<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
 ..\..\FrameXML\UI.xsd">
 	<Script file="Blizzard_BlackMarketUI.lua"/>
 	
 <!--
 	<Button name="BlackMarketColumnButtonTemplate" virtual="true">
 		<Layers>
 			<Layer level="BACKGROUND">
 				<Texture name="$parentLeft" file="Interface\FriendsFrame\WhoFrame-ColumnTabs">
 					<Size x="5" y="19"/>
 					<Anchors>
 						<Anchor point="TOPLEFT"/>
 					</Anchors>
 					<TexCoords left="0" right="0.078125" top="0" bottom="0.59375"/>
 				</Texture>
 				<Texture name="$parentRight" file="Interface\FriendsFrame\WhoFrame-ColumnTabs">
 					<Size x="4" y="19"/>
 					<Anchors>
 						<Anchor point="TOPRIGHT"/>
 					</Anchors>
 					<TexCoords left="0.90625" right="0.96875" top="0" bottom="0.59375"/>
 				</Texture>
 				<Texture name="$parentMiddle" file="Interface\FriendsFrame\WhoFrame-ColumnTabs">
 					<Size x="10" y="19"/>
 					<Anchors>
 						<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"/>
 						<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT"/>
 					</Anchors>
 					<TexCoords left="0.078125" right="0.90625" top="0" bottom="0.59375"/>
 				</Texture>
 			</Layer>
 		</Layers>
 		<ButtonText name="$parentText">
 			<Anchors>
 				<Anchor point="LEFT" x="8" y="0"/>
 			</Anchors>
 		</ButtonText>
 		<NormalFont style="GameFontHighlightSmall"/>
 		<NormalTexture name="$parentArrow" file="Interface\Buttons\UI-SortArrow">
 			<Size x="9" y="8"/>
 			<Anchors>
 				<Anchor point="LEFT" relativeTo="$parentText" relativePoint="RIGHT" x="3" y="-2"/>
 			</Anchors>
 			<TexCoords left="0" right="0.5625" top="0" bottom="1.0"/>
 		</NormalTexture>
 		<HighlightTexture file="Interface\PaperDollInfoFrame\UI-Character-Tab-Highlight" alphaMode="ADD">
 			<Size x="5" y="24"/>
 			<Anchors>
 				<Anchor point="LEFT" x="0" y="0"/>
 				<Anchor point="RIGHT" x="4" y="0"/>
 			</Anchors>
 		</HighlightTexture>
 	</Button>
 -->
 	<Frame name="BlackMarketColumnButtonTemplate" virtual="true">
 		<Layers>
 			<Layer level="BACKGROUND">
 				<Texture parentKey="Left" file="Interface\FriendsFrame\WhoFrame-ColumnTabs">
 					<Size x="5" y="19"/>
 					<Anchors>
 						<Anchor point="TOPLEFT"/>
 					</Anchors>
 					<TexCoords left="0" right="0.078125" top="0" bottom="0.59375"/>
 				</Texture>
 				<Texture parentKey="Right" file="Interface\FriendsFrame\WhoFrame-ColumnTabs">
 					<Size x="4" y="19"/>
 					<Anchors>
 						<Anchor point="TOPRIGHT"/>
 					</Anchors>
 					<TexCoords left="0.90625" right="0.96875" top="0" bottom="0.59375"/>
 				</Texture>
 				<Texture parentKey="Middle" file="Interface\FriendsFrame\WhoFrame-ColumnTabs">
 					<Size x="10" y="19"/>
 					<Anchors>
 						<Anchor point="LEFT" relativeKey="$parent.Left" relativePoint="RIGHT"/>
 						<Anchor point="RIGHT" relativeKey="$parent.Right" relativePoint="LEFT"/>
 					</Anchors>
 					<TexCoords left="0.078125" right="0.90625" top="0" bottom="0.59375"/>
 				</Texture>
 				<FontString parentKey="Name" inherits="GameFontHighlightSmall" justifyH="LEFT">
 					<Anchors>
 						<Anchor point="TOP" x="0" y="-5"/>
 					</Anchors>
 				</FontString>
 			</Layer>
 		</Layers>
 	</Frame>
 
 	<Button name="BlackMarketItemTemplate" virtual="true">
 		<Size x="570" y="37"/>
 		<Layers>
 			<Layer level="BACKGROUND">
 				<Texture parentKey="Left" file="Interface\AuctionFrame\UI-AuctionItemNameFrame">
 					<Size x="10" y="35"/>
 					<Anchors>
 						<Anchor point="LEFT" x="34" y="2"/>
 					</Anchors>
 					<TexCoords left="0" right="0.078125" top="0" bottom="1.0"/>
 				</Texture>
 				<Texture parentKey="Right" file="Interface\AuctionFrame\UI-AuctionItemNameFrame">
 					<Size x="10" y="35"/>
 					<Anchors>
 						<Anchor point="RIGHT" x="0" y="2"/>
 					</Anchors>
 					<TexCoords left="0.75" right="0.828125" top="0" bottom="1.0"/>
 				</Texture>
 				<Texture file="Interface\AuctionFrame\UI-AuctionItemNameFrame">
 					<Size x="10" y="35"/>
 					<Anchors>
 						<Anchor point="LEFT" relativeKey="$parent.Left" relativePoint="RIGHT" x="0" y="0"/>
 						<Anchor point="RIGHT" relativeKey="$parent.Right" relativePoint="LEFT" x="0" y="0"/>
 					</Anchors>
 					<TexCoords left="0.078125" right="0.75" top="0" bottom="1.0"/>
 				</Texture>
 				<FontString parentKey="Name" inherits="GameFontNormal" justifyH="LEFT">
 					<Size x="160" y="32"/>
 					<Anchors>
 						<Anchor point="TOPLEFT" x="41" y="0"/>
 					</Anchors>
 				</FontString>
 				<FontString parentKey="Level" inherits="GameFontHighlightSmall">
 					<Size x="32" y="32"/>
 					<Anchors>
 						<Anchor point="TOPLEFT" x="200" y="-2"/>
 					</Anchors>
 				</FontString>
 				<FontString parentKey="Type" inherits="GameFontHighlightSmall">
 					<Size x="75" y="32"/>
 					<Anchors>
 						<Anchor point="TOPLEFT" x="238" y="-2"/>
 					</Anchors>
 				</FontString>
 				<FontString parentKey="Seller" inherits="GameFontHighlightSmall">
 					<Size x="75" y="32"/>
 					<Anchors>
 						<Anchor point="TOPLEFT" x="410" y="-2"/>
 					</Anchors>
 				</FontString>
 				<FontString parentKey="YourBid" inherits="GameFontNormalSmall" justifyH="RIGHT" hidden="true" text="BLACK_MARKET_YOUR_BID">
 					<Size x="75" y="0"/>
 					<Anchors>
 						<Anchor point="TOPRIGHT" x="-6" y="-1"/>
 					</Anchors>
 				</FontString>
 			</Layer>
 			<Layer level="OVERLAY">
 				<Texture file="Interface\HelpFrame\HelpFrameButton-Highlight" alphaMode="ADD" parentKey="Selection">
 					<Anchors>
 						<Anchor point="TOPLEFT" x="33" y="0"/>
 						<Anchor point="BOTTOMRIGHT" x="0" y="4"/>
 					</Anchors>
 					<TexCoords left="0" right="1.0" top="0" bottom="0.578125"/>
 				</Texture>
 			</Layer>
 		</Layers>
 		<Frames>
 			<Button parentKey="Item">
 				<Size x="32" y="32"/>
 				<Anchors>
 					<Anchor point="TOPLEFT" x="0" y="0"/>
 				</Anchors>
 				<Layers>
 					<Layer level="BORDER">
 						<Texture parentKey="IconTexture"/>
 						<FontString parentKey="Count" inherits="NumberFontNormal" justifyH="RIGHT" hidden="true">
 							<Anchors>
 								<Anchor point="BOTTOMRIGHT" x="-5" y="2"/>
 							</Anchors>
 						</FontString>
 						<FontString parentKey="Stock" inherits="NumberFontNormalYellow" justifyH="LEFT" hidden="true">
 							<Anchors>
 								<Anchor point="TOPLEFT" x="0" y="-2"/>
 							</Anchors>
 						</FontString>
 					</Layer>
 				</Layers>
 				<Scripts>
 					<OnEnter>
 						local parent = self:GetParent();
 						parent:LockHighlight();
 						if ( parent.itemLink ) then
 							GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
 							GameTooltip:SetHyperlink(parent.itemLink);
 						else
 							GameTooltip:Hide();
 						end
 					</OnEnter>
 					<OnLeave>
 						local parent = self:GetParent();
 						parent:UnlockHighlight();
 						GameTooltip:Hide();
 					</OnLeave>
 					<OnClick>
 						if ( IsModifiedClick() ) then
 							HandleModifiedItemClick(self:GetParent().itemLink);
 						else
 							BlackMarketItem_OnClick(self:GetParent(), button, down);
 						end
 					</OnClick>
 				</Scripts>
 				<NormalTexture file="Interface\Buttons\UI-Quickslot2">
 					<Size x="60" y="60"/>
 					<Anchors>
 						<Anchor point="CENTER" x="0" y="0"/>
 					</Anchors>
 				</NormalTexture>
 				<PushedTexture file="Interface\Buttons\UI-Quickslot-Depress"/>
 				<HighlightTexture file="Interface\Buttons\ButtonHilight-Square" alphaMode="ADD"/>
 			</Button>
 			<Button parentKey="TimeLeft" enableMouse="true">
 				<Size x="75" y="32"/>
 				<Anchors>
 					<Anchor point="TOPLEFT" x="327" y="0"/>
 				</Anchors>
 				<Layers>
 					<Layer level="BACKGROUND">
 						<FontString parentKey="Text" inherits="GameFontHighlightSmall">
 							<Size x="75" y="32"/>
 							<Anchors>
 								<Anchor point="TOP"/>
 							</Anchors>
 						</FontString>
 					</Layer>
 				</Layers>
 				<Scripts>
 					<OnEnter>
 						local parent = self:GetParent();
 						parent:LockHighlight();
 						if ( self.tooltip ) then
 							GameTooltip:SetOwner(self, "ANCHOR_TOP");
 							GameTooltip:SetText(self.tooltip);
 						end
 					</OnEnter>
 					<OnLeave>
 						local parent = self:GetParent();
 						parent:UnlockHighlight();
 						GameTooltip:Hide();
 					</OnLeave>
 					<OnClick>
 						if ( IsModifiedClick() ) then
 							HandleModifiedItemClick(self:GetParent().itemLink);
 						else
 							BlackMarketItem_OnClick(self:GetParent(), button, down);
 						end
 					</OnClick>
 				</Scripts>
 			</Button>
 			<Frame parentkey="CurrentBid" name="$parentCurrentBidMoneyFrame" inherits="SmallMoneyFrameTemplate">
 				<Anchors>
 					<Anchor point="RIGHT" x="6" y="-3"/>
 				</Anchors>
 				<Scripts>
 					<OnLoad>
 						SmallMoneyFrame_OnLoad(self);
 						MoneyFrame_SetType(self, "BLACKMARKET");
 					</OnLoad>
 				</Scripts>
 			</Frame>
 		</Frames>
 		<Scripts>
 			<OnClick>
 				if ( IsModifiedClick() ) then
 					HandleModifiedItemClick(self.itemLink);
 				else
 					BlackMarketItem_OnClick(self, button, down);
 				end
 			</OnClick>
 		</Scripts>
 		<HighlightTexture file="Interface\QuestFrame\UI-QuestLogTitleHighlight" alphaMode="ADD" alpha="0.8">
 			<Anchors>
 				<Anchor point="TOPLEFT" x="33" y="0"/>
 				<Anchor point="BOTTOMRIGHT" x="0" y="5"/>
 			</Anchors>
 			<Color r="0.243" g="0.570" b="1"/>
 		</HighlightTexture>
 	</Button>
 
 	<Texture name="_WoodFrameTile-Top" file="Interface\BlackMarket\_WoodFrame-TileHorizontal" virtual="true" horizTile="true" >
 		<Size x="256" y="28"/>	
 		<TexCoords left="0.00000000" right="1.00000000" top="0.01562500" bottom="0.45312500"/>	
 	</Texture>
 
 	<Texture name="_WoodFrameTile-Bottom" file="Interface\BlackMarket\_WoodFrame-TileHorizontal" virtual="true" horizTile="true" >
 		<Size x="256" y="28"/>	
 		<TexCoords left="0.00000000" right="1.00000000" top="0.48437500" bottom="0.92187500"/>	
 	</Texture>
 
 	<Texture name="!WoodFrameTile-Left" file="Interface\BlackMarket\!WoodFrame-TileVertical" virtual="true" vertTile="true" >
 		<Size x="28" y="256"/>	
 		<TexCoords left="0.01562500" right="0.45312500" top="0.00000000" bottom="1.00000000"/>	
 	</Texture>
 
 	<Texture name="!WoodFrameTile-Right" file="Interface\BlackMarket\!WoodFrame-TileVertical" virtual="true" vertTile="true" >
 		<Size x="28" y="256"/>	
 		<TexCoords left="0.48437500" right="0.92187500" top="0.00000000" bottom="1.00000000"/>	
 	</Texture>
 
 	<Frame name="WoodFrameTemplate" inherits="BaseBasicFrameTemplate" virtual="true">
 		<Layers>
 			<Layer level="BACKGROUND" textureSubLevel="-2">
 				<Texture name="$parentBg" file="Interface\BlackMarket\BlackMarketBackground-Tile" horizTile="true" vertTile="true">
 					<Anchors>
 						<Anchor point="TOPLEFT" x="2" y="-21"/>
 						<Anchor point="BOTTOMRIGHT" x="-2" y="2"/>
 					</Anchors>
 				</Texture>
 				<Texture name="$parentTitleBg" inherits="_WoodFrameTile-Top">
 					<Anchors>
 						<Anchor point="TOPLEFT" x="2" y="-3"/>
 						<Anchor point="TOPRIGHT" x="-25" y="-3"/>
 					</Anchors>
 				</Texture>
 			</Layer>
 			<Layer level="BACKGROUND">
 				<Texture parentKey="TopTileStreaks" inherits="_UI-Frame-TopTileStreaks">
 					<Anchors>
 						<Anchor point="TOPLEFT" x="0" y="-21"/>
 						<Anchor point="TOPRIGHT" x="-2" y="-21"/>
 					</Anchors>
 				</Texture>
 			</Layer>
 			<Layer level="BORDER" textureSubLevel="-1">
 				<Texture parentKey="WoodInsetTopLeftCorner" file="Interface\BlackMarket\WoodFrameCorner-BotLeft">
 					<Anchors>
 						<Anchor point="TOPLEFT" relativeKey="$parent.TopLeftCorner" relativePoint="BOTTOMLEFT" x="4" y="8"/>
 					</Anchors>
 					<TexCoords left="0" right="0.78125" top="0.984375" bottom="0.234375"/>
 				</Texture>
 				<Texture parentKey="WoodInsetTopRightCorner" file="Interface\BlackMarket\WoodFrameCorner-BotRight">
 					<Anchors>
 						<Anchor point="TOPRIGHT" relativeKey="$parent.TopRightCorner" relativePoint="BOTTOMRIGHT" x="-2" y="10"/>
 					</Anchors>
 					<TexCoords left="0.1023622" right="0.9921875" top="0.9921875" bottom="0.1023622"/>
 				</Texture>
 				<Texture parentKey="WoodInsetBotLeftCorner" file="Interface\BlackMarket\WoodFrameCorner-BotLeft">
 					<Anchors>
 						<Anchor point="BOTTOMLEFT" relativeKey="$parent.BotLeftCorner" x="4" y="4"/>
 					</Anchors>
 					<TexCoords left="0" right="0.78125" top="0.234375" bottom="0.984375"/>
 				</Texture>
 				<Texture parentKey="WoodInsetBotRightCorner" file="Interface\BlackMarket\WoodFrameCorner-BotRight">
 					<Anchors>
 						<Anchor point="BOTTOMRIGHT" relativeKey="$parent.BotRightCorner" x="-2" y="6"/>
 					</Anchors>
 					<TexCoords left="0.1023622" right="0.9921875" top="0.1023622" bottom="0.9921875"/>
 				</Texture>
 			</Layer>
 			<Layer level="BORDER" textureSubLevel="-2">
 				<Texture parentKey="BottomBorder" inherits="_WoodFrameTile-Bottom">
 					<Anchors>
 						<Anchor point="BOTTOMLEFT" relativeKey="$parent.WoodInsetBotLeftCorner" x="0" y="4"/>
 						<Anchor point="BOTTOMRIGHT" relativeKey="$parent.WoodInsetBotRightCorner" x="0" y="4"/>
 					</Anchors>
 				</Texture>
 				<Texture parentKey="LeftBorder" inherits="!WoodFrameTile-Left">
 					<Anchors>
 						<Anchor point="TOPLEFT" relativeKey="$parent.WoodInsetTopLeftCorner" x="2" y="0"/>
 						<Anchor point="BOTTOMLEFT" relativeKey="$parent.WoodInsetBotLeftCorner" x="2" y="0"/>
 					</Anchors>
 				</Texture>
 				<Texture parentKey="RightBorder" inherits="!WoodFrameTile-Right">
 					<Anchors>
 						<Anchor point="TOPRIGHT" relativeKey="$parent.WoodInsetTopRightCorner" x="-2" y="0"/>
 						<Anchor point="BOTTOMRIGHT" relativeKey="$parent.WoodInsetBotRightCorner" x="-2" y="0"/>
 					</Anchors>
 				</Texture>
 			</Layer>
 		</Layers>
 	</Frame>
 	
 	<Frame name="BlackMarketFrame" inherits="WoodFrameTemplate" toplevel="true" parent="UIParent" hidden="true" enableMouse="true">
 		<Size x="890" y="504"/>
 		<Layers>
 			<Layer level="BACKGROUND" textureSubLevel="-1">
 				<Texture file="Interface\BlackMarket\HotItemBanner">
 					<Anchors>
 						<Anchor point="TOPRIGHT" x="-18" y="-32"/>
 					</Anchors>
 				</Texture>
 			</Layer>
 			<Layer level="OVERLAY" textureSubLevel="1">
 				<Texture file="Interface\BlackMarket\BlackMarketSign">
 					<Anchors>
 						<Anchor point="TOP" x="-2" y="32"/>
 					</Anchors>
 				</Texture>
 				<FontString inherits="GameFontNormal" justifyH="CENTER" justifyV="MIDDLE" text="BLACK_MARKET_TITLE">
 					<Anchors>
 						<Anchor point="TOP" x="0" y="0"/>
 					</Anchors>
 				</FontString>
 			</Layer>
 		</Layers>
 		<Frames>
 <!--		<Frame parentKey="TopSearch">
 				<Size x="750" y="52"/>
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeKey="$parent.TopLeftCorner" x="40" y="-45"/>
 				</Anchors>
 				<Layers>
 					<Layer level="ARTWORK">
 						<FontString parentKey="SearchNameText" inherits="GameFontHighlightSmall" text="NAME">
 							<Anchors>
 								<Anchor point="TOPLEFT" x="2" y="0"/>
 							</Anchors>
 						</FontString>
 						<FontString parentKey="SearchLevelText" inherits="GameFontHighlightSmall" text="LEVEL_RANGE">
 							<Anchors>
 								<Anchor point="TOPLEFT" relativeKey="$parent.SearchNameText" x="166" y="0"/>
 							</Anchors>
 						</FontString>
 						<FontString parentKey="SearchRarity" inherits="GameFontHighlightSmall" text="RARITY">
 							<Anchors>
 								<Anchor point="TOPLEFT" relativeKey="$parent.SearchLevelText" x="94" y="0"/>
 							</Anchors>
 						</FontString>
 					</Layer>
 				</Layers>
 				<Frames>
 					<EditBox parentKey="SearchName" autoFocus="false" inherits="InputBoxTemplate">
 						<Size x="140" y="16"/>
 						<Anchors>
 							<Anchor point="TOPLEFT" relativeKey="$parent.SearchNameText" relativePoint="BOTTOMLEFT" x="3" y="-6"/>
 						</Anchors>
 						<Scripts>
 							<OnTabPressed>
 								if ( IsShiftKeyDown() ) then
 									self.GetParent().SearchMaxLevel:SetFocus();
 								else
 									self.GetParent().SearchMinLevel:SetFocus();
 								end
 							</OnTabPressed>
 							<OnEnterPressed>
 								self:ClearFocus();
 							</OnEnterPressed>
 						</Scripts>
 						<FontString inherits="ChatFontNormal" bytes="64"/>
 					</EditBox>
 					<EditBox parentKey="SearchMinLevel" name="BlackMarketMinLevel" letters="2" numeric="true" autoFocus="false" inherits="InputBoxTemplate">
 						<Size x="25" y="16"/>
 						<Anchors>
 							<Anchor point="TOPLEFT" relativeKey="$parent.SearchLevelText" relativePoint="BOTTOMLEFT" x="6" y="-6"/>
 						</Anchors>
 						<Layers>
 							<Layer level="ARTWORK">
 								<FontString inherits="GameFontHighlightSmall" text="-">
 									<Anchors>
 										<Anchor point="LEFT" relativePoint="RIGHT" x="0" y="1"/>
 									</Anchors>
 								</FontString>
 							</Layer>
 						</Layers>
 						<Scripts>
 							<OnTabPressed>
 								if ( IsShiftKeyDown() ) then
 									self.GetParent().SearchName:SetFocus();
 								else
 									self.GetParent().SearchMaxLevel:SetFocus();
 								end
 							</OnTabPressed>
 							<OnEnterPressed function="EditBox_ClearFocus"/>
 						</Scripts>
 					</EditBox>
 					<EditBox parentKey="SearchMaxLevel" name="BlackMarketMaxLevel" letters="2" numeric="true" autoFocus="false" inherits="InputBoxTemplate">
 						<Size x="25" y="16"/>
 						<Anchors>
 							<Anchor point="LEFT" relativeKey="$parent.SearchMinLevel" relativePoint="RIGHT" x="12" y="0"/>
 						</Anchors>
 						<Scripts>
 							<OnTabPressed>
 								if ( IsShiftKeyDown() ) then
 									self.GetParent().SearchMinLevel:SetFocus();
 								else
 									self.GetParent().SearchName:SetFocus();
 								end
 							</OnTabPressed>
 							<OnEnterPressed function="EditBox_ClearFocus"/>
 						</Scripts>
 					</EditBox>
 					<Frame parentKey="RarityDropDown" name="BlackMarket_RarityDropDown" inherits="UIDropDownMenuTemplate" id="1">
 						<Size x="24" y="24"/>
 						<Anchors>
 							<Anchor point="TOPLEFT" relativeKey="$parent.SearchRarity" relativePoint="BOTTOMLEFT" x="-20" y="0"/>
 						</Anchors>
 						<Scripts>
 							<OnLoad function="BlackMarket_RarityDropDown_OnLoad"/>
 							<OnShow function="BlackMarket_RarityDropDown_OnLoad"/>
 						</Scripts>
 					</Frame>
 					<CheckButton parentKey="IsUsableCheckButton" name="BlackMarket_IsUsableCheckBox" inherits="UICheckButtonTemplate">
 						<Size x="24" y="24"/>
 						<Anchors>
 							<Anchor point="LEFT" relativeKey="$parent.SearchRarity" relativePoint="RIGHT" x="96" y="-9"/>
 						</Anchors>
 						<Scripts>
 							<OnLoad>
 								self.text:SetFontObject("GameFontHighlightSmall");
 								self.text:SetText(USABLE_ITEMS);
 							</OnLoad>
 							<OnClick>
 								PlaySound("igMainMenuOptionCheckBoxOn");
 							</OnClick>
 						</Scripts>
 					</CheckButton>
 					<CheckButton parentKey="ShowOnPlayerCheckButton" name="BlackMarket_ShowOnPlayerCheckBox" inherits="UICheckButtonTemplate">
 						<Size x="24" y="24"/>
 						<Anchors>
 							<Anchor point="TOPLEFT" relativeKey="$parent.IsUsableCheckButton" relativePoint="BOTTOMLEFT" x="0" y="2"/>
 						</Anchors>
 						<Scripts>
 							<OnLoad>
 								self.text:SetFontObject("GameFontHighlightSmall");
 								self.text:SetText(DISPLAY_ON_CHARACTER);
 							</OnLoad>
 							<OnShow>
 								self:SetChecked(GetCVarBool("auctionDisplayOnCharacter"));
 							</OnShow>
 							<OnClick>
 								PlaySound("igMainMenuOptionCheckBoxOn");
 								SetCVar("auctionDisplayOnCharacter", self:GetChecked());
 							</OnClick>
 							<OnEnter>
 								GameTooltip:SetOwner(self, "ANCHOR_LEFT");
-								GameTooltip:SetText(DISPLAY_ON_CHAR_TOOLTIP, nil, nil, nil, nil, 1);
+								GameTooltip:SetText(DISPLAY_ON_CHAR_TOOLTIP, nil, nil, nil, nil, true);
 							</OnEnter>
 							<OnLeave function="GameTooltip_Hide"/>
 						</Scripts>
 					</CheckButton>
 					<Button parentKey="SearchButton" inherits="UIPanelButtonTemplate" text="SEARCH">
 						<Size x="80" y="22"/>
 						<Anchors>
 							<Anchor point="TOPRIGHT" x="3" y="-2"/>
 						</Anchors>
 						<Scripts>
 							<OnClick function="BlackMarket_Search_OnClick"/>
 						</Scripts>
 					</Button>
 					<Button parentKey="PrevPageButton">
 						<Size x="32" y="32"/>
 						<Anchors>
 							<Anchor point="TOPRIGHT" relativeKey="$parent.SearchButton" relativePoint="BOTTOMLEFT" x="0" y="-5"/>
 						</Anchors>
 						<Layers>
 							<Layer level="BACKGROUND">
 								<FontString inherits="GameFontHighlightSmall" justifyH="LEFT" text="PREV">
 									<Size x="60" y="10"/>
 									<Anchors>
 										<Anchor point="LEFT" relativePoint="RIGHT"/>
 									</Anchors>
 								</FontString>
 							</Layer>
 						</Layers>
 						<Scripts>
 							<OnClick>
 								PlaySound("igMainMenuOptionCheckBoxOn");
 							</OnClick>
 						</Scripts>
 						<NormalTexture file="Interface\Buttons\UI-SpellbookIcon-PrevPage-Up"/>
 						<PushedTexture file="Interface\Buttons\UI-SpellbookIcon-PrevPage-Down"/>
 						<DisabledTexture file="Interface\Buttons\UI-SpellbookIcon-PrevPage-Disabled"/>
 						<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
 					</Button>
 					<Button parentKey="BrowseNextPageButton">
 						<Size x="32" y="32"/>
 						<Anchors>
 							<Anchor point="TOPLEFT" relativeKey="$parent.SearchButton" relativePoint="BOTTOMRIGHT" x="0" y="-5"/>
 						</Anchors>
 						<Layers>
 							<Layer level="BACKGROUND">
 								<FontString inherits="GameFontHighlightSmall" justifyH="RIGHT" text="NEXT">
 									<Size x="60" y="10"/>
 									<Anchors>
 										<Anchor point="RIGHT" relativePoint="LEFT"/>
 									</Anchors>
 								</FontString>
 							</Layer>
 						</Layers>
 						<Scripts>
 							<OnClick>
 								PlaySound("igMainMenuOptionCheckBoxOn");
 							</OnClick>
 						</Scripts>
 						<NormalTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Up"/>
 						<PushedTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Down"/>
 						<DisabledTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Disabled"/>
 						<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
 					</Button>
 				</Frames>
 			</Frame>
 -->
 			<Frame parentKey="HotDeal">
 				<Size x="212" y="270"/>
 				<Anchors>
 					<Anchor point="TOPRIGHT" relativeKey="$parent.TopRightCorner" x="-33" y="-122"/>
 				</Anchors>
 				<Layers>
 					<Layer level="BACKGROUND">
 <!--
 						<Texture setAllPoints="true">
 							<Color r="0" g="0" b="0" a="0.75"/>
 						</Texture>		
 -->
 						<FontString parentKey="Title" inherits="QuestFont_Super_Huge" justifyH="CENTER" text="HOT_ITEM">
 							<Anchors>
 								<Anchor point="TOP" x="0" y="-10"/>
 							</Anchors>
 						</FontString>
 						<Texture parentKey="Left" file="Interface\AuctionFrame\UI-AuctionItemNameFrame">
 							<Size x="10" y="32"/>
 							<Anchors>
 								<Anchor point="TOPLEFT" x="47" y="-60"/>
 							</Anchors>
 							<TexCoords left="0" right="0.078125" top="0" bottom="1.0"/>
 						</Texture>
 						<Texture parentKey="Right" file="Interface\AuctionFrame\UI-AuctionItemNameFrame">
 							<Size x="10" y="32"/>
 							<Anchors>
 								<Anchor point="TOPRIGHT" x="-15" y="-60"/>
 							</Anchors>
 							<TexCoords left="0.75" right="0.828125" top="0" bottom="1.0"/>
 						</Texture>
 						<Texture file="Interface\AuctionFrame\UI-AuctionItemNameFrame">
 							<Size x="10" y="32"/>
 							<Anchors>
 								<Anchor point="LEFT" relativeKey="$parent.Left" relativePoint="RIGHT" x="0" y="0"/>
 								<Anchor point="RIGHT" relativeKey="$parent.Right" relativePoint="LEFT" x="0" y="0"/>
 							</Anchors>
 							<TexCoords left="0.078125" right="0.75" top="0" bottom="1.0"/>
 						</Texture>
 						<FontString parentKey="Name" inherits="GameFontNormal" justifyH="LEFT" justifyV="MIDDLE">
 							<Size x="150" y="32"/>
 							<Anchors>
 								<Anchor point="LEFT" relativeKey="$parent.Left" x="5" y="0"/>
 							</Anchors>
 						</FontString>
 						<FontString parentKey="Level" inherits="GameFontHighlightCenter">
 							<Size x="32" y="0"/>
 							<Anchors>
 								<Anchor point="TOP" relativeKey="$parent.Left" relativePoint="BOTTOMLEFT" x="-15" y="-1"/>
 							</Anchors>
 						</FontString>
 						<FontString parentKey="Type" inherits="GameFontHighlightLeft">
 							<Size x="150" y="0"/>
 							<Anchors>
 								<Anchor point="TOPLEFT" relativeKey="$parent.Left" relativePoint="BOTTOMLEFT" x="5" y="-1"/>
 							</Anchors>
 						</FontString>
 						<FontString parentKey="SellerTAG" inherits="GameFontHighlightCenter" text="HOT_ITEM_SELLER">
 							<Size x="125" y="0"/>
 							<Anchors>
 								<Anchor point="TOP" x="0" y="-130"/>
 							</Anchors>
 						</FontString>
 						<FontString parentKey="Seller" inherits="GameFontHighlightCenter">
 							<Size x="200" y="0"/>
 							<Anchors>
 								<Anchor point="TOP" relativeKey="$parent.SellerTAG" relativePoint="BOTTOM" x="0" y="-5"/>
 							</Anchors>
 						</FontString>
 					</Layer>
 				</Layers>
 				<Frames>
 					<Button parentKey="Item">
 						<Size x="32" y="32"/>
 						<Anchors>
 							<Anchor point="TOPLEFT" x="15" y="-60"/>
 						</Anchors>
 						<Layers>
 							<Layer level="BORDER">
 								<Texture parentKey="IconTexture"/>
 								<FontString parentKey="Count" inherits="NumberFontNormal" justifyH="RIGHT" hidden="true">
 									<Anchors>
 										<Anchor point="BOTTOMRIGHT" x="-5" y="2"/>
 									</Anchors>
 								</FontString>
 								<FontString parentKey="Stock" inherits="NumberFontNormalYellow" justifyH="LEFT" hidden="true">
 									<Anchors>
 										<Anchor point="TOPLEFT" x="0" y="-2"/>
 									</Anchors>
 								</FontString>
 							</Layer>
 						</Layers>
 						<Scripts>
 							<OnEnter>
 								local parent = self:GetParent();
 								if ( parent.itemLink ) then
 									GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
 									GameTooltip:SetHyperlink(parent.itemLink);
 								else
 									GameTooltip:Hide();
 								end
 							</OnEnter>
 							<OnLeave>
 								GameTooltip:Hide();
 							</OnLeave>
 							<OnClick>
 								if ( IsModifiedClick() ) then
 									HandleModifiedItemClick(self:GetParent().itemLink);
 								end
 							</OnClick>
 						</Scripts>
 					</Button>
 					<Frame parentKey="TimeLeft" enableMouse="true">
 						<Size x="200" y="20"/>
 						<Anchors>
 							<Anchor point="TOP" x="0" y="-180"/>
 						</Anchors>
 						<Layers>
 							<Layer level="BACKGROUND">
 								<FontString parentKey="Text" inherits="GameFontHighlightSmall">
 									<Anchors>
 										<Anchor point="TOP"/>
 									</Anchors>
 								</FontString>
 							</Layer>
 						</Layers>
 						<Scripts>
 							<OnEnter>
 								if ( self.tooltip ) then
 									GameTooltip:SetOwner(self, "ANCHOR_TOP");
 									GameTooltip:SetText(self.tooltip);
 								end
 							</OnEnter>
 							<OnLeave>
 								GameTooltip:Hide();
 							</OnLeave>
 						</Scripts>
 					</Frame>
 					<Frame parentkey="BlackMarketHotItemBidPrice" name="HotItemCurrentBidMoneyFrame" inherits="SmallMoneyFrameTemplate">
 						<Anchors>
 							<Anchor point="TOPLEFT" relativeKey="$parent.TimeLeft" relativePoint="BOTTOM" x="0" y="-5"/>
 						</Anchors>
 						<Layers>
 							<Layer level="BACKGROUND">
 								<FontString parentKey="CurrentBid" inherits="GameFontHighlightSmall" justifyH="RIGHT" text="BLACK_MARKET_HOT_ITEM_CURRENT_BID">
 									<Size x="75" y="0"/>
 									<Anchors>
 										<Anchor point="RIGHT" relativeKey="$parent" relativePoint="LEFT" x="-3" y="0"/>
 									</Anchors>
 								</FontString>
 								<FontString parentKey="YourBid" inherits="GameFontNormalSmall" justifyH="CENTER" hidden="true" text="BLACK_MARKET_YOUR_BID">
 									<Size x="75" y="0"/>
 									<Anchors>
 										<Anchor point="TOP" relativeKey="$parent.$parent.TimeLeft" relativePoint="BOTTOM" x="0" y="-20"/>
 									</Anchors>
 								</FontString>
 							</Layer>
 						</Layers>
 						<Scripts>
 							<OnLoad>
 								SmallMoneyFrame_OnLoad(self);
 								MoneyFrame_SetType(self, "BLACKMARKET");
 							</OnLoad>
 						</Scripts>
 					</Frame>
 				</Frames>
 			</Frame>
 			<Frame parentKey="ColumnName" inherits="BlackMarketColumnButtonTemplate">
 				<Size x="214" y="19"/>
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeKey="$parent.TopLeftCorner" relativePoint="BOTTOMLEFT" x="32" y="-20"/>
 				</Anchors>
 				<Scripts>
 					<OnLoad>
 						self.Name:SetPoint("TOPLEFT", 10, -5);
 						self.Name:SetText(NAME);
 					</OnLoad>
 				</Scripts>
 			</Frame>
 			<Frame parentKey="ColumnLevel" inherits="BlackMarketColumnButtonTemplate">
 				<Size x="30" y="19"/>
 				<Anchors>
 					<Anchor point="LEFT" relativeKey="$parent.ColumnName" relativePoint="RIGHT" x="-2" y="0"/>
 				</Anchors>
 				<Scripts>
 					<OnLoad>
 						self.Name:SetText(REQ_LEVEL_ABBR);
 						self.Name:SetPoint("TOPLEFT", 5, -5);
 					</OnLoad>
 				</Scripts>
 			</Frame>
 			<Frame parentKey="ColumnType" inherits="BlackMarketColumnButtonTemplate">
 				<Size x="91" y="19"/>
 				<Anchors>
 					<Anchor point="LEFT" relativeKey="$parent.ColumnLevel" relativePoint="RIGHT" x="-2" y="0"/>
 				</Anchors>
 				<Scripts>
 					<OnLoad>
 						self.Name:SetText(TYPE);
 					</OnLoad>
 				</Scripts>
 			</Frame>
 			<Frame parentKey="ColumnDuration" inherits="BlackMarketColumnButtonTemplate">
 				<Size x="91" y="19"/>
 				<Anchors>
 					<Anchor point="LEFT" relativeKey="$parent.ColumnType" relativePoint="RIGHT" x="-2" y="0"/>
 				</Anchors>
 				<Scripts>
 					<OnLoad>
 						self.Name:SetText(CLOSES_IN);
 					</OnLoad>
 				</Scripts>
 			</Frame>
 			<Frame parentKey="ColumnHighBidder" inherits="BlackMarketColumnButtonTemplate">
 				<Size x="76" y="19"/>
 				<Anchors>
 					<Anchor point="LEFT" relativeKey="$parent.ColumnDuration" relativePoint="RIGHT" x="-2" y="0"/>
 				</Anchors>
 				<Scripts>
 					<OnLoad>
 						self.Name:SetText(AUCTION_CREATOR);
 					</OnLoad>
 				</Scripts>
 			</Frame>
 			<Frame parentKey="ColumnCurrentBid" inherits="BlackMarketColumnButtonTemplate">
 				<Size x="90" y="19"/>
 				<Anchors>
 					<Anchor point="LEFT" relativeKey="$parent.ColumnHighBidder" relativePoint="RIGHT" x="-2" y="0"/>
 				</Anchors>
 				<Scripts>
 					<OnLoad>
 						self.Name:SetText(CURRENT_BID);
 					</OnLoad>
 				</Scripts>
 			</Frame>
 			<Frame parentKey="Inset" inherits="InsetFrameTemplate2">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeKey="$parent.ColumnName" relativePoint="BOTTOMLEFT" x="0" y="0"/>
 					<Anchor point="BOTTOMRIGHT" relativeKey="$parent.ColumnCurrentBid" relativePoint="BOTTOMRIGHT" x="26" y="-408"/>
 				</Anchors>
 				<Layers>
 					<Layer level="BACKGROUND">
 						<Texture setAllPoints="true">
 							<Color r="0" g="0" b="0" a="0.5"/>
 						</Texture>		
 					</Layer>
 					<Layer level="OVERLAY">
 						<FontString parentKey="NoItems" inherits="QuestFont_Super_Huge" justifyH="CENTER" hidden="true" text="BLACK_MARKET_NO_ITEMS">
 							<Anchors>
 								<Anchor point="TOP" x="" y="-20"/>
 							</Anchors>
 						</FontString>
 					</Layer>
 				</Layers>
 			</Frame>
 			<ScrollFrame name="BlackMarketScrollFrame" inherits="MinimalHybridScrollFrameTemplate">
 				<Anchors>
 					<Anchor point="TOPLEFT" relativeKey="$parent.Inset" x="6" y="-7"/>
 					<Anchor point="BOTTOMRIGHT" relativeKey="$parent.Inset" relativePoint="BOTTOMRIGHT" x="-27" y="7"/>
 				</Anchors>
 			</ScrollFrame>
 			<Frame parentKey="MoneyFrameBorder" inherits="ThinGoldEdgeTemplate">
 				<Size x="145" y="20"/>
 				<Anchors>
 					<Anchor point="BOTTOMLEFT" x="27" y="4"/>
 				</Anchors>
 			</Frame>
 			<Frame name="BlackMarketMoneyFrame" inherits="SmallMoneyFrameTemplate">
 				<Anchors>
 					<Anchor point="BOTTOMRIGHT" relativeKey="$parent.MoneyFrameBorder" relativePoint="BOTTOMRIGHT" x="8" y="2"/>
 				</Anchors>
 				<Scripts>
 					<OnLoad>
 						SmallMoneyFrame_OnLoad(self);
 						MoneyFrame_SetType(self, "PLAYER");
 						MoneyFrame_SetMaxDisplayWidth(self, 168);
 					</OnLoad>
 				</Scripts>
 			</Frame>
 			<Button parentKey="BidButton" inherits="UIPanelButtonTemplate" text="BID">
 				<Size x="80" y="22"/>
 				<Anchors>
 					<Anchor point="BOTTOMRIGHT" x="-255" y="2"/>
 				</Anchors>
 				<Scripts>
 					<OnClick function="BlackMarketBid_OnClick"/>
 				</Scripts>
 			</Button>
 			<Frame name="BlackMarketBidPrice" inherits="MoneyInputFrameTemplate">
 				<Size x="100" y="20"/>
 				<Anchors>
 					<Anchor point="BOTTOMRIGHT" relativeKey="$parent.BidButton" relativePoint="BOTTOMLEFT" x="0" y="0"/>
 				</Anchors>
 				<Layers>
 					<Layer level="OVERLAY">
 						<FontString inherits="GameFontHighlightSmall" text="BID" justifyH="RIGHT">
 							<Anchors>
 								<Anchor point="RIGHT" relativeTo="$parent" relativePoint="LEFT" x="-10" y="0"/>
 							</Anchors>
 						</FontString>
 					</Layer>
 				</Layers>
 			</Frame>
 		</Frames>
 		<Scripts>
 			<OnLoad function="BlackMarketFrame_OnLoad"/>
 			<OnEvent function="BlackMarketFrame_OnEvent"/>
 			<OnShow function="BlackMarketFrame_OnShow"/>
 			<OnHide function="BlackMarketFrame_OnHide"/>
 		</Scripts>
 	</Frame>
 </Ui>
\ No newline at end of file