1. Hello dear forum members,

    I have one problem which I'm trying to solve and have no results yet. I need to check if spell can be applied to unit or there is already more powerful spell active. I found that there is SPELL_FAILED_AURA_BOUNCED constant, but I didn't find out how to use it, it's just a string constant. I need to check this condition with out casting a spell. I want to check if spell with some SpellId can be applied or not and then show/hide my frame.

    If any one knows how to do this or had this task, please provide me solution or some tips to research.

    Tanks, Alexey.

    What you want can't be done. You can't ever conditionally cast a spell based on any 'combat-sensitive' information.