<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
 ..\..\FrameXML\UI.xsd">
 	<Script file="Blizzard_GuildBankUI.lua"/>
 	
 <!-- 	size=64,256
 <Texture name="lower-right-corner" file="\" virtual="true" >
 	<Size x="32" y="32"/>	
 	<TexCoords left="0.01562500" right="0.51562500" top="0.00390625" bottom="0.12890625"/>	
 </Texture>
 <Texture name="lower-left-corner" file="\" virtual="true" >
 	<Size x="32" y="32"/>	
 	<TexCoords left="0.01562500" right="0.51562500" top="0.13671875" bottom="0.26171875"/>	
 </Texture>
 <Texture name="upper-right-corner" file="\" virtual="true" >
 	<Size x="32" y="32"/>	
 	<TexCoords left="0.01562500" right="0.51562500" top="0.26953125" bottom="0.39453125"/>	
 </Texture>
 <Texture name="upper-left-corner" file="\" virtual="true" >
 	<Size x="32" y="32"/>	
 	<TexCoords left="0.01562500" right="0.51562500" top="0.40234375" bottom="0.52734375"/>	
 </Texture>
  -->
 	
 	<Button name="GuildBankItemButtonTemplate" inherits="ItemButtonTemplate" virtual="true">
 		<Frames>
 			<Cooldown name="$parentCooldown" inherits="CooldownFrameTemplate"/>
 		</Frames>
 		<Scripts>
 			<OnClick>
 				if ( HandleModifiedItemClick(GetGuildBankItemLink(GetCurrentGuildBankTab(), self:GetID())) ) then
 					return;
 				end
 				if ( IsModifiedClick("SPLITSTACK") ) then
 					local texture, count, locked = GetGuildBankItemInfo(GetCurrentGuildBankTab(), self:GetID());
 					if ( not locked and count > 1) then
 						OpenStackSplitFrame(count, self, "BOTTOMLEFT", "TOPLEFT");
 					end
 					return;
 				end
 				local type, money = GetCursorInfo();
 				if ( type == "money" ) then
 					DepositGuildBankMoney(money);
 					ClearCursor();
 				elseif ( type == "guildbankmoney" ) then
 					DropCursorMoney();
 					ClearCursor();
 				else
 					if ( button == "RightButton" ) then
 						AutoStoreGuildBankItem(GetCurrentGuildBankTab(), self:GetID());
 					else
 						PickupGuildBankItem(GetCurrentGuildBankTab(), self:GetID());
 					end
 				end
 			</OnClick>
 			<OnLoad>
 				GuildBankItemButton_OnLoad(self);
 			</OnLoad>
 			<OnEnter>
 				GuildBankItemButton_OnEnter(self, motion);
 			</OnEnter>
 			<OnLeave>
 				self.updateTooltip = nil;
 				GameTooltip_Hide();
 				ResetCursor();
 			</OnLeave>
 			<OnHide>
 				if ( self.hasStackSplit and (self.hasStackSplit == 1) ) then
 					StackSplitFrame:Hide();
 				end
 			</OnHide>
 			<OnDragStart>
 				PickupGuildBankItem(GetCurrentGuildBankTab(), self:GetID());
 			</OnDragStart>
 			<OnReceiveDrag>
 				PickupGuildBankItem(GetCurrentGuildBankTab(), self:GetID());
 			</OnReceiveDrag>
 			<OnUpdate>
 				--GuildBankItemButton_OnUpdate(self, elapsed);
 			</OnUpdate>
 			<OnEvent>
 				if ( GameTooltip:IsOwned(self) ) then
 					GuildBankItemButton_OnEnter(self);
 				end
 			</OnEvent>
 		</Scripts>
 	</Button>
 	<Frame name="GuildBankFrameColumnTemplate" virtual="true">
 		<Size x="100" y="311"/>
 		<Layers>
 			<Layer level="BACKGROUND">
 				<Texture name="$parentBackground" file="Interface\GuildBankFrame\UI-GuildBankFrame-Slots" setAllPoints="true">
 					<TexCoords left="0" right="0.78125" top="0" bottom="0.607421875"/>
 				</Texture>
 			</Layer>
 		</Layers>
 		<Frames>
 			<Button name="$parentButton1" inherits="GuildBankItemButtonTemplate">
 				<Anchors>
 					<Anchor point="TOPLEFT" x="7" y="-3"/>
 				</Anchors>
 			</Button>
 			<Button name="$parentButton2" inherits="GuildBankItemButtonTemplate">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="$parentButton1" relativePoint="BOTTOMLEFT" x="0" y="-7"/>
 				</Anchors>
 			</Button>
 			<Button name="$parentButton3" inherits="GuildBankItemButtonTemplate">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="$parentButton2" relativePoint="BOTTOMLEFT" x="0" y="-7"/>
 				</Anchors>
 			</Button>
 			<Button name="$parentButton4" inherits="GuildBankItemButtonTemplate">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="$parentButton3" relativePoint="BOTTOMLEFT" x="0" y="-7"/>
 				</Anchors>
 			</Button>
 			<Button name="$parentButton5" inherits="GuildBankItemButtonTemplate">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="$parentButton4" relativePoint="BOTTOMLEFT" x="0" y="-7"/>
 				</Anchors>
 			</Button>
 			<Button name="$parentButton6" inherits="GuildBankItemButtonTemplate">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="$parentButton5" relativePoint="BOTTOMLEFT" x="0" y="-7"/>
 				</Anchors>
 			</Button>
 			<Button name="$parentButton7" inherits="GuildBankItemButtonTemplate">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="$parentButton6" relativePoint="BOTTOMLEFT" x="0" y="-7"/>
 				</Anchors>
 			</Button>
 			<Button name="$parentButton8" inherits="GuildBankItemButtonTemplate">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="$parentButton1" relativePoint="TOPRIGHT" x="12" y="0"/>
 				</Anchors>
 			</Button>
 			<Button name="$parentButton9" inherits="GuildBankItemButtonTemplate">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="$parentButton8" relativePoint="BOTTOMLEFT" x="0" y="-7"/>
 				</Anchors>
 			</Button>
 			<Button name="$parentButton10" inherits="GuildBankItemButtonTemplate" id="10">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="$parentButton9" relativePoint="BOTTOMLEFT" x="0" y="-7"/>
 				</Anchors>
 			</Button>
 			<Button name="$parentButton11" inherits="GuildBankItemButtonTemplate" id="11">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="$parentButton10" relativePoint="BOTTOMLEFT" x="0" y="-7"/>
 				</Anchors>
 			</Button>
 			<Button name="$parentButton12" inherits="GuildBankItemButtonTemplate" id="12">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="$parentButton11" relativePoint="BOTTOMLEFT" x="0" y="-7"/>
 				</Anchors>
 			</Button>
 			<Button name="$parentButton13" inherits="GuildBankItemButtonTemplate" id="13">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="$parentButton12" relativePoint="BOTTOMLEFT" x="0" y="-7"/>
 				</Anchors>
 			</Button>
 			<Button name="$parentButton14" inherits="GuildBankItemButtonTemplate" id="14">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="$parentButton13" relativePoint="BOTTOMLEFT" x="0" y="-7"/>
 				</Anchors>
 			</Button>
 		</Frames>
 	</Frame>
 	<Frame name="GuildBankTabTemplate" enableMouse="true" virtual="true">
 		<Size x="42" y="50"/>
 		<Anchors>
 			<Anchor point="TOPLEFT" x="0" y="0"/>
 		</Anchors>
 		<Layers>
 			<Layer level="BACKGROUND">
 				<Texture file="Interface\GuildBankFrame\UI-GuildBankFrame-Tab">
 					<Size x="64" y="64"/>
 					<Anchors>
 						<Anchor point="TOPLEFT"/>
 					</Anchors>
 				</Texture>
 			</Layer>
 		</Layers>
 		<Frames>
 			<CheckButton name="$parentButton">
 				<Size x="36" y="34"/>
 			 	<Anchors>
 					<Anchor point="TOPLEFT" x="2" y="-8"/>
 				</Anchors>
 				<Layers>
 					<Layer level="BORDER">
 						<Texture name="$parentIconTexture"/>
 						<FontString name="$parentCount" inherits="NumberFontNormal" justifyH="RIGHT" hidden="true">
 							<Anchors>
 								<Anchor point="BOTTOMRIGHT" x="-5" y="2"/>
 							</Anchors>
 						</FontString>
 					</Layer>
 					<Layer level="ARTWORK">
 						<Texture name="$parentSearchOverlay" parentKey="searchOverlay" setAllPoints="true" hidden="true" textureSubLevel="4">
 							<Color r="0" g="0" b="0" a="0.8"/>
 						</Texture>
 					</Layer>
 				</Layers>
 				<Scripts>
 					<OnLoad>
 						self:RegisterForClicks("LeftButtonUp", "RightButtonUp");
 						self:RegisterEvent("INVENTORY_SEARCH_UPDATE");
 					</OnLoad>
 					<OnShow>
 						GuildBankFrameTab_UpdateFiltered(self);
 					</OnShow>
 					<OnEvent>
 						if ( event == "INVENTORY_SEARCH_UPDATE" ) then
 							GuildBankFrameTab_UpdateFiltered(self);
 						end
 					</OnEvent>
 					<OnClick>
 						local currentTab = self:GetParent():GetID();
 						if ( GetCurrentGuildBankTab() ~= currentTab or button == "RightButton" ) then
 							PlaySound("GuildBankOpenBag");
 						end
 						GuildBankTab_OnClick(self, button, currentTab);
 					</OnClick>
 					<OnEnter>
 						GameTooltip:SetOwner(self, "ANCHOR_LEFT");
-						GameTooltip:SetText(self.tooltip, nil, nil, nil, nil, 1);
+						GameTooltip:SetText(self.tooltip, nil, nil, nil, nil, true);
 					</OnEnter>
 					<OnLeave>
 						GameTooltip:Hide();
 					</OnLeave>
 				</Scripts>
 				<NormalTexture name="$parentNormalTexture" file="Interface\Buttons\UI-Quickslot2">
 					<Size x="60" y="60"/>
 					<Anchors>
 						<Anchor point="CENTER" x="0" y="-1"/>
 					</Anchors>
 				</NormalTexture>
 				<PushedTexture file="Interface\Buttons\UI-Quickslot-Depress"/>
 				<HighlightTexture file="Interface\Buttons\ButtonHilight-Square" alphaMode="ADD"/>
 				<CheckedTexture alphaMode="ADD" file="Interface\Buttons\CheckButtonHilight"/>
 			</CheckButton>
 		</Frames>
 	</Frame>
 	<CheckButton name="GuildBankPopupButtonTemplate" inherits="PopupButtonTemplate" virtual="true">
 		<Scripts>
 			<OnClick>
 				GuildBankPopupButton_OnClick(self, button, down);
 			</OnClick>
 		</Scripts>
 	</CheckButton>
 	<Frame name="GuildBankFrame" toplevel="true" parent="UIParent" enableMouse="true" hidden="true" inherits="BasicFrameTemplate">
 		<Size x="750" y="428"/>
 		<Anchors>
 			<Anchor point="TOPLEFT" x="0" y="-104"/>
 		</Anchors>
 		<Layers>
 			<Layer level="OVERLAY">
 				<Texture name="GuildBankTabTitleBackground" file="Interface\GuildBankFrame\UI-TabNameBorder">
 					<Size x="10" y="18"/>
 					<Anchors>
 						<Anchor point="TOP" relativeTo="GuildBankFrame" relativePoint="TOP" x="0" y="-30"/>
 					</Anchors>
 					<TexCoords left="0.0625" right="0.546875" top="0" bottom="0.5625"/>
 				</Texture>
 				<Texture name="GuildBankTabTitleBackgroundLeft" file="Interface\GuildBankFrame\UI-TabNameBorder">
 					<Size x="8" y="18"/>
 					<Anchors>
 						<Anchor point="RIGHT" relativeTo="GuildBankTabTitleBackground" relativePoint="LEFT"/>
 					</Anchors>
 					<TexCoords left="0" right="0.0625" top="0" bottom="0.5625"/>
 				</Texture>
 				<Texture name="GuildBankTabTitleBackgroundRight" file="Interface\GuildBankFrame\UI-TabNameBorder">
 					<Size x="8" y="18"/>
 					<Anchors>
 						<Anchor point="LEFT" relativeTo="GuildBankTabTitleBackground" relativePoint="RIGHT"/>
 					</Anchors>
 					<TexCoords left="0.546875" right="0.609375" top="0" bottom="0.5625"/>
 				</Texture>
 				<FontString name="GuildBankTabTitle" inherits="GameFontNormal">
 					<Anchors>
 						<Anchor point="CENTER" relativeTo="GuildBankTabTitleBackground" x="0" y="1"/>
 					</Anchors>
 				</FontString>
 				<Texture name="GuildBankTabLimitBackground" file="Interface\GuildBankFrame\UI-TabNameBorder">
 					<Size x="10" y="18"/>
 					<Anchors>
 						<Anchor point="TOP" relativeTo="GuildBankFrame" relativePoint="TOP" x="0" y="-370"/>
 					</Anchors>
 					<TexCoords left="0.0625" right="0.546875" top="0" bottom="0.5625"/>
 				</Texture>
 				<Texture name="GuildBankTabLimitBackgroundLeft" file="Interface\GuildBankFrame\UI-TabNameBorder">
 					<Size x="8" y="18"/>
 					<Anchors>
 						<Anchor point="RIGHT" relativeTo="GuildBankTabLimitBackground" relativePoint="LEFT"/>
 					</Anchors>
 					<TexCoords left="0" right="0.0625" top="0" bottom="0.5625"/>
 				</Texture>
 				<Texture name="GuildBankTabLimitBackgroundRight" file="Interface\GuildBankFrame\UI-TabNameBorder">
 					<Size x="8" y="18"/>
 					<Anchors>
 						<Anchor point="LEFT" relativeTo="GuildBankTabLimitBackground" relativePoint="RIGHT"/>
 					</Anchors>
 					<TexCoords left="0.546875" right="0.609375" top="0" bottom="0.5625"/>
 				</Texture>
 				<FontString name="GuildBankLimitLabel" inherits="GameFontNormalSmall">
 					<Anchors>
 						<Anchor point="CENTER" relativeTo="GuildBankTabLimitBackground" x="0" y="1"/>
 					</Anchors>
 				</FontString>
 				<FontString name="GuildBankCashFlowLabel" inherits="GameFontNormalSmall" text="GUILDBANK_CASHFLOW">
 					<Anchors>
 						<Anchor point="LEFT" relativeTo="GuildBankTabLimitBackground" x="4" y="1"/>
 					</Anchors>
 				</FontString>
 			</Layer>
 			<Layer level="ARTWORK">
 				<FontString name="GuildBankErrorMessage" inherits="GameFontNormal" text="NO_GUILDBANK_TABS">
 					<Anchors>
 						<Anchor point="TOP" relativeTo="GuildBankFrame" relativePoint="TOP" x="0" y="-216"/>
 					</Anchors>
 				</FontString>
 			</Layer>
 			<Layer level="BORDER">
 				<Texture name="$parentBottomLeftOuter" file="Interface\GuildBankFrame\Corners" >
 					<Size x="32" y="32"/>
 					<Anchors>
 						<Anchor point="BOTTOMLEFT" x="-2" y="21"/>
 					</Anchors>
 					<TexCoords left="0.01562500" right="0.51562500" top="0.00390625" bottom="0.12890625"/>	
 				</Texture>
 				<Texture name="$parentBottomRightOuter" file="Interface\GuildBankFrame\Corners" >
 					<Size x="32" y="32"/>	
 					<Anchors>
 						<Anchor point="BOTTOMRIGHT" x="0" y="21"/>
 					</Anchors>
 					<TexCoords left="0.01562500" right="0.51562500" top="0.13671875" bottom="0.26171875"/>	
 				</Texture>
 				<Texture name="$parentTopRightOuter" file="Interface\GuildBankFrame\Corners"  >
 					<Size x="32" y="32"/>
 					<Anchors>
 						<Anchor point="TOPRIGHT" x="0" y="-18"/>
 					</Anchors>
 					<TexCoords left="0.01562500" right="0.51562500" top="0.26953125" bottom="0.39453125"/>	
 				</Texture>
 				<Texture name="$parentTopLeftOuter" file="Interface\GuildBankFrame\Corners"  >
 					<Size x="32" y="32"/>	
 					<Anchors>
 						<Anchor point="TOPLEFT" x="-2" y="-18"/>
 					</Anchors>
 					<TexCoords left="0.01562500" right="0.51562500" top="0.40234375" bottom="0.52734375"/>	
 				</Texture>
 				<Texture name="$parentLeftOuter" file="Interface\GuildBankFrame\VertTile" vertTile="true">
 					<Anchors>
 						<Anchor point="TOPLEFT" relativeTo="$parentTopLeftOuter" relativePoint="BOTTOMLEFT" x="-3"/>
 						<Anchor point="BOTTOMLEFT" relativeTo="$parentBottomLeftOuter" relativePoint="TOPLEFT" x="-3"/>
 					</Anchors>
 				</Texture>
 				<Texture name="$parentRightOuter" file="Interface\GuildBankFrame\VertTile" vertTile="true">
 					<Anchors>
 						<Anchor point="TOPRIGHT" relativeTo="$parentTopRightOuter" relativePoint="BOTTOMRIGHT" x="4"/>
 						<Anchor point="BOTTOMRIGHT" relativeTo="$parentBottomRightOuter" relativePoint="TOPRIGHT" x="4"/>
 					</Anchors>
 				</Texture>
 				<Texture name="$parentTopOuter" file="Interface\GuildBankFrame\HorizTile" horizTile="true">
 					<Anchors>
 						<Anchor point="TOPLEFT" relativeTo="$parentTopLeftOuter" relativePoint="TOPRIGHT" y="3"/>
 						<Anchor point="TOPRIGHT" relativeTo="$parentTopRightOuter" relativePoint="TOPLEFT" y="3"/>
 					</Anchors>
 				</Texture>
 				<Texture name="$parentBottomOuter" file="Interface\GuildBankFrame\HorizTile" horizTile="true">
 					<Anchors>
 						<Anchor point="BOTTOMLEFT" relativeTo="$parentBottomLeftOuter" relativePoint="BOTTOMRIGHT" y="-5"/>
 						<Anchor point="BOTTOMRIGHT" relativeTo="$parentBottomRightOuter" relativePoint="BOTTOMLEFT" y="-5"/>
 					</Anchors>
 				</Texture>
 				<Texture name="$parentBottomLeftInner" file="Interface\GuildBankFrame\Corners" >
 					<Size x="32" y="32"/>
 					<Anchors>
 						<Anchor point="BOTTOMLEFT" relativeTo="$parentBottomLeftOuter" x="14" y="32"/>
 					</Anchors>
 					<TexCoords left="0.01562500" right="0.51562500" top="0.00390625" bottom="0.12890625"/>	
 				</Texture>
 				<Texture name="$parentBottomRightInner" file="Interface\GuildBankFrame\Corners" >
 					<Size x="32" y="32"/>	
 					<Anchors>
 						<Anchor point="BOTTOMRIGHT" relativeTo="$parentBottomRightOuter" x="-9" y="32"/>
 					</Anchors>
 					<TexCoords left="0.01562500" right="0.51562500" top="0.13671875" bottom="0.26171875"/>	
 				</Texture>`
 				<Texture name="$parentTopRightInner" file="Interface\GuildBankFrame\Corners"  >
 					<Size x="32" y="32"/>
 					<Anchors>
 						<Anchor point="TOPRIGHT" relativeTo="$parentTopRightOuter" x="-9" y="-35"/>
 					</Anchors>
 					<TexCoords left="0.01562500" right="0.51562500" top="0.26953125" bottom="0.39453125"/>	
 				</Texture>
 				<Texture name="$parentTopLeftInner" file="Interface\GuildBankFrame\Corners"  >
 					<Size x="32" y="32"/>	
 					<Anchors>
 						<Anchor point="TOPLEFT" relativeTo="$parentTopLeftOuter" x="14" y="-35"/>
 					</Anchors>
 					<TexCoords left="0.01562500" right="0.51562500" top="0.40234375" bottom="0.52734375"/>	
 				</Texture>
 				<Texture name="$parentLeftInner" file="Interface\GuildBankFrame\VertTile" vertTile="true">
 					<Anchors>
 						<Anchor point="TOPLEFT" relativeTo="$parentTopLeftInner" relativePoint="BOTTOMLEFT" x="-3"/>
 						<Anchor point="BOTTOMLEFT" relativeTo="$parentBottomLeftInner" relativePoint="TOPLEFT" x="-3"/>
 					</Anchors>
 				</Texture>
 				<Texture name="$parentRightInner" file="Interface\GuildBankFrame\VertTile" vertTile="true">
 					<Anchors>
 						<Anchor point="TOPRIGHT" relativeTo="$parentTopRightInner" relativePoint="BOTTOMRIGHT" x="4"/>
 						<Anchor point="BOTTOMRIGHT" relativeTo="$parentBottomRightInner" relativePoint="TOPRIGHT" x="4"/>
 					</Anchors>
 				</Texture>
 				<Texture name="$parentTopInner" file="Interface\GuildBankFrame\HorizTile" horizTile="true">
 					<Anchors>
 						<Anchor point="TOPLEFT" relativeTo="$parentTopLeftInner" relativePoint="TOPRIGHT" y="3"/>
 						<Anchor point="TOPRIGHT" relativeTo="$parentTopRightInner" relativePoint="TOPLEFT" y="3"/>
 					</Anchors>
 				</Texture>
 				<Texture name="$parentBottomInner" file="Interface\GuildBankFrame\HorizTile" horizTile="true">
 					<Anchors>
 						<Anchor point="BOTTOMLEFT" relativeTo="$parentBottomLeftInner" relativePoint="BOTTOMRIGHT" y="-5"/>
 						<Anchor point="BOTTOMRIGHT" relativeTo="$parentBottomRightInner" relativePoint="BOTTOMLEFT" y="-5"/>
 					</Anchors>
 				</Texture>
 			</Layer>
 			<Layer level="BACKGROUND">
 				<Texture name="$parentPortrait">
                     <Size x="40" y="40"/>
                     <Anchors>
                         <Anchor point="TOPLEFT" x="7" y="-5"/>
                     </Anchors>
                 </Texture>
 				<Texture name="$parentRedMarbleBG" file="Interface\GuildBankFrame\GuildVaultBG" horizTile="true" vertTile="true">
 					<Anchors>
 						<Anchor point="TOPLEFT" x="2" y="-20"/>
 						<Anchor point="BOTTOMRIGHT" x="-2" y="20"/>
 					</Anchors>
 				</Texture>
 			</Layer>
 			<Layer level="BACKGROUND" textureSubLevel="1">
 				<Texture name="$parentBlackBG">
 					<Anchors>
 						<Anchor point="TOPLEFT" relativeTo="$parentTopLeftInner" x="4" y="-4"/>
 						<Anchor point="BOTTOMRIGHT" relativeTo="$parentBottomRightInner" x="-4" y="3"/>
 					</Anchors>
 					<Color r="0" g="0" b="0" a="1"/>
 				</Texture>
 			</Layer>
 		</Layers>
 		<Frames>
 			<Frame name="GuildBankEmblemFrame">
 				<Size x="700" y="80"/>
 				<Anchors>
 					<Anchor point="TOP" relativeTo="GuildBankFrame" relativePoint="TOP" x="-70" y="59"/>
 				</Anchors>
 				<Layers>
 					<Layer level="ARTWORK">
 						<Texture name="GuildBankEmblemFrameLeft" file="Interface\GuildBankFrame\UI-GuildBankFrame-EmblemBorder">
 							<Size x="512" y="80"/>
 							<Anchors>
 								<Anchor point="TOPLEFT" x="0" y="0"/>
 							</Anchors>
 							<TexCoords left="0" right="1" top="0" bottom="0.3125"/>
 						</Texture>
 						<Texture name="GuildBankEmblemFrameRight" file="Interface\GuildBankFrame\UI-GuildBankFrame-EmblemBorder">
 							<Size x="512" y="79"/>
 							<Anchors>
 								<Anchor point="TOPLEFT" relativeTo="GuildBankEmblemFrameLeft" relativePoint="TOPRIGHT" x="0" y="-1"/>
 							</Anchors>
 							<TexCoords left="0" right="1" top="0.31640625" bottom="0.625"/>
 						</Texture>
 					</Layer>
 					<Layer level="BACKGROUND">
 						<Texture name="GuildBankEmblemBackgroundUL">
 							<Size x="40" y="40"/>
 							<Anchors>
 								<Anchor point="TOP" relativeTo="GuildBankEmblemFrame" relativePoint="TOP" x="56" y="-19"/>
 							</Anchors>
 							<TexCoords left="0.5" right="1" top="0" bottom="1"/>
 						</Texture>
 						<Texture name="GuildBankEmblemBackgroundUR">
 							<Size x="40" y="40"/>
 							<Anchors>
 								<Anchor point="LEFT" relativeTo="GuildBankEmblemBackgroundUL" relativePoint="RIGHT" x="0" y="0"/>
 							</Anchors>
 							<TexCoords left="1" right="0.5" top="0" bottom="1"/>
 						</Texture>
 						<Texture name="GuildBankEmblemBackgroundBL">
 							<Size x="40" y="20"/>
 							<Anchors>
 								<Anchor point="TOP" relativeTo="GuildBankEmblemBackgroundUL" relativePoint="BOTTOM" x="0" y="0"/>
 							</Anchors>
 							<TexCoords left="0.5" right="1" top="0" bottom="1"/>
 						</Texture>
 						<Texture name="GuildBankEmblemBackgroundBR">
 							<Size x="40" y="20"/>
 							<Anchors>
 								<Anchor point="LEFT" relativeTo="GuildBankEmblemBackgroundBL" relativePoint="RIGHT" x="0" y="0"/>
 							</Anchors>
 							<TexCoords left="1" right="0.5" top="0" bottom="1"/>
 						</Texture>
 					</Layer>
 					<Layer level="BORDER">
 						<Texture name="GuildBankEmblemBorderUL">
 							<Size x="40" y="40"/>
 							<Anchors>
 								<Anchor point="TOPLEFT" relativeTo="GuildBankEmblemBackgroundUL" x="0" y="0"/>
 							</Anchors>
 							<TexCoords left="0.5" right="1" top="0" bottom="1"/>
 						</Texture>
 						<Texture name="GuildBankEmblemBorderUR">
 							<Size x="40" y="40"/>
 							<Anchors>
 								<Anchor point="LEFT" relativeTo="GuildBankEmblemBorderUL" relativePoint="RIGHT" x="0" y="0"/>
 							</Anchors>
 							<TexCoords left="1" right="0.5" top="0" bottom="1"/>
 						</Texture>
 						<Texture name="GuildBankEmblemBorderBL">
 							<Size x="40" y="20"/>
 							<Anchors>
 								<Anchor point="TOP" relativeTo="GuildBankEmblemBorderUL" relativePoint="BOTTOM" x="0" y="0"/>
 							</Anchors>
 							<TexCoords left="0.5" right="1" top="0" bottom="1"/>
 						</Texture>
 						<Texture name="GuildBankEmblemBorderBR">
 							<Size x="40" y="20"/>
 							<Anchors>
 								<Anchor point="LEFT" relativeTo="GuildBankEmblemBorderBL" relativePoint="RIGHT" x="0" y="0"/>
 							</Anchors>
 							<TexCoords left="1" right="0.5" top="0" bottom="1"/>
 						</Texture>
 						<Texture name="GuildBankEmblemUL">
 							<Size x="40" y="40"/>
 							<Anchors>
 								<Anchor point="TOPLEFT" relativeTo="GuildBankEmblemBackgroundUL" x="0" y="0"/>
 							</Anchors>
 							<TexCoords left="0.5" right="1" top="0" bottom="1"/>
 						</Texture>
 						<Texture name="GuildBankEmblemUR">
 							<Size x="40" y="40"/>
 							<Anchors>
 								<Anchor point="LEFT" relativeTo="GuildBankEmblemBorderUL" relativePoint="RIGHT" x="0" y="0"/>
 							</Anchors>
 							<TexCoords left="1" right="0.5" top="0" bottom="1"/>
 						</Texture>
 						<Texture name="GuildBankEmblemBL">
 							<Size x="40" y="20"/>
 							<Anchors>
 								<Anchor point="TOP" relativeTo="GuildBankEmblemUL" relativePoint="BOTTOM" x="0" y="0"/>
 							</Anchors>
 							<TexCoords left="0.5" right="1" top="0" bottom="1"/>
 						</Texture>
 						<Texture name="GuildBankEmblemBR">
 							<Size x="40" y="20"/>
 							<Anchors>
 								<Anchor point="LEFT" relativeTo="GuildBankEmblemBL" relativePoint="RIGHT" x="0" y="0"/>
 							</Anchors>
 							<TexCoords left="1" right="0.5" top="0" bottom="1"/>
 						</Texture>
 					</Layer>
 				</Layers>
 			</Frame>
 			<Frame name="GuildBankColumn1" inherits="GuildBankFrameColumnTemplate">
 				<Anchors>
 					<Anchor point="TOPLEFT" x="18" y="-59"/>
 				</Anchors>
 			</Frame>
 			<Frame name="GuildBankColumn2" inherits="GuildBankFrameColumnTemplate">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="GuildBankColumn1" relativePoint="TOPRIGHT" x="3" y="0"/>
 				</Anchors>
 			</Frame>
 			<Frame name="GuildBankColumn3" inherits="GuildBankFrameColumnTemplate">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="GuildBankColumn2" relativePoint="TOPRIGHT" x="3" y="0"/>
 				</Anchors>
 			</Frame>
 			<Frame name="GuildBankColumn4" inherits="GuildBankFrameColumnTemplate">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="GuildBankColumn3" relativePoint="TOPRIGHT" x="3" y="0"/>
 				</Anchors>
 			</Frame>
 			<Frame name="GuildBankColumn5" inherits="GuildBankFrameColumnTemplate">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="GuildBankColumn4" relativePoint="TOPRIGHT" x="3" y="0"/>
 				</Anchors>
 			</Frame>
 			<Frame name="GuildBankColumn6" inherits="GuildBankFrameColumnTemplate">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="GuildBankColumn5" relativePoint="TOPRIGHT" x="3" y="0"/>
 				</Anchors>
 			</Frame>
 			<Frame name="GuildBankColumn7" inherits="GuildBankFrameColumnTemplate">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="GuildBankColumn6" relativePoint="TOPRIGHT" x="3" y="0"/>
 				</Anchors>
 			</Frame>
 			<Frame name="GuildBankMoneyFrameBackground" inherits="ThinGoldEdgeTemplate">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" x="1" y="25"/>
 					<Anchor point="BOTTOMRIGHT" x="-4" y="2"/>
 				</Anchors>
 				<Layers>
 					<Layer level="OVERLAY">
 						<FontString name="GuildBankMoneyLimitLabel" inherits="GameFontNormalSmall" text="GUILDBANK_AVAILABLE_MONEY">
 							<Size x="0" y="13"/>
 							<Anchors>
 								<Anchor point="BOTTOMLEFT" relativeTo="GuildBankFrame" relativePoint="BOTTOMLEFT" x="8" y="6"/>
 							</Anchors>
 						</FontString>
 						<FontString name="GuildBankMoneyUnlimitedLabel" inherits="GameFontHighlightSmall" text="UNLIMITED">
 							<Size x="0" y="13"/>
 							<Anchors>
 								<Anchor point="LEFT" relativeTo="GuildBankMoneyLimitLabel" relativePoint="RIGHT" x="5" y="0"/>
 							</Anchors>
 						</FontString>
 					</Layer>
 				</Layers>
 			</Frame>
 			<Frame name="GuildBankMoneyFrame" inherits="SmallMoneyFrameTemplate">
 				<Anchors>
 					<Anchor point="BOTTOMRIGHT" relativeTo="GuildBankFrame" relativePoint="BOTTOMRIGHT" x="-2" y="6"/>
 				</Anchors>
 				<Scripts>
 					<OnLoad>
 						SmallMoneyFrame_OnLoad(self, "GUILDBANK");
 					</OnLoad>
 				</Scripts>
 			</Frame>
 			<Frame name="GuildBankCashFlowMoneyFrame" inherits="SmallMoneyFrameTemplate">
 				<Anchors>
 					<Anchor point="RIGHT" relativeTo="GuildBankTabLimitBackground" x="10" y="0"/>
 				</Anchors>
 				<Scripts>
 					<OnLoad>
 						SmallMoneyFrame_OnLoad(self, "GUILDBANKCASHFLOW");
 					</OnLoad>
 				</Scripts>
 			</Frame>
 			<Frame name="GuildBankWithdrawMoneyFrame" inherits="SmallMoneyFrameTemplate">
 				<Anchors>
 					<Anchor point="LEFT" relativeTo="GuildBankMoneyLimitLabel" relativePoint="RIGHT" x="13" y="0"/>
 				</Anchors>
 				<Scripts>
 					<OnLoad>
 						SmallMoneyFrame_OnLoad(self, "GUILDBANKWITHDRAW");
 					</OnLoad>
 				</Scripts>
 			</Frame>
 			<Button name="GuildBankFrameDepositButton" inherits="UIPanelButtonTemplate" text="DEPOSIT">
 				<Size x="100" y="21"/>
 				<Anchors>
 					<Anchor point="BOTTOMRIGHT" relativeTo="GuildBankFrame" relativePoint="BOTTOMRIGHT" x="-8" y="30"/>
 				</Anchors>
 				<Scripts>
 					<OnClick>
 						PlaySound("igMainMenuOption");
 						StaticPopup_Hide("GUILDBANK_WITHDRAW");
 						if(StaticPopup_Visible("GUILDBANK_DEPOSIT")) then
 							StaticPopup_Hide("GUILDBANK_DEPOSIT");
 						else
 							StaticPopup_Show("GUILDBANK_DEPOSIT");
 						end
 					</OnClick>
 				</Scripts>
 			</Button>
 			<Button name="GuildBankFrameWithdrawButton" inherits="UIPanelButtonTemplate" text="WITHDRAW">
 				<Size x="100" y="21"/>
 				<Anchors>
 					<Anchor point="RIGHT" relativeTo="GuildBankFrameDepositButton" relativePoint="LEFT" x="3" y="0"/>
 				</Anchors>
 				<Scripts>
 					<OnClick>
 						PlaySound("igMainMenuOption");
 						StaticPopup_Hide("GUILDBANK_DEPOSIT");
 						if(StaticPopup_Visible("GUILDBANK_WITHDRAW")) then
 							StaticPopup_Hide("GUILDBANK_WITHDRAW");
 						else
 							StaticPopup_Show("GUILDBANK_WITHDRAW");
 						end
 					</OnClick>
 				</Scripts>
 			</Button>
 			<Button name="GuildBankFrameTab1" inherits="CharacterFrameTabButtonTemplate" text="GUILD_BANK" id="1">
                <Anchors>
 					<Anchor point="BOTTOMLEFT" relativeTo="GuildBankFrame" relativePoint="BOTTOMLEFT" x="7" y="-30"/>
 				</Anchors>
                 <Scripts>
 					<OnClick>
 						GuildBankFrameTab_OnClick(self, self:GetID());
 					</OnClick>
                 </Scripts>
             </Button>
             <Button name="GuildBankFrameTab2" inherits="CharacterFrameTabButtonTemplate" text="GUILD_BANK_LOG" id="2">
                 <Anchors>
                    <Anchor point="LEFT" relativeTo="GuildBankFrameTab1" relativePoint="RIGHT" x="-16" y="0"/>
                 </Anchors>
                 <Scripts>
 					<OnClick>
 						GuildBankFrameTab_OnClick(self, self:GetID());
 					</OnClick>
                 </Scripts>
             </Button>
 			<Button name="GuildBankFrameTab3" inherits="CharacterFrameTabButtonTemplate" text="GUILD_BANK_MONEY_LOG" id="3">
                 <Anchors>
                    <Anchor point="LEFT" relativeTo="GuildBankFrameTab2" relativePoint="RIGHT" x="-16" y="0"/>
                 </Anchors>
                 <Scripts>
 					<OnClick>
 						GuildBankFrameTab_OnClick(self, self:GetID());
 					</OnClick>
                 </Scripts>
             </Button>
 			<Button name="GuildBankFrameTab4" inherits="CharacterFrameTabButtonTemplate" text="GUILD_BANK_TAB_INFO" id="4">
                 <Anchors>
                    <Anchor point="LEFT" relativeTo="GuildBankFrameTab3" relativePoint="RIGHT" x="-16" y="0"/>
                 </Anchors>
                 <Scripts>
 					<OnClick>
 						GuildBankFrameTab_OnClick(self, self:GetID());
 					</OnClick>
                 </Scripts>
             </Button>
 			<Frame name="GuildBankTab1" inherits="GuildBankTabTemplate" id="1">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="GuildBankFrame" relativePoint="TOPRIGHT" x="-1" y="-17"/>
 				</Anchors>
 			</Frame>
 			<Frame name="GuildBankTab2" inherits="GuildBankTabTemplate" id="2">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="GuildBankTab1" relativePoint="BOTTOMLEFT" x="0" y="0"/>
 				</Anchors>
 			</Frame>
 			<Frame name="GuildBankTab3" inherits="GuildBankTabTemplate" id="3">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="GuildBankTab2" relativePoint="BOTTOMLEFT" x="0" y="0"/>
 				</Anchors>
 			</Frame>
 			<Frame name="GuildBankTab4" inherits="GuildBankTabTemplate" id="4">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="GuildBankTab3" relativePoint="BOTTOMLEFT" x="0" y="0"/>
 				</Anchors>
 			</Frame>
 			<Frame name="GuildBankTab5" inherits="GuildBankTabTemplate" id="5">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="GuildBankTab4" relativePoint="BOTTOMLEFT" x="0" y="0"/>
 				</Anchors>
 			</Frame>
 			<Frame name="GuildBankTab6" inherits="GuildBankTabTemplate" id="6">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="GuildBankTab5" relativePoint="BOTTOMLEFT" x="0" y="0"/>
 				</Anchors>
 			</Frame>
 			<Frame name="GuildBankTab7" inherits="GuildBankTabTemplate" id="7">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="GuildBankTab6" relativePoint="BOTTOMLEFT" x="0" y="0"/>
 				</Anchors>
 			</Frame>
 			<Frame name="GuildBankTab8" inherits="GuildBankTabTemplate" id="8">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="GuildBankTab7" relativePoint="BOTTOMLEFT" x="0" y="0"/>
 				</Anchors>
 			</Frame>
 			<Frame name="GuildBankFrameBuyInfo"  hidden="true">
 				<Size x="20" y="20"/>
 				<Anchors>
 					<Anchor point="TOP" relativeTo="GuildBankFrame" relativePoint="TOP" x="0" y="-194"/>
 				</Anchors>
 				<Layers>
 					<Layer level="BACKGROUND">
 						<FontString name="$parentText" inherits="GameFontHighlight" text="PURCHASE_TAB_TEXT">
 							<Anchors>
 								<Anchor point="TOP"/>
 							</Anchors>
 						</FontString>
 						<FontString name="$parentNumTabsPurchasedText" inherits="GameFontHighlightSmall" text="PURCHASE_TAB_TEXT">
 							<Anchors>
 								<Anchor point="TOP" relativeTo="$parentText" relativePoint="BOTTOM" x="0" y="-2"/>
 							</Anchors>
 						</FontString>
 						<FontString name="GuildBankFrameTabCost" inherits="GameFontNormal" text="COSTS_LABEL">
 							<Size x="0" y="12"/>
 							<Anchors>
 								<Anchor point="TOP" relativeTo="GuildBankFrameBuyInfo" relativePoint="TOP" x="-93" y="-38"/>
 							</Anchors>
 						</FontString>
 					</Layer>
 				</Layers>
 				<Frames>
 					<Frame name="GuildBankFrameTabCostMoneyFrame" inherits="SmallMoneyFrameTemplate" hidden="false">
 						<Anchors>
 							<Anchor point="LEFT" relativeTo="GuildBankFrameTabCost" relativePoint="RIGHT" x="10" y="0"/>
 						</Anchors>
 						<Scripts>
 							<OnLoad>
 								SmallMoneyFrame_OnLoad(self);
 								MoneyFrame_SetType(self, "STATIC");
 							</OnLoad>
 						</Scripts>
 					</Frame>
 					<Button name="GuildBankFramePurchaseButton" inherits="UIPanelButtonTemplate" text="BANKSLOTPURCHASE">
 						<Size x="124" y="21"/>
 						<Anchors>
 							<Anchor point="LEFT" relativeTo="GuildBankFrameTabCostMoneyFrame" relativePoint="RIGHT" x="12" y="0"/>
 						</Anchors>
 						<Scripts>
 							<OnClick>
 								PlaySound("igMainMenuOption");
 								StaticPopup_Show("CONFIRM_BUY_GUILDBANK_TAB");
 							</OnClick>
 						</Scripts>
 					</Button>
 				</Frames>
 				<Scripts>
 					<OnShow function="GuildBankFrame_UpdateTabBuyingInfo"/>
 				</Scripts>
 			</Frame>
 			<Frame name="GuildBankFrameLog">
 				<Size x="10" y="10"/>
 				<Anchors>
 					<Anchor point="TOPLEFT" x="0" y="0"/>
 				</Anchors>
 				<Frames>
 					<ScrollingMessageFrame name="GuildBankMessageFrame" insertMode="TOP" maxLines="128" fade="false">
 						<Size x="688" y="304"/>
 						<Anchors>
 							<Anchor point="TOPLEFT" relativeTo="GuildBankFrameLog" relativePoint="TOPLEFT" x="28" y="-64"/>
 						</Anchors>
 						<Scripts>
 							<OnHyperlinkClick>
 								SetItemRef(link, text, button);
 							</OnHyperlinkClick>
 						</Scripts>
 						<FontString inherits="ChatFontNormal" justifyH="LEFT"/>
 					</ScrollingMessageFrame>
 					<ScrollFrame name="GuildBankTransactionsScrollFrame" inherits="FauxScrollFrameTemplate" hidden="true">
 						<Size x="688" y="304"/>
 						<Anchors>
 							<Anchor point="TOPRIGHT" relativeTo="GuildBankFrame" relativePoint="TOPRIGHT" x="-43" y="-64"/>
 						</Anchors>
 						<Layers>
 							<Layer level="ARTWORK">
 								<Texture file="Interface\PaperDollInfoFrame\UI-Character-ScrollBar">
 									<Size x="31" y="256"/>
 									<Anchors>
 										<Anchor point="TOPLEFT" relativePoint="TOPRIGHT" x="-2" y="5"/>
 									</Anchors>
 									<TexCoords left="0" right="0.484375" top="0" bottom="1.0"/>
 								</Texture>
 								<Texture file="Interface\PaperDollInfoFrame\UI-Character-ScrollBar">
 									<Size x="31" y="106"/>
 									<Anchors>
 										<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT" x="-2" y="-2"/>
 									</Anchors>
 									<TexCoords left="0.515625" right="1.0" top="0" bottom="0.4140625"/>
 								</Texture>
 							</Layer>
 						</Layers>
 						<Scripts>
 							<OnVerticalScroll>
 								FauxScrollFrame_OnVerticalScroll(self, offset, GUILDBANK_TRANSACTION_HEIGHT, GuildBankLogScroll)
 							</OnVerticalScroll>
 						</Scripts>
 					</ScrollFrame>
 				</Frames>
 			</Frame>
 			<Frame name="GuildBankInfo" hidden="true">
 				<Size x="10" y="10"/>
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="GuildBankFrame" relativePoint="TOPLEFT" x="32" y="-74"/>
 				</Anchors>
 				<Frames>
 					<Button name="GuildBankInfoSaveButton" inherits="UIPanelButtonTemplate" text="SAVE_CHANGES" hidden="true">
 						<Size x="100" y="22"/>
 						<Anchors>
 							<Anchor point="BOTTOMLEFT" relativeTo="GuildBankFrame" relativePoint="BOTTOMLEFT" x="20" y="31"/>
 						</Anchors>
 						<Scripts>
 							<OnLoad>
 								self:SetWidth(_G[self:GetName().."Text"]:GetWidth()+40);
 							</OnLoad>
 							<OnClick>
 								PlaySound("igMainMenuOptionCheckBoxOn");
 								if ( GuildBankTabInfoEditBox:GetText() ~= GuildBankTabInfoEditBox.text ) then
 									SetGuildBankText(GetCurrentGuildBankTab(), GuildBankTabInfoEditBox:GetText());
 									GuildBankTabInfoEditBox:ClearFocus();
 								end
 							</OnClick>
 						</Scripts>
 					</Button>
 					<ScrollFrame name="GuildBankInfoScrollFrame" inherits="UIPanelScrollFrameTemplate">
 						<Size x="691" y="306"/>
 						<Anchors>
 							<Anchor point="TOPLEFT" x="-16" y="12"/>
 						</Anchors>
 						<Layers>
 							<Layer level="ARTWORK">
 								<Texture file="Interface\PaperDollInfoFrame\UI-Character-ScrollBar">
 									<Size x="31" y="256"/>
 									<Anchors>
 										<Anchor point="TOPLEFT" relativePoint="TOPRIGHT" x="-2" y="4"/>
 									</Anchors>
 									<TexCoords left="0" right="0.484375" top="0" bottom="1.0"/>
 								</Texture>
 								<Texture file="Interface\PaperDollInfoFrame\UI-Character-ScrollBar">
 									<Size x="31" y="106"/>
 									<Anchors>
 										<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT" x="-2" y="-3"/>
 									</Anchors>
 									<TexCoords left="0.515625" right="1.0" top="0" bottom="0.4140625"/>
 								</Texture>
 							</Layer>
 						</Layers>
 						<Scripts>
 							<OnMouseDown>
 								if ( CanEditGuildTabInfo(GetCurrentGuildBankTab()) ) then
 									GuildBankTabInfoEditBox:SetFocus();
 								else
 									GuildBankTabInfoEditBox:ClearFocus();
 								end
 							</OnMouseDown>
 							<OnMouseUp>
 								if ( CanEditGuildTabInfo(GetCurrentGuildBankTab()) ) then
 									GuildBankTabInfoEditBox:SetFocus();
 								else
 									GuildBankTabInfoEditBox:ClearFocus();
 								end
 							</OnMouseUp> 
 						</Scripts>
 						<ScrollChild>
 							<EditBox name="GuildBankTabInfoEditBox" letters="500" multiLine="true" autoFocus="false">
 								<Size x="690" y="218"/>
 								<Scripts>
 									<OnEscapePressed function="EditBox_ClearFocus"/>
 									<OnTextChanged>
 										ScrollingEdit_OnTextChanged(self, self:GetParent());
 										local currentTab = GetCurrentGuildBankTab();
 										if ( currentTab > GetNumGuildBankTabs() ) then
 											GuildBankInfoSaveButton:Hide();
 										elseif ( CanEditGuildTabInfo(currentTab) ) then
 											GuildBankInfoSaveButton:Show();
 										else
 											GuildBankInfoSaveButton:Hide();
 										end
 									</OnTextChanged>
 									<OnCursorChanged>
 										ScrollingEdit_OnCursorChanged(self, x, y-10, w, h);
 									</OnCursorChanged>
 									<OnUpdate>
 										ScrollingEdit_OnUpdate(self, elapsed, self:GetParent());
 									</OnUpdate>
 								</Scripts>
 								<FontString inherits="GameFontHighlight"/>
 							</EditBox>
 						</ScrollChild>
 					</ScrollFrame>
 				</Frames>
 				<Scripts>
 					<OnHide>
 						GuildBankInfoSaveButton:Click();
 					</OnHide>
 				</Scripts>
 			</Frame>
 		</Frames>
 		<Scripts>
 			<OnLoad function="GuildBankFrame_OnLoad"/>
 			<OnEvent function="GuildBankFrame_OnEvent"/>
 			<OnShow function="GuildBankFrame_OnShow"/>
 			<OnHide>
 				GuildBankPopupFrame:Hide();
 				StaticPopup_Hide("GUILDBANK_WITHDRAW");
 				StaticPopup_Hide("GUILDBANK_DEPOSIT");
 				StaticPopup_Hide("CONFIRM_BUY_GUILDBANK_TAB");
 				CloseGuildBankFrame();
 				PlaySound("GuildVaultClose");
 			</OnHide>
 		</Scripts>
 	</Frame>
 	<Frame name="GuildBankPopupFrame" toplevel="true" parent="UIParent" movable="true" enableMouse="true" hidden="true">
 		<Size x="253" y="320"/>
 		<Anchors>
 			<Anchor point="TOPLEFT" relativeTo="GuildBankFrame" relativePoint="TOPRIGHT" x="-4" y="-30"/>
 		</Anchors>
 		<Layers>
 			<Layer level="BACKGROUND">
 				<Texture name="$parentTopLeft" file="Interface\MacroFrame\MacroPopup-TopLeft">
 					<Size x="189" y="256"/>
 					<Anchors>
 						<Anchor point="TOPLEFT"/>
 					</Anchors>
 				</Texture>
 				<Texture file="Interface\MacroFrame\MacroPopup-TopRight">
 					<Size x="64" y="256"/>
 					<Anchors>
 						<Anchor point="TOPRIGHT"/>
 					</Anchors>
 				</Texture>
 				<Texture name="$parentBottomLeft" file="Interface\MacroFrame\MacroPopup-BotLeft">
 					<Size x="189" y="64"/>
 					<Anchors>
 						<Anchor point="BOTTOMLEFT"/>
 					</Anchors>
 				</Texture>
 				<Texture file="Interface\MacroFrame\MacroPopup-BotRight">
 					<Size x="64" y="64"/>
 					<Anchors>
 						<Anchor point="BOTTOMRIGHT"/>
 					</Anchors>
 				</Texture>
 				<FontString inherits="GameFontHighlightSmall" text="GUILDBANK_POPUP_TEXT">
 					<Anchors>
 						<Anchor point="TOPLEFT" x="24" y="-21"/>
 					</Anchors>
 				</FontString>
 				<FontString inherits="GameFontHighlightSmall" text="MACRO_POPUP_CHOOSE_ICON">
 					<Anchors>
 						<Anchor point="TOPLEFT" x="24" y="-69"/>
 					</Anchors>
 				</FontString>
 			</Layer>
 		</Layers>
 		<Frames>
 			<EditBox name="GuildBankPopupEditBox" autoFocus="false" letters="15" historyLines="0">
 				<Size x="180" y="20"/>
 				<Anchors>
 					<Anchor point="TOPLEFT" x="29" y="-35"/>
 				</Anchors>
 				<Layers>
 					<Layer level="BACKGROUND">
 						<Texture name="GuildBankPopupNameLeft" file="Interface\ClassTrainerFrame\UI-ClassTrainer-FilterBorder">
 							<Size x="12" y="29"/>
 							<Anchors>
 								<Anchor point="TOPLEFT" x="-11" y="0"/>
 							</Anchors>
 							<TexCoords left="0" right="0.09375" top="0" bottom="1.0"/>
 						</Texture>
 						<Texture name="GuildBankPopupNameRight" file="Interface\ClassTrainerFrame\UI-ClassTrainer-FilterBorder">
 							<Size x="12" y="29"/>
 							<Anchors>
 								<Anchor point="TOPRIGHT" x="11" y="0"/>
 							</Anchors>
 							<TexCoords left="0.90625" right="1.0" top="0" bottom="1.0"/>
 						</Texture>
 						<Texture name="GuildBankPopupNameMiddle" file="Interface\ClassTrainerFrame\UI-ClassTrainer-FilterBorder">
 							<Size x="175" y="29"/>
 							<Anchors>
 								<Anchor point="LEFT" relativeTo="GuildBankPopupNameLeft" relativePoint="RIGHT"/>
 								<Anchor point="RIGHT" relativeTo="GuildBankPopupNameRight" relativePoint="LEFT"/>
 							</Anchors>
 							<TexCoords left="0.09375" right="0.90625" top="0" bottom="1.0"/>
 						</Texture>
 					</Layer>
 				</Layers>
 				<Scripts>
 					<OnEscapePressed function="GuildBankPopupFrame_CancelEdit"/>
 					<OnEnterPressed>
 						if ( GuildBankPopupOkayButton:IsEnabled() ) then
 							GuildBankPopupOkayButton_OnClick(self);
 						end
 						GuildBankPopupEditBox:ClearFocus();
 					</OnEnterPressed>
 				</Scripts>
 				<FontString inherits="ChatFontNormal"/>
 			</EditBox>
 			<ScrollFrame name="GuildBankPopupScrollFrame" inherits="ListScrollFrameTemplate">
 				<Size x="296" y="195"/>
 				<Anchors>
 					<Anchor point="TOPRIGHT" relativeTo="GuildBankPopupFrame" relativePoint="TOPRIGHT" x="-59" y="-66"/>
 				</Anchors>
 				<Scripts>
 					<OnVerticalScroll>
 						FauxScrollFrame_OnVerticalScroll(self, offset, GUILDBANK_ICON_ROW_HEIGHT, GuildBankPopupFrame_Update);
 					</OnVerticalScroll>
 				</Scripts>
 			</ScrollFrame>
 			<CheckButton name="GuildBankPopupButton1" inherits="GuildBankPopupButtonTemplate" id="1">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="GuildBankPopupFrame" relativePoint="TOPLEFT" x="16" y="-86"/>
 				</Anchors>
 			</CheckButton>
 			<CheckButton name="GuildBankPopupButton2" inherits="GuildBankPopupButtonTemplate" id="2">
 				<Anchors>
 					<Anchor point="LEFT" relativeTo="GuildBankPopupButton1" relativePoint="RIGHT" x="10" y="0"/>
 				</Anchors>
 			</CheckButton>
 			<CheckButton name="GuildBankPopupButton3" inherits="GuildBankPopupButtonTemplate" id="3">
 				<Anchors>
 					<Anchor point="LEFT" relativeTo="GuildBankPopupButton2" relativePoint="RIGHT" x="10" y="0"/>
 				</Anchors>
 			</CheckButton>
 			<CheckButton name="GuildBankPopupButton4" inherits="GuildBankPopupButtonTemplate" id="4">
 				<Anchors>
 					<Anchor point="LEFT" relativeTo="GuildBankPopupButton3" relativePoint="RIGHT" x="10" y="0"/>
 				</Anchors>
 			</CheckButton>
 			<CheckButton name="GuildBankPopupButton5" inherits="GuildBankPopupButtonTemplate" id="5">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="GuildBankPopupButton1" relativePoint="BOTTOMLEFT" x="0" y="-8"/>
 				</Anchors>
 			</CheckButton>
 			<CheckButton name="GuildBankPopupButton6" inherits="GuildBankPopupButtonTemplate" id="6">
 				<Anchors>
 					<Anchor point="LEFT" relativeTo="GuildBankPopupButton5" relativePoint="RIGHT" x="10" y="0"/>
 				</Anchors>
 			</CheckButton>
 			<CheckButton name="GuildBankPopupButton7" inherits="GuildBankPopupButtonTemplate" id="7">
 				<Anchors>
 					<Anchor point="LEFT" relativeTo="GuildBankPopupButton6" relativePoint="RIGHT" x="10" y="0"/>
 				</Anchors>
 			</CheckButton>
 			<CheckButton name="GuildBankPopupButton8" inherits="GuildBankPopupButtonTemplate" id="8">
 				<Anchors>
 					<Anchor point="LEFT" relativeTo="GuildBankPopupButton7" relativePoint="RIGHT" x="10" y="0"/>
 				</Anchors>
 			</CheckButton>
 			<CheckButton name="GuildBankPopupButton9" inherits="GuildBankPopupButtonTemplate" id="9">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="GuildBankPopupButton5" relativePoint="BOTTOMLEFT" x="0" y="-8"/>
 				</Anchors>
 			</CheckButton>
 			<CheckButton name="GuildBankPopupButton10" inherits="GuildBankPopupButtonTemplate" id="10">
 				<Anchors>
 					<Anchor point="LEFT" relativeTo="GuildBankPopupButton9" relativePoint="RIGHT" x="10" y="0"/>
 				</Anchors>
 			</CheckButton>
 			<CheckButton name="GuildBankPopupButton11" inherits="GuildBankPopupButtonTemplate" id="11">
 				<Anchors>
 					<Anchor point="LEFT" relativeTo="GuildBankPopupButton10" relativePoint="RIGHT" x="10" y="0"/>
 				</Anchors>
 			</CheckButton>
 			<CheckButton name="GuildBankPopupButton12" inherits="GuildBankPopupButtonTemplate" id="12">
 				<Anchors>
 					<Anchor point="LEFT" relativeTo="GuildBankPopupButton11" relativePoint="RIGHT" x="10" y="0"/>
 				</Anchors>
 			</CheckButton>
 			<CheckButton name="GuildBankPopupButton13" inherits="GuildBankPopupButtonTemplate" id="13">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="GuildBankPopupButton9" relativePoint="BOTTOMLEFT" x="0" y="-8"/>
 				</Anchors>
 			</CheckButton>
 			<CheckButton name="GuildBankPopupButton14" inherits="GuildBankPopupButtonTemplate" id="14">
 				<Anchors>
 					<Anchor point="LEFT" relativeTo="GuildBankPopupButton13" relativePoint="RIGHT" x="10" y="0"/>
 				</Anchors>
 			</CheckButton>
 			<CheckButton name="GuildBankPopupButton15" inherits="GuildBankPopupButtonTemplate" id="15">
 				<Anchors>
 					<Anchor point="LEFT" relativeTo="GuildBankPopupButton14" relativePoint="RIGHT" x="10" y="0"/>
 				</Anchors>
 			</CheckButton>
 			<CheckButton name="GuildBankPopupButton16" inherits="GuildBankPopupButtonTemplate" id="16">
 				<Anchors>
 					<Anchor point="LEFT" relativeTo="GuildBankPopupButton15" relativePoint="RIGHT" x="10" y="0"/>
 				</Anchors>
 			</CheckButton>
 			<Button name="GuildBankPopupCancelButton" inherits="UIPanelButtonTemplate" text="CANCEL">
 				<Size x="78" y="22"/>
 				<Anchors>
 					<Anchor point="BOTTOMRIGHT" relativeTo="GuildBankPopupFrame" relativePoint="BOTTOMRIGHT" x="-34" y="34"/>
 				</Anchors>
 				<Scripts>
 					<OnClick>
 						GuildBankPopupFrame_CancelEdit(self)
 						PlaySound("gsTitleOptionOK");
 					</OnClick>
 				</Scripts>
 			</Button>
 			<Button name="GuildBankPopupOkayButton" inherits="UIPanelButtonTemplate" text="OKAY">
 				<Size x="78" y="22"/>
 				<Anchors>
 					<Anchor point="RIGHT" relativeTo="GuildBankPopupCancelButton" relativePoint="LEFT" x="-2" y="0"/>
 				</Anchors>
 				<Scripts>
 					<OnClick>
 						GuildBankPopupOkayButton_OnClick(self);
 						PlaySound("gsTitleOptionOK");
 					</OnClick>
 				</Scripts>
 			</Button>
 		</Frames>
 		<Scripts>
 			<OnShow function="GuildBankPopupFrame_OnShow"/>
 			<OnHide function="GuildBankPopupFrame_OnHide"/>
 		</Scripts>
 	</Frame>
 
 	<EditBox name="GuildItemSearchBox" inherits="BagSearchBoxTemplate" parent="GuildBankFrame" letters="15">
 		<Size x="130" y="20"/>
 		<Anchors>
 			<Anchor point="TOPRIGHT" x="-15" y="-36"/>
 		</Anchors>
 	</EditBox>
 </Ui>