function ItemTextFrame_OnLoad(self)
 	self:RegisterEvent("ITEM_TEXT_BEGIN");
 	self:RegisterEvent("ITEM_TEXT_TRANSLATION");
 	self:RegisterEvent("ITEM_TEXT_READY");
 	self:RegisterEvent("ITEM_TEXT_CLOSED");
 	ItemTextScrollFrame.scrollBarHideable = 1;
 	ButtonFrameTemplate_HideButtonBar(self);
 end
 
 function ItemTextFrame_OnEvent(self, event, ...)
 	if ( event == "ITEM_TEXT_BEGIN" ) then
 		ItemTextTitleText:SetText(ItemTextGetItem());
 		ItemTextScrollFrame:Hide();
 		ItemTextCurrentPage:Hide();
 		ItemTextStatusBar:Hide();
 		ItemTextPrevPageButton:Hide();
 		ItemTextNextPageButton:Hide();
 		local material = ItemTextGetMaterial(); 
 		if ( not material ) then
 			material = "Parchment";
 		end
 		local textColor = GetMaterialTextColors(material);
 		ItemTextPageText:SetTextColor(textColor[1], textColor[2], textColor[3]);
 		return;
 	elseif ( event == "ITEM_TEXT_TRANSLATION" ) then
 		local arg1 = ...;
 		ItemTextPrevPageButton:Hide();
 		ItemTextNextPageButton:Hide();
 		self.translationElapsed = 0;
 		ItemTextStatusBar:SetMinMaxValues(0, arg1);
 		ItemTextStatusBar:Show();
 		ShowUIPanel(self);
 		if ( not self:IsShown() ) then
 			CloseItemText();
 		end
 		return;
 	elseif ( event == "ITEM_TEXT_READY" ) then
 		local creator = ItemTextGetCreator();
 		if ( creator ) then
 			creator = "\n\n"..ITEM_TEXT_FROM.."\n"..creator.."\n\n\n";
 			ItemTextPageText:SetText(ItemTextGetText()..creator);
 		else
 			ItemTextPageText:SetText(ItemTextGetText().."\n\n");
 		end
 		
 		ItemTextScrollFrameScrollBar:SetValue(0);
 		ItemTextScrollFrame:Show();	
 		local page = ItemTextGetPage();
-		local next = ItemTextHasNextPage();
+		local hasNext = ItemTextHasNextPage();
 		local material = ItemTextGetMaterial(); 
 		if ( not material ) then
 			material = "Parchment";
 		end
 		if ( material == "Parchment" ) then
 			ItemTextMaterialTopLeft:Hide();
 			ItemTextMaterialTopRight:Hide();
 			ItemTextMaterialBotLeft:Hide();
 			ItemTextMaterialBotRight:Hide();
 		else
 			ItemTextMaterialTopLeft:Show();
 			ItemTextMaterialTopRight:Show();
 			ItemTextMaterialBotLeft:Show();
 			ItemTextMaterialBotRight:Show();
 			ItemTextMaterialTopLeft:SetTexture("Interface\\ItemTextFrame\\ItemText-"..material.."-TopLeft");
 			ItemTextMaterialTopRight:SetTexture("Interface\\ItemTextFrame\\ItemText-"..material.."-TopRight");
 			ItemTextMaterialBotLeft:SetTexture("Interface\\ItemTextFrame\\ItemText-"..material.."-BotLeft");
 			ItemTextMaterialBotRight:SetTexture("Interface\\ItemTextFrame\\ItemText-"..material.."-BotRight");
 		end
-		if ( (page > 1) or next ) then
+		if ( (page > 1) or hasNext ) then
 			ItemTextCurrentPage:SetText(page);
 			ItemTextCurrentPage:Show();
 			if ( page > 1 ) then
 				ItemTextPrevPageButton:Show();
 			else
 				ItemTextPrevPageButton:Hide();
 			end
-			if ( next ) then
+			if ( hasNext ) then
 				ItemTextNextPageButton:Show();
 			else
 				ItemTextNextPageButton:Hide();
 			end
 		end	
 		ItemTextStatusBar:Hide();
 		ShowUIPanel(self);
 		if ( not self:IsShown() ) then
 			CloseItemText();
 		end
 		return;
 	elseif ( event == "ITEM_TEXT_CLOSED" ) then
 		HideUIPanel(self);
 		return;
 	end
 end
 
 function ItemTextFrame_OnUpdate(self, elapsed)
 	if ( ItemTextStatusBar:IsShown() ) then
 		elapsed = self.translationElapsed + elapsed;
 		ItemTextStatusBar:SetValue(elapsed);
 		self.translationElapsed = elapsed;
 	end
 end