<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
 ..\FrameXML\UI.xsd">
 	<Script file="GuildInviteFrame.lua"/>
 	<Frame name="GuildInviteFrame" toplevel="true" frameStrata="DIALOG" hidden="true" parent="UIParent" inherits="TranslucentFrameTemplate">
 		<Size>
 			<AbsDimension x="310" y="188"/>
 		</Size>
 		<Anchors>
 			<Anchor point="CENTER"/>
 		</Anchors>
 		<Layers>
 			<Layer level="BACKGROUND">
 				<Texture name="$parentBackground" file="Interface\GuildFrame\GuildExtra">
 					<Size x="287" y="116"/>
 					<Anchors>
 						<Anchor point="TOP" x="0" y="-12"/>
 					</Anchors>
 					<TexCoords left="0.00195313" right="0.56250000" top="0.00781250" bottom="0.91406250"/>
 				</Texture>
 			</Layer>
 			<Layer level="BORDER">
 				<Texture name="$parentTabardBackground" file="Interface\GuildFrame\GuildFrame">
 					<Size x="62" y="62"/>
 					<Anchors>
 						<Anchor point="BOTTOM" relativeTo="$parentBackground" x="-1" y="-4"/>
 					</Anchors>
 					<TexCoords left="0.63183594" right="0.69238281" top="0.61914063" bottom="0.74023438"/>
 				</Texture>
 			</Layer>
 			<Layer level="ARTWORK">
 				<Texture name="$parentTabardEmblem" file="Interface\GuildFrame\GuildEmblemsLG_01">
 					<Size x="64" y="64"/>
 					<Anchors>
 						<Anchor point="CENTER" relativeTo="$parentTabardBackground" x="0" y="0"/>
 					</Anchors>
 				</Texture>
 				<FontString	name="$parentInviterName" inherits="GameFontHighlightSmall">
 					<Size x="230" y="10"/>
 					<Anchors>
 						<Anchor point="TOP" x="0" y="-28"/>
 					</Anchors>
 				</FontString>
 				<FontString	name="$parentInviteText" inherits="GameFontHighlightSmall" text="GUILD_INVITATION">
 					<Size x="230" y="10"/>
 					<Anchors>
 						<Anchor point="TOP" relativeTo="$parentInviterName" x="0" y="-10"/>
 					</Anchors>
 				</FontString>
 				<FontString	name="$parentGuildName" inherits="GameFontNormal">
 					<Anchors>
 						<Anchor point="TOP" relativeTo="$parentInviteText" x="0" y="-12"/>
 					</Anchors>
 				</FontString>
 				<FontString	name="$parentWarningText" inherits="GameFontHighlight">
 					<Size x="0" y="50"/>
 					<Anchors>
 						<Anchor point="TOPLEFT" relativeTo="$parentBackground" relativePoint="BOTTOMLEFT" x="12" y="0"/>
 						<Anchor point="TOPRIGHT" relativeTo="$parentBackground" relativePoint="BOTTOMRIGHT" x="-12" y="0"/>
 					</Anchors>
 				</FontString>
 			</Layer>
 			<Layer level="ARTWORK" textureSubLevel="1">
 				<Texture name="$parentTabardBorder" file="Interface\GuildFrame\GuildFrame">
 					<Size x="61" y="60"/>
 					<Anchors>
 						<Anchor point="TOPLEFT" relativeTo="$parentTabardBackground" x="1" y="-1"/>
 					</Anchors>
 					<Color r="1" g="0" b="0"/>
 					<TexCoords left="0.63183594" right="0.69238281" top="0.74414063" bottom="0.86523438"/>	
 				</Texture>
 			</Layer>
 			<Layer level="OVERLAY">
 				<Texture name="$parentTabardRing" file="Interface\GuildFrame\GuildExtra">
 					<Size x="118" y="76"/>
 					<Anchors>
 						<Anchor point="BOTTOM" relativeTo="$parentBackground" x="0" y="-12"/>
 					</Anchors>
 					<TexCoords left="0.56640625" right="0.79687500" top="0.00781250" bottom="0.60156250"/>	
 				</Texture>
 			</Layer>
 		</Layers>
 		<Frames>
-			<Frame name="$parentLevel">
+			<Frame parentKey="Points">
 				<Size x="10" y="10"/>
 				<Anchors>
-					<Anchor point="TOPLEFT" x="54" y="-76"/>
+					<Anchor point="TOPRIGHT" x="-54" y="-86"/>
 				</Anchors>
 				<Layers>
-					<Layer level="BORDER">
-						<Texture name="$parentRingBackground" file="Interface\Minimap\UI-Minimap-Background">
-							<Size x="25" y="25"/>
-							<Anchors>
-								<Anchor point="TOPLEFT" x="7" y="-6"/>
-							</Anchors>
-							<Color r="1" g="1" b="1" a="0.6"/>
-						</Texture>
-					</Layer>
 					<Layer level="ARTWORK">
-						<Texture name="$parentRing" file="Interface\Minimap\MiniMap-TrackingBorder">
-							<Size x="65" y="65"/>
-							<Anchors>
-								<Anchor point="TOPLEFT" x="0" y="0"/>
-							</Anchors>
-						</Texture>
-						<FontString	name="$parentText" inherits="GameFontHighlightSmall" text="LEVEL">
+						<FontString	parentKey="Title" inherits="GameFontHighlightSmall" text="ACHIEVEMENTS">
 							<Anchors>
-								<Anchor point="BOTTOM" relativeTo="$parentRing" relativePoint="TOP" x="-13" y="2"/>
+								<Anchor point="BOTTOM" relativePoint="TOP" x="-13" y="0"/>
 							</Anchors>
 						</FontString>
 					</Layer>
 					<Layer level="OVERLAY">
-						<FontString	name="$parentNumber" inherits="GameFontHighlight" text="24">
+						<FontString parentKey="Text" inherits="GameFontNormalLarge" text="25">
+							<Size x="0" y="28"/>
 							<Anchors>
-								<Anchor point="CENTER" relativeTo="$parentRing" x="-13" y="14"/>
+								<Anchor point="TOP" x="-28" y="-3"/>
 							</Anchors>
+							<Size x="0" y="0"/>
+							<Color r="0" g="1" b="0"/>
 						</FontString>
+						<Texture parentKey="Icon" file="Interface\AchievementFrame\UI-Achievement-Shields-NoPoints">
+							<Size x="30" y="30"/>
+							<Anchors>
+								<Anchor point="LEFT" relativeKey="$parent.Text" relativePoint="RIGHT" x="4" y="00"/>
+							</Anchors>
+							<TexCoords left="0" right=".5" top="0.5" bottom="1.0"/>
+						</Texture>
 					</Layer>
 				</Layers>
 			</Frame>
 			<Button name="$parentJoinButton" inherits="UIPanelButtonTemplate" text="GUILD_INVITE_JOIN">
 				<Size x="110" y="22"/>
 				<Anchors>
 					<Anchor point="BOTTOMLEFT" x="24" y="24"/>
 				</Anchors>
 				<Scripts>
 					<OnClick>
 						AcceptGuild();
 						GuildInviteFrame.accepted = true;
 						GuildInviteFrame:Hide();
 					</OnClick>
 				</Scripts>
 			</Button>
 			<Button name="$parentDeclineButton" inherits="UIPanelButtonTemplate" text="GUILD_INVITE_DECLINE">
 				<Size x="140" y="22"/>
 				<Anchors>
 					<Anchor point="BOTTOMRIGHT" x="-24" y="24"/>
 				</Anchors>
 				<Scripts>
 					<OnClick>
 						GuildInviteFrame:Hide();
 					</OnClick>
 				</Scripts>
 			</Button>			
 		</Frames>
 		<Scripts>
 			<OnLoad>
 				self.hideOnEscape = true;
 				self:RegisterEvent("GUILD_INVITE_REQUEST");
 				self:RegisterEvent("GUILD_INVITE_CANCEL");
 			</OnLoad>
 			<OnEvent function="GuildInviteFrame_OnEvent"/>
 			<OnUpdate>
 				self.elapsed = self.elapsed + elapsed;
 				if ( self.elapsed > 60 ) then
 					self:Hide();
 				end
 			</OnUpdate>
 			<OnHide>
 				if ( not self.accepted ) then
 					DeclineGuild();
 				end
 				PlaySound("igMainMenuClose");
 				StaticPopupSpecial_Hide(GuildInviteFrame);
 			</OnHide>
 			<OnEnter>
 				GuildInviteFrame_OnEnter();
 			</OnEnter>
 			<OnLeave>
 				GuildInviteFrame_OnLeave();
 			</OnLeave>
 		</Scripts>
 	</Frame>
 </Ui>
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