setAllPoints="true" />
 					</Layer>
 					<Layer level="OVERLAY" >
 						<Texture file="Interface\COMMON\StreamSpark" setAllPoints="true" />
 					</Layer>
 				</Layers>
 			</Frame>
 		</Frames>
         <Scripts>
             <OnEnter>
                 if(self.tooltip ~= nil) then
 					GameTooltip:SetOwner(self, "ANCHOR_LEFT");
-                    GameTooltip:SetText(self.tooltip, nil, nil, nil, nil, 1);
+                    GameTooltip:SetText(self.tooltip, nil, nil, nil, nil, true);
                 end
             </OnEnter>
             <OnLeave function="GameTooltip_Hide"/>
 			<OnLoad function="StreamingIcon_OnLoad"/>
  			<OnEvent function="StreamingIcon_OnEvent"/>
 		</Scripts>
 	</Frame>
 </Ui>