<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
 ..\..\FrameXML\UI.xsd">
 	<Script file="Blizzard_TalentUI.lua"/>
 	
 	<Button name="PlayerSpecSpellTemplate" virtual="true">
 		<Size x="70" y="70"/>
 		<Layers>
 			<Layer level="OVERLAY">
 				<Texture name="$parentRing" parentKey="ring" file="Interface\TalentFrame\spec-filagree" setAllPoints="true">
 					<TexCoords left="0.00390625" right="0.27734375" top="0.48437500" bottom="0.75781250"/>	
 				</Texture>
 			</Layer>
 			<Layer level="ARTWORK">
 				<Texture name="$parentIcon" parentKey="icon">
 					<Size x="56" y="56"/>
 					<Anchors>
 						<Anchor point="CENTER" relativeTo="$parentRing" relativePoint="CENTER" x="0" y="0"/>
 					</Anchors>
 				</Texture>
 				<FontString name="$parentName" inherits="GameFontHighlight" justifyH="LEFT" justifyV="CENTER" parentKey="name">
 					<Size x="115" y="0"/>
 					<Anchors>
 						<Anchor point="LEFT" relativeTo="$parentIcon" relativePoint="RIGHT" x="7" y="0"/>
 					</Anchors>
 				</FontString>
 				<FontString name="$parentSubText" inherits="GameFontBlack" justifyH="LEFT" justifyV="TOP" parentKey="subText">
 					<Size x="136" y="24"/>
 					<Anchors>
 						<Anchor point="TOPLEFT" relativeTo="$parentName" relativePoint="BOTTOMLEFT" x="0" y="-2"/>
 					</Anchors>
 					<Color r="0.25" g="0.1484375" b=".02" a="1"/>
 				</FontString>
 			</Layer>
 		</Layers>
 		<Scripts>
 			<OnLoad>
 				self:RegisterForDrag("LeftButton");
 				self:RegisterForClicks("LeftButtonUp", "RightButtonUp");
 			</OnLoad>
 			<OnDragStart>
 				if ( not self.disabled ) then
 					if (self.isPet) then
 						PickupPetSpell(self.spellID);
 					else
 						PickupSpell(self.spellID);
 					end
 				end
 			</OnDragStart>
 			<OnReceiveDrag>
 				if ( not self.disabled ) then
 					PickupSpell(self.spellID);
 				end
 			</OnReceiveDrag>
 			<OnEnter>
 				if ( self.spellID ) then
 					GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
 					GameTooltip:SetSpellByID(self.spellID, false, false, true);
 					if ( self.extraTooltip ) then
 						GameTooltip:AddLine(self.extraTooltip);
 					end
 					GameTooltip:Show();
 				end
 			</OnEnter>
 			<OnLeave>
 				GameTooltip_Hide();
 			</OnLeave>
 		</Scripts>
 	</Button>
 
 	<Button name="PlayerTalentButtonTemplate" virtual="true">
-		<Size x="190" y="50"/>
+		<Size x="190" y="42"/>
 		<Layers>
 			<Layer level="BACKGROUND">
 				<Texture name="$parentIconTexture" parentKey="icon">
-					<Size x="40" y="40"/>
+					<Size x="36" y="36"/>
 					<Anchors>
 						<Anchor point="LEFT" x="35" y="0"/>
 					</Anchors>
 				</Texture>
 			</Layer>
 			<Layer level="ARTWORK" textureSubLevel="1">
 				<Texture name="$parentSlot" inherits="Talent-SingleBorder" parentKey="Slot">
-					<Size x="41" y="40"/>
+					<Size x="37" y="36"/>
 					<Anchors>
 						<Anchor point="CENTER" relativeTo="$parentIconTexture" x="-1" y="0"/>
 					</Anchors>
 				</Texture>
 				<FontString name="$parentName" inherits="GameFontNormalSmall" justifyH="LEFT" parentKey="name">
 					<Size x="90" y="35"/>
 					<Anchors>
 						<Anchor point="LEFT" relativeTo="$parentIconTexture" relativePoint="RIGHT" x="10" y="0"/>
 					</Anchors>
 					<Color r="1.0" g="1.0" b="1.0" a="1.0"/>
 				</FontString>
 			</Layer>
 			<Layer level="OVERLAY">
-				<Texture name="$parentSelection" file="Interface\TalentFrame\talent-main" alphaMode="ADD" parentKey="knownSelection" hidden="true">
-					<Size x="190" y="51"/>
+				<Texture name="$parentSelection" atlas="Talent-Selection" useAtlasSize="true" alphaMode="ADD" parentKey="knownSelection" hidden="true">
 					<Anchors>
 						<Anchor point="CENTER"/>
 					</Anchors>
-					<TexCoords left="0.00390625" right="0.74609375" top="0.37304688" bottom="0.47265625"/>
 				</Texture>
-				<Texture file="Interface\TalentFrame\talent-main" alphaMode="ADD" parentKey="learnSelection" hidden="true">
-					<Size x="200" y="61"/>
-					<TexCoords left="0.00390625" right="0.78515625" top="0.25000000" bottom="0.36914063"/>
+				<Texture atlas="Talent-Highlight" useAtlasSize="true" alphaMode="ADD" parentKey="learnSelection" hidden="true">
 					<Anchors>
 						<Anchor point="CENTER"/>
 					</Anchors>
 				</Texture>
 			</Layer>
 		</Layers>
-		<HighlightTexture file="Interface\TalentFrame\talent-main" alphaMode="ADD" parentKey="highlight">
-			<Size x="200" y="61"/>
-			<TexCoords left="0.00390625" right="0.78515625" top="0.25000000" bottom="0.36914063"/>
+		<HighlightTexture atlas="Talent-Highlight" useAtlasSize="true" alphaMode="ADD" parentKey="highlight">
 			<Anchors>
 				<Anchor point="CENTER"/>
 			</Anchors>
 		</HighlightTexture>
 		<Scripts>
 			<OnLoad>
 				self:RegisterForClicks("LeftButtonUp", "RightButtonUp");
 				self:RegisterEvent("PREVIEW_TALENT_POINTS_CHANGED");
 				self:RegisterEvent("PLAYER_TALENT_UPDATE");
 				self:RegisterForDrag("LeftButton");
 			</OnLoad>
 			<OnClick>
 				PlaySound("igMainMenuOptionCheckBoxOn");
 				PlayerTalentFrameTalent_OnClick(self, button);
 			</OnClick>
 			<OnEvent>
 				PlayerTalentFrameTalent_OnEvent(self);
 			</OnEvent>
 			<OnEnter>
 				PlayerTalentFrameTalent_OnEnter(self);
 			</OnEnter>
 			<OnLeave>
 				GameTooltip_Hide();
 			</OnLeave>
 			<OnDragStart>
 				PlayerTalentFrameTalent_OnDrag(self);
 			</OnDragStart>
 			<OnReceiveDrag>
 				PlayerTalentFrameTalent_OnDrag(self);
 			</OnReceiveDrag>
 		</Scripts>
 	</Button>
 	
 	<Frame name="PlayerTalentRowTemplate" virtual="true">
-		<Size x="627" y="50"/>
+		<Size x="629" y="42"/>
 		<Layers>
 			<Layer level="BACKGROUND">
-				<Texture name="$parentBg" file="Interface\TalentFrame\talent-horiz">
-					<Size x="0" y="49"/>
+				<Texture name="$parentBg" atlas="Talent-Background" useAtlasSize="true">
 					<Anchors>
-						<Anchor point="BOTTOMLEFT"/>
-						<Anchor point="BOTTOMRIGHT"/>
+						<Anchor point="BOTTOMLEFT" x="0" y="-1"/>
+						<Anchor point="BOTTOMRIGHT" x="0" y="-1"/>
 					</Anchors>
-					<TexCoords left="0.00000000" right="1.00000000" top="0.15625000" bottom="0.53906250"/>
 				</Texture>
 			</Layer>
 			<Layer level="BORDER">
-				<Texture name="$parentLeftCap" file="Interface\TalentFrame\talent-main">
-					<Size x="34" y="56"/>
+				<Texture name="$parentLeftCap" atlas="Talent-Separator">
+					<Size x="34" y="50"/>
 					<Anchors>
 						<Anchor point="LEFT" x="0" y="0"/>
 					</Anchors>
-					<TexCoords left="0.140625" right="0.26953125" top="0.47656250" bottom="0.58593750"/>
+					<TexCoords left="0.5" right="1" top="0" bottom="1"/>
 				</Texture>
-				<Texture name="$parentRightCap" file="Interface\TalentFrame\talent-main">
-					<Size x="34" y="56"/>
+				<Texture name="$parentRightCap" atlas="Talent-Separator">
+					<Size x="34" y="50"/>
 					<Anchors>
 						<Anchor point="RIGHT" x="0" y="0"/>
 					</Anchors>
-					<TexCoords left="0.00390625" right="0.140625" top="0.47656250" bottom="0.58593750"/>
+					<TexCoords left="0" right="0.5" top="0" bottom="1"/>
 				</Texture>
-				<Texture name="$parentSeparator1" file="Interface\TalentFrame\talent-main">
-					<Size x="68" y="56"/>
+				<Texture name="$parentSeparator1" atlas="Talent-Separator" useAtlasSize="true">
 					<Anchors>
 						<Anchor point="CENTER" relativePoint="LEFT" x="57" y="0"/>
 					</Anchors>
-					<TexCoords left="0.00390625" right="0.26953125" top="0.47656250" bottom="0.58593750"/>
 				</Texture>
-				<Texture name="$parentSeparator2" file="Interface\TalentFrame\talent-main">
-					<Size x="68" y="56"/>
+				<Texture name="$parentSeparator2" atlas="Talent-Separator" useAtlasSize="true">
 					<Anchors>
 						<Anchor point="LEFT" relativeTo="$parentSeparator1" x="190" y="0"/>
 					</Anchors>
-					<TexCoords left="0.00390625" right="0.26953125" top="0.47656250" bottom="0.58593750"/>
 				</Texture>
-				<Texture name="$parentSeparator3" file="Interface\TalentFrame\talent-main">
-					<Size x="68" y="56"/>
+				<Texture name="$parentSeparator3" atlas="Talent-Separator" useAtlasSize="true">
 					<Anchors>
 						<Anchor point="LEFT" relativeTo="$parentSeparator2" x="190" y="0"/>
 					</Anchors>
-					<TexCoords left="0.00390625" right="0.26953125" top="0.47656250" bottom="0.58593750"/>
 				</Texture>
 			</Layer>
 			<Layer level="ARTWORK">
-				<FontString name="$parentLevel" inherits="GameFontNormalHuge" parentKey="level">
+				<FontString name="$parentLevel" inherits="GameFontNormalLarge" parentKey="level">
 					<Size x="0" y="0"/>
 					<Anchors>
-						<Anchor point="CENTER" relativeTo="$parentLeftCap" relativePoint="RIGHT" x="-5" y="0"/>
+						<Anchor point="CENTER" relativeTo="$parentLeftCap" relativePoint="RIGHT" x="-6" y="0"/>
 					</Anchors>
 				</FontString>
 				<Texture parentKey="TopLine" file="Interface\Common\talent-blue-glow" horizTile="true" hidden="true">					
-					<Size x="627" y = "16"/>
+					<Size x="629" y = "14"/>
 					<Anchors>
-						<Anchor point="TOP" x="0" y="16"/>
+						<Anchor point="TOP" x="0" y="14"/>
 					</Anchors>
 					<Color r="1" g="1" b="1" a="0.5"/>
 				</Texture>
 				<Texture parentKey="BottomLine" file="Interface\Common\talent-blue-glow" horizTile="true" hidden="true">					
-					<Size x="627" y = "16"/>
+					<Size x="629" y = "14"/>
 					<Anchors>
-						<Anchor point="BOTTOM" x="0" y="-16"/>
+						<Anchor point="BOTTOM" x="0" y="-14"/>
 					</Anchors>
 					<TexCoords left="0" right="1" top="1" bottom="0"/>
 					<Color r="1" g="1" b="1" a="0.5"/>
 				</Texture>
 			</Layer>
 		</Layers>
 		<Frames>
 			<Button name="$parentTalent1" inherits="PlayerTalentButtonTemplate" parentKey="talent1">
 				<Anchors>
 					<Anchor point="LEFT" relativeTo="$parentSeparator1" relativePoint="CENTER" x="0" y="0"/>
 				</Anchors>
 			</Button>
 			<Button name="$parentTalent2" inherits="PlayerTalentButtonTemplate" parentKey="talent2">
 				<Anchors>
 					<Anchor point="LEFT" relativeTo="$parentSeparator2" relativePoint="CENTER" x="0" y="0"/>
 				</Anchors>
 			</Button>
 			<Button name="$parentTalent3" inherits="PlayerTalentButtonTemplate" parentKey="talent3">
 				<Anchors>
 					<Anchor point="LEFT" relativeTo="$parentSeparator3" relativePoint="CENTER" x="0" y="0"/>
 				</Anchors>
 			</Button>
 		</Frames>
 	</Frame>
 	
 	<Button name="PlayerSpecButtonTemplate" virtual="true">
 		<Size x="204" y="60"/>
 		<Animations>
 			<AnimationGroup parentKey="animLearn">
 				<Alpha target="$parentGlow" change="1" duration="0.5" order="1"/>
 				<Alpha target="$parentGlow" change="-1" duration="0.5" order="2"/>
 			</AnimationGroup>
 		</Animations>
 		<Layers>
 			<Layer level="BACKGROUND">
 				<Texture file="Interface\Common\bluemenu-main" parentKey="bg">
 					<Size x="224" y="80"/>
 					<TexCoords left="0.00390625" right="0.87890625" top="0.75195313" bottom="0.83007813"/>
 					<Anchors>
 						<Anchor point="CENTER"/>
 					</Anchors>
 				</Texture>
 			</Layer>
 			<Layer level="ARTWORK" textureSubLevel="2">
-				<Texture name="$parentRing" file="Interface\TalentFrame\talent-main" parentKey="ring">
+				<Texture name="$parentRing" atlas="bluemenu-Ring" parentKey="ring">
 					<Size x="100" y="100"/>
 					<Anchors>
 						<Anchor point="LEFT" x="-14" y="-1" />
 					</Anchors>
-					<TexCoords left="0.50000000" right="0.91796875" top="0.00195313" bottom="0.21093750"/>
 				</Texture>
 			</Layer>
 			<Layer level="BORDER">
 				<Texture file="Interface\Common\bluemenu-main" parentKey="selectedTex" hidden="true">
 					<Size x="224" y="80"/>
 					<Anchors>
 						<Anchor point="CENTER"/>
 					</Anchors>
 					<TexCoords left="0.00390625" right="0.87890625" top="0.59179688" bottom="0.66992188"/>
 				</Texture>
 			</Layer>
 			<Layer level="ARTWORK">
 				<Texture name="$parentSpecIcon" parentKey="specIcon">
 					<Size x="66" y="66"/>
 					<Anchors>
 						<Anchor point="CENTER" relativeTo="$parentRing" x="0" y="0" />
 					</Anchors>
 				</Texture>
 				<FontString name="$parentSpecName" inherits="GameFontNormal" parentKey="specName">
 					<Anchors>
 						<Anchor point="TOPLEFT" relativeTo="$parentRing" relativePoint="TOPRIGHT" x="-5" y="-30" />
 					</Anchors>
 				</FontString>
 				<Texture name="$parentRoleIcon" file="Interface\LFGFrame\UI-LFG-ICON-ROLES"	parentKey="roleIcon">
 					<Size x="24" y="24"/>
 					<Anchors>
 						<Anchor point="TOPLEFT" relativeTo="$parentSpecName" relativePoint="BOTTOMLEFT" x="-4" y="-5" />
 					</Anchors>
 				</Texture>
 				<FontString inherits="GameFontDisableSmall" parentKey="roleName">
 					<Anchors>
 						<Anchor point="LEFT" relativeTo="$parentRoleIcon" relativePoint="RIGHT" x="4" y="1" />
 					</Anchors>
 				</FontString>
 				<Texture name="$parentSelection" file="Interface\TalentFrame\spec-lock" parentKey="learnedTex" hidden="true">
 					<Size x="256" y="128"/>
 					<Anchors>
 						<Anchor point="CENTER" x="0" y="0" />
 					</Anchors>
 				</Texture>
 			</Layer>
 			<Layer level="ARTWORK" textureSubLevel="1">
 				<Texture name="$parentGlow" file="Interface\Common\bluemenu-main" alpha="0">
 					<Size x="224" y="88"/>
 					<TexCoords left="0.00390625" right="0.87890625" top="0.83203125" bottom="0.91015625"/>	
 				</Texture>
 			</Layer>
 		</Layers>
 		<HighlightTexture file="Interface\Common\bluemenu-main" alphaMode="ADD" alpha="0.8">
 			<Size x="224" y="80"/>
 			<TexCoords left="0.00390625" right="0.87890625" top="0.75195313" bottom="0.83007813"/>
 			<Anchors>
 				<Anchor point="CENTER"/>
 			</Anchors>
 		</HighlightTexture>
 		<Scripts>
 			<OnEnter function="SpecButton_OnEnter"/>
 			<OnLeave function="SpecButton_OnLeave"/>
 			<OnClick function="SpecButton_OnClick"/>
 		</Scripts>
 	</Button>
 	
 	<CheckButton name="PlayerSpecTabTemplate" virtual="true" hidden="true">
 		<Size x="32" y="32"/>
 		<Layers>
 			<Layer level="BACKGROUND">
 				<Texture name="$parentBackground" file="Interface\SpellBook\SpellBook-SkillLineTab">
 					<Size x="64" y="64"/>
 					<Anchors>
 						<Anchor point="TOPLEFT">
 							<Offset x="-3" y="11"/>
 						</Anchor>
 					</Anchors>
 				</Texture>
 			</Layer>
 		</Layers>
 		<Scripts>
 			<OnClick>
 				PlaySound("igCharacterInfoTab");
 				PlayerSpecTab_OnClick(self, button, down);
 			</OnClick>
 			<OnEnter>
 				PlayerSpecTab_OnEnter(self, motion);
 			</OnEnter>
 			<OnLeave>
 				GameTooltip:Hide();
 			</OnLeave>
 		</Scripts>
 		<NormalTexture/>
 		<HighlightTexture file="Interface\Buttons\ButtonHilight-Square" alphaMode="ADD"/>
 		<CheckedTexture file="Interface\Buttons\CheckButtonHilight" alphaMode="ADD"/>
 	</CheckButton>
 
 	<Button name="PlayerTalentTabTemplate" inherits="CharacterFrameTabButtonTemplate" virtual="true">
 		<Scripts>
 			<OnLoad>
 				PlayerTalentTab_OnLoad(self);
 			</OnLoad>
 			<OnEvent>
 				PlayerTalentTab_OnEvent(self, event, ...);
 			</OnEvent>
 			<OnClick>
 				PlayerTalentTab_OnClick(self, button, down);
 			</OnClick>
 			<OnEnter>
 				PlayerTalentFrameTab_OnEnter(self, motion);
 			</OnEnter>
 			<OnLeave>
 				GameTooltip:Hide();
 			</OnLeave>
 		</Scripts>
 	</Button>
 
 	<Button name="PlayerGlyphTabTemplate" inherits="CharacterFrameTabButtonTemplate" virtual="true">
 		<Scripts>
 			<OnLoad>
 				PlayerGlyphTab_OnLoad(self);
 			</OnLoad>
 			<OnEvent>
 				PlayerGlyphTab_OnEvent(self, event, ...);
 			</OnEvent>
 			<OnClick>
 				PlayerGlyphTab_OnClick(self, button, down);
 			</OnClick>
 			<OnEnter>
 				PlayerTalentFrameTab_OnEnter(self, motion);
 			</OnEnter>
 			<OnLeave>
 				GameTooltip:Hide();
 			</OnLeave>
 		</Scripts>
 	</Button>
 	
 	<Frame name="PlayerTalentFrame" enableMouse="true" toplevel="true" parent="UIParent" hidden="true" frameStrata="MEDIUM" inherits="ButtonFrameTemplate">
 		<Size x="646" y="468"/>
 		<Anchors>
 			<Anchor point="TOPLEFT" x="100" y="-84"/>
 		</Anchors>
 		<Layers>
 			<Layer level="BACKGROUND">
 				<Texture name="PlayerTalentFrameActiveSpecTabHighlight" file="Interface\SpellBook\SpellBook-SkillLineTab-Glow" hidden="true">
 					<Size x="74" y="86"/>
 				</Texture>
 				<Texture name="PlayerTalentFrameTitleGlowLeft" inherits="Talent-TitleGlow-Left" alphaMode="ADD">
 					<Anchors>
 						<Anchor point="TOPLEFT" x="56" y="-2"/>
 					</Anchors>
 				</Texture>
 				<Texture name="PlayerTalentFrameTitleGlowRight" inherits="Talent-TitleGlow-Right" alphaMode="ADD">
 					<Anchors>
 						<Anchor point="TOPRIGHT" x="-24" y="-2"/>
 					</Anchors>
 				</Texture>
 				<Texture name="PlayerTalentFrameTitleGlowCenter" inherits="_Talent-TitleGlowTile" alphaMode="ADD">
 					<Anchors>
 						<Anchor point="TOPLEFT" relativeTo="PlayerTalentFrameTitleGlowLeft" relativePoint="TOPRIGHT"/>
 						<Anchor point="TOPRIGHT" relativeTo="PlayerTalentFrameTitleGlowRight" relativePoint="TOPLEFT"/>
 					</Anchors>
 				</Texture>
 			</Layer>
 		</Layers>
 		<Frames>
 			<Button name="PlayerTalentFrameActivateButton" inherits="UIPanelButtonTemplate" text="TALENT_SPEC_ACTIVATE">
 				<Size x="80" y="22"/>
 				<Anchors>
 					<Anchor point="BOTTOMRIGHT" x="-4" y="4" />
 				</Anchors>
 				<Scripts>
 					<OnLoad function="PlayerTalentFrameActivateButton_OnLoad"/>
 					<OnClick function="PlayerTalentFrameActivateButton_OnClick"/>
 					<OnShow function="PlayerTalentFrameActivateButton_OnShow"/>
 					<OnHide function="PlayerTalentFrameActivateButton_OnHide"/>
 					<OnEvent function="PlayerTalentFrameActivateButton_OnEvent"/>
 				</Scripts>
 			</Button>			
 			<Button name="PlayerTalentFrameTab1" inherits="PlayerTalentTabTemplate" id="1" text="SPECIALIZATION">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT">
 						<Offset>
 							<AbsDimension x="15" y="1"/>
 						</Offset>
 					</Anchor>
 				</Anchors>
 			</Button>
 			<Button name="PlayerTalentFrameTab2" inherits="PlayerTalentTabTemplate" text="TALENTS" id="2">
 				<Anchors>
 					<Anchor point="LEFT" relativeTo="PlayerTalentFrameTab1" relativePoint="RIGHT">
 						<Offset>
 							<AbsDimension x="-15" y="0"/>
 						</Offset>
 					</Anchor>
 				</Anchors>
 			</Button>
 			<Button name="PlayerTalentFrameTab3" inherits="PlayerGlyphTabTemplate" text="GLYPHS" id="3">
 				<Anchors>
 					<Anchor point="LEFT" relativeTo="PlayerTalentFrameTab2" relativePoint="RIGHT">
 						<Offset>
 							<AbsDimension x="-15" y="0"/>
 						</Offset>
 					</Anchor>
 				</Anchors>
 			</Button>
 			<Button name="PlayerTalentFrameTab4" inherits="PlayerTalentTabTemplate" text="PET_SPECIALIZATION" hidden="true" id="4">
 				<Anchors>
 					<Anchor point="LEFT" relativeTo="PlayerTalentFrameTab3" relativePoint="RIGHT">
 						<Offset>
 							<AbsDimension x="-15" y="0"/>
 						</Offset>
 					</Anchor>
 				</Anchors>
 			</Button>
 			<CheckButton name="PlayerSpecTab1" inherits="PlayerSpecTabTemplate" id="1">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativePoint="TOPRIGHT">
 						<Offset>
 							<AbsDimension x="0" y="-50"/>
 						</Offset>
 					</Anchor>
 				</Anchors>
 				<Scripts>
 					<OnLoad>
 						PlayerSpecTab_Load(self, "spec1");
 					</OnLoad>
 				</Scripts>
 			</CheckButton>
 			<CheckButton name="PlayerSpecTab2" inherits="PlayerSpecTabTemplate" id="2">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="PlayerSpecTab1" relativePoint="BOTTOMLEFT">
 						<Offset>
 							<AbsDimension x="0" y="-22"/>
 						</Offset>
 					</Anchor>
 				</Anchors>
 				<Scripts>
 					<OnLoad>
 						PlayerSpecTab_Load(self, "spec2");
 					</OnLoad>
 				</Scripts>
 			</CheckButton>
 		</Frames>
 		<Scripts>
 			<OnShow function="PlayerTalentFrame_OnShow"/>
 			<OnHide function="PlayerTalentFrame_OnHide"/>
 			<OnLoad function="PlayerTalentFrame_OnLoad"/>
 			<OnEvent function="PlayerTalentFrame_OnEvent"/>
 		</Scripts>
 	</Frame>
 	
 	<Frame name="SpecializationFrameTemplate" virtual="true">
 		<Anchors>
 			<Anchor point="TOPLEFT" relativeTo="PlayerTalentFrameInsetBg" x="0" y="0"/>
 			<Anchor point="BOTTOMRIGHT" relativeTo="PlayerTalentFrameInsetBg" x="0" y="0"/>
 		</Anchors>
 		<Layers>
 			<Layer level="BORDER" textureSubLevel="-1">
 				<Texture file="Interface\Common\bluemenu-main">
 					<Size x="210" y="416"/>
 					<Anchors>
 						<Anchor point="TOPLEFT" x="2" y="0" />
 					</Anchors>
 					<TexCoords left="0.00390625" right="0.82421875" top="0.18554688" bottom="0.58984375"/>
 				</Texture>
 				<Texture file="Interface\TalentFrame\spec-paper-bg" parentKey="bg">
 					<Size x="550" y="488"/>
 					<Anchors>
 						<Anchor point="TOPLEFT" x="217" y="2"/>
 					</Anchors>
 				</Texture>
 			</Layer>
 			<Layer level="ARTWORK">
 				<Texture name="$parentTLCorner" file="Interface\Common\bluemenu-main">
 					<Size x="64" y="64"/>
 					<Anchors>
 						<Anchor point="TOPLEFT" x="3" y="2"/>
 					</Anchors>
 					<TexCoords left="0.00390625" right="0.25390625" top="0.00097656" bottom="0.06347656"/>
 				</Texture>
 			</Layer>
 			<Layer level="BORDER">
 				<Texture file="Interface\Common\bluemenu-goldborder-horiz" horizTile="true">
 					<Size x="80" y="43"/>
 					<Anchors>
 						<Anchor point="TOPLEFT" relativeTo="$parentTLCorner" relativePoint="TOPRIGHT" x="0" y="0" />
 					</Anchors>
 					<TexCoords left="0.00000000" right="1.00000000" top="0.00781250" bottom="0.34375000"/>
 				</Texture>
 				<Texture file="Interface\Common\bluemenu-main">		<!-- top filigree -->
 					<Size x="185" y="55"/>
 					<Anchors>
 						<Anchor point="TOPLEFT" x="14" y="-6" />
 					</Anchors>
 					<TexCoords left="0.00390625" right="0.72656250" top="0.12988281" bottom="0.18359375"/>	
 				</Texture>
 				<Texture file="Interface\Common\bluemenu-main">		<!-- bottom filigree -->
 					<Size x="185" y="55"/>
 					<Anchors>
 						<Anchor point="BOTTOMLEFT" x="14" y="4" />
 					</Anchors>	
 					<TexCoords left="0.26171875" right="0.98437500" top="0.06542969" bottom="0.11914063"/>	
 				</Texture>
 			</Layer>
 		</Layers>
 		<Frames>
 			<Button name="$parentTutorialButton" parentKey="MainHelpButton" inherits="MainHelpPlateButton">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="PlayerTalentFrame" x="39" y="20" />
 				</Anchors>
 				<Scripts>
 					<OnClick>
 						PlayerTalentFrame_ToggleTutorial();
 					</OnClick>
 				</Scripts>
 			</Button>
 			<Button name="$parentLearnButton" inherits="MagicButtonTemplate" text="LEARN" parentKey="learnButton">
 				<Size x="98" y="22"/>
 				<Anchors>
 					<Anchor point="BOTTOM" x="0" y="-22"/>
 				</Anchors>
 				<Layers>
 					<Layer level="OVERLAY">
 						<Texture name="$parentFlash" file="Interface\Buttons\UI-Panel-Button-Glow" alphaMode="ADD" parentKey="Flash" hidden="true">
 							<Size x="150" y="60"/>
 							<Anchors>
 								<Anchor point="TOPLEFT" x="-7" y="7"/>
 							</Anchors>
 						</Texture>
 					</Layer>
 				</Layers>
 				<Scripts>
 					<OnClick>
 						StaticPopup_Show("CONFIRM_LEARN_SPEC", nil, nil, self:GetParent());
 					</OnClick>
 				</Scripts>
 				<Animations>
 					<AnimationGroup parentKey="FlashAnim" looping="BOUNCE">
-						<Alpha targetkey="$parent.$parent.Flash" change="-0.75" duration="1.0" smoothing="IN_OUT" order="1"/>
+						<Alpha childKey="Flash" change="-0.75" duration="1.0" smoothing="IN_OUT" order="1"/>
 					</AnimationGroup>
 				</Animations>
 			</Button>
 			<Button name="$parentSpecButton1" inherits="PlayerSpecButtonTemplate" id="1" parentKey="specButton1">
 				<Anchors>
 					<Anchor point="TOPLEFT" x="6" y="-86" />
 				</Anchors>
 			</Button>
 			<Button name="$parentSpecButton2" inherits="PlayerSpecButtonTemplate" id="2" parentKey="specButton2">
 				<Anchors>
 					<Anchor point="TOP" relativeTo="$parentSpecButton1" relativePoint="BOTTOM" x="0" y="-30" />
 				</Anchors>
 			</Button>
 			<Button name="$parentSpecButton3" inherits="PlayerSpecButtonTemplate" id="3" parentKey="specButton3">
 				<Anchors>
 					<Anchor point="TOP" relativeTo="$parentSpecButton2" relativePoint="BOTTOM" x="0" y="-30" />
 				</Anchors>
 			</Button>
 			<Button name="$parentSpecButton4" inherits="PlayerSpecButtonTemplate" id="4" parentKey="specButton4" hidden="true">
 				<Anchors>
 					<Anchor point="TOP" relativeTo="$parentSpecButton3" relativePoint="BOTTOM" x="0" y="-30" />
 				</Anchors>
 			</Button>
 			<!-- raised frame for shadows to be on top of the spec buttons -->
 			<Frame setAllPoints="true">
 				<Layers>
 					<Layer level="OVERLAY">
 						<Texture name="$parentTRCorner" file="Interface\Common\bluemenu-main">
 							<Size x="64" y="64"/>
 							<Anchors>
 								<Anchor point="TOPLEFT" x="147" y="2"/>
 							</Anchors>
 							<TexCoords left="0.51953125" right="0.76953125" top="0.00097656" bottom="0.06347656"/>
 						</Texture>
 						<Texture name="$parentBRCorner" file="Interface\Common\bluemenu-main">
 							<Size x="64" y="64"/>
 							<Anchors>
 								<Anchor point="BOTTOMLEFT" x="147" y="3"/>
 							</Anchors>
 							<TexCoords left="0.00390625" right="0.25390625" top="0.06542969" bottom="0.12792969"/>
 						</Texture>
 						<Texture name="$parentBLCorner" file="Interface\Common\bluemenu-main">
 							<Size x="64" y="64"/>
 							<Anchors>
 								<Anchor point="BOTTOMLEFT" x="3" y="3"/>
 							</Anchors>
 							<TexCoords left="0.26171875" right="0.51171875" top="0.00097656" bottom="0.06347656"/>
 						</Texture>
 						<Texture file="Interface\Common\bluemenu-vert" vertTile="true">
 							<Size x="5" y="419"/>
 							<Anchors>
 								<Anchor point="TOPLEFT" x="212" y="3" />
 							</Anchors>
 							<TexCoords left="0.00781250" right="0.04687500" top="0.00000000" bottom="1.00000000"/>
 						</Texture>
 						<Texture file="Interface\Common\bluemenu-vert" vertTile="true"> 	<!-- left line -->
 							<Size x="43" y="289"/>
 							<Anchors>
 								<Anchor point="TOPLEFT" x="3" y="-62" />
 							</Anchors>
 							<TexCoords left="0.06250000" right="0.39843750" top="0.00000000" bottom="1.00000000"/>
 						</Texture>
 						<Texture file="Interface\Common\bluemenu-vert" vertTile="true">	<!-- right line -->
 							<Size x="43" y="289"/>
 							<Anchors>
 								<Anchor point="TOPLEFT" x="168" y="-62" />
 							</Anchors>
 							<TexCoords left="0.41406250" right="0.75000000" top="0.00000000" bottom="1.00000000"/>
 						</Texture>
 						<Texture file="Interface\Common\bluemenu-goldborder-horiz" horizTile="true">	<!-- bottom line -->
 							<Size x="80" y="43"/>
 							<Anchors>
 								<Anchor point="BOTTOMLEFT" relativeTo="$parentBLCorner" relativePoint="BOTTOMRIGHT" x="0" y="0" />
 							</Anchors>
 							<TexCoords left="0.00000000" right="1.00000000" top="0.35937500" bottom="0.69531250"/>
 						</Texture>
 					</Layer>
 				</Layers>
 			</Frame>
 			<ScrollFrame name="$parentSpellScrollFrame" parentKey="spellsScroll" inherits="UIPanelScrollFrameCodeTemplate">
 				<Size x="420" y="410"/>
 				<Anchors>
 					<Anchor point="TOPLEFT" x="217" y="0"/>
 				</Anchors>
 				<Layers>
 					<Layer level="ARTWORK">
 						<Texture file="Interface\ClassTrainerFrame\UI-ClassTrainer-ScrollBar" hidden="true">
 							<Size>
 								<AbsDimension x="27" y="120"/>
 							</Size>
 							<Anchors>
 								<Anchor point="TOPLEFT" relativePoint="TOPRIGHT">
 									<Offset>
 										<AbsDimension x="-1" y="2"/>
 									</Offset>
 								</Anchor>
 							</Anchors>
 							<TexCoords left="0" right="0.46875" top="0.0234375" bottom="0.9609375"/>
 						</Texture>
 						<Texture file="Interface\ClassTrainerFrame\UI-ClassTrainer-ScrollBar" hidden="true">
 							<Size>
 								<AbsDimension x="27" y="123"/>
 							</Size>
 							<Anchors>
 								<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT">
 									<Offset>
 										<AbsDimension x="-1" y="-2"/>
 									</Offset>
 								</Anchor>
 							</Anchors>
 							<TexCoords left="0.53125" right="1.0" top="0.03125" bottom="1.0"/>
 						</Texture>
 						<Texture file="Interface\ClassTrainerFrame\UI-ClassTrainer-ScrollBar" hidden="true">
 							<Size>
 								<AbsDimension x="27" y="200"/>
 							</Size>
 							<Anchors>
 								<Anchor point="LEFT" relativePoint="RIGHT" x="-1" y="0"/>
 							</Anchors>
 							<TexCoords left="0" right="0.46875" top="0.6" bottom="0.9609375"/>
 						</Texture>
 					</Layer>
 				</Layers>
 				<Frames>
 					<Slider name="$parentScrollBar" inherits="UIPanelScrollBarTemplate" parentKey="ScrollBar" hidden="true">
 						<Anchors>
 							<Anchor point="TOPLEFT" relativePoint="TOPRIGHT">
 								<Offset>
 									<AbsDimension x="6" y="-16"/>
 								</Offset>
 							</Anchor>
 							<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT">
 								<Offset>
 									<AbsDimension x="6" y="16"/>
 								</Offset>
 							</Anchor>
 						</Anchors>
 					</Slider>
 				</Frames>
 				<ScrollChild>
 					<Frame name="$parentScrollChild" parentKey="child">
 						<Size x="420" y="410"/>
 						<Anchors>
 							<Anchor point="TOPLEFT" x="0" y="0"/>
 						</Anchors>
 						<Layers>
 							<Layer level="BORDER" textureSubLevel="1">
 								<Texture parentKey="gradient" >
 									<Size x="430" y="200"/>
 									<Anchors>
 										<Anchor point="TOP" x="0" y="0"/>
 									</Anchors>
 									<Color r="0.306" g="0.133" b="0.031"/>
 									<Gradient orientation="VERTICAL">
 										<MaxColor r="1" g="1" b="1" a="0.8"/>
 										<MinColor r="1" g="1" b="1" a="0.0"/>
 									</Gradient>
 								</Texture>
 							</Layer>
 							<Layer level="BORDER" textureSubLevel="2">
 								<Texture name="top-scrollworkLeft" parentKey="scrollwork_topleft" file="Interface\TalentFrame\spec-filagree" alpha="0.6">
 									<Size x="153" y="84"/>	
 									<Anchors>
 										<Anchor point="TOPLEFT" x="0" y="0"/>
 									</Anchors>
 									<TexCoords left="0.60156250" right="0.00390625" top="0.00390625" bottom="0.33203125"/>	
 								</Texture>
 								<Texture name="top-scrollworkRight" parentKey="scrollwork_topright" file="Interface\TalentFrame\spec-filagree" alpha="0.6">
 									<Size x="153" y="84"/>	
 									<Anchors>
 										<Anchor point="TOPRIGHT" x="0" y="0"/>
 									</Anchors>
 									<TexCoords left="0.00390625" right="0.60156250" top="0.00390625" bottom="0.33203125"/>	
 								</Texture>
 								<Texture name="bottom-scrollworkLeft" parentKey="scrollwork_bottomleft" file="Interface\TalentFrame\spec-filagree" alpha="0.5" >
 									<Size x="95" y="55"/>	
 									<Anchors>
 										<Anchor point="BOTTOMLEFT" x="5" y="0"/>
 									</Anchors>
 									<TexCoords left="0.60937500" right="0.98046875" top="0.00390625" bottom="0.21875000"/>	
 								</Texture>
 								<Texture name="bottom-scrollworkRight" parentKey="scrollwork_bottomright" file="Interface\TalentFrame\spec-filagree" alpha="0.5" >
 									<Size x="95" y="55"/>	
 									<Anchors>
 										<Anchor point="BOTTOMRIGHT" x="-5" y="0"/>
 									</Anchors>
 									<TexCoords left="0.98046875" right="0.60937500" top="0.00390625" bottom="0.21875000"/>	
 								</Texture>
 							</Layer>
 							<Layer level="ARTWORK">
-								<Texture name="$parentRing" file="Interface\TalentFrame\talent-main" parentKey="ring">
-									<Size x="101" y="101"/>	
+								<Texture name="$parentRing" atlas="Talent-RingWithDot" parentKey="ring">
+									<Size x="101" y="101"/>
 									<Anchors>
 										<Anchor point="TOPLEFT" x="5" y="-3"/>
 									</Anchors>
-									<TexCoords left="0.00390625" right="0.49218750" top="0.00195313" bottom="0.24609375"/>
 								</Texture>
 								<FontString name="$parentSpecName" inherits="BossEmoteNormalHuge" justifyH="BOTTOM" parentKey="specName">
 									<Anchors>
 										<Anchor point="BOTTOMLEFT" relativeTo="$parentRing" relativePoint="RIGHT" x="3" y="3"/>
 									</Anchors>
 									<Color r="1" g="1" b="1"/>
 								</FontString>
 								<Texture name="$parentRoleIcon" file="Interface\LFGFrame\UI-LFG-ICON-ROLES"	parentKey="roleIcon">
 									<Size x="30" y="30"/>
 									<Anchors>
-										<Anchor point="TOPLEFT" relativeTo="$parentRing" relativePoint="RIGHT" x="5" y="-3" />
+										<Anchor point="TOPLEFT" relativeTo="$parentRing" relativePoint="RIGHT" x="5" y="-6" />
 									</Anchors>
 								</Texture>
 								<FontString inherits="GameFontHighlightLarge" parentKey="roleName">
 									<Anchors>
-										<Anchor point="LEFT" relativeTo="$parentRoleIcon" relativePoint="RIGHT" x="3" y="1" />
+										<Anchor point="BOTTOMLEFT" relativeTo="$parentRoleIcon" relativePoint="RIGHT" x="3" y="2" />
 									</Anchors>
 								</FontString>
-								<FontString name="$parentDescription" inherits="GameFontWhite" justifyH="LEFT" parentKey="description">
+								<FontString parentKey="primaryStat" inherits="GameFontHighlight">
+									<Anchors>
+										<Anchor point="TOPLEFT" relativeKey="$parent.roleIcon" relativePoint="RIGHT" x="3" y="-3"/>
+									</Anchors>
+								</FontString>
+								<FontString name="$parentDescription" inherits="GameFontHighlight" justifyH="LEFT" parentKey="description">
 									<Size x="370" y="0"/>
 									<Anchors>
 										<Anchor point="TOPLEFT" relativeTo="$parentRing" relativePoint="BOTTOMLEFT" x="15" y="-8"/>
 									</Anchors>
 								</FontString>
 							</Layer>
 							<Layer level="BORDER" textureSubLevel="3">
 								<Texture name="$parentSpecIcon" parentKey="specIcon">
 									<Size x="70" y="70"/>
 									<Anchors>
 										<Anchor point="CENTER" relativeTo="$parentRing" x="-1" y="1" />
 									</Anchors>
 								</Texture>
 <!--
 								<FontString name="$parentAbilities" parentKey="coreabilities" inherits="GameFontBlackMedium" justifyH="CENTER" text="CORE_ABILITIES">
 									<Anchors>
 										<Anchor point="TOP" x="0" y="-160"/>
 									</Anchors>
 									<Color r="0.878" g="0.714" b="0.314"/>
 								</FontString>
 								<Texture name="seperator-scrollworkLeft" parentKey="scrollwork_left" file="Interface\TalentFrame\spec-filagree" alpha="0.5" >
 									<Size x="104" y="35"/>	
 									<Anchors>
 										<Anchor point="LEFT" x="60" y="40"/>
 									</Anchors>
 									<TexCoords left="0.00390625" right="0.41015625" top="0.33984375" bottom="0.47656250"/>	
 								</Texture>
 								<Texture name="seperator-scrollworkRight" parentKey="scrollwork_right" file="Interface\TalentFrame\spec-filagree" alpha="0.5" >
 									<Size x="104" y="35"/>	
 									<Anchors>
 										<Anchor point="RIGHT" x="-60" y="40"/>
 									</Anchors>
 									<TexCoords left="0.41015625" right="0.00390625" top="0.33984375" bottom="0.47656250"/>	
 								</Texture>
 -->
 								<Texture parentKey="Seperator" alpha="0.6">					
 									<Size x="360" y="2"/>
 									<Color r="0.35" g="0.2" b="0.0"/>
 									<Anchors>
 										<Anchor point="TOP" x="0" y="-165"/>
 									</Anchors>
 								</Texture>
 							</Layer>
 						</Layers>
 						<Frames>
 							<Button name="$parentAbility1" inherits="PlayerSpecSpellTemplate" parentKey="abilityButton1">
 								<Anchors>
 									<Anchor point="TOPLEFT" x="25" y="-185"/>
 								</Anchors>
 							</Button>
 						</Frames>
 					</Frame>
 				</ScrollChild>
 			</ScrollFrame>
 		</Frames>
 	</Frame>
 
 	<Frame name="PlayerTalentFrameSpecialization" inherits="SpecializationFrameTemplate" useParentLevel="true" parent="PlayerTalentFrame">
 		<Scripts>
 			<OnLoad function="PlayerTalentFrameSpec_OnLoad"/>
 		</Scripts>
 	</Frame>
 	
 	<Frame name="PlayerTalentFramePetSpecialization" inherits="SpecializationFrameTemplate" useParentLevel="true" parent="PlayerTalentFrame">
 		<Scripts>
 			<OnLoad function="PlayerTalentFrame_PetSpec_OnLoad"/>
 		</Scripts>
 	</Frame>
 	
 	<Frame name="PlayerTalentFrameTalents" useParentLevel="true" setAllPoints="true" parent="PlayerTalentFrame">
 		<Anchors>
 			<Anchor point="TOPLEFT" relativeTo="PlayerTalentFrameInsetBg" x="0" y="0"/>
 			<Anchor point="BOTTOMRIGHT" relativeTo="PlayerTalentFrameInsetBg" x="0" y="0"/>
 		</Anchors>
 		<Layers>
 			<Layer level="BACKGROUND">
 				<Texture name="$parentBg" file="Interface\Common\bluemenu-main" parentKey="bg" setAllPoints="true">
 					<TexCoords left="0.00390625" right="0.82421875" top="0.18554688" bottom="0.58984375"/>
 				</Texture>
 			</Layer>
 			<Layer level="BORDER">
-				<Texture name="$parentTLCorner" file="Interface\TalentFrame\talent-main">
-					<Size x="64" y="55"/>
+				<Texture name="$parentTLCorner" atlas="Talent-TopLeftCurlies" useAtlasSize="true">
 					<Anchors>
 						<Anchor point="TOPLEFT" x="3" y="-2"/>
 					</Anchors>
-					<TexCoords left="0.00390625" right="0.25390625" top="0.70117188" bottom="0.80859375"/>
 				</Texture>
-				<Texture name="$parentTRCorner" file="Interface\TalentFrame\talent-main">
-					<Size x="64" y="55"/>
+				<Texture name="$parentTRCorner" atlas="Talent-TopRightCurlies" useAtlasSize="true">
 					<Anchors>
 						<Anchor point="TOPRIGHT" x="-3" y="-2"/>
 					</Anchors>
-					<TexCoords left="0.00390625" right="0.25390625" top="0.58984375" bottom="0.69726563"/>
 				</Texture>
-				<Texture name="$parentBLCorner" file="Interface\TalentFrame\talent-main">
-					<Size x="64" y="55"/>
+				<Texture name="$parentBLCorner" atlas="Talent-BottomLeftCurlies" useAtlasSize="true">
 					<Anchors>
 						<Anchor point="BOTTOMLEFT" x="3" y="2"/>
 					</Anchors>
-					<TexCoords left="0.27734375" right="0.52734375" top="0.47656250" bottom="0.58398438"/>
 				</Texture>
-				<Texture name="$parentBRCorner" file="Interface\TalentFrame\talent-main">
-					<Size x="64" y="55"/>
+				<Texture name="$parentBRCorner" atlas="Talent-BottomRightCurlies" useAtlasSize="true">
 					<Anchors>
 						<Anchor point="BOTTOMRIGHT" x="-3" y="2"/>
 					</Anchors>
-					<TexCoords left="0.53515625" right="0.78515625" top="0.47656250" bottom="0.58398438"/>
 				</Texture>
-				<Texture file="Interface\TalentFrame\talent-horiz" horizTile="true">
+				<Texture atlas="_Talent-Top-Tile" horizTile="true">
 					<Size x="0" y="11"/>
 					<Anchors>
-						<Anchor point="TOPLEFT" relativeTo="$parentTLCorner" relativePoint="TOPRIGHT" x="0" y="0"/>
-						<Anchor point="TOPRIGHT" relativeTo="$parentTRCorner" relativePoint="TOPLEFT" x="0" y="0"/>
+						<Anchor point="TOPLEFT" relativeTo="$parentTLCorner" relativePoint="TOPRIGHT" x="0" y="1"/>
+						<Anchor point="TOPRIGHT" relativeTo="$parentTRCorner" relativePoint="TOPLEFT" x="0" y="1"/>
 					</Anchors>
-					<TexCoords left="0.00000000" right="1.00000000" top="0.05468750" bottom="0.14062500"/>
 				</Texture>
-				<Texture file="Interface\TalentFrame\talent-horiz" horizTile="true">
+				<Texture atlas="_Talent-Bottom-Tile" horizTile="true">
 					<Size x="0" y="4"/>
 					<Anchors>
 						<Anchor point="BOTTOMLEFT" relativeTo="$parentBLCorner" relativePoint="BOTTOMRIGHT" x="0" y="0"/>
 						<Anchor point="BOTTOMRIGHT" relativeTo="$parentBRCorner" relativePoint="BOTTOMLEFT" x="0" y="0"/>
 					</Anchors>
-					<TexCoords left="0.00000000" right="1.00000000" top="0.00781250" bottom="0.03906250"/>
 				</Texture>
 			</Layer>
 			<Layer level="ARTWORK">
 				<FontString inherits="GameFontNormal" parentKey="unspentText">
 					<Anchors>
 						<Anchor point="TOPRIGHT" x="-16" y="22"/>
 					</Anchors>
 				</FontString>
 			</Layer>
 		</Layers>
 		<Frames>
 			<Button name="$parentTutorialButton" parentKey="MainHelpButton" inherits="MainHelpPlateButton">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="PlayerTalentFrame" x="39" y="20" />
 				</Anchors>
 				<Scripts>
 					<OnClick>
 						PlayerTalentFrame_ToggleTutorial();
 					</OnClick>
 				</Scripts>
 			</Button>
 			<Frame name="$parentTalentRow1" inherits="PlayerTalentRowTemplate" parentKey="tier1" id="1">
 				<Anchors>
-					<Anchor point="TOPLEFT" x="5" y="-17"/>
+					<Anchor point="TOPLEFT" x="4" y="-17"/>
 				</Anchors>				
 			</Frame>
 			<Frame name="$parentTalentRow2" inherits="PlayerTalentRowTemplate" parentKey="tier2" id="2">
 				<Anchors>
-					<Anchor point="TOPLEFT" relativeTo="$parentTalentRow1" relativePoint="BOTTOMLEFT" x="0" y="-10"/>
+					<Anchor point="TOPLEFT" relativeTo="$parentTalentRow1" relativePoint="BOTTOMLEFT" x="0" y="-9"/>
 				</Anchors>				
 			</Frame>
 			<Frame name="$parentTalentRow3" inherits="PlayerTalentRowTemplate" parentKey="tier3" id="3">
 				<Anchors>
-					<Anchor point="TOPLEFT" relativeTo="$parentTalentRow2" relativePoint="BOTTOMLEFT" x="0" y="-10"/>
+					<Anchor point="TOPLEFT" relativeTo="$parentTalentRow2" relativePoint="BOTTOMLEFT" x="0" y="-9"/>
 				</Anchors>				
 			</Frame>
 			<Frame name="$parentTalentRow4" inherits="PlayerTalentRowTemplate" parentKey="tier4" id="4">
 				<Anchors>
-					<Anchor point="TOPLEFT" relativeTo="$parentTalentRow3" relativePoint="BOTTOMLEFT" x="0" y="-10"/>
+					<Anchor point="TOPLEFT" relativeTo="$parentTalentRow3" relativePoint="BOTTOMLEFT" x="0" y="-9"/>
 				</Anchors>				
 			</Frame>
 			<Frame name="$parentTalentRow5" inherits="PlayerTalentRowTemplate" parentKey="tier5" id="5">
 				<Anchors>
-					<Anchor point="TOPLEFT" relativeTo="$parentTalentRow4" relativePoint="BOTTOMLEFT" x="0" y="-10"/>
+					<Anchor point="TOPLEFT" relativeTo="$parentTalentRow4" relativePoint="BOTTOMLEFT" x="0" y="-9"/>
 				</Anchors>				
 			</Frame>
 			<Frame name="$parentTalentRow6" inherits="PlayerTalentRowTemplate" parentKey="tier6" id="6">
 				<Anchors>
-					<Anchor point="TOPLEFT" relativeTo="$parentTalentRow5" relativePoint="BOTTOMLEFT" x="0" y="-10"/>
+					<Anchor point="TOPLEFT" relativeTo="$parentTalentRow5" relativePoint="BOTTOMLEFT" x="0" y="-9"/>
 				</Anchors>				
 			</Frame>
+			<Frame name="$parentTalentRow7" inherits="PlayerTalentRowTemplate" parentKey="tier7" id="7">
+				<Anchors>
+					<Anchor point="TOPLEFT" relativeTo="$parentTalentRow6" relativePoint="BOTTOMLEFT" x="0" y="-9"/>
+				</Anchors>
+			</Frame>
 			<Button name="$parentLearnButton" inherits="MagicButtonTemplate" text="LEARN" parentKey="learnButton">
 				<Size x="98" y="22"/>
 				<Anchors>
 					<Anchor point="BOTTOM" x="0" y="-22"/>
 				</Anchors>
 				<Layers>
 					<Layer level="OVERLAY">
 						<Texture name="$parentFlash" file="Interface\Buttons\UI-Panel-Button-Glow" alphaMode="ADD" parentKey="Flash" hidden="true">
 							<Size x="150" y="60"/>
 							<Anchors>
 								<Anchor point="TOPLEFT" x="-7" y="7"/>
 							</Anchors>
 						</Texture>
 					</Layer>
 				</Layers>
 				<Scripts>
 					<OnClick>
 						PlaySound("igMainMenuOptionCheckBoxOn");
 						local talentGroup = PlayerTalentFrame and PlayerTalentFrame.talentGroup or 1;
 						if ( talentGroup == GetActiveSpecGroup() ) then
 							if ( PlayerTalentFrame_GetTalentSelections() and LearnTalents(PlayerTalentFrame_GetTalentSelections()) ) then
 								PlayerTalentFrame_ClearTalentSelections();
 							end
 						end
 					</OnClick>
 				</Scripts>
 				<Animations>
 					<AnimationGroup parentKey="FlashAnim" looping="BOUNCE">
-						<Alpha targetkey="$parent.$parent.Flash" change="-0.75" duration="1.0" smoothing="IN_OUT" order="1"/>
+						<Alpha childKey="Flash" change="-0.75" duration="1.0" smoothing="IN_OUT" order="1"/>
 					</AnimationGroup>
 				</Animations>
 			</Button>
 			<Button name="$parentClearInfoFrame" parentKey="clearInfo">
 				<Size x="20" y="20"/> 
 				<Anchors>
 					<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" x="8" y="-2"/>
 				</Anchors>
 				<Layers>
 					<Layer level="OVERLAY">
 						<Texture name="$parentIcon" parentKey="icon">
 							<Size x="20" y="20"/>
 							<Anchors>
 								<Anchor point="CENTER"/>
 							</Anchors>
 						</Texture>
 						<FontString name="$parentCount" inherits="NumberFontNormal" parentKey="count">
 							<Anchors>
 								<Anchor point="BOTTOMRIGHT" relativeTo="$parentIcon" x="-1" y="1"/>
 							</Anchors>
 						</FontString>
 						<FontString name="$parentName" inherits="GameFontNormal" parentKey="name">
 							<Anchors>
 								<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentIcon" x="6"/>
 							</Anchors>
 						</FontString>
 					</Layer>
 				</Layers>
 				<Scripts>
 					<OnEnter>
 						if self.spellID then
 							GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
 							GameTooltip:SetSpellByID(self.spellID);
 							GameTooltip:Show();
 						end
 					</OnEnter>
 					<OnLeave>
 						GameTooltip_Hide();
 						self.showingTooltip = false;
 					</OnLeave>
 				</Scripts>
 			</Button>
 		</Frames>
 		<Scripts>
 			<OnLoad function="PlayerTalentFrameTalents_OnLoad"/>
 		</Scripts>
 	</Frame>
 	
 </Ui>