<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
 ..\FrameXML\UI.xsd">
 	<Script file="Blizzard_EncounterJournal.lua"/>
 
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 	<Texture name="UI-EJ-Tab-Selected" file="Interface\EncounterJournal\UI-EncounterJournalTextures" virtual="true" >
 		<Size x="63" y="57"/>	
 		<TexCoords left="0.12890625" right="0.25195313" top="0.90332031" bottom="0.95898438"/>	
 	</Texture>
 	<Texture name="UI-EJ-Tab-UnSelected" file="Interface\EncounterJournal\UI-EncounterJournalTextures" virtual="true" >
 		<Size x="63" y="57"/>	
 		<TexCoords left="0.25585938" right="0.37890625" top="0.90332031" bottom="0.95898438"/>	
 	</Texture>
 	<Texture name="UI-EJ-Tab-ModelIcon-Selected" file="Interface\EncounterJournal\UI-EncounterJournalTextures" virtual="true" >
 		<Size x="48" y="43"/>	
 		<TexCoords left="0.8046875" right="0.900390625" top="0.662109375" bottom="0.705078125"/>	
 	</Texture>
 	<Texture name="UI-EJ-Tab-ModelIcon-UnSelected" file="Interface\EncounterJournal\UI-EncounterJournalTextures" virtual="true" >
 		<Size x="48" y="43"/>	
 		<TexCoords left="0.90234375" right="1" top="0.662109375" bottom="0.705078125"/>	
 	</Texture>
 	<Texture name="UI-EJ-LeftPageHeader" file="Interface\EncounterJournal\UI-EncounterJournalTextures" virtual="true" >
 		<Size x="386" y="39"/>	
 		<TexCoords left="0.00000000" right="0.755859375" top="0.9599609375" bottom="1"/>	
 	</Texture>
 	<Texture name="UI-EJ-RightPageHeader" file="Interface\EncounterJournal\UI-EncounterJournalTextures" virtual="true" >
 		<Size x="386" y="39"/>	
 		<TexCoords left="0.755859375" right="0.00000000" top="0.9599609375" bottom="1"/>	
 	</Texture>
-	
+	<Texture name="UI-EJ-Tab-AbilitiesIcon-Selected" file="Interface\EncounterJournal\UI-EncounterJournalTextures" virtual="true">
+		<Size x="48" y="43"/>
+		<TexCoords left="0.806640625" right="0.8984375" top="0.70703125" bottom="0.748046875"/>
+	</Texture>
+	<Texture name="UI-EJ-Tab-AbilitiesIcon-UnSelected" file="Interface\EncounterJournal\UI-EncounterJournalTextures" virtual="true">
+		<Size x="48" y="43"/>
+		<TexCoords left="0.904296875" right="0.99609375" top="0.70703125" bottom="0.748046875"/>
+	</Texture>
+	<Texture name="UI-EJ-Bullet" file="Interface\EncounterJournal\UI-EncounterJournalTextures" virtual="true">
+		<Size x="16" y="16"/>
+		<TexCoords left="0.966796875" right="0.99609375" top="0.7509765625" bottom="0.765625"/>
+	</Texture>
+	<Texture name="UI-EJ-Header-Overview" file="Interface\EncounterJournal\UI-EncounterJournalTextures" virtual="true">
+		<Size x="327" y="30"/>
+		<TexCoords left="0.359375" right="0.99609375" top="0.8525390625" bottom="0.880859375"/>
+	</Texture>
+
 	<Button name="EncounterInstanceButtonTemplate" virtual="true">
 		<Size x="174" y="96"/>
 		<Layers>
 			<Layer level="BACKGROUND">
 				<Texture name="$parentbgImage" parentKey="bgImage">
 					<Anchors>
 						<Anchor point="TOPLEFT" x="0" y="0"/>
 						<Anchor point="BOTTOMRIGHT" x="0" y="0"/>
 					</Anchors>
 					<TexCoords left="0" right="0.68359375" top="0" bottom="0.7421875"/>	
 				</Texture>
 			</Layer>
 			<Layer level="OVERLAY">
 				<Texture name="$parentHeroicIcon" file="Interface\EncounterJournal\UI-EJ-HeroicTextIcon" parentKey="heroicIcon" hidden="true">
 					<Anchors>
 						<Anchor point="BOTTOMRIGHT" x="-7" y="7"/>
 					</Anchors>
 				</Texture>
 				<FontString name="$parentName" inherits="QuestTitleFontBlackShadow" parentKey="name">
 					<Size x="150" y="0"/>
 					<Anchors>
 						<Anchor point="TOP" x="0" y="-15"/>
 					</Anchors>
 				</FontString>
 				<FontString name="$parentRange" inherits="GameFontNormal" justifyH="LEFT" parentKey="range" text="82-83" hidden="true">
 					<Size x="100" y="12"/>
 					<Anchors>
 						<Anchor point="BOTTOMLEFT" x="7" y="7"/>
 					</Anchors>
 				</FontString>
 			</Layer>
 		</Layers>
 		<NormalTexture inherits="UI-EJ-DungeonButton-Up">
 		</NormalTexture>
 		<PushedTexture inherits="UI-EJ-DungeonButton-Down">
 		</PushedTexture>
 		<HighlightTexture inherits="UI-EJ-DungeonButton-Highlight">
 		</HighlightTexture>
 		<Scripts>
 			<OnEnter>
 				if self.itemID then
 					GameTooltip:SetOwner(self, "ANCHOR_LEFT");
 					GameTooltip:SetItemByID(self.itemID);
 					self.showingTooltip = true;
 				end
 			</OnEnter>
 			<OnLeave>
 				GameTooltip:Hide();
 				self.showingTooltip = false;
 			</OnLeave>
 			<OnClick>
 				if IsModifiedClick("CHATLINK") and ChatEdit_GetActiveWindow() then
 					if self.link then
 						ChatEdit_InsertLink(self.link);
 					end
 					return;
 				end
 				EncounterJournal_DisplayInstance(self.instanceID);
 				PlaySound("igSpellBookOpen");
 			</OnClick>
 		</Scripts>
 	</Button>
 	
 	<Button name="EncounterSearchSMTemplate" virtual="true">
 		<Size x="275" y="27"/>
 		<Layers>
 			<Layer level="OVERLAY" textureSubLevel="2">
 				<Texture name="$parentIconFrame" inherits="UI-EJ-SearchIconFrameLg">
 					<Size x="21" y="21"/>
 					<Anchors>
 						<Anchor point="LEFT" x="5" y="1"/>
 					</Anchors>
 				</Texture>
 			</Layer>
 			<Layer level="OVERLAY">
 				<Texture name="$parentIcon" file="Interface\Icons\Ability_ThunderClap" parentKey="icon">
 					<Anchors>
 						<Anchor point="TOPLEFT" relativeTo="$parentIconFrame" x="1" y="-2"/>
 						<Anchor point="BOTTOMRIGHT" relativeTo="$parentIconFrame" x="-1" y="1"/>
 					</Anchors>
 				</Texture>
 				<FontString name="$parentName" inherits="GameFontNormalSmall" justifyH="LEFT" parentKey="name" text="ENCOUNTER">
 					<Size x="400" y="0"/>
 					<Anchors>
 						<Anchor point="LEFT" relativeTo="$parentIcon" relativePoint="RIGHT" x="5" y="0"/>
 						<Anchor point="RIGHT" x="-5" y="0"/>
 					</Anchors>
 					<Color r="0.96875" g="0.8984375" b="0.578125" a="1"/>
 				</FontString>
 			</Layer>
 		</Layers>
 		<NormalTexture inherits="_SearchBarSm">
 		</NormalTexture>
 		<PushedTexture inherits="_SearchBarSm">
 		</PushedTexture>
 		<HighlightTexture inherits="UI-EJ-SearchBarHighlightSm">
 		</HighlightTexture>
 		<Scripts>
 			<OnEnter>
 				if self.link then
 					GameTooltip:SetOwner(self, "ANCHOR_LEFT");
 					GameTooltip:SetHyperlink(self.link);
 					self.showingTooltip = true;
 				end
 			</OnEnter>
 			<OnLeave>
 				GameTooltip:Hide();
 				self.showingTooltip = false;
 			</OnLeave>
 			<OnShow>
 				self:SetFrameLevel(self:GetParent():GetFrameLevel() + 10);
 			</OnShow>
 			<OnClick>
 				EncounterJournal_SelectSearch(self:GetID())
 				PlaySound("igSpellBookOpen");
 			</OnClick>
 		</Scripts>
 	</Button>
 	
 	<Button name="EncounterSearchLGTemplate" virtual="true">
 		<Size x="575" y="49"/>
 		<Layers>
 			<Layer level="OVERLAY" textureSubLevel="2">
 				<Texture name="$parentIconFrame" inherits="UI-EJ-SearchIconFrameLg">
 					<Anchors>
 						<Anchor point="LEFT" x="10" y="0"/>
 					</Anchors>
 				</Texture>
 			</Layer>
 			<Layer level="OVERLAY">
 				<Texture name="$parentIcon" file="Interface\Icons\Ability_ThunderClap" parentKey="icon">
 					<Anchors>
 						<Anchor point="TOPLEFT" relativeTo="$parentIconFrame" x="1" y="-2"/>
 						<Anchor point="BOTTOMRIGHT" relativeTo="$parentIconFrame" x="-1" y="1"/>
 					</Anchors>
 				</Texture>
 				<FontString name="$parentName" inherits="GameFontNormalLarge" justifyH="LEFT" parentKey="name" text="ENCOUNTER">
 					<Size x="460" y="12"/>
 					<Anchors>
 						<Anchor point="TOPLEFT" relativeTo="$parentIcon" relativePoint="TOPRIGHT" x="10" y="0"/>
 					</Anchors>
 					<Color r="0.96875" g="0.8984375" b="0.578125" a="1"/>
 				</FontString>
 				<FontString name="$parentPath" inherits="GameFontNormal" justifyH="LEFT" parentKey="path" text="ENCOUNTER">
 					<Size x="400" y="0"/>
 					<Anchors>
 						<Anchor point="TOPLEFT" relativeTo="$parentName" relativePoint="BOTTOMLEFT" x="0" y="-7"/>
 					</Anchors>
 					<Color r="0.66796875" g="0.51171875" b="0.3359375" a="1"/>
 				</FontString>
 				<FontString name="$parentType" inherits="GameFontNormal" justifyH="RIGHT" parentKey="resultType" text="ENCOUNTER">
 					<Size x="140" y="0"/>
 					<Anchors>
 						<Anchor point="RIGHT" x="-14" y="0"/>
 					</Anchors>
 					<Color r="0.66796875" g="0.51171875" b="0.3359375" a="1"/>
 				</FontString>
 			</Layer>
 		</Layers>
 		<NormalTexture inherits="_SearchBarLg">
 		</NormalTexture>
 		<PushedTexture inherits="_SearchBarLg">
 		</PushedTexture>
 		<HighlightTexture inherits="UI-EJ-SearchBarHighlightLg">
 		</HighlightTexture>
 		<Scripts>
 			<OnEnter>
 				if self.link then
 					GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
 					GameTooltip:SetHyperlink(self.link);
 					self.showingTooltip = true;
 				end
 			</OnEnter>
 			<OnLeave>
 				GameTooltip:Hide();
 				self.showingTooltip = false;
 			</OnLeave>		
 			<OnClick>
 				EncounterJournal_SelectSearch(self:GetID());
 				PlaySound("igSpellBookOpen");
 			</OnClick>
 		</Scripts>
 	</Button>
 	
 	<Button name="EncounterCreatureButtonTemplate" motionScriptsWhileDisabled="true" virtual="true" hidden="true">
 		<Size x="64" y="61"/>
 		<Layers>
 			<Layer level="BACKGROUND" TextureSubLevel="6">
 				<Texture name="$parentCreature" parentKey="creature">
 					<Size x="40" y="40"/>
 					<Anchors>
 						<Anchor point="CENTER" x="0" y="0"/>
 					</Anchors>
 				</Texture>
 			</Layer>
 		</Layers>
-		<NormalTexture inherits="UI-EJ-BossModelButton">
-		</NormalTexture>
+		<NormalTexture inherits="UI-EJ-BossModelButton"/>
 		<HighlightTexture inherits="UI-EJ-BossModelButton" alphaMode="ADD"/>
 		<Scripts>
 			<OnShow>
 				self:SetFrameLevel(self:GetParent():GetFrameLevel()+2);
 				self:Disable();
 				self:Enable();
 			</OnShow>
 			<OnDisable>
 				self:SetSize(64, 61);
 				self.creature:SetSize(40, 40);
 			</OnDisable>
 			<OnEnable>
 				self:SetSize(50, 49);
 				self.creature:SetSize(30, 30);
 			</OnEnable>
 			<OnClick>
 				EncounterJournal_DisplayCreature(self);
 				PlaySound("igMainMenuOption");
 			</OnClick>
 			<OnEnter>
 			
 				if self.name then
 					GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
 					GameTooltip:SetText(self.name,1,1,1);
 					if self.description then
-						GameTooltip:AddLine(self.description, nil, nil, nil, 1);
+						GameTooltip:AddLine(self.description, nil, nil, nil, true);
 					end
 					GameTooltip:Show();
 				end
 			</OnEnter>
 			<OnLeave>
 				GameTooltip:Hide();
 			</OnLeave>
 		</Scripts>
 	</Button>
 	
 	<Button name="EncounterBossButtonTemplate" virtual="true" hidden="true">
 		<Size x="325" y="55"/>
 		<Frames>
 			<Frame>
 				<Size x="1" y="1"/>
 				<Anchors>
 					<Anchor point="TOPLEFT" x="-4" y="13"/>
 				</Anchors>
 				<Layers>
 					<Layer level="OVERLAY" TextureSubLevel="6">
 						<Texture name="$parentCreature" file="Interface\EncounterJournal\UI-EJ-BOSS-Default" parentKey="creature">
 							<Size x="128" y="64"/>
 							<Anchors>
 								<Anchor point="TOPLEFT" x="0" y="0"/>
 							</Anchors>
 						</Texture>
 					</Layer>
 				</Layers>
 				<Scripts>
 					<OnLoad>
 						self:GetParent().creature = self.creature;
 					</OnLoad>
 				</Scripts>
 			</Frame>
 		</Frames>
 		<NormalTexture inherits="UI-EJ-BossButton-Up">
 		</NormalTexture>
 		<PushedTexture inherits="UI-EJ-BossButton-Down">
 		</PushedTexture>
 		<HighlightTexture inherits="UI-EJ-BossButton-Highlight">
 		</HighlightTexture>
 		<ButtonText name="$parentText" parentKey="text" justifyH="LEFT"  justifyV="MIDDLE">
 			<Size x="160" y="40"/>
 			<Anchors>
 				<Anchor point="LEFT" x="105" y="-3"/>
 			</Anchors>
 			<Color r="0.827" g="0.659" b="0.463"/>
 		</ButtonText>
 		<NormalFont style="GameFontNormalMed3">
 			<Color r="0.827" g="0.659" b="0.463"/>
 		</NormalFont>
 		<HighlightFont style="GameFontNormalMed3">
 			<Color r="0.973" g="0.902" b="0.581"/>
 		</HighlightFont>
 		<DisabledFont style="GameFontHighlightMedium"/>
 		<Scripts>
 			<OnClick>
 				if IsModifiedClick("CHATLINK") and ChatEdit_GetActiveWindow() then
 					if self.link then
 						ChatEdit_InsertLink(self.link);
 					end
 					return;
 				end
 				EncounterJournal_DisplayEncounter(self.encounterID);
 				PlaySound("igAbiliityPageTurn");
 			</OnClick>
 		</Scripts>
 	</Button>
 	
 	<Button name="EncounterTabTemplate" virtual="true">
 		<Size x="63" y="57"/>	
 		<NormalTexture inherits="UI-EJ-Tab-UnSelected"/>
 		<PushedTexture inherits="UI-EJ-Tab-Selected"/>
 		<DisabledTexture inherits="UI-EJ-Tab-UnSelected"/>
 		<HighlightTexture inherits="UI-EJ-Tab-Highlight" alphaMode="ADD"/>
 		<Scripts>
 			<OnClick function="EncounterJournal_TabClicked"/>
 			<OnEnter>
 				GameTooltip:SetOwner(self, "ANCHOR_CURSOR_RIGHT");
-				GameTooltip:SetText(self.tooltip, nil, nil, nil, nil, 1);
+				GameTooltip:SetText(self.tooltip, nil, nil, nil, nil, true);
 			</OnEnter>
 			<OnLeave function="GameTooltip_Hide"/>
 		</Scripts>
 	</Button>
 	
 	<Button name="EncounterDifficultyTemplate" virtual="true">
 		<Size x="26" y="26"/>
 		<Layers>
 			<Layer level="OVERLAY">
 				<Texture name="$parentSelected" inherits="UI-EJ-FilterButtonSelect" parentKey="selected" alphaMode="ADD" hidden="true">
 					<Anchors>
 						<Anchor point="CENTER" x="0" y="0"/>
 					</Anchors>
 				</Texture>
 			</Layer>
 		</Layers>
 		<NormalTexture inherits="UI-EJ-FilterButtonUp">
 		</NormalTexture>
 		<PushedTexture inherits="UI-EJ-FilterButtonDown">
 		</PushedTexture>
 		<HighlightTexture inherits="UI-EJ-FilterButtonHighlight" alphaMode="ADD">
 		</HighlightTexture>
 		<NormalFont style="GameFontNormalSmall"/>
 		<ButtonText>
 			<Anchors>
 				<Anchor point="CENTER" x="0" y="-1"/>
 			</Anchors>
 			<Color r="0.973" g="0.902" b="0.581"/>
 		</ButtonText>
 	</Button>
 	
 	<Frame name="EncounterSectionIconTemplate" virtual="true">
 		<Size x="32" y="32"/>
 		<Layers>
 			<Layer level="OVERLAY">
 				<Texture name="$parentIcon" file="Interface\EncounterJournal\UI-EJ-Icons" parentKey="icon">
 					<Size x="32" y="32"/>
 					<Anchors>
 						<Anchor point="CENTER" x="0" y="0"/>
 					</Anchors>
 				</Texture>
 			</Layer>
 		</Layers>
 		<Scripts>
 			<OnEnter>
 				if self.tooltipTitle then
 					GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
 					GameTooltip:SetText(self.tooltipTitle,1,1,1);
-					GameTooltip:AddLine(self.tooltipText, nil, nil, nil, 1);
+					GameTooltip:AddLine(self.tooltipText, nil, nil, nil, true);
 					GameTooltip:Show();
 				end
 			</OnEnter>
 			<OnLeave>
 				GameTooltip:Hide();
 			</OnLeave>
 		</Scripts>
 	</Frame>
 	
+	<Frame name="EncounterOverviewBulletTemplate" parentArray="Bullets" virtual="true">
+		<Size x="115" y="15"/>
+		<Layers>
+			<Layer level="ARTWORK">
+				<Texture parentKey="Bullet" inherits="UI-EJ-Bullet">
+					<Anchors>
+						<Anchor point="TOPLEFT"/>
+					</Anchors>
+				</Texture>
+			</Layer>
+		</Layers>
+		<Frames>
+			<SimpleHTML parentKey="Text">
+				<Size x="95" y="10"/>
+				<Anchors>
+					<Anchor point="TOPLEFT" relativeKey="$parent.Bullet" relativePoint="TOPRIGHT" x="4" y="0"/>
+				</Anchors>
+				<FontString inherits="GameFontBlack" justifyH="LEFT" justifyV="TOP">
+					<Color r="0.25" g="0.1484375" b=".02" a="1"/>
+				</FontString>
+				<Scripts>
+					<OnHyperlinkEnter function="EncounterJournal_OnHyperlinkEnter"/>
+					<OnHyperlinkLeave function="GameTooltip_Hide"/>
+				</Scripts>
+			</SimpleHTML>
+		</Frames>
+	</Frame>
+
+	<Frame name="EncounterDescriptionTemplate" virtual="true">
+		<Frames>
+			<SimpleHTML parentKey="Text" setAllPoints="true">
+				<FontString inherits="GameFontBlack" justifyH="LEFT" justifyV="TOP">
+					<Color r="0.25" g="0.1484375" b=".02" a="1"/>
+				</FontString>
+				<Scripts>
+					<OnHyperlinkEnter function="EncounterJournal_OnHyperlinkEnter"/>
+					<OnHyperlinkLeave function="GameTooltip_Hide"/>
+				</Scripts>
+			</SimpleHTML>
+		</Frames>
+	</Frame>
+
 	<Frame name="EncounterInfoTemplate" virtual="true">
 		<Animations>
 			<AnimationGroup parentKey="flashAnim">
 				<Alpha target="$parentHeaderButtonGlow" change="1.0" duration="0.6" order="1"/>
 				<Alpha target="$parentHeaderButtonGlow" change="-1.0"  duration="0.6" order="2"/>
 				<Alpha target="$parentHeaderButtonGlow" change="1.0" duration="0.6" order="3"/>
 				<Alpha target="$parentHeaderButtonGlow" change="-1.0"  duration="0.9" order="4"/>
 			</AnimationGroup>
 		</Animations>
 		<Size x="5" y="24"/>
 		<Frames>
 			<Button name="$parentHeaderButton" parentKey="button">
 				<Size x="5" y="24"/>
 				<Anchors>
 					<Anchor point="TOPLEFT" x="0" y="0"/>
 					<Anchor point="RIGHT" x="0" y="0"/>
 				</Anchors>
 				<Layers>
 					<Layer level="OVERLAY">
 						<FontString name="$parentExpandedIcon" inherits="GameFontNormalLarge" parentKey="expandedIcon">
 							<Size x="12" y="12"/>
 							<Anchors>
 								<Anchor point="LEFT" x="5" y="0"/>
 							</Anchors>
 						</FontString>
 						<Texture name="$parentAbilityIcon" parentKey="abilityIcon">
 							<Size x="18" y="18"/>
 							<Anchors>
 								<Anchor point="LEFT" relativeTo="$parentExpandedIcon" relativePoint="RIGHT" x="5" y="0"/>
 							</Anchors>
 						</Texture>
 						<FontString name="$parentTitle" inherits="GameFontNormal" parentKey="title" justifyH="LEFT">
 							<Size x="5" y="10"/>
 							<Anchors>
 								<Anchor point="LEFT" relativeTo="$parentAbilityIcon" relativePoint="RIGHT" x="5" y="-1"/>
 								<Anchor point="RIGHT" relativeTo="$parentIcon4" relativePoint="LEFT" x="-5" y="0"/>
 							</Anchors>
 						</FontString>
 					</Layer>
 					<Layer level="BACKGROUND">
 						<Texture name="$parentELeftUp" inherits="UI-EJ-PaperHeader-SelectUp-Left" parentKey="eLeftUp" hidden="true">
 							<Anchors>
 								<Anchor point="LEFT" x="-1" y="-1"/>
 							</Anchors>
 						</Texture>
 						<Texture name="$parentERightUp" inherits="UI-EJ-PaperHeader-SelectUp-Right" parentKey="eRightUp" hidden="true">
 							<Anchors>
 								<Anchor point="RIGHT" x="3" y="-1"/>
 							</Anchors>
 						</Texture>
 						<Texture name="$parentELeftDown" inherits="UI-EJ-PaperHeader-SelectDown-Left" parentKey="eLeftDown" hidden="true">
 							<Anchors>
 								<Anchor point="LEFT" relativeTo="$parentELeftUp" x="0" y="0"/>
 							</Anchors>
 						</Texture>
 						<Texture name="$parentERightDown" inherits="UI-EJ-PaperHeader-SelectDown-Right" parentKey="eRightDown" hidden="true">
 							<Anchors>
 								<Anchor point="RIGHT" relativeTo="$parentERightUp" x="0" y="0"/>
 							</Anchors>
 						</Texture>
 						<Texture name="$parentCLeftUp" inherits="UI-EJ-PaperHeader-UnSelectUp-Left" parentKey="cLeftUp">
 							<Anchors>
 								<Anchor point="LEFT" relativeTo="$parentELeftUp" x="0" y="0"/>
 							</Anchors>
 						</Texture>
 						<Texture name="$parentCRightUp" inherits="UI-EJ-PaperHeader-UnSelectUp-Right" parentKey="cRightUp">
 							<Anchors>
 								<Anchor point="RIGHT" relativeTo="$parentERightUp" x="0" y="0"/>
 							</Anchors>
 						</Texture>
 						<Texture name="$parentCLeftDown" inherits="UI-EJ-PaperHeader-UnSelectDown-Left" parentKey="cLeftDown" hidden="true">
 							<Anchors>
 								<Anchor point="LEFT" relativeTo="$parentELeftUp" x="0" y="0"/>
 							</Anchors>
 						</Texture>
 						<Texture name="$parentCRightDown" inherits="UI-EJ-PaperHeader-UnSelectDown-Right" parentKey="cRightDown" hidden="true">
 							<Anchors>
 								<Anchor point="RIGHT" relativeTo="$parentERightUp" x="0" y="0"/>
 							</Anchors>
 						</Texture>
 					</Layer>
 					<Layer level="BACKGROUND" textureSubLevel="-2">
 						<Texture name="$parentEMidUp" inherits="_PaperHeader-SelectUp-Mid" parentKey="eMidUp" hidden="true">
 							<Anchors>
 								<Anchor point="LEFT" relativeTo="$parentELeftUp" relativePoint="RIGHT" x="-32" y="0"/>
 								<Anchor point="RIGHT" relativeTo="$parentERightUp" relativePoint="LEFT" x="32" y="0"/>
 							</Anchors>
 						</Texture>
 						<Texture name="$parentEMidDown" inherits="_PaperHeader-SelectDown-Mid" parentKey="eMidDown" hidden="true">
 							<Anchors>
 								<Anchor point="LEFT" relativeTo="$parentELeftDown" relativePoint="RIGHT" x="-32" y="0"/>
 								<Anchor point="RIGHT" relativeTo="$parentERightDown" relativePoint="LEFT" x="32" y="0"/>
 							</Anchors>
 						</Texture>
 						<Texture name="$parentCMidUp" inherits="_PaperHeader-UnSelectUp-Mid" parentKey="cMidUp">
 							<Anchors>
 								<Anchor point="LEFT" relativeTo="$parentELeftUp" relativePoint="RIGHT" x="-32" y="0"/>
 								<Anchor point="RIGHT" relativeTo="$parentERightUp" relativePoint="LEFT" x="32" y="0"/>
 							</Anchors>
 						</Texture>
 						<Texture name="$parentCMidDown" inherits="_PaperHeader-UnSelectDown-Mid" parentKey="cMidDown" hidden="true">
 							<Anchors>
 								<Anchor point="LEFT" relativeTo="$parentELeftDown" relativePoint="RIGHT" x="-32" y="0"/>
 								<Anchor point="RIGHT" relativeTo="$parentERightDown" relativePoint="LEFT" x="32" y="0"/>
 							</Anchors>
 						</Texture>
 					</Layer>
 					<Layer level="HIGHLIGHT">
 						<Texture name="$parentHighlightLeft" inherits="UI-EJ-PaperHeader-Highlight-Left">
 							<Anchors>
 								<Anchor point="LEFT" x="-1" y="-1"/>
 							</Anchors>
 						</Texture>
 						<Texture name="$parentHighlightRight" inherits="UI-EJ-PaperHeader-Highlight-Right">
 							<Anchors>
 								<Anchor point="RIGHT" x="3" y="-1"/>
 							</Anchors>
 						</Texture>
 						<Texture name="$parentHighlightMid" inherits="_PaperHeader-Highlight-Mid">
 							<Anchors>
 								<Anchor point="LEFT" relativeTo="$parentHighlightLeft" relativePoint="RIGHT" x="-32" y="0"/>
 								<Anchor point="RIGHT" relativeTo="$parentHighlightRight" relativePoint="LEFT" x="32" y="0"/>
 							</Anchors>
 						</Texture>
 					</Layer>
 				</Layers>
 				<Frames>
 					<Frame name="$parentGlow" alpha="0">
 						<Anchors>
 							<Anchor point="TOPLEFT" x="0" y="0"/>
 							<Anchor point="BOTTOMRIGHT" x="0" y="0"/>
 						</Anchors>
 						<Layers>
 							<Layer level="OVERLAY">
 								<Texture name="$parentHighlightLeft" inherits="UI-EJ-PaperHeader-Highlight-Left">
 									<Anchors>
 										<Anchor point="LEFT" x="-1" y="-1"/>
 									</Anchors>
 								</Texture>
 								<Texture name="$parentHighlightRight" inherits="UI-EJ-PaperHeader-Highlight-Right">
 									<Anchors>
 										<Anchor point="RIGHT" x="3" y="-1"/>
 									</Anchors>
 								</Texture>
 								<Texture name="$parentHighlightMid" inherits="_PaperHeader-Highlight-Mid">
 									<Anchors>
 										<Anchor point="LEFT" relativeTo="$parentHighlightLeft" relativePoint="RIGHT" x="-32" y="0"/>
 										<Anchor point="RIGHT" relativeTo="$parentHighlightRight" relativePoint="LEFT" x="32" y="0"/>
 									</Anchors>
 								</Texture>
 							</Layer>
 						</Layers>
 					</Frame>
 					<Frame name="$parentIcon1" inherits="EncounterSectionIconTemplate" parentKey="icon1">
 						<Anchors>
 							<Anchor point="RIGHT" x="5" y="0"/>
 						</Anchors>
 					</Frame>
 					<Frame name="$parentIcon2" inherits="EncounterSectionIconTemplate" parentKey="icon2">
 						<Anchors>
 							<Anchor point="RIGHT" relativeTo="$parentIcon1" relativePoint="LEFT" x="10" y="0"/>
 						</Anchors>
 					</Frame>
 					<Frame name="$parentIcon3" inherits="EncounterSectionIconTemplate" parentKey="icon3">
 						<Anchors>
 							<Anchor point="RIGHT" relativeTo="$parentIcon2" relativePoint="LEFT" x="10" y="0"/>
 						</Anchors>
 					</Frame>
 					<Frame name="$parentIcon4" inherits="EncounterSectionIconTemplate" parentKey="icon4">
 						<Anchors>
 							<Anchor point="RIGHT" relativeTo="$parentIcon3" relativePoint="LEFT" x="19" y="0"/>
 						</Anchors>
 					</Frame>
 					<Button name="$parentPortrait" parentKey="portrait">
 						<Size x="26" y="26"/>
 						<Anchors>
 							<Anchor point="CENTER" relativeTo="$parentAbilityIcon" x="0" y="0"/>
 						</Anchors>
 						<Layers>
 							<Layer level="OVERLAY">
 								<Texture name="$parentIcon" parentKey="icon">
 									<Size x="26" y="26"/>
 									<Anchors>
 										<Anchor point="CENTER" x="0" y="0"/>
 									</Anchors>
 								</Texture>
 							</Layer>
 							<Layer level="OVERLAY" textureSubLevel="2">
 								<Texture name="$parentFrame" inherits="UI-EJ-CreatureHeaderFrameSm">
 									<Anchors>
 										<Anchor point="CENTER" relativeTo="$parentIcon" x="0" y="0"/>
 									</Anchors>
 								</Texture>	
 							</Layer>
 							<Layer level="HIGHLIGHT">
 								<Texture name="$parentFrameHighlight" inherits="UI-EJ-CreatureHeaderFrameSm" alphaMode="ADD">
 									<Anchors>
 										<Anchor point="CENTER" relativeTo="$parentIcon" x="0" y="0"/>
 									</Anchors>
 								</Texture>	
 							</Layer>
 						</Layers>
 						<Scripts>
 							<OnClick>
 								if self.displayInfo then
 									EncounterJournal.encounter.info.modelTab:Click();
 									EncounterJournal_DisplayCreature(self);
 								end
 								self:Enable();
 								PlaySound("igMainMenuOptionCheckBoxOn");
 							</OnClick>
 						</Scripts>
 					</Button>
 				</Frames>
 				<Scripts>
 					<OnLoad>
 						self.textures = {
 							expanded = { 
 								up = {self.eLeftUp, self.eMidUp, self.eRightUp},
 								down = {self.eLeftDown, self.eMidDown, self.eRightDown}
 							},
 							collapsed = { 
 								up = {self.cLeftUp, self.cMidUp, self.cRightUp},
 								down = {self.cLeftDown, self.cMidDown, self.cRightDown}
 							},
 						}
 						self.tex = self.textures.collapsed;
 					</OnLoad>
 					<OnShow>
-						local oldtex = self.textures.expanded;
-						if self:GetParent().expanded then
-							self.tex = self.textures.expanded;
-							oldtex = self.textures.collapsed;
-							self.expandedIcon:SetTextColor(0.929, 0.788, 0.620);
-							self.title:SetTextColor(0.929, 0.788, 0.620);
-						else
-							self.tex = self.textures.collapsed;
-							self.expandedIcon:SetTextColor(0.827, 0.659, 0.463);
-							self.title:SetTextColor(0.827, 0.659, 0.463);
-						end
-						
-						oldtex.up[1]:Hide();
-						oldtex.up[2]:Hide();
-						oldtex.up[3]:Hide();
-						oldtex.down[1]:Hide();
-						oldtex.down[2]:Hide();
-						oldtex.down[3]:Hide();
-						
-						
-						self.tex.up[1]:Show();
-						self.tex.up[2]:Show();
-						self.tex.up[3]:Show();
-						self.tex.down[1]:Hide();
-						self.tex.down[2]:Hide();
-						self.tex.down[3]:Hide();
+						EncounterJournal_UpdateButtonState(self);
 					</OnShow>
 					<OnClick>
 						if IsModifiedClick("CHATLINK") and ChatEdit_GetActiveWindow() then
 							if self.link then
 								ChatEdit_InsertLink(self.link);
 							end
 							return;
 						end
 					
 						EncounterJournal_ToggleHeaders(self:GetParent())
 						self:GetScript("OnShow")(self);
 						PlaySound("igMainMenuOptionCheckBoxOn");
 					</OnClick>
 					<OnMouseDown>
 						self.tex.up[1]:Hide();
 						self.tex.up[2]:Hide();
 						self.tex.up[3]:Hide();
 						
 						self.tex.down[1]:Show();
 						self.tex.down[2]:Show();
 						self.tex.down[3]:Show();
 					</OnMouseDown>
 					<OnMouseUp>
 						self.tex.up[1]:Show();
 						self.tex.up[2]:Show();
 						self.tex.up[3]:Show();
 						
 						self.tex.down[1]:Hide();
 						self.tex.down[2]:Hide();
 						self.tex.down[3]:Hide();
 					</OnMouseUp>
 					<OnEnter>
 						if ( self.title:IsTruncated() ) then
 							GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
-							GameTooltip:SetText(self.title:GetText(), nil, nil, nil, nil, 1);
+							GameTooltip:SetText(self.title:GetText(), nil, nil, nil, nil, true);
 						end
 					</OnEnter>
 					<OnLeave>
 						GameTooltip:Hide();
 					</OnLeave>
 				</Scripts>
 			</Button>
+			<Frame parentKey="overviewDescription" inherits="EncounterDescriptionTemplate">
+				<Size x="95" y="10"/>
+				<Anchors>
+					<Anchor point="TOP" relativePoint="BOTTOM" relativeTo="$parentHeaderButton" x="0" y="-9"/>
+				</Anchors>
+			</Frame>
+			<Frame inherits="EncounterOverviewBulletTemplate">
+				<Anchors>
+					<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentHeaderButton" x="13" y="-9"/>
+				</Anchors>
+			</Frame>
 		</Frames>
 		<Layers>
 			<Layer level="ARTWORK">
 				<FontString name="$parentDescription" inherits="GameFontBlack" justifyH="LEFT" parentKey="description">
 					<Size x="0" y="0"/>
 					<Anchors>
 						<Anchor point="TOP" relativePoint="BOTTOM" relativeTo="$parentHeaderButton" x="0" y="-9"/>
 					</Anchors>
 					<Color r="0.25" g="0.1484375" b=".02" a="1"/>
 				</FontString>
 			</Layer>
 			<Layer level="BACKGROUND">
 				<Texture name="$parentDescriptionBG" inherits="UI-EJ-AbilityTextBG" parentKey="descriptionBG">
 					<Size x="12" y="12"/>
 					<Anchors>
 						<Anchor point="TOPLEFT" relativeTo="$parentDescription" x="-9" y="12"/>
 						<Anchor point="BOTTOMRIGHT" relativeTo="$parentDescription" x="9" y="-11"/>
 					</Anchors>
 				</Texture>
 				<Texture inherits="UI-EJ-AbilityTextBottomBorder" parentKey="descriptionBGBottom">
 					<Anchors>
 						<Anchor point="LEFT" relativeTo="$parentDescriptionBG" relativePoint="BOTTOMLEFT" x="0" y="0"/>
 						<Anchor point="RIGHT" relativeTo="$parentDescriptionBG" relativePoint="BOTTOMRIGHT" x="0" y="0"/>
 					</Anchors>
 				</Texture>
 			</Layer>
 		</Layers>
 		<Scripts>
 			<OnHide>
 				self:SetScript("OnUpdate", nil);
 			</OnHide>
 		</Scripts>
 	</Frame>
 	
 	<Button name="EncounterItemTemplate" virtual="true">
 		<Size x="321" y="45"/>
 		<Layers>
 			<Layer level="BACKGROUND">
 				<Texture name="$parentIcon" parentKey="icon">
 					<Size x="42" y="42"/>
 					<Anchors>
 						<Anchor point="TOPLEFT" x="2" y="-2"/>
 					</Anchors>
 				</Texture>
 			</Layer>
 			<Layer level="BORDER">
 				<Texture inherits="UI-EJ-DungeonLootFrame" parentKey="bossTexture">
 					<Anchors>
 						<Anchor point="CENTER" x="24" y="0"/>
 					</Anchors>
 				</Texture>
 				<Texture inherits="UI-EJ-LootFrame" parentKey="bosslessTexture">
 					<Anchors>
 						<Anchor point="CENTER" x="0" y="0"/>
 					</Anchors>
 				</Texture>
 			</Layer>
 			<Layer level="OVERLAY">
 				<FontString name="$parentName" inherits="GameFontNormalMed3" justifyH="LEFT" parentKey="name">
 					<Size x="250" y="12"/>
 					<Anchors>
 						<Anchor point="TOPLEFT" relativePoint="TOPRIGHT" relativeTo="$parentIcon" x="7" y="-7"/>
 					</Anchors>
 				</FontString>
 				<FontString name="$parentArmorClass" inherits="GameFontBlack" justifyH="RIGHT" parentKey="armorType">
 					<Size x="0" y="12"/>
 					<Anchors>
 						<Anchor point="BOTTOMRIGHT" relativeTo="$parentName" relativePoint="TOPLEFT" x="264" y="-30"/>
 					</Anchors>
 					<Color r="0.25" g="0.1484375" b=".02" a="1"/>
 				</FontString>
 				<FontString name="$parentSlot" inherits="GameFontBlack" justifyH="LEFT" parentKey="slot">
 					<Size x="0" y="12"/>
 					<Anchors>
 						<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT" relativeTo="$parentIcon" x="7" y="5"/>
 						<Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMLEFT" relativeTo="$parentArmorClass" x="-15" y="0"/>
 					</Anchors>
 					<Color r="0.25" g="0.1484375" b=".02" a="1"/>
 				</FontString>
 				<FontString name="$parentBoss" inherits="GameFontBlack" justifyH="LEFT" parentKey="boss">
 					<Size x="0" y="12"/>
 					<Anchors>
 						<Anchor point="TOPLEFT" relativeTo="$parentIcon" relativePoint="BOTTOMLEFT" y="-3"/>
 					</Anchors>
 					<Color r="0.25" g="0.1484375" b=".02" a="1"/>
 				</FontString>
 			</Layer>
 		</Layers>
 		<Scripts>
 			<OnClick>
 				if (not HandleModifiedItemClick(self.link)) then
 					EncounterJournal_Loot_OnClick(self);
 				else
 					PlaySound("igMainMenuOption");
 				end
 			</OnClick>
 			<OnEnter>
 				GameTooltip:SetOwner(self, "ANCHOR_LEFT");
-				GameTooltip:SetHyperlink(self.link);
+				EncounterJournal_SetTooltip(self.link);
 				self.showingTooltip = true;
 				self:SetScript("OnUpdate", EncounterJournal_Loot_OnUpdate);
 			</OnEnter>
 			<OnLeave>
 				GameTooltip:Hide();
 				self.showingTooltip = false;
 				self:SetScript("OnUpdate", nil);
 				ResetCursor();
 			</OnLeave>
 		</Scripts>
 	</Button>
 
 	<Button name="EncounterTierTabTemplate" virtual="true">
 		<Size x="120" y="36"/>	
 		<HitRectInsets>
 			<AbsInset left="-12" right="-12" top="0" bottom="0"/>
 		</HitRectInsets>
 		<Layers>
 			<Layer level="BACKGROUND">
 				<Texture name="$parentMid" inherits="_DungeonGridTab-Mid" parentKey="mid" horizTile="true">
 					<Anchors>
 						<Anchor point="TOPLEFT" x="0" y="0"/>
 						<Anchor point="BOTTOMRIGHT" x="0" y="0"/>
 					</Anchors>
 				</Texture>
 				<Texture name="$parentLeft" inherits="UI-EJ-DungeonGridTab-Left" parentKey="left">
 					<Anchors>
 						<Anchor point="TOPRIGHT" relativePoint="TOPLEFT" x="0" y="0"/>
 						<Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="0" y="0"/>
 					</Anchors>
 				</Texture>
 				<Texture name="$parentRight" inherits="UI-EJ-DungeonGridTab-Right" parentKey="right">
 					<Anchors>
 						<Anchor point="TOPLEFT" relativePoint="TOPRIGHT" x="0" y="0"/>
 						<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT" x="0" y="0"/>
 					</Anchors>
 				</Texture>
 			</Layer>
 			<Layer level="OVERLAY">	
 				<Texture name="$parentMidSelect" inherits="_DungeonGridTab-MidSelect" parentKey="midSelect" horizTile="true" hidden="true">
 					<Anchors>
 						<Anchor point="TOPLEFT" x="0" y="0"/>
 						<Anchor point="BOTTOMRIGHT" x="0" y="0"/>
 					</Anchors>
 				</Texture>
 				<Texture name="$parentLeftSelect" inherits="UI-EJ-DungeonGridTab-LeftSelect" parentKey="leftSelect" hidden="true">
 					<Anchors>
 						<Anchor point="TOPRIGHT" relativePoint="TOPLEFT" x="0" y="0"/>
 						<Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="0" y="0"/>
 					</Anchors>
 				</Texture>
 				<Texture name="$parentRightSelect" inherits="UI-EJ-DungeonGridTab-RightSelect" parentKey="rightSelect" hidden="true">
 					<Anchors>
 						<Anchor point="TOPLEFT" relativePoint="TOPRIGHT" x="0" y="0"/>
 						<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT" x="0" y="0"/>
 					</Anchors>
 				</Texture>
 				<Texture name="$parentSelectedGlow" inherits="UI-EJ-DungeonGridTab-SelectedGlow" parentKey="selectedGlow" hidden="true">
 					<Anchors>
 						<Anchor point="BOTTOMLEFT" x="-18" y="0"/>
 						<Anchor point="BOTTOMRIGHT" x="18" y="0"/>
 					</Anchors>
 				</Texture>
 			</Layer>
 			<Layer level="HIGHLIGHT">	
 				<Texture name="$parentMidHighlight" inherits="_DungeonGridTab-MidHighlight" parentKey="midHighlight" horizTile="true">
 					<Anchors>
 						<Anchor point="TOPLEFT" x="0" y="0"/>
 						<Anchor point="BOTTOMRIGHT" x="0" y="0"/>
 					</Anchors>
 				</Texture>
 				<Texture name="$parentLeftHighlight" inherits="UI-EJ-DungeonGridTab-LeftHighlight" parentKey="leftHighlight">
 					<Anchors>
 						<Anchor point="TOPRIGHT" relativePoint="TOPLEFT" x="0" y="0"/>
 						<Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="0" y="0"/>
 					</Anchors>
 				</Texture>
 				<Texture name="$parentRightHighlight" inherits="UI-EJ-DungeonGridTab-RightHighlight" parentKey="rightHighlight">
 					<Anchors>
 						<Anchor point="TOPLEFT" relativePoint="TOPRIGHT" x="0" y="0"/>
 						<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT" x="0" y="0"/>
 					</Anchors>
 				</Texture>
 			</Layer>
 		</Layers>
 		<Frames>
 			<Frame enableMouse="true" parentKey="grayBox" hidden="true">
 				<Size x="140" y="55"/>	
 				<Anchors>
 					<Anchor point="BOTTOM"/>
 				</Anchors>
 				<Layers>
 					<Layer level="BACKGROUND">
 						<Texture>
 							<Size x="134" y="26"/>	
 							<Anchors>
 								<Anchor point="BOTTOM"/>
 							</Anchors>
 							<Color a="0.6"/>
 						</Texture>
 					</Layer>
 				</Layers>
 			</Frame>
 		</Frames>
 		<NormalFont style="GameFontNormalLarge"/>
 		<ButtonText>
 			<Anchors>
 				<Anchor point="CENTER" x="0" y="-3"/>
 			</Anchors>
 		</ButtonText>
 		<Scripts>
 			<OnLoad>
 				self.storedHeight = self:GetHeight();
 				self:SetHeight(self.storedHeight-4);
 			</OnLoad>
 			<OnEnable>
 				self.leftSelect:Hide();
 				self.midSelect:Hide();
 				self.rightSelect:Hide();
 				self:SetHeight(self.storedHeight-4);
 			</OnEnable>
 			<OnDisable>
 				self.leftSelect:Show();
 				self.midSelect:Show();
 				self.rightSelect:Show();
 				self:SetHeight(self.storedHeight);
 			</OnDisable>
 		</Scripts>
 	</Button>
 	
 
 
 	<Frame name="EncounterJournal" inherits="PortraitFrameTemplate" toplevel="true" enableMouse="true" parent="UIParent" hidden="true">
 		<Size x="800" y="496"/>
 		<Anchors>
 			<Anchor point="CENTER" x="0" y="0"/>
 		</Anchors>
 		<Frames>
 			<EditBox name="$parentSearchBox" inherits="SearchBoxTemplate" parentKey="searchBox" letters="40">
 				<Size x="210" y="20"/>
 				<Anchors>
 					<Anchor point="TOPRIGHT" x="-10" y="-32"/>
 				</Anchors>
 				<Frames>
 					<Button name="$parentSearchButton1" inherits="EncounterSearchSMTemplate" parentKey="sbutton1">
 						<Anchors>
 							<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" x="0" y="0"/>
 							<Anchor point="TOPRIGHT" relativePoint="BOTTOMRIGHT" x="-5" y="0"/>
 						</Anchors>
 						<Layers>
 							<Layer level="OVERLAY">
 								<Texture name="$parentBotLeftCorner" inherits="UI-Frame-BotCornerLeft" parentKey="boarderAnchor">
 									<Anchors>
 										<Anchor point="LEFT" x="-7" y="0"/>
 										<Anchor point="BOTTOM" x="0" y="-5"/>
 									</Anchors>
 								</Texture>
 								<Texture name="$parentBotRightCorner" inherits="UI-Frame-BotCornerRight">
 									<Anchors>
 										<Anchor point="BOTTOM" relativeTo="$parentBotLeftCorner" x="0" y="0"/>
 										<Anchor point="RIGHT" x="4" y="0"/>
 									</Anchors>
 								</Texture>
 								<Texture name="$parentBottomBorder" inherits="_UI-Frame-Bot">
 									<Anchors>
 										<Anchor point="BOTTOMLEFT" relativeTo="$parentBotLeftCorner" relativePoint="BOTTOMRIGHT" y="0"/>
 										<Anchor point="BOTTOMRIGHT" relativeTo="$parentBotRightCorner" relativePoint="BOTTOMLEFT" y="0"/>
 									</Anchors>
 								</Texture>
 								<Texture name="$parentLeftBorder" inherits="!UI-Frame-LeftTile" parentKey="leftBorderBar">
 									<Anchors>
 										<Anchor point="TOP" x="0" y="1" />
 										<Anchor point="BOTTOMLEFT" relativeTo="$parentBotLeftCorner" relativePoint="TOPLEFT"/>
 									</Anchors>
 								</Texture>
 								<Texture name="$parentRightBorder" inherits="!UI-Frame-RightTile">
 									<Anchors>
 										<Anchor point="TOP" x="0" y="1" />
 										<Anchor point="BOTTOMRIGHT" relativeTo="$parentBotRightCorner" relativePoint="TOPRIGHT" x="1" y="0"/>
 									</Anchors>
 								</Texture>
 							</Layer>
 						</Layers>
 					</Button>
 					<Button name="$parentSearchButton2" inherits="EncounterSearchSMTemplate" parentKey="sbutton2">
 						<Anchors>
 							<Anchor point="TOPLEFT" relativeTo="$parentSearchButton1" relativePoint="BOTTOMLEFT" x="0" y="0"/>
 							<Anchor point="TOPRIGHT" relativeTo="$parentSearchButton1" relativePoint="BOTTOMRIGHT" x="0" y="0"/>
 						</Anchors>
 					</Button>
 					<Button name="$parentSearchButton3" inherits="EncounterSearchSMTemplate" parentKey="sbutton3">
 						<Anchors>
 							<Anchor point="TOPLEFT" relativeTo="$parentSearchButton2" relativePoint="BOTTOMLEFT" x="0" y="0"/>
 							<Anchor point="TOPRIGHT" relativeTo="$parentSearchButton2" relativePoint="BOTTOMRIGHT" x="0" y="0"/>
 						</Anchors>
 					</Button>
 					<Button name="$parentSearchButton4" inherits="EncounterSearchSMTemplate" parentKey="sbutton4">
 						<Anchors>
 							<Anchor point="TOPLEFT" relativeTo="$parentSearchButton3" relativePoint="BOTTOMLEFT" x="0" y="0"/>
 							<Anchor point="TOPRIGHT" relativeTo="$parentSearchButton3" relativePoint="BOTTOMRIGHT" x="0" y="0"/>
 						</Anchors>
 					</Button>
 					<Button name="$parentSearchButton5" inherits="EncounterSearchSMTemplate" parentKey="sbutton5">
 						<Anchors>
 							<Anchor point="TOPLEFT" relativeTo="$parentSearchButton4" relativePoint="BOTTOMLEFT" x="0" y="0"/>
 							<Anchor point="TOPRIGHT" relativeTo="$parentSearchButton4" relativePoint="BOTTOMRIGHT" x="0" y="0"/>
 						</Anchors>
 					</Button>
 					<Button name="$parentShowALL" parentKey="showAllResults">
 						<Size x="275" y="24"/>
 						<Anchors>
 							<Anchor point="LEFT" relativeTo="$parentSearchButton1" x="0" y="0"/>
 							<Anchor point="RIGHT" relativeTo="$parentSearchButton1" x="0" y="0"/>
 							<Anchor point="TOP" relativeTo="$parentSearchButton5" relativePoint="BOTTOM" x="0" y="0"/>
 						</Anchors>
 						<Layers>
 							<Layer level="OVERLAY">
 								<FontString name="$parentText" inherits="GameFontNormal" justifyH="LEFT" parentKey="text" text="ENCOUNTER">
 									<Size x="0" y="0"/>
 									<Anchors>
 										<Anchor point="CENTER" x="0" y="0"/>
 									</Anchors>
 								</FontString>
 							</Layer>
 						</Layers>
 						<NormalTexture inherits="_SearchBarSm">
 						</NormalTexture>
 						<PushedTexture inherits="_SearchBarSm">
 						</PushedTexture>
 						<HighlightTexture inherits="UI-EJ-SearchBarHighlightSm">
 						</HighlightTexture>
 						<Scripts>
 							<OnShow>
 								self:SetFrameLevel(self:GetParent():GetFrameLevel() + 10);
 							</OnShow>
 							<OnClick>
 								EncounterJournal_ShowFullSearch()
 								PlaySound("igMainMenuOptionCheckBoxOn");
 							</OnClick>
 						</Scripts>
 					</Button>
 				</Frames>
 				<Scripts>
 					<OnEnterPressed function="EncounterJournal_ShowFullSearch"/>
 					<OnTextChanged function="EncounterJournal_OnSearchTextChanged"/>
 				</Scripts>
 			</EditBox>
 			<Frame name="$parentSearchResults" parentKey="searchResults" hidden="true">
 				<Size x="600" y="400"/>
 				<Anchors>
 					<Anchor point="BOTTOM" x="0" y="7"/>
 				</Anchors>
 				<Layers>
 					<Layer level="BACKGROUND">
 						<Texture name="$parentBg" file="Interface\FrameGeneral\UI-Background-Rock" horizTile="true" vertTile="true">
 							<Anchors>
 								<Anchor point="TOPLEFT" x="0" y="0"/>
 								<Anchor point="BOTTOMRIGHT" x="0" y="0"/>
 							</Anchors>
 							<Color r="0.9" g="0.8" b="0.7" a="1"/>
 						</Texture>
 					</Layer>
 					<Layer level="BORDER">
 						<FontString name="$parentTitleText" inherits="GameFontNormal" text="" parentKey="TitleText">
 							<Anchors>
 								<Anchor point="TOP" x="0" y="-7"/>
 								<Anchor point="LEFT" x="60"/>
 								<Anchor point="RIGHT" x="-60"/>
 							</Anchors>
 						</FontString>
 						<Texture name="$parentTopLeftCorner" inherits="UI-Frame-TopCornerLeft" parentKey="boarderAnchor">
 							<Anchors>
 								<Anchor point="TOPLEFT" x="-7" y="4"/>
 							</Anchors>
 						</Texture>
 						<Texture name="$parentTopRightCorner" inherits="UI-Frame-TopCornerRightSimple">
 							<Anchors>
 								<Anchor point="TOPRIGHT" x="4" y="4"/>
 							</Anchors>
 						</Texture>
 						<Texture name="$parentTopBorder" inherits="_UI-Frame-Top">
 							<Anchors>
 								<Anchor point="TOPLEFT" relativeTo="$parentTopLeftCorner" relativePoint="TOPRIGHT" y="0"/>
 								<Anchor point="TOPRIGHT" relativeTo="$parentTopRightCorner" relativePoint="TOPLEFT" y="0"/>
 							</Anchors>
 						</Texture>
 						<Texture name="$parentLeftBorder" inherits="!UI-Frame-LeftTile" parentKey="leftBorderBar">
 							<Anchors>
 								<Anchor point="BOTTOM" x="0" y="0" />
 								<Anchor point="TOPLEFT" relativeTo="$parentTopLeftCorner" relativePoint="BOTTOMLEFT"/>
 							</Anchors>
 						</Texture>
 						<Texture name="$parentRightBorder" inherits="!UI-Frame-RightTile">
 							<Anchors>
 								<Anchor point="BOTTOM" x="0" y="0" />
 								<Anchor point="TOPRIGHT" relativeTo="$parentTopRightCorner" relativePoint="BOTTOMRIGHT" x="1" y="0"/>
 							</Anchors>
 						</Texture>
 					</Layer>
 					<Layer level="BORDER" textureSubLevel="-1">
 						<Texture name="$parentTopTileStreaks" inherits="_UI-Frame-TopTileStreaks">
 							<Anchors>
 								<Anchor point="TOPLEFT" x="0" y="0"/>
 								<Anchor point="TOPRIGHT" x="0" y="0"/>
 							</Anchors>
 						</Texture>
 					</Layer>
 					<Layer level="BORDER" textureSubLevel="1">
 						<Texture name="$parentTopLeftCorner2" inherits="UI-Frame-TopCornerLeft" parentKey="boarderAnchor">
 							<Anchors>
 								<Anchor point="TOPLEFT" x="-7" y="-20"/>
 							</Anchors>
 						</Texture>
 						<Texture name="$parentTopRightCorner2" inherits="UI-Frame-TopCornerRightSimple">
 							<Anchors>
 								<Anchor point="TOPRIGHT" x="4" y="-20"/>
 							</Anchors>
 						</Texture>
 						<Texture name="$parentTopBorder2" inherits="_UI-Frame-Top">
 							<Anchors>
 								<Anchor point="TOPLEFT" relativeTo="$parentTopLeftCorner2" relativePoint="TOPRIGHT" y="0"/>
 								<Anchor point="TOPRIGHT" relativeTo="$parentTopRightCorner2" relativePoint="TOPLEFT" y="0"/>
 							</Anchors>
 						</Texture>
 					</Layer>
 				</Layers>
 				<Frames>
 					<Button name="$parentCloseButton" inherits="UIPanelCloseButton">
 						<Anchors>
 							<Anchor point="TOPRIGHT" x="7" y="2"/>
 						</Anchors>
 						<Scripts>
 							<OnClick>
 								self:GetParent():Hide();
 							</OnClick>
 						</Scripts>
 					</Button>
 					<ScrollFrame name="$parentScrollFrame" parentKey="scrollFrame" inherits="HybridScrollFrameTemplate">
 						<Size x="578" y="371"/>
 						<Anchors>
 							<Anchor point="BOTTOMLEFT" x="1" y="1"/>
 						</Anchors>
 						<Frames>
 							<Slider name="$parentScrollBar" parentKey="scrollBar" inherits="HybridScrollBarTrimTemplate">
 								<Anchors>
 									<Anchor point="TOPLEFT" relativePoint="TOPRIGHT" x="0" y="-16"/>
 									<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT" x="0" y="14"/>
 								</Anchors>
 								<Scripts>
 									<OnLoad>
 										self.trackBG:Show();
 										self.trackBG:SetVertexColor(0, 0, 0, 1);
 									</OnLoad>
 								</Scripts>
 							</Slider>
 						</Frames>
 					</ScrollFrame>
 				</Frames>
 				<Scripts>
 					<OnShow>
 						--always on top
 						self:SetFrameLevel(self:GetParent():GetFrameLevel()+10);
 						PlaySound("igSpellBookOpen");
 					</OnShow>
 					<OnHide>
 						PlaySound("igSpellBookClose");
 					</OnHide>
 				</Scripts>
 			</Frame>
 			<Frame name="$parentNavBar" inherits="NavBarTemplate" parentKey="navBar">
 				<Size x="500" y="34"/>
 				<Anchors>
 					<Anchor point="TOPLEFT" x="61" y="-22"/>
 				</Anchors>
 				<Layers>
 					<Layer level="BORDER" textureSubLevel="-5">
 						<Texture name="$parentInsetBotLeftCorner" inherits="UI-Frame-InnerBotLeftCorner" parentKey="InsetBorderBottomLeft">
 							<Anchors>
 								<Anchor point="BOTTOMLEFT"  x="-3" y="-3"/>
 							</Anchors>
 						</Texture>
 						<Texture name="$parentInsetBotRightCorner" inherits="UI-Frame-InnerBotRight" parentKey="InsetBorderBottomRight">
 							<Anchors>
 								<Anchor point="BOTTOMRIGHT"  x="3" y="-3"/>
 							</Anchors>
 						</Texture>
 						<Texture name="$parentInsetBottomBorder" inherits="_UI-Frame-InnerBotTile" parentKey="InsetBorderBottom">
 							<Anchors>
 								<Anchor point="BOTTOMLEFT" relativeTo="$parentInsetBotLeftCorner" relativePoint="BOTTOMRIGHT"/>
 								<Anchor point="BOTTOMRIGHT" relativeTo="$parentInsetBotRightCorner" relativePoint="BOTTOMLEFT"/>
 							</Anchors>
 						</Texture>
 						<Texture name="$parentInsetLeftBorder" inherits="!UI-Frame-InnerLeftTile" parentKey="InsetBorderLeft">
 							<Anchors>
 								<Anchor point="TOPLEFT" x="-3" y="0"/>
 								<Anchor point="BOTTOMLEFT" relativeTo="$parentInsetBotLeftCorner" relativePoint="TOPLEFT"/>
 							</Anchors>
 						</Texture>
 						<Texture name="$parentInsetRightBorder" inherits="!UI-Frame-InnerRightTile" parentKey="InsetBorderRight">
 							<Anchors>
 								<Anchor point="TOPRIGHT"  x="3" y="0"/>
 								<Anchor point="BOTTOMRIGHT" relativeTo="$parentInsetBotRightCorner" relativePoint="TOPRIGHT"/>
 							</Anchors>
 						</Texture>	
 					</Layer>
 				</Layers>
 				<Scripts>
 					<OnShow>
 					</OnShow>
 				</Scripts>
 			</Frame>
 			<Frame name="$parentInset" useParentLevel="true" inherits="InsetFrameTemplate" parentKey="inset">
 				<Anchors>
 					<Anchor point="TOPRIGHT" x="-4" y="-60" />
 					<Anchor point="BOTTOMLEFT" x="4" y="5"/>
 				</Anchors>
 			</Frame>
 			<Frame name="$parentInstanceSelect" parentKey="instanceSelect" useParentLevel="true">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="$parentInset" x="0" y="-2" />
 					<Anchor point="BOTTOMRIGHT" relativeTo="$parentInset" x="-3" y="0"/>
 				</Anchors>
 				<Layers>
 					<Layer level="BACKGROUND">
 						<Texture name="$parentBG" file="Interface\EncounterJournal\UI-EJ-Cataclysm" parentKey="bg">
 							<Anchors>
 								<Anchor point="TOPLEFT" x="0" y="0"/>
 								<Anchor point="BOTTOMRIGHT" x="0" y="0"/>
 							</Anchors>
 						</Texture>
 					</Layer>
 					<Layer level="OVERLAY">
 						<FontString name="$parentTier" inherits="QuestFont_Super_Huge" text="EXPANSION_NAME3" justifyH="LEFT" parentKey="tier">
 							<Size x="0" y="0"/>
 							<Anchors>
 								<Anchor point="TOPLEFT" x="10" y="-15"/>
 							</Anchors>
 							<Color r="0.961" g="0.824" b="0.412"/>
 						</FontString>
 					</Layer>
 				</Layers>
 				<Frames>
 					<Button name="$parentRaidTab" inherits="EncounterTierTabTemplate" text="RAIDS" parentKey="raidsTab">
 						<Anchors>
 							<Anchor point="BOTTOMRIGHT" relativePoint="TOPRIGHT" x="-35" y="-45"/>
 						</Anchors>
 						<Scripts>
 							<OnClick function="EJRaidTab_OnClick"/>
 						</Scripts>
 					</Button>
 					<Button name="$parentDungeonTab" inherits="EncounterTierTabTemplate" text="DUNGEONS" parentKey="dungeonsTab">
 						<Anchors>
 							<Anchor point="BOTTOMRIGHT" relativeTo="$parentRaidTab" relativePoint="BOTTOMLEFT" x="-35" y="0"/>
 						</Anchors>
 						<Scripts>
 							<OnClick function="EJDungeonTab_OnClick"/>
 						</Scripts>
 					</Button>
 					<Button name="$parentScrollDownButton" inherits="UIPanelScrollDownButtonTemplate">
 						<Size x="32" y="32"/>
 						<Anchors>
 							<Anchor point="LEFT" relativeTo="$parentTier" relativePoint="RIGHT" x="10" y="0"/>
 						</Anchors>
 						<Scripts>
 							<OnClick> 
 								PlaySound("igMainMenuOptionCheckBoxOn");
 								ToggleDropDownMenu(1, nil, EJTierDropDown, self:GetName(), 74, 15);
 							</OnClick>
 						</Scripts>
 						<NormalTexture file="Interface\ChatFrame\UI-ChatIcon-ScrollDown-Up"/>
 						<PushedTexture file="Interface\ChatFrame\UI-ChatIcon-ScrollDown-Down"/>
 						<DisabledTexture file="Interface\ChatFrame\UI-ChatIcon-ScrollDown-Disabled"/>
 						<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
 					</Button>
 					<Frame name="EJTierDropDown" inherits="UIDropDownMenuTemplate">
 						<Scripts>
 							<OnLoad function="EJTierDropDown_OnLoad"/>
 						</Scripts>
 					</Frame>
 					<ScrollFrame name="$parentScrollFrame" parentKey="scroll" inherits="UIPanelScrollFrameCodeTemplate">
 						<Size x="785" y="377"/>
 						<Anchors>
 							<Anchor point="TOPLEFT" x="5" y="-49"/>
 						</Anchors>
 						<Frames>
 							<Slider name="$parentScrollBar" inherits="MinimalScrollBarTemplate" parentKey="ScrollBar">
 								<Anchors>
 									<Anchor point="TOPRIGHT" x="0" y="-17"/>
 									<Anchor point="BOTTOMRIGHT" x="0" y="17"/>
 								</Anchors>
 								<Scripts>
 									<OnLoad>
 										self.trackBG:SetVertexColor(0.2, 0.13, 0.08, 0.25);
 									</OnLoad>
 								</Scripts>
 							</Slider>
 						</Frames>
 						<ScrollChild>
 							<Frame name="$parentScrollChild" parentKey="child">
 								<Size x="785" y="375"/>
 								<Anchors>
 									<Anchor point="TOPLEFT" x="0" y="0"/>
 								</Anchors>
 								<Frames>
 									<Button name="$parentInstanceButton1" inherits="EncounterInstanceButtonTemplate" parentKey="instance1">
 										<Anchors>
 											<Anchor point="TOPLEFT" x="12" y="-10"/>
 										</Anchors>
 									</Button>
 								</Frames>
 							</Frame>
 						</ScrollChild>
 					</ScrollFrame>
 				</Frames>
 			</Frame>
 			<Frame name="$parentEncounterFrame" parentKey="encounter" hidden="true" useParentLevel="true">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeTo="$parentInset" x="0" y="0" />
 					<Anchor point="BOTTOMRIGHT" relativeTo="$parentInset" x="-3" y="0"/>
 				</Anchors>
 				<Frames>
 					<Frame name="$parentInstanceFrame" parentKey="instance">
 						<Size x="390" y="425"/>
 						<Anchors>
 							<Anchor point="BOTTOMRIGHT" x="-1" y="2"/>
 						</Anchors>
 						<Layers>
 							<Layer level="BACKGROUND">
 								<Texture name="$parentBG" file="Interface\EncounterJournal\UI-EJ-LOREBG-Default" parentKey="loreBG">
 									<Size x="390" y="336"/>
 									<Anchors>
 										<Anchor point="TOP" x="3" y="-9"/>
 									</Anchors>
 									<TexCoords left="0" right="0.7617187" top="0" bottom="0.65625"/>
 								</Texture>
 							</Layer>
 							<Layer level="OVERLAY">
 								<FontString name="$parentTitle" inherits="QuestFont_Super_Huge" justifyH="CENTER" justifyV="BOTTOM" parentKey="title">
 									<Size x="320" y="10"/>
 									<Anchors>
 										<Anchor point="TOP" x="0" y="-72"/>
 									</Anchors>
 								</FontString>
 							</Layer>
 							<Layer level="ARTWORK">
 								<Texture inherits="UI-EJ-DungeonNameBg" parentKey="titleBG">
 									<Anchors>
 										<Anchor point="TOP" relativeTo="$parentBG" x="0" y="-38"/>
 									</Anchors>
 								</Texture>
 							</Layer>
 						</Layers>
 						<Frames>
 							<Button name="$parentMapButton" parentKey="mapButton">
 								<Size x="48" y="32"/>
 								<Anchors>
 									<Anchor point="BOTTOMLEFT" x="33" y="126"/>
 								</Anchors>
 								<Layers>
 									<Layer level="BACKGROUND">
 										<Texture name="$parentShadow" inherits="UI-EJ-ShowMapBG">
 											<Anchors>
 												<Anchor point="LEFT" x="-3" y="5"/>
 											</Anchors>
 										</Texture>
 									</Layer>
 									<Layer level="ARTWORK">
 										<FontString name="$parentText" font="GameFontNormal" justifyH="LEFT" text="ENCOUNTER_JOURNAL_SHOW_MAP">
 											<Size x="0" y="0"/>
 											<Anchors>
 												<Anchor point="LEFT" relativePoint="RIGHT" x="2" y="0"/>
 											</Anchors>
 										</FontString>
 										<Texture name="$parentTexture" file="Interface\QuestFrame\UI-QuestMap_Button" parentKey="texture">
 											<Size x="48" y="32"/>
 											<Anchors>
 												<Anchor point="RIGHT"/>
 											</Anchors>
 											<TexCoords left="0.125" right="0.875" top="0.0" bottom="0.5"/>
 										</Texture>
 									</Layer>
 									<Layer level="HIGHLIGHT">
 										<Texture name="$parentHighlight" file="Interface\BUTTONS\ButtonHilight-Square" alphaMode="ADD">
 											<Size x="36" y="25"/>
 											<Anchors>
 												<Anchor point="RIGHT" x="-7" y="0"/>
 											</Anchors>
 										</Texture>
 									</Layer>
 								</Layers>
 								<Scripts>
 									<OnClick>
-										local _, _, _, _, _, dungeonAreaMapID = EJ_GetInstanceInfo();
+										local _, _, _, _, _, _, dungeonAreaMapID = EJ_GetInstanceInfo();
 										if dungeonAreaMapID and dungeonAreaMapID > 0 then
 											WorldMapFrame.fromJournal = true;
 											ShowUIPanel(WorldMapFrame);
 											SetMapByID(dungeonAreaMapID);											
 										end
 									</OnClick>
 									<OnMouseDown>
 										self.texture:SetTexCoord(0.125, 0.875, 0.5, 1.0);
 									</OnMouseDown>
 									<OnMouseUp>
 										self.texture:SetTexCoord(0.125, 0.875, 0.0, 0.5);
 									</OnMouseUp>
 								</Scripts>
 							</Button>
 							<ScrollFrame name="$parentLoreScrollFrame" parentKey="loreScroll" inherits="UIPanelScrollFrameCodeTemplate">
 								<Size x="315" y="102"/>
 								<Anchors>
 									<Anchor point="BOTTOM" x="0" y="5"/>
 								</Anchors>
 								<Frames>
 									<Slider name="$parentScrollBar" inherits="MinimalScrollBarTemplate" parentKey="ScrollBar">
 										<Anchors>
 											<Anchor point="TOPLEFT" relativePoint="TOPRIGHT" x="0" y="-17"/>
 											<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT" x="0" y="17"/>
 										</Anchors>
 										<Scripts>
 											<OnLoad>
 												self.trackBG:SetVertexColor(0.2, 0.13, 0.08, 0.25);
 											</OnLoad>
 										</Scripts>
 									</Slider>
 								</Frames>
 								<ScrollChild>
 									<Frame name="$parentScrollChild" parentKey="child">
 										<Size x="315" y="102"/>
 										<Anchors>
 											<Anchor point="TOPLEFT" x="0" y="0"/>
 										</Anchors>
 										<Layers>
 											<Layer level="ARTWORK">
 												<FontString name="$parentLore" inherits="GameFontBlack" justifyH="LEFT" parentKey="lore">
 													<Size x="300" y="0"/>
 													<Anchors>
 														<Anchor point="TOPLEFT" x="5" y="-5"/>
 													</Anchors>
 													<Color r="0.13" g="0.07" b=".01" a="1"/>
 												</FontString>
 											</Layer>
 										</Layers>
 									</Frame>
 								</ScrollChild>
 							</ScrollFrame>
 						</Frames>
 					</Frame>
 					<Frame name="$parentInfo" parentKey="info" useParentLevel="true">
 						<Size x="785" y="425"/>
 						<Anchors>
 							<Anchor point="BOTTOMRIGHT" x="-1" y="2"/>
 						</Anchors>
 						<Layers>
 							<Layer level="BACKGROUND">
 								<Texture name="$parentBG" file="Interface\EncounterJournal\UI-EJ-JournalBG">
 									<Size x="785" y="425"/>
 									<Anchors>
 										<Anchor point="BOTTOMRIGHT" x="0" y="0"/>
 									</Anchors>
 									<TexCoords left="0" right="0.766601562" top="0" bottom="0.830078125"/>
 								</Texture>
 							</Layer>
 							<Layer level="BACKGROUND" textureSubLevel="3">
 								<Texture name="$parentLeftHeaderShadow" inherits="UI-EJ-LeftPageHeader" parentKey="leftShadow">
 									<Anchors>
 										<Anchor point="TOPLEFT" x="0" y="-11"/>
 									</Anchors>
 								</Texture>
 								<Texture name="$parentRightHeaderShadow" inherits="UI-EJ-RightPageHeader" parentKey="rightShadow" hidden="true">
 									<Anchors>
 										<Anchor point="TOPRIGHT" x="0" y="-11"/>
 									</Anchors>
 								</Texture>
 							</Layer>
 							<Layer level="OVERLAY">
 								<FontString name="$parentEncounterTitle" inherits="GameFontNormalLarge" justifyH="LEFT" parentKey="encounterTitle">
 									<Size x="227" y="12"/>
 									<Anchors>
 										<Anchor point="BOTTOMLEFT" relativePoint="TOPRIGHT" x="-350" y="-36"/>
 									</Anchors>
 									<Color r="0.902" g="0.788" b="0.671"/>
 								</FontString>
 								<FontString name="$parentInstanceTitle" inherits="GameFontNormalLarge" justifyH="LEFT" parentKey="instanceTitle">
-									<Size x="340" y="12"/>
+									<Size x="290" y="12"/>
 									<Anchors>
-										<Anchor point="TOPLEFT" x="20" y="-20"/>
+										<Anchor point="TOPLEFT" x="65" y="-20"/>
 									</Anchors>
 									<Color r="0.902" g="0.788" b="0.671"/>
 								</FontString>
 							</Layer>
 						</Layers>
 						<Frames>
-							<Button name="$parentBossTab" inherits="EncounterTabTemplate" useParentLevel="true" parentKey="bossTab" id="1">
+							<Button name="$parentInstanceButton" motionScriptsWhileDisabled="true" parentKey="instanceButton">
+								<Size x="64" y="61"/>
 								<Anchors>
+									<Anchor point="TOPLEFT" x="0" y="-3"/>
+								</Anchors>
+								<Layers>
+									<Layer level="BACKGROUND" textureSubLevel="6">
+										<Texture name="$parentIcon" parentKey="icon">
+											<Size x="40" y="40"/>
+											<Anchors>
+												<Anchor point="CENTER" x="0" y="0"/>
+											</Anchors>
+										</Texture>
+									</Layer>
+								</Layers>
+								<NormalTexture inherits="UI-EJ-BossModelButton"/>
+								<HighlightTexture inherits="UI-EJ-BossModelButton" alphaMode="ADD"/>
+								<Scripts>
+									<OnClick function="EncounterJournalInstanceButton_OnClick"/>
+								</Scripts>
+							</Button>
+							<Button name="$parentOverviewTab" inherits="EncounterTabTemplate" useParentLevel="true" parentKey="overviewTab" id="1">								<Anchors>
 									<Anchor point="TOPLEFT" relativePoint="TOPRIGHT" x="-12" y="-35"/>
 								</Anchors>
 								<Layers>
 									<Layer level="OVERLAY">
 										<Texture name="$parentUnselect" inherits="UI-EJ-Tab-BossIcon-UnSelected" parentKey="unselected">
 											<Anchors>
 												<Anchor point="RIGHT" x="-6" y="0"/>
 											</Anchors>
 										</Texture>
 										<Texture name="$parentSelect" inherits="UI-EJ-Tab-BossIcon-Selected" parentKey="selected">
 											<Anchors>
 												<Anchor point="CENTER" relativeTo="$parentUnselect" x="0" y="0"/>
 											</Anchors>
 										</Texture>
 									</Layer>
 								</Layers>
 								<Scripts>
 									<OnLoad>
-										self.tooltip = ABILITIES;
+										self.tooltip = OVERVIEW;
 									</OnLoad>
 									<OnClick>
 										EncounterJournal_TabClicked(self, button);
 										if (not EncounterJournal.encounterID and EncounterJournal.instanceID) then
 											EncounterJournal_DisplayInstance(EncounterJournal.instanceID, true);
 										end
 									</OnClick>
 								</Scripts>
 							</Button>
 							<Button name="$parentLootTab" inherits="EncounterTabTemplate" useParentLevel="true" parentKey="lootTab" id="2">
 								<Anchors>
-									<Anchor point="TOP" relativeTo="$parentBossTab" relativePoint="BOTTOM" x="0" y="2"/>
+									<Anchor point="TOP" relativeTo="$parentOverviewTab" relativePoint="BOTTOM" x="0" y="2"/>
 								</Anchors>
 								<Layers>
 									<Layer level="OVERLAY">
 										<Texture name="$parentUnselect" inherits="UI-EJ-Tab-LootIcon-UnSelected" parentKey="unselected">
 											<Anchors>
 												<Anchor point="RIGHT" x="-6" y="0"/>
 											</Anchors>
 										</Texture>
 										<Texture name="$parentSelect" inherits="UI-EJ-Tab-LootIcon-Selected" parentKey="selected">
 											<Anchors>
 												<Anchor point="CENTER" relativeTo="$parentUnselect" x="0" y="0"/>
 											</Anchors>
 										</Texture>
 									</Layer>
 								</Layers>
 								<Scripts>
 									<OnLoad>
 										self.tooltip = LOOT_NOUN;
 									</OnLoad>
 								</Scripts>
 							</Button>
-							<Button name="$parentModelTab" inherits="EncounterTabTemplate" useParentLevel="true" parentKey="modelTab" id="3">
+							<Button name="$parentBossTab" inherits="EncounterTabTemplate" useParentLevel="true" parentKey="bossTab" id="3">
 								<Anchors>
 									<Anchor point="TOP" relativeTo="$parentLootTab" relativePoint="BOTTOM" x="0" y="2"/>
 								</Anchors>
 								<Layers>
 									<Layer level="OVERLAY">
+										<Texture name="$parentUnselect" inherits="UI-EJ-Tab-AbilitiesIcon-UnSelected" parentKey="unselected">
+											<Anchors>
+												<Anchor point="RIGHT" x="-6" y="0"/>
+											</Anchors>
+										</Texture>
+										<Texture name="$parentSelect" inherits="UI-EJ-Tab-AbilitiesIcon-Selected" parentKey="selected">
+											<Anchors>
+												<Anchor point="CENTER" relativeTo="$parentUnselect" x="0" y="0"/>
+											</Anchors>
+										</Texture>
+									</Layer>
+								</Layers>
+								<Scripts>
+									<OnLoad>
+										self.tooltip = ABILITIES;
+									</OnLoad>
+									<OnClick>
+										EncounterJournal_TabClicked(self, button);
+										if (not EncounterJournal.encounterID and EncounterJournal.instanceID) then
+											EncounterJournal_DisplayInstance(EncounterJournal.instanceID, true);
+										end
+									</OnClick>
+								</Scripts>
+							</Button>
+							<Button name="$parentModelTab" inherits="EncounterTabTemplate" useParentLevel="true" parentKey="modelTab" id="4">
+								<Anchors>
+									<Anchor point="TOP" relativeTo="$parentBossTab" relativePoint="BOTTOM" x="0" y="2"/>
+								</Anchors>
+								<Layers>
+									<Layer level="OVERLAY">
 										<Texture name="$parentUnselect" inherits="UI-EJ-Tab-ModelIcon-UnSelected" parentKey="unselected">
 											<Anchors>
 												<Anchor point="RIGHT" x="-6" y="0"/>
 											</Anchors>
 										</Texture>
 										<Texture name="$parentSelect" inherits="UI-EJ-Tab-ModelIcon-Selected" parentKey="selected">
 											<Anchors>
 												<Anchor point="CENTER" relativeTo="$parentUnselect" x="0" y="0"/>
 											</Anchors>
 										</Texture>
 									</Layer>
 								</Layers>
 								<Scripts>
 									<OnLoad>
 										self.tooltip = MODEL;
 									</OnLoad>
 									<OnClick>
 										EncounterJournal_TabClicked(self, button)
 										EncounterJournal_ShowCreatures()
 									</OnClick>
 								</Scripts>
 							</Button>
-							<ScrollFrame name="$parentBossesScrollFrame" parentKey="bossesScroll" inherits="UIPanelScrollFrameCodeTemplate">
+							<ScrollFrame name="$parentBossesScrollFrame" useParentLevel="true" parentKey="bossesScroll" inherits="UIPanelScrollFrameCodeTemplate">
 								<Size x="363" y="382"/>
 								<Anchors>
 									<Anchor point="BOTTOMLEFT" x="25" y="1"/>
 								</Anchors>
 								<Frames>
 									<Slider name="$parentScrollBar" inherits="MinimalScrollBarTemplate" parentKey="ScrollBar">
 										<Anchors>
 											<Anchor point="TOPRIGHT" x="0" y="-17"/>
 											<Anchor point="BOTTOMRIGHT" x="0" y="17"/>
 										</Anchors>
 										<Scripts>
 											<OnLoad>
 												self.trackBG:SetVertexColor(0.2, 0.13, 0.08, 0.25);
 											</OnLoad>
 										</Scripts>
 									</Slider>
 								</Frames>
 								<ScrollChild>
 									<Frame name="$parentScrollChild" parentKey="child">
 										<Size x="320" y="372"/>
 										<Anchors>
 											<Anchor point="TOPLEFT" x="0" y="0"/>
 										</Anchors>
 										<Layers>
 											<Layer level="ARTWORK">
 												<FontString name="$parentDescription" inherits="GameFontBlack" justifyH="LEFT" parentKey="description">
 													<Size x="0" y="0"/>
 													<Anchors>
 														<Anchor point="TOPLEFT" x="2" y="-8"/>
 													</Anchors>
 													<Color r="0.25" g="0.1484375" b=".02" a="1"/>
 												</FontString>
 											</Layer>
 										</Layers>
 									</Frame>
 								</ScrollChild>
 							</ScrollFrame>
 							<Button name="$parentDifficulty" parentKey="difficulty" text="Normal (10)" >
 								<Size x="75" y="26"/>
 								<Anchors>
 									<Anchor point="TOPRIGHT" x="-19" y="-13"/>
 								</Anchors>
 								<HitRectInsets>
 									<AbsInset left="-13" right="-13" top="0" bottom="0"/>
 								</HitRectInsets>
 								<Layers>
 									<Layer level="BACKGROUND" textureSubLevel="2">
 										<Texture name="$parentUpLeft" inherits="UI-EJ-FilterButtonUp" parentKey="upLeft">
 											<Size x="13" y="26"/>
 											<Anchors>
 												<Anchor point="RIGHT" relativePoint="LEFT" x="0" y="0"/>
 											</Anchors>
 										</Texture>
 										<Texture name="$parentUpRIGHT" inherits="UI-EJ-FilterButtonUp" parentKey="upRight">
 											<Size x="13" y="26"/>
 											<Anchors>
 												<Anchor point="LEFT" relativePoint="RIGHT" x="0" y="0"/>
 											</Anchors>
 										</Texture>
 									
 										<Texture name="$parentDownLeft" inherits="UI-EJ-FilterButtonDown" parentKey="downLeft" hidden="true">
 											<Size x="13" y="26"/>
 											<Anchors>
 												<Anchor point="RIGHT" relativePoint="LEFT" x="0" y="0"/>
 											</Anchors>
 										</Texture>
 										<Texture name="$parentDownRIGHT" inherits="UI-EJ-FilterButtonDown" parentKey="downRight" hidden="true">
 											<Size x="13" y="26"/>
 											<Anchors>
 												<Anchor point="LEFT" relativePoint="RIGHT" x="0" y="0"/>
 											</Anchors>
 										</Texture>
 									</Layer>
 									<Layer level="HIGHLIGHT">
 										<Texture name="$parentUpLeft" inherits="UI-EJ-FilterButtonHighlight" parentKey="highLeft">
 											<Size x="13" y="26"/>
 											<Anchors>
 												<Anchor point="RIGHT" relativePoint="LEFT" x="0" y="0"/>
 											</Anchors>
 										</Texture>
 										<Texture name="$parentUpRIGHT" inherits="UI-EJ-FilterButtonHighlight" parentKey="highRight">
 											<Size x="13" y="26"/>
 											<Anchors>
 												<Anchor point="LEFT" relativePoint="RIGHT" x="0" y="0"/>
 											</Anchors>
 										</Texture>
 									</Layer>
 								</Layers>
 								<NormalTexture inherits="_FilterButtonUp-Mid">
 								</NormalTexture>
 								<PushedTexture inherits="_FilterButtonDown-Mid">
 								</PushedTexture>
 								<HighlightTexture inherits="_FilterButtonHighlight-Mid">
 								</HighlightTexture>
 								<NormalFont style="GameFontNormalSmall"/>
 								<ButtonText>
 									<Size x="80" y="12"/>
 									<Anchors>
 										<Anchor point="CENTER" x="0" y="0"/>
 									</Anchors>
 									<Color r="0.973" g="0.902" b="0.581"/>
 								</ButtonText>
 								<Scripts>
 									<OnClick>
 										ToggleDropDownMenu(1, nil, self:GetParent().difficultyDD, self, 5, 0);
 										PlaySound("igMainMenuOptionCheckBoxOn");
 									</OnClick>
 									<OnLoad>
 										local l, t, _, b, r = self.upLeft:GetTexCoord();
 										self.upLeft:SetTexCoord(l, l + (r-l)/2, t, b);
 										l, t, _, b, r = self.upRight:GetTexCoord();
 										self.upRight:SetTexCoord(l + (r-l)/2, r, t, b);
 										
 										
 										l, t, _, b, r = self.downLeft:GetTexCoord();
 										self.downLeft:SetTexCoord(l, l + (r-l)/2, t, b);
 										l, t, _, b, r = self.downRight:GetTexCoord();
 										self.downRight:SetTexCoord(l + (r-l)/2, r, t, b);
 										
 										
 										l, t, _, b, r = self.highLeft:GetTexCoord();
 										self.highLeft:SetTexCoord(l, l + (r-l)/2, t, b);
 										l, t, _, b, r = self.highRight:GetTexCoord();
 										self.highRight:SetTexCoord(l + (r-l)/2, r, t, b);
 									</OnLoad>
 									<OnMouseDown>
 										self.upLeft:Hide();
 										self.upRight:Hide();
 									
 										self.downLeft:Show();
 										self.downRight:Show();
 									</OnMouseDown>
 									<OnMouseUp>
 										self.upLeft:Show();
 										self.upRight:Show();
 									
 										self.downLeft:Hide();
 										self.downRight:Hide();
 									</OnMouseUp>
 								</Scripts>
 							</Button>
 							<Frame name="$parentDifficultyDD" parentKey="difficultyDD" inherits="UIDropDownMenuTemplate" clampedToScreen="true" hidden="true">
 								<Scripts>
 									<OnLoad>
 										UIDropDownMenu_Initialize(self, EncounterJournal_DifficultyInit, "MENU");
 									</OnLoad>
 								</Scripts>
 							</Frame>
 							<Button name="$parentResetButton" parentKey="reset" hidden="true">
 								<Size x="26" y="26"/>
 								<Anchors>
 									<Anchor point="RIGHT" relativeTo="$parentDifficulty" relativePoint="LEFT" x="-10" y="0"/>
 								</Anchors>
 								<Layers>
 									<Layer level="OVERLAY">
 										<Texture name="$parentTexture" inherits="UI-EJ-ReturnToDefault">
 											<Anchors>
 												<Anchor point="CENTER"/>
 											</Anchors>
 										</Texture>
 									</Layer>
 								</Layers>
 								<NormalTexture inherits="UI-EJ-FilterButtonUp"/>
 								<PushedTexture inherits="UI-EJ-FilterButtonDown"/>
 								<HighlightTexture inherits="UI-EJ-FilterButtonHighlight" alphaMode="ADD"/>
 								<Scripts>
 									<OnMouseDown>
 										_G[self:GetName().."Texture"]:SetPoint("CENTER", 1, -1);
 									</OnMouseDown>
 									<OnMouseUp>
 										_G[self:GetName().."Texture"]:SetPoint("CENTER", 0, 0);
 									</OnMouseUp>
 									<OnClick function="EncounterJournal_ResetHeaders"/>
 									<OnEnter>
 										GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
 										GameTooltip:SetText(RETURN_TO_DEFAULT);
 									</OnEnter>
 									<OnLeave>
 										GameTooltip:Hide();
 									</OnLeave>
 								</Scripts>
 							</Button>
 							<ScrollFrame name="$parentDetailsScrollFrame" parentKey="detailsScroll" inherits="UIPanelScrollFrameCodeTemplate">
 								<Size x="350" y="383"/>
 								<Anchors>
 									<Anchor point="BOTTOMRIGHT" x="-5" y="1"/>
 								</Anchors>
 								<Frames>
 									<Slider name="$parentScrollBar" inherits="MinimalScrollBarTemplate" parentKey="ScrollBar">
 										<Anchors>
 											<Anchor point="TOPRIGHT" x="0" y="-17"/>
 											<Anchor point="BOTTOMRIGHT" x="0" y="17"/>
 										</Anchors>
 										<Scripts>
 											<OnLoad>
 												self.trackBG:SetVertexColor(0.2, 0.13, 0.08, 0.25);
 											</OnLoad>
 										</Scripts>
 									</Slider>
 								</Frames>
 								<ScrollChild>
 									<Frame name="$parentScrollChild" parentKey="child">
 										<Size x="320" y="372"/>
 										<Anchors>
 											<Anchor point="TOPLEFT" x="0" y="0"/>
 										</Anchors>
 										<Layers>
 											<Layer level="ARTWORK">
 												<FontString name="$parentDescription" inherits="GameFontBlack" justifyH="LEFT" parentKey="description">
 													<Size x="0" y="0"/>
 													<Anchors>
 														<Anchor point="TOPLEFT" x="2" y="-8"/>
 													</Anchors>
 													<Color r="0.25" g="0.1484375" b=".02" a="1"/>
 												</FontString>
 											</Layer>
 										</Layers>
 									</Frame>
 								</ScrollChild>
 								<Scripts>
 									<OnShow>
 										EncounterJournal_HideCreatures();
 										EncounterJournal.encounter.info.reset:Show()
 										EncounterJournal.encounter.info.lootScroll:Hide()
 										EncounterJournal.encounter.info.rightShadow:Show()
 										EncounterJournal.encounter.info.encounterTitle:Show();
 									</OnShow>
 									<OnHide>
-										EncounterJournal.encounter.info.reset:Hide()
+										if (not self:GetParent().overviewScroll:IsShown()) then
+											EncounterJournal.encounter.info.reset:Hide();
+										end
+									</OnHide>
+								</Scripts>
+							</ScrollFrame>
+							<ScrollFrame name="$parentOverviewScrollFrame" parentKey="overviewScroll" inherits="UIPanelScrollFrameCodeTemplate">
+								<Size x="350" y="383"/>
+								<Anchors>
+									<Anchor point="BOTTOMRIGHT" x="-5" y="1"/>
+								</Anchors>
+								<Frames>
+									<Slider name="$parentScrollBar" inherits="MinimalScrollBarTemplate" parentKey="ScrollBar">
+										<Anchors>
+											<Anchor point="TOPRIGHT" x="0" y="-17"/>
+											<Anchor point="BOTTOMRIGHT" x="0" y="17"/>
+										</Anchors>
+										<Scripts>
+											<OnLoad>
+												self.trackBG:SetVertexColor(0.2, 0.13, 0.08, 0.25);
+											</OnLoad>
+										</Scripts>
+									</Slider>
+								</Frames>
+								<ScrollChild>
+									<Frame name="$parentScrollChild" parentKey="child">
+										<Size x="320" y="372"/>
+										<Anchors>
+											<Anchor point="TOPLEFT" x="0" y="0"/>
+										</Anchors>
+										<Layers>
+											<Layer level="ARTWORK">
+												<FontString name="$parentLoreDescription" inherits="GameFontBlack" justifyH="LEFT" parentKey="loreDescription">
+													<Size x="0" y="0"/>
+													<Anchors>
+														<Anchor point="TOPLEFT" x="2" y="-8"/>
+													</Anchors>
+													<Color r="0.25" g="0.1484375" b=".02" a="1"/>
+												</FontString>
+												<Texture name="$parentHeader" inherits="UI-EJ-Header-Overview" parentKey="header">
+													<Anchors>
+														<Anchor point="TOP" relativeKey="$parent.loreDescription" relativePoint="BOTTOM" x="0" y="-6"/>
+													</Anchors>
+												</Texture>
+												<FontString name="$parentTitle" inherits="GameFontNormal" justifyH="LEFT" text="OVERVIEW">
+													<Size x="200" y="10"/>
+													<Anchors>
+														<Anchor point="BOTTOMLEFT" relativeKey="$parent.header" relativePoint="BOTTOMLEFT" x="8" y="6"/>
+													</Anchors>
+													<Color r="0.929" g="0.788" b="0.620"/>
+												</FontString>
+											</Layer>
+										</Layers>
+										<Frames>
+											<Frame parentKey="overviewDescription" inherits="EncounterDescriptionTemplate">
+												<Size x="95" y="10"/>
+												<Anchors>
+													<Anchor point="TOP" relativeKey="$parent.header" relativePoint="BOTTOM" x="0" y="-6"/>
+												</Anchors>
+											</Frame>
+										</Frames>
+									</Frame>
+								</ScrollChild>
+								<Scripts>
+									<OnShow>
+										EncounterJournal_HideCreatures();
+										EncounterJournal.encounter.info.reset:Show()
+										EncounterJournal.encounter.info.lootScroll:Hide()
+										EncounterJournal.encounter.info.rightShadow:Show()
+										EncounterJournal.encounter.info.encounterTitle:Show();
+									</OnShow>
+									<OnHide>
+										if (not self:GetParent().detailsScroll:IsShown()) then
+											EncounterJournal.encounter.info.reset:Hide()
+										end
 									</OnHide>
 								</Scripts>
 							</ScrollFrame>
 							<ScrollFrame name="$parentLootScrollFrame" parentKey="lootScroll" inherits="HybridScrollFrameTemplate">
 								<Size x="345" y="382"/>
 								<Anchors>
 									<Anchor point="BOTTOMRIGHT" x="-5" y="1"/>
 								</Anchors>
 								<Frames>
 									<Frame name="$parentClassFilterClearFrame" parentKey="classClearFilter" hidden="true" enableMouse="true">
 										<Size x="355" y="28"/>	
 										<Anchors>
 											<Anchor point="BOTTOM" relativePoint="TOP" x="-10" y="-5"/>
 										</Anchors>
 										<Layers>
 											<Layer level="BACKGROUND">
 												<Texture inherits="UI-EJ-FilterBar">
 													<Size x="380" y="28"/>	
 													<Anchors>
 														<Anchor point="CENTER" x="-5" y="0"/>
 													</Anchors>
 												</Texture>
 											</Layer>
 											<Layer level="OVERLAY">
 												<FontString inherits="GameFontNormalSmall" parentKey="text">
 													<Size x="0" y="0"/>
 													<Anchors>
 														<Anchor point="LEFT" x="25" y="2"/>
 													</Anchors>
 													<Color r="0.973" g="0.902" b="0.581"/>
 												</FontString>
 											</Layer>
 										</Layers>
 										<Frames>
 											<Button name="$parentExitButton">
 												<Size x="20" y="20"/>
 												<Anchors>
 													<Anchor point="RIGHT" x="-20" y="2"/>
 												</Anchors>
 												<Layers>
 													<Layer level="ARTWORK">
 														<Texture file="Interface\FriendsFrame\ClearBroadcastIcon" alpha="0.8" parentKey="texture">
 															<Size x="17" y="17"/>
 															<Anchors>
 																<Anchor point="TOPLEFT" x="0" y="0"/>
 															</Anchors>
 														</Texture>
 													</Layer>
 												</Layers>
 												<Scripts>
 													<OnEnter>
 														self.texture:SetAlpha(1.0);
 													</OnEnter>
 													<OnLeave>
 														self.texture:SetAlpha(0.8);
 													</OnLeave>
 													<OnMouseDown>
 														self.texture:SetPoint("TOPLEFT", 1, -1);
 													</OnMouseDown>
 													<OnMouseUp>
 														self.texture:SetPoint("TOPLEFT", 0, 0);
 													</OnMouseUp>
 													<OnClick> 
 														PlaySound("igMainMenuOptionCheckBoxOn");
 														EJ_ResetLootFilter();
 														EncounterJournal_LootUpdate();
 														self:GetParent():Hide();
 													</OnClick>
 												</Scripts>
 											</Button>
 										</Frames>
 									</Frame>
 									<Button name="$parentFilterToggle" parentKey="filter" text="GEAR_FILTER">
 										<Size x="75" y="26"/>
 										<HitRectInsets>
 											<AbsInset left="-13" right="-13" top="0" bottom="0"/>
 										</HitRectInsets>
 										<Layers>
 											<Layer level="BACKGROUND">
 												<Texture name="$parentUpLeft" inherits="UI-EJ-FilterButtonUp" parentKey="upLeft">
 													<Size x="13" y="26"/>
 													<Anchors>
 														<Anchor point="RIGHT" relativePoint="LEFT" x="0" y="0"/>
 													</Anchors>
 												</Texture>
 												<Texture name="$parentUpRIGHT" inherits="UI-EJ-FilterButtonUp" parentKey="upRight">
 													<Size x="13" y="26"/>
 													<Anchors>
 														<Anchor point="LEFT" relativePoint="RIGHT" x="0" y="0"/>
 													</Anchors>
 												</Texture>
 											
 												<Texture name="$parentDownLeft" inherits="UI-EJ-FilterButtonDown" parentKey="downLeft" hidden="true">
 													<Size x="13" y="26"/>
 													<Anchors>
 														<Anchor point="RIGHT" relativePoint="LEFT" x="0" y="0"/>
 													</Anchors>
 												</Texture>
 												<Texture name="$parentDownRIGHT" inherits="UI-EJ-FilterButtonDown" parentKey="downRight" hidden="true">
 													<Size x="13" y="26"/>
 													<Anchors>
 														<Anchor point="LEFT" relativePoint="RIGHT" x="0" y="0"/>
 													</Anchors>
 												</Texture>
 											</Layer>
 											<Layer level="HIGHLIGHT">
 												<Texture name="$parentUpLeft" inherits="UI-EJ-FilterButtonHighlight" parentKey="highLeft">
 													<Size x="13" y="26"/>
 													<Anchors>
 														<Anchor point="RIGHT" relativePoint="LEFT" x="0" y="0"/>
 													</Anchors>
 												</Texture>
 												<Texture name="$parentUpRIGHT" inherits="UI-EJ-FilterButtonHighlight" parentKey="highRight">
 													<Size x="13" y="26"/>
 													<Anchors>
 														<Anchor point="LEFT" relativePoint="RIGHT" x="0" y="0"/>
 													</Anchors>
 												</Texture>
 											</Layer>
 										</Layers>
 										<NormalTexture inherits="_FilterButtonUp-Mid">
 										</NormalTexture>
 										<PushedTexture inherits="_FilterButtonDown-Mid">
 										</PushedTexture>
 										<HighlightTexture inherits="_FilterButtonHighlight-Mid">
 										</HighlightTexture>
 										<NormalFont style="GameFontNormalSmall"/>
 										<ButtonText>
 											<Anchors>
 												<Anchor point="CENTER" x="0" y="0"/>
 											</Anchors>
 											<Color r="0.973" g="0.902" b="0.581"/>
 										</ButtonText>
 										<Scripts>
 											<OnClick>
 												ToggleDropDownMenu(1, nil, self:GetParent().lootFilter, self, 5, 0);
 												PlaySound("igMainMenuOption");
 											</OnClick>
 											<OnLoad>
 												self:SetPoint("TOPLEFT", self:GetParent():GetParent(), "TOPRIGHT", -340, -13);
 												
 												local l, t, _, b, r = self.upLeft:GetTexCoord();
 												self.upLeft:SetTexCoord(l, l + (r-l)/2, t, b);
 												l, t, _, b, r = self.upRight:GetTexCoord();
 												self.upRight:SetTexCoord(l + (r-l)/2, r, t, b);
 												
 												
 												l, t, _, b, r = self.downLeft:GetTexCoord();
 												self.downLeft:SetTexCoord(l, l + (r-l)/2, t, b);
 												l, t, _, b, r = self.downRight:GetTexCoord();
 												self.downRight:SetTexCoord(l + (r-l)/2, r, t, b);
 												
 												
 												l, t, _, b, r = self.highLeft:GetTexCoord();
 												self.highLeft:SetTexCoord(l, l + (r-l)/2, t, b);
 												l, t, _, b, r = self.highRight:GetTexCoord();
 												self.highRight:SetTexCoord(l + (r-l)/2, r, t, b);
 											</OnLoad>
 											<OnMouseDown>
 												self.upLeft:Hide();
 												self.upRight:Hide();
 											
 												self.downLeft:Show();
 												self.downRight:Show();
 											</OnMouseDown>
 											<OnMouseUp>
 												self.upLeft:Show();
 												self.upRight:Show();
 											
 												self.downLeft:Hide();
 												self.downRight:Hide();
 											</OnMouseUp>
 										</Scripts>
 									</Button>
-									<Frame name="$parentLootFilter" inherits="UIDropDownMenuTemplate" enableMouse="true" parentKey="lootFilter">
-										<Anchors>
-											<Anchor point="TOPRIGHT" x="0" y="-28"/>
-										</Anchors>
-									</Frame>
+									<Frame name="$parentLootFilter" inherits="UIDropDownMenuTemplate" parentKey="lootFilter" hidden="true"/>
 		
 									<Slider name="$parentScrollBar" inherits="MinimalHybridScrollBarTemplate" parentKey="scrollBar">
 										<Anchors>
 											<Anchor point="TOPRIGHT" x="0" y="-18"/>
 											<Anchor point="BOTTOMRIGHT" x="0" y="17"/>
 										</Anchors>
 										<Scripts>
 											<OnLoad>
 												self.trackBG:SetVertexColor(0.2, 0.13, 0.08, 0.25);
 											</OnLoad>
 										</Scripts>
 									</Slider>
 								</Frames>
 								<Scripts>
 									<OnShow>
 										EncounterJournal_HideCreatures();
 										EncounterJournal.encounter.instance:Hide();
 										EncounterJournal.encounter.info.rightShadow:Show()
 										EncounterJournal_LootUpdate();
 										EncounterJournal.encounter.info.encounterTitle:Hide();
 									</OnShow>
 								</Scripts>
 							</ScrollFrame>
 							<PlayerModel name="$parentModelFrame" parentKey="model" inherits="ModelTemplate" >
 								<Size x="390" y="423"/>
 								<Anchors>
 									<Anchor point="BOTTOMRIGHT" x="-3" y="1"/>
 								</Anchors>
 								<Layers>
 									<Layer level="BACKGROUND" textureSubLevel="1">
 										<Texture name="$parentDungeonBG" file="Interface\EncounterJournal\UI-EJ-BACKGROUND-Default" parentKey="dungeonBG">
 											<Size x="394" y="425"/>
 											<Anchors>
 												<Anchor point="BOTTOMLEFT" x="0" y="-2"/>
 											</Anchors>
 											<TexCoords left="0.76953125" right="0" top="0" bottom="0.830078125"/>
 										</Texture>
 									</Layer>
 									<Layer level="OVERLAY">
 										<Texture name="$parentShadow" file="Interface\EncounterJournal\UI-EJ-BossModelPaperFrame">
 											<Size x="393" y="424"/>
 											<Anchors>
 												<Anchor point="BOTTOMRIGHT" x="3" y="0"/>
 											</Anchors>
 											<TexCoords left="0.767578125" right="0" top="0" bottom="0.828125"/>
 										</Texture>
 									</Layer>
 									<Layer level="OVERLAY" textureSubLevel="1">
 										<Texture name="$parentTitleBG" inherits="UI-EJ-BossNameShadow">
 											<Anchors>
 												<Anchor point="BOTTOM" x="0" y="-2"/>
 											</Anchors>
 										</Texture>
 									</Layer>
 									<Layer level="OVERLAY" textureSubLevel="2">
 										<FontString name="$parentImageTile" inherits="QuestTitleFontBlackShadow" justifyH="CENTER" parentKey="imageTitle">
 											<Size x="380" y="10"/>
 											<Anchors>
 												<Anchor point="BOTTOM" x="0" y="6"/>
 											</Anchors>
 										</FontString>
+										<FontString parentKey="modelDisplayIdLabel" inherits="GameFontNormalSmall" justifyH="LEFT" hidden="true" text="Display ID:">
+											<Size x="60" y="0"/>
+											<Anchors>
+												<Anchor point="BOTTOMLEFT" relativeKey="$parent.imageTitle" relativePoint="TOPLEFT" x="30" y="6"/>
+											</Anchors>
+										</FontString>
+										<FontString parentKey="modelDisplayId" inherits="GameFontHighlightSmall" justifyH="LEFT" wordwrap="true" hidden="true">
+											<Size x="320" y="0"/>
+											<Anchors>
+												<Anchor point="LEFT" relativeKey="$parent.modelDisplayIdLabel" relativePoint="RIGHT" x="2" y="0"/>
+											</Anchors>
+										</FontString>
+										<FontString parentKey="modelName" inherits="GameFontHighlightSmall" justifyH="CENTER" wordwrap="true" hidden="true">
+											<Size x="320" y="0"/>
+											<Anchors>
+												<Anchor point="BOTTOM" relativeKey="$parent.imageTitle" relativePoint="TOP" x="0" y="26"/>
+											</Anchors>
+										</FontString>
+										<FontString parentKey="modelNameLabel" inherits="GameFontNormalSmall" justifyH="LEFT" hidden="true" text="Model Path:">
+											<Size x="320" y="0"/>
+											<Anchors>
+												<Anchor point="BOTTOMLEFT" relativeKey="$parent.modelName" relativePoint="TOPLEFT" x="0" y="6"/>
+											</Anchors>
+										</FontString>
 									</Layer>
 								</Layers>
 								<Scripts>
 									<OnShow>
 										EncounterJournal.encounter.info.encounterTitle:Hide();
 										EncounterJournal.encounter.info.rightShadow:Hide();
 										EncounterJournal.encounter.info.difficulty:Hide();
 									</OnShow>
 									<OnHide>
 										EncounterJournal.encounter.info.difficulty:Show();
 									</OnHide>
 									<OnLoad>
 										Model_OnLoad(self);
 										self:SetCamDistanceScale(1.0);
 										self:GetParent().imageTitle = self.imageTitle;
 									</OnLoad>
 								</Scripts>
 							</PlayerModel>
 							<Button name="$parentCreatureButton1" inherits="EncounterCreatureButtonTemplate" parentArray="creatureButtons">
 								<Anchors>
 									<Anchor point="TOPLEFT" relativeTo="$parentModelFrame" x="3" y="-35"/>
 								</Anchors>
 							</Button>
 						</Frames>
 					</Frame>
 				</Frames>
 			</Frame>
 		</Frames>
 		<Scripts>
 			<OnShow function="EncounterJournal_OnShow"/>
 			<OnHide function="EncounterJournal_OnHide"/>
 			<OnLoad function="EncounterJournal_OnLoad"/>
 			<OnEvent function="EncounterJournal_OnEvent"/>
 		</Scripts>
 	</Frame>
 </Ui>