<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
 ..\FrameXML\UI.xsd">
 	<Frame name="QuestFramePanelTemplate" virtual="true">
 		<Size x="384" y="512"/>
 		<Anchors>
 			<Anchor point="TOPLEFT"/>
 		</Anchors>
 		<Layers>
 			<Layer level="BACKGROUND">
 				<Texture name="$parentBg" file="Interface\QuestFrame\QuestBG">
 					<Size x="510" y="620"/>
 					<Anchors>
 						<Anchor point="TOPLEFT" x="7" y="-62"/>
 					</Anchors>
 				</Texture>
 			</Layer>
 			<Layer level="BORDER">
 				<Texture name="$parentMaterialTopLeft">
 					<Size x="239" y="300"/>
 					<Anchors>
 						<Anchor point="TOPLEFT" x="7" y="-62"/>
 					</Anchors>
 				</Texture>
 				<Texture name="$parentMaterialTopRight">
 					<Size x="64" y="300"/>
 					<Anchors>
 						<Anchor point="TOPLEFT" relativeTo="$parentMaterialTopLeft" relativePoint="TOPRIGHT"/>
 					</Anchors>
 				</Texture>
 				<Texture name="$parentMaterialBotLeft">
 					<Size x="239" y="138"/>
 					<Anchors>
 						<Anchor point="TOPLEFT" relativeTo="$parentMaterialTopLeft" relativePoint="BOTTOMLEFT"/>
 					</Anchors>
 				</Texture>
 				<Texture name="$parentMaterialBotRight">
 					<Size x="64" y="138"/>
 					<Anchors>
 						<Anchor point="TOPLEFT" relativeTo="$parentMaterialTopLeft" relativePoint="BOTTOMRIGHT"/>
 					</Anchors>
 				</Texture>
 			</Layer>
 		</Layers>
 	</Frame>
 	<Button name="QuestItemTemplate" inherits="LargeItemButtonTemplate" virtual="true">
 		<Scripts>
 			<OnEnter>
 				if ( self:GetAlpha() > 0 ) then
 					if (self.objectType == "item") then
 						GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
 						GameTooltip:SetQuestItem(self.type, self:GetID());
 						GameTooltip_ShowCompareItem(GameTooltip);
 					elseif (self.objectType == "currency") then
 						GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
 						GameTooltip:SetQuestCurrency(self.type, self:GetID());
 					end
 				end
 				CursorUpdate(self);
 			</OnEnter>
 			<OnLeave>
 				GameTooltip:Hide();
 				ResetCursor();
 			</OnLeave>
 			<OnUpdate>
 				CursorOnUpdate(self, elapsed);
 			</OnUpdate>
 			<OnClick>
 				if (self.objectType == "item") then
 					HandleModifiedItemClick(GetQuestItemLink(self.type, self:GetID()));
 				end
 			</OnClick>
 		</Scripts>
 	</Button>
 	<Button name="QuestSpellTemplate" hidden="true" virtual="true">
 		<Size x="157" y="56"/>
 		<HitRectInsets left="0" right="0" top="0" bottom="14"/>
 		<Layers>
 			<Layer level="BACKGROUND">
 				<Texture name="$parentIconTexture" parentKey="Icon">
 					<Size x="39" y="39"/>
 					<Anchors>
 						<Anchor point="TOPLEFT" x="10" y="-2"/>
 					</Anchors>
 				</Texture>
 				<Texture name="$parentNameFrame" file="Interface\QuestFrame\UI-QuestItemNameFrame">
 					<Size x="128" y="64"/>
 					<Anchors>
 						<Anchor point="LEFT" relativeTo="$parentIconTexture" relativePoint="RIGHT" x="-12" y="0"/>
 					</Anchors>
 				</Texture>
 				<FontString name="$parentName" inherits="GameFontHighlight" justifyH="LEFT" parentKey="Name">
 					<Size  x="90" y="36"/>
 					<Anchors>
 						<Anchor point="LEFT" relativeTo="$parentNameFrame"  x="17" y="0"/>
 					</Anchors>
 				</FontString>
 			</Layer>
 			<Layer level="OVERLAY">
 				<Texture name="$parentSpellBorder" inherits="Spellbook-SlotFrame">
 					<Anchors>
 						<Anchor point="CENTER" relativeTo="$parentIconTexture" x="2" y="0"/>
 					</Anchors>
 				</Texture>
 			</Layer>
 		</Layers>
 		<Scripts>
 			<OnEnter>
 				if (self.spellID) then
 					GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
 					GameTooltip:SetSpellByID(self.spellID);
 				end
 			</OnEnter>
 			<OnLeave>
 				GameTooltip:Hide();
 			</OnLeave>
 			<OnClick>
 				if ( IsModifiedClick("CHATLINK") and self.spellID) then
 					ChatEdit_InsertLink(GetSpellLink(self.spellID));
 				end
 			</OnClick>
 		</Scripts>
 	</Button>
 	<Button name="QuestTitleButtonTemplate" virtual="true">
 		<Size x="300" y="16"/>
 		<Layers>
 			<Layer level="BACKGROUND">
 				<Texture name="$parentQuestIcon" file="Interface\GossipFrame\AvailableQuestIcon">
 					<Size x="16" y="16"/>
 					<Anchors>
 						<Anchor point="TOPLEFT" x="4" y="2"/>
 					</Anchors>
 				</Texture>
 			</Layer>
 		</Layers>
 		<Scripts>
 			<OnClick>
 				QuestTitleButton_OnClick(self, button, down);
 			</OnClick>
 		</Scripts>
 		<HighlightTexture file="Interface\QuestFrame\UI-QuestTitleHighlight" alphaMode="ADD"/>
 		<ButtonText>
 			<Size x="275" y="0"/>
 			<Anchors>
 				<Anchor point="TOPLEFT" x="20" y="0"/>
 			</Anchors>
 		</ButtonText>
 		<NormalFont style="QuestFontLeft"/>
 	</Button>
-	<Button name="QuestSkillPointFrameTemplate" inherits="LargeItemButtonTemplate" virtual="true">
-		<Layers>
-			<Layer level="OVERLAY">
-				<Texture name="$parentSkillPointBg" file="Interface\QuestFrame\SkillUp-BG">
-					<Size x="32" y="32"/>
-					<Anchors>
-						<Anchor point="BOTTOMRIGHT" relativeTo="$parentIconTexture" x="12" y="-6"/>
-					</Anchors>
-				</Texture>
-				<Texture name="$parentSkillPointBgGlow" file="Interface\QuestFrame\SkillUp-Glow" alphaMode="ADD" alpha="0.3">
-					<Size x="64" y="64"/>
-					<Anchors>
-						<Anchor point="CENTER" relativeTo="$parentSkillPointBg"/>
-					</Anchors>
-				</Texture>
-				<FontString name="$parentPoints" inherits="GameFontNormalLarge" justifyH="LEFT">
-					<Anchors>
-						<Anchor point="CENTER" relativeTo="$parentSkillPointBg" relativePoint="CENTER" x="3"/>
-					</Anchors>
-				</FontString>
-			</Layer>
-		</Layers>
-		<Scripts>
-			<OnLoad>
-				-- Hacks to get this to display a little more nicely
-				_G[self:GetName().."IconTexture"]:SetPoint("TOPLEFT", -3, 0);
-				_G[self:GetName().."Name"]:SetPoint("LEFT", _G[self:GetName().."NameFrame"], 24, 0);
-				_G[self:GetName().."Name"]:SetWidth(81);
-			</OnLoad>
-			<OnEnter>
-				if (self.tooltip) then
-					GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
-					GameTooltip:SetText(self.tooltip, HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b);
-				end
-			</OnEnter>
-			<OnLeave>
-				GameTooltip:Hide();
-			</OnLeave>
-		</Scripts>
-   </Button>
-	<Button name="QuestTalentFrameTemplate" inherits="QuestSkillPointFrameTemplate" virtual="true"/>
-   <Frame name="QuestXPFrameTemplate" virtual="true">
-		<Size x="280" y="20"/>
-		<Layers>
-			<Layer level="BACKGROUND">
-				<FontString name="$parentReceiveText" inherits="QuestFont" text="EXPERIENCE_COLON">
-					<Anchors>
-						<Anchor point="LEFT" x="0" y="0"/>
-					</Anchors>
-				</FontString>
-				<FontString name="$parentPoints" inherits="NumberFontNormalLarge" justifyH="LEFT">
-					<Anchors>
-						<Anchor point="LEFT" relativeTo="$parentReceiveText" relativePoint="RIGHT" x="15" y="0"/>
-					</Anchors>
-				</FontString>
-			</Layer>
-		</Layers>
-   </Frame>   
-   <Frame name="QuestReputationTemplate" virtual="true">
-		<Size x="280" y="15"/>
-		<Layers>
-			<Layer level="BACKGROUND">
-				<FontString name="$parentFaction" inherits="QuestFont" parentKey="Faction">
-					<Anchors>
-						<Anchor point="LEFT" x="0" y="0"/>
-					</Anchors>
-				</FontString>
-				<FontString name="$parentAmount" inherits="NumberFontNormalLarge" justifyH="LEFT" parentKey="Amount">
-					<Anchors>
-						<Anchor point="LEFT" relativeTo="$parentFaction" relativePoint="RIGHT" x="15" y="0"/>
-					</Anchors>
-				</FontString>
-			</Layer>
-		</Layers>
-   </Frame>   
-   <Frame name="QuestPlayerTitleFrameTemplate" virtual="true">
-		<Size x="500" y="40"/>
-		<Layers>
-			<Layer level="BACKGROUND">
-				<Texture name="$parentIconTexture" file="Interface\Icons\INV_Misc_Note_02">
-					<Size x="39" y="39"/>
-					<Anchors>
-						<Anchor point="TOPLEFT" x="0" y="0"/>
-					</Anchors>
-				</Texture>
-				<Texture name="$parentTitleFrameLeft" file="Interface\QuestFrame\UI-QuestItemNameFrame">
-					<Size x="4" y="40"/>
-					<Anchors>
-						<Anchor point="LEFT" relativeTo="$parentIconTexture" relativePoint="RIGHT" x="2" y="0"/>
-					</Anchors>
-					<TexCoords left="0.078125" right="0.1171875" top="0.15625" bottom="0.828125"/>
-				</Texture>
-				<Texture name="$parentTitleFrameCenter" file="Interface\QuestFrame\UI-QuestItemNameFrame">
-					<Size x="200" y="40"/>
-					<Anchors>
-						<Anchor point="LEFT" relativeTo="$parentTitleFrameLeft" relativePoint="RIGHT" x="0" y="0"/>
-					</Anchors>
-					<TexCoords left="0.1171875" right="0.828125" top="0.15625" bottom="0.828125"/>
-				</Texture>
-				<Texture file="Interface\QuestFrame\UI-QuestItemNameFrame">
-					<Size x="11" y="40"/>
-					<Anchors>
-						<Anchor point="LEFT" relativeTo="$parentTitleFrameCenter" relativePoint="RIGHT" x="0" y="0"/>
-					</Anchors>
-					<TexCoords left="0.828125" right="0.9140625" top="0.15625" bottom="0.828125"/>
-				</Texture>
-			</Layer>
-			<Layer level="OVERLAY">
-				<FontString name="$parentTitleLabel" inherits="GameFontNormalSmall" justifyH="LEFT" text="REWARD_TITLE">
-					<Size x="200" y="12"/>
-					<Anchors>
-						<Anchor point="TOPLEFT" relativeTo="$parentTitleFrameLeft" x="8" y="-9"/>
-					</Anchors>
-				</FontString>
-				<FontString name="$parentTitle" inherits="GameFontHighlight" justifyH="LEFT" justifyV="TOP">
-					<Anchors>
-						<Anchor point="TOPLEFT" relativeTo="$parentTitleLabel" relativePoint="BOTTOMLEFT" x="0" y="0"/>
-					</Anchors>
-				</FontString>
-			</Layer>
-		</Layers>
-	</Frame>
 	<ScrollFrame name="QuestScrollFrameTemplate" inherits="UIPanelScrollFrameTemplate" virtual="true">
 		<Size x="300" y="403"/>
 		<Anchors>
 			<Anchor point="TOPLEFT" relativeTo="QuestFrame" x="5" y="-65"/>
 		</Anchors>
 		<Layers>
 			<Layer level="ARTWORK">
 				<Texture name="$parentTop" file="Interface\PaperDollInfoFrame\UI-Character-ScrollBar">
 					<Size x="31" y="102"/>
 					<Anchors>
 						<Anchor point="TOPLEFT" relativePoint="TOPRIGHT" x="-2" y="5"/>
 					</Anchors>
 					<TexCoords left="0" right="0.484375" top="0" bottom="0.4"/>
 				</Texture>
 				<Texture name="$parentBottom" file="Interface\PaperDollInfoFrame\UI-Character-ScrollBar">
 					<Size x="31" y="106"/>
 					<Anchors>
 						<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT" x="-2" y="-2"/>
 					</Anchors>
 					<TexCoords left="0.515625" right="1.0" top="0" bottom="0.4140625"/>
 				</Texture>
 				<Texture name="$parentMiddle" file="Interface\PaperDollInfoFrame\UI-Character-ScrollBar">
 					<Size x="31" y="1"/>
 					<Anchors>
 						<Anchor point="TOP" relativeTo="$parentTop" relativePoint="BOTTOM"/>
 						<Anchor point="BOTTOM" relativeTo="$parentBottom" relativePoint="TOP"/>
 					</Anchors>
 					<TexCoords left="0" right="0.484375" top=".75" bottom="1.0"/>
 				</Texture>
 			</Layer>
 		</Layers>
 	</ScrollFrame>
 </Ui>